Provided by: libsdl3-doc_3.2.26+ds-2_all 

NAME
SDL_OpenFileStorage - Opens up a container for local filesystem storage.
SYNOPSIS
#include <SDL3/SDL_storage.h>
SDL_Storage * SDL_OpenFileStorage(const char *path);
DESCRIPTION
This is provided for development and tools. Portable applications should use SDL_OpenTitleStorage() for
access to game data and SDL_OpenUserStorage() for access to user data.
FUNCTION PARAMETERS
path the base path prepended to all storage paths, or NULL for no base path.
RETURN VALUE
Returns a filesystem storage container on success or NULL on failure; call SDL_GetError() for more
information.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
SDL_CloseStorage(3), SDL_GetStorageFileSize(3), SDL_GetStorageSpaceRemaining(3), SDL_OpenTitleStorage(3),
SDL_OpenUserStorage(3), SDL_ReadStorageFile(3), SDL_WriteStorageFile(3)
Simple Directmedia Layer SDL 3.2.26 SDL_OpenFileStorage(3)