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SDL_GetJoystickSerial

Get the serial number of an opened joystick, if available.

#include <SDL3/SDL_joystick.h>
const char * SDL_GetJoystickSerial(SDL_Joystick *joystick);

Returns the serial number of the joystick, or NULL if it is not available.

the SDL_Joystick obtained from SDL_OpenJoystick().

Returns the serial number of the selected joystick, or NULL if unavailable.

It is safe to call this function from any thread.

This function is available since SDL 3.2.0.