Provided by: libsdl3-doc_3.2.26+ds-2_all bug

NAME

       SDL_GetRectIntersection - Calculate the intersection of two rectangles.

SYNOPSIS

       #include <SDL3/SDL_rect.h>

       bool SDL_GetRectIntersection(const SDL_Rect *A, const SDL_Rect *B, SDL_Rect *result);

DESCRIPTION

       If result is NULL then this function will return false.

FUNCTION PARAMETERS

       A      an SDL_Rect structure representing the first rectangle.

       B      an SDL_Rect structure representing the second rectangle.

       result an SDL_Rect structure filled in with the intersection of rectangles A and B.

RETURN VALUE

       Returns true if there is an intersection, false otherwise.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_HasRectIntersection(3)

Simple Directmedia Layer                           SDL 3.2.26                         SDL_GetRectIntersection(3)