Provided by: libsdl3-doc_3.2.26+ds-2_all 

NAME
SDL_GetGamepadStringForType - Convert from an SDL_GamepadType enum to a string.
SYNOPSIS
#include <SDL3/SDL_gamepad.h>
const char * SDL_GetGamepadStringForType(SDL_GamepadType type);
FUNCTION PARAMETERS
type an enum value for a given SDL_GamepadType.
RETURN VALUE
Returns a string for the given type, or NULL if an invalid type is specified. The string returned is of
the format used by SDL_Gamepad mapping strings.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
SDL_GetGamepadTypeFromString(3)
Simple Directmedia Layer SDL 3.2.26 SDL_GetGamepadStringForType(3)