Provided by: libsdl3-doc_3.2.26+ds-2_all bug

NAME

       SDL_GetCurrentRenderOutputSize - Get the current output size in pixels of a rendering context.

SYNOPSIS

       #include <SDL3/SDL_render.h>

       bool SDL_GetCurrentRenderOutputSize(SDL_Renderer *renderer, int *w, int *h);

DESCRIPTION

       If  a  rendering target is active, this will return the size of the rendering target in pixels, otherwise
       return the value of SDL_GetRenderOutputSize().

       Rendering target or not, the output will be adjusted by the current logical presentation state,  dictated
       by SDL_SetRenderLogicalPresentation().

FUNCTION PARAMETERS

       renderer
              the rendering context.

       w      a pointer filled in with the current width.

       h      a pointer filled in with the current height.

RETURN VALUE

       for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_GetRenderOutputSize(3)

Simple Directmedia Layer                           SDL 3.2.26                  SDL_GetCurrentRenderOutputSize(3)