Provided by: libsdl3-doc_3.2.26+ds-2_all bug

NAME

       SDL_GetTextureBlendMode - Get the blend mode used for texture copy operations.

SYNOPSIS

       #include <SDL3/SDL_render.h>

       bool SDL_GetTextureBlendMode(SDL_Texture *texture, SDL_BlendMode *blendMode);

FUNCTION PARAMETERS

       texture
              the texture to query.

       blendMode
              a pointer filled in with the current SDL_BlendMode.

RETURN VALUE

       for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_SetTextureBlendMode(3)

Simple Directmedia Layer                           SDL 3.2.26                         SDL_GetTextureBlendMode(3)