SDL_GetRenderMetalLayer
Get the CAMetalLayer associated with the given Metal renderer.
- Provided by: libsdl3-doc (Version: 3.4.2+ds-1ubuntu1)
- Source: libsdl3
- Report a bug
Get the CAMetalLayer associated with the given Metal renderer.
#include <SDL3/SDL_render.h>
void * SDL_GetRenderMetalLayer(SDL_Renderer *renderer);
This function returns void *, so SDL doesn't have to include Metal's headers, but it can be safely cast to a CAMetalLayer *.
Returns a CAMetalLayer * on success, or NULL if the renderer isn't a Metal renderer.
This function should only be called on the main thread.
This function is available since SDL 3.2.0.