Provided by: libsdl3-doc_3.2.28+ds-1_all bug

NAME

       SDL_SetJoystickVirtualTouchpad - Set touchpad finger state on an opened virtual joystick.

SYNOPSIS

       #include <SDL3/SDL_joystick.h>

       bool SDL_SetJoystickVirtualTouchpad(SDL_Joystick *joystick, int touchpad, int finger, bool down, float x, float y, float pressure);

DESCRIPTION

       Please  note  that  values set here will not be applied until the next call to SDL_UpdateJoysticks, which
       can either be called directly, or can be called indirectly through various other SDL APIs, including, but
       not limited to the following: SDL_PollEvent, SDL_PumpEvents, SDL_WaitEventTimeout, SDL_WaitEvent.

FUNCTION PARAMETERS

       joystick
              the virtual joystick on which to set state.

       touchpad
              the index of the touchpad on the virtual joystick to update.

       finger the index of the finger on the touchpad to set.

       down   true if the finger is pressed, false if the finger is released.

       x      the x coordinate of the finger on the touchpad, normalized 0 to 1, with the origin  in  the  upper
              left.

       y      the  y  coordinate  of the finger on the touchpad, normalized 0 to 1, with the origin in the upper
              left.

       pressure
              the pressure of the finger.

RETURN VALUE

       for more information.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.28                  SDL_SetJoystickVirtualTouchpad(3)