Provided by: libsdl3-doc_3.2.26+ds-2_all bug

NAME

       SDL_SetTextureScaleMode - Set the scale mode used for texture scale operations.

SYNOPSIS

       #include <SDL3/SDL_render.h>

       bool SDL_SetTextureScaleMode(SDL_Texture *texture, SDL_ScaleMode scaleMode);

DESCRIPTION

       The default texture scale mode is SDL_SCALEMODE_LINEAR.

       If the scale mode is not supported, the closest supported mode is chosen.

FUNCTION PARAMETERS

       texture
              the texture to update.

       scaleMode
              the SDL_ScaleMode to use for texture scaling.

RETURN VALUE

       for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_GetTextureScaleMode(3)

Simple Directmedia Layer                           SDL 3.2.26                         SDL_SetTextureScaleMode(3)