Provided by: libsdl3-doc_3.2.26+ds-2_all bug

NAME

       SDL_InsertGPUDebugLabel - Inserts an arbitrary string label into the command buffer callstream.

SYNOPSIS

       #include <SDL3/SDL_gpu.h>

       void SDL_InsertGPUDebugLabel(
           SDL_GPUCommandBuffer *command_buffer,
           const char *text);

DESCRIPTION

       Useful for debugging.

FUNCTION PARAMETERS

       command_buffer
              a command buffer.

       text   a UTF-8 string constant to insert as the label.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.26                         SDL_InsertGPUDebugLabel(3)