Provided by: libsdl3-doc_3.2.26+ds-2_all bug

NAME

       SDL_GetTextInputArea - Get the area used to type Unicode text input.

SYNOPSIS

       #include <SDL3/SDL_keyboard.h>

       bool SDL_GetTextInputArea(SDL_Window *window, SDL_Rect *rect, int *cursor);

DESCRIPTION

       This returns the values previously set by SDL_SetTextInputArea().

FUNCTION PARAMETERS

       window the window for which to query the text input area.

       rect   a pointer to an SDL_Rect filled in with the text input area, may be NULL.

       cursor a pointer to the offset of the current cursor location relative to rect->x, may be NULL.

RETURN VALUE

       for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_SetTextInputArea(3)

Simple Directmedia Layer                           SDL 3.2.26                            SDL_GetTextInputArea(3)