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NAME

       SDL_GetKeyboards - Get a list of currently connected keyboards.

SYNOPSIS

       #include <SDL3/SDL_keyboard.h>

       SDL_KeyboardID * SDL_GetKeyboards(int *count);

DESCRIPTION

       Note  that this will include any device or virtual driver that includes keyboard functionality, including
       some mice, KVM switches, motherboard power buttons, etc. You should wait for input from a  device  before
       you consider it actively in use.

FUNCTION PARAMETERS

       count  a pointer filled in with the number of keyboards returned, may be NULL.

RETURN VALUE

       Returns  a  0 terminated array of keyboards instance IDs or NULL on failure; call SDL_GetError() for more
       information. This should be freed with SDL_free() when it is no longer needed.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_GetKeyboardNameForID(3), SDL_HasKeyboard(3)

Simple Directmedia Layer                           SDL 3.2.26                                SDL_GetKeyboards(3)