Provided by: libsdl3-doc_3.2.26+ds-2_all bug

NAME

       SDL_GetGamepadStringForType - Convert from an SDL_GamepadType enum to a string.

SYNOPSIS

       #include <SDL3/SDL_gamepad.h>

       const char * SDL_GetGamepadStringForType(SDL_GamepadType type);

FUNCTION PARAMETERS

       type   an enum value for a given SDL_GamepadType.

RETURN VALUE

       Returns  a  string for the given type, or NULL if an invalid type is specified. The string returned is of
       the format used by SDL_Gamepad mapping strings.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_GetGamepadTypeFromString(3)

Simple Directmedia Layer                           SDL 3.2.26                     SDL_GetGamepadStringForType(3)