Provided by: libsdl3-doc_3.2.26+ds-2_all bug

NAME

       SDL_MapGPUTransferBuffer - Maps a transfer buffer into application address space.

SYNOPSIS

       #include <SDL3/SDL_gpu.h>

       void * SDL_MapGPUTransferBuffer(
           SDL_GPUDevice *device,
           SDL_GPUTransferBuffer *transfer_buffer,
           bool cycle);

DESCRIPTION

       You  must  unmap the transfer buffer before encoding upload commands. The memory is owned by the graphics
       driver - do NOT call SDL_free() on the returned pointer.

FUNCTION PARAMETERS

       device a GPU context.

       transfer_buffer
              a transfer buffer.

       cycle  if true, cycles the transfer buffer if it is already bound.

RETURN VALUE

       for more information.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.26                        SDL_MapGPUTransferBuffer(3)