Ubuntu Manpages

SDL_GetRectUnionFloat

Calculate the union of two rectangles with float precision.

#include <SDL3/SDL_rect.h>
bool SDL_GetRectUnionFloat(const SDL_FRect *A, const SDL_FRect *B, SDL_FRect *result);

an SDL_FRect structure representing the first rectangle.
an SDL_FRect structure representing the second rectangle.
an SDL_FRect structure filled in with the union of rectangles A and B.

Returns true on success or false on failure; call SDL_GetError() for more information.

It is safe to call this function from any thread.

This function is available since SDL 3.2.0.