Provided by: libsdl3-doc_3.2.28+ds-1_all 

NAME
SDL_srand - Seeds the pseudo-random number generator.
SYNOPSIS
#include <SDL3/SDL_stdinc.h>
void SDL_srand(Uint64 seed);
DESCRIPTION
Reusing the seed number will cause SDL_rand() to repeat the same stream of 'random' numbers.
FUNCTION PARAMETERS
seed the value to use as a random number seed, or 0 to use SDL_GetPerformanceCounter().
THREAD SAFETY
This should be called on the same thread that calls SDL_rand()
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
SDL_rand(3), SDL_rand_bits(3), SDL_randf(3)
Simple Directmedia Layer SDL 3.2.28 SDL_srand(3)