Provided by: libsdl3-doc_3.2.26+ds-2_all bug

NAME

       SDL_MemoryBarrierAcquireFunction - Insert a memory acquire barrier (function version).

SYNOPSIS

       #include <SDL3/SDL_atomic.h>

       void SDL_MemoryBarrierAcquireFunction(void);

DESCRIPTION

       Please  refer  to SDL_MemoryBarrierRelease for details. This is a function version, which might be useful
       if you need to use this functionality from a scripting language, etc. Also, some of  the  macro  versions
       call  this  function  behind  the  scenes,  where more heavy lifting can happen inside of SDL. Generally,
       though, an app written in C/C++/etc should use the macro version, as it will be more efficient.

THREAD SAFETY

       Obviously this function is safe to use from any thread at any time, but  if  you  find  yourself  needing
       this, you are probably dealing with some very sensitive code; be careful!

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_MemoryBarrierAcquire(3)

Simple Directmedia Layer                           SDL 3.2.26                SDL_MemoryBarrierAcquireFunction(3)