Provided by: libsdl3-doc_3.2.26+ds-2_all 

NAME
SDL_GetTextureBlendMode - Get the blend mode used for texture copy operations.
SYNOPSIS
#include <SDL3/SDL_render.h>
bool SDL_GetTextureBlendMode(SDL_Texture *texture, SDL_BlendMode *blendMode);
FUNCTION PARAMETERS
texture
the texture to query.
blendMode
a pointer filled in with the current SDL_BlendMode.
RETURN VALUE
for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
SDL_SetTextureBlendMode(3)
Simple Directmedia Layer SDL 3.2.26 SDL_GetTextureBlendMode(3)