trusty (1) cmake.1.gz

Provided by: cmake_2.8.12.2-0ubuntu3_amd64 bug

NAME

         cmake - Cross-Platform Makefile Generator.

USAGE

         cmake [options] <path-to-source>
         cmake [options] <path-to-existing-build>

DESCRIPTION

       The  "cmake"  executable  is  the  CMake command-line interface.  It may be used to configure projects in
       scripts.  Project configuration settings may be specified on the command line with the -D option.  The -i
       option will cause cmake to interactively prompt for such settings.

       CMake   is  a  cross-platform  build  system  generator.   Projects  specify  their  build  process  with
       platform-independent CMake listfiles  included  in  each  directory  of  a  source  tree  with  the  name
       CMakeLists.txt.  Users  build  a  project  by using CMake to generate a build system for a native tool on
       their platform.

OPTIONS

       -C <initial-cache>
              Pre-load a script to populate the cache.

              When cmake is first run in an empty build tree, it creates a CMakeCache.txt file and populates  it
              with  customizable settings for the project.  This option may be used to specify a file from which
              to load cache entries before the first pass through the project's  cmake  listfiles.   The  loaded
              entries  take priority over the project's default values.  The given file should be a CMake script
              containing SET commands that use the CACHE option, not a cache-format file.

       -D <var>:<type>=<value>
              Create a cmake cache entry.

              When cmake is first run in an empty build tree, it creates a CMakeCache.txt file and populates  it
              with  customizable  settings  for  the project.  This option may be used to specify a setting that
              takes priority over the project's default value.  The option may be repeated  for  as  many  cache
              entries as desired.

       -U <globbing_expr>
              Remove matching entries from CMake cache.

              This  option  may  be  used to remove one or more variables from the CMakeCache.txt file, globbing
              expressions using * and ? are supported. The option may be repeated for as many cache  entries  as
              desired.

              Use with care, you can make your CMakeCache.txt non-working.

       -G <generator-name>
              Specify a build system generator.

              CMake  may support multiple native build systems on certain platforms.  A generator is responsible
              for generating a  particular  build  system.   Possible  generator  names  are  specified  in  the
              Generators section.

       -T <toolset-name>
              Specify toolset name if supported by generator.

              Some  CMake  generators  support a toolset name to be given to the native build system to choose a
              compiler.  This is supported only on specific generators:

                Visual Studio >= 10
                Xcode >= 3.0

              See native build system documentation for allowed toolset names.

       -Wno-dev
              Suppress developer warnings.

              Suppress warnings that are meant for the author of the CMakeLists.txt files.

       -Wdev  Enable developer warnings.

              Enable warnings that are meant for the author of the CMakeLists.txt files.

       -E     CMake command mode.

              For true platform independence, CMake provides a list of commands that can be used on all systems.
              Run  with  -E  help for the usage information. Commands available are: chdir, compare_files, copy,
              copy_directory, copy_if_different, echo, echo_append, environment, make_directory, md5sum, remove,
              remove_directory,  rename,  tar,  time, touch, touch_nocreate. In addition, some platform specific
              commands are available. On Windows: comspec, delete_regv, write_regv. On UNIX: create_symlink.

       -i     Run in wizard mode.

              Wizard mode runs cmake interactively without a GUI.  The user  is  prompted  to  answer  questions
              about the project configuration.  The answers are used to set cmake cache values.

       -L[A][H]
              List non-advanced cached variables.

              List  cache  variables will run CMake and list all the variables from the CMake cache that are not
              marked as INTERNAL or ADVANCED. This will effectively display current CMake  settings,  which  can
              then  be changed with -D option. Changing some of the variables may result in more variables being
              created. If A is specified, then it will display also advanced variables. If H  is  specified,  it
              will also display help for each variable.

       --build <dir>
              Build a CMake-generated project binary tree.

              This abstracts a native build tool's command-line interface with the following options:

                <dir>          = Project binary directory to be built.
                --target <tgt> = Build <tgt> instead of default targets.
                --config <cfg> = For multi-configuration tools, choose <cfg>.
                --clean-first  = Build target 'clean' first, then build.
                                 (To clean only, use --target 'clean'.)
                --use-stderr   = Don't merge stdout/stderr output and pass the
                                 original stdout/stderr handles to the native
                                 tool so it can use the capabilities of the
                                 calling terminal (e.g. colored output).
                --             = Pass remaining options to the native tool.

              Run cmake --build with no options for quick help.

       -N     View mode only.

              Only load the cache. Do not actually run configure and generate steps.

       -P <file>
              Process script mode.

              Process  the given cmake file as a script written in the CMake language.  No configure or generate
              step is performed and the cache is not modified. If variables are defined using -D, this  must  be
              done before the -P argument.

       --find-package
              Run in pkg-config like mode.

              Search a package using find_package() and print the resulting flags to stdout. This can be used to
              use cmake instead of pkg-config to find installed libraries in plain Makefile-based projects or in
              autoconf-based projects (via share/aclocal/cmake.m4).

       --graphviz=[file]
              Generate graphviz of dependencies, see CMakeGraphVizOptions.cmake for more.

              Generate  a  graphviz  input file that will contain all the library and executable dependencies in
              the project. See the documentation for CMakeGraphVizOptions.cmake for more details.

       --system-information [file]
              Dump information about this system.

              Dump a wide range of information about the current system. If run from the top of  a  binary  tree
              for a CMake project it will dump additional information such as the cache, log files etc.

       --debug-trycompile
              Do not delete the try_compile build tree. Only useful on one try_compile at a time.

              Do not delete the files and directories created for try_compile calls. This is useful in debugging
              failed try_compiles. It may however change the results of the try-compiles  as  old  junk  from  a
              previous  try-compile  may cause a different test to either pass or fail incorrectly.  This option
              is best used for one try-compile at a time, and only when debugging.

       --debug-output
              Put cmake in a debug mode.

              Print extra stuff during the cmake run like stack traces with message(send_error ) calls.

       --trace
              Put cmake in trace mode.

              Print a trace of all calls made and from where with message(send_error ) calls.

       --warn-uninitialized
              Warn about uninitialized values.

              Print a warning when an uninitialized variable is used.

       --warn-unused-vars
              Warn about unused variables.

              Find variables that are declared or set, but not used.

       --no-warn-unused-cli
              Don't warn about command line options.

              Don't find variables that are declared on the command line, but not used.

       --check-system-vars
              Find problems with variable usage in system files.

              Normally, unused and uninitialized  variables  are  searched  for  only  in  CMAKE_SOURCE_DIR  and
              CMAKE_BINARY_DIR. This flag tells CMake to warn about other files as well.

       --help-command cmd [file]
              Print help for a single command and exit.

              Full  documentation  specific  to  the  given  command  is  displayed. If a file is specified, the
              documentation is written into and the output  format  is  determined  depending  on  the  filename
              suffix. Supported are man page, HTML, DocBook and plain text.

       --help-command-list [file]
              List available listfile commands and exit.

              The list contains all commands for which help may be obtained by using the --help-command argument
              followed by a command name. If a file is specified, the documentation  is  written  into  and  the
              output  format  is  determined  depending  on  the  filename suffix. Supported are man page, HTML,
              DocBook and plain text.

       --help-commands [file]
              Print help for all commands and exit.

              Full documentation specific for all current commands is displayed.If  a  file  is  specified,  the
              documentation  is  written  into  and  the  output  format is determined depending on the filename
              suffix. Supported are man page, HTML, DocBook and plain text.

       --help-compatcommands [file]
              Print help for compatibility commands.

              Full documentation specific for all compatibility commands is displayed.If a  file  is  specified,
              the  documentation  is  written into and the output format is determined depending on the filename
              suffix. Supported are man page, HTML, DocBook and plain text.

       --help-module module [file]
              Print help for a single module and exit.

              Full documentation specific to  the  given  module  is  displayed.If  a  file  is  specified,  the
              documentation  is  written  into  and  the  output  format is determined depending on the filename
              suffix. Supported are man page, HTML, DocBook and plain text.

       --help-module-list [file]
              List available modules and exit.

              The list contains all modules for which help may be obtained by using the  --help-module  argument
              followed  by  a  module  name.  If  a file is specified, the documentation is written into and the
              output format is determined depending on the  filename  suffix.  Supported  are  man  page,  HTML,
              DocBook and plain text.

       --help-modules [file]
              Print help for all modules and exit.

              Full  documentation  for  all  modules  is displayed. If a file is specified, the documentation is
              written into and the output format is determined depending on the filename suffix.  Supported  are
              man page, HTML, DocBook and plain text.

       --help-custom-modules [file]
              Print help for all custom modules and exit.

              Full  documentation for all custom modules is displayed. If a file is specified, the documentation
              is written into and the output format is determined depending on the  filename  suffix.  Supported
              are man page, HTML, DocBook and plain text.

       --help-policy cmp [file]
              Print help for a single policy and exit.

              Full  documentation  specific  to  the  given  policy  is  displayed.If  a  file is specified, the
              documentation is written into and the output  format  is  determined  depending  on  the  filename
              suffix. Supported are man page, HTML, DocBook and plain text.

       --help-policies [file]
              Print help for all policies and exit.

              Full  documentation  for  all  policies  is displayed.If a file is specified, the documentation is
              written into and the output format is determined depending on the filename suffix.  Supported  are
              man page, HTML, DocBook and plain text.

       --help-property prop [file]
              Print help for a single property and exit.

              Full  documentation  specific  to  the  given  property  is  displayed.If a file is specified, the
              documentation is written into and the output  format  is  determined  depending  on  the  filename
              suffix. Supported are man page, HTML, DocBook and plain text.

       --help-property-list [file]
              List available properties and exit.

              The  list  contains  all  properties  for  which help may be obtained by using the --help-property
              argument followed by a property name.  If a file is specified, the help is written  into  it.If  a
              file is specified, the documentation is written into and the output format is determined depending
              on the filename suffix. Supported are man page, HTML, DocBook and plain text.

       --help-properties [file]
              Print help for all properties and exit.

              Full documentation for all properties is displayed.If a file is specified,  the  documentation  is
              written  into  and the output format is determined depending on the filename suffix. Supported are
              man page, HTML, DocBook and plain text.

       --help-variable var [file]
              Print help for a single variable and exit.

              Full documentation specific to the given  variable  is  displayed.If  a  file  is  specified,  the
              documentation  is  written  into  and  the  output  format is determined depending on the filename
              suffix. Supported are man page, HTML, DocBook and plain text.

       --help-variable-list [file]
              List documented variables and exit.

              The list contains all variables for which help  may  be  obtained  by  using  the  --help-variable
              argument  followed  by  a variable name.  If a file is specified, the help is written into it.If a
              file is specified, the documentation is written into and the output format is determined depending
              on the filename suffix. Supported are man page, HTML, DocBook and plain text.

       --help-variables [file]
              Print help for all variables and exit.

              Full  documentation  for  all  variables is displayed.If a file is specified, the documentation is
              written into and the output format is determined depending on the filename suffix.  Supported  are
              man page, HTML, DocBook and plain text.

       --copyright [file]
              Print the CMake copyright and exit.

              If a file is specified, the copyright is written into it.

       --help,-help,-usage,-h,-H,/?
              Print usage information and exit.

              Usage describes the basic command line interface and its options.

       --help-full [file]
              Print full help and exit.

              Full  help  displays  most of the documentation provided by the UNIX man page.  It is provided for
              use on non-UNIX platforms, but is also convenient if the man page is not installed.  If a file  is
              specified, the help is written into it.

       --help-html [file]
              Print full help in HTML format.

              This  option is used by CMake authors to help produce web pages.  If a file is specified, the help
              is written into it.

       --help-man [file]
              Print full help as a UNIX man page and exit.

              This option is used by the cmake build to generate the UNIX man page.  If a file is specified, the
              help is written into it.

       --version,-version,/V [file]
              Show program name/version banner and exit.

              If a file is specified, the version is written into it.

GENERATORS

       The following generators are available on this platform:

       Unix Makefiles
              Generates standard UNIX makefiles.

              A  hierarchy  of  UNIX  makefiles  is generated into the build tree.  Any standard UNIX-style make
              program can build the project through the default make target.  A "make install"  target  is  also
              provided.

       Ninja  Generates build.ninja files (experimental).

              A  build.ninja  file  is  generated  into the build tree. Recent versions of the ninja program can
              build the project through the "all" target.  An "install" target is also provided.

       CodeBlocks - Ninja
              Generates CodeBlocks project files.

              Project files for CodeBlocks will be created in the top directory and in every subdirectory  which
              features  a CMakeLists.txt file containing a PROJECT() call. Additionally a hierarchy of makefiles
              is generated into the build tree.  The appropriate make program can build the project through  the
              default make target.  A "make install" target is also provided.

       CodeBlocks - Unix Makefiles
              Generates CodeBlocks project files.

              Project  files for CodeBlocks will be created in the top directory and in every subdirectory which
              features a CMakeLists.txt file containing a PROJECT() call. Additionally a hierarchy of  makefiles
              is  generated into the build tree.  The appropriate make program can build the project through the
              default make target.  A "make install" target is also provided.

       Eclipse CDT4 - Ninja
              Generates Eclipse CDT 4.0 project files.

              Project files for Eclipse will be created in the top directory. In out of source builds, a  linked
              resource  to the top level source directory will be created. Additionally a hierarchy of makefiles
              is generated into the build tree. The appropriate make program can build the project  through  the
              default make target. A "make install" target is also provided.

       Eclipse CDT4 - Unix Makefiles
              Generates Eclipse CDT 4.0 project files.

              Project  files for Eclipse will be created in the top directory. In out of source builds, a linked
              resource to the top level source directory will be created. Additionally a hierarchy of  makefiles
              is  generated  into the build tree. The appropriate make program can build the project through the
              default make target. A "make install" target is also provided.

       KDevelop3
              Generates KDevelop 3 project files.

              Project files for KDevelop 3 will be created in the top directory and in every subdirectory  which
              features  a  CMakeLists.txt  file  containing  a  PROJECT() call. If you change the settings using
              KDevelop cmake will try its best to  keep  your  changes  when  regenerating  the  project  files.
              Additionally  a  hierarchy  of  UNIX  makefiles  is  generated  into the build tree.  Any standard
              UNIX-style make program can build the project through the default make target.  A  "make  install"
              target is also provided.

       KDevelop3 - Unix Makefiles
              Generates KDevelop 3 project files.

              Project  files for KDevelop 3 will be created in the top directory and in every subdirectory which
              features a CMakeLists.txt file containing a PROJECT() call.  If  you  change  the  settings  using
              KDevelop  cmake  will  try  its  best  to  keep  your changes when regenerating the project files.
              Additionally a hierarchy of UNIX makefiles  is  generated  into  the  build  tree.   Any  standard
              UNIX-style  make  program can build the project through the default make target.  A "make install"
              target is also provided.

       Sublime Text 2 - Ninja
              Generates Sublime Text 2 project files.

              Project files for Sublime Text 2 will be created in the top directory and  in  every  subdirectory
              which  features  a  CMakeLists.txt  file  containing  a PROJECT() call. Additionally Makefiles (or
              build.ninja files) are generated into the build tree.  The appropriate make program can build  the
              project through the default make target.  A "make install" target is also provided.

       Sublime Text 2 - Unix Makefiles
              Generates Sublime Text 2 project files.

              Project  files  for  Sublime Text 2 will be created in the top directory and in every subdirectory
              which features a CMakeLists.txt file containing  a  PROJECT()  call.  Additionally  Makefiles  (or
              build.ninja  files) are generated into the build tree.  The appropriate make program can build the
              project through the default make target.  A "make install" target is also provided.

COMMANDS

       add_compile_options
              Adds options to the compilation of source files.

                add_compile_options(<option> ...)

              Adds options to the compiler command line for sources in the current directory  and  below.   This
              command  can  be  used  to  add  any  options,  but alternative commands exist to add preprocessor
              definitions or include directories.  See documentation of the directory and target COMPILE_OPTIONS
              properties for details.  Arguments to add_compile_options may use "generator expressions" with the
              syntax "$<...>".  Generator expressions are evaluated during build system  generation  to  produce
              information specific to each build configuration.  Valid expressions are:

                $<0:...>                  = empty string (ignores "...")
                $<1:...>                  = content of "..."
                $<CONFIG:cfg>             = '1' if config is "cfg", else '0'
                $<CONFIGURATION>          = configuration name
                $<BOOL:...>               = '1' if the '...' is true, else '0'
                $<STREQUAL:a,b>           = '1' if a is STREQUAL b, else '0'
                $<ANGLE-R>                = A literal '>'. Used to compare strings which contain a '>' for example.
                $<COMMA>                  = A literal ','. Used to compare strings which contain a ',' for example.
                $<SEMICOLON>              = A literal ';'. Used to prevent list expansion on an argument with ';'.
                $<JOIN:list,...>          = joins the list with the content of "..."
                $<TARGET_NAME:...>        = Marks ... as being the name of a target.  This is required if exporting targets to multiple dependent export sets.  The '...' must be a literal name of a target- it may not contain generator expressions.
                $<INSTALL_INTERFACE:...>  = content of "..." when the property is exported using install(EXPORT), and empty otherwise.
                $<BUILD_INTERFACE:...>    = content of "..." when the property is exported using export(), or when the target is used by another target in the same buildsystem. Expands to the empty string otherwise.
                $<C_COMPILER_ID>          = The CMake-id of the C compiler used.
                $<C_COMPILER_ID:comp>     = '1' if the CMake-id of the C compiler matches comp, otherwise '0'.
                $<CXX_COMPILER_ID>        = The CMake-id of the CXX compiler used.
                $<CXX_COMPILER_ID:comp>   = '1' if the CMake-id of the CXX compiler matches comp, otherwise '0'.
                $<VERSION_GREATER:v1,v2>  = '1' if v1 is a version greater than v2, else '0'.
                $<VERSION_LESS:v1,v2>     = '1' if v1 is a version less than v2, else '0'.
                $<VERSION_EQUAL:v1,v2>    = '1' if v1 is the same version as v2, else '0'.
                $<C_COMPILER_VERSION>     = The version of the C compiler used.
                $<C_COMPILER_VERSION:ver> = '1' if the version of the C compiler matches ver, otherwise '0'.
                $<CXX_COMPILER_VERSION>   = The version of the CXX compiler used.
                $<CXX_COMPILER_VERSION:ver> = '1' if the version of the CXX compiler matches ver, otherwise '0'.
                $<TARGET_FILE:tgt>        = main file (.exe, .so.1.2, .a)
                $<TARGET_LINKER_FILE:tgt> = file used to link (.a, .lib, .so)
                $<TARGET_SONAME_FILE:tgt> = file with soname (.so.3)

              where  "tgt"  is  the name of a target.  Target file expressions produce a full path, but _DIR and
              _NAME versions can produce the directory and file name components:

                $<TARGET_FILE_DIR:tgt>/$<TARGET_FILE_NAME:tgt>
                $<TARGET_LINKER_FILE_DIR:tgt>/$<TARGET_LINKER_FILE_NAME:tgt>
                $<TARGET_SONAME_FILE_DIR:tgt>/$<TARGET_SONAME_FILE_NAME:tgt>

                $<TARGET_PROPERTY:tgt,prop>   = The value of the property prop on the target tgt.

              Note that tgt is not added as a dependency of the target this expression is evaluated on.

                $<TARGET_POLICY:pol>          = '1' if the policy was NEW when the 'head' target was created, else '0'.  If the policy was not set, the warning message for the policy will be emitted.  This generator expression only works for a subset of policies.
                $<INSTALL_PREFIX>         = Content of the install prefix when the target is exported via INSTALL(EXPORT) and empty otherwise.

              Boolean expressions:

                $<AND:?[,?]...>           = '1' if all '?' are '1', else '0'
                $<OR:?[,?]...>            = '0' if all '?' are '0', else '1'
                $<NOT:?>                  = '0' if '?' is '1', else '1'

              where '?' is always either '0' or '1'.

              Expressions with an implicit 'this' target:

                $<TARGET_PROPERTY:prop>   = The value of the property prop on the target on which the generator expression is evaluated.

       add_custom_command
              Add a custom build rule to the generated build system.

              There are two main signatures for add_custom_command The first signature is for  adding  a  custom
              command to produce an output.

                add_custom_command(OUTPUT output1 [output2 ...]
                                   COMMAND command1 [ARGS] [args1...]
                                   [COMMAND command2 [ARGS] [args2...] ...]
                                   [MAIN_DEPENDENCY depend]
                                   [DEPENDS [depends...]]
                                   [IMPLICIT_DEPENDS <lang1> depend1
                                                    [<lang2> depend2] ...]
                                   [WORKING_DIRECTORY dir]
                                   [COMMENT comment] [VERBATIM] [APPEND])

              This  defines  a  command  to  generate  specified  OUTPUT  file(s).  A target created in the same
              directory (CMakeLists.txt file) that specifies any output of the custom command as a  source  file
              is  given  a rule to generate the file using the command at build time.  Do not list the output in
              more than one independent target that may build in parallel or the two instances of the  rule  may
              conflict  (instead use add_custom_target to drive the command and make the other targets depend on
              that one).  If an output name is a relative path it will be interpreted relative to the build tree
              directory  corresponding  to the current source directory. Note that MAIN_DEPENDENCY is completely
              optional and is used as a suggestion to visual studio about where to hang the custom  command.  In
              makefile terms this creates a new target in the following form:

                OUTPUT: MAIN_DEPENDENCY DEPENDS
                        COMMAND

              If  more  than one command is specified they will be executed in order. The optional ARGS argument
              is for backward compatibility and will be ignored.

              The second signature adds a custom command to a target such as a library or  executable.  This  is
              useful  for  performing an operation before or after building the target. The command becomes part
              of the target and will only execute when the target itself is built.  If  the  target  is  already
              built, the command will not execute.

                add_custom_command(TARGET target
                                   PRE_BUILD | PRE_LINK | POST_BUILD
                                   COMMAND command1 [ARGS] [args1...]
                                   [COMMAND command2 [ARGS] [args2...] ...]
                                   [WORKING_DIRECTORY dir]
                                   [COMMENT comment] [VERBATIM])

              This  defines  a  new command that will be associated with building the specified target. When the
              command will happen is determined by which of the following is specified:

                PRE_BUILD - run before all other dependencies
                PRE_LINK - run after other dependencies
                POST_BUILD - run after the target has been built

              Note that the PRE_BUILD option is only supported on Visual  Studio  7  or  later.  For  all  other
              generators PRE_BUILD will be treated as PRE_LINK.

              If  WORKING_DIRECTORY is specified the command will be executed in the directory given. If it is a
              relative path it will be interpreted relative to the build tree  directory  corresponding  to  the
              current  source  directory. If COMMENT is set, the value will be displayed as a message before the
              commands are executed at build time. If APPEND is specified the COMMAND and DEPENDS option  values
              are  appended to the custom command for the first output specified. There must have already been a
              previous call  to  this  command  with  the  same  output.  The  COMMENT,  WORKING_DIRECTORY,  and
              MAIN_DEPENDENCY options are currently ignored when APPEND is given, but may be used in the future.

              If  VERBATIM  is  given  then all arguments to the commands will be escaped properly for the build
              tool so that the invoked command receives each argument unchanged.  Note that one level of escapes
              is  still  used by the CMake language processor before add_custom_command even sees the arguments.
              Use of VERBATIM is recommended as it enables correct behavior. When  VERBATIM  is  not  given  the
              behavior is platform specific because there is no protection of tool-specific special characters.

              If  the output of the custom command is not actually created as a file on disk it should be marked
              as SYMBOLIC with SET_SOURCE_FILES_PROPERTIES.

              The IMPLICIT_DEPENDS option requests scanning of implicit dependencies  of  an  input  file.   The
              language given specifies the programming language whose corresponding dependency scanner should be
              used.  Currently only C and CXX language scanners are supported. The language has to be  specified
              for  every  file in the IMPLICIT_DEPENDS list. Dependencies discovered from the scanning are added
              to those of the custom command at build time.  Note that the IMPLICIT_DEPENDS option is  currently
              supported only for Makefile generators and will be ignored by other generators.

              If  COMMAND  specifies  an  executable target (created by ADD_EXECUTABLE) it will automatically be
              replaced by the location of the executable created at build  time.   Additionally  a  target-level
              dependency  will be added so that the executable target will be built before any target using this
              custom command.  However this does NOT add a file-level dependency that  would  cause  the  custom
              command to re-run whenever the executable is recompiled.

              Arguments  to  COMMAND  may  use  "generator  expressions"  with  the  syntax "$<...>".  Generator
              expressions are evaluated during build system generation to produce information specific  to  each
              build configuration.  Valid expressions are:

                $<0:...>                  = empty string (ignores "...")
                $<1:...>                  = content of "..."
                $<CONFIG:cfg>             = '1' if config is "cfg", else '0'
                $<CONFIGURATION>          = configuration name
                $<BOOL:...>               = '1' if the '...' is true, else '0'
                $<STREQUAL:a,b>           = '1' if a is STREQUAL b, else '0'
                $<ANGLE-R>                = A literal '>'. Used to compare strings which contain a '>' for example.
                $<COMMA>                  = A literal ','. Used to compare strings which contain a ',' for example.
                $<SEMICOLON>              = A literal ';'. Used to prevent list expansion on an argument with ';'.
                $<JOIN:list,...>          = joins the list with the content of "..."
                $<TARGET_NAME:...>        = Marks ... as being the name of a target.  This is required if exporting targets to multiple dependent export sets.  The '...' must be a literal name of a target- it may not contain generator expressions.
                $<INSTALL_INTERFACE:...>  = content of "..." when the property is exported using install(EXPORT), and empty otherwise.
                $<BUILD_INTERFACE:...>    = content of "..." when the property is exported using export(), or when the target is used by another target in the same buildsystem. Expands to the empty string otherwise.
                $<C_COMPILER_ID>          = The CMake-id of the C compiler used.
                $<C_COMPILER_ID:comp>     = '1' if the CMake-id of the C compiler matches comp, otherwise '0'.
                $<CXX_COMPILER_ID>        = The CMake-id of the CXX compiler used.
                $<CXX_COMPILER_ID:comp>   = '1' if the CMake-id of the CXX compiler matches comp, otherwise '0'.
                $<VERSION_GREATER:v1,v2>  = '1' if v1 is a version greater than v2, else '0'.
                $<VERSION_LESS:v1,v2>     = '1' if v1 is a version less than v2, else '0'.
                $<VERSION_EQUAL:v1,v2>    = '1' if v1 is the same version as v2, else '0'.
                $<C_COMPILER_VERSION>     = The version of the C compiler used.
                $<C_COMPILER_VERSION:ver> = '1' if the version of the C compiler matches ver, otherwise '0'.
                $<CXX_COMPILER_VERSION>   = The version of the CXX compiler used.
                $<CXX_COMPILER_VERSION:ver> = '1' if the version of the CXX compiler matches ver, otherwise '0'.
                $<TARGET_FILE:tgt>        = main file (.exe, .so.1.2, .a)
                $<TARGET_LINKER_FILE:tgt> = file used to link (.a, .lib, .so)
                $<TARGET_SONAME_FILE:tgt> = file with soname (.so.3)

              where  "tgt"  is  the name of a target.  Target file expressions produce a full path, but _DIR and
              _NAME versions can produce the directory and file name components:

                $<TARGET_FILE_DIR:tgt>/$<TARGET_FILE_NAME:tgt>
                $<TARGET_LINKER_FILE_DIR:tgt>/$<TARGET_LINKER_FILE_NAME:tgt>
                $<TARGET_SONAME_FILE_DIR:tgt>/$<TARGET_SONAME_FILE_NAME:tgt>

                $<TARGET_PROPERTY:tgt,prop>   = The value of the property prop on the target tgt.

              Note that tgt is not added as a dependency of the target this expression is evaluated on.

                $<TARGET_POLICY:pol>          = '1' if the policy was NEW when the 'head' target was created, else '0'.  If the policy was not set, the warning message for the policy will be emitted.  This generator expression only works for a subset of policies.
                $<INSTALL_PREFIX>         = Content of the install prefix when the target is exported via INSTALL(EXPORT) and empty otherwise.

              Boolean expressions:

                $<AND:?[,?]...>           = '1' if all '?' are '1', else '0'
                $<OR:?[,?]...>            = '0' if all '?' are '0', else '1'
                $<NOT:?>                  = '0' if '?' is '1', else '1'

              where '?' is always either '0' or '1'.

              Expressions with an implicit 'this' target:

                $<TARGET_PROPERTY:prop>   = The value of the property prop on the target on which the generator expression is evaluated.

              References to target names in generator  expressions  imply  target-level  dependencies,  but  NOT
              file-level dependencies.  List target names with the DEPENDS option to add file dependencies.

              The  DEPENDS  option specifies files on which the command depends.  If any dependency is an OUTPUT
              of another custom command in the same directory (CMakeLists.txt file) CMake  automatically  brings
              the  other  custom  command  into  the  target  in which this command is built.  If DEPENDS is not
              specified the command will run whenever the OUTPUT is missing; if the command  does  not  actually
              create  the  OUTPUT then the rule will always run.  If DEPENDS specifies any target (created by an
              ADD_* command) a target-level dependency is created to make sure the target is  built  before  any
              target  using  this  custom  command.   Additionally,  if the target is an executable or library a
              file-level dependency is created to cause the custom command to  re-run  whenever  the  target  is
              recompiled.

       add_custom_target
              Add a target with no output so it will always be built.

                add_custom_target(Name [ALL] [command1 [args1...]]
                                  [COMMAND command2 [args2...] ...]
                                  [DEPENDS depend depend depend ... ]
                                  [WORKING_DIRECTORY dir]
                                  [COMMENT comment] [VERBATIM]
                                  [SOURCES src1 [src2...]])

              Adds  a target with the given name that executes the given commands. The target has no output file
              and is ALWAYS CONSIDERED OUT OF DATE even if the commands try to create a file with  the  name  of
              the  target.  Use  ADD_CUSTOM_COMMAND  to  generate  a  file with dependencies. By default nothing
              depends on the custom target. Use ADD_DEPENDENCIES to add dependencies to or from  other  targets.
              If  the ALL option is specified it indicates that this target should be added to the default build
              target so that it will be run every time (the command cannot  be  called  ALL).  The  command  and
              arguments  are optional and if not specified an empty target will be created. If WORKING_DIRECTORY
              is set, then the command will be run in that directory. If it  is  a  relative  path  it  will  be
              interpreted relative to the build tree directory corresponding to the current source directory. If
              COMMENT is set, the value will be displayed as a message before the commands are executed at build
              time.  Dependencies  listed  with  the  DEPENDS argument may reference files and outputs of custom
              commands created with add_custom_command() in the same directory (CMakeLists.txt file).

              If VERBATIM is given then all arguments to the commands will be escaped  properly  for  the  build
              tool so that the invoked command receives each argument unchanged.  Note that one level of escapes
              is still used by the CMake language processor before add_custom_target even  sees  the  arguments.
              Use  of  VERBATIM  is  recommended  as it enables correct behavior. When VERBATIM is not given the
              behavior is platform specific because there is no protection of tool-specific special characters.

              The SOURCES option specifies additional  source  files  to  be  included  in  the  custom  target.
              Specified  source files will be added to IDE project files for convenience in editing even if they
              have not build rules.

       add_definitions
              Adds -D define flags to the compilation of source files.

                add_definitions(-DFOO -DBAR ...)

              Adds flags to the compiler command line for sources in the  current  directory  and  below.   This
              command  can  be  used  to  add  any  flags,  but  it  was originally intended to add preprocessor
              definitions.   Flags  beginning  in  -D  or  /D  that  look  like  preprocessor  definitions   are
              automatically  added  to  the COMPILE_DEFINITIONS property for the current directory.  Definitions
              with non-trivial values may be left in the set of flags instead of being converted for reasons  of
              backwards   compatibility.    See   documentation  of  the  directory,  target,  and  source  file
              COMPILE_DEFINITIONS properties for details on adding preprocessor definitions to  specific  scopes
              and configurations.

       add_dependencies
              Add a dependency between top-level targets.

                add_dependencies(target-name depend-target1
                                 depend-target2 ...)

              Make  a  top-level target depend on other top-level targets.  A top-level target is one created by
              ADD_EXECUTABLE, ADD_LIBRARY, or ADD_CUSTOM_TARGET.  Adding dependencies with this command  can  be
              used  to  make  sure one target is built before another target.  Dependencies added to an IMPORTED
              target are followed transitively in its place since the target itself does  not  build.   See  the
              DEPENDS  option  of ADD_CUSTOM_TARGET and ADD_CUSTOM_COMMAND for adding file-level dependencies in
              custom rules.  See the OBJECT_DEPENDS option  in  SET_SOURCE_FILES_PROPERTIES  to  add  file-level
              dependencies to object files.

       add_executable
              Add an executable to the project using the specified source files.

                add_executable(<name> [WIN32] [MACOSX_BUNDLE]
                               [EXCLUDE_FROM_ALL]
                               source1 source2 ... sourceN)

              Adds  an  executable  target called <name> to be built from the source files listed in the command
              invocation.  The <name> corresponds to the logical target name and must be globally unique  within
              a  project.   The  actual file name of the executable built is constructed based on conventions of
              the native platform (such as <name>.exe or just <name>).

              By default the executable file will be created in the build tree directory  corresponding  to  the
              source   tree   directory   in   which   the  command  was  invoked.   See  documentation  of  the
              RUNTIME_OUTPUT_DIRECTORY target property to  change  this  location.   See  documentation  of  the
              OUTPUT_NAME target property to change the <name> part of the final file name.

              If  WIN32  is  given  the  property  WIN32_EXECUTABLE  will  be  set  on  the target created.  See
              documentation of that target property for details.

              If MACOSX_BUNDLE is given the corresponding property will be  set  on  the  created  target.   See
              documentation of the MACOSX_BUNDLE target property for details.

              If  EXCLUDE_FROM_ALL  is  given the corresponding property will be set on the created target.  See
              documentation of the EXCLUDE_FROM_ALL target property for details.

              The add_executable command can also create IMPORTED executable targets using this signature:

                add_executable(<name> IMPORTED [GLOBAL])

              An IMPORTED executable target references an executable file located outside the project.  No rules
              are  generated to build it.  The target name has scope in the directory in which it is created and
              below, but the GLOBAL option extends visibility.  It may  be  referenced  like  any  target  built
              within  the  project.  IMPORTED executables are useful for convenient reference from commands like
              add_custom_command.  Details about the imported executable are  specified  by  setting  properties
              whose  names begin in "IMPORTED_".  The most important such property is IMPORTED_LOCATION (and its
              per-configuration version IMPORTED_LOCATION_<CONFIG>) which specifies the  location  of  the  main
              executable file on disk.  See documentation of the IMPORTED_* properties for more information.

              The signature

                add_executable(<name> ALIAS <target>)

              creates  an  alias, such that <name> can be used to refer to <target> in subsequent commands.  The
              <name> does not appear in the generated buildsystem as a make target.  The <target> may not be  an
              IMPORTED  target  or  an  ALIAS.   Alias  targets can be used as linkable targets, targets to read
              properties from, executables for custom commands and custom targets.  They can also be tested  for
              existance with the regular if(TARGET) subcommand.  The <name> may not be used to modify properties
              of <target>, that is, it may not be used as the operand  of  set_property,  set_target_properties,
              target_link_libraries etc.  An ALIAS target may not be installed of exported.

       add_library
              Add a library to the project using the specified source files.

                add_library(<name> [STATIC | SHARED | MODULE]
                            [EXCLUDE_FROM_ALL]
                            source1 source2 ... sourceN)

              Adds  a  library  target  called  <name>  to  be built from the source files listed in the command
              invocation.  The <name> corresponds to the logical target name and must be globally unique  within
              a  project.   The actual file name of the library built is constructed based on conventions of the
              native platform (such as lib<name>.a or <name>.lib).

              STATIC, SHARED, or MODULE may be given to specify the type  of  library  to  be  created.   STATIC
              libraries  are  archives of object files for use when linking other targets.  SHARED libraries are
              linked dynamically and loaded at runtime.  MODULE libraries are plugins that are not  linked  into
              other  targets  but  may  be loaded dynamically at runtime using dlopen-like functionality.  If no
              type is given explicitly the type is STATIC or SHARED based on whether the current  value  of  the
              variable BUILD_SHARED_LIBS is true.  For SHARED and MODULE libraries the POSITION_INDEPENDENT_CODE
              target property is set to TRUE automatically.

              By default the library file will be created in the  build  tree  directory  corresponding  to  the
              source   tree   directory   in   which   the  command  was  invoked.   See  documentation  of  the
              ARCHIVE_OUTPUT_DIRECTORY, LIBRARY_OUTPUT_DIRECTORY, and RUNTIME_OUTPUT_DIRECTORY target properties
              to  change  this  location.   See  documentation  of the OUTPUT_NAME target property to change the
              <name> part of the final file name.

              If EXCLUDE_FROM_ALL is given the corresponding property will be set on the  created  target.   See
              documentation of the EXCLUDE_FROM_ALL target property for details.

              The add_library command can also create IMPORTED library targets using this signature:

                add_library(<name> <SHARED|STATIC|MODULE|UNKNOWN> IMPORTED
                            [GLOBAL])

              An  IMPORTED  library  target references a library file located outside the project.  No rules are
              generated to build it.  The target name has scope in the directory in  which  it  is  created  and
              below,  but  the  GLOBAL  option  extends  visibility.  It may be referenced like any target built
              within the project.  IMPORTED libraries are useful for convenient  reference  from  commands  like
              target_link_libraries.   Details  about  the  imported library are specified by setting properties
              whose names begin in "IMPORTED_".  The most important such property is IMPORTED_LOCATION (and  its
              per-configuration  version  IMPORTED_LOCATION_<CONFIG>)  which  specifies the location of the main
              library file on disk.  See documentation of the IMPORTED_* properties for more information.

              The signature

                add_library(<name> OBJECT <src>...)

              creates a special "object library" target.  An object library compiles source files but  does  not
              archive  or  link their object files into a library.  Instead other targets created by add_library
              or   add_executable   may   reference   the   objects   using   an   expression   of   the    form
              $<TARGET_OBJECTS:objlib> as a source, where "objlib" is the object library name.  For example:

                add_library(... $<TARGET_OBJECTS:objlib> ...)
                add_executable(... $<TARGET_OBJECTS:objlib> ...)

              will  include  objlib's object files in a library and an executable along with those compiled from
              their own sources.  Object libraries may contain only sources (and headers) that compile to object
              files.   They may contain custom commands generating such sources, but not PRE_BUILD, PRE_LINK, or
              POST_BUILD commands.  Object libraries cannot be imported, exported, installed, or  linked.   Some
              native build systems may not like targets that have only object files, so consider adding at least
              one real source file to any target that references $<TARGET_OBJECTS:objlib>.

              The signature

                add_library(<name> ALIAS <target>)

              creates an alias, such that <name> can be used to refer to <target> in subsequent  commands.   The
              <name>  does not appear in the generated buildsystem as a make target.  The <target> may not be an
              IMPORTED target or an ALIAS.  Alias targets can be used  as  linkable  targets,  targets  to  read
              properties  from.   They  can also be tested for existance with the regular if(TARGET) subcommand.
              The <name> may not be used to modify properties of <target>, that is, it may not be  used  as  the
              operand  of  set_property,  set_target_properties, target_link_libraries etc.  An ALIAS target may
              not be installed of exported.

       add_subdirectory
              Add a subdirectory to the build.

                add_subdirectory(source_dir [binary_dir]
                                 [EXCLUDE_FROM_ALL])

              Add a subdirectory to the build. The source_dir  specifies  the  directory  in  which  the  source
              CMakeLists.txt  and  code  files  are  located. If it is a relative path it will be evaluated with
              respect to the current directory (the typical usage), but it may also be  an  absolute  path.  The
              binary_dir specifies the directory in which to place the output files. If it is a relative path it
              will be evaluated with respect to the current output directory, but it may  also  be  an  absolute
              path. If binary_dir is not specified, the value of source_dir, before expanding any relative path,
              will be used (the typical usage). The CMakeLists.txt file in the specified source  directory  will
              be  processed  immediately  by  CMake before processing in the current input file continues beyond
              this command.

              If the EXCLUDE_FROM_ALL argument is provided then targets in the subdirectory will not be included
              in the ALL target of the parent directory by default, and will be excluded from IDE project files.
              Users must explicitly build targets  in  the  subdirectory.   This  is  meant  for  use  when  the
              subdirectory  contains  a separate part of the project that is useful but not necessary, such as a
              set of examples.  Typically the subdirectory should contain its own project()  command  invocation
              so  that  a  full  build  system  will be generated in the subdirectory (such as a VS IDE solution
              file).  Note that inter-target dependencies supercede this exclusion.  If a target  built  by  the
              parent  project  depends  on a target in the subdirectory, the dependee target will be included in
              the parent project build system to satisfy the dependency.

       add_test
              Add a test to the project with the specified arguments.

                add_test(testname Exename arg1 arg2 ... )

              If the ENABLE_TESTING command has been run, this  command  adds  a  test  target  to  the  current
              directory.  If  ENABLE_TESTING  has not been run, this command does nothing.  The tests are run by
              the testing subsystem by executing Exename with the specified arguments.  Exename can be either an
              executable  built by this project or an arbitrary executable on the system (like tclsh).  The test
              will be run with the current working  directory  set  to  the  CMakeList.txt  files  corresponding
              directory in the binary tree.

                add_test(NAME <name> [CONFIGURATIONS [Debug|Release|...]]
                         [WORKING_DIRECTORY dir]
                         COMMAND <command> [arg1 [arg2 ...]])

              Add  a  test  called  <name>.   The  test name may not contain spaces, quotes, or other characters
              special in CMake syntax.  If COMMAND specifies an executable target (created by add_executable) it
              will  automatically  be  replaced  by  the location of the executable created at build time.  If a
              CONFIGURATIONS option is given then the test will be executed only when testing under one  of  the
              named  configurations.   If  a WORKING_DIRECTORY option is given then the test will be executed in
              the given directory.

              Arguments after COMMAND may use "generator  expressions"  with  the  syntax  "$<...>".   Generator
              expressions  are  evaluated during build system generation to produce information specific to each
              build configuration.  Valid expressions are:

                $<0:...>                  = empty string (ignores "...")
                $<1:...>                  = content of "..."
                $<CONFIG:cfg>             = '1' if config is "cfg", else '0'
                $<CONFIGURATION>          = configuration name
                $<BOOL:...>               = '1' if the '...' is true, else '0'
                $<STREQUAL:a,b>           = '1' if a is STREQUAL b, else '0'
                $<ANGLE-R>                = A literal '>'. Used to compare strings which contain a '>' for example.
                $<COMMA>                  = A literal ','. Used to compare strings which contain a ',' for example.
                $<SEMICOLON>              = A literal ';'. Used to prevent list expansion on an argument with ';'.
                $<JOIN:list,...>          = joins the list with the content of "..."
                $<TARGET_NAME:...>        = Marks ... as being the name of a target.  This is required if exporting targets to multiple dependent export sets.  The '...' must be a literal name of a target- it may not contain generator expressions.
                $<INSTALL_INTERFACE:...>  = content of "..." when the property is exported using install(EXPORT), and empty otherwise.
                $<BUILD_INTERFACE:...>    = content of "..." when the property is exported using export(), or when the target is used by another target in the same buildsystem. Expands to the empty string otherwise.
                $<C_COMPILER_ID>          = The CMake-id of the C compiler used.
                $<C_COMPILER_ID:comp>     = '1' if the CMake-id of the C compiler matches comp, otherwise '0'.
                $<CXX_COMPILER_ID>        = The CMake-id of the CXX compiler used.
                $<CXX_COMPILER_ID:comp>   = '1' if the CMake-id of the CXX compiler matches comp, otherwise '0'.
                $<VERSION_GREATER:v1,v2>  = '1' if v1 is a version greater than v2, else '0'.
                $<VERSION_LESS:v1,v2>     = '1' if v1 is a version less than v2, else '0'.
                $<VERSION_EQUAL:v1,v2>    = '1' if v1 is the same version as v2, else '0'.
                $<C_COMPILER_VERSION>     = The version of the C compiler used.
                $<C_COMPILER_VERSION:ver> = '1' if the version of the C compiler matches ver, otherwise '0'.
                $<CXX_COMPILER_VERSION>   = The version of the CXX compiler used.
                $<CXX_COMPILER_VERSION:ver> = '1' if the version of the CXX compiler matches ver, otherwise '0'.
                $<TARGET_FILE:tgt>        = main file (.exe, .so.1.2, .a)
                $<TARGET_LINKER_FILE:tgt> = file used to link (.a, .lib, .so)
                $<TARGET_SONAME_FILE:tgt> = file with soname (.so.3)

              where "tgt" is the name of a target.  Target file expressions produce a full path,  but  _DIR  and
              _NAME versions can produce the directory and file name components:

                $<TARGET_FILE_DIR:tgt>/$<TARGET_FILE_NAME:tgt>
                $<TARGET_LINKER_FILE_DIR:tgt>/$<TARGET_LINKER_FILE_NAME:tgt>
                $<TARGET_SONAME_FILE_DIR:tgt>/$<TARGET_SONAME_FILE_NAME:tgt>

                $<TARGET_PROPERTY:tgt,prop>   = The value of the property prop on the target tgt.

              Note that tgt is not added as a dependency of the target this expression is evaluated on.

                $<TARGET_POLICY:pol>          = '1' if the policy was NEW when the 'head' target was created, else '0'.  If the policy was not set, the warning message for the policy will be emitted.  This generator expression only works for a subset of policies.
                $<INSTALL_PREFIX>         = Content of the install prefix when the target is exported via INSTALL(EXPORT) and empty otherwise.

              Boolean expressions:

                $<AND:?[,?]...>           = '1' if all '?' are '1', else '0'
                $<OR:?[,?]...>            = '0' if all '?' are '0', else '1'
                $<NOT:?>                  = '0' if '?' is '1', else '1'

              where '?' is always either '0' or '1'.

              Example usage:

                add_test(NAME mytest
                         COMMAND testDriver --config $<CONFIGURATION>
                                            --exe $<TARGET_FILE:myexe>)

              This  creates  a test "mytest" whose command runs a testDriver tool passing the configuration name
              and the full path to the executable file produced by target "myexe".

       aux_source_directory
              Find all source files in a directory.

                aux_source_directory(<dir> <variable>)

              Collects the names of all the source files in the specified directory and stores the list  in  the
              <variable>  provided.   This command is intended to be used by projects that use explicit template
              instantiation.  Template instantiation files can be  stored  in  a  "Templates"  subdirectory  and
              collected automatically using this command to avoid manually listing all instantiations.

              It  is  tempting  to  use  this command to avoid writing the list of source files for a library or
              executable target.  While this seems to work, there is no way for CMake to generate a build system
              that  knows when a new source file has been added.  Normally the generated build system knows when
              it needs to rerun CMake because the CMakeLists.txt file is modified to add a new source.  When the
              source  is  just  added  to  the directory without modifying this file, one would have to manually
              rerun CMake to generate a build system incorporating the new file.

       break  Break from an enclosing foreach or while loop.

                break()

              Breaks from an enclosing foreach loop or while loop

       build_command
              Get the command line to build this project.

                build_command(<variable>
                              [CONFIGURATION <config>]
                              [PROJECT_NAME <projname>]
                              [TARGET <target>])

              Sets the given <variable> to a string containing the command line for building  one  configuration
              of a target in a project using the build tool appropriate for the current CMAKE_GENERATOR.

              If  CONFIGURATION  is  omitted,  CMake chooses a reasonable default value  for multi-configuration
              generators.  CONFIGURATION is ignored for single-configuration generators.

              If PROJECT_NAME is omitted, the resulting command line will build the top  level  PROJECT  in  the
              current build tree.

              If  TARGET  is  omitted, the resulting command line will build everything, effectively using build
              target 'all' or 'ALL_BUILD'.

                build_command(<cachevariable> <makecommand>)

              This second signature is deprecated, but still available  for  backwards  compatibility.  Use  the
              first signature instead.

              Sets  the  given <cachevariable> to a string containing the command to build this project from the
              root of the build tree using the build tool given by <makecommand>.  <makecommand> should  be  the
              full path to msdev, devenv, nmake, make or one of the end user build tools.

       cmake_host_system_information
              Query host system specific information.

                cmake_host_system_information(RESULT <variable> QUERY <key> ...)

              Queries  system  information  of  the  host  system  on which cmake runs. One or more <key> can be
              provided to select the information to be  queried.  The  list  of  queried  values  is  stored  in
              <variable>.

              <key> can be one of the following values:

                NUMBER_OF_LOGICAL_CORES   = Number of logical cores.
                NUMBER_OF_PHYSICAL_CORES  = Number of physical cores.
                HOSTNAME                  = Hostname.
                FQDN                      = Fully qualified domain name.
                TOTAL_VIRTUAL_MEMORY      = Total virtual memory in megabytes.
                AVAILABLE_VIRTUAL_MEMORY  = Available virtual memory in megabytes.
                TOTAL_PHYSICAL_MEMORY     = Total physical memory in megabytes.
                AVAILABLE_PHYSICAL_MEMORY = Available physical memory in megabytes.

       cmake_minimum_required
              Set the minimum required version of cmake for a project.

                cmake_minimum_required(VERSION major[.minor[.patch[.tweak]]]
                                       [FATAL_ERROR])

              If  the  current  version of CMake is lower than that required it will stop processing the project
              and report an error.  When a version higher than 2.4 is specified the command implicitly invokes

                cmake_policy(VERSION major[.minor[.patch[.tweak]]])

              which sets the cmake policy version level to the version specified.  When version 2.4 or lower  is
              given the command implicitly invokes

                cmake_policy(VERSION 2.4)

              which enables compatibility features for CMake 2.4 and lower.

              The FATAL_ERROR option is accepted but ignored by CMake 2.6 and higher.  It should be specified so
              CMake versions 2.4 and lower fail with an error instead of just a warning.

       cmake_policy
              Manage CMake Policy settings.

              As CMake evolves it is sometimes necessary to change existing behavior in order  to  fix  bugs  or
              improve implementations of existing features.  The CMake Policy mechanism is designed to help keep
              existing projects building as new versions of CMake  introduce  changes  in  behavior.   Each  new
              policy  (behavioral  change)  is  given an identifier of the form "CMP<NNNN>" where "<NNNN>" is an
              integer index.  Documentation associated with each policy describes the OLD and NEW  behavior  and
              the  reason  the  policy  was  introduced.   Projects  may  set  each policy to select the desired
              behavior.  When CMake needs to know which behavior to use it checks for a setting specified by the
              project.   If  no  setting  is  available  the  OLD  behavior is assumed and a warning is produced
              requesting that the policy be set.

              The cmake_policy command is used to set policies to OLD or NEW behavior.  While  setting  policies
              individually is supported, we encourage projects to set policies based on CMake versions.

                cmake_policy(VERSION major.minor[.patch[.tweak]])

              Specify  that the current CMake list file is written for the given version of CMake.  All policies
              introduced in the specified version or earlier will be set to  use  NEW  behavior.   All  policies
              introduced     after     the    specified    version    will    be    unset    (unless    variable
              CMAKE_POLICY_DEFAULT_CMP<NNNN> sets a default).  This effectively requests behavior  preferred  as
              of  a  given  CMake  version and tells newer CMake versions to warn about their new policies.  The
              policy version specified must be at least 2.4 or the command will report an error.   In  order  to
              get  compatibility  features  supporting  versions  earlier  than  2.4 see documentation of policy
              CMP0001.

                cmake_policy(SET CMP<NNNN> NEW)
                cmake_policy(SET CMP<NNNN> OLD)

              Tell CMake to use the OLD or NEW behavior for a given  policy.   Projects  depending  on  the  old
              behavior  of  a  given  policy  may  silence  a policy warning by setting the policy state to OLD.
              Alternatively one may fix the project to work with the new behavior and set the  policy  state  to
              NEW.

                cmake_policy(GET CMP<NNNN> <variable>)

              Check  whether  a  given  policy is set to OLD or NEW behavior.  The output variable value will be
              "OLD" or "NEW" if the policy is set, and empty otherwise.

              CMake keeps policy settings on a stack, so changes made by the cmake_policy  command  affect  only
              the  top  of  the  stack.   A  new  entry  on  the  policy stack is managed automatically for each
              subdirectory to protect its parents and siblings.  CMake also manages  a  new  entry  for  scripts
              loaded  by  include()  and  find_package()  commands  except when invoked with the NO_POLICY_SCOPE
              option (see also policy CMP0011).  The cmake_policy command provides an interface to manage custom
              entries on the policy stack:

                cmake_policy(PUSH)
                cmake_policy(POP)

              Each PUSH must have a matching POP to erase any changes.  This is useful to make temporary changes
              to policy settings.

              Functions and macros record policy settings when they are created and use the pre-record  policies
              when  they  are  invoked.   If  the  function  or  macro implementation sets policies, the changes
              automatically propagate up through callers until they reach the closest nested policy stack entry.

       configure_file
              Copy a file to another location and modify its contents.

                configure_file(<input> <output>
                               [COPYONLY] [ESCAPE_QUOTES] [@ONLY]
                               [NEWLINE_STYLE [UNIX|DOS|WIN32|LF|CRLF] ])

              Copies a file <input> to file <output> and substitutes variable  values  referenced  in  the  file
              content.   If  <input>  is  a  relative  path  it  is evaluated with respect to the current source
              directory.  The <input> must be a file, not a directory.  If <output> is a  relative  path  it  is
              evaluated  with  respect to the current binary directory.  If <output> names an existing directory
              the input file is placed in that directory with its original name.

              If the <input> file is modified the build system will re-run CMake to re-configure  the  file  and
              generate the build system again.

              This  command  replaces  any  variables in the input file referenced as ${VAR} or @VAR@ with their
              values as determined by CMake.  If a variable is not defined, it will be  replaced  with  nothing.
              If  COPYONLY  is  specified,  then  no  variable  expansion  will take place.  If ESCAPE_QUOTES is
              specified then any substituted quotes will be C-style escaped.  The file will be  configured  with
              the  current  values  of  CMake variables. If @ONLY is specified, only variables of the form @VAR@
              will be replaced and ${VAR} will be ignored.  This is useful  for  configuring  scripts  that  use
              ${VAR}.

              Input file lines of the form "#cmakedefine VAR ..." will be replaced with either "#define VAR ..."
              or "/* #undef VAR */" depending on whether VAR is set in CMake to any value not considered a false
              constant  by the if() command. (Content of "...", if any, is processed as above.) Input file lines
              of the form "#cmakedefine01 VAR" will be replaced with either "#define VAR 1" or "#define  VAR  0"
              similarly.

              With NEWLINE_STYLE the line ending could be adjusted:

                  'UNIX' or 'LF' for \n, 'DOS', 'WIN32' or 'CRLF' for \r\n.

              COPYONLY must not be used with NEWLINE_STYLE.

       create_test_sourcelist
              Create a test driver and source list for building test programs.

                create_test_sourcelist(sourceListName driverName
                                       test1 test2 test3
                                       EXTRA_INCLUDE include.h
                                       FUNCTION function)

              A test driver is a program that links together many small tests into a single executable.  This is
              useful when building static executables with large libraries to shrink the  total  required  size.
              The list of source files needed to build the test driver will be in sourceListName.  DriverName is
              the name of the test driver program.  The rest of the arguments consist of a list of  test  source
              files, can be semicolon separated.  Each test source file should have a function in it that is the
              same name as the file with no extension (foo.cxx should have int  foo(int,  char*[]);)  DriverName
              will be able to call each of the tests by name on the command line. If EXTRA_INCLUDE is specified,
              then the next argument is included into the generated file. If FUNCTION  is  specified,  then  the
              next argument is taken as a function name that is passed a pointer to ac and av.  This can be used
              to   add   extra   command   line    processing    to    each    test.    The    cmake    variable
              CMAKE_TESTDRIVER_BEFORE_TESTMAIN  can  be  set  to  have  code that will be placed directly before
              calling the test main function.   CMAKE_TESTDRIVER_AFTER_TESTMAIN can be set  to  have  code  that
              will be placed directly after the call to the test main function.

       define_property
              Define and document custom properties.

                define_property(<GLOBAL | DIRECTORY | TARGET | SOURCE |
                                 TEST | VARIABLE | CACHED_VARIABLE>
                                 PROPERTY <name> [INHERITED]
                                 BRIEF_DOCS <brief-doc> [docs...]
                                 FULL_DOCS <full-doc> [docs...])

              Define  one  property in a scope for use with the set_property and get_property commands.  This is
              primarily useful to associate documentation with property names that may  be  retrieved  with  the
              get_property  command.   The  first  argument  determines  the kind of scope in which the property
              should be used.  It must be one of the following:

                GLOBAL    = associated with the global namespace
                DIRECTORY = associated with one directory
                TARGET    = associated with one target
                SOURCE    = associated with one source file
                TEST      = associated with a test named with add_test
                VARIABLE  = documents a CMake language variable
                CACHED_VARIABLE = documents a CMake cache variable

              Note that unlike set_property and get_property no actual scope needs to be given; only the kind of
              scope is important.

              The required PROPERTY option is immediately followed by the name of the property being defined.

              If  the INHERITED option then the get_property command will chain up to the next higher scope when
              the requested property is not set in the scope given to the command.  DIRECTORY  scope  chains  to
              GLOBAL.  TARGET, SOURCE, and TEST chain to DIRECTORY.

              The BRIEF_DOCS and FULL_DOCS options are followed by strings to be associated with the property as
              its brief and full documentation.  Corresponding options to the get_property command will retrieve
              the documentation.

       else   Starts the else portion of an if block.

                else(expression)

              See the if command.

       elseif Starts the elseif portion of an if block.

                elseif(expression)

              See the if command.

       enable_language
              Enable a language (CXX/C/Fortran/etc)

                enable_language(<lang> [OPTIONAL] )

              This  command  enables  support  for  the named language in CMake. This is the same as the project
              command but does not create any of the extra variables that are created by  the  project  command.
              Example languages are CXX, C, Fortran.

              This command must be called in file scope, not in a function call.  Furthermore, it must be called
              in the highest directory common to all targets using the named  language  directly  for  compiling
              sources or indirectly through link dependencies.  It is simplest to enable all needed languages in
              the top-level directory of a project.

              The OPTIONAL keyword is a placeholder for future implementation and does not currently work.

       enable_testing
              Enable testing for current directory and below.

                enable_testing()

              Enables testing for this directory and below.  See also the add_test  command.   Note  that  ctest
              expects to find a test file in the build directory root.  Therefore, this command should be in the
              source directory root.

       endforeach
              Ends a list of commands in a FOREACH block.

                endforeach(expression)

              See the FOREACH command.

       endfunction
              Ends a list of commands in a function block.

                endfunction(expression)

              See the function command.

       endif  Ends a list of commands in an if block.

                endif(expression)

              See the if command.

       endmacro
              Ends a list of commands in a macro block.

                endmacro(expression)

              See the macro command.

       endwhile
              Ends a list of commands in a while block.

                endwhile(expression)

              See the while command.

       execute_process
              Execute one or more child processes.

                execute_process(COMMAND <cmd1> [args1...]]
                                [COMMAND <cmd2> [args2...] [...]]
                                [WORKING_DIRECTORY <directory>]
                                [TIMEOUT <seconds>]
                                [RESULT_VARIABLE <variable>]
                                [OUTPUT_VARIABLE <variable>]
                                [ERROR_VARIABLE <variable>]
                                [INPUT_FILE <file>]
                                [OUTPUT_FILE <file>]
                                [ERROR_FILE <file>]
                                [OUTPUT_QUIET]
                                [ERROR_QUIET]
                                [OUTPUT_STRIP_TRAILING_WHITESPACE]
                                [ERROR_STRIP_TRAILING_WHITESPACE])

              Runs the given sequence of one or more commands with the standard output of each process piped  to
              the  standard  input  of  the  next.   A single standard error pipe is used for all processes.  If
              WORKING_DIRECTORY is given the named directory will be set as the current working directory of the
              child processes.  If TIMEOUT is given the child processes will be terminated if they do not finish
              in the specified number of seconds (fractions are  allowed).   If  RESULT_VARIABLE  is  given  the
              variable  will  be  set  to  contain the result of running the processes.  This will be an integer
              return code from the last child or a string describing an error condition.  If OUTPUT_VARIABLE  or
              ERROR_VARIABLE  are  given the variable named will be set with the contents of the standard output
              and standard error pipes respectively.  If the same variable is named for both pipes their  output
              will be merged in the order produced.  If INPUT_FILE, OUTPUT_FILE, or ERROR_FILE is given the file
              named will be attached to the standard input of the first process, standard  output  of  the  last
              process, or standard error of all processes respectively.  If OUTPUT_QUIET or ERROR_QUIET is given
              then the standard output or standard error results will be quietly  ignored.   If  more  than  one
              OUTPUT_*  or  ERROR_*  option  is  given for the same pipe the precedence is not specified.  If no
              OUTPUT_* or ERROR_* options are given the output will be shared with the  corresponding  pipes  of
              the CMake process itself.

              The  execute_process command is a newer more powerful version of exec_program, but the old command
              has been kept for compatibility.

       export Export targets from the build tree for use by outside projects.

                export(TARGETS [target1 [target2 [...]]] [NAMESPACE <namespace>]
                       [APPEND] FILE <filename> [EXPORT_LINK_INTERFACE_LIBRARIES])

              Create a file <filename> that may be included by outside  projects  to  import  targets  from  the
              current  project's build tree.  This is useful during cross-compiling to build utility executables
              that can run on the host platform in one project and then import them into another  project  being
              compiled for the target platform.  If the NAMESPACE option is given the <namespace> string will be
              prepended to all target names written to the file.  If the APPEND option is  given  the  generated
              code  will be appended to the file instead of overwriting it.  The EXPORT_LINK_INTERFACE_LIBRARIES
              keyword,    if    present,    causes    the    contents     of     the     properties     matching
              (IMPORTED_)?LINK_INTERFACE_LIBRARIES(_<CONFIG>)? to be exported, when policy CMP0022 is NEW.  If a
              library target is included in the export but a target to  which  it  links  is  not  included  the
              behavior is unspecified.

              The file created by this command is specific to the build tree and should never be installed.  See
              the install(EXPORT) command to export targets from an installation tree.

              Do not set properties that affect the location of a target  after  passing  it  to  this  command.
              These             include            properties            whose            names            match
              "(RUNTIME|LIBRARY|ARCHIVE)_OUTPUT_(NAME|DIRECTORY)(_<CONFIG>)?",  "(IMPLIB_)?(PREFIX|SUFFIX)",  or
              "LINKER_LANGUAGE".   Failure  to  follow this rule is not diagnosed and leaves the location of the
              target undefined.

                export(PACKAGE <name>)

              Store the current build directory in the CMake user package  registry  for  package  <name>.   The
              find_package  command  may  consider the directory while searching for package <name>.  This helps
              dependent projects find and use a package from the current project's build tree without help  from
              the  user.   Note  that  the entry in the package registry that this command creates works only in
              conjunction with a package configuration file (<name>Config.cmake) that works with the build tree.

       file   File manipulation command.

                file(WRITE filename "message to write"... )
                file(APPEND filename "message to write"... )
                file(READ filename variable [LIMIT numBytes] [OFFSET offset] [HEX])
                file(<MD5|SHA1|SHA224|SHA256|SHA384|SHA512> filename variable)
                file(STRINGS filename variable [LIMIT_COUNT num]
                     [LIMIT_INPUT numBytes] [LIMIT_OUTPUT numBytes]
                     [LENGTH_MINIMUM numBytes] [LENGTH_MAXIMUM numBytes]
                     [NEWLINE_CONSUME] [REGEX regex]
                     [NO_HEX_CONVERSION])
                file(GLOB variable [RELATIVE path] [globbing expressions]...)
                file(GLOB_RECURSE variable [RELATIVE path]
                     [FOLLOW_SYMLINKS] [globbing expressions]...)
                file(RENAME <oldname> <newname>)
                file(REMOVE [file1 ...])
                file(REMOVE_RECURSE [file1 ...])
                file(MAKE_DIRECTORY [directory1 directory2 ...])
                file(RELATIVE_PATH variable directory file)
                file(TO_CMAKE_PATH path result)
                file(TO_NATIVE_PATH path result)
                file(DOWNLOAD url file [INACTIVITY_TIMEOUT timeout]
                     [TIMEOUT timeout] [STATUS status] [LOG log] [SHOW_PROGRESS]
                     [EXPECTED_HASH ALGO=value] [EXPECTED_MD5 sum]
                     [TLS_VERIFY on|off] [TLS_CAINFO file])
                file(UPLOAD filename url [INACTIVITY_TIMEOUT timeout]
                     [TIMEOUT timeout] [STATUS status] [LOG log] [SHOW_PROGRESS])
                file(TIMESTAMP filename variable [<format string>] [UTC])
                file(GENERATE OUTPUT output_file
                     <INPUT input_file|CONTENT input_content>
                     [CONDITION expression])

              WRITE will write a message into a file called 'filename'. It overwrites the  file  if  it  already
              exists,  and  creates  the  file  if  it  does  not  exist.  (If  the  file  is a build input, use
              configure_file to update the file only when its content changes.)

              APPEND will write a message into a file same as WRITE, except it will append it to the end of  the
              file

              READ  will  read  the content of a file and store it into the variable. It will start at the given
              offset and read up to numBytes. If the argument HEX is given, the binary data will be converted to
              hexadecimal representation and this will be stored in the variable.

              MD5,  SHA1, SHA224, SHA256, SHA384, and SHA512 will compute a cryptographic hash of the content of
              a file.

              STRINGS will parse a list of ASCII strings from a file and store it in a variable. Binary data  in
              the file are ignored. Carriage return (CR) characters are ignored. It works also for Intel Hex and
              Motorola S-record files, which are automatically converted to binary  format  when  reading  them.
              Disable this using NO_HEX_CONVERSION.

              LIMIT_COUNT  sets  the maximum number of strings to return. LIMIT_INPUT sets the maximum number of
              bytes to read from the input file. LIMIT_OUTPUT sets the maximum number of bytes to store  in  the
              output variable. LENGTH_MINIMUM sets the minimum length of a string to return. Shorter strings are
              ignored. LENGTH_MAXIMUM sets the maximum length of a string to return.  Longer strings  are  split
              into  strings no longer than the maximum length. NEWLINE_CONSUME allows newlines to be included in
              strings instead of terminating them.

              REGEX specifies a regular expression that a string must match to be returned. Typical usage

                file(STRINGS myfile.txt myfile)

              stores a list in the variable "myfile" in which each item is a line from the input file.

              GLOB will generate a list of all files that match the globbing expressions and store it  into  the
              variable.  Globbing  expressions are similar to regular expressions, but much simpler. If RELATIVE
              flag is specified for an expression, the results will be returned as a relative path to the  given
              path.   (We  do  not recommend using GLOB to collect a list of source files from your source tree.
              If no CMakeLists.txt file changes when a source is added  or  removed  then  the  generated  build
              system cannot know when to ask CMake to regenerate.)

              Examples of globbing expressions include:

                 *.cxx      - match all files with extension cxx
                 *.vt?      - match all files with extension vta,...,vtz
                 f[3-5].txt - match files f3.txt, f4.txt, f5.txt

              GLOB_RECURSE  will  generate  a  list similar to the regular GLOB, except it will traverse all the
              subdirectories of the matched directory and match the files. Subdirectories that are symlinks  are
              only  traversed  if  FOLLOW_SYMLINKS is given or cmake policy CMP0009 is not set to NEW. See cmake
              --help-policy CMP0009 for more information.

              Examples of recursive globbing include:

                 /dir/*.py  - match all python files in /dir and subdirectories

              MAKE_DIRECTORY will create the given directories, also if their parent directories don't exist yet

              RENAME moves a file or directory within a filesystem, replacing the destination atomically.

              REMOVE will remove the given files, also in subdirectories

              REMOVE_RECURSE will remove the given files and directories, also non-empty directories

              RELATIVE_PATH will determine relative path from directory to the given file.

              TO_CMAKE_PATH will convert path into a cmake style path with unix /.  The input can  be  a  single
              path or a system path like "$ENV{PATH}".  Note the double quotes around the ENV call TO_CMAKE_PATH
              only takes  one argument. This command will also convert the native list delimiters for a list  of
              paths like the PATH environment variable.

              TO_NATIVE_PATH  works  just like TO_CMAKE_PATH, but will convert from  a cmake style path into the
              native path style \ for windows and / for UNIX.

              DOWNLOAD will download the given URL to the given file. If LOG var  is  specified  a  log  of  the
              download will be put in var. If STATUS var is specified the status of the operation will be put in
              var. The status is returned in a list of length 2. The first element is the numeric  return  value
              for the operation, and the second element is a string value for the error. A 0 numeric error means
              no error in the operation. If TIMEOUT time is specified, the operation  will  timeout  after  time
              seconds,  time  should  be  specified  as  an integer. The INACTIVITY_TIMEOUT specifies an integer
              number of seconds of inactivity after which  the  operation  should  terminate.  If  EXPECTED_HASH
              ALGO=value  is specified, the operation will verify that the downloaded file's actual hash matches
              the expected value, where ALGO is one of MD5, SHA1, SHA224, SHA256, SHA384, or SHA512.  If it does
              not match, the operation fails with an error. ("EXPECTED_MD5 sum" is short-hand for "EXPECTED_HASH
              MD5=sum".) If SHOW_PROGRESS is specified, progress information will be printed as status  messages
              until  the  operation  is  complete.  For  https  URLs  CMake must be built with OpenSSL.  TLS/SSL
              certificates are not checked by default.  Set TLS_VERIFY to ON to check  certificates  and/or  use
              EXPECTED_HASH  to  verify  downloaded  content.   Set  TLS_CAINFO  to specify a custom Certificate
              Authority file.  If either TLS option is not given CMake will check variables CMAKE_TLS_VERIFY and
              CMAKE_TLS_CAINFO, respectively.

              UPLOAD  will  upload  the given file to the given URL. If LOG var is specified a log of the upload
              will be put in var. If STATUS var is specified the status of the operation will be put in var. The
              status  is  returned  in a list of length 2. The first element is the numeric return value for the
              operation, and the second element is a string value for the error. A  0  numeric  error  means  no
              error  in  the  operation.  If  TIMEOUT  time  is specified, the operation will timeout after time
              seconds, time should be specified as an  integer.  The  INACTIVITY_TIMEOUT  specifies  an  integer
              number  of  seconds  of inactivity after which the operation should terminate. If SHOW_PROGRESS is
              specified, progress information will  be  printed  as  status  messages  until  the  operation  is
              complete.

              TIMESTAMP will write a string representation of the modification time of filename to variable.

              Should the command be unable to obtain a timestamp variable will be set to the empty string "".

              See documentation of the string TIMESTAMP sub-command for more details.

              The file() command also provides COPY and INSTALL signatures:

                file(<COPY|INSTALL> files... DESTINATION <dir>
                     [FILE_PERMISSIONS permissions...]
                     [DIRECTORY_PERMISSIONS permissions...]
                     [NO_SOURCE_PERMISSIONS] [USE_SOURCE_PERMISSIONS]
                     [FILES_MATCHING]
                     [[PATTERN <pattern> | REGEX <regex>]
                      [EXCLUDE] [PERMISSIONS permissions...]] [...])

              The  COPY  signature  copies  files,  directories, and symlinks to a destination folder.  Relative
              input paths are evaluated with respect to the current source directory, and a relative destination
              is  evaluated  with  respect  to  the  current  build  directory.   Copying  preserves  input file
              timestamps, and optimizes out a file if it exists at the  destination  with  the  same  timestamp.
              Copying preserves input permissions unless explicit permissions or NO_SOURCE_PERMISSIONS are given
              (default is USE_SOURCE_PERMISSIONS).  See the  install(DIRECTORY)  command  for  documentation  of
              permissions, PATTERN, REGEX, and EXCLUDE options.

              The   INSTALL   signature   differs   slightly   from   COPY:   it  prints  status  messages,  and
              NO_SOURCE_PERMISSIONS is default.  Installation scripts generated by  the  install()  command  use
              this signature (with some undocumented options for internal use).

              GENERATE  will  write an <output_file> with content from an <input_file>, or from <input_content>.
              The output is generated conditionally based on the  content  of  the  <condition>.   The  file  is
              written  at CMake generate-time and the input may contain generator expressions.  The <condition>,
              <output_file> and <input_file> may also  contain  generator  expressions.   The  <condition>  must
              evaluate  to  either  '0'  or  '1'.   The  <output_file>  must evaluate to a unique name among all
              configurations and among all invocations of file(GENERATE).

       find_file
              Find the full path to a file.

                 find_file(<VAR> name1 [path1 path2 ...])

              This is the short-hand signature for the command that is sufficient in many cases.  It is the same
              as find_file(<VAR> name1 [PATHS path1 path2 ...])

                 find_file(
                           <VAR>
                           name | NAMES name1 [name2 ...]
                           [HINTS path1 [path2 ... ENV var]]
                           [PATHS path1 [path2 ... ENV var]]
                           [PATH_SUFFIXES suffix1 [suffix2 ...]]
                           [DOC "cache documentation string"]
                           [NO_DEFAULT_PATH]
                           [NO_CMAKE_ENVIRONMENT_PATH]
                           [NO_CMAKE_PATH]
                           [NO_SYSTEM_ENVIRONMENT_PATH]
                           [NO_CMAKE_SYSTEM_PATH]
                           [CMAKE_FIND_ROOT_PATH_BOTH |
                            ONLY_CMAKE_FIND_ROOT_PATH |
                            NO_CMAKE_FIND_ROOT_PATH]
                          )

              This command is used to find a full path to named file. A cache entry named by <VAR> is created to
              store the result of this command.  If the full path to a file is found the result is stored in the
              variable and the search will not be repeated unless the variable is cleared.  If nothing is found,
              the result will be <VAR>-NOTFOUND, and the search will be attempted again the next time  find_file
              is  invoked  with  the same variable.  The name of the full path to a file that is searched for is
              specified by the names listed after the NAMES  argument.    Additional  search  locations  can  be
              specified  after  the  PATHS  argument.   If  ENV  var  is found in the HINTS or PATHS section the
              environment variable var will be read and converted from a system environment variable to a  cmake
              style  list  of  paths.  For example ENV PATH would be a way to list the system path variable. The
              argument after DOC will be  used  for  the  documentation  string  in  the  cache.   PATH_SUFFIXES
              specifies additional subdirectories to check below each search path.

              If  NO_DEFAULT_PATH  is  specified,  then  no  additional  paths  are  added  to  the  search.  If
              NO_DEFAULT_PATH is not specified, the search process is as follows:

              1. Search paths specified in cmake-specific cache variables.  These are intended to be used on the
              command line with a -DVAR=value.  This can be skipped if NO_CMAKE_PATH is passed.

                 <prefix>/include/<arch> if CMAKE_LIBRARY_ARCHITECTURE is set, and
                 <prefix>/include for each <prefix> in CMAKE_PREFIX_PATH
                 CMAKE_INCLUDE_PATH
                 CMAKE_FRAMEWORK_PATH

              2.  Search  paths specified in cmake-specific environment variables.  These are intended to be set
              in the user's shell configuration.  This can be skipped if NO_CMAKE_ENVIRONMENT_PATH is passed.

                 <prefix>/include/<arch> if CMAKE_LIBRARY_ARCHITECTURE is set, and
                 <prefix>/include for each <prefix> in CMAKE_PREFIX_PATH
                 CMAKE_INCLUDE_PATH
                 CMAKE_FRAMEWORK_PATH

              3. Search the paths specified by the HINTS option.  These  should  be  paths  computed  by  system
              introspection,  such as a hint provided by the location of another item already found.  Hard-coded
              guesses should be specified with the PATHS option.

              4.   Search   the   standard   system   environment   variables.   This   can   be   skipped    if
              NO_SYSTEM_ENVIRONMENT_PATH is an argument.

                 PATH
                 INCLUDE

              5.  Search  cmake  variables  defined  in  the Platform files for the current system.  This can be
              skipped if NO_CMAKE_SYSTEM_PATH is passed.

                 <prefix>/include/<arch> if CMAKE_LIBRARY_ARCHITECTURE is set, and
                 <prefix>/include for each <prefix> in CMAKE_SYSTEM_PREFIX_PATH
                 CMAKE_SYSTEM_INCLUDE_PATH
                 CMAKE_SYSTEM_FRAMEWORK_PATH

              6. Search the paths specified by the PATHS option or in the short-hand  version  of  the  command.
              These are typically hard-coded guesses.

              On Darwin or systems supporting OS X Frameworks, the cmake variable    CMAKE_FIND_FRAMEWORK can be
              set to empty or one of the following:

                 "FIRST"  - Try to find frameworks before standard
                            libraries or headers. This is the default on Darwin.
                 "LAST"   - Try to find frameworks after standard
                            libraries or headers.
                 "ONLY"   - Only try to find frameworks.
                 "NEVER" - Never try to find frameworks.

              On Darwin or systems supporting OS X Application Bundles, the cmake variable  CMAKE_FIND_APPBUNDLE
              can be set to empty or one of the following:

                 "FIRST"  - Try to find application bundles before standard
                            programs. This is the default on Darwin.
                 "LAST"   - Try to find application bundles after standard
                            programs.
                 "ONLY"   - Only try to find application bundles.
                 "NEVER" - Never try to find application bundles.

              The  CMake  variable CMAKE_FIND_ROOT_PATH specifies one or more directories to be prepended to all
              other search directories. This effectively "re-roots" the entire search under given locations.  By
              default  it  is empty. It is especially useful when cross-compiling to point to the root directory
              of the target environment and CMake will search there too. By default  at  first  the  directories
              listed  in  CMAKE_FIND_ROOT_PATH and then the non-rooted directories will be searched. The default
              behavior can be adjusted by  setting  CMAKE_FIND_ROOT_PATH_MODE_INCLUDE.   This  behavior  can  be
              manually  overridden on a per-call basis. By using CMAKE_FIND_ROOT_PATH_BOTH the search order will
              be as described above. If NO_CMAKE_FIND_ROOT_PATH is used then CMAKE_FIND_ROOT_PATH  will  not  be
              used. If ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted directories will be searched.

              The  default  search order is designed to be most-specific to least-specific for common use cases.
              Projects may override the order by simply calling the command multiple times and  using  the  NO_*
              options:

                 find_file(<VAR> NAMES name PATHS paths... NO_DEFAULT_PATH)
                 find_file(<VAR> NAMES name)

              Once  one of the calls succeeds the result variable will be set and stored in the cache so that no
              call will search again.

       find_library
              Find a library.

                 find_library(<VAR> name1 [path1 path2 ...])

              This is the short-hand signature for the command that is sufficient in many cases.  It is the same
              as find_library(<VAR> name1 [PATHS path1 path2 ...])

                 find_library(
                           <VAR>
                           name | NAMES name1 [name2 ...] [NAMES_PER_DIR]
                           [HINTS path1 [path2 ... ENV var]]
                           [PATHS path1 [path2 ... ENV var]]
                           [PATH_SUFFIXES suffix1 [suffix2 ...]]
                           [DOC "cache documentation string"]
                           [NO_DEFAULT_PATH]
                           [NO_CMAKE_ENVIRONMENT_PATH]
                           [NO_CMAKE_PATH]
                           [NO_SYSTEM_ENVIRONMENT_PATH]
                           [NO_CMAKE_SYSTEM_PATH]
                           [CMAKE_FIND_ROOT_PATH_BOTH |
                            ONLY_CMAKE_FIND_ROOT_PATH |
                            NO_CMAKE_FIND_ROOT_PATH]
                          )

              This  command  is  used  to  find  a library. A cache entry named by <VAR> is created to store the
              result of this command.  If the library is found the result is stored  in  the  variable  and  the
              search  will not be repeated unless the variable is cleared.  If nothing is found, the result will
              be <VAR>-NOTFOUND, and the search will be attempted again the next time  find_library  is  invoked
              with  the  same  variable.  The name of the library that is searched for is specified by the names
              listed after the NAMES argument.   Additional search locations can be specified  after  the  PATHS
              argument.   If ENV var is found in the HINTS or PATHS section the environment variable var will be
              read and converted from a system environment variable to a cmake style list of paths.  For example
              ENV  PATH would be a way to list the system path variable. The argument after DOC will be used for
              the documentation string in the cache.  PATH_SUFFIXES specifies additional subdirectories to check
              below each search path.

              If  NO_DEFAULT_PATH  is  specified,  then  no  additional  paths  are  added  to  the  search.  If
              NO_DEFAULT_PATH is not specified, the search process is as follows:

              1. Search paths specified in cmake-specific cache variables.  These are intended to be used on the
              command line with a -DVAR=value.  This can be skipped if NO_CMAKE_PATH is passed.

                 <prefix>/lib/<arch> if CMAKE_LIBRARY_ARCHITECTURE is set, and
                 <prefix>/lib for each <prefix> in CMAKE_PREFIX_PATH
                 CMAKE_LIBRARY_PATH
                 CMAKE_FRAMEWORK_PATH

              2.  Search  paths specified in cmake-specific environment variables.  These are intended to be set
              in the user's shell configuration.  This can be skipped if NO_CMAKE_ENVIRONMENT_PATH is passed.

                 <prefix>/lib/<arch> if CMAKE_LIBRARY_ARCHITECTURE is set, and
                 <prefix>/lib for each <prefix> in CMAKE_PREFIX_PATH
                 CMAKE_LIBRARY_PATH
                 CMAKE_FRAMEWORK_PATH

              3. Search the paths specified by the HINTS option.  These  should  be  paths  computed  by  system
              introspection,  such as a hint provided by the location of another item already found.  Hard-coded
              guesses should be specified with the PATHS option.

              4.   Search   the   standard   system   environment   variables.   This   can   be   skipped    if
              NO_SYSTEM_ENVIRONMENT_PATH is an argument.

                 PATH
                 LIB

              5.  Search  cmake  variables  defined  in  the Platform files for the current system.  This can be
              skipped if NO_CMAKE_SYSTEM_PATH is passed.

                 <prefix>/lib/<arch> if CMAKE_LIBRARY_ARCHITECTURE is set, and
                 <prefix>/lib for each <prefix> in CMAKE_SYSTEM_PREFIX_PATH
                 CMAKE_SYSTEM_LIBRARY_PATH
                 CMAKE_SYSTEM_FRAMEWORK_PATH

              6. Search the paths specified by the PATHS option or in the short-hand  version  of  the  command.
              These are typically hard-coded guesses.

              On Darwin or systems supporting OS X Frameworks, the cmake variable    CMAKE_FIND_FRAMEWORK can be
              set to empty or one of the following:

                 "FIRST"  - Try to find frameworks before standard
                            libraries or headers. This is the default on Darwin.
                 "LAST"   - Try to find frameworks after standard
                            libraries or headers.
                 "ONLY"   - Only try to find frameworks.
                 "NEVER" - Never try to find frameworks.

              On Darwin or systems supporting OS X Application Bundles, the cmake variable  CMAKE_FIND_APPBUNDLE
              can be set to empty or one of the following:

                 "FIRST"  - Try to find application bundles before standard
                            programs. This is the default on Darwin.
                 "LAST"   - Try to find application bundles after standard
                            programs.
                 "ONLY"   - Only try to find application bundles.
                 "NEVER" - Never try to find application bundles.

              The  CMake  variable CMAKE_FIND_ROOT_PATH specifies one or more directories to be prepended to all
              other search directories. This effectively "re-roots" the entire search under given locations.  By
              default  it  is empty. It is especially useful when cross-compiling to point to the root directory
              of the target environment and CMake will search there too. By default  at  first  the  directories
              listed  in  CMAKE_FIND_ROOT_PATH and then the non-rooted directories will be searched. The default
              behavior can be adjusted by  setting  CMAKE_FIND_ROOT_PATH_MODE_LIBRARY.   This  behavior  can  be
              manually  overridden on a per-call basis. By using CMAKE_FIND_ROOT_PATH_BOTH the search order will
              be as described above. If NO_CMAKE_FIND_ROOT_PATH is used then CMAKE_FIND_ROOT_PATH  will  not  be
              used. If ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted directories will be searched.

              The  default  search order is designed to be most-specific to least-specific for common use cases.
              Projects may override the order by simply calling the command multiple times and  using  the  NO_*
              options:

                 find_library(<VAR> NAMES name PATHS paths... NO_DEFAULT_PATH)
                 find_library(<VAR> NAMES name)

              Once  one of the calls succeeds the result variable will be set and stored in the cache so that no
              call will search again.

              When more than one value is given to the NAMES option this command by default  will  consider  one
              name  at a time and search every directory for it.  The NAMES_PER_DIR option tells this command to
              consider one directory at a time and search for all names in it.

              If the library found is a framework, then VAR will be set  to  the  full  path  to  the  framework
              <fullPath>/A.framework.  When  a  full  path to a framework is used as a library, CMake will use a
              -framework A, and a -F<fullPath> to link the framework to the target.

              If the global property FIND_LIBRARY_USE_LIB64_PATHS is set all search  paths  will  be  tested  as
              normal,  with "64/" appended, and with all matches of "lib/" replaced with "lib64/". This property
              is automatically set for the platforms that are known to need it if at least one of the  languages
              supported by the PROJECT command is enabled.

       find_package
              Load settings for an external project.

                find_package(<package> [version] [EXACT] [QUIET] [MODULE]
                             [REQUIRED] [[COMPONENTS] [components...]]
                             [OPTIONAL_COMPONENTS components...]
                             [NO_POLICY_SCOPE])

              Finds  and  loads  settings  from  an  external  project.  <package>_FOUND will be set to indicate
              whether the package was found.  When the package is found package-specific information is provided
              through  variables  and  imported  targets  documented  by  the  package itself.  The QUIET option
              disables messages if the package cannot be found.  The MODULE option disables the second signature
              documented  below.   The  REQUIRED  option  stops  processing with an error message if the package
              cannot be found.

              A package-specific list of required components may be listed after the COMPONENTS option (or after
              the   REQUIRED   option   if  present).   Additional  optional  components  may  be  listed  after
              OPTIONAL_COMPONENTS.  Available components and their influence on whether a package is  considered
              to be found are defined by the target package.

              The  [version]  argument  requests  a  version  with  which the package found should be compatible
              (format is major[.minor[.patch[.tweak]]]).  The EXACT option requests that the version be  matched
              exactly.   If  no  [version]  and/or  component  list  is given to a recursive invocation inside a
              find-module,  the  corresponding  arguments  are  forwarded  automatically  from  the  outer  call
              (including  the  EXACT  flag  for  [version]).   Version  support  is currently provided only on a
              package-by-package basis (details below).

              User code should generally look for packages using the above simple signature.  The  remainder  of
              this command documentation specifies the full command signature and details of the search process.
              Project maintainers wishing to provide a package to be found by this  command  are  encouraged  to
              read on.

              The  command  has  two  modes  by which it searches for packages: "Module" mode and "Config" mode.
              Module mode is available when the command is invoked with  the  above  reduced  signature.   CMake
              searches  for  a  file called "Find<package>.cmake" in the CMAKE_MODULE_PATH followed by the CMake
              installation.  If the file is found, it is read and processed by CMake.   It  is  responsible  for
              finding  the  package, checking the version, and producing any needed messages.  Many find-modules
              provide limited or no support for versioning; check the module documentation.   If  no  module  is
              found and the MODULE option is not given the command proceeds to Config mode.

              The complete Config mode command signature is:

                find_package(<package> [version] [EXACT] [QUIET]
                             [REQUIRED] [[COMPONENTS] [components...]]
                             [CONFIG|NO_MODULE]
                             [NO_POLICY_SCOPE]
                             [NAMES name1 [name2 ...]]
                             [CONFIGS config1 [config2 ...]]
                             [HINTS path1 [path2 ... ]]
                             [PATHS path1 [path2 ... ]]
                             [PATH_SUFFIXES suffix1 [suffix2 ...]]
                             [NO_DEFAULT_PATH]
                             [NO_CMAKE_ENVIRONMENT_PATH]
                             [NO_CMAKE_PATH]
                             [NO_SYSTEM_ENVIRONMENT_PATH]
                             [NO_CMAKE_PACKAGE_REGISTRY]
                             [NO_CMAKE_BUILDS_PATH]
                             [NO_CMAKE_SYSTEM_PATH]
                             [NO_CMAKE_SYSTEM_PACKAGE_REGISTRY]
                             [CMAKE_FIND_ROOT_PATH_BOTH |
                              ONLY_CMAKE_FIND_ROOT_PATH |
                              NO_CMAKE_FIND_ROOT_PATH])

              The  CONFIG  option  may  be used to skip Module mode explicitly and switch to Config mode.  It is
              synonymous to using NO_MODULE.  Config mode is also implied by use of options not specified in the
              reduced signature.

              Config  mode attempts to locate a configuration file provided by the package to be found.  A cache
              entry called <package>_DIR is created to hold the directory containing the file.  By  default  the
              command  searches  for  a package with the name <package>.  If the NAMES option is given the names
              following  it  are  used  instead  of  <package>.   The  command  searches  for  a   file   called
              "<name>Config.cmake"  or  "<lower-case-name>-config.cmake" for each name specified.  A replacement
              set of possible configuration file names may be  given  using  the  CONFIGS  option.   The  search
              procedure  is specified below.  Once found, the configuration file is read and processed by CMake.
              Since the file is provided by the package it already knows the location of package contents.   The
              full path to the configuration file is stored in the cmake variable <package>_CONFIG.

              All configuration files which have been considered by CMake while searching for an installation of
              the   package   with   an   appropriate   version   are   stored    in    the    cmake    variable
              <package>_CONSIDERED_CONFIGS, the associated versions in <package>_CONSIDERED_VERSIONS.

              If  the  package  configuration  file  cannot be found CMake will generate an error describing the
              problem unless the QUIET argument is specified.  If REQUIRED is specified and the package  is  not
              found  a  fatal  error  is generated and the configure step stops executing.  If <package>_DIR has
              been set to a directory not containing a configuration file CMake will ignore it and  search  from
              scratch.

              When  the  [version]  argument  is  given Config mode will only find a version of the package that
              claims compatibility with the requested version (format is major[.minor[.patch[.tweak]]]).  If the
              EXACT  option  is  given  only  a  version of the package claiming an exact match of the requested
              version may be found.  CMake does not establish any convention for the meaning of version numbers.
              Package version numbers are checked by "version" files provided by the packages themselves.  For a
              candidate package configuration file  "<config-file>.cmake"  the  corresponding  version  file  is
              located next to it and named either "<config-file>-version.cmake" or "<config-file>Version.cmake".
              If no such version file is available then the configuration file is assumed to not  be  compatible
              with  any requested version.  A basic version file containing generic version matching code can be
              created using  the  macro  write_basic_package_version_file(),  see  its  documentation  for  more
              details.   When  a  version file is found it is loaded to check the requested version number.  The
              version file is loaded in a nested scope in which the following variables have been defined:

                PACKAGE_FIND_NAME          = the <package> name
                PACKAGE_FIND_VERSION       = full requested version string
                PACKAGE_FIND_VERSION_MAJOR = major version if requested, else 0
                PACKAGE_FIND_VERSION_MINOR = minor version if requested, else 0
                PACKAGE_FIND_VERSION_PATCH = patch version if requested, else 0
                PACKAGE_FIND_VERSION_TWEAK = tweak version if requested, else 0
                PACKAGE_FIND_VERSION_COUNT = number of version components, 0 to 4

              The version file checks whether it satisfies the requested version and sets these variables:

                PACKAGE_VERSION            = full provided version string
                PACKAGE_VERSION_EXACT      = true if version is exact match
                PACKAGE_VERSION_COMPATIBLE = true if version is compatible
                PACKAGE_VERSION_UNSUITABLE = true if unsuitable as any version

              These variables are checked by the find_package command to  determine  whether  the  configuration
              file  provides an acceptable version.  They are not available after the find_package call returns.
              If the version is acceptable the following variables are set:

                <package>_VERSION       = full provided version string
                <package>_VERSION_MAJOR = major version if provided, else 0
                <package>_VERSION_MINOR = minor version if provided, else 0
                <package>_VERSION_PATCH = patch version if provided, else 0
                <package>_VERSION_TWEAK = tweak version if provided, else 0
                <package>_VERSION_COUNT = number of version components, 0 to 4

              and the corresponding package configuration file is loaded.  When multiple  package  configuration
              files  are  available  whose  version  files  claim compatibility with the version requested it is
              unspecified which one is chosen.  No attempt is made  to  choose  a  highest  or  closest  version
              number.

              Config  mode  provides  an  elaborate  interface  and  search procedure.  Much of the interface is
              provided for completeness and for use internally by find-modules loaded by Module mode.  Most user
              code should simply call

                find_package(<package> [major[.minor]] [EXACT] [REQUIRED|QUIET])

              in  order  to find a package.  Package maintainers providing CMake package configuration files are
              encouraged to name and install them such that the procedure outlined below will find them  without
              requiring use of additional options.

              CMake  constructs  a  set  of  possible  installation prefixes for the package.  Under each prefix
              several directories are searched for a configuration file.  The tables below show the  directories
              searched.   Each  entry  is meant for installation trees following Windows (W), UNIX (U), or Apple
              (A) conventions.

                <prefix>/                                               (W)
                <prefix>/(cmake|CMake)/                                 (W)
                <prefix>/<name>*/                                       (W)
                <prefix>/<name>*/(cmake|CMake)/                         (W)
                <prefix>/(lib/<arch>|lib|share)/cmake/<name>*/          (U)
                <prefix>/(lib/<arch>|lib|share)/<name>*/                (U)
                <prefix>/(lib/<arch>|lib|share)/<name>*/(cmake|CMake)/  (U)

              On systems supporting OS X Frameworks  and  Application  Bundles  the  following  directories  are
              searched for frameworks or bundles containing a configuration file:

                <prefix>/<name>.framework/Resources/                    (A)
                <prefix>/<name>.framework/Resources/CMake/              (A)
                <prefix>/<name>.framework/Versions/*/Resources/         (A)
                <prefix>/<name>.framework/Versions/*/Resources/CMake/   (A)
                <prefix>/<name>.app/Contents/Resources/                 (A)
                <prefix>/<name>.app/Contents/Resources/CMake/           (A)

              In  all  cases  the  <name>  is  treated  as  case-insensitive and corresponds to any of the names
              specified  (<package>  or  names  given  by  NAMES).   Paths  with  lib/<arch>  are   enabled   if
              CMAKE_LIBRARY_ARCHITECTURE  is  set.   If  PATH_SUFFIXES is specified the suffixes are appended to
              each (W) or (U) directory entry one-by-one.

              This  set  of  directories  is  intended  to  work  in  cooperation  with  projects  that  provide
              configuration  files  in their installation trees.  Directories above marked with (W) are intended
              for installations on  Windows  where  the  prefix  may  point  at  the  top  of  an  application's
              installation  directory.   Those  marked with (U) are intended for installations on UNIX platforms
              where the prefix is shared by multiple packages.  This is merely a convention, so all (W) and  (U)
              directories  are  still  searched  on all platforms.  Directories marked with (A) are intended for
              installations   on   Apple   platforms.    The   cmake    variables    CMAKE_FIND_FRAMEWORK    and
              CMAKE_FIND_APPBUNDLE determine the order of preference as specified below.

              The  set of installation prefixes is constructed using the following steps.  If NO_DEFAULT_PATH is
              specified all NO_* options are enabled.

              1. Search paths specified in cmake-specific cache variables.  These are intended to be used on the
              command line with a -DVAR=value.  This can be skipped if NO_CMAKE_PATH is passed.

                 CMAKE_PREFIX_PATH
                 CMAKE_FRAMEWORK_PATH
                 CMAKE_APPBUNDLE_PATH

              2.  Search  paths specified in cmake-specific environment variables.  These are intended to be set
              in the user's shell configuration.  This can be skipped if NO_CMAKE_ENVIRONMENT_PATH is passed.

                 <package>_DIR
                 CMAKE_PREFIX_PATH
                 CMAKE_FRAMEWORK_PATH
                 CMAKE_APPBUNDLE_PATH

              3. Search paths specified by  the  HINTS  option.   These  should  be  paths  computed  by  system
              introspection,  such as a hint provided by the location of another item already found.  Hard-coded
              guesses should be specified with the PATHS option.

              4.   Search   the   standard   system   environment   variables.   This   can   be   skipped    if
              NO_SYSTEM_ENVIRONMENT_PATH  is passed.  Path entries ending in "/bin" or "/sbin" are automatically
              converted to their parent directories.

                 PATH

              5. Search project build trees recently configured  in  a  CMake  GUI.   This  can  be  skipped  if
              NO_CMAKE_BUILDS_PATH  is  passed.   It  is  intended for the case when a user is building multiple
              dependent projects one after another.

              6.  Search  paths  stored  in  the  CMake  user  package  registry.   This  can  be   skipped   if
              NO_CMAKE_PACKAGE_REGISTRY is passed.  On Windows a <package> may appear under registry key

                HKEY_CURRENT_USER\Software\Kitware\CMake\Packages\<package>

              as  a  REG_SZ  value,  with  arbitrary  name,  that specifies the directory containing the package
              configuration file.  On UNIX platforms a <package> may appear under the directory

                ~/.cmake/packages/<package>

              as a file, with arbitrary name, whose content  specifies  the  directory  containing  the  package
              configuration  file.   See the export(PACKAGE) command to create user package registry entries for
              project build trees.

              7. Search cmake variables defined in the Platform files for  the  current  system.   This  can  be
              skipped if NO_CMAKE_SYSTEM_PATH is passed.

                 CMAKE_SYSTEM_PREFIX_PATH
                 CMAKE_SYSTEM_FRAMEWORK_PATH
                 CMAKE_SYSTEM_APPBUNDLE_PATH

              8.  Search  paths  stored  in  the  CMake  system  package  registry.   This  can  be  skipped  if
              NO_CMAKE_SYSTEM_PACKAGE_REGISTRY is passed.  On Windows a <package> may appear under registry key

                HKEY_LOCAL_MACHINE\Software\Kitware\CMake\Packages\<package>

              as a REG_SZ value, with arbitrary name,  that  specifies  the  directory  containing  the  package
              configuration file.  There is no system package registry on non-Windows platforms.

              9. Search paths specified by the PATHS option.  These are typically hard-coded guesses.

              On Darwin or systems supporting OS X Frameworks, the cmake variable    CMAKE_FIND_FRAMEWORK can be
              set to empty or one of the following:

                 "FIRST"  - Try to find frameworks before standard
                            libraries or headers. This is the default on Darwin.
                 "LAST"   - Try to find frameworks after standard
                            libraries or headers.
                 "ONLY"   - Only try to find frameworks.
                 "NEVER" - Never try to find frameworks.

              On Darwin or systems supporting OS X Application Bundles, the cmake variable  CMAKE_FIND_APPBUNDLE
              can be set to empty or one of the following:

                 "FIRST"  - Try to find application bundles before standard
                            programs. This is the default on Darwin.
                 "LAST"   - Try to find application bundles after standard
                            programs.
                 "ONLY"   - Only try to find application bundles.
                 "NEVER" - Never try to find application bundles.

              The  CMake  variable CMAKE_FIND_ROOT_PATH specifies one or more directories to be prepended to all
              other search directories. This effectively "re-roots" the entire search under given locations.  By
              default  it  is empty. It is especially useful when cross-compiling to point to the root directory
              of the target environment and CMake will search there too. By default  at  first  the  directories
              listed  in  CMAKE_FIND_ROOT_PATH and then the non-rooted directories will be searched. The default
              behavior can be adjusted by  setting  CMAKE_FIND_ROOT_PATH_MODE_PACKAGE.   This  behavior  can  be
              manually  overridden on a per-call basis. By using CMAKE_FIND_ROOT_PATH_BOTH the search order will
              be as described above. If NO_CMAKE_FIND_ROOT_PATH is used then CMAKE_FIND_ROOT_PATH  will  not  be
              used. If ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted directories will be searched.

              The  default  search order is designed to be most-specific to least-specific for common use cases.
              Projects may override the order by simply calling the command multiple times and  using  the  NO_*
              options:

                 find_package(<package> PATHS paths... NO_DEFAULT_PATH)
                 find_package(<package>)

              Once  one of the calls succeeds the result variable will be set and stored in the cache so that no
              call will search again.

              Every   non-REQUIRED   find_package()   call   can   be   disabled   by   setting   the   variable
              CMAKE_DISABLE_FIND_PACKAGE_<package>     to     TRUE.    See    the    documentation    for    the
              CMAKE_DISABLE_FIND_PACKAGE_<package> variable for more information.

              When loading a find module or package configuration file find_package defines variables to provide
              information about the call arguments (and restores their original state before returning):

               <package>_FIND_REQUIRED      = true if REQUIRED option was given
               <package>_FIND_QUIETLY       = true if QUIET option was given
               <package>_FIND_VERSION       = full requested version string
               <package>_FIND_VERSION_MAJOR = major version if requested, else 0
               <package>_FIND_VERSION_MINOR = minor version if requested, else 0
               <package>_FIND_VERSION_PATCH = patch version if requested, else 0
               <package>_FIND_VERSION_TWEAK = tweak version if requested, else 0
               <package>_FIND_VERSION_COUNT = number of version components, 0 to 4
               <package>_FIND_VERSION_EXACT = true if EXACT option was given
               <package>_FIND_COMPONENTS    = list of requested components
               <package>_FIND_REQUIRED_<c>  = true if component <c> is required
                                              false if component <c> is optional

              In  Module  mode  the  loaded  find  module  is responsible to honor the request detailed by these
              variables; see the find module for details.  In Config mode find_package handles REQUIRED,  QUIET,
              and  version  options  automatically  but  leaves  it  to the package configuration file to handle
              components in a way that makes sense for the package.  The  package  configuration  file  may  set
              <package>_FOUND to false to tell find_package that component requirements are not satisfied.

              See the cmake_policy() command documentation for discussion of the NO_POLICY_SCOPE option.

       find_path
              Find the directory containing a file.

                 find_path(<VAR> name1 [path1 path2 ...])

              This is the short-hand signature for the command that is sufficient in many cases.  It is the same
              as find_path(<VAR> name1 [PATHS path1 path2 ...])

                 find_path(
                           <VAR>
                           name | NAMES name1 [name2 ...]
                           [HINTS path1 [path2 ... ENV var]]
                           [PATHS path1 [path2 ... ENV var]]
                           [PATH_SUFFIXES suffix1 [suffix2 ...]]
                           [DOC "cache documentation string"]
                           [NO_DEFAULT_PATH]
                           [NO_CMAKE_ENVIRONMENT_PATH]
                           [NO_CMAKE_PATH]
                           [NO_SYSTEM_ENVIRONMENT_PATH]
                           [NO_CMAKE_SYSTEM_PATH]
                           [CMAKE_FIND_ROOT_PATH_BOTH |
                            ONLY_CMAKE_FIND_ROOT_PATH |
                            NO_CMAKE_FIND_ROOT_PATH]
                          )

              This command is used to find a directory containing the named file. A cache entry named  by  <VAR>
              is created to store the result of this command.  If the file in a directory is found the result is
              stored in the variable and the search will not be repeated unless the  variable  is  cleared.   If
              nothing  is  found,  the result will be <VAR>-NOTFOUND, and the search will be attempted again the
              next time find_path is invoked with the same variable.  The name of the file in a  directory  that
              is  searched  for  is  specified by the names listed after the NAMES argument.   Additional search
              locations can be specified after the PATHS argument.  If ENV var is found in the  HINTS  or  PATHS
              section the environment variable var will be read and converted from a system environment variable
              to a cmake style list of paths.  For example ENV PATH would be a  way  to  list  the  system  path
              variable.  The  argument  after  DOC  will  be  used  for  the  documentation string in the cache.
              PATH_SUFFIXES specifies additional subdirectories to check below each search path.

              If  NO_DEFAULT_PATH  is  specified,  then  no  additional  paths  are  added  to  the  search.  If
              NO_DEFAULT_PATH is not specified, the search process is as follows:

              1. Search paths specified in cmake-specific cache variables.  These are intended to be used on the
              command line with a -DVAR=value.  This can be skipped if NO_CMAKE_PATH is passed.

                 <prefix>/include/<arch> if CMAKE_LIBRARY_ARCHITECTURE is set, and
                 <prefix>/include for each <prefix> in CMAKE_PREFIX_PATH
                 CMAKE_INCLUDE_PATH
                 CMAKE_FRAMEWORK_PATH

              2. Search paths specified in cmake-specific environment variables.  These are intended to  be  set
              in the user's shell configuration.  This can be skipped if NO_CMAKE_ENVIRONMENT_PATH is passed.

                 <prefix>/include/<arch> if CMAKE_LIBRARY_ARCHITECTURE is set, and
                 <prefix>/include for each <prefix> in CMAKE_PREFIX_PATH
                 CMAKE_INCLUDE_PATH
                 CMAKE_FRAMEWORK_PATH

              3.  Search  the  paths  specified  by  the HINTS option.  These should be paths computed by system
              introspection, such as a hint provided by the location of another item already found.   Hard-coded
              guesses should be specified with the PATHS option.

              4.    Search   the   standard   system   environment   variables.   This   can   be   skipped   if
              NO_SYSTEM_ENVIRONMENT_PATH is an argument.

                 PATH
                 INCLUDE

              5. Search cmake variables defined in the Platform files for  the  current  system.   This  can  be
              skipped if NO_CMAKE_SYSTEM_PATH is passed.

                 <prefix>/include/<arch> if CMAKE_LIBRARY_ARCHITECTURE is set, and
                 <prefix>/include for each <prefix> in CMAKE_SYSTEM_PREFIX_PATH
                 CMAKE_SYSTEM_INCLUDE_PATH
                 CMAKE_SYSTEM_FRAMEWORK_PATH

              6.  Search  the  paths  specified by the PATHS option or in the short-hand version of the command.
              These are typically hard-coded guesses.

              On Darwin or systems supporting OS X Frameworks, the cmake variable    CMAKE_FIND_FRAMEWORK can be
              set to empty or one of the following:

                 "FIRST"  - Try to find frameworks before standard
                            libraries or headers. This is the default on Darwin.
                 "LAST"   - Try to find frameworks after standard
                            libraries or headers.
                 "ONLY"   - Only try to find frameworks.
                 "NEVER" - Never try to find frameworks.

              On  Darwin or systems supporting OS X Application Bundles, the cmake variable CMAKE_FIND_APPBUNDLE
              can be set to empty or one of the following:

                 "FIRST"  - Try to find application bundles before standard
                            programs. This is the default on Darwin.
                 "LAST"   - Try to find application bundles after standard
                            programs.
                 "ONLY"   - Only try to find application bundles.
                 "NEVER" - Never try to find application bundles.

              The CMake variable CMAKE_FIND_ROOT_PATH specifies one or more directories to be prepended  to  all
              other  search directories. This effectively "re-roots" the entire search under given locations. By
              default it is empty. It is especially useful when cross-compiling to point to the  root  directory
              of  the  target  environment  and CMake will search there too. By default at first the directories
              listed in CMAKE_FIND_ROOT_PATH and then the non-rooted directories will be searched.  The  default
              behavior  can  be  adjusted  by  setting  CMAKE_FIND_ROOT_PATH_MODE_INCLUDE.  This behavior can be
              manually overridden on a per-call basis. By using CMAKE_FIND_ROOT_PATH_BOTH the search order  will
              be  as  described  above. If NO_CMAKE_FIND_ROOT_PATH is used then CMAKE_FIND_ROOT_PATH will not be
              used. If ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted directories will be searched.

              The default search order is designed to be most-specific to least-specific for common  use  cases.
              Projects  may  override  the order by simply calling the command multiple times and using the NO_*
              options:

                 find_path(<VAR> NAMES name PATHS paths... NO_DEFAULT_PATH)
                 find_path(<VAR> NAMES name)

              Once one of the calls succeeds the result variable will be set and stored in the cache so that  no
              call will search again.

              When  searching  for frameworks, if the file is specified as A/b.h, then the framework search will
              look for A.framework/Headers/b.h. If that is found the path  will  be  set  to  the  path  to  the
              framework. CMake will convert this to the correct -F option to include the file.

       find_program
              Find an executable program.

                 find_program(<VAR> name1 [path1 path2 ...])

              This is the short-hand signature for the command that is sufficient in many cases.  It is the same
              as find_program(<VAR> name1 [PATHS path1 path2 ...])

                 find_program(
                           <VAR>
                           name | NAMES name1 [name2 ...]
                           [HINTS path1 [path2 ... ENV var]]
                           [PATHS path1 [path2 ... ENV var]]
                           [PATH_SUFFIXES suffix1 [suffix2 ...]]
                           [DOC "cache documentation string"]
                           [NO_DEFAULT_PATH]
                           [NO_CMAKE_ENVIRONMENT_PATH]
                           [NO_CMAKE_PATH]
                           [NO_SYSTEM_ENVIRONMENT_PATH]
                           [NO_CMAKE_SYSTEM_PATH]
                           [CMAKE_FIND_ROOT_PATH_BOTH |
                            ONLY_CMAKE_FIND_ROOT_PATH |
                            NO_CMAKE_FIND_ROOT_PATH]
                          )

              This command is used to find a program. A cache entry named by  <VAR>  is  created  to  store  the
              result  of  this  command.   If  the program is found the result is stored in the variable and the
              search will not be repeated unless the variable is cleared.  If nothing is found, the result  will
              be  <VAR>-NOTFOUND,  and  the search will be attempted again the next time find_program is invoked
              with the same variable.  The name of the program that is searched for is specified  by  the  names
              listed  after  the  NAMES argument.   Additional search locations can be specified after the PATHS
              argument.  If ENV var is found in the HINTS or PATHS section the environment variable var will  be
              read and converted from a system environment variable to a cmake style list of paths.  For example
              ENV PATH would be a way to list the system path variable. The argument after DOC will be used  for
              the documentation string in the cache.  PATH_SUFFIXES specifies additional subdirectories to check
              below each search path.

              If  NO_DEFAULT_PATH  is  specified,  then  no  additional  paths  are  added  to  the  search.  If
              NO_DEFAULT_PATH is not specified, the search process is as follows:

              1. Search paths specified in cmake-specific cache variables.  These are intended to be used on the
              command line with a -DVAR=value.  This can be skipped if NO_CMAKE_PATH is passed.

                 <prefix>/[s]bin for each <prefix> in CMAKE_PREFIX_PATH
                 CMAKE_PROGRAM_PATH
                 CMAKE_APPBUNDLE_PATH

              2. Search paths specified in cmake-specific environment variables.  These are intended to  be  set
              in the user's shell configuration.  This can be skipped if NO_CMAKE_ENVIRONMENT_PATH is passed.

                 <prefix>/[s]bin for each <prefix> in CMAKE_PREFIX_PATH
                 CMAKE_PROGRAM_PATH
                 CMAKE_APPBUNDLE_PATH

              3.  Search  the  paths  specified  by  the HINTS option.  These should be paths computed by system
              introspection, such as a hint provided by the location of another item already found.   Hard-coded
              guesses should be specified with the PATHS option.

              4.    Search   the   standard   system   environment   variables.   This   can   be   skipped   if
              NO_SYSTEM_ENVIRONMENT_PATH is an argument.

                 PATH

              5. Search cmake variables defined in the Platform files for  the  current  system.   This  can  be
              skipped if NO_CMAKE_SYSTEM_PATH is passed.

                 <prefix>/[s]bin for each <prefix> in CMAKE_SYSTEM_PREFIX_PATH
                 CMAKE_SYSTEM_PROGRAM_PATH
                 CMAKE_SYSTEM_APPBUNDLE_PATH

              6.  Search  the  paths  specified by the PATHS option or in the short-hand version of the command.
              These are typically hard-coded guesses.

              On Darwin or systems supporting OS X Frameworks, the cmake variable    CMAKE_FIND_FRAMEWORK can be
              set to empty or one of the following:

                 "FIRST"  - Try to find frameworks before standard
                            libraries or headers. This is the default on Darwin.
                 "LAST"   - Try to find frameworks after standard
                            libraries or headers.
                 "ONLY"   - Only try to find frameworks.
                 "NEVER" - Never try to find frameworks.

              On  Darwin or systems supporting OS X Application Bundles, the cmake variable CMAKE_FIND_APPBUNDLE
              can be set to empty or one of the following:

                 "FIRST"  - Try to find application bundles before standard
                            programs. This is the default on Darwin.
                 "LAST"   - Try to find application bundles after standard
                            programs.
                 "ONLY"   - Only try to find application bundles.
                 "NEVER" - Never try to find application bundles.

              The CMake variable CMAKE_FIND_ROOT_PATH specifies one or more directories to be prepended  to  all
              other  search directories. This effectively "re-roots" the entire search under given locations. By
              default it is empty. It is especially useful when cross-compiling to point to the  root  directory
              of  the  target  environment  and CMake will search there too. By default at first the directories
              listed in CMAKE_FIND_ROOT_PATH and then the non-rooted directories will be searched.  The  default
              behavior  can  be  adjusted  by  setting  CMAKE_FIND_ROOT_PATH_MODE_PROGRAM.  This behavior can be
              manually overridden on a per-call basis. By using CMAKE_FIND_ROOT_PATH_BOTH the search order  will
              be  as  described  above. If NO_CMAKE_FIND_ROOT_PATH is used then CMAKE_FIND_ROOT_PATH will not be
              used. If ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted directories will be searched.

              The default search order is designed to be most-specific to least-specific for common  use  cases.
              Projects  may  override  the order by simply calling the command multiple times and using the NO_*
              options:

                 find_program(<VAR> NAMES name PATHS paths... NO_DEFAULT_PATH)
                 find_program(<VAR> NAMES name)

              Once one of the calls succeeds the result variable will be set and stored in the cache so that  no
              call will search again.

       fltk_wrap_ui
              Create FLTK user interfaces Wrappers.

                fltk_wrap_ui(resultingLibraryName source1
                             source2 ... sourceN )

              Produce  .h and .cxx files for all the .fl and .fld files listed.  The resulting .h and .cxx files
              will be added to a variable named resultingLibraryName_FLTK_UI_SRCS which should be added to  your
              library.

       foreach
              Evaluate a group of commands for each value in a list.

                foreach(loop_var arg1 arg2 ...)
                  COMMAND1(ARGS ...)
                  COMMAND2(ARGS ...)
                  ...
                endforeach(loop_var)

              All commands between foreach and the matching endforeach are recorded without being invoked.  Once
              the endforeach is evaluated, the recorded list of commands  is  invoked  once  for  each  argument
              listed  in  the original foreach command.  Before each iteration of the loop "${loop_var}" will be
              set as a variable with the current value in the list.

                foreach(loop_var RANGE total)
                foreach(loop_var RANGE start stop [step])

              Foreach can also iterate over a generated  range  of  numbers.  There  are  three  types  of  this
              iteration:

              * When specifying single number, the range will have elements 0 to "total".

              *  When  specifying  two numbers, the range will have elements from the first number to the second
              number.

              * The third optional number is the increment used to iterate from the first number to  the  second
              number.

                foreach(loop_var IN [LISTS [list1 [...]]]
                                    [ITEMS [item1 [...]]])

              Iterates  over  a  precise  list  of  items.   The  LISTS option names list-valued variables to be
              traversed, including empty elements (an empty string is a zero-length  list).   The  ITEMS  option
              ends argument parsing and includes all arguments following it in the iteration.

       function
              Start recording a function for later invocation as a command.

                function(<name> [arg1 [arg2 [arg3 ...]]])
                  COMMAND1(ARGS ...)
                  COMMAND2(ARGS ...)
                  ...
                endfunction(<name>)

              Define  a  function named <name> that takes arguments named arg1 arg2 arg3 (...).  Commands listed
              after function, but before the matching  endfunction,  are  not  invoked  until  the  function  is
              invoked.   When  it  is  invoked,  the  commands  recorded  in  the function are first modified by
              replacing formal parameters (${arg1}) with the  arguments  passed,  and  then  invoked  as  normal
              commands.  In  addition  to  referencing the formal parameters you can reference the variable ARGC
              which will be set to the number of arguments passed into the function as well as ARGV0 ARGV1 ARGV2
              ...  which  will  have  the  actual  values  of the arguments passed in. This facilitates creating
              functions with optional arguments. Additionally ARGV holds the list of all arguments given to  the
              function and ARGN holds the list of arguments past the last expected argument.

              A function opens a new scope: see set(var PARENT_SCOPE) for details.

              See the cmake_policy() command documentation for the behavior of policies inside functions.

       get_cmake_property
              Get a property of the CMake instance.

                get_cmake_property(VAR property)

              Get  a property from the CMake instance.  The value of the property is stored in the variable VAR.
              If the property is not found, VAR will be set to "NOTFOUND".  Some supported  properties  include:
              VARIABLES, CACHE_VARIABLES, COMMANDS, MACROS, and COMPONENTS.

              See also the more general get_property() command.

       get_directory_property
              Get a property of DIRECTORY scope.

                get_directory_property(<variable> [DIRECTORY <dir>] <prop-name>)

              Store  a  property  of  directory scope in the named variable.  If the property is not defined the
              empty-string is returned.  The DIRECTORY  argument  specifies  another  directory  from  which  to
              retrieve the property value.  The specified directory must have already been traversed by CMake.

                get_directory_property(<variable> [DIRECTORY <dir>]
                                       DEFINITION <var-name>)

              Get a variable definition from a directory.  This form is useful to get a variable definition from
              another directory.

              See also the more general get_property() command.

       get_filename_component
              Get a specific component of a full filename.

                get_filename_component(<VAR> <FileName> <COMP> [CACHE])

              Set <VAR> to a component of <FileName>, where <COMP> is one of:

               DIRECTORY = Directory without file name
               NAME      = File name without directory
               EXT       = File name longest extension (.b.c from d/a.b.c)
               NAME_WE   = File name without directory or longest extension
               ABSOLUTE  = Full path to file
               REALPATH  = Full path to existing file with symlinks resolved
               PATH      = Legacy alias for DIRECTORY (use for CMake <= 2.8.11)

              Paths are returned with forward slashes and have no trailing slahes. The longest file extension is
              always  considered.  If  the optional CACHE argument is specified, the result variable is added to
              the cache.

                get_filename_component(<VAR> FileName
                                       PROGRAM [PROGRAM_ARGS <ARG_VAR>]
                                       [CACHE])

              The program in FileName will be found in the system search path  or  left  as  a  full  path.   If
              PROGRAM_ARGS  is  present  with  PROGRAM,  then any command-line arguments present in the FileName
              string are split from the program name and stored in  <ARG_VAR>.   This  is  used  to  separate  a
              program name from its arguments in a command line string.

       get_property
              Get a property.

                get_property(<variable>
                             <GLOBAL             |
                              DIRECTORY [dir]    |
                              TARGET    <target> |
                              SOURCE    <source> |
                              TEST      <test>   |
                              CACHE     <entry>  |
                              VARIABLE>
                             PROPERTY <name>
                             [SET | DEFINED | BRIEF_DOCS | FULL_DOCS])

              Get  one  property from one object in a scope.  The first argument specifies the variable in which
              to store the result.  The second argument determines the scope from which to get the property.  It
              must be one of the following:

              GLOBAL scope is unique and does not accept a name.

              DIRECTORY  scope  defaults  to  the  current directory but another directory (already processed by
              CMake) may be named by full or relative path.

              TARGET scope must name one existing target.

              SOURCE scope must name one source file.

              TEST scope must name one existing test.

              CACHE scope must name one cache entry.

              VARIABLE scope is unique and does not accept a name.

              The required PROPERTY option is immediately followed by the name of the property to get.   If  the
              property is not set an empty value is returned.  If the SET option is given the variable is set to
              a boolean value indicating whether the property has been set.  If the DEFINED option is given  the
              variable  is  set to a boolean value indicating whether the property has been defined such as with
              define_property. If BRIEF_DOCS or FULL_DOCS is  given  then  the  variable  is  set  to  a  string
              containing documentation for the requested property.  If documentation is requested for a property
              that has not been defined NOTFOUND is returned.

       get_source_file_property
              Get a property for a source file.

                get_source_file_property(VAR file property)

              Get a property from a source file.  The value of the property is stored in the variable  VAR.   If
              the  property  is not found, VAR will be set to "NOTFOUND". Use set_source_files_properties to set
              property values.  Source file properties usually control how the file is built. One property  that
              is always there is LOCATION

              See also the more general get_property() command.

       get_target_property
              Get a property from a target.

                get_target_property(VAR target property)

              Get  a  property from a target.   The value of the property is stored in the variable VAR.  If the
              property is not found, VAR will be set to "NOTFOUND".  Use set_target_properties to  set  property
              values.   Properties  are usually used to control how a target is built, but some query the target
              instead.  This command can get properties for any target so far created. The targets do  not  need
              to be in the current CMakeLists.txt file.

              See also the more general get_property() command.

       get_test_property
              Get a property of the test.

                get_test_property(test property VAR)

              Get  a  property  from the Test.  The value of the property is stored in the variable VAR.  If the
              property is not found, VAR will be set to "NOTFOUND". For a list of standard  properties  you  can
              type cmake --help-property-list

              See also the more general get_property() command.

       if     Conditionally execute a group of commands.

                if(expression)
                  # then section.
                  COMMAND1(ARGS ...)
                  COMMAND2(ARGS ...)
                  ...
                elseif(expression2)
                  # elseif section.
                  COMMAND1(ARGS ...)
                  COMMAND2(ARGS ...)
                  ...
                else(expression)
                  # else section.
                  COMMAND1(ARGS ...)
                  COMMAND2(ARGS ...)
                  ...
                endif(expression)

              Evaluates  the  given  expression.   If  the  result is true, the commands in the THEN section are
              invoked.  Otherwise, the commands in the else section are invoked.  The elseif and  else  sections
              are optional. You may have multiple elseif clauses. Note that the expression in the else and endif
              clause is optional. Long expressions can be used and there is a traditional order  of  precedence.
              Parenthetical expressions are evaluated first followed by unary operators such as EXISTS, COMMAND,
              and DEFINED. Then any EQUAL,  LESS,  GREATER,  STRLESS,  STRGREATER,  STREQUAL,  MATCHES  will  be
              evaluated.  Then  NOT  operators  and  finally  AND,  OR  operators  will  be  evaluated. Possible
              expressions are:

                if(<constant>)

              True if the constant is 1, ON, YES, TRUE, Y, or a non-zero number.  False if the  constant  is  0,
              OFF,  NO,  FALSE,  N,  IGNORE,  NOTFOUND,  '',  or  ends in the suffix '-NOTFOUND'.  Named boolean
              constants are case-insensitive.  If the argument is not one of these constants, it is treated as a
              variable:

                if(<variable>)

              True  if the variable is defined to a value that is not a false constant.  False otherwise.  (Note
              macro arguments are not variables.)

                if(NOT <expression>)

              True if the expression is not true.

                if(<expr1> AND <expr2>)

              True if both expressions would be considered true individually.

                if(<expr1> OR <expr2>)

              True if either expression would be considered true individually.

                if(COMMAND command-name)

              True if the given name is a command, macro or function that can be invoked.

                if(POLICY policy-id)

              True if the given name is an existing policy (of the form CMP<NNNN>).

                if(TARGET target-name)

              True if the given name is an existing target, built or imported.

                if(EXISTS file-name)
                if(EXISTS directory-name)

              True if the named file or directory exists.  Behavior is well-defined only for full paths.

                if(file1 IS_NEWER_THAN file2)

              True if file1 is newer than file2  or  if  one  of  the  two  files  doesn't  exist.  Behavior  is
              well-defined  only  for full paths. If the file time stamps are exactly the same, an IS_NEWER_THAN
              comparison returns true, so that any dependent build operations will occur in the event of a  tie.
              This includes the case of passing the same file name for both file1 and file2.

                if(IS_DIRECTORY directory-name)

              True if the given name is a directory.  Behavior is well-defined only for full paths.

                if(IS_SYMLINK file-name)

              True if the given name is a symbolic link.  Behavior is well-defined only for full paths.

                if(IS_ABSOLUTE path)

              True if the given path is an absolute path.

                if(<variable|string> MATCHES regex)

              True if the given string or variable's value matches the given regular expression.

                if(<variable|string> LESS <variable|string>)
                if(<variable|string> GREATER <variable|string>)
                if(<variable|string> EQUAL <variable|string>)

              True  if  the given string or variable's value is a valid number and the inequality or equality is
              true.

                if(<variable|string> STRLESS <variable|string>)
                if(<variable|string> STRGREATER <variable|string>)
                if(<variable|string> STREQUAL <variable|string>)

              True if the given string or variable's value is lexicographically less (or greater, or equal) than
              the string or variable on the right.

                if(<variable|string> VERSION_LESS <variable|string>)
                if(<variable|string> VERSION_EQUAL <variable|string>)
                if(<variable|string> VERSION_GREATER <variable|string>)

              Component-wise      integer      version      number     comparison     (version     format     is
              major[.minor[.patch[.tweak]]]).

                if(DEFINED <variable>)

              True if the given variable is defined. It does not matter if the variable is true or false just if
              it has been set.

                if((expression) AND (expression OR (expression)))

              The  expressions  inside  the parenthesis are evaluated first and then the remaining expression is
              evaluated as in the previous examples. Where  there  are  nested  parenthesis  the  innermost  are
              evaluated as part of evaluating the expression that contains them.

              The  if  command  was written very early in CMake's history, predating the ${} variable evaluation
              syntax, and for convenience evaluates variables named by its  arguments  as  shown  in  the  above
              signatures.   Note  that  normal  variable  evaluation with ${} applies before the if command even
              receives the arguments.  Therefore code like

                set(var1 OFF)
                set(var2 "var1")
                if(${var2})

              appears to the if command as

                if(var1)

              and is evaluated according to the if(<variable>) case documented above.  The result is  OFF  which
              is false.  However, if we remove the ${} from the example then the command sees

                if(var2)

              which is true because var2 is defined to "var1" which is not a false constant.

              Automatic  evaluation  applies  in the other cases whenever the above-documented signature accepts
              <variable|string>:

              1) The left hand argument to MATCHES is first checked to see if it is a defined  variable,  if  so
              the variable's value is used, otherwise the original value is used.

              2) If the left hand argument to MATCHES is missing it returns false without error

              3)  Both  left  and  right hand arguments to LESS GREATER EQUAL are independently tested to see if
              they are defined variables, if so their defined values are used otherwise the  original  value  is
              used.

              4)  Both  left and right hand arguments to STRLESS STREQUAL STRGREATER are independently tested to
              see if they are defined variables, if so their defined values  are  used  otherwise  the  original
              value is used.

              5)  Both  left  and  right  hand  argumemnts  to  VERSION_LESS  VERSION_EQUAL  VERSION_GREATER are
              independently tested to see if they are defined variables, if so their  defined  values  are  used
              otherwise the original value is used.

              6) The right hand argument to NOT is tested to see if it is a boolean constant, if so the value is
              used, otherwise it is assumed to be a variable and it is dereferenced.

              7) The left and right hand arguments to AND OR are independently tested to see if they are boolean
              constants,  if  so  they  are  used  as  such,  otherwise they are assumed to be variables and are
              dereferenced.

       include
              Load and run CMake code from a file or module.

                include(<file|module> [OPTIONAL] [RESULT_VARIABLE <VAR>]
                                      [NO_POLICY_SCOPE])

              Load and run CMake code from the file given.  Variable reads and writes access the  scope  of  the
              caller  (dynamic  scoping).   If OPTIONAL is present, then no error is raised if the file does not
              exist.  If RESULT_VARIABLE is given the variable will be set to the full filename which  has  been
              included or NOTFOUND if it failed.

              If  a  module  is  specified  instead of a file, the file with name <modulename>.cmake is searched
              first in CMAKE_MODULE_PATH, then in the CMake module directory. There is one exception to this: if
              the  file  which  calls  include() is located itself in the CMake module directory, then first the
              CMake module directory is searched and CMAKE_MODULE_PATH afterwards. See also policy CMP0017.

              See the cmake_policy() command documentation for discussion of the NO_POLICY_SCOPE option.

       include_directories
              Add include directories to the build.

                include_directories([AFTER|BEFORE] [SYSTEM] dir1 dir2 ...)

              Add the given directories to those the compiler uses to search for include files.  Relative  paths
              are interpreted as relative to the current source directory.

              The  include  directories  are added to the directory property INCLUDE_DIRECTORIES for the current
              CMakeLists file. They are also added to the target property INCLUDE_DIRECTORIES for each target in
              the current CMakeLists file. The target property values are the ones used by the generators.

              By  default  the  directories  are  appended  onto  the  current list of directories. This default
              behavior can be changed by setting CMAKE_INCLUDE_DIRECTORIES_BEFORE  to  ON.  By  using  AFTER  or
              BEFORE explicitly, you can select between appending and prepending, independent of the default.

              If  the  SYSTEM  option  is  given,  the compiler will be told the directories are meant as system
              include directories on some platforms (signalling this setting might achieve effects such  as  the
              compiler skipping warnings, or these fixed-install system files not being considered in dependency
              calculations - see compiler docs).

       include_external_msproject
              Include an external Microsoft project file in a workspace.

                include_external_msproject(projectname location
                                           [TYPE projectTypeGUID]
                                           [GUID projectGUID]
                                           [PLATFORM platformName]
                                           dep1 dep2 ...)

              Includes an external Microsoft project in the generated workspace file.  Currently does nothing on
              UNIX.  This  will  create  a target named [projectname].  This can be used in the add_dependencies
              command to make things depend on the external project.

              TYPE, GUID and PLATFORM are optional parameters that allow one to specify the type of project,  id
              (GUID)  of the project and the name of the target platform.  This is useful for projects requiring
              values other than the default (e.g. WIX projects). These options are not supported by  the  Visual
              Studio 6 generator.

       include_regular_expression
              Set the regular expression used for dependency checking.

                include_regular_expression(regex_match [regex_complain])

              Set  the regular expressions used in dependency checking.  Only files matching regex_match will be
              traced as dependencies.  Only files matching regex_complain will generate warnings if they  cannot
              be found (standard header paths are not searched).  The defaults are:

                regex_match    = "^.*$" (match everything)
                regex_complain = "^$" (match empty string only)

       install
              Specify rules to run at install time.

              This command generates installation rules for a project.  Rules specified by calls to this command
              within a source directory are executed in order during installation.  The order across directories
              is not defined.

              There  are  multiple signatures for this command.  Some of them define installation properties for
              files and targets.  Properties common to multiple signatures are covered here but they  are  valid
              only for signatures that specify them.

              DESTINATION  arguments specify the directory on disk to which a file will be installed.  If a full
              path (with a leading slash or drive letter) is given it is used directly.  If a relative  path  is
              given it is interpreted relative to the value of CMAKE_INSTALL_PREFIX. The prefix can be relocated
              at  install  time  using  DESTDIR  mechanism  explained  in  the   CMAKE_INSTALL_PREFIX   variable
              documentation.

              PERMISSIONS  arguments specify permissions for installed files.  Valid permissions are OWNER_READ,
              OWNER_WRITE,  OWNER_EXECUTE,  GROUP_READ,  GROUP_WRITE,  GROUP_EXECUTE,  WORLD_READ,  WORLD_WRITE,
              WORLD_EXECUTE,  SETUID,  and  SETGID.  Permissions that do not make sense on certain platforms are
              ignored on those platforms.

              The CONFIGURATIONS argument specifies a list of build configurations for which  the  install  rule
              applies (Debug, Release, etc.).

              The  COMPONENT  argument  specifies  an installation component name with which the install rule is
              associated, such as "runtime"  or  "development".   During  component-specific  installation  only
              install  rules  associated  with  the  given  component  name  will  be  executed.   During a full
              installation all components are installed. If  COMPONENT  is  not  provided  a  default  component
              "Unspecified"   is   created.   The   default   component   name   may   be  controlled  with  the
              CMAKE_INSTALL_DEFAULT_COMPONENT_NAME variable.

              The RENAME argument specifies a name for an installed file that may be different from the original
              file.  Renaming is allowed only when a single file is installed by the command.

              The  OPTIONAL  argument  specifies  that  it  is not an error if the file to be installed does not
              exist.

              The TARGETS signature:

                install(TARGETS targets... [EXPORT <export-name>]
                        [[ARCHIVE|LIBRARY|RUNTIME|FRAMEWORK|BUNDLE|
                          PRIVATE_HEADER|PUBLIC_HEADER|RESOURCE]
                         [DESTINATION <dir>]
                         [INCLUDES DESTINATION [<dir> ...]]
                         [PERMISSIONS permissions...]
                         [CONFIGURATIONS [Debug|Release|...]]
                         [COMPONENT <component>]
                         [OPTIONAL] [NAMELINK_ONLY|NAMELINK_SKIP]
                        ] [...])

              The TARGETS form specifies rules for installing targets from a project.  There are five  kinds  of
              target files that may be installed: ARCHIVE, LIBRARY, RUNTIME, FRAMEWORK, and BUNDLE.  Executables
              are treated as RUNTIME targets, except that those  marked  with  the  MACOSX_BUNDLE  property  are
              treated  as BUNDLE targets on OS X. Static libraries are always treated as ARCHIVE targets. Module
              libraries are always treated as LIBRARY  targets.  For  non-DLL  platforms  shared  libraries  are
              treated  as  LIBRARY  targets, except that those marked with the FRAMEWORK property are treated as
              FRAMEWORK targets on OS X.  For DLL platforms the DLL part of a shared library  is  treated  as  a
              RUNTIME  target  and  the  corresponding  import  library  is  treated  as  an ARCHIVE target. All
              Windows-based systems including Cygwin are DLL  platforms.  The  ARCHIVE,  LIBRARY,  RUNTIME,  and
              FRAMEWORK  arguments  change the type of target to which the subsequent properties apply.  If none
              is given the installation properties apply to all target types.  If only one is  given  then  only
              targets  of that type will be installed (which can be used to install just a DLL or just an import
              library).The INCLUDES DESTINATION specifies a list of directories  which  will  be  added  to  the
              INTERFACE_INCLUDE_DIRECTORIES  of  the  <targets> when exported by install(EXPORT).  If a relative
              path is specified, it is treated as relative to the $<INSTALL_PREFIX>.

              The PRIVATE_HEADER, PUBLIC_HEADER, and  RESOURCE  arguments  cause  subsequent  properties  to  be
              applied to installing a FRAMEWORK shared library target's associated files on non-Apple platforms.
              Rules defined by these arguments are ignored on Apple platforms because the associated  files  are
              installed  into  the  appropriate locations inside the framework folder.  See documentation of the
              PRIVATE_HEADER, PUBLIC_HEADER, and RESOURCE target properties for details.

              Either NAMELINK_ONLY or NAMELINK_SKIP may be specified as a LIBRARY option.  On some  platforms  a
              versioned shared library has a symbolic link such as

                lib<name>.so -> lib<name>.so.1

              where  "lib<name>.so.1"  is  the soname of the library and "lib<name>.so" is a "namelink" allowing
              linkers to find the library when given "-l<name>".  The NAMELINK_ONLY option  causes  installation
              of  only  the  namelink  when  a  library  target  is  installed.  The NAMELINK_SKIP option causes
              installation of library files other than the namelink when a library target  is  installed.   When
              neither  option  is  given  both  portions  are  installed.   On  platforms where versioned shared
              libraries do not have namelinks or when a  library  is  not  versioned  the  NAMELINK_SKIP  option
              installs the library and the NAMELINK_ONLY option installs nothing.  See the VERSION and SOVERSION
              target properties for details on creating versioned shared libraries.

              One or more groups of properties may be specified in a single call to the  TARGETS  form  of  this
              command.   A target may be installed more than once to different locations.  Consider hypothetical
              targets "myExe", "mySharedLib", and "myStaticLib".  The code

                  install(TARGETS myExe mySharedLib myStaticLib
                          RUNTIME DESTINATION bin
                          LIBRARY DESTINATION lib
                          ARCHIVE DESTINATION lib/static)
                  install(TARGETS mySharedLib DESTINATION /some/full/path)

              will install myExe to <prefix>/bin and myStaticLib to <prefix>/lib/static.  On  non-DLL  platforms
              mySharedLib  will  be  installed  to  <prefix>/lib  and  /some/full/path.   On  DLL  platforms the
              mySharedLib DLL will be installed to <prefix>/bin and /some/full/path and its import library  will
              be installed to <prefix>/lib/static and /some/full/path.

              The  EXPORT  option associates the installed target files with an export called <export-name>.  It
              must appear before any RUNTIME, LIBRARY, or ARCHIVE options.  To actually install the export  file
              itself,  call  install(EXPORT).   See documentation of the install(EXPORT ...) signature below for
              details.

              Installing a target with EXCLUDE_FROM_ALL set to true has undefined behavior.

              The FILES signature:

                install(FILES files... DESTINATION <dir>
                        [PERMISSIONS permissions...]
                        [CONFIGURATIONS [Debug|Release|...]]
                        [COMPONENT <component>]
                        [RENAME <name>] [OPTIONAL])

              The FILES form specifies rules for installing files for a project.  File names given  as  relative
              paths  are interpreted with respect to the current source directory.  Files installed by this form
              are by default given  permissions  OWNER_WRITE,  OWNER_READ,  GROUP_READ,  and  WORLD_READ  if  no
              PERMISSIONS argument is given.

              The PROGRAMS signature:

                install(PROGRAMS files... DESTINATION <dir>
                        [PERMISSIONS permissions...]
                        [CONFIGURATIONS [Debug|Release|...]]
                        [COMPONENT <component>]
                        [RENAME <name>] [OPTIONAL])

              The  PROGRAMS  form  is  identical  to  the FILES form except that the default permissions for the
              installed file also  include  OWNER_EXECUTE,  GROUP_EXECUTE,  and  WORLD_EXECUTE.   This  form  is
              intended to install programs that are not targets, such as shell scripts.  Use the TARGETS form to
              install targets built within the project.

              The DIRECTORY signature:

                install(DIRECTORY dirs... DESTINATION <dir>
                        [FILE_PERMISSIONS permissions...]
                        [DIRECTORY_PERMISSIONS permissions...]
                        [USE_SOURCE_PERMISSIONS] [OPTIONAL]
                        [CONFIGURATIONS [Debug|Release|...]]
                        [COMPONENT <component>] [FILES_MATCHING]
                        [[PATTERN <pattern> | REGEX <regex>]
                         [EXCLUDE] [PERMISSIONS permissions...]] [...])

              The DIRECTORY form installs contents of one or more  directories  to  a  given  destination.   The
              directory  structure  is copied verbatim to the destination.  The last component of each directory
              name is appended to the destination directory but a trailing slash  may  be  used  to  avoid  this
              because  it  leaves  the  last  component  empty.   Directory  names  given  as relative paths are
              interpreted with respect to the current source directory.  If no input directory names  are  given
              the  destination  directory  will  be  created  but  nothing  will  be  installed  into  it.   The
              FILE_PERMISSIONS  and  DIRECTORY_PERMISSIONS  options  specify  permissions  given  to  files  and
              directories  in  the  destination.  If USE_SOURCE_PERMISSIONS is specified and FILE_PERMISSIONS is
              not, file permissions will be copied from the source directory structure.  If no  permissions  are
              specified  files will be given the default permissions specified in the FILES form of the command,
              and the directories will be given the default permissions specified in the PROGRAMS  form  of  the
              command.

              Installation  of  directories  may  be controlled with fine granularity using the PATTERN or REGEX
              options.  These "match" options  specify  a  globbing  pattern  or  regular  expression  to  match
              directories  or  files  encountered  within  input directories.  They may be used to apply certain
              options (see below) to a subset of the files and directories encountered.  The full path  to  each
              input  file or directory (with forward slashes) is matched against the expression.  A PATTERN will
              match only complete file names: the portion of the full path matching the pattern  must  occur  at
              the  end  of the file name and be preceded by a slash.  A REGEX will match any portion of the full
              path but it may use '/' and '$' to simulate the  PATTERN  behavior.   By  default  all  files  and
              directories are installed whether or not they are matched.  The FILES_MATCHING option may be given
              before the first match option to disable installation of files (but not directories)  not  matched
              by any expression.  For example, the code

                install(DIRECTORY src/ DESTINATION include/myproj
                        FILES_MATCHING PATTERN "*.h")

              will extract and install header files from a source tree.

              Some options may follow a PATTERN or REGEX expression and are applied only to files or directories
              matching them.  The EXCLUDE option will skip the  matched  file  or  directory.   The  PERMISSIONS
              option overrides the permissions setting for the matched file or directory.  For example the code

                install(DIRECTORY icons scripts/ DESTINATION share/myproj
                        PATTERN "CVS" EXCLUDE
                        PATTERN "scripts/*"
                        PERMISSIONS OWNER_EXECUTE OWNER_WRITE OWNER_READ
                                    GROUP_EXECUTE GROUP_READ)

              will  install the icons directory to share/myproj/icons and the scripts directory to share/myproj.
              The icons will get default file permissions, the scripts will be given specific  permissions,  and
              any CVS directories will be excluded.

              The SCRIPT and CODE signature:

                install([[SCRIPT <file>] [CODE <code>]] [...])

              The  SCRIPT form will invoke the given CMake script files during installation.  If the script file
              name is a relative path it will be interpreted with respect to the current source directory.   The
              CODE  form  will  invoke  the given CMake code during installation.  Code is specified as a single
              argument inside a double-quoted string. For example, the code

                install(CODE "MESSAGE(\"Sample install message.\")")

              will print a message during installation.

              The EXPORT signature:

                install(EXPORT <export-name> DESTINATION <dir>
                        [NAMESPACE <namespace>] [FILE <name>.cmake]
                        [PERMISSIONS permissions...]
                        [CONFIGURATIONS [Debug|Release|...]]
                        [EXPORT_LINK_INTERFACE_LIBRARIES]
                        [COMPONENT <component>])

              The EXPORT form generates and installs a CMake file containing code to  import  targets  from  the
              installation  tree  into  another  project.   Target  installations are associated with the export
              <export-name> using the EXPORT option of the install(TARGETS ...) signature documented above.  The
              NAMESPACE  option  will  prepend <namespace> to the target names as they are written to the import
              file.  By default the generated file will be called <export-name>.cmake but the FILE option may be
              used to specify a different name.  The value given to the FILE option must be a file name with the
              ".cmake" extension.  If a CONFIGURATIONS option is given then the file will only be installed when
              one  of  the  named  configurations  is  installed.   Additionally, the generated import file will
              reference only the matching target configurations.  The  EXPORT_LINK_INTERFACE_LIBRARIES  keyword,
              if      present,      causes      the      contents      of      the      properties      matching
              (IMPORTED_)?LINK_INTERFACE_LIBRARIES(_<CONFIG>)? to be exported, when policy CMP0022 is NEW.  If a
              COMPONENT  option  is  specified  that  does  not  match that given to the targets associated with
              <export-name> the behavior is undefined.  If a library target is included  in  the  export  but  a
              target to which it links is not included the behavior is unspecified.

              The  EXPORT form is useful to help outside projects use targets built and installed by the current
              project.  For example, the code

                install(TARGETS myexe EXPORT myproj DESTINATION bin)
                install(EXPORT myproj NAMESPACE mp_ DESTINATION lib/myproj)

              will  install  the  executable  myexe  to  <prefix>/bin  and  code  to  import  it  in  the   file
              "<prefix>/lib/myproj/myproj.cmake".   An  outside  project  may  load  this  file with the include
              command and reference the myexe executable from the installation tree using  the  imported  target
              name mp_myexe as if the target were built in its own tree.

              NOTE:   This   command   supercedes   the   INSTALL_TARGETS  command  and  the  target  properties
              PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT.  It also replaces the FILES forms of the INSTALL_FILES
              and  INSTALL_PROGRAMS  commands.   The  processing  order of these install rules relative to those
              generated by INSTALL_TARGETS, INSTALL_FILES, and INSTALL_PROGRAMS commands is not defined.

       link_directories
              Specify directories in which the linker will look for libraries.

                link_directories(directory1 directory2 ...)

              Specify the paths in which the linker should search for libraries. The command will apply only  to
              targets  created  after  it  is  called.  Relative  paths given to this command are interpreted as
              relative to the current source directory, see CMP0015.

              Note that this command is rarely necessary.  Library  locations  returned  by  find_package()  and
              find_library()  are  absolute  paths.   Pass  these  absolute  library  file paths directly to the
              target_link_libraries() command.  CMake will ensure the linker finds them.

       list   List operations.

                list(LENGTH <list> <output variable>)
                list(GET <list> <element index> [<element index> ...]
                     <output variable>)
                list(APPEND <list> <element> [<element> ...])
                list(FIND <list> <value> <output variable>)
                list(INSERT <list> <element_index> <element> [<element> ...])
                list(REMOVE_ITEM <list> <value> [<value> ...])
                list(REMOVE_AT <list> <index> [<index> ...])
                list(REMOVE_DUPLICATES <list>)
                list(REVERSE <list>)
                list(SORT <list>)

              LENGTH will return a given list's length.

              GET will return list of elements specified by indices from the list.

              APPEND will append elements to the list.

              FIND will return the index of the element specified in the list or -1 if it wasn't found.

              INSERT will insert elements to the list to the specified location.

              REMOVE_AT and REMOVE_ITEM will remove items from the list. The difference is that REMOVE_ITEM will
              remove the given items, while REMOVE_AT will remove the items at the given indices.

              REMOVE_DUPLICATES will remove duplicated items in the list.

              REVERSE reverses the contents of the list in-place.

              SORT sorts the list in-place alphabetically.

              The  list  subcommands APPEND, INSERT, REMOVE_AT, REMOVE_ITEM, REMOVE_DUPLICATES, REVERSE and SORT
              may create new values for the list within the current CMake variable scope.  Similar  to  the  SET
              command,  the  LIST  command  creates  new  variable values in the current scope, even if the list
              itself is actually defined in a parent  scope.  To  propagate  the  results  of  these  operations
              upwards,  use  SET  with  PARENT_SCOPE,  SET  with  CACHE  INTERNAL,  or some other means of value
              propagation.

              NOTES: A list in cmake is a ; separated group of strings. To create a list the set command can  be
              used.  For  example,  set(var  a b c d e)  creates a list with a;b;c;d;e, and set(var "a b c d e")
              creates a string or a list with one item in it.

              When specifying index values, if <element index> is 0 or greater, it is indexed from the beginning
              of the list, with 0 representing the first list element. If <element index> is -1 or lesser, it is
              indexed from the end of the list, with -1 representing the last  list  element.  Be  careful  when
              counting  with  negative  indices: they do not start from 0. -0 is equivalent to 0, the first list
              element.

       load_cache
              Load in the values from another project's CMake cache.

                load_cache(pathToCacheFile READ_WITH_PREFIX
                           prefix entry1...)

              Read the cache and store the requested entries in variables with  their  name  prefixed  with  the
              given  prefix.   This  only  reads  the values, and does not create entries in the local project's
              cache.

                load_cache(pathToCacheFile [EXCLUDE entry1...]
                           [INCLUDE_INTERNALS entry1...])

              Load in the values from another cache and store them in the  local  project's  cache  as  internal
              entries.   This is useful for a project that depends on another project built in a different tree.
              EXCLUDE option can be used to provide a list of entries to be excluded.  INCLUDE_INTERNALS can  be
              used  to  provide  a  list  of internal entries to be included.  Normally, no internal entries are
              brought in.  Use of this form of the command is strongly  discouraged,  but  it  is  provided  for
              backward compatibility.

       load_command
              Load a command into a running CMake.

                load_command(COMMAND_NAME <loc1> [loc2 ...])

              The  given  locations  are  searched  for a library whose name is cmCOMMAND_NAME.  If found, it is
              loaded as a module and the command is added to the set  of  available  CMake  commands.   Usually,
              TRY_COMPILE  is  used  before  this  command to compile the module. If the command is successfully
              loaded a variable named

                CMAKE_LOADED_COMMAND_<COMMAND_NAME>

              will be set to the full path of the module that was loaded.  Otherwise the variable  will  not  be
              set.

       macro  Start recording a macro for later invocation as a command.

                macro(<name> [arg1 [arg2 [arg3 ...]]])
                  COMMAND1(ARGS ...)
                  COMMAND2(ARGS ...)
                  ...
                endmacro(<name>)

              Define  a  macro  named  <name>  that takes arguments named arg1 arg2 arg3 (...).  Commands listed
              after macro, but before the matching endmacro, are not invoked until the macro is  invoked.   When
              it  is  invoked,  the  commands  recorded  in  the  macro  are  first modified by replacing formal
              parameters (${arg1}) with the arguments passed, and then invoked as normal commands.  In  addition
              to referencing the formal parameters you can reference the values ${ARGC} which will be set to the
              number of arguments passed into the function as well as ${ARGV0} ${ARGV1} ${ARGV2} ... which  will
              have  the actual values of the arguments passed in. This facilitates creating macros with optional
              arguments. Additionally ${ARGV} holds the list of all arguments given to  the  macro  and  ${ARGN}
              holds  the  list of arguments past the last expected argument. Note that the parameters to a macro
              and values such as ARGN are not variables in the usual CMake sense. They are  string  replacements
              much like the C preprocessor would do with a macro. If you want true CMake variables and/or better
              CMake scope control you should look at the function command.

              See the cmake_policy() command documentation for the behavior of policies inside macros.

       mark_as_advanced
              Mark cmake cached variables as advanced.

                mark_as_advanced([CLEAR|FORCE] VAR VAR2 VAR...)

              Mark the named cached variables as advanced.  An advanced variable will not be displayed in any of
              the  cmake  GUIs  unless  the show advanced option is on.  If CLEAR is the first argument advanced
              variables are changed back to unadvanced.  If FORCE is the first argument, then  the  variable  is
              made  advanced.   If  neither FORCE nor CLEAR is specified, new values will be marked as advanced,
              but if the variable already has an advanced/non-advanced state, it will not be changed.

              It does nothing in script mode.

       math   Mathematical expressions.

                math(EXPR <output variable> <math expression>)

              EXPR evaluates mathematical  expression  and  returns  result  in  the  output  variable.  Example
              mathematical expression is '5 * ( 10 + 13 )'.  Supported operators are + - * / % | & ^ ~ << >> * /
              %.  They have the same meaning  as they do in C code.

       message
              Display a message to the user.

                message([STATUS|WARNING|AUTHOR_WARNING|FATAL_ERROR|SEND_ERROR]
                        "message to display" ...)

              The optional keyword determines the type of message:

                (none)         = Important information
                STATUS         = Incidental information
                WARNING        = CMake Warning, continue processing
                AUTHOR_WARNING = CMake Warning (dev), continue processing
                SEND_ERROR     = CMake Error, continue processing,
                                              but skip generation
                FATAL_ERROR    = CMake Error, stop processing and generation

              The CMake command-line tool displays STATUS messages on stdout and  all  other  message  types  on
              stderr.  The CMake GUI displays all messages in its log area.  The interactive dialogs (ccmake and
              CMakeSetup) show STATUS messages one at a time on a status line and other messages in  interactive
              pop-up boxes.

              CMake  Warning  and Error message text displays using a simple markup language.  Non-indented text
              is formatted in line-wrapped paragraphs  delimited  by  newlines.   Indented  text  is  considered
              pre-formatted.

       option Provides an option that the user can optionally select.

                option(<option_variable> "help string describing option"
                       [initial value])

              Provide  an  option  for the user to select as ON or OFF.  If no initial value is provided, OFF is
              used.

              If you have options that depend  on  the  values  of  other  options,  see  the  module  help  for
              CMakeDependentOption.

       project
              Set a name for the entire project.

                project(<projectname> [languageName1 languageName2 ... ] )

              Sets  the  name of the project.  Additionally this sets the variables <projectName>_BINARY_DIR and
              <projectName>_SOURCE_DIR to the respective values.

              Optionally you can specify which languages your project supports.  Example languages are CXX (i.e.
              C++),  C, Fortran, etc. By default C and CXX are enabled.  E.g. if you do not have a C++ compiler,
              you can disable the check for it by explicitly listing the languages you want to support, e.g.  C.
              By  using  the  special language "NONE" all checks for any language can be disabled. If a variable
              exists called CMAKE_PROJECT_<projectName>_INCLUDE, the file pointed to by that  variable  will  be
              included as the last step of the project command.

              The  top-level  CMakeLists.txt  file  for  a  project  must  contain a literal, direct call to the
              project() command; loading one through the include() command is not sufficient.  If no  such  call
              exists CMake will implicitly add one to the top that enables the default languages (C and CXX).

       qt_wrap_cpp
              Create Qt Wrappers.

                qt_wrap_cpp(resultingLibraryName DestName
                            SourceLists ...)

              Produce  moc files for all the .h files listed in the SourceLists.  The moc files will be added to
              the library using the DestName source list.

       qt_wrap_ui
              Create Qt user interfaces Wrappers.

                qt_wrap_ui(resultingLibraryName HeadersDestName
                           SourcesDestName SourceLists ...)

              Produce .h and .cxx files for all the .ui files listed in the SourceLists.  The .h files  will  be
              added  to  the  library using the HeadersDestNamesource list.  The .cxx files will be added to the
              library using the SourcesDestNamesource list.

       remove_definitions
              Removes -D define flags added by add_definitions.

                remove_definitions(-DFOO -DBAR ...)

              Removes flags (added by add_definitions) from the compiler command line for sources in the current
              directory and below.

       return Return from a file, directory or function.

                return()

              Returns  from  a file, directory or function. When this command is encountered in an included file
              (via include() or find_package()), it causes processing of the current file to stop and control is
              returned  to  the  including file. If it is encountered in a file which is not included by another
              file, e.g. a CMakeLists.txt, control is returned to the parent  directory  if  there  is  one.  If
              return  is  called  in  a function, control is returned to the caller of the function. Note that a
              macro is not a function and does not handle return like a function does.

       separate_arguments
              Parse space-separated arguments into a semicolon-separated list.

                separate_arguments(<var> <UNIX|WINDOWS>_COMMAND "<args>")

              Parses a unix- or windows-style command-line string "<args>" and stores a semicolon-separated list
              of the arguments in <var>.  The entire command line must be given in one "<args>" argument.

              The UNIX_COMMAND mode separates arguments by unquoted whitespace.  It recognizes both single-quote
              and double-quote pairs.  A backslash escapes the next literal character (\" is ");  there  are  no
              special escapes (\n is just n).

              The  WINDOWS_COMMAND  mode parses a windows command-line using the same syntax the runtime library
              uses  to  construct  argv  at  startup.   It  separates  arguments  by  whitespace  that  is   not
              double-quoted.   Backslashes  are literal unless they precede double-quotes.  See the MSDN article
              "Parsing C Command-Line Arguments" for details.

                separate_arguments(VARIABLE)

              Convert the value of VARIABLE to a semi-colon separated list.  All spaces are replaced  with  ';'.
              This helps with generating command lines.

       set    Set a CMake, cache or environment variable to a given value.

                set(<variable> <value>
                    [[CACHE <type> <docstring> [FORCE]] | PARENT_SCOPE])

              Within  CMake  sets <variable> to the value <value>.  <value> is expanded before <variable> is set
              to it.  Normally, set will set a regular CMake variable. If CACHE is present, then the  <variable>
              is  put  in  the  cache instead, unless it is already in the cache. See section 'Variable types in
              CMake' below for details of regular and cache variables and their interactions. If CACHE is  used,
              <type> and <docstring> are required. <type> is used by the CMake GUI to choose a widget with which
              the user sets a value. The value for <type> may be one of

                FILEPATH = File chooser dialog.
                PATH     = Directory chooser dialog.
                STRING   = Arbitrary string.
                BOOL     = Boolean ON/OFF checkbox.
                INTERNAL = No GUI entry (used for persistent variables).

              If <type> is INTERNAL, the cache variable is marked as internal, and will not be shown to the user
              in  tools  like  cmake-gui. This is intended for values that should be persisted in the cache, but
              which users should not normally change. INTERNAL implies FORCE.

              Normally, set(...CACHE...) creates cache  variables,  but  does  not  modify  them.  If  FORCE  is
              specified,  the  value of the cache variable is set, even if the variable is already in the cache.
              This should normally be avoided, as it will remove any changes to the cache  variable's  value  by
              the user.

              If  PARENT_SCOPE  is  present, the variable will be set in the scope above the current scope. Each
              new directory or function creates a new scope. This command will set the value of a variable  into
              the  parent  directory  or  calling  function  (whichever  is  applicable  to  the  case at hand).
              PARENT_SCOPE cannot be combined with CACHE.

              If <value> is not specified then the variable is removed instead of set.  See  also:  the  unset()
              command.

                set(<variable> <value1> ... <valueN>)

              In this case <variable> is set to a semicolon separated list of values.

              <variable> can be an environment variable such as:

                set( ENV{PATH} /home/martink )

              in which case the environment variable will be set.

              *** Variable types in CMake ***

              In  CMake there are two types of variables: normal variables and cache variables. Normal variables
              are meant for the internal use of the script (just like variables in most programming  languages);
              they  are  not  persisted across CMake runs. Cache variables (unless set with INTERNAL) are mostly
              intended for configuration settings where the first CMake run determines a suitable default value,
              which  the  user  can  then override, by editing the cache with tools such as ccmake or cmake-gui.
              Cache variables are stored in the CMake cache file, and are persisted across CMake runs.

              Both types can exist at the same time with the same name but  different  values.  When  ${FOO}  is
              evaluated,  CMake first looks for a normal variable 'FOO' in scope and uses it if set. If and only
              if no normal variable exists then it falls back to the cache variable 'FOO'.

              Some examples:

              The code 'set(FOO "x")' sets the normal variable 'FOO'. It does not touch the cache, but  it  will
              hide any existing cache value 'FOO'.

              The  code  'set(FOO "x" CACHE ...)' checks for 'FOO' in the cache, ignoring any normal variable of
              the same name. If 'FOO' is in the cache then nothing happens to either the normal variable or  the
              cache variable. If 'FOO' is not in the cache, then it is added to the cache.

              Finally,  whenever  a  cache  variable is added or modified by a command, CMake also *removes* the
              normal variable of the same  name  from  the  current  scope  so  that  an  immediately  following
              evaluation of it will expose the newly cached value.

              Normally  projects  should  avoid  using  normal  and  cache  variables  of the same name, as this
              interaction can be hard to follow. However, in some situations it can be useful. One example (used
              by some projects):

              A project has a subproject in its source tree. The child project has its own CMakeLists.txt, which
              is included from the parent CMakeLists.txt using add_subdirectory(). Now, if the  parent  and  the
              child  project  provide the same option (for example a compiler option), the parent gets the first
              chance to add a user-editable option to the cache. Normally, the child would  then  use  the  same
              value  that  the  parent  uses.  However, it may be necessary to hard-code the value for the child
              project's option while still allowing the user to edit the value used by the parent  project.  The
              parent  project  can  achieve  this  simply by setting a normal variable with the same name as the
              option in a scope sufficient to hide the option's cache variable from the  child  completely.  The
              parent  has  already set the cache variable,  so the child's set(...CACHE...) will do nothing, and
              evaluating the option variable will use the value from the normal variable, which hides the  cache
              variable.

       set_directory_properties
              Set a property of the directory.

                set_directory_properties(PROPERTIES prop1 value1 prop2 value2)

              Set  a  property for the current directory and subdirectories. If the property is not found, CMake
              will  report  an   error.   The   properties   include:   INCLUDE_DIRECTORIES,   LINK_DIRECTORIES,
              INCLUDE_REGULAR_EXPRESSION, and ADDITIONAL_MAKE_CLEAN_FILES. ADDITIONAL_MAKE_CLEAN_FILES is a list
              of files that will be cleaned as a part of "make clean" stage.

       set_property
              Set a named property in a given scope.

                set_property(<GLOBAL                            |
                              DIRECTORY [dir]                   |
                              TARGET    [target1 [target2 ...]] |
                              SOURCE    [src1 [src2 ...]]       |
                              TEST      [test1 [test2 ...]]     |
                              CACHE     [entry1 [entry2 ...]]>
                             [APPEND] [APPEND_STRING]
                             PROPERTY <name> [value1 [value2 ...]])

              Set one property on zero or more objects of a scope.  The first argument determines the  scope  in
              which the property is set.  It must be one of the following:

              GLOBAL scope is unique and does not accept a name.

              DIRECTORY  scope  defaults  to  the  current directory but another directory (already processed by
              CMake) may be named by full or relative path.

              TARGET scope may name zero or more existing targets.

              SOURCE scope may name zero or more source files.  Note that source  file  properties  are  visible
              only to targets added in the same directory (CMakeLists.txt).

              TEST scope may name zero or more existing tests.

              CACHE scope must name zero or more cache existing entries.

              The  required  PROPERTY  option  is  immediately  followed  by  the  name  of the property to set.
              Remaining arguments are used to compose the property value in the form  of  a  semicolon-separated
              list.   If  the  APPEND option is given the list is appended to any existing property value.If the
              APPEND_STRING option is given the string is append to any existing property value as string,  i.e.
              it results in a longer string and not a list of strings.

       set_source_files_properties
              Source files can have properties that affect how they are built.

                set_source_files_properties([file1 [file2 [...]]]
                                            PROPERTIES prop1 value1
                                            [prop2 value2 [...]])

              Set  properties  associated  with  source  files  using  a  key/value paired list.  See properties
              documentation for those known  to  CMake.   Unrecognized  properties  are  ignored.   Source  file
              properties are visible only to targets added in the same directory (CMakeLists.txt).

       set_target_properties
              Targets can have properties that affect how they are built.

                set_target_properties(target1 target2 ...
                                      PROPERTIES prop1 value1
                                      prop2 value2 ...)

              Set  properties  on  a  target.  The  syntax  for the command is to list all the files you want to
              change, and then provide the values you want to set next.  You can use any  prop  value  pair  you
              want and extract it later with the GET_TARGET_PROPERTY command.

              Properties  that  affect the name of a target's output file are as follows.  The PREFIX and SUFFIX
              properties override the default target name prefix (such as "lib") and  suffix  (such  as  ".so").
              IMPORT_PREFIX and IMPORT_SUFFIX are the equivalent properties for the import library corresponding
              to a DLL (for SHARED library targets).  OUTPUT_NAME sets the real name of  a  target  when  it  is
              built  and  can  be  used  to  help create two targets of the same name even though CMake requires
              unique logical target names.  There is also a <CONFIG>_OUTPUT_NAME that can set the output name on
              a  per-configuration  basis.  <CONFIG>_POSTFIX sets a postfix for the real name of the target when
              it is built under the configuration named by <CONFIG> (in upper-case,  such  as  "DEBUG_POSTFIX").
              The  value of this property is initialized when the target is created to the value of the variable
              CMAKE_<CONFIG>_POSTFIX (except for executable targets because earlier CMake versions which did not
              use this variable for executables).

              The  LINK_FLAGS  property  can  be  used  to  add  extra  flags  to  the  link  step  of a target.
              LINK_FLAGS_<CONFIG>  will  add  to  the  configuration  <CONFIG>,  for  example,  DEBUG,  RELEASE,
              MINSIZEREL,  RELWITHDEBINFO.  DEFINE_SYMBOL  sets the name of the preprocessor symbol defined when
              compiling sources in a shared library. If not set here then it is set to target_EXPORTS by default
              (with some substitutions if the target is not a valid C identifier). This is useful for headers to
              know whether they are being included from inside  their  library  or  outside  to  properly  setup
              dllexport/dllimport decorations. The COMPILE_FLAGS property sets additional compiler flags used to
              build sources within the target.  It may also be used to pass additional preprocessor definitions.

              The LINKER_LANGUAGE property is used to change the tool used  to  link  an  executable  or  shared
              library.  The  default is set the language to match the files in the library. CXX and C are common
              values for this property.

              For shared libraries VERSION and SOVERSION can be used  to  specify  the  build  version  and  API
              version respectively. When building or installing appropriate symlinks are created if the platform
              supports symlinks and the linker supports so-names. If only one of both is specified  the  missing
              is  assumed  to  have  the same version number. For executables VERSION can be used to specify the
              build version. When building or installing  appropriate  symlinks  are  created  if  the  platform
              supports symlinks. For shared libraries and executables on Windows the VERSION attribute is parsed
              to extract a "major.minor" version number. These numbers are used as  the  image  version  of  the
              binary.

              There  are  a  few  properties used to specify RPATH rules. INSTALL_RPATH is a semicolon-separated
              list specifying  the  rpath  to  use  in  installed  targets  (for  platforms  that  support  it).
              INSTALL_RPATH_USE_LINK_PATH is a boolean that if set to true will append directories in the linker
              search path and outside the project to the INSTALL_RPATH. SKIP_BUILD_RPATH is a boolean specifying
              whether  to  skip automatic generation of an rpath allowing the target to run from the build tree.
              BUILD_WITH_INSTALL_RPATH is a boolean specifying whether to link the target in the build tree with
              the  INSTALL_RPATH.  This takes precedence over SKIP_BUILD_RPATH and avoids the need for relinking
              before installation.  INSTALL_NAME_DIR is  a  string  specifying  the  directory  portion  of  the
              "install_name"  field  of  shared  libraries  on Mac OSX to use in the installed targets. When the
              target     is     created     the     values     of     the     variables     CMAKE_INSTALL_RPATH,
              CMAKE_INSTALL_RPATH_USE_LINK_PATH,   CMAKE_SKIP_BUILD_RPATH,  CMAKE_BUILD_WITH_INSTALL_RPATH,  and
              CMAKE_INSTALL_NAME_DIR are used to initialize these properties.

              PROJECT_LABEL can be used to change the  name  of  the  target  in  an  IDE  like  visual  studio.
              VS_KEYWORD can be set to change the visual studio keyword, for example Qt integration works better
              if this is set to Qt4VSv1.0.

              VS_SCC_PROJECTNAME, VS_SCC_LOCALPATH, VS_SCC_PROVIDER and VS_SCC_AUXPATH can be set to add support
              for source control bindings in a  Visual Studio project file.

              VS_GLOBAL_<variable>  can  be  set  to  add  a  Visual Studio project-specific global variable. Qt
              integration works better if VS_GLOBAL_QtVersion is set to the Qt version FindQt4.cmake found.  For
              example, "4.7.3"

              The PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT properties are the old way to specify CMake scripts
              to run before and after installing a target.  They are used  only  when  the  old  INSTALL_TARGETS
              command is used to install the target.  Use the INSTALL command instead.

              The  EXCLUDE_FROM_DEFAULT_BUILD property is used by the visual studio generators.  If it is set to
              1 the target will not be part of the default build when you select "Build Solution". This can also
              be set on a per-configuration basis using EXCLUDE_FROM_DEFAULT_BUILD_<CONFIG>.

       set_tests_properties
              Set a property of the tests.

                set_tests_properties(test1 [test2...] PROPERTIES prop1 value1 prop2 value2)

              Set  a  property  for  the  tests.  If  the property is not found, CMake will report an error. The
              properties include:

              WILL_FAIL: If set to true, this will invert the pass/fail flag of the test.

              PASS_REGULAR_EXPRESSION: If set, the test output will be checked  against  the  specified  regular
              expressions  and  at  least  one  of the regular expressions has to match, otherwise the test will
              fail.

                Example: PASS_REGULAR_EXPRESSION "TestPassed;All ok"

              FAIL_REGULAR_EXPRESSION: If set, if the output will match to one of specified regular expressions,
              the test will fail.

                Example: PASS_REGULAR_EXPRESSION "[^a-z]Error;ERROR;Failed"

              Both PASS_REGULAR_EXPRESSION and FAIL_REGULAR_EXPRESSION expect a list of regular expressions.

              TIMEOUT: Setting this will limit the test runtime to the number of seconds specified.

       site_name
              Set the given variable to the name of the computer.

                site_name(variable)

       source_group
              Define a grouping for sources in the makefile.

                source_group(name [REGULAR_EXPRESSION regex] [FILES src1 src2 ...])

              Defines  a group into which sources will be placed in project files.  This is mainly used to setup
              file tabs in Visual Studio.  Any file whose name is listed or matches the regular expression  will
              be  placed in this group.  If a file matches multiple groups, the LAST group that explicitly lists
              the file will be favored, if any.  If no group explicitly lists the file,  the  LAST  group  whose
              regular expression matches the file will be favored.

              The name of the group may contain backslashes to specify subgroups:

                source_group(outer\\inner ...)

              For backwards compatibility, this command also supports the format:

                source_group(name regex)

       string String operations.

                string(REGEX MATCH <regular_expression>
                       <output variable> <input> [<input>...])
                string(REGEX MATCHALL <regular_expression>
                       <output variable> <input> [<input>...])
                string(REGEX REPLACE <regular_expression>
                       <replace_expression> <output variable>
                       <input> [<input>...])
                string(REPLACE <match_string>
                       <replace_string> <output variable>
                       <input> [<input>...])
                string(<MD5|SHA1|SHA224|SHA256|SHA384|SHA512>
                       <output variable> <input>)
                string(COMPARE EQUAL <string1> <string2> <output variable>)
                string(COMPARE NOTEQUAL <string1> <string2> <output variable>)
                string(COMPARE LESS <string1> <string2> <output variable>)
                string(COMPARE GREATER <string1> <string2> <output variable>)
                string(ASCII <number> [<number> ...] <output variable>)
                string(CONFIGURE <string1> <output variable>
                       [@ONLY] [ESCAPE_QUOTES])
                string(TOUPPER <string1> <output variable>)
                string(TOLOWER <string1> <output variable>)
                string(LENGTH <string> <output variable>)
                string(SUBSTRING <string> <begin> <length> <output variable>)
                string(STRIP <string> <output variable>)
                string(RANDOM [LENGTH <length>] [ALPHABET <alphabet>]
                       [RANDOM_SEED <seed>] <output variable>)
                string(FIND <string> <substring> <output variable> [REVERSE])
                string(TIMESTAMP <output variable> [<format string>] [UTC])
                string(MAKE_C_IDENTIFIER <input string> <output variable>)

              REGEX MATCH will match the regular expression once and store the match in the output variable.

              REGEX  MATCHALL  will match the regular expression as many times as possible and store the matches
              in the output variable as a list.

              REGEX REPLACE will match the regular expression as many  times  as  possible  and  substitute  the
              replacement  expression  for  the  match  in  the  output.   The  replace  expression may refer to
              paren-delimited subexpressions of the match using \1, \2, ...,  \9.   Note  that  two  backslashes
              (\\1) are required in CMake code to get a backslash through argument parsing.

              REPLACE  will  replace  all occurrences of match_string in the input with replace_string and store
              the result in the output.

              MD5, SHA1, SHA224, SHA256, SHA384, and SHA512 will compute  a  cryptographic  hash  of  the  input
              string.

              COMPARE EQUAL/NOTEQUAL/LESS/GREATER will compare the strings and store true or false in the output
              variable.

              ASCII will convert all numbers into corresponding ASCII characters.

              CONFIGURE will transform a string like CONFIGURE_FILE transforms a file.

              TOUPPER/TOLOWER will convert string to upper/lower characters.

              LENGTH will return a given string's length.

              SUBSTRING will return a substring of a given string. If length is -1 the remainder of  the  string
              starting at begin will be returned.

              STRIP will return a substring of a given string with leading and trailing spaces removed.

              RANDOM  will  return  a  random  string  of  given  length consisting of characters from the given
              alphabet. Default length is 5 characters and default alphabet is all numbers and upper  and  lower
              case  letters.   If  an  integer  RANDOM_SEED  is given, its value will be used to seed the random
              number generator.

              FIND will return the position where the given substring was found in the supplied string.  If  the
              REVERSE  flag  was  used,  the  command will search for the position of the last occurrence of the
              specified substring.

              The following characters have special meaning in regular expressions:

                 ^         Matches at beginning of input
                 $         Matches at end of input
                 .         Matches any single character
                 [ ]       Matches any character(s) inside the brackets
                 [^ ]      Matches any character(s) not inside the brackets
                  -        Inside brackets, specifies an inclusive range between
                           characters on either side e.g. [a-f] is [abcdef]
                           To match a literal - using brackets, make it the first
                           or the last character e.g. [+*/-] matches basic
                           mathematical operators.
                 *         Matches preceding pattern zero or more times
                 +         Matches preceding pattern one or more times
                 ?         Matches preceding pattern zero or once only
                 |         Matches a pattern on either side of the |
                 ()        Saves a matched subexpression, which can be referenced
                           in the REGEX REPLACE operation. Additionally it is saved
                           by all regular expression-related commands, including
                           e.g. if( MATCHES ), in the variables CMAKE_MATCH_(0..9).

              *, + and ? have higher precedence than concatenation. | has lower precedence  than  concatenation.
              This  means  that  the regular expression "^ab+d$" matches "abbd" but not "ababd", and the regular
              expression "^(ab|cd)$" matches "ab" but not "abd".

              TIMESTAMP will write a string representation of  the  current  date  and/or  time  to  the  output
              variable.

              Should  the  command  be unable to obtain a timestamp the output variable will be set to the empty
              string "".

              The optional UTC flag requests the current date/time representation to be in Coordinated Universal
              Time (UTC) rather than local time.

              The optional <format string> may contain the following format specifiers:

                 %d        The day of the current month (01-31).
                 %H        The hour on a 24-hour clock (00-23).
                 %I        The hour on a 12-hour clock (01-12).
                 %j        The day of the current year (001-366).
                 %m        The month of the current year (01-12).
                 %M        The minute of the current hour (00-59).
                 %S        The second of the current minute.
                           60 represents a leap second. (00-60)
                 %U        The week number of the current year (00-53).
                 %w        The day of the current week. 0 is Sunday. (0-6)
                 %y        The last two digits of the current year (00-99)
                 %Y        The current year.

              Unknown format specifiers will be ignored and copied to the output as-is.

              If no explicit <format string> is given it will default to:

                 %Y-%m-%dT%H:%M:%S    for local time.
                 %Y-%m-%dT%H:%M:%SZ   for UTC.

              MAKE_C_IDENTIFIER will write a string which can be used as an identifier in C.

       target_compile_definitions
              Add compile definitions to a target.

                target_compile_definitions(<target> <INTERFACE|PUBLIC|PRIVATE> [items1...]
                  [<INTERFACE|PUBLIC|PRIVATE> [items2...] ...])

              Specify  compile  definitions  to use when compiling a given target.  The named <target> must have
              been created by a command such as add_executable or  add_library  and  must  not  be  an  IMPORTED
              target.   The  INTERFACE,  PUBLIC  and  PRIVATE  keywords are required to specify the scope of the
              following arguments.  PRIVATE and PUBLIC items will populate the COMPILE_DEFINITIONS  property  of
              <target>.   PUBLIC and INTERFACE items will populate the INTERFACE_COMPILE_DEFINITIONS property of
              <target>.   The following arguments specify compile definitions.   Repeated  calls  for  the  same
              <target> append items in the order called.

              Arguments  to target_compile_definitions may use "generator expressions" with the syntax "$<...>".
              Generator expressions are evaluated during build system generation to produce information specific
              to each build configuration.  Valid expressions are:

                $<0:...>                  = empty string (ignores "...")
                $<1:...>                  = content of "..."
                $<CONFIG:cfg>             = '1' if config is "cfg", else '0'
                $<CONFIGURATION>          = configuration name
                $<BOOL:...>               = '1' if the '...' is true, else '0'
                $<STREQUAL:a,b>           = '1' if a is STREQUAL b, else '0'
                $<ANGLE-R>                = A literal '>'. Used to compare strings which contain a '>' for example.
                $<COMMA>                  = A literal ','. Used to compare strings which contain a ',' for example.
                $<SEMICOLON>              = A literal ';'. Used to prevent list expansion on an argument with ';'.
                $<JOIN:list,...>          = joins the list with the content of "..."
                $<TARGET_NAME:...>        = Marks ... as being the name of a target.  This is required if exporting targets to multiple dependent export sets.  The '...' must be a literal name of a target- it may not contain generator expressions.
                $<INSTALL_INTERFACE:...>  = content of "..." when the property is exported using install(EXPORT), and empty otherwise.
                $<BUILD_INTERFACE:...>    = content of "..." when the property is exported using export(), or when the target is used by another target in the same buildsystem. Expands to the empty string otherwise.
                $<C_COMPILER_ID>          = The CMake-id of the C compiler used.
                $<C_COMPILER_ID:comp>     = '1' if the CMake-id of the C compiler matches comp, otherwise '0'.
                $<CXX_COMPILER_ID>        = The CMake-id of the CXX compiler used.
                $<CXX_COMPILER_ID:comp>   = '1' if the CMake-id of the CXX compiler matches comp, otherwise '0'.
                $<VERSION_GREATER:v1,v2>  = '1' if v1 is a version greater than v2, else '0'.
                $<VERSION_LESS:v1,v2>     = '1' if v1 is a version less than v2, else '0'.
                $<VERSION_EQUAL:v1,v2>    = '1' if v1 is the same version as v2, else '0'.
                $<C_COMPILER_VERSION>     = The version of the C compiler used.
                $<C_COMPILER_VERSION:ver> = '1' if the version of the C compiler matches ver, otherwise '0'.
                $<CXX_COMPILER_VERSION>   = The version of the CXX compiler used.
                $<CXX_COMPILER_VERSION:ver> = '1' if the version of the CXX compiler matches ver, otherwise '0'.
                $<TARGET_FILE:tgt>        = main file (.exe, .so.1.2, .a)
                $<TARGET_LINKER_FILE:tgt> = file used to link (.a, .lib, .so)
                $<TARGET_SONAME_FILE:tgt> = file with soname (.so.3)

              where  "tgt"  is  the name of a target.  Target file expressions produce a full path, but _DIR and
              _NAME versions can produce the directory and file name components:

                $<TARGET_FILE_DIR:tgt>/$<TARGET_FILE_NAME:tgt>
                $<TARGET_LINKER_FILE_DIR:tgt>/$<TARGET_LINKER_FILE_NAME:tgt>
                $<TARGET_SONAME_FILE_DIR:tgt>/$<TARGET_SONAME_FILE_NAME:tgt>

                $<TARGET_PROPERTY:tgt,prop>   = The value of the property prop on the target tgt.

              Note that tgt is not added as a dependency of the target this expression is evaluated on.

                $<TARGET_POLICY:pol>          = '1' if the policy was NEW when the 'head' target was created, else '0'.  If the policy was not set, the warning message for the policy will be emitted.  This generator expression only works for a subset of policies.
                $<INSTALL_PREFIX>         = Content of the install prefix when the target is exported via INSTALL(EXPORT) and empty otherwise.

              Boolean expressions:

                $<AND:?[,?]...>           = '1' if all '?' are '1', else '0'
                $<OR:?[,?]...>            = '0' if all '?' are '0', else '1'
                $<NOT:?>                  = '0' if '?' is '1', else '1'

              where '?' is always either '0' or '1'.

              Expressions with an implicit 'this' target:

                $<TARGET_PROPERTY:prop>   = The value of the property prop on the target on which the generator expression is evaluated.

       target_compile_options
              Add compile options to a target.

                target_compile_options(<target> [BEFORE] <INTERFACE|PUBLIC|PRIVATE> [items1...]
                  [<INTERFACE|PUBLIC|PRIVATE> [items2...] ...])

              Specify compile options to use when compiling a given target.  The named <target> must  have  been
              created by a command such as add_executable or add_library and must not be an IMPORTED target.  If
              BEFORE is specified, the content will be prepended to the property instead of being appended.

              The INTERFACE, PUBLIC and PRIVATE keywords are required to specify  the  scope  of  the  following
              arguments.   PRIVATE  and  PUBLIC  items  will  populate the COMPILE_OPTIONS property of <target>.
              PUBLIC and INTERFACE items will populate the INTERFACE_COMPILE_OPTIONS property of <target>.   The
              following  arguments  specify compile opitions.  Repeated calls for the same <target> append items
              in the order called.

              Arguments to target_compile_options may use "generator  expressions"  with  the  syntax  "$<...>".
              Generator expressions are evaluated during build system generation to produce information specific
              to each build configuration.  Valid expressions are:

                $<0:...>                  = empty string (ignores "...")
                $<1:...>                  = content of "..."
                $<CONFIG:cfg>             = '1' if config is "cfg", else '0'
                $<CONFIGURATION>          = configuration name
                $<BOOL:...>               = '1' if the '...' is true, else '0'
                $<STREQUAL:a,b>           = '1' if a is STREQUAL b, else '0'
                $<ANGLE-R>                = A literal '>'. Used to compare strings which contain a '>' for example.
                $<COMMA>                  = A literal ','. Used to compare strings which contain a ',' for example.
                $<SEMICOLON>              = A literal ';'. Used to prevent list expansion on an argument with ';'.
                $<JOIN:list,...>          = joins the list with the content of "..."
                $<TARGET_NAME:...>        = Marks ... as being the name of a target.  This is required if exporting targets to multiple dependent export sets.  The '...' must be a literal name of a target- it may not contain generator expressions.
                $<INSTALL_INTERFACE:...>  = content of "..." when the property is exported using install(EXPORT), and empty otherwise.
                $<BUILD_INTERFACE:...>    = content of "..." when the property is exported using export(), or when the target is used by another target in the same buildsystem. Expands to the empty string otherwise.
                $<C_COMPILER_ID>          = The CMake-id of the C compiler used.
                $<C_COMPILER_ID:comp>     = '1' if the CMake-id of the C compiler matches comp, otherwise '0'.
                $<CXX_COMPILER_ID>        = The CMake-id of the CXX compiler used.
                $<CXX_COMPILER_ID:comp>   = '1' if the CMake-id of the CXX compiler matches comp, otherwise '0'.
                $<VERSION_GREATER:v1,v2>  = '1' if v1 is a version greater than v2, else '0'.
                $<VERSION_LESS:v1,v2>     = '1' if v1 is a version less than v2, else '0'.
                $<VERSION_EQUAL:v1,v2>    = '1' if v1 is the same version as v2, else '0'.
                $<C_COMPILER_VERSION>     = The version of the C compiler used.
                $<C_COMPILER_VERSION:ver> = '1' if the version of the C compiler matches ver, otherwise '0'.
                $<CXX_COMPILER_VERSION>   = The version of the CXX compiler used.
                $<CXX_COMPILER_VERSION:ver> = '1' if the version of the CXX compiler matches ver, otherwise '0'.
                $<TARGET_FILE:tgt>        = main file (.exe, .so.1.2, .a)
                $<TARGET_LINKER_FILE:tgt> = file used to link (.a, .lib, .so)
                $<TARGET_SONAME_FILE:tgt> = file with soname (.so.3)

              where "tgt" is the name of a target.  Target file expressions produce a full path,  but  _DIR  and
              _NAME versions can produce the directory and file name components:

                $<TARGET_FILE_DIR:tgt>/$<TARGET_FILE_NAME:tgt>
                $<TARGET_LINKER_FILE_DIR:tgt>/$<TARGET_LINKER_FILE_NAME:tgt>
                $<TARGET_SONAME_FILE_DIR:tgt>/$<TARGET_SONAME_FILE_NAME:tgt>

                $<TARGET_PROPERTY:tgt,prop>   = The value of the property prop on the target tgt.

              Note that tgt is not added as a dependency of the target this expression is evaluated on.

                $<TARGET_POLICY:pol>          = '1' if the policy was NEW when the 'head' target was created, else '0'.  If the policy was not set, the warning message for the policy will be emitted.  This generator expression only works for a subset of policies.
                $<INSTALL_PREFIX>         = Content of the install prefix when the target is exported via INSTALL(EXPORT) and empty otherwise.

              Boolean expressions:

                $<AND:?[,?]...>           = '1' if all '?' are '1', else '0'
                $<OR:?[,?]...>            = '0' if all '?' are '0', else '1'
                $<NOT:?>                  = '0' if '?' is '1', else '1'

              where '?' is always either '0' or '1'.

              Expressions with an implicit 'this' target:

                $<TARGET_PROPERTY:prop>   = The value of the property prop on the target on which the generator expression is evaluated.

       target_include_directories
              Add include directories to a target.

                target_include_directories(<target> [SYSTEM] [BEFORE] <INTERFACE|PUBLIC|PRIVATE> [items1...]
                  [<INTERFACE|PUBLIC|PRIVATE> [items2...] ...])

              Specify  include  directories or targets to use when compiling a given target.  The named <target>
              must have been created by a command such as add_executable or  add_library  and  must  not  be  an
              IMPORTED target.

              If BEFORE is specified, the content will be prepended to the property instead of being appended.

              The  INTERFACE,  PUBLIC  and  PRIVATE  keywords are required to specify the scope of the following
              arguments.  PRIVATE and PUBLIC items will populate the INCLUDE_DIRECTORIES property  of  <target>.
              PUBLIC  and  INTERFACE items will populate the INTERFACE_INCLUDE_DIRECTORIES property of <target>.
              The following arguments  specify  include  directories.   Specified  include  directories  may  be
              absolute  paths or relative paths.  Repeated calls for the same <target> append items in the order
              called.If SYSTEM is specified, the compiler will be told  the  directories  are  meant  as  system
              include  directories  on some platforms (signalling this setting might achieve effects such as the
              compiler skipping warnings, or these fixed-install system files not being considered in dependency
              calculations  -  see  compiler  docs).   If  SYSTEM is used together with PUBLIC or INTERFACE, the
              INTERFACE_SYSTEM_INCLUDE_DIRECTORIES  target  property  will  be  populated  with  the   specified
              directories.

              Arguments  to target_include_directories may use "generator expressions" with the syntax "$<...>".
              Generator expressions are evaluated during build system generation to produce information specific
              to each build configuration.  Valid expressions are:

                $<0:...>                  = empty string (ignores "...")
                $<1:...>                  = content of "..."
                $<CONFIG:cfg>             = '1' if config is "cfg", else '0'
                $<CONFIGURATION>          = configuration name
                $<BOOL:...>               = '1' if the '...' is true, else '0'
                $<STREQUAL:a,b>           = '1' if a is STREQUAL b, else '0'
                $<ANGLE-R>                = A literal '>'. Used to compare strings which contain a '>' for example.
                $<COMMA>                  = A literal ','. Used to compare strings which contain a ',' for example.
                $<SEMICOLON>              = A literal ';'. Used to prevent list expansion on an argument with ';'.
                $<JOIN:list,...>          = joins the list with the content of "..."
                $<TARGET_NAME:...>        = Marks ... as being the name of a target.  This is required if exporting targets to multiple dependent export sets.  The '...' must be a literal name of a target- it may not contain generator expressions.
                $<INSTALL_INTERFACE:...>  = content of "..." when the property is exported using install(EXPORT), and empty otherwise.
                $<BUILD_INTERFACE:...>    = content of "..." when the property is exported using export(), or when the target is used by another target in the same buildsystem. Expands to the empty string otherwise.
                $<C_COMPILER_ID>          = The CMake-id of the C compiler used.
                $<C_COMPILER_ID:comp>     = '1' if the CMake-id of the C compiler matches comp, otherwise '0'.
                $<CXX_COMPILER_ID>        = The CMake-id of the CXX compiler used.
                $<CXX_COMPILER_ID:comp>   = '1' if the CMake-id of the CXX compiler matches comp, otherwise '0'.
                $<VERSION_GREATER:v1,v2>  = '1' if v1 is a version greater than v2, else '0'.
                $<VERSION_LESS:v1,v2>     = '1' if v1 is a version less than v2, else '0'.
                $<VERSION_EQUAL:v1,v2>    = '1' if v1 is the same version as v2, else '0'.
                $<C_COMPILER_VERSION>     = The version of the C compiler used.
                $<C_COMPILER_VERSION:ver> = '1' if the version of the C compiler matches ver, otherwise '0'.
                $<CXX_COMPILER_VERSION>   = The version of the CXX compiler used.
                $<CXX_COMPILER_VERSION:ver> = '1' if the version of the CXX compiler matches ver, otherwise '0'.
                $<TARGET_FILE:tgt>        = main file (.exe, .so.1.2, .a)
                $<TARGET_LINKER_FILE:tgt> = file used to link (.a, .lib, .so)
                $<TARGET_SONAME_FILE:tgt> = file with soname (.so.3)

              where  "tgt"  is  the name of a target.  Target file expressions produce a full path, but _DIR and
              _NAME versions can produce the directory and file name components:

                $<TARGET_FILE_DIR:tgt>/$<TARGET_FILE_NAME:tgt>
                $<TARGET_LINKER_FILE_DIR:tgt>/$<TARGET_LINKER_FILE_NAME:tgt>
                $<TARGET_SONAME_FILE_DIR:tgt>/$<TARGET_SONAME_FILE_NAME:tgt>

                $<TARGET_PROPERTY:tgt,prop>   = The value of the property prop on the target tgt.

              Note that tgt is not added as a dependency of the target this expression is evaluated on.

                $<TARGET_POLICY:pol>          = '1' if the policy was NEW when the 'head' target was created, else '0'.  If the policy was not set, the warning message for the policy will be emitted.  This generator expression only works for a subset of policies.
                $<INSTALL_PREFIX>         = Content of the install prefix when the target is exported via INSTALL(EXPORT) and empty otherwise.

              Boolean expressions:

                $<AND:?[,?]...>           = '1' if all '?' are '1', else '0'
                $<OR:?[,?]...>            = '0' if all '?' are '0', else '1'
                $<NOT:?>                  = '0' if '?' is '1', else '1'

              where '?' is always either '0' or '1'.

              Expressions with an implicit 'this' target:

                $<TARGET_PROPERTY:prop>   = The value of the property prop on the target on which the generator expression is evaluated.

       target_link_libraries
              Link a target to given libraries.

                target_link_libraries(<target> [item1 [item2 [...]]]
                                      [[debug|optimized|general] <item>] ...)

              Specify libraries or flags to use when linking a given target.  The named <target> must have  been
              created  in  the  current  directory  by  a  command  such  as add_executable or add_library.  The
              remaining arguments specify library names or flags.  Repeated calls for the same  <target>  append
              items in the order called.

              If a library name matches that of another target in the project a dependency will automatically be
              added in the build system to make sure the library being linked is up-to-date  before  the  target
              links.  Item names starting with '-', but not '-l' or '-framework', are treated as linker flags.

              A  "debug",  "optimized", or "general" keyword indicates that the library immediately following it
              is to be used only for the corresponding build configuration.  The "debug" keyword corresponds  to
              the Debug configuration (or to configurations named in the DEBUG_CONFIGURATIONS global property if
              it is set).  The "optimized" keyword corresponds  to  all  other  configurations.   The  "general"
              keyword  corresponds  to  all configurations, and is purely optional (assumed if omitted).  Higher
              granularity may be achieved for per-configuration  rules  by  creating  and  linking  to  IMPORTED
              library targets.  See the IMPORTED mode of the add_library command for more information.

              Library  dependencies  are  transitive by default with this signature.  When this target is linked
              into another target then the libraries linked to this target will appear on the link line for  the
              other  target  too.   This  transitive  "link interface" is stored in the INTERFACE_LINK_LIBRARIES
              target property when policy CMP0022 is set to NEW and may be overridden by  setting  the  property
              directly.  (When CMP0022 is not set to NEW, transitive linking is builtin but may be overridden by
              the LINK_INTERFACE_LIBRARIES property.  Calls to other signatures of  this  command  may  set  the
              property making any libraries linked exclusively by this signature private.)

              CMake  will  also  propagate "usage requirements" from linked library targets.  Usage requirements
              affect compilation of sources in the <target>.  They are specified by properties defined on linked
              targets.   During  generation  of  the  build  system, CMake integrates usage requirement property
              values with the corresponding build properties for <target>:

               INTERFACE_COMPILE_DEFINITONS: Appends to COMPILE_DEFINITONS
               INTERFACE_INCLUDE_DIRECTORIES: Appends to INCLUDE_DIRECTORIES
               INTERFACE_POSITION_INDEPENDENT_CODE: Sets POSITION_INDEPENDENT_CODE
                 or checked for consistency with existing value

              If an <item> is a library in a Mac OX framework, the Headers directory of the framework will  also
              be  processed  as  a  "usage  requirement".   This  has  the  same effect as passing the framework
              directory as an include directory.  target_link_libraries(<target>

                                    <PRIVATE|PUBLIC|INTERFACE> <lib> ...
                                    [<PRIVATE|PUBLIC|INTERFACE> <lib> ... ] ...])

              The PUBLIC, PRIVATE and INTERFACE keywords can be used to specify both the link  dependencies  and
              the  link interface in one command.  Libraries and targets following PUBLIC are linked to, and are
              made part of the link interface.  Libraries and targets following PRIVATE are linked to,  but  are
              not  made  part  of  the  link  interface.  Libraries following INTERFACE are appended to the link
              interface and are not used for linking <target>.

                target_link_libraries(<target> LINK_INTERFACE_LIBRARIES
                                      [[debug|optimized|general] <lib>] ...)

              The LINK_INTERFACE_LIBRARIES mode appends the libraries  to  the  INTERFACE_LINK_LIBRARIES  target
              property  instead  of  using  them for linking.  If policy CMP0022 is not NEW, then this mode also
              appends libraries to the LINK_INTERFACE_LIBRARIES  and  its  per-configuration  equivalent.   This
              signature  is  for  compatibility only. Prefer the INTERFACE mode instead.  Libraries specified as
              "debug" are wrapped in a generator expression to correspond to debug builds.  If policy CMP0022 is
              not NEW, the libraries are also appended to the LINK_INTERFACE_LIBRARIES_DEBUG property (or to the
              properties corresponding to configurations listed in the DEBUG_CONFIGURATIONS global  property  if
              it  is  set).   Libraries  specified  as  "optimized" are appended to the INTERFACE_LINK_LIBRARIES
              property.  If policy CMP0022 is not NEW, they are also appended  to  the  LINK_INTERFACE_LIBRARIES
              property.   Libraries  specified as "general" (or without any keyword) are treated as if specified
              for both "debug" and "optimized".

                target_link_libraries(<target>
                                      <LINK_PRIVATE|LINK_PUBLIC>
                                        [[debug|optimized|general] <lib>] ...
                                      [<LINK_PRIVATE|LINK_PUBLIC>
                                        [[debug|optimized|general] <lib>] ...])

              The LINK_PUBLIC and LINK_PRIVATE modes can be used to specify both the link dependencies  and  the
              link  interface  in  one  command.  This signature is for compatibility only. Prefer the PUBLIC or
              PRIVATE keywords instead.  Libraries and targets following LINK_PUBLIC are linked to, and are made
              part  of  the  INTERFACE_LINK_LIBRARIES.  If policy CMP0022 is not NEW, they are also made part of
              the LINK_INTERFACE_LIBRARIES.  Libraries and targets following LINK_PRIVATE are linked to, but are
              not made part of the INTERFACE_LINK_LIBRARIES (or LINK_INTERFACE_LIBRARIES).

              The  library  dependency  graph is normally acyclic (a DAG), but in the case of mutually-dependent
              STATIC libraries CMake allows the graph to contain cycles (strongly connected  components).   When
              another  target  links  to one of the libraries CMake repeats the entire connected component.  For
              example, the code

                add_library(A STATIC a.c)
                add_library(B STATIC b.c)
                target_link_libraries(A B)
                target_link_libraries(B A)
                add_executable(main main.c)
                target_link_libraries(main A)

              links 'main' to 'A B A B'.  (While one repetition is usually sufficient, pathological object  file
              and  symbol  arrangements  can  require more.  One may handle such cases by manually repeating the
              component in the last  target_link_libraries  call.   However,  if  two  archives  are  really  so
              interdependent they should probably be combined into a single archive.)

              Arguments to target_link_libraries may use "generator expressions" with the syntax "$<...>".  Note
              however, that generator expressions will not be used in OLD handling of CMP0003 or CMP0004.

              Generator expressions are evaluated during build system generation to produce information specific
              to each build configuration.  Valid expressions are:

                $<0:...>                  = empty string (ignores "...")
                $<1:...>                  = content of "..."
                $<CONFIG:cfg>             = '1' if config is "cfg", else '0'
                $<CONFIGURATION>          = configuration name
                $<BOOL:...>               = '1' if the '...' is true, else '0'
                $<STREQUAL:a,b>           = '1' if a is STREQUAL b, else '0'
                $<ANGLE-R>                = A literal '>'. Used to compare strings which contain a '>' for example.
                $<COMMA>                  = A literal ','. Used to compare strings which contain a ',' for example.
                $<SEMICOLON>              = A literal ';'. Used to prevent list expansion on an argument with ';'.
                $<JOIN:list,...>          = joins the list with the content of "..."
                $<TARGET_NAME:...>        = Marks ... as being the name of a target.  This is required if exporting targets to multiple dependent export sets.  The '...' must be a literal name of a target- it may not contain generator expressions.
                $<INSTALL_INTERFACE:...>  = content of "..." when the property is exported using install(EXPORT), and empty otherwise.
                $<BUILD_INTERFACE:...>    = content of "..." when the property is exported using export(), or when the target is used by another target in the same buildsystem. Expands to the empty string otherwise.
                $<C_COMPILER_ID>          = The CMake-id of the C compiler used.
                $<C_COMPILER_ID:comp>     = '1' if the CMake-id of the C compiler matches comp, otherwise '0'.
                $<CXX_COMPILER_ID>        = The CMake-id of the CXX compiler used.
                $<CXX_COMPILER_ID:comp>   = '1' if the CMake-id of the CXX compiler matches comp, otherwise '0'.
                $<VERSION_GREATER:v1,v2>  = '1' if v1 is a version greater than v2, else '0'.
                $<VERSION_LESS:v1,v2>     = '1' if v1 is a version less than v2, else '0'.
                $<VERSION_EQUAL:v1,v2>    = '1' if v1 is the same version as v2, else '0'.
                $<C_COMPILER_VERSION>     = The version of the C compiler used.
                $<C_COMPILER_VERSION:ver> = '1' if the version of the C compiler matches ver, otherwise '0'.
                $<CXX_COMPILER_VERSION>   = The version of the CXX compiler used.
                $<CXX_COMPILER_VERSION:ver> = '1' if the version of the CXX compiler matches ver, otherwise '0'.
                $<TARGET_FILE:tgt>        = main file (.exe, .so.1.2, .a)
                $<TARGET_LINKER_FILE:tgt> = file used to link (.a, .lib, .so)
                $<TARGET_SONAME_FILE:tgt> = file with soname (.so.3)

              where  "tgt"  is  the name of a target.  Target file expressions produce a full path, but _DIR and
              _NAME versions can produce the directory and file name components:

                $<TARGET_FILE_DIR:tgt>/$<TARGET_FILE_NAME:tgt>
                $<TARGET_LINKER_FILE_DIR:tgt>/$<TARGET_LINKER_FILE_NAME:tgt>
                $<TARGET_SONAME_FILE_DIR:tgt>/$<TARGET_SONAME_FILE_NAME:tgt>

                $<TARGET_PROPERTY:tgt,prop>   = The value of the property prop on the target tgt.

              Note that tgt is not added as a dependency of the target this expression is evaluated on.

                $<TARGET_POLICY:pol>          = '1' if the policy was NEW when the 'head' target was created, else '0'.  If the policy was not set, the warning message for the policy will be emitted.  This generator expression only works for a subset of policies.
                $<INSTALL_PREFIX>         = Content of the install prefix when the target is exported via INSTALL(EXPORT) and empty otherwise.

              Boolean expressions:

                $<AND:?[,?]...>           = '1' if all '?' are '1', else '0'
                $<OR:?[,?]...>            = '0' if all '?' are '0', else '1'
                $<NOT:?>                  = '0' if '?' is '1', else '1'

              where '?' is always either '0' or '1'.

              Expressions with an implicit 'this' target:

                $<TARGET_PROPERTY:prop>   = The value of the property prop on the target on which the generator expression is evaluated.

       try_compile
              Try building some code.

                try_compile(RESULT_VAR <bindir> <srcdir>
                            <projectName> [targetName] [CMAKE_FLAGS flags...]
                            [OUTPUT_VARIABLE <var>])

              Try building a project.  In this form, srcdir should contain  a  complete  CMake  project  with  a
              CMakeLists.txt  file and all sources. The bindir and srcdir will not be deleted after this command
              is run. Specify targetName to build a specific target instead of the 'all' or 'ALL_BUILD' target.

                try_compile(RESULT_VAR <bindir> <srcfile|SOURCES srcfile...>
                            [CMAKE_FLAGS flags...]
                            [COMPILE_DEFINITIONS flags...]
                            [LINK_LIBRARIES libs...]
                            [OUTPUT_VARIABLE <var>]
                            [COPY_FILE <fileName> [COPY_FILE_ERROR <var>]])

              Try building an executable from one or more source files.  In this form the user need only  supply
              one or more source files that include a definition for 'main'.  CMake will create a CMakeLists.txt
              file to build the source(s) as an executable.  Specify COPY_FILE to  get  a  copy  of  the  linked
              executable at the given fileName and optionally COPY_FILE_ERROR to capture any error.

              In  this  version  all  files  in  bindir/CMakeFiles/CMakeTmp  will  be cleaned automatically. For
              debugging, --debug-trycompile can be passed to  cmake  to  avoid  this  clean.  However,  multiple
              sequential   try_compile   operations   reuse   this   single   output   directory.   If  you  use
              --debug-trycompile, you can only debug one try_compile call at a time. The  recommended  procedure
              is  to  configure with cmake all the way through once, then delete the cache entry associated with
              the try_compile call of interest, and then re-run cmake again with --debug-trycompile.

              Some  extra  flags  that  can  be  included  are,   INCLUDE_DIRECTORIES,   LINK_DIRECTORIES,   and
              LINK_LIBRARIES.  COMPILE_DEFINITIONS are -Ddefinition that will be passed to the compile line.

              The srcfile signature also accepts a LINK_LIBRARIES argument which may contain a list of libraries
              or IMPORTED targets which will be linked to  in  the  generated  project.   If  LINK_LIBRARIES  is
              specified  as  a  parameter  to try_compile, then any LINK_LIBRARIES passed as CMAKE_FLAGS will be
              ignored.

              try_compile creates a CMakeList.txt file on the fly that looks like this:

                add_definitions( <expanded COMPILE_DEFINITIONS from calling cmake>)
                include_directories(${INCLUDE_DIRECTORIES})
                link_directories(${LINK_DIRECTORIES})
                add_executable(cmTryCompileExec sources)
                target_link_libraries(cmTryCompileExec ${LINK_LIBRARIES})

              In both versions of the command, if OUTPUT_VARIABLE is specified, then the output from  the  build
              process  is  stored in the given variable. The success or failure of the try_compile, i.e. TRUE or
              FALSE respectively, is returned in RESULT_VAR. CMAKE_FLAGS can be used  to  pass  -DVAR:TYPE=VALUE
              flags  to  the cmake that is run during the build. Set variable CMAKE_TRY_COMPILE_CONFIGURATION to
              choose a build configuration.

       try_run
              Try compiling and then running some code.

                try_run(RUN_RESULT_VAR COMPILE_RESULT_VAR
                        bindir srcfile [CMAKE_FLAGS <Flags>]
                        [COMPILE_DEFINITIONS <flags>]
                        [COMPILE_OUTPUT_VARIABLE comp]
                        [RUN_OUTPUT_VARIABLE run]
                        [OUTPUT_VARIABLE var]
                        [ARGS <arg1> <arg2>...])

              Try compiling a srcfile.  Return TRUE or FALSE for success or failure in COMPILE_RESULT_VAR.  Then
              if  the  compile  succeeded, run the executable and return its exit code in RUN_RESULT_VAR. If the
              executable was built, but failed to  run,  then  RUN_RESULT_VAR  will  be  set  to  FAILED_TO_RUN.
              COMPILE_OUTPUT_VARIABLE  specifies  the  variable  where  the  output  from the compile step goes.
              RUN_OUTPUT_VARIABLE specifies the variable where the output from the running executable goes.

              For compatibility reasons OUTPUT_VARIABLE is still supported, which gives you the output from  the
              compile and run step combined.

              Cross compiling issues

              When cross compiling, the executable compiled in the first step usually cannot be run on the build
              host.  try_run()  checks  the  CMAKE_CROSSCOMPILING  variable  to  detect  whether  CMake  is   in
              crosscompiling  mode. If that's the case, it will still try to compile the executable, but it will
              not try to run the executable. Instead it will create cache variables which must be filled by  the
              user  or  by  presetting  them  in  some CMake script file to the values the executable would have
              produced if it had been run on its actual target  platform.  These  variables  are  RUN_RESULT_VAR
              (explanation  see  above)  and if RUN_OUTPUT_VARIABLE (or OUTPUT_VARIABLE) was used, an additional
              cache variable RUN_RESULT_VAR__COMPILE_RESULT_VAR__TRYRUN_OUTPUT.This is intended to  hold  stdout
              and stderr from the executable.

              In  order to make cross compiling your project easier, use try_run only if really required. If you
              use try_run, use RUN_OUTPUT_VARIABLE (or OUTPUT_VARIABLE) only if really required. Using them will
              require  that  when crosscompiling, the cache variables will have to be set manually to the output
              of the executable. You can also "guard" the calls to  try_run  with  if(CMAKE_CROSSCOMPILING)  and
              provide an easy-to-preset alternative for this case.

              Set variable CMAKE_TRY_COMPILE_CONFIGURATION to choose a build configuration.

       unset  Unset a variable, cache variable, or environment variable.

                unset(<variable> [CACHE])

              Removes  the  specified  variable  causing  it  to become undefined.  If CACHE is present then the
              variable is removed from the cache instead of the current scope.

              <variable> can be an environment variable such as:

                unset(ENV{LD_LIBRARY_PATH})

              in which case the variable will be removed from the current environment.

       variable_watch
              Watch the CMake variable for change.

                variable_watch(<variable name> [<command to execute>])

              If the specified variable changes, the message will be printed about the variable  being  changed.
              If  the command is specified, the command will be executed. The command will receive the following
              arguments: COMMAND(<variable> <access> <value> <current list file> <stack>)

       while  Evaluate a group of commands while a condition is true

                while(condition)
                  COMMAND1(ARGS ...)
                  COMMAND2(ARGS ...)
                  ...
                endwhile(condition)

              All commands between while and the matching endwhile are recorded without being invoked.  Once the
              endwhile  is evaluated, the recorded list of commands is invoked as long as the condition is true.
              The condition is evaluated using the same logic as the if command.

PROPERTIES

         CMake Properties - Properties supported by CMake, the Cross-Platform Makefile Generator.

       This is the documentation for the properties supported by CMake. Properties can  have  different  scopes.
       They  can  either  be assigned to a source file, a directory, a target or globally to CMake. By modifying
       the values of properties the behaviour of the build system can be customized.

PROPERTIES OF GLOBAL SCOPE

       ALLOW_DUPLICATE_CUSTOM_TARGETS
              Allow duplicate custom targets to be created.

              Normally CMake requires that all targets built in a project have  globally  unique  logical  names
              (see policy CMP0002).  This is necessary to generate meaningful project file names in Xcode and VS
              IDE generators.  It also allows the target names to be referenced unambiguously.

              Makefile generators are capable of supporting duplicate custom target names.   For  projects  that
              care only about Makefile generators and do not wish to support Xcode or VS IDE generators, one may
              set this property to true to  allow  duplicate  custom  targets.   The  property  allows  multiple
              add_custom_target  command  calls  in  different  directories  to  specify  the  same target name.
              However, setting this property will cause non-Makefile generators to produce an error  and  refuse
              to generate the project.

       AUTOMOC_TARGETS_FOLDER
              Name  of  FOLDER for *_automoc targets that are added automatically by CMake for targets for which
              AUTOMOC is enabled.

              If not set, CMake uses the FOLDER property of the parent  target  as  a  default  value  for  this
              property.  See  also  the  documentation  for  the  FOLDER  target property and the AUTOMOC target
              property.

       DEBUG_CONFIGURATIONS
              Specify which configurations are for debugging.

              The value must be a semi-colon separated list of configuration names.  Currently this property  is
              used  only  by  the target_link_libraries command (see its documentation for details).  Additional
              uses may be defined in the future.

              This  property  must  be  set  at  the  top  level  of  the   project   and   before   the   first
              target_link_libraries  command  invocation.   If  any  entry  in  the  list does not match a valid
              configuration for the project the behavior is undefined.

       DISABLED_FEATURES
              List of features which are disabled during the CMake run.

              List of features which are disabled during the CMake run. By default it contains the names of  all
              packages which were not found. This is determined using the <NAME>_FOUND variables. Packages which
              are searched QUIET are not listed. A project can add its own features to this list. This  property
              is used by the macros in FeatureSummary.cmake.

       ENABLED_FEATURES
              List of features which are enabled during the CMake run.

              List  of  features which are enabled during the CMake run. By default it contains the names of all
              packages which were found. This is determined using the <NAME>_FOUND variables. Packages which are
              searched  QUIET  are not listed. A project can add its own features to this list. This property is
              used by the macros in FeatureSummary.cmake.

       ENABLED_LANGUAGES
              Read-only property that contains the list of currently enabled languages

              Set to list of currently enabled languages.

       FIND_LIBRARY_USE_LIB64_PATHS
              Whether FIND_LIBRARY should automatically search lib64 directories.

              FIND_LIBRARY_USE_LIB64_PATHS is a boolean  specifying  whether  the  FIND_LIBRARY  command  should
              automatically  search the lib64 variant of directories called lib in the search path when building
              64-bit binaries.

       FIND_LIBRARY_USE_OPENBSD_VERSIONING
              Whether FIND_LIBRARY should find OpenBSD-style shared libraries.

              This property is a  boolean  specifying  whether  the  FIND_LIBRARY  command  should  find  shared
              libraries  with  OpenBSD-style versioned extension: ".so.<major>.<minor>".  The property is set to
              true on OpenBSD and false on other platforms.

       GLOBAL_DEPENDS_DEBUG_MODE
              Enable global target dependency graph debug mode.

              CMake automatically analyzes the global inter-target dependency graph at the beginning  of  native
              build system generation.  This property causes it to display details of its analysis to stderr.

       GLOBAL_DEPENDS_NO_CYCLES
              Disallow global target dependency graph cycles.

              CMake  automatically  analyzes the global inter-target dependency graph at the beginning of native
              build system generation.  It reports an error if the dependency graph contains a cycle  that  does
              not  consist  of  all  STATIC  library  targets.  This property tells CMake to disallow all cycles
              completely, even among static libraries.

       IN_TRY_COMPILE
              Read-only property that is true during a try-compile configuration.

              True when building a project inside a TRY_COMPILE or TRY_RUN command.

       PACKAGES_FOUND
              List of packages which were found during the CMake run.

              List of packages which were found during the CMake run.  Whether  a  package  has  been  found  is
              determined using the <NAME>_FOUND variables.

       PACKAGES_NOT_FOUND
              List of packages which were not found during the CMake run.

              List  of  packages  which were not found during the CMake run. Whether a package has been found is
              determined using the <NAME>_FOUND variables.

       PREDEFINED_TARGETS_FOLDER
              Name of FOLDER for targets that are added automatically by CMake.

              If not set, CMake uses "CMakePredefinedTargets" as a default value for this property. Targets such
              as  INSTALL,  PACKAGE and RUN_TESTS will be organized into this FOLDER. See also the documentation
              for the FOLDER target property.

       REPORT_UNDEFINED_PROPERTIES
              If set, report any undefined properties to this file.

              If this property is set to a filename then when CMake  runs  it  will  report  any  properties  or
              variables that were accessed but not defined into the filename specified in this property.

       RULE_LAUNCH_COMPILE
              Specify a launcher for compile rules.

              Makefile  generators  prefix  compiler  commands  with  the  given launcher command line.  This is
              intended to allow launchers to intercept  build  problems  with  high  granularity.   Non-Makefile
              generators currently ignore this property.

       RULE_LAUNCH_CUSTOM
              Specify a launcher for custom rules.

              Makefile generators prefix custom commands with the given launcher command line.  This is intended
              to allow launchers to intercept build problems with  high  granularity.   Non-Makefile  generators
              currently ignore this property.

       RULE_LAUNCH_LINK
              Specify a launcher for link rules.

              Makefile  generators  prefix link and archive commands with the given launcher command line.  This
              is intended to allow launchers to intercept build problems with  high  granularity.   Non-Makefile
              generators currently ignore this property.

       RULE_MESSAGES
              Specify whether to report a message for each make rule.

              This  property specifies whether Makefile generators should add a progress message describing what
              each build rule does.  If the property is not set the default is ON.  Set the property to  OFF  to
              disable  granular  messages  and  report only as each target completes.  This is intended to allow
              scripted builds to avoid the build time cost of detailed reports.  If a CMAKE_RULE_MESSAGES  cache
              entry  exists its value initializes the value of this property.  Non-Makefile generators currently
              ignore this property.

       TARGET_ARCHIVES_MAY_BE_SHARED_LIBS
              Set if shared libraries may be named like archives.

              On AIX shared libraries may be named  "lib<name>.a".   This  property  is  set  to  true  on  such
              platforms.

       TARGET_SUPPORTS_SHARED_LIBS
              Does the target platform support shared libraries.

              TARGET_SUPPORTS_SHARED_LIBS  is  a  boolean specifying whether the target platform supports shared
              libraries. Basically all current general general purpose OS  do  so,  the  exception  are  usually
              embedded systems with no or special OSs.

       USE_FOLDERS
              Use the FOLDER target property to organize targets into folders.

              If  not  set,  CMake  treats this property as OFF by default. CMake generators that are capable of
              organizing into a hierarchy of folders use the values of the FOLDER target property to name  those
              folders. See also the documentation for the FOLDER target property.

       __CMAKE_DELETE_CACHE_CHANGE_VARS_
              Internal property

              Used to detect compiler changes, Do not set.

PROPERTIES ON DIRECTORIES

       ADDITIONAL_MAKE_CLEAN_FILES
              Additional files to clean during the make clean stage.

              A list of files that will be cleaned as a part of the "make clean" stage.

       CACHE_VARIABLES
              List of cache variables available in the current directory.

              This  read-only  property  specifies  the  list of CMake cache variables currently defined.  It is
              intended for debugging purposes.

       CLEAN_NO_CUSTOM
              Should the output of custom commands be left.

              If this is true then the outputs of custom commands for this directory will not be removed  during
              the "make clean" stage.

       COMPILE_DEFINITIONS
              Preprocessor definitions for compiling a directory's sources.

              The  COMPILE_DEFINITIONS  property  may  be  set  to  a  semicolon-separated  list of preprocessor
              definitions using the syntax VAR or VAR=value.   Function-style  definitions  are  not  supported.
              CMake  will  automatically escape the value correctly for the native build system (note that CMake
              language syntax may require escapes to specify some values).   This  property  may  be  set  on  a
              per-configuration   basis  using  the  name  COMPILE_DEFINITIONS_<CONFIG>  where  <CONFIG>  is  an
              upper-case name (ex. "COMPILE_DEFINITIONS_DEBUG").  This property  will  be  initialized  in  each
              directory by its value in the directory's parent.

              CMake  will  automatically  drop some definitions that are not supported by the native build tool.
              The VS6 IDE does not support definition values with spaces (but NMake does).

              Disclaimer: Most native build tools have poor support for  escaping  certain  values.   CMake  has
              work-arounds  for  many  cases  but  some values may just not be possible to pass correctly.  If a
              value does not seem to be escaped correctly, do not attempt to work-around the problem  by  adding
              escape  sequences  to the value.  Your work-around may break in a future version of CMake that has
              improved escape support.  Instead consider defining the macro in a (configured) header file.  Then
              report the limitation.  Known limitations include:

                #          - broken almost everywhere
                ;          - broken in VS IDE 7.0 and Borland Makefiles
                ,          - broken in VS IDE
                %          - broken in some cases in NMake
                & |        - broken in some cases on MinGW
                ^ < > \"   - broken in most Make tools on Windows

              CMake does not reject these values outright because they do work in some cases.  Use with caution.

       COMPILE_DEFINITIONS_<CONFIG>
              Per-configuration preprocessor definitions in a directory.

              This  is  the  configuration-specific  version  of  COMPILE_DEFINITIONS.   This  property  will be
              initialized in each directory by its value in the directory's parent.

       COMPILE_OPTIONS
              List of options to pass to the compiler.

              This property specifies the list of directories given so far for  this  property.   This  property
              exists on directories and targets.

              The target property values are used by the generators to set the options for the compiler.

              Contents  of  COMPILE_OPTIONS may use "generator expressions" with the syntax "$<...>".  Generator
              expressions are evaluated during build system generation to produce information specific  to  each
              build configuration.  Valid expressions are:

                $<0:...>                  = empty string (ignores "...")
                $<1:...>                  = content of "..."
                $<CONFIG:cfg>             = '1' if config is "cfg", else '0'
                $<CONFIGURATION>          = configuration name
                $<BOOL:...>               = '1' if the '...' is true, else '0'
                $<STREQUAL:a,b>           = '1' if a is STREQUAL b, else '0'
                $<ANGLE-R>                = A literal '>'. Used to compare strings which contain a '>' for example.
                $<COMMA>                  = A literal ','. Used to compare strings which contain a ',' for example.
                $<SEMICOLON>              = A literal ';'. Used to prevent list expansion on an argument with ';'.
                $<JOIN:list,...>          = joins the list with the content of "..."
                $<TARGET_NAME:...>        = Marks ... as being the name of a target.  This is required if exporting targets to multiple dependent export sets.  The '...' must be a literal name of a target- it may not contain generator expressions.
                $<INSTALL_INTERFACE:...>  = content of "..." when the property is exported using install(EXPORT), and empty otherwise.
                $<BUILD_INTERFACE:...>    = content of "..." when the property is exported using export(), or when the target is used by another target in the same buildsystem. Expands to the empty string otherwise.
                $<C_COMPILER_ID>          = The CMake-id of the C compiler used.
                $<C_COMPILER_ID:comp>     = '1' if the CMake-id of the C compiler matches comp, otherwise '0'.
                $<CXX_COMPILER_ID>        = The CMake-id of the CXX compiler used.
                $<CXX_COMPILER_ID:comp>   = '1' if the CMake-id of the CXX compiler matches comp, otherwise '0'.
                $<VERSION_GREATER:v1,v2>  = '1' if v1 is a version greater than v2, else '0'.
                $<VERSION_LESS:v1,v2>     = '1' if v1 is a version less than v2, else '0'.
                $<VERSION_EQUAL:v1,v2>    = '1' if v1 is the same version as v2, else '0'.
                $<C_COMPILER_VERSION>     = The version of the C compiler used.
                $<C_COMPILER_VERSION:ver> = '1' if the version of the C compiler matches ver, otherwise '0'.
                $<CXX_COMPILER_VERSION>   = The version of the CXX compiler used.
                $<CXX_COMPILER_VERSION:ver> = '1' if the version of the CXX compiler matches ver, otherwise '0'.
                $<TARGET_FILE:tgt>        = main file (.exe, .so.1.2, .a)
                $<TARGET_LINKER_FILE:tgt> = file used to link (.a, .lib, .so)
                $<TARGET_SONAME_FILE:tgt> = file with soname (.so.3)

              where  "tgt"  is  the name of a target.  Target file expressions produce a full path, but _DIR and
              _NAME versions can produce the directory and file name components:

                $<TARGET_FILE_DIR:tgt>/$<TARGET_FILE_NAME:tgt>
                $<TARGET_LINKER_FILE_DIR:tgt>/$<TARGET_LINKER_FILE_NAME:tgt>
                $<TARGET_SONAME_FILE_DIR:tgt>/$<TARGET_SONAME_FILE_NAME:tgt>

                $<TARGET_PROPERTY:tgt,prop>   = The value of the property prop on the target tgt.

              Note that tgt is not added as a dependency of the target this expression is evaluated on.

                $<TARGET_POLICY:pol>          = '1' if the policy was NEW when the 'head' target was created, else '0'.  If the policy was not set, the warning message for the policy will be emitted.  This generator expression only works for a subset of policies.
                $<INSTALL_PREFIX>         = Content of the install prefix when the target is exported via INSTALL(EXPORT) and empty otherwise.

              Boolean expressions:

                $<AND:?[,?]...>           = '1' if all '?' are '1', else '0'
                $<OR:?[,?]...>            = '0' if all '?' are '0', else '1'
                $<NOT:?>                  = '0' if '?' is '1', else '1'

              where '?' is always either '0' or '1'.

              Expressions with an implicit 'this' target:

                $<TARGET_PROPERTY:prop>   = The value of the property prop on the target on which the generator expression is evaluated.

       DEFINITIONS
              For CMake 2.4 compatibility only.  Use COMPILE_DEFINITIONS instead.

              This read-only property specifies the list of flags given so far to the  add_definitions  command.
              It is intended for debugging purposes.  Use the COMPILE_DEFINITIONS instead.

       EXCLUDE_FROM_ALL
              Exclude the directory from the all target of its parent.

              A  property  on  a  directory  that  indicates  if its targets are excluded from the default build
              target. If it is not, then with a Makefile for example typing make will cause the  targets  to  be
              built. The same concept applies to the default build of other generators.

       IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
              Specify #include line transforms for dependencies in a directory.

              This  property  specifies  rules to transform macro-like #include lines during implicit dependency
              scanning of C and C++ source files.  The list of rules must be semicolon-separated with each entry
              of  the  form  "A_MACRO(%)=value-with-%"  (the  %  must  be  literal).  During dependency scanning
              occurrences of A_MACRO(...) on #include lines will be replaced by the value given with  the  macro
              argument substituted for '%'.  For example, the entry

                MYDIR(%)=<mydir/%>

              will convert lines of the form

                #include MYDIR(myheader.h)

              to

                #include <mydir/myheader.h>

              allowing the dependency to be followed.

              This  property  applies  to  sources  in  all  targets  within a directory.  The property value is
              initialized in each directory by its value in the directory's parent.

       INCLUDE_DIRECTORIES
              List of preprocessor include file search directories.

              This property specifies the list of directories given so far to the  include_directories  command.
              This  property  exists  on  directories  and  targets.   In  addition to accepting values from the
              include_directories command, values may be set directly on any directory or any target  using  the
              set_property  command.   A  target  gets its initial value for this property from the value of the
              directory property.  A directory gets its initial value from its parent directory if it  has  one.
              Both  directory  and  target  property  values  are  adjusted  by calls to the include_directories
              command.

              The target property values are used by the generators to set the include paths for  the  compiler.
              See also the include_directories command.

       INCLUDE_REGULAR_EXPRESSION
              Include file scanning regular expression.

              This  read-only property specifies the regular expression used during dependency scanning to match
              include files that should be followed.  See the include_regular_expression command.

       INTERPROCEDURAL_OPTIMIZATION
              Enable interprocedural optimization for targets in a directory.

              If set to true, enables interprocedural optimizations if they are known to  be  supported  by  the
              compiler.

       INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
              Per-configuration interprocedural optimization for a directory.

              This  is  a  per-configuration  version  of  INTERPROCEDURAL_OPTIMIZATION.   If set, this property
              overrides the generic property for the named configuration.

       LINK_DIRECTORIES
              List of linker search directories.

              This read-only property specifies the list of directories given so  far  to  the  link_directories
              command.  It is intended for debugging purposes.

       LISTFILE_STACK
              The current stack of listfiles being processed.

              This  property  is  mainly  useful when trying to debug errors in your CMake scripts. It returns a
              list of what list files are currently being processed, in  order.  So  if  one  listfile  does  an
              INCLUDE command then that is effectively pushing the included listfile onto the stack.

       MACROS List of macro commands available in the current directory.

              This  read-only property specifies the list of CMake macros currently defined.  It is intended for
              debugging purposes.  See the macro command.

       PARENT_DIRECTORY
              Source directory that added current subdirectory.

              This read-only property specifies the source directory that added the current source directory  as
              a subdirectory of the build.  In the top-level directory the value is the empty-string.

       RULE_LAUNCH_COMPILE
              Specify a launcher for compile rules.

              See  the  global  property of the same name for details.  This overrides the global property for a
              directory.

       RULE_LAUNCH_CUSTOM
              Specify a launcher for custom rules.

              See the global property of the same name for details.  This overrides the global  property  for  a
              directory.

       RULE_LAUNCH_LINK
              Specify a launcher for link rules.

              See  the  global  property of the same name for details.  This overrides the global property for a
              directory.

       TEST_INCLUDE_FILE
              A cmake file that will be included when ctest is run.

              If you specify TEST_INCLUDE_FILE, that file will be included and processed when ctest  is  run  on
              the directory.

       VARIABLES
              List of variables defined in the current directory.

              This  read-only  property specifies the list of CMake variables currently defined.  It is intended
              for debugging purposes.

       VS_GLOBAL_SECTION_POST_<section>
              Specify a postSolution global section in Visual Studio.

              Setting a property like this generates an entry of the following form in the solution file:

                GlobalSection(<section>) = postSolution
                  <contents based on property value>
                EndGlobalSection

              The property must be set to a semicolon-separated list of key=value pairs. Each such pair will  be
              transformed  into  an  entry  in  the  solution global section. Whitespace around key and value is
              ignored. List elements which do not contain an equal sign are skipped.

              This property only works for Visual Studio 7 and above; it is ignored  on  other  generators.  The
              property only applies when set on a directory whose CMakeLists.txt contains a project() command.

              Note  that  CMake  generates postSolution sections ExtensibilityGlobals and ExtensibilityAddIns by
              default. If you set the corresponding property, it will override the default section. For example,
              setting  VS_GLOBAL_SECTION_POST_ExtensibilityGlobals  will  override  the  default contents of the
              ExtensibilityGlobals section, while keeping ExtensibilityAddIns on its default.

       VS_GLOBAL_SECTION_PRE_<section>
              Specify a preSolution global section in Visual Studio.

              Setting a property like this generates an entry of the following form in the solution file:

                GlobalSection(<section>) = preSolution
                  <contents based on property value>
                EndGlobalSection

              The property must be set to a semicolon-separated list of key=value pairs. Each such pair will  be
              transformed  into  an  entry  in  the  solution global section. Whitespace around key and value is
              ignored. List elements which do not contain an equal sign are skipped.

              This property only works for Visual Studio 7 and above; it is ignored  on  other  generators.  The
              property only applies when set on a directory whose CMakeLists.txt contains a project() command.

PROPERTIES ON TARGETS

       <CONFIG>_OUTPUT_NAME
              Old per-configuration target file base name.

              This is a configuration-specific version of OUTPUT_NAME.  Use OUTPUT_NAME_<CONFIG> instead.

       <CONFIG>_POSTFIX
              Postfix to append to the target file name for configuration <CONFIG>.

              When  building  with  configuration  <CONFIG> the value of this property is appended to the target
              file name built on disk.  For non-executable targets, this property is initialized by the value of
              the  variable  CMAKE_<CONFIG>_POSTFIX  if  it  is  set when a target is created.  This property is
              ignored on the Mac for Frameworks and App Bundles.

       <LANG>_VISIBILITY_PRESET
              Value for symbol visibility compile flags

              The <LANG>_VISIBILITY_PRESET property determines the value passed in a visibility related  compile
              option,  such  as  -fvisibility=  for  <LANG>.  This property only has an affect for libraries and
              executables  with  exports.   This  property  is  initialized  by  the  value  of   the   variable
              CMAKE_<LANG>_VISIBILITY_PRESET if it is set when a target is created.

       ALIASED_TARGET
              Name of target aliased by this target.

              If this is an ALIAS target, this property contains the name of the target aliased.

       ARCHIVE_OUTPUT_DIRECTORY
              Output directory in which to build ARCHIVE target files.

              This  property  specifies  the  directory  into  which  archive  target  files  should  be  built.
              Multi-configuration  generators  (VS,  Xcode)  append  a  per-configuration  subdirectory  to  the
              specified  directory.   There are three kinds of target files that may be built: archive, library,
              and runtime.  Executables are always treated as  runtime  targets.  Static  libraries  are  always
              treated  as  archive  targets. Module libraries are always treated as library targets. For non-DLL
              platforms shared libraries are treated as library targets. For DLL platforms the  DLL  part  of  a
              shared  library  is treated as a runtime target and the corresponding import library is treated as
              an archive target. All Windows-based systems including Cygwin are DLL platforms.  This property is
              initialized by the value of the variable CMAKE_ARCHIVE_OUTPUT_DIRECTORY if it is set when a target
              is created.

       ARCHIVE_OUTPUT_DIRECTORY_<CONFIG>
              Per-configuration output directory for ARCHIVE target files.

              This  is  a  per-configuration  version  of  ARCHIVE_OUTPUT_DIRECTORY,   but   multi-configuration
              generators  (VS, Xcode) do NOT append a per-configuration subdirectory to the specified directory.
              This property is initialized by the value of the variable  CMAKE_ARCHIVE_OUTPUT_DIRECTORY_<CONFIG>
              if it is set when a target is created.

       ARCHIVE_OUTPUT_NAME
              Output name for ARCHIVE target files.

              This  property  specifies  the  base  name  for archive target files. It overrides OUTPUT_NAME and
              OUTPUT_NAME_<CONFIG> properties.  There are three  kinds  of  target  files  that  may  be  built:
              archive,  library,  and  runtime.   Executables  are  always  treated  as  runtime targets. Static
              libraries are always treated as archive targets. Module libraries are always  treated  as  library
              targets.  For non-DLL platforms shared libraries are treated as library targets. For DLL platforms
              the DLL part of a shared library is treated as a  runtime  target  and  the  corresponding  import
              library  is  treated  as  an  archive  target.  All Windows-based systems including Cygwin are DLL
              platforms.

       ARCHIVE_OUTPUT_NAME_<CONFIG>
              Per-configuration output name for ARCHIVE target files.

              This is the configuration-specific version of ARCHIVE_OUTPUT_NAME.

       AUTOMOC
              Should the target be processed with automoc (for Qt projects).

              AUTOMOC is a boolean specifying whether CMake will handle the Qt moc  preprocessor  automatically,
              i.e.  without  having to use the QT4_WRAP_CPP() or QT5_WRAP_CPP() macro. Currently Qt4 and Qt5 are
              supported.  When this property is set to TRUE, CMake will scan the source files at build time  and
              invoke  moc  accordingly.  If  an  #include  statement  like  #include "moc_foo.cpp" is found, the
              Q_OBJECT class declaration is expected in the header, and moc is run on the  header  file.  If  an
              #include  statement  like  #include "foo.moc" is found, then a Q_OBJECT is expected in the current
              source file and moc is run on the file itself. Additionally,  all  header  files  are  parsed  for
              Q_OBJECT macros, and if found, moc is also executed on those files. The resulting moc files, which
              are not included as shown  above  in  any  of  the  source  files  are  included  in  a  generated
              <targetname>_automoc.cpp  file,  which  is  compiled  as  part  of  the  target.This  property  is
              initialized by the value of the variable CMAKE_AUTOMOC if it is set when a target is created.

              Additional command line options for moc can be set via the AUTOMOC_MOC_OPTIONS property.

              By setting the CMAKE_AUTOMOC_RELAXED_MODE variable to TRUE the rules for searching the files which
              will be processed by moc can be relaxed. See the documentation for this variable for more details.

              The global property AUTOMOC_TARGETS_FOLDER can be used to group the automoc targets together in an
              IDE, e.g. in MSVS.

       AUTOMOC_MOC_OPTIONS
              Additional options for moc when using automoc (see the AUTOMOC property)

              This property is only used if the AUTOMOC property is set to TRUE for this target. In  this  case,
              it holds additional command line options which will be used when moc is executed during the build,
              i.e. it is equivalent to the optional OPTIONS argument of the qt4_wrap_cpp() macro.

              By default it is empty.

       BUILD_WITH_INSTALL_RPATH
              Should build tree targets have install tree rpaths.

              BUILD_WITH_INSTALL_RPATH is a boolean specifying whether to link the target in the build tree with
              the  INSTALL_RPATH.  This takes precedence over SKIP_BUILD_RPATH and avoids the need for relinking
              before  installation.   This  property   is   initialized   by   the   value   of   the   variable
              CMAKE_BUILD_WITH_INSTALL_RPATH if it is set when a target is created.

       BUNDLE This target is a CFBundle on the Mac.

              If a module library target has this property set to true it will be built as a CFBundle when built
              on the mac. It will have the directory structure required for a CFBundle and will be  suitable  to
              be used for creating Browser Plugins or other application resources.

       BUNDLE_EXTENSION
              The file extension used to name a BUNDLE target on the Mac.

              The  default  value is "bundle" - you can also use "plugin" or whatever file extension is required
              by the host app for your bundle.

       COMPATIBLE_INTERFACE_BOOL
              Properties which must be compatible with their link interface

              The COMPATIBLE_INTERFACE_BOOL property may contain a list of propertiesfor this target which  must
              be  consistent when evaluated as a boolean in the INTERFACE of all linked dependees.  For example,
              if a property "FOO" appears in the list, then for  each  dependee,  the  "INTERFACE_FOO"  property
              content in all of its dependencies must be consistent with each other, and with the "FOO" property
              in the dependee.  Consistency in this sense has the meaning that if the property is set,  then  it
              must  have  the  same  boolean  value  as  all  others, and if the property is not set, then it is
              ignored.  Note that for each dependee, the set of properties from this property must not intersect
              with the set of properties from the COMPATIBLE_INTERFACE_STRING property.

       COMPATIBLE_INTERFACE_STRING
              Properties which must be string-compatible with their link interface

              The  COMPATIBLE_INTERFACE_STRING  property  may contain a list of properties for this target which
              must be the same when evaluated as a string  in  the  INTERFACE  of  all  linked  dependees.   For
              example,  if  a  property  "FOO"  appears in the list, then for each dependee, the "INTERFACE_FOO"
              property content in all of its dependencies must be equal with each  other,  and  with  the  "FOO"
              property  in  the  dependee.   If the property is not set, then it is ignored.  Note that for each
              dependee, the set of properties from this property must not intersect with the set  of  properties
              from the COMPATIBLE_INTERFACE_BOOL property.

       COMPILE_DEFINITIONS
              Preprocessor definitions for compiling a target's sources.

              The  COMPILE_DEFINITIONS  property  may  be  set  to  a  semicolon-separated  list of preprocessor
              definitions using the syntax VAR or VAR=value.   Function-style  definitions  are  not  supported.
              CMake  will  automatically escape the value correctly for the native build system (note that CMake
              language syntax may require escapes to specify some values).   This  property  may  be  set  on  a
              per-configuration   basis  using  the  name  COMPILE_DEFINITIONS_<CONFIG>  where  <CONFIG>  is  an
              upper-case name (ex. "COMPILE_DEFINITIONS_DEBUG").

              CMake will automatically drop some definitions that are not supported by the  native  build  tool.
              The VS6 IDE does not support definition values with spaces (but NMake does).

              Contents  of  COMPILE_DEFINITIONS  may  use  "generator  expressions"  with  the  syntax "$<...>".
              Generator expressions are evaluated during build system generation to produce information specific
              to each build configuration.  Valid expressions are:

                $<0:...>                  = empty string (ignores "...")
                $<1:...>                  = content of "..."
                $<CONFIG:cfg>             = '1' if config is "cfg", else '0'
                $<CONFIGURATION>          = configuration name
                $<BOOL:...>               = '1' if the '...' is true, else '0'
                $<STREQUAL:a,b>           = '1' if a is STREQUAL b, else '0'
                $<ANGLE-R>                = A literal '>'. Used to compare strings which contain a '>' for example.
                $<COMMA>                  = A literal ','. Used to compare strings which contain a ',' for example.
                $<SEMICOLON>              = A literal ';'. Used to prevent list expansion on an argument with ';'.
                $<JOIN:list,...>          = joins the list with the content of "..."
                $<TARGET_NAME:...>        = Marks ... as being the name of a target.  This is required if exporting targets to multiple dependent export sets.  The '...' must be a literal name of a target- it may not contain generator expressions.
                $<INSTALL_INTERFACE:...>  = content of "..." when the property is exported using install(EXPORT), and empty otherwise.
                $<BUILD_INTERFACE:...>    = content of "..." when the property is exported using export(), or when the target is used by another target in the same buildsystem. Expands to the empty string otherwise.
                $<C_COMPILER_ID>          = The CMake-id of the C compiler used.
                $<C_COMPILER_ID:comp>     = '1' if the CMake-id of the C compiler matches comp, otherwise '0'.
                $<CXX_COMPILER_ID>        = The CMake-id of the CXX compiler used.
                $<CXX_COMPILER_ID:comp>   = '1' if the CMake-id of the CXX compiler matches comp, otherwise '0'.
                $<VERSION_GREATER:v1,v2>  = '1' if v1 is a version greater than v2, else '0'.
                $<VERSION_LESS:v1,v2>     = '1' if v1 is a version less than v2, else '0'.
                $<VERSION_EQUAL:v1,v2>    = '1' if v1 is the same version as v2, else '0'.
                $<C_COMPILER_VERSION>     = The version of the C compiler used.
                $<C_COMPILER_VERSION:ver> = '1' if the version of the C compiler matches ver, otherwise '0'.
                $<CXX_COMPILER_VERSION>   = The version of the CXX compiler used.
                $<CXX_COMPILER_VERSION:ver> = '1' if the version of the CXX compiler matches ver, otherwise '0'.
                $<TARGET_FILE:tgt>        = main file (.exe, .so.1.2, .a)
                $<TARGET_LINKER_FILE:tgt> = file used to link (.a, .lib, .so)
                $<TARGET_SONAME_FILE:tgt> = file with soname (.so.3)

              where  "tgt"  is  the name of a target.  Target file expressions produce a full path, but _DIR and
              _NAME versions can produce the directory and file name components:

                $<TARGET_FILE_DIR:tgt>/$<TARGET_FILE_NAME:tgt>
                $<TARGET_LINKER_FILE_DIR:tgt>/$<TARGET_LINKER_FILE_NAME:tgt>
                $<TARGET_SONAME_FILE_DIR:tgt>/$<TARGET_SONAME_FILE_NAME:tgt>

                $<TARGET_PROPERTY:tgt,prop>   = The value of the property prop on the target tgt.

              Note that tgt is not added as a dependency of the target this expression is evaluated on.

                $<TARGET_POLICY:pol>          = '1' if the policy was NEW when the 'head' target was created, else '0'.  If the policy was not set, the warning message for the policy will be emitted.  This generator expression only works for a subset of policies.
                $<INSTALL_PREFIX>         = Content of the install prefix when the target is exported via INSTALL(EXPORT) and empty otherwise.

              Boolean expressions:

                $<AND:?[,?]...>           = '1' if all '?' are '1', else '0'
                $<OR:?[,?]...>            = '0' if all '?' are '0', else '1'
                $<NOT:?>                  = '0' if '?' is '1', else '1'

              where '?' is always either '0' or '1'.

              Expressions with an implicit 'this' target:

                $<TARGET_PROPERTY:prop>   = The value of the property prop on the target on which the generator expression is evaluated.

              Disclaimer: Most native build tools have poor support for  escaping  certain  values.   CMake  has
              work-arounds  for  many  cases  but  some values may just not be possible to pass correctly.  If a
              value does not seem to be escaped correctly, do not attempt to work-around the problem  by  adding
              escape  sequences  to the value.  Your work-around may break in a future version of CMake that has
              improved escape support.  Instead consider defining the macro in a (configured) header file.  Then
              report the limitation.  Known limitations include:

                #          - broken almost everywhere
                ;          - broken in VS IDE 7.0 and Borland Makefiles
                ,          - broken in VS IDE
                %          - broken in some cases in NMake
                & |        - broken in some cases on MinGW
                ^ < > \"   - broken in most Make tools on Windows

              CMake does not reject these values outright because they do work in some cases.  Use with caution.

       COMPILE_DEFINITIONS_<CONFIG>
              Per-configuration preprocessor definitions on a target.

              This is the configuration-specific version of COMPILE_DEFINITIONS.

       COMPILE_FLAGS
              Additional flags to use when compiling this target's sources.

              The COMPILE_FLAGS property sets additional compiler flags used to build sources within the target.
              Use COMPILE_DEFINITIONS to pass additional preprocessor definitions.

       COMPILE_OPTIONS
              List of options to pass to the compiler.

              This property specifies the list of options specified so far for  this  property.   This  property
              exists on directories and targets.

              The target property values are used by the generators to set the options for the compiler.

              Contents  of  COMPILE_OPTIONS may use "generator expressions" with the syntax "$<...>".  Generator
              expressions are evaluated during build system generation to produce information specific  to  each
              build configuration.  Valid expressions are:

                $<0:...>                  = empty string (ignores "...")
                $<1:...>                  = content of "..."
                $<CONFIG:cfg>             = '1' if config is "cfg", else '0'
                $<CONFIGURATION>          = configuration name
                $<BOOL:...>               = '1' if the '...' is true, else '0'
                $<STREQUAL:a,b>           = '1' if a is STREQUAL b, else '0'
                $<ANGLE-R>                = A literal '>'. Used to compare strings which contain a '>' for example.
                $<COMMA>                  = A literal ','. Used to compare strings which contain a ',' for example.
                $<SEMICOLON>              = A literal ';'. Used to prevent list expansion on an argument with ';'.
                $<JOIN:list,...>          = joins the list with the content of "..."
                $<TARGET_NAME:...>        = Marks ... as being the name of a target.  This is required if exporting targets to multiple dependent export sets.  The '...' must be a literal name of a target- it may not contain generator expressions.
                $<INSTALL_INTERFACE:...>  = content of "..." when the property is exported using install(EXPORT), and empty otherwise.
                $<BUILD_INTERFACE:...>    = content of "..." when the property is exported using export(), or when the target is used by another target in the same buildsystem. Expands to the empty string otherwise.
                $<C_COMPILER_ID>          = The CMake-id of the C compiler used.
                $<C_COMPILER_ID:comp>     = '1' if the CMake-id of the C compiler matches comp, otherwise '0'.
                $<CXX_COMPILER_ID>        = The CMake-id of the CXX compiler used.
                $<CXX_COMPILER_ID:comp>   = '1' if the CMake-id of the CXX compiler matches comp, otherwise '0'.
                $<VERSION_GREATER:v1,v2>  = '1' if v1 is a version greater than v2, else '0'.
                $<VERSION_LESS:v1,v2>     = '1' if v1 is a version less than v2, else '0'.
                $<VERSION_EQUAL:v1,v2>    = '1' if v1 is the same version as v2, else '0'.
                $<C_COMPILER_VERSION>     = The version of the C compiler used.
                $<C_COMPILER_VERSION:ver> = '1' if the version of the C compiler matches ver, otherwise '0'.
                $<CXX_COMPILER_VERSION>   = The version of the CXX compiler used.
                $<CXX_COMPILER_VERSION:ver> = '1' if the version of the CXX compiler matches ver, otherwise '0'.
                $<TARGET_FILE:tgt>        = main file (.exe, .so.1.2, .a)
                $<TARGET_LINKER_FILE:tgt> = file used to link (.a, .lib, .so)
                $<TARGET_SONAME_FILE:tgt> = file with soname (.so.3)

              where  "tgt"  is  the name of a target.  Target file expressions produce a full path, but _DIR and
              _NAME versions can produce the directory and file name components:

                $<TARGET_FILE_DIR:tgt>/$<TARGET_FILE_NAME:tgt>
                $<TARGET_LINKER_FILE_DIR:tgt>/$<TARGET_LINKER_FILE_NAME:tgt>
                $<TARGET_SONAME_FILE_DIR:tgt>/$<TARGET_SONAME_FILE_NAME:tgt>

                $<TARGET_PROPERTY:tgt,prop>   = The value of the property prop on the target tgt.

              Note that tgt is not added as a dependency of the target this expression is evaluated on.

                $<TARGET_POLICY:pol>          = '1' if the policy was NEW when the 'head' target was created, else '0'.  If the policy was not set, the warning message for the policy will be emitted.  This generator expression only works for a subset of policies.
                $<INSTALL_PREFIX>         = Content of the install prefix when the target is exported via INSTALL(EXPORT) and empty otherwise.

              Boolean expressions:

                $<AND:?[,?]...>           = '1' if all '?' are '1', else '0'
                $<OR:?[,?]...>            = '0' if all '?' are '0', else '1'
                $<NOT:?>                  = '0' if '?' is '1', else '1'

              where '?' is always either '0' or '1'.

              Expressions with an implicit 'this' target:

                $<TARGET_PROPERTY:prop>   = The value of the property prop on the target on which the generator expression is evaluated.

       DEBUG_POSTFIX
              See target property <CONFIG>_POSTFIX.

              This property is a special case of  the  more-general  <CONFIG>_POSTFIX  property  for  the  DEBUG
              configuration.

       DEFINE_SYMBOL
              Define a symbol when compiling this target's sources.

              DEFINE_SYMBOL  sets the name of the preprocessor symbol defined when compiling sources in a shared
              library. If not set here then it is set to target_EXPORTS by default (with some  substitutions  if
              the target is not a valid C identifier). This is useful for headers to know whether they are being
              included from inside their library or outside to properly setup dllexport/dllimport decorations.

       ENABLE_EXPORTS
              Specify whether an executable exports symbols for loadable modules.

              Normally an executable does not export any symbols  because  it  is  the  final  program.   It  is
              possible  for  an executable to export symbols to be used by loadable modules.  When this property
              is  set  to  true  CMake  will  allow  other  targets  to  "link"  to  the  executable  with   the
              TARGET_LINK_LIBRARIES  command.   On  all platforms a target-level dependency on the executable is
              created for targets that link to it.  For DLL platforms an import library will be created for  the
              exported  symbols  and  then used for linking.  All Windows-based systems including Cygwin are DLL
              platforms.  For non-DLL platforms that require all symbols to be resolved at link  time,  such  as
              Mac  OS X, the module will "link" to the executable using a flag like "-bundle_loader".  For other
              non-DLL platforms the link rule is simply ignored since the dynamic loader will automatically bind
              symbols when the module is loaded.

       EXCLUDE_FROM_ALL
              Exclude the target from the all target.

              A  property on a target that indicates if the target is excluded from the default build target. If
              it is not, then with a Makefile for example typing make will cause this target to  be  built.  The
              same  concept  applies  to  the  default  build  of  other  generators.  Installing  a target with
              EXCLUDE_FROM_ALL set to true has undefined behavior.

       EXCLUDE_FROM_DEFAULT_BUILD
              Exclude target from "Build Solution".

              This property is only used by Visual Studio generators 7 and above. When set to TRUE,  the  target
              will not be built when you press "Build Solution".

       EXCLUDE_FROM_DEFAULT_BUILD_<CONFIG>
              Per-configuration version of target exclusion from "Build Solution".

              This   is  the  configuration-specific  version  of  EXCLUDE_FROM_DEFAULT_BUILD.  If  the  generic
              EXCLUDE_FROM_DEFAULT_BUILD is also set  on  a  target,  EXCLUDE_FROM_DEFAULT_BUILD_<CONFIG>  takes
              precedence in configurations for which it has a value.

       EXPORT_NAME
              Exported name for target files.

              This  sets  the name for the IMPORTED target generated when it this target is is exported.  If not
              set, the logical target name is used by default.

       EchoString
              A message to be displayed when the target is built.

              A message to display on some generators (such as makefiles) when the target is built.

       FOLDER Set the folder name. Use to organize targets in an IDE.

              Targets with no FOLDER property will appear as top level entities  in  IDEs  like  Visual  Studio.
              Targets  with  the  same  FOLDER property value will appear next to each other in a folder of that
              name. To nest folders, use FOLDER values such as  'GUI/Dialogs'  with  '/'  characters  separating
              folder levels.

       FRAMEWORK
              This target is a framework on the Mac.

              If  a  shared  library  target  has this property set to true it will be built as a framework when
              built on the mac. It will have the directory structure  required  for  a  framework  and  will  be
              suitable to be used with the -framework option

       Fortran_FORMAT
              Set to FIXED or FREE to indicate the Fortran source layout.

              This  property  tells  CMake  whether  the  Fortran  source  files in a target use fixed-format or
              free-format.   CMake  will  pass  the  corresponding  format  flag  to  the  compiler.   Use   the
              source-specific  Fortran_FORMAT  property  to change the format of a specific source file.  If the
              variable CMAKE_Fortran_FORMAT is set when a target is created its value is used to initialize this
              property.

       Fortran_MODULE_DIRECTORY
              Specify output directory for Fortran modules provided by the target.

              If  the  target  contains  Fortran  source  files that provide modules and the compiler supports a
              module output directory this specifies the directory in which the modules will  be  placed.   When
              this  property  is  not set the modules will be placed in the build directory corresponding to the
              target's source directory.  If the variable CMAKE_Fortran_MODULE_DIRECTORY is set when a target is
              created its value is used to initialize this property.

              Note  that  some  compilers will automatically search the module output directory for modules USEd
              during compilation but others will not.  If your  sources  USE  modules  their  location  must  be
              specified by INCLUDE_DIRECTORIES regardless of this property.

       GENERATOR_FILE_NAME
              Generator's file for this target.

              An  internal  property  used  by  some  generators  to  record the name of the project or dsp file
              associated with this target. Note that at configure time, this property is only  set  for  targets
              created by include_external_msproject().

       GNUtoMS
              Convert GNU import library (.dll.a) to MS format (.lib).

              When  linking  a  shared  library  or  executable  that exports symbols using GNU tools on Windows
              (MinGW/MSYS) with Visual Studio installed convert the import  library  (.dll.a)  from  GNU  to  MS
              format  (.lib).   Both  import  libraries  will  be  installed by install(TARGETS) and exported by
              install(EXPORT) and export() to be linked by applications with either GNU- or MS-compatible tools.

              If the variable CMAKE_GNUtoMS is set when a target is created its value is used to initialize this
              property.   The  variable  must  be set prior to the first command that enables a language such as
              project()  or  enable_language().   CMake  provides  the  variable  as  an  option  to  the   user
              automatically when configuring on Windows with GNU tools.

       HAS_CXX
              Link the target using the C++ linker tool (obsolete).

              This  is  equivalent  to  setting  the  LINKER_LANGUAGE  property  to  CXX.   See  that property's
              documentation for details.

       IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
              Specify #include line transforms for dependencies in a target.

              This property specifies rules to transform macro-like #include lines  during  implicit  dependency
              scanning of C and C++ source files.  The list of rules must be semicolon-separated with each entry
              of the form "A_MACRO(%)=value-with-%"  (the  %  must  be  literal).   During  dependency  scanning
              occurrences  of  A_MACRO(...) on #include lines will be replaced by the value given with the macro
              argument substituted for '%'.  For example, the entry

                MYDIR(%)=<mydir/%>

              will convert lines of the form

                #include MYDIR(myheader.h)

              to

                #include <mydir/myheader.h>

              allowing the dependency to be followed.

              This property applies to sources in the target on which it is set.

       IMPORTED
              Read-only indication of whether a target is IMPORTED.

              The boolean value of this property is true  for  targets  created  with  the  IMPORTED  option  to
              add_executable or add_library.  It is false for targets built within the project.

       IMPORTED_CONFIGURATIONS
              Configurations provided for an IMPORTED target.

              Set  this  to  the  list  of  configuration  names  available  for  an IMPORTED target.  The names
              correspond to configurations defined in the project from which the target  is  imported.   If  the
              importing  project  uses  a  different  set  of  configurations  the names may be mapped using the
              MAP_IMPORTED_CONFIG_<CONFIG> property.  Ignored for non-imported targets.

       IMPORTED_IMPLIB
              Full path to the import library for an IMPORTED target.

              Set this to the location of the ".lib" part of a windows DLL.  Ignored for non-imported targets.

       IMPORTED_IMPLIB_<CONFIG>
              <CONFIG>-specific version of IMPORTED_IMPLIB property.

              Configuration names correspond to those provided by the project from which the target is imported.

       IMPORTED_LINK_DEPENDENT_LIBRARIES
              Dependent shared libraries of an imported shared library.

              Shared libraries may be linked to other shared libraries as part of their implementation.  On some
              platforms  the  linker searches for the dependent libraries of shared libraries they are including
              in the link.  Set this property to the list of dependent shared libraries of an imported  library.
              The  list  should be disjoint from the list of interface libraries in the INTERFACE_LINK_LIBRARIES
              property.  On platforms requiring dependent shared libraries to be found at link time  CMake  uses
              this  list  to  add appropriate files or paths to the link command line.  Ignored for non-imported
              targets.

       IMPORTED_LINK_DEPENDENT_LIBRARIES_<CONFIG>
              <CONFIG>-specific version of IMPORTED_LINK_DEPENDENT_LIBRARIES.

              Configuration names correspond to those provided by the project from which the target is imported.
              If set, this property completely overrides the generic property for the named configuration.

       IMPORTED_LINK_INTERFACE_LANGUAGES
              Languages compiled into an IMPORTED static library.

              Set  this  to  the list of languages of source files compiled to produce a STATIC IMPORTED library
              (such as "C" or "CXX").  CMake accounts for these languages when computing how to link a target to
              the  imported  library.   For example, when a C executable links to an imported C++ static library
              CMake chooses the C++ linker to satisfy language runtime dependencies of the static library.

              This property is ignored for targets that are not STATIC libraries.  This property is ignored  for
              non-imported targets.

       IMPORTED_LINK_INTERFACE_LANGUAGES_<CONFIG>
              <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_LANGUAGES.

              Configuration names correspond to those provided by the project from which the target is imported.
              If set, this property completely overrides the generic property for the named configuration.

       IMPORTED_LINK_INTERFACE_LIBRARIES
              Transitive link interface of an IMPORTED target.

              Set this to the list of libraries whose interface is included when an IMPORTED library  target  is
              linked to another target.  The libraries will be included on the link line for the target.  Unlike
              the LINK_INTERFACE_LIBRARIES property,  this  property  applies  to  all  imported  target  types,
              including STATIC libraries.  This property is ignored for non-imported targets.

              This property is ignored if the target also has a non-empty INTERFACE_LINK_LIBRARIES property.

              This property is deprecated. Use INTERFACE_LINK_LIBRARIES instead.

       IMPORTED_LINK_INTERFACE_LIBRARIES_<CONFIG>
              <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_LIBRARIES.

              Configuration names correspond to those provided by the project from which the target is imported.
              If set, this property completely overrides the generic property for the named configuration.

              This property is ignored if the target also has a non-empty INTERFACE_LINK_LIBRARIES property.

              This property is deprecated. Use INTERFACE_LINK_LIBRARIES instead.

       IMPORTED_LINK_INTERFACE_MULTIPLICITY
              Repetition count for cycles of IMPORTED static libraries.

              This is LINK_INTERFACE_MULTIPLICITY for IMPORTED targets.

       IMPORTED_LINK_INTERFACE_MULTIPLICITY_<CONFIG>
              <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_MULTIPLICITY.

              If set, this property completely overrides the generic property for the named configuration.

       IMPORTED_LOCATION
              Full path to the main file on disk for an IMPORTED target.

              Set this to the location of an IMPORTED target file on disk.  For executables this is the location
              of  the  executable  file.  For bundles on OS X this is the location of the executable file inside
              Contents/MacOS under the application bundle folder.  For static libraries and modules this is  the
              location of the library or module.  For shared libraries on non-DLL platforms this is the location
              of the shared library.  For frameworks on OS X this is the location of the  library  file  symlink
              just  inside  the  framework  folder.   For  DLLs  this  is the location of the ".dll" part of the
              library.  For UNKNOWN libraries this is the location of  the  file  to  be  linked.   Ignored  for
              non-imported targets.

              Projects     may     skip     IMPORTED_LOCATION    if    the    configuration-specific    property
              IMPORTED_LOCATION_<CONFIG> is set.  To get the location of an imported  target  read  one  of  the
              LOCATION or LOCATION_<CONFIG> properties.

       IMPORTED_LOCATION_<CONFIG>
              <CONFIG>-specific version of IMPORTED_LOCATION property.

              Configuration names correspond to those provided by the project from which the target is imported.

       IMPORTED_NO_SONAME
              Specifies that an IMPORTED shared library target has no "soname".

              Set  this  property to true for an imported shared library file that has no "soname" field.  CMake
              may adjust generated link commands for some platforms to prevent the linker from using the path to
              the library in place of its missing soname.  Ignored for non-imported targets.

       IMPORTED_NO_SONAME_<CONFIG>
              <CONFIG>-specific version of IMPORTED_NO_SONAME property.

              Configuration names correspond to those provided by the project from which the target is imported.

       IMPORTED_SONAME
              The "soname" of an IMPORTED target of shared library type.

              Set  this  to  the  "soname"  embedded  in an imported shared library.  This is meaningful only on
              platforms supporting the feature.  Ignored for non-imported targets.

       IMPORTED_SONAME_<CONFIG>
              <CONFIG>-specific version of IMPORTED_SONAME property.

              Configuration names correspond to those provided by the project from which the target is imported.

       IMPORT_PREFIX
              What comes before the import library name.

              Similar to the target property PREFIX, but used for import libraries (typically corresponding to a
              DLL)  instead of regular libraries. A target property that can be set to override the prefix (such
              as "lib") on an import library name.

       IMPORT_SUFFIX
              What comes after the import library name.

              Similar to the target property SUFFIX, but used for import libraries (typically corresponding to a
              DLL)  instead of regular libraries. A target property that can be set to override the suffix (such
              as ".lib") on an import library name.

       INCLUDE_DIRECTORIES
              List of preprocessor include file search directories.

              This property specifies the list of directories given so far to the  include_directories  command.
              This  property  exists  on  directories  and  targets.  In  addition  to accepting values from the
              include_directories command, values may be set directly on any directory or any target  using  the
              set_property  command.  A  target  gets  its initial value for this property from the value of the
              directory property. A directory gets its initial value from its parent directory if  it  has  one.
              Both  directory  and  target  property  values  are  adjusted  by calls to the include_directories
              command.

              The target property values are used by the generators to set the include paths for  the  compiler.
              See also the include_directories command.

              Contents  of  INCLUDE_DIRECTORIES  may  use  "generator  expressions"  with  the  syntax "$<...>".
              Generator expressions are evaluated during build system generation to produce information specific
              to each build configuration.  Valid expressions are:

                $<0:...>                  = empty string (ignores "...")
                $<1:...>                  = content of "..."
                $<CONFIG:cfg>             = '1' if config is "cfg", else '0'
                $<CONFIGURATION>          = configuration name
                $<BOOL:...>               = '1' if the '...' is true, else '0'
                $<STREQUAL:a,b>           = '1' if a is STREQUAL b, else '0'
                $<ANGLE-R>                = A literal '>'. Used to compare strings which contain a '>' for example.
                $<COMMA>                  = A literal ','. Used to compare strings which contain a ',' for example.
                $<SEMICOLON>              = A literal ';'. Used to prevent list expansion on an argument with ';'.
                $<JOIN:list,...>          = joins the list with the content of "..."
                $<TARGET_NAME:...>        = Marks ... as being the name of a target.  This is required if exporting targets to multiple dependent export sets.  The '...' must be a literal name of a target- it may not contain generator expressions.
                $<INSTALL_INTERFACE:...>  = content of "..." when the property is exported using install(EXPORT), and empty otherwise.
                $<BUILD_INTERFACE:...>    = content of "..." when the property is exported using export(), or when the target is used by another target in the same buildsystem. Expands to the empty string otherwise.
                $<C_COMPILER_ID>          = The CMake-id of the C compiler used.
                $<C_COMPILER_ID:comp>     = '1' if the CMake-id of the C compiler matches comp, otherwise '0'.
                $<CXX_COMPILER_ID>        = The CMake-id of the CXX compiler used.
                $<CXX_COMPILER_ID:comp>   = '1' if the CMake-id of the CXX compiler matches comp, otherwise '0'.
                $<VERSION_GREATER:v1,v2>  = '1' if v1 is a version greater than v2, else '0'.
                $<VERSION_LESS:v1,v2>     = '1' if v1 is a version less than v2, else '0'.
                $<VERSION_EQUAL:v1,v2>    = '1' if v1 is the same version as v2, else '0'.
                $<C_COMPILER_VERSION>     = The version of the C compiler used.
                $<C_COMPILER_VERSION:ver> = '1' if the version of the C compiler matches ver, otherwise '0'.
                $<CXX_COMPILER_VERSION>   = The version of the CXX compiler used.
                $<CXX_COMPILER_VERSION:ver> = '1' if the version of the CXX compiler matches ver, otherwise '0'.
                $<TARGET_FILE:tgt>        = main file (.exe, .so.1.2, .a)
                $<TARGET_LINKER_FILE:tgt> = file used to link (.a, .lib, .so)
                $<TARGET_SONAME_FILE:tgt> = file with soname (.so.3)

              where  "tgt"  is  the name of a target.  Target file expressions produce a full path, but _DIR and
              _NAME versions can produce the directory and file name components:

                $<TARGET_FILE_DIR:tgt>/$<TARGET_FILE_NAME:tgt>
                $<TARGET_LINKER_FILE_DIR:tgt>/$<TARGET_LINKER_FILE_NAME:tgt>
                $<TARGET_SONAME_FILE_DIR:tgt>/$<TARGET_SONAME_FILE_NAME:tgt>

                $<TARGET_PROPERTY:tgt,prop>   = The value of the property prop on the target tgt.

              Note that tgt is not added as a dependency of the target this expression is evaluated on.

                $<TARGET_POLICY:pol>          = '1' if the policy was NEW when the 'head' target was created, else '0'.  If the policy was not set, the warning message for the policy will be emitted.  This generator expression only works for a subset of policies.
                $<INSTALL_PREFIX>         = Content of the install prefix when the target is exported via INSTALL(EXPORT) and empty otherwise.

              Boolean expressions:

                $<AND:?[,?]...>           = '1' if all '?' are '1', else '0'
                $<OR:?[,?]...>            = '0' if all '?' are '0', else '1'
                $<NOT:?>                  = '0' if '?' is '1', else '1'

              where '?' is always either '0' or '1'.

              Expressions with an implicit 'this' target:

                $<TARGET_PROPERTY:prop>   = The value of the property prop on the target on which the generator expression is evaluated.

       INSTALL_NAME_DIR
              Mac OSX directory name for installed targets.

              INSTALL_NAME_DIR is a string specifying the directory  portion  of  the  "install_name"  field  of
              shared libraries on Mac OSX to use in the installed targets.

       INSTALL_RPATH
              The rpath to use for installed targets.

              A  semicolon-separated  list  specifying the rpath to use in installed targets (for platforms that
              support it).  This property is initialized by the value of the variable CMAKE_INSTALL_RPATH if  it
              is set when a target is created.

       INSTALL_RPATH_USE_LINK_PATH
              Add paths to linker search and installed rpath.

              INSTALL_RPATH_USE_LINK_PATH is a boolean that if set to true will append directories in the linker
              search path and outside the project to the INSTALL_RPATH.  This property  is  initialized  by  the
              value of the variable CMAKE_INSTALL_RPATH_USE_LINK_PATH if it is set when a target is created.

       INTERFACE_COMPILE_DEFINITIONS
              List of public compile definitions for a library.

              Targets  may populate this property to publish the compile definitions required to compile against
              the headers for the target.  Consuming targets can add entries to  their  own  COMPILE_DEFINITIONS
              property   such   as   $<TARGET_PROPERTY:foo,INTERFACE_COMPILE_DEFINITIONS>  to  use  the  compile
              definitions specified in the interface of 'foo'.

              Generator expressions are evaluated during build system generation to produce information specific
              to each build configuration.  Valid expressions are:

                $<0:...>                  = empty string (ignores "...")
                $<1:...>                  = content of "..."
                $<CONFIG:cfg>             = '1' if config is "cfg", else '0'
                $<CONFIGURATION>          = configuration name
                $<BOOL:...>               = '1' if the '...' is true, else '0'
                $<STREQUAL:a,b>           = '1' if a is STREQUAL b, else '0'
                $<ANGLE-R>                = A literal '>'. Used to compare strings which contain a '>' for example.
                $<COMMA>                  = A literal ','. Used to compare strings which contain a ',' for example.
                $<SEMICOLON>              = A literal ';'. Used to prevent list expansion on an argument with ';'.
                $<JOIN:list,...>          = joins the list with the content of "..."
                $<TARGET_NAME:...>        = Marks ... as being the name of a target.  This is required if exporting targets to multiple dependent export sets.  The '...' must be a literal name of a target- it may not contain generator expressions.
                $<INSTALL_INTERFACE:...>  = content of "..." when the property is exported using install(EXPORT), and empty otherwise.
                $<BUILD_INTERFACE:...>    = content of "..." when the property is exported using export(), or when the target is used by another target in the same buildsystem. Expands to the empty string otherwise.
                $<C_COMPILER_ID>          = The CMake-id of the C compiler used.
                $<C_COMPILER_ID:comp>     = '1' if the CMake-id of the C compiler matches comp, otherwise '0'.
                $<CXX_COMPILER_ID>        = The CMake-id of the CXX compiler used.
                $<CXX_COMPILER_ID:comp>   = '1' if the CMake-id of the CXX compiler matches comp, otherwise '0'.
                $<VERSION_GREATER:v1,v2>  = '1' if v1 is a version greater than v2, else '0'.
                $<VERSION_LESS:v1,v2>     = '1' if v1 is a version less than v2, else '0'.
                $<VERSION_EQUAL:v1,v2>    = '1' if v1 is the same version as v2, else '0'.
                $<C_COMPILER_VERSION>     = The version of the C compiler used.
                $<C_COMPILER_VERSION:ver> = '1' if the version of the C compiler matches ver, otherwise '0'.
                $<CXX_COMPILER_VERSION>   = The version of the CXX compiler used.
                $<CXX_COMPILER_VERSION:ver> = '1' if the version of the CXX compiler matches ver, otherwise '0'.
                $<TARGET_FILE:tgt>        = main file (.exe, .so.1.2, .a)
                $<TARGET_LINKER_FILE:tgt> = file used to link (.a, .lib, .so)
                $<TARGET_SONAME_FILE:tgt> = file with soname (.so.3)

              where  "tgt"  is  the name of a target.  Target file expressions produce a full path, but _DIR and
              _NAME versions can produce the directory and file name components:

                $<TARGET_FILE_DIR:tgt>/$<TARGET_FILE_NAME:tgt>
                $<TARGET_LINKER_FILE_DIR:tgt>/$<TARGET_LINKER_FILE_NAME:tgt>
                $<TARGET_SONAME_FILE_DIR:tgt>/$<TARGET_SONAME_FILE_NAME:tgt>

                $<TARGET_PROPERTY:tgt,prop>   = The value of the property prop on the target tgt.

              Note that tgt is not added as a dependency of the target this expression is evaluated on.

                $<TARGET_POLICY:pol>          = '1' if the policy was NEW when the 'head' target was created, else '0'.  If the policy was not set, the warning message for the policy will be emitted.  This generator expression only works for a subset of policies.
                $<INSTALL_PREFIX>         = Content of the install prefix when the target is exported via INSTALL(EXPORT) and empty otherwise.

              Boolean expressions:

                $<AND:?[,?]...>           = '1' if all '?' are '1', else '0'
                $<OR:?[,?]...>            = '0' if all '?' are '0', else '1'
                $<NOT:?>                  = '0' if '?' is '1', else '1'

              where '?' is always either '0' or '1'.

              Expressions with an implicit 'this' target:

                $<TARGET_PROPERTY:prop>   = The value of the property prop on the target on which the generator expression is evaluated.

       INTERFACE_COMPILE_OPTIONS
              List of interface options to pass to the compiler.

              Targets may populate this property to publish the compile options required to compile against  the
              headers  for  the target.  Consuming targets can add entries to their own COMPILE_OPTIONS property
              such as $<TARGET_PROPERTY:foo,INTERFACE_COMPILE_OPTIONS> to use the compile options  specified  in
              the interface of 'foo'.

              Generator expressions are evaluated during build system generation to produce information specific
              to each build configuration.  Valid expressions are:

                $<0:...>                  = empty string (ignores "...")
                $<1:...>                  = content of "..."
                $<CONFIG:cfg>             = '1' if config is "cfg", else '0'
                $<CONFIGURATION>          = configuration name
                $<BOOL:...>               = '1' if the '...' is true, else '0'
                $<STREQUAL:a,b>           = '1' if a is STREQUAL b, else '0'
                $<ANGLE-R>                = A literal '>'. Used to compare strings which contain a '>' for example.
                $<COMMA>                  = A literal ','. Used to compare strings which contain a ',' for example.
                $<SEMICOLON>              = A literal ';'. Used to prevent list expansion on an argument with ';'.
                $<JOIN:list,...>          = joins the list with the content of "..."
                $<TARGET_NAME:...>        = Marks ... as being the name of a target.  This is required if exporting targets to multiple dependent export sets.  The '...' must be a literal name of a target- it may not contain generator expressions.
                $<INSTALL_INTERFACE:...>  = content of "..." when the property is exported using install(EXPORT), and empty otherwise.
                $<BUILD_INTERFACE:...>    = content of "..." when the property is exported using export(), or when the target is used by another target in the same buildsystem. Expands to the empty string otherwise.
                $<C_COMPILER_ID>          = The CMake-id of the C compiler used.
                $<C_COMPILER_ID:comp>     = '1' if the CMake-id of the C compiler matches comp, otherwise '0'.
                $<CXX_COMPILER_ID>        = The CMake-id of the CXX compiler used.
                $<CXX_COMPILER_ID:comp>   = '1' if the CMake-id of the CXX compiler matches comp, otherwise '0'.
                $<VERSION_GREATER:v1,v2>  = '1' if v1 is a version greater than v2, else '0'.
                $<VERSION_LESS:v1,v2>     = '1' if v1 is a version less than v2, else '0'.
                $<VERSION_EQUAL:v1,v2>    = '1' if v1 is the same version as v2, else '0'.
                $<C_COMPILER_VERSION>     = The version of the C compiler used.
                $<C_COMPILER_VERSION:ver> = '1' if the version of the C compiler matches ver, otherwise '0'.
                $<CXX_COMPILER_VERSION>   = The version of the CXX compiler used.
                $<CXX_COMPILER_VERSION:ver> = '1' if the version of the CXX compiler matches ver, otherwise '0'.
                $<TARGET_FILE:tgt>        = main file (.exe, .so.1.2, .a)
                $<TARGET_LINKER_FILE:tgt> = file used to link (.a, .lib, .so)
                $<TARGET_SONAME_FILE:tgt> = file with soname (.so.3)

              where "tgt" is the name of a target.  Target file expressions produce a full path,  but  _DIR  and
              _NAME versions can produce the directory and file name components:

                $<TARGET_FILE_DIR:tgt>/$<TARGET_FILE_NAME:tgt>
                $<TARGET_LINKER_FILE_DIR:tgt>/$<TARGET_LINKER_FILE_NAME:tgt>
                $<TARGET_SONAME_FILE_DIR:tgt>/$<TARGET_SONAME_FILE_NAME:tgt>

                $<TARGET_PROPERTY:tgt,prop>   = The value of the property prop on the target tgt.

              Note that tgt is not added as a dependency of the target this expression is evaluated on.

                $<TARGET_POLICY:pol>          = '1' if the policy was NEW when the 'head' target was created, else '0'.  If the policy was not set, the warning message for the policy will be emitted.  This generator expression only works for a subset of policies.
                $<INSTALL_PREFIX>         = Content of the install prefix when the target is exported via INSTALL(EXPORT) and empty otherwise.

              Boolean expressions:

                $<AND:?[,?]...>           = '1' if all '?' are '1', else '0'
                $<OR:?[,?]...>            = '0' if all '?' are '0', else '1'
                $<NOT:?>                  = '0' if '?' is '1', else '1'

              where '?' is always either '0' or '1'.

              Expressions with an implicit 'this' target:

                $<TARGET_PROPERTY:prop>   = The value of the property prop on the target on which the generator expression is evaluated.

       INTERFACE_INCLUDE_DIRECTORIES
              List of public include directories for a library.

              Targets  may populate this property to publish the include directories required to compile against
              the headers for the target.  Consuming targets can add entries to  their  own  INCLUDE_DIRECTORIES
              property   such   as   $<TARGET_PROPERTY:foo,INTERFACE_INCLUDE_DIRECTORIES>  to  use  the  include
              directories specified in the interface of 'foo'.

              Generator expressions are evaluated during build system generation to produce information specific
              to each build configuration.  Valid expressions are:

                $<0:...>                  = empty string (ignores "...")
                $<1:...>                  = content of "..."
                $<CONFIG:cfg>             = '1' if config is "cfg", else '0'
                $<CONFIGURATION>          = configuration name
                $<BOOL:...>               = '1' if the '...' is true, else '0'
                $<STREQUAL:a,b>           = '1' if a is STREQUAL b, else '0'
                $<ANGLE-R>                = A literal '>'. Used to compare strings which contain a '>' for example.
                $<COMMA>                  = A literal ','. Used to compare strings which contain a ',' for example.
                $<SEMICOLON>              = A literal ';'. Used to prevent list expansion on an argument with ';'.
                $<JOIN:list,...>          = joins the list with the content of "..."
                $<TARGET_NAME:...>        = Marks ... as being the name of a target.  This is required if exporting targets to multiple dependent export sets.  The '...' must be a literal name of a target- it may not contain generator expressions.
                $<INSTALL_INTERFACE:...>  = content of "..." when the property is exported using install(EXPORT), and empty otherwise.
                $<BUILD_INTERFACE:...>    = content of "..." when the property is exported using export(), or when the target is used by another target in the same buildsystem. Expands to the empty string otherwise.
                $<C_COMPILER_ID>          = The CMake-id of the C compiler used.
                $<C_COMPILER_ID:comp>     = '1' if the CMake-id of the C compiler matches comp, otherwise '0'.
                $<CXX_COMPILER_ID>        = The CMake-id of the CXX compiler used.
                $<CXX_COMPILER_ID:comp>   = '1' if the CMake-id of the CXX compiler matches comp, otherwise '0'.
                $<VERSION_GREATER:v1,v2>  = '1' if v1 is a version greater than v2, else '0'.
                $<VERSION_LESS:v1,v2>     = '1' if v1 is a version less than v2, else '0'.
                $<VERSION_EQUAL:v1,v2>    = '1' if v1 is the same version as v2, else '0'.
                $<C_COMPILER_VERSION>     = The version of the C compiler used.
                $<C_COMPILER_VERSION:ver> = '1' if the version of the C compiler matches ver, otherwise '0'.
                $<CXX_COMPILER_VERSION>   = The version of the CXX compiler used.
                $<CXX_COMPILER_VERSION:ver> = '1' if the version of the CXX compiler matches ver, otherwise '0'.
                $<TARGET_FILE:tgt>        = main file (.exe, .so.1.2, .a)
                $<TARGET_LINKER_FILE:tgt> = file used to link (.a, .lib, .so)
                $<TARGET_SONAME_FILE:tgt> = file with soname (.so.3)

              where  "tgt"  is  the name of a target.  Target file expressions produce a full path, but _DIR and
              _NAME versions can produce the directory and file name components:

                $<TARGET_FILE_DIR:tgt>/$<TARGET_FILE_NAME:tgt>
                $<TARGET_LINKER_FILE_DIR:tgt>/$<TARGET_LINKER_FILE_NAME:tgt>
                $<TARGET_SONAME_FILE_DIR:tgt>/$<TARGET_SONAME_FILE_NAME:tgt>

                $<TARGET_PROPERTY:tgt,prop>   = The value of the property prop on the target tgt.

              Note that tgt is not added as a dependency of the target this expression is evaluated on.

                $<TARGET_POLICY:pol>          = '1' if the policy was NEW when the 'head' target was created, else '0'.  If the policy was not set, the warning message for the policy will be emitted.  This generator expression only works for a subset of policies.
                $<INSTALL_PREFIX>         = Content of the install prefix when the target is exported via INSTALL(EXPORT) and empty otherwise.

              Boolean expressions:

                $<AND:?[,?]...>           = '1' if all '?' are '1', else '0'
                $<OR:?[,?]...>            = '0' if all '?' are '0', else '1'
                $<NOT:?>                  = '0' if '?' is '1', else '1'

              where '?' is always either '0' or '1'.

              Expressions with an implicit 'this' target:

                $<TARGET_PROPERTY:prop>   = The value of the property prop on the target on which the generator expression is evaluated.

       INTERFACE_LINK_LIBRARIES
              List public interface libraries for a library.

              This property contains the list of transitive link dependencies.  When the target is  linked  into
              another  target  the  libraries  listed  (and  recursively their link interface libraries) will be
              provided to the other target also.  This property is overridden by the LINK_INTERFACE_LIBRARIES or
              LINK_INTERFACE_LIBRARIES_<CONFIG> property if policy CMP0022 is OLD or unset.

              Generator expressions are evaluated during build system generation to produce information specific
              to each build configuration.  Valid expressions are:

                $<0:...>                  = empty string (ignores "...")
                $<1:...>                  = content of "..."
                $<CONFIG:cfg>             = '1' if config is "cfg", else '0'
                $<CONFIGURATION>          = configuration name
                $<BOOL:...>               = '1' if the '...' is true, else '0'
                $<STREQUAL:a,b>           = '1' if a is STREQUAL b, else '0'
                $<ANGLE-R>                = A literal '>'. Used to compare strings which contain a '>' for example.
                $<COMMA>                  = A literal ','. Used to compare strings which contain a ',' for example.
                $<SEMICOLON>              = A literal ';'. Used to prevent list expansion on an argument with ';'.
                $<JOIN:list,...>          = joins the list with the content of "..."
                $<TARGET_NAME:...>        = Marks ... as being the name of a target.  This is required if exporting targets to multiple dependent export sets.  The '...' must be a literal name of a target- it may not contain generator expressions.
                $<INSTALL_INTERFACE:...>  = content of "..." when the property is exported using install(EXPORT), and empty otherwise.
                $<BUILD_INTERFACE:...>    = content of "..." when the property is exported using export(), or when the target is used by another target in the same buildsystem. Expands to the empty string otherwise.
                $<C_COMPILER_ID>          = The CMake-id of the C compiler used.
                $<C_COMPILER_ID:comp>     = '1' if the CMake-id of the C compiler matches comp, otherwise '0'.
                $<CXX_COMPILER_ID>        = The CMake-id of the CXX compiler used.
                $<CXX_COMPILER_ID:comp>   = '1' if the CMake-id of the CXX compiler matches comp, otherwise '0'.
                $<VERSION_GREATER:v1,v2>  = '1' if v1 is a version greater than v2, else '0'.
                $<VERSION_LESS:v1,v2>     = '1' if v1 is a version less than v2, else '0'.
                $<VERSION_EQUAL:v1,v2>    = '1' if v1 is the same version as v2, else '0'.
                $<C_COMPILER_VERSION>     = The version of the C compiler used.
                $<C_COMPILER_VERSION:ver> = '1' if the version of the C compiler matches ver, otherwise '0'.
                $<CXX_COMPILER_VERSION>   = The version of the CXX compiler used.
                $<CXX_COMPILER_VERSION:ver> = '1' if the version of the CXX compiler matches ver, otherwise '0'.
                $<TARGET_FILE:tgt>        = main file (.exe, .so.1.2, .a)
                $<TARGET_LINKER_FILE:tgt> = file used to link (.a, .lib, .so)
                $<TARGET_SONAME_FILE:tgt> = file with soname (.so.3)

              where "tgt" is the name of a target.  Target file expressions produce a full path,  but  _DIR  and
              _NAME versions can produce the directory and file name components:

                $<TARGET_FILE_DIR:tgt>/$<TARGET_FILE_NAME:tgt>
                $<TARGET_LINKER_FILE_DIR:tgt>/$<TARGET_LINKER_FILE_NAME:tgt>
                $<TARGET_SONAME_FILE_DIR:tgt>/$<TARGET_SONAME_FILE_NAME:tgt>

                $<TARGET_PROPERTY:tgt,prop>   = The value of the property prop on the target tgt.

              Note that tgt is not added as a dependency of the target this expression is evaluated on.

                $<TARGET_POLICY:pol>          = '1' if the policy was NEW when the 'head' target was created, else '0'.  If the policy was not set, the warning message for the policy will be emitted.  This generator expression only works for a subset of policies.
                $<INSTALL_PREFIX>         = Content of the install prefix when the target is exported via INSTALL(EXPORT) and empty otherwise.

              Boolean expressions:

                $<AND:?[,?]...>           = '1' if all '?' are '1', else '0'
                $<OR:?[,?]...>            = '0' if all '?' are '0', else '1'
                $<NOT:?>                  = '0' if '?' is '1', else '1'

              where '?' is always either '0' or '1'.

              Expressions with an implicit 'this' target:

                $<TARGET_PROPERTY:prop>   = The value of the property prop on the target on which the generator expression is evaluated.

       INTERFACE_POSITION_INDEPENDENT_CODE
              Whether consumers need to create a position-independent target

              The  INTERFACE_POSITION_INDEPENDENT_CODE  property  informs  consumers of this target whether they
              must set their POSITION_INDEPENDENT_CODE property to ON.  If this property is set to ON, then  the
              POSITION_INDEPENDENT_CODE  property  on  all  consumers  will  be  set  to ON.  Similarly, if this
              property is set to OFF, then the POSITION_INDEPENDENT_CODE property on all consumers will  be  set
              to    OFF.    If   this   property   is   undefined,   then   consumers   will   determine   their
              POSITION_INDEPENDENT_CODE property by other means.  Consumers must ensure that  the  targets  that
              they link to have a consistent requirement for their INTERFACE_POSITION_INDEPENDENT_CODE property.

       INTERFACE_SYSTEM_INCLUDE_DIRECTORIES
              List of public system include directories for a library.

              Targets  may  populate  this  property  to  publish  the  include directories which contain system
              headers, and therefore should not result in compiler warnings.  Consuming targets will  then  mark
              the same include directories as system headers.

              Generator expressions are evaluated during build system generation to produce information specific
              to each build configuration.  Valid expressions are:

                $<0:...>                  = empty string (ignores "...")
                $<1:...>                  = content of "..."
                $<CONFIG:cfg>             = '1' if config is "cfg", else '0'
                $<CONFIGURATION>          = configuration name
                $<BOOL:...>               = '1' if the '...' is true, else '0'
                $<STREQUAL:a,b>           = '1' if a is STREQUAL b, else '0'
                $<ANGLE-R>                = A literal '>'. Used to compare strings which contain a '>' for example.
                $<COMMA>                  = A literal ','. Used to compare strings which contain a ',' for example.
                $<SEMICOLON>              = A literal ';'. Used to prevent list expansion on an argument with ';'.
                $<JOIN:list,...>          = joins the list with the content of "..."
                $<TARGET_NAME:...>        = Marks ... as being the name of a target.  This is required if exporting targets to multiple dependent export sets.  The '...' must be a literal name of a target- it may not contain generator expressions.
                $<INSTALL_INTERFACE:...>  = content of "..." when the property is exported using install(EXPORT), and empty otherwise.
                $<BUILD_INTERFACE:...>    = content of "..." when the property is exported using export(), or when the target is used by another target in the same buildsystem. Expands to the empty string otherwise.
                $<C_COMPILER_ID>          = The CMake-id of the C compiler used.
                $<C_COMPILER_ID:comp>     = '1' if the CMake-id of the C compiler matches comp, otherwise '0'.
                $<CXX_COMPILER_ID>        = The CMake-id of the CXX compiler used.
                $<CXX_COMPILER_ID:comp>   = '1' if the CMake-id of the CXX compiler matches comp, otherwise '0'.
                $<VERSION_GREATER:v1,v2>  = '1' if v1 is a version greater than v2, else '0'.
                $<VERSION_LESS:v1,v2>     = '1' if v1 is a version less than v2, else '0'.
                $<VERSION_EQUAL:v1,v2>    = '1' if v1 is the same version as v2, else '0'.
                $<C_COMPILER_VERSION>     = The version of the C compiler used.
                $<C_COMPILER_VERSION:ver> = '1' if the version of the C compiler matches ver, otherwise '0'.
                $<CXX_COMPILER_VERSION>   = The version of the CXX compiler used.
                $<CXX_COMPILER_VERSION:ver> = '1' if the version of the CXX compiler matches ver, otherwise '0'.
                $<TARGET_FILE:tgt>        = main file (.exe, .so.1.2, .a)
                $<TARGET_LINKER_FILE:tgt> = file used to link (.a, .lib, .so)
                $<TARGET_SONAME_FILE:tgt> = file with soname (.so.3)

              where "tgt" is the name of a target.  Target file expressions produce a full path,  but  _DIR  and
              _NAME versions can produce the directory and file name components:

                $<TARGET_FILE_DIR:tgt>/$<TARGET_FILE_NAME:tgt>
                $<TARGET_LINKER_FILE_DIR:tgt>/$<TARGET_LINKER_FILE_NAME:tgt>
                $<TARGET_SONAME_FILE_DIR:tgt>/$<TARGET_SONAME_FILE_NAME:tgt>

                $<TARGET_PROPERTY:tgt,prop>   = The value of the property prop on the target tgt.

              Note that tgt is not added as a dependency of the target this expression is evaluated on.

                $<TARGET_POLICY:pol>          = '1' if the policy was NEW when the 'head' target was created, else '0'.  If the policy was not set, the warning message for the policy will be emitted.  This generator expression only works for a subset of policies.
                $<INSTALL_PREFIX>         = Content of the install prefix when the target is exported via INSTALL(EXPORT) and empty otherwise.

              Boolean expressions:

                $<AND:?[,?]...>           = '1' if all '?' are '1', else '0'
                $<OR:?[,?]...>            = '0' if all '?' are '0', else '1'
                $<NOT:?>                  = '0' if '?' is '1', else '1'

              where '?' is always either '0' or '1'.

              Expressions with an implicit 'this' target:

                $<TARGET_PROPERTY:prop>   = The value of the property prop on the target on which the generator expression is evaluated.

       INTERPROCEDURAL_OPTIMIZATION
              Enable interprocedural optimization for a target.

              If  set  to  true,  enables interprocedural optimizations if they are known to be supported by the
              compiler.

       INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
              Per-configuration interprocedural optimization for a target.

              This is a per-configuration  version  of  INTERPROCEDURAL_OPTIMIZATION.   If  set,  this  property
              overrides the generic property for the named configuration.

       LABELS Specify a list of text labels associated with a target.

              Target label semantics are currently unspecified.

       LIBRARY_OUTPUT_DIRECTORY
              Output directory in which to build LIBRARY target files.

              This  property  specifies  the  directory  into  which  library  target  files  should  be  built.
              Multi-configuration  generators  (VS,  Xcode)  append  a  per-configuration  subdirectory  to  the
              specified  directory.   There are three kinds of target files that may be built: archive, library,
              and runtime.  Executables are always treated as  runtime  targets.  Static  libraries  are  always
              treated  as  archive  targets. Module libraries are always treated as library targets. For non-DLL
              platforms shared libraries are treated as library targets. For DLL platforms the  DLL  part  of  a
              shared  library  is treated as a runtime target and the corresponding import library is treated as
              an archive target. All Windows-based systems including Cygwin are DLL platforms.  This property is
              initialized by the value of the variable CMAKE_LIBRARY_OUTPUT_DIRECTORY if it is set when a target
              is created.

       LIBRARY_OUTPUT_DIRECTORY_<CONFIG>
              Per-configuration output directory for LIBRARY target files.

              This  is  a  per-configuration  version  of  LIBRARY_OUTPUT_DIRECTORY,   but   multi-configuration
              generators  (VS, Xcode) do NOT append a per-configuration subdirectory to the specified directory.
              This property is initialized by the value of the variable  CMAKE_LIBRARY_OUTPUT_DIRECTORY_<CONFIG>
              if it is set when a target is created.

       LIBRARY_OUTPUT_NAME
              Output name for LIBRARY target files.

              This  property  specifies  the  base  name  for library target files. It overrides OUTPUT_NAME and
              OUTPUT_NAME_<CONFIG> properties.  There are three  kinds  of  target  files  that  may  be  built:
              archive,  library,  and  runtime.   Executables  are  always  treated  as  runtime targets. Static
              libraries are always treated as archive targets. Module libraries are always  treated  as  library
              targets.  For non-DLL platforms shared libraries are treated as library targets. For DLL platforms
              the DLL part of a shared library is treated as a  runtime  target  and  the  corresponding  import
              library  is  treated  as  an  archive  target.  All Windows-based systems including Cygwin are DLL
              platforms.

       LIBRARY_OUTPUT_NAME_<CONFIG>
              Per-configuration output name for LIBRARY target files.

              This is the configuration-specific version of LIBRARY_OUTPUT_NAME.

       LINKER_LANGUAGE
              Specifies language whose compiler will invoke the linker.

              For executables, shared libraries, and modules, this sets the language whose compiler is  used  to
              link  the target (such as "C" or "CXX").  A typical value for an executable is the language of the
              source file providing the program entry point (main).  If not set, the language with  the  highest
              linker  preference  value  is  the  default.   See documentation of CMAKE_<LANG>_LINKER_PREFERENCE
              variables.

              If this property is not set by the user, it will be calculated at generate-time by CMake.

       LINK_DEPENDS
              Additional files on which a target binary depends for linking.

              Specifies a semicolon-separated list of full-paths to files on which the link rule for this target
              depends.  The target binary will be linked if any of the named files is newer than it.

              This  property  is  ignored by non-Makefile generators.  It is intended to specify dependencies on
              "linker scripts" for custom Makefile link rules.

       LINK_DEPENDS_NO_SHARED
              Do not depend on linked shared library files.

              Set this property to true to tell CMake generators not  to  add  file-level  dependencies  on  the
              shared  library  files  linked  by  this target.  Modification to the shared libraries will not be
              sufficient to re-link this target.  Logical target-level dependencies will not be affected so  the
              linked shared libraries will still be brought up to date before this target is built.

              This  property  is  initialized by the value of the variable CMAKE_LINK_DEPENDS_NO_SHARED if it is
              set when a target is created.

       LINK_FLAGS
              Additional flags to use when linking this target.

              The LINK_FLAGS property  can  be  used  to  add  extra  flags  to  the  link  step  of  a  target.
              LINK_FLAGS_<CONFIG>  will  add  to  the  configuration  <CONFIG>,  for  example,  DEBUG,  RELEASE,
              MINSIZEREL, RELWITHDEBINFO.

       LINK_FLAGS_<CONFIG>
              Per-configuration linker flags for a target.

              This is the configuration-specific version of LINK_FLAGS.

       LINK_INTERFACE_LIBRARIES
              List public interface libraries for a shared library or executable.

              By default linking to a shared library target transitively links to targets with which the library
              itself  was  linked.   For an executable with exports (see the ENABLE_EXPORTS property) no default
              transitive link dependencies are  used.   This  property  replaces  the  default  transitive  link
              dependencies  with  an explicit list.  When the target is linked into another target the libraries
              listed (and recursively their link interface libraries) will be provided to the other target also.
              If the list is empty then no transitive link dependencies will be incorporated when this target is
              linked into another target even if the default set is non-empty.  This property is initialized  by
              the  value  of  the variable CMAKE_LINK_INTERFACE_LIBRARIES if it is set when a target is created.
              This property is ignored for STATIC libraries.

              This property is overridden by the INTERFACE_LINK_LIBRARIES property if policy CMP0022 is NEW.

              This property is deprecated. Use INTERFACE_LINK_LIBRARIES instead.

       LINK_INTERFACE_LIBRARIES_<CONFIG>
              Per-configuration list of public interface libraries for a target.

              This is the configuration-specific version of LINK_INTERFACE_LIBRARIES.   If  set,  this  property
              completely overrides the generic property for the named configuration.

              This property is overridden by the INTERFACE_LINK_LIBRARIES property if policy CMP0022 is NEW.

              This property is deprecated. Use INTERFACE_LINK_LIBRARIES instead.

       LINK_INTERFACE_MULTIPLICITY
              Repetition count for STATIC libraries with cyclic dependencies.

              When  linking to a STATIC library target with cyclic dependencies the linker may need to scan more
              than once through the archives in the strongly connected component of the dependency graph.  CMake
              by  default  constructs  the link line so that the linker will scan through the component at least
              twice.  This property specifies the minimum number of scans if it  is  larger  than  the  default.
              CMake uses the largest value specified by any target in a component.

       LINK_INTERFACE_MULTIPLICITY_<CONFIG>
              Per-configuration repetition count for cycles of STATIC libraries.

              This  is the configuration-specific version of LINK_INTERFACE_MULTIPLICITY.  If set, this property
              completely overrides the generic property for the named configuration.

       LINK_LIBRARIES
              List of direct link dependencies.

              This property specifies the list of libraries or targets  which  will  be  used  for  linking.  In
              addition to accepting values from the target_link_libraries command, values may be set directly on
              any target using the set_property command.

              The target property values are used by the generators to set the link libraries for the  compiler.
              See also the target_link_libraries command.

              Contents  of  LINK_LIBRARIES  may use "generator expressions" with the syntax "$<...>".  Generator
              expressions are evaluated during build system generation to produce information specific  to  each
              build configuration.  Valid expressions are:

                $<0:...>                  = empty string (ignores "...")
                $<1:...>                  = content of "..."
                $<CONFIG:cfg>             = '1' if config is "cfg", else '0'
                $<CONFIGURATION>          = configuration name
                $<BOOL:...>               = '1' if the '...' is true, else '0'
                $<STREQUAL:a,b>           = '1' if a is STREQUAL b, else '0'
                $<ANGLE-R>                = A literal '>'. Used to compare strings which contain a '>' for example.
                $<COMMA>                  = A literal ','. Used to compare strings which contain a ',' for example.
                $<SEMICOLON>              = A literal ';'. Used to prevent list expansion on an argument with ';'.
                $<JOIN:list,...>          = joins the list with the content of "..."
                $<TARGET_NAME:...>        = Marks ... as being the name of a target.  This is required if exporting targets to multiple dependent export sets.  The '...' must be a literal name of a target- it may not contain generator expressions.
                $<INSTALL_INTERFACE:...>  = content of "..." when the property is exported using install(EXPORT), and empty otherwise.
                $<BUILD_INTERFACE:...>    = content of "..." when the property is exported using export(), or when the target is used by another target in the same buildsystem. Expands to the empty string otherwise.
                $<C_COMPILER_ID>          = The CMake-id of the C compiler used.
                $<C_COMPILER_ID:comp>     = '1' if the CMake-id of the C compiler matches comp, otherwise '0'.
                $<CXX_COMPILER_ID>        = The CMake-id of the CXX compiler used.
                $<CXX_COMPILER_ID:comp>   = '1' if the CMake-id of the CXX compiler matches comp, otherwise '0'.
                $<VERSION_GREATER:v1,v2>  = '1' if v1 is a version greater than v2, else '0'.
                $<VERSION_LESS:v1,v2>     = '1' if v1 is a version less than v2, else '0'.
                $<VERSION_EQUAL:v1,v2>    = '1' if v1 is the same version as v2, else '0'.
                $<C_COMPILER_VERSION>     = The version of the C compiler used.
                $<C_COMPILER_VERSION:ver> = '1' if the version of the C compiler matches ver, otherwise '0'.
                $<CXX_COMPILER_VERSION>   = The version of the CXX compiler used.
                $<CXX_COMPILER_VERSION:ver> = '1' if the version of the CXX compiler matches ver, otherwise '0'.
                $<TARGET_FILE:tgt>        = main file (.exe, .so.1.2, .a)
                $<TARGET_LINKER_FILE:tgt> = file used to link (.a, .lib, .so)
                $<TARGET_SONAME_FILE:tgt> = file with soname (.so.3)

              where  "tgt"  is  the name of a target.  Target file expressions produce a full path, but _DIR and
              _NAME versions can produce the directory and file name components:

                $<TARGET_FILE_DIR:tgt>/$<TARGET_FILE_NAME:tgt>
                $<TARGET_LINKER_FILE_DIR:tgt>/$<TARGET_LINKER_FILE_NAME:tgt>
                $<TARGET_SONAME_FILE_DIR:tgt>/$<TARGET_SONAME_FILE_NAME:tgt>

                $<TARGET_PROPERTY:tgt,prop>   = The value of the property prop on the target tgt.

              Note that tgt is not added as a dependency of the target this expression is evaluated on.

                $<TARGET_POLICY:pol>          = '1' if the policy was NEW when the 'head' target was created, else '0'.  If the policy was not set, the warning message for the policy will be emitted.  This generator expression only works for a subset of policies.
                $<INSTALL_PREFIX>         = Content of the install prefix when the target is exported via INSTALL(EXPORT) and empty otherwise.

              Boolean expressions:

                $<AND:?[,?]...>           = '1' if all '?' are '1', else '0'
                $<OR:?[,?]...>            = '0' if all '?' are '0', else '1'
                $<NOT:?>                  = '0' if '?' is '1', else '1'

              where '?' is always either '0' or '1'.

              Expressions with an implicit 'this' target:

                $<TARGET_PROPERTY:prop>   = The value of the property prop on the target on which the generator expression is evaluated.

       LINK_SEARCH_END_STATIC
              End a link line such that static system libraries are used.

              Some linkers support switches such as -Bstatic and -Bdynamic to determine whether to use static or
              shared  libraries  for -lXXX options.  CMake uses these options to set the link type for libraries
              whose full paths are not known or (in some  cases)  are  in  implicit  link  directories  for  the
              platform.   By  default  CMake adds an option at the end of the library list (if necessary) to set
              the linker search type back to its starting type.  This property switches the final linker  search
              type to -Bstatic regardless of how it started.  See also LINK_SEARCH_START_STATIC.

       LINK_SEARCH_START_STATIC
              Assume the linker looks for static libraries by default.

              Some linkers support switches such as -Bstatic and -Bdynamic to determine whether to use static or
              shared libraries for -lXXX options.  CMake uses these options to set the link type  for  libraries
              whose  full  paths  are  not  known  or  (in  some cases) are in implicit link directories for the
              platform.  By default the linker search type is assumed to be -Bdynamic at the  beginning  of  the
              library  list.   This  property  switches the assumption to -Bstatic.  It is intended for use when
              linking  an  executable   statically   (e.g.   with   the   GNU   -static   option).    See   also
              LINK_SEARCH_END_STATIC.

       LOCATION
              Read-only location of a target on disk.

              For  an  imported  target,  this  read-only  property  returns  the value of the LOCATION_<CONFIG>
              property for an unspecified configuration <CONFIG> provided by the target.

              For a non-imported target, this property is provided for compatibility with CMake 2.4  and  below.
              It   was   meant  to  get  the  location  of  an  executable  target's  output  file  for  use  in
              add_custom_command.  The path may contain a build-system-specific  portion  that  is  replaced  at
              build  time  with the configuration getting built (such as "$(ConfigurationName)" in VS). In CMake
              2.6 and above add_custom_command automatically recognizes a target name in its COMMAND and DEPENDS
              options  and computes the target location.  In CMake 2.8.4 and above add_custom_command recognizes
              generator expressions to refer to target  locations  anywhere  in  the  command.   Therefore  this
              property is not needed for creating custom commands.

              Do  not  set  properties  that affect the location of a target after reading this property.  These
              include                properties                whose                 names                 match
              "(RUNTIME|LIBRARY|ARCHIVE)_OUTPUT_(NAME|DIRECTORY)(_<CONFIG>)?",  "(IMPLIB_)?(PREFIX|SUFFIX)",  or
              "LINKER_LANGUAGE".  Failure to follow this rule is not diagnosed and leaves the  location  of  the
              target undefined.

       LOCATION_<CONFIG>
              Read-only property providing a target location on disk.

              A  read-only  property  that  indicates  where  a  target's  main  file is located on disk for the
              configuration <CONFIG>.  The property is defined only for  library  and  executable  targets.   An
              imported  target may provide a set of configurations different from that of the importing project.
              By default CMake looks for an exact-match but otherwise uses an arbitrary available configuration.
              Use the MAP_IMPORTED_CONFIG_<CONFIG> property to map imported configurations explicitly.

              Do  not  set  properties  that affect the location of a target after reading this property.  These
              include                properties                whose                 names                 match
              "(RUNTIME|LIBRARY|ARCHIVE)_OUTPUT_(NAME|DIRECTORY)(_<CONFIG>)?",  "(IMPLIB_)?(PREFIX|SUFFIX)",  or
              "LINKER_LANGUAGE".  Failure to follow this rule is not diagnosed and leaves the  location  of  the
              target undefined.

       MACOSX_BUNDLE
              Build an executable as an application bundle on Mac OS X.

              When  this  property  is  set  to true the executable when built on Mac OS X will be created as an
              application bundle.  This makes it a GUI executable that can be launched from the Finder.  See the
              MACOSX_BUNDLE_INFO_PLIST target property for information about creation of the Info.plist file for
              the  application  bundle.   This  property  is  initialized  by  the   value   of   the   variable
              CMAKE_MACOSX_BUNDLE if it is set when a target is created.

       MACOSX_BUNDLE_INFO_PLIST
              Specify a custom Info.plist template for a Mac OS X App Bundle.

              An  executable  target with MACOSX_BUNDLE enabled will be built as an application bundle on Mac OS
              X.   By  default  its  Info.plist   file   is   created   by   configuring   a   template   called
              MacOSXBundleInfo.plist.in   located   in   the  CMAKE_MODULE_PATH.   This  property  specifies  an
              alternative template file name which may be a full path.

              The following target properties may be set to specify content to be configured into the file:

                MACOSX_BUNDLE_INFO_STRING
                MACOSX_BUNDLE_ICON_FILE
                MACOSX_BUNDLE_GUI_IDENTIFIER
                MACOSX_BUNDLE_LONG_VERSION_STRING
                MACOSX_BUNDLE_BUNDLE_NAME
                MACOSX_BUNDLE_SHORT_VERSION_STRING
                MACOSX_BUNDLE_BUNDLE_VERSION
                MACOSX_BUNDLE_COPYRIGHT

              CMake variables of the same name may be set to affect all targets in a directory that do not  have
              each specific property set.  If a custom Info.plist is specified by this property it may of course
              hard-code all the settings instead of using the target properties.

       MACOSX_FRAMEWORK_INFO_PLIST
              Specify a custom Info.plist template for a Mac OS X Framework.

              A library target with FRAMEWORK enabled will be built as a framework on Mac OS X.  By default  its
              Info.plist  file  is created by configuring a template called MacOSXFrameworkInfo.plist.in located
              in the CMAKE_MODULE_PATH.  This property specifies an alternative template file name which may  be
              a full path.

              The following target properties may be set to specify content to be configured into the file:

                MACOSX_FRAMEWORK_ICON_FILE
                MACOSX_FRAMEWORK_IDENTIFIER
                MACOSX_FRAMEWORK_SHORT_VERSION_STRING
                MACOSX_FRAMEWORK_BUNDLE_VERSION

              CMake  variables of the same name may be set to affect all targets in a directory that do not have
              each specific property set.  If a custom Info.plist is specified by this property it may of course
              hard-code all the settings instead of using the target properties.

       MACOSX_RPATH
              Whether to use rpaths on Mac OS X.

              When  this  property  is  set  to true, the directory portion of the"install_name" field of shared
              libraries will default to "@rpath".Runtime paths will also be  embedded  in  binaries  using  this
              target.This  property  is initialized by the value of the variable CMAKE_MACOSX_RPATH if it is set
              when a target is created.

       MAP_IMPORTED_CONFIG_<CONFIG>
              Map from project configuration to IMPORTED target's configuration.

              Set this to the list of configurations of an imported target that may  be  used  for  the  current
              project's  <CONFIG> configuration.  Targets imported from another project may not provide the same
              set of configuration names available in the current project.  Setting this  property  tells  CMake
              what  imported  configurations are suitable for use when building the <CONFIG> configuration.  The
              first configuration in the list found to be provided by the imported target is selected.  If  this
              property  is  set  and  no  matching  configurations  are  available,  then the imported target is
              considered to be not found.  This property is ignored for non-imported targets.

       NAME   Logical name for the target.

              Read-only logical name for the target as used by CMake.

       NO_SONAME
              Whether to set "soname" when linking a shared library or module.

              Enable this boolean property if a generated shared library or module should not have "soname" set.
              Default  is  to  set "soname" on all shared libraries and modules as long as the platform supports
              it. Generally, use this property only for leaf private libraries or plugins.  If  you  use  it  on
              normal shared libraries which other targets link against, on some platforms a linker will insert a
              full path to the library (as specified at link time) into the dynamic  section  of  the  dependent
              binary.  Therefore,  once  installed, dynamic loader may eventually fail to locate the library for
              the binary.

       OSX_ARCHITECTURES
              Target specific architectures for OS X.

              The OSX_ARCHITECTURES property sets the target binary architecture for  targets  on  OS  X.   This
              property  is  initialized by the value of the variable CMAKE_OSX_ARCHITECTURES if it is set when a
              target  is  created.   Use  OSX_ARCHITECTURES_<CONFIG>  to  set  the  binary  architectures  on  a
              per-configuration basis.  <CONFIG> is an upper-case name (ex: "OSX_ARCHITECTURES_DEBUG").

       OSX_ARCHITECTURES_<CONFIG>
              Per-configuration OS X binary architectures for a target.

              This property is the configuration-specific version of OSX_ARCHITECTURES.

       OUTPUT_NAME
              Output name for target files.

              This sets the base name for output files created for an executable or library target.  If not set,
              the logical target name is used by default.

       OUTPUT_NAME_<CONFIG>
              Per-configuration target file base name.

              This is the configuration-specific version of OUTPUT_NAME.

       PDB_NAME
              Output name for MS debug symbols .pdb file from linker.

              Set the base name for debug symbols file created for an executable or shared library  target.   If
              not set, the logical target name is used by default.

              This property is not implemented by the Visual Studio 6 generator.

       PDB_NAME_<CONFIG>
              Per-configuration name for MS debug symbols .pdb file.

              This is the configuration-specific version of PDB_NAME.

              This property is not implemented by the Visual Studio 6 generator.

       PDB_OUTPUT_DIRECTORY
              Output directory for MS debug symbols .pdb file from linker.

              This  property  specifies  the  directory  into  which  the MS debug symbols will be placed by the
              linker.  This property is initialized by the value of the variable  CMAKE_PDB_OUTPUT_DIRECTORY  if
              it is set when a target is created.

              This property is not implemented by the Visual Studio 6 generator.

       PDB_OUTPUT_DIRECTORY_<CONFIG>
              Per-configuration output directory for MS debug symbols .pdb files.

              This  is  a  per-configuration version of PDB_OUTPUT_DIRECTORY, but multi-configuration generators
              (VS, Xcode) do NOT append a  per-configuration  subdirectory  to  the  specified  directory.  This
              property  is initialized by the value of the variable CMAKE_PDB_OUTPUT_DIRECTORY_<CONFIG> if it is
              set when a target is created.

              This property is not implemented by the Visual Studio 6 generator.

       POSITION_INDEPENDENT_CODE
              Whether to create a position-independent target

              The POSITION_INDEPENDENT_CODE property determines  whether  position  independent  executables  or
              shared  libraries will be created.  This property is true by default for SHARED and MODULE library
              targets and false  otherwise.   This  property  is  initialized  by  the  value  of  the  variable
              CMAKE_POSITION_INDEPENDENT_CODE if it is set when a target is created.

       POST_INSTALL_SCRIPT
              Deprecated install support.

              The PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT properties are the old way to specify CMake scripts
              to run before and after installing a target.  They are used  only  when  the  old  INSTALL_TARGETS
              command is used to install the target.  Use the INSTALL command instead.

       PREFIX What comes before the library name.

              A target property that can be set to override the prefix (such as "lib") on a library name.

       PRE_INSTALL_SCRIPT
              Deprecated install support.

              The PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT properties are the old way to specify CMake scripts
              to run before and after installing a target.  They are used  only  when  the  old  INSTALL_TARGETS
              command is used to install the target.  Use the INSTALL command instead.

       PRIVATE_HEADER
              Specify private header files in a FRAMEWORK shared library target.

              Shared  library  targets marked with the FRAMEWORK property generate frameworks on OS X and normal
              shared libraries on other platforms.  This property may be set to a list of  header  files  to  be
              placed  in the PrivateHeaders directory inside the framework folder.  On non-Apple platforms these
              headers may be installed using the PRIVATE_HEADER option to the install(TARGETS) command.

       PROJECT_LABEL
              Change the name of a target in an IDE.

              Can be used to change the name of the target in an IDE like Visual Studio.

       PUBLIC_HEADER
              Specify public header files in a FRAMEWORK shared library target.

              Shared library targets marked with the FRAMEWORK property generate frameworks on OS X  and  normal
              shared  libraries  on  other  platforms.  This property may be set to a list of header files to be
              placed in the Headers directory inside the framework folder.  On non-Apple platforms these headers
              may be installed using the PUBLIC_HEADER option to the install(TARGETS) command.

       RESOURCE
              Specify resource files in a FRAMEWORK shared library target.

              Shared  library  targets marked with the FRAMEWORK property generate frameworks on OS X and normal
              shared libraries on other platforms.  This property may be set to a list of files to be placed  in
              the  Resources  directory  inside the framework folder.  On non-Apple platforms these files may be
              installed using the RESOURCE option to the install(TARGETS) command.

       RULE_LAUNCH_COMPILE
              Specify a launcher for compile rules.

              See the global property of the same name for details.  This overrides  the  global  and  directory
              property for a target.

       RULE_LAUNCH_CUSTOM
              Specify a launcher for custom rules.

              See  the  global  property  of the same name for details.  This overrides the global and directory
              property for a target.

       RULE_LAUNCH_LINK
              Specify a launcher for link rules.

              See the global property of the same name for details.  This overrides  the  global  and  directory
              property for a target.

       RUNTIME_OUTPUT_DIRECTORY
              Output directory in which to build RUNTIME target files.

              This  property  specifies  the  directory  into  which  runtime  target  files  should  be  built.
              Multi-configuration  generators  (VS,  Xcode)  append  a  per-configuration  subdirectory  to  the
              specified  directory.   There are three kinds of target files that may be built: archive, library,
              and runtime.  Executables are always treated as  runtime  targets.  Static  libraries  are  always
              treated  as  archive  targets. Module libraries are always treated as library targets. For non-DLL
              platforms shared libraries are treated as library targets. For DLL platforms the  DLL  part  of  a
              shared  library  is treated as a runtime target and the corresponding import library is treated as
              an archive target. All Windows-based systems including Cygwin are DLL platforms.  This property is
              initialized by the value of the variable CMAKE_RUNTIME_OUTPUT_DIRECTORY if it is set when a target
              is created.

       RUNTIME_OUTPUT_DIRECTORY_<CONFIG>
              Per-configuration output directory for RUNTIME target files.

              This  is  a  per-configuration  version  of  RUNTIME_OUTPUT_DIRECTORY,   but   multi-configuration
              generators  (VS, Xcode) do NOT append a per-configuration subdirectory to the specified directory.
              This property is initialized by the value of the variable  CMAKE_RUNTIME_OUTPUT_DIRECTORY_<CONFIG>
              if it is set when a target is created.

       RUNTIME_OUTPUT_NAME
              Output name for RUNTIME target files.

              This  property  specifies  the  base  name for runtime target files.  It overrides OUTPUT_NAME and
              OUTPUT_NAME_<CONFIG> properties.  There are three  kinds  of  target  files  that  may  be  built:
              archive,  library,  and  runtime.   Executables  are  always  treated  as  runtime targets. Static
              libraries are always treated as archive targets. Module libraries are always  treated  as  library
              targets.  For non-DLL platforms shared libraries are treated as library targets. For DLL platforms
              the DLL part of a shared library is treated as a  runtime  target  and  the  corresponding  import
              library  is  treated  as  an  archive  target.  All Windows-based systems including Cygwin are DLL
              platforms.

       RUNTIME_OUTPUT_NAME_<CONFIG>
              Per-configuration output name for RUNTIME target files.

              This is the configuration-specific version of RUNTIME_OUTPUT_NAME.

       SKIP_BUILD_RPATH
              Should rpaths be used for the build tree.

              SKIP_BUILD_RPATH is a boolean specifying whether to skip automatic generation of an rpath allowing
              the  target to run from the build tree.  This property is initialized by the value of the variable
              CMAKE_SKIP_BUILD_RPATH if it is set when a target is created.

       SOURCES
              Source names specified for a target.

              Read-only list of sources specified for a target.  The names returned are suitable for passing  to
              the set_source_files_properties command.

       SOVERSION
              What version number is this target.

              For  shared  libraries  VERSION  and  SOVERSION  can  be used to specify the build version and API
              version respectively. When building or installing appropriate symlinks are created if the platform
              supports  symlinks  and the linker supports so-names. If only one of both is specified the missing
              is assumed to have the same version number. SOVERSION is ignored if NO_SONAME property is set. For
              shared  libraries  and  executables  on  Windows  the  VERSION  attribute  is  parsed to extract a
              "major.minor" version number. These numbers are used as the image version of the binary.

       STATIC_LIBRARY_FLAGS
              Extra flags to use when linking static libraries.

              Extra flags to use when linking a static library.

       STATIC_LIBRARY_FLAGS_<CONFIG>
              Per-configuration flags for creating a static library.

              This is the configuration-specific version of STATIC_LIBRARY_FLAGS.

       SUFFIX What comes after the target name.

              A target property that can be set to override the suffix (such as ".so" or ".exe") on the name  of
              a library, module or executable.

       TYPE   The type of the target.

              This  read-only  property  can  be  used  to  test the type of the given target. It will be one of
              STATIC_LIBRARY, MODULE_LIBRARY, SHARED_LIBRARY, EXECUTABLE or one of the internal target types.

       VERSION
              What version number is this target.

              For shared libraries VERSION and SOVERSION can be used  to  specify  the  build  version  and  API
              version respectively. When building or installing appropriate symlinks are created if the platform
              supports symlinks and the linker supports so-names. If only one of both is specified  the  missing
              is  assumed  to  have  the same version number. For executables VERSION can be used to specify the
              build version. When building or installing  appropriate  symlinks  are  created  if  the  platform
              supports symlinks. For shared libraries and executables on Windows the VERSION attribute is parsed
              to extract a "major.minor" version number. These numbers are used as  the  image  version  of  the
              binary.

       VISIBILITY_INLINES_HIDDEN
              Whether to add a compile flag to hide symbols of inline functions

              The  VISIBILITY_INLINES_HIDDEN  property  determines  whether a flag for hiding symbols for inline
              functions. the value passed used in a visibility related compile option,  such  as  -fvisibility=.
              This  property  only  has  an affect for libraries and executables with exports.  This property is
              initialized by the value of the variable CMAKE_VISIBILITY_INLINES_HIDDEN  if  it  is  set  when  a
              target is created.

       VS_DOTNET_REFERENCES
              Visual Studio managed project .NET references

              Adds  one  or  more  semicolon-delimited .NET references to a generated Visual Studio project. For
              example, "System;System.Windows.Forms".

       VS_DOTNET_TARGET_FRAMEWORK_VERSION
              Specify the .NET target framework version.

              Used to specify the .NET target framework version for C++/CLI. For example, "v4.5".

       VS_GLOBAL_<variable>
              Visual Studio project-specific global variable.

              Tell the Visual Studio generator to set the global variable '<variable>' to a given value  in  the
              generated  Visual  Studio  project.  Ignored  on  other generators. Qt integration works better if
              VS_GLOBAL_QtVersion is set to the version FindQt4.cmake found. For example, "4.7.3"

       VS_GLOBAL_KEYWORD
              Visual Studio project keyword.

              Sets the "keyword" attribute for a generated Visual Studio project. Defaults to  "Win32Proj".  You
              may  wish  to override this value with "ManagedCProj", for example, in a Visual Studio managed C++
              unit test project.

       VS_GLOBAL_PROJECT_TYPES
              Visual Studio project type(s).

              Can be set to one or more UUIDs recognized by Visual Studio to indicate the type of project.  This
              value  is  copied verbatim into the generated project file. Example for a managed C++ unit testing
              project:

               {3AC096D0-A1C2-E12C-1390-A8335801FDAB};{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}

              UUIDs are semicolon-delimited.

       VS_GLOBAL_ROOTNAMESPACE
              Visual Studio project root namespace.

              Sets the "RootNamespace" attribute for a generated Visual Studio project.  The attribute  will  be
              generated only if this is set.

       VS_KEYWORD
              Visual Studio project keyword.

              Can be set to change the visual studio keyword, for example Qt integration works better if this is
              set to Qt4VSv1.0.

       VS_SCC_AUXPATH
              Visual Studio Source Code Control Aux Path.

              Can be set to change the visual studio source code control auxpath property.

       VS_SCC_LOCALPATH
              Visual Studio Source Code Control Local Path.

              Can be set to change the visual studio source code control local path property.

       VS_SCC_PROJECTNAME
              Visual Studio Source Code Control Project.

              Can be set to change the visual studio source code control project name property.

       VS_SCC_PROVIDER
              Visual Studio Source Code Control Provider.

              Can be set to change the visual studio source code control provider property.

       VS_WINRT_EXTENSIONS
              Visual Studio project C++/CX language extensions for Windows Runtime

              Can be set to enable C++/CX language extensions.

       VS_WINRT_REFERENCES
              Visual Studio project Windows Runtime Metadata references

              Adds one or more semicolon-delimited WinRT references to a generated Visual  Studio  project.  For
              example, "Windows;Windows.UI.Core".

       WIN32_EXECUTABLE
              Build an executable with a WinMain entry point on windows.

              When  this  property  is  set to true the executable when linked on Windows will be created with a
              WinMain() entry point instead of just main().  This makes it a GUI executable instead of a console
              application.   See  the  CMAKE_MFC_FLAG variable documentation to configure use of MFC for WinMain
              executables.  This property is initialized by the value of the variable CMAKE_WIN32_EXECUTABLE  if
              it is set when a target is created.

       XCODE_ATTRIBUTE_<an-attribute>
              Set Xcode target attributes directly.

              Tell  the Xcode generator to set '<an-attribute>' to a given value in the generated Xcode project.
              Ignored on other generators.

PROPERTIES ON TESTS

       ATTACHED_FILES
              Attach a list of files to a dashboard submission.

              Set this property to a list of files that will be encoded and submitted to  the  dashboard  as  an
              addition to the test result.

       ATTACHED_FILES_ON_FAIL
              Attach a list of files to a dashboard submission if the test fails.

              Same as ATTACHED_FILES, but these files will only be included if the test does not pass.

       COST   Set this to a floating point value. Tests in a test set will be run in descending order of cost.

              This  property  describes the cost of a test. You can explicitly set this value; tests with higher
              COST values will run first.

       DEPENDS
              Specifies that this test should only be run after the specified list of tests.

              Set this to a list of tests that must finish before this test is run.

       ENVIRONMENT
              Specify environment variables that should be defined for running a test.

              If set to a list of environment variables and values of the  form  MYVAR=value  those  environment
              variables  will  be  defined  while  running the test. The environment is restored to its previous
              state after the test is done.

       FAIL_REGULAR_EXPRESSION
              If the output matches this regular expression the test will fail.

              If set, if the output matches one  of  specified  regular  expressions,  the  test  will  fail.For
              example: FAIL_REGULAR_EXPRESSION "[^a-z]Error;ERROR;Failed"

       LABELS Specify a list of text labels associated with a test.

              The list is reported in dashboard submissions.

       MEASUREMENT
              Specify a CDASH measurement and value to be reported for a test.

              If  set  to a name then that name will be reported to CDASH as a named measurement with a value of
              1. You may also specify a value by setting MEASUREMENT to "measurement=value".

       PASS_REGULAR_EXPRESSION
              The output must match this regular expression for the test to pass.

              If set, the test output will be checked against the specified regular expressions and at least one
              of the regular expressions has to match, otherwise the test will fail.

       PROCESSORS
              How many process slots this test requires

              Denotes  the  number  of  processors  that  this test will require. This is typically used for MPI
              tests, and should be used in conjunction with the ctest_test PARALLEL_LEVEL option.

       REQUIRED_FILES
              List of files required to run the test.

              If set to a list of files, the test will not be run unless all of the files exist.

       RESOURCE_LOCK
              Specify a list of resources that are locked by this test.

              If multiple tests specify the same resource lock, they are guaranteed not to run concurrently.

       RUN_SERIAL
              Do not run this test in parallel with any other test.

              Use this option in conjunction with the ctest_test PARALLEL_LEVEL option to specify that this test
              should not be run in parallel with any other tests.

       TIMEOUT
              How many seconds to allow for this test.

              This  property  if  set will limit a test to not take more than the specified number of seconds to
              run. If it exceeds that the test process will be killed and ctest will move to the next test. This
              setting takes precedence over CTEST_TESTING_TIMEOUT.

       WILL_FAIL
              If set to true, this will invert the pass/fail flag of the test.

              This property can be used for tests that are expected to fail and return a non zero return code.

       WORKING_DIRECTORY
              The directory from which the test executable will be called.

              If this is not set it is called from the directory the test executable is located in.

PROPERTIES ON SOURCE FILES

       ABSTRACT
              Is this source file an abstract class.

              A property on a source file that indicates if the source file represents a class that is abstract.
              This only makes sense for languages that have a notion of an abstract class and it is only used by
              some tools that wrap classes into other languages.

       COMPILE_DEFINITIONS
              Preprocessor definitions for compiling a source file.

              The  COMPILE_DEFINITIONS  property  may  be  set  to  a  semicolon-separated  list of preprocessor
              definitions using the syntax VAR or VAR=value.   Function-style  definitions  are  not  supported.
              CMake  will  automatically escape the value correctly for the native build system (note that CMake
              language syntax may require escapes to specify some values).   This  property  may  be  set  on  a
              per-configuration   basis  using  the  name  COMPILE_DEFINITIONS_<CONFIG>  where  <CONFIG>  is  an
              upper-case name (ex. "COMPILE_DEFINITIONS_DEBUG").

              CMake will automatically drop some definitions that are not supported by the  native  build  tool.
              The  VS6  IDE  does  not  support  definition values with spaces (but NMake does).  Xcode does not
              support per-configuration definitions on source files.

              Disclaimer: Most native build tools have poor support for  escaping  certain  values.   CMake  has
              work-arounds  for  many  cases  but  some values may just not be possible to pass correctly.  If a
              value does not seem to be escaped correctly, do not attempt to work-around the problem  by  adding
              escape  sequences  to the value.  Your work-around may break in a future version of CMake that has
              improved escape support.  Instead consider defining the macro in a (configured) header file.  Then
              report the limitation.  Known limitations include:

                #          - broken almost everywhere
                ;          - broken in VS IDE 7.0 and Borland Makefiles
                ,          - broken in VS IDE
                %          - broken in some cases in NMake
                & |        - broken in some cases on MinGW
                ^ < > \"   - broken in most Make tools on Windows

              CMake does not reject these values outright because they do work in some cases.  Use with caution.

       COMPILE_DEFINITIONS_<CONFIG>
              Per-configuration preprocessor definitions on a source file.

              This  is  the  configuration-specific  version  of  COMPILE_DEFINITIONS.  Note that Xcode does not
              support per-configuration source file flags  so  this  property  will  be  ignored  by  the  Xcode
              generator.

       COMPILE_FLAGS
              Additional flags to be added when compiling this source file.

              These  flags  will  be  added  to  the  list  of  compile flags when this source file builds.  Use
              COMPILE_DEFINITIONS to pass additional preprocessor definitions.

       EXTERNAL_OBJECT
              If set to true then this is an object file.

              If this property is set to true then the source file is really an object file and  should  not  be
              compiled.  It will still be linked into the target though.

       Fortran_FORMAT
              Set to FIXED or FREE to indicate the Fortran source layout.

              This  property  tells  CMake whether a given Fortran source file uses fixed-format or free-format.
              CMake will pass the corresponding format flag to the compiler.   Consider  using  the  target-wide
              Fortran_FORMAT property if all source files in a target share the same format.

       GENERATED
              Is this source file generated as part of the build process.

              If  a  source  file is generated by the build process CMake will handle it differently in terms of
              dependency checking etc. Otherwise having a non-existent source file could create problems.

       HEADER_FILE_ONLY
              Is this source file only a header file.

              A property on a source file that indicates if the source file is a header file with no  associated
              implementation.  This  is  set  automatically  based on the file extension and is used by CMake to
              determine if certain dependency information should be computed.

       KEEP_EXTENSION
              Make the output file have the same extension as the source file.

              If this property is set then the file extension of the output file will be the same as that of the
              source  file.  Normally  the output file extension is computed based on the language of the source
              file, for example .cxx will go to a .o extension.

       LABELS Specify a list of text labels associated with a source file.

              This property has meaning only when the source file is listed in a target whose LABELS property is
              also set.  No other semantics are currently specified.

       LANGUAGE
              What programming language is the file.

              A  property that can be set to indicate what programming language the source file is. If it is not
              set the language is determined based on the file extension. Typical values are CXX C etc.  Setting
              this  property  for  a file means this file will be compiled. Do not set this for headers or files
              that should not be compiled.

       LOCATION
              The full path to a source file.

              A read only property on a SOURCE FILE that contains the full path to the source file.

       MACOSX_PACKAGE_LOCATION
              Place a source file inside a Mac OS X bundle, CFBundle, or framework.

              Executable targets with the MACOSX_BUNDLE property set are built as Mac OS X  application  bundles
              on  Apple platforms.  Shared library targets with the FRAMEWORK property set are built as Mac OS X
              frameworks on Apple platforms.  Module library targets with the BUNDLE property set are  built  as
              Mac  OS  X  CFBundle  bundles  on  Apple  platforms.   Source files listed in the target with this
              property set will be copied to a directory inside the bundle or framework content folder specified
              by  the  property value.  For bundles the content folder is "<name>.app/Contents".  For frameworks
              the content folder is "<name>.framework/Versions/<version>".  For cfbundles the content folder  is
              "<name>.bundle/Contents"   (unless   the   extension   is   changed).    See   the  PUBLIC_HEADER,
              PRIVATE_HEADER,  and  RESOURCE  target  properties  for  specifying  files  meant   for   Headers,
              PrivateHeaders, or Resources directories.

       OBJECT_DEPENDS
              Additional files on which a compiled object file depends.

              Specifies  a  semicolon-separated  list  of full-paths to files on which any object files compiled
              from this source file depend.  An object file will be recompiled if any  of  the  named  files  is
              newer than it.

              This  property  need  not be used to specify the dependency of a source file on a generated header
              file that it includes.  Although the property was originally introduced for this purpose, it is no
              longer  necessary.  If the generated header file is created by a custom command in the same target
              as the source file, the automatic dependency scanning process will recognize the  dependency.   If
              the  generated  header  file  is  created  by another target, an inter-target dependency should be
              created with the  add_dependencies  command  (if  one  does  not  already  exist  due  to  linking
              relationships).

       OBJECT_OUTPUTS
              Additional outputs for a Makefile rule.

              Additional  outputs created by compilation of this source file. If any of these outputs is missing
              the object will be recompiled. This is supported only on Makefile generators and will  be  ignored
              on other generators.

       SYMBOLIC
              Is this just a name for a rule.

              If SYMBOLIC (boolean) is set to true the build system will be informed that the source file is not
              actually created on disk but instead used as a symbolic name for a build rule.

       WRAP_EXCLUDE
              Exclude this source file from any code wrapping techniques.

              Some packages can wrap source files into alternate languages to provide additional  functionality.
              For  example,  C++  code can be wrapped into Java or Python etc using SWIG etc. If WRAP_EXCLUDE is
              set to true (1 etc) that indicates that this source file should not be wrapped.

PROPERTIES ON CACHE ENTRIES

       ADVANCED
              True if entry should be hidden by default in GUIs.

              This is a boolean value indicating whether the entry is considered interesting only  for  advanced
              configuration.  The mark_as_advanced() command modifies this property.

       HELPSTRING
              Help associated with entry in GUIs.

              This string summarizes the purpose of an entry to help users set it through a CMake GUI.

       MODIFIED
              Internal management property.  Do not set or get.

              This  is  an internal cache entry property managed by CMake to track interactive user modification
              of entries.  Ignore it.

       STRINGS
              Enumerate possible STRING entry values for GUI selection.

              For cache entries with type STRING, this enumerates a set of values.  CMake GUIs may use  this  to
              provide a selection widget instead of a generic string entry field.  This is for convenience only.
              CMake does not enforce that the value matches one of those listed.

       TYPE   Widget type for entry in GUIs.

              Cache entry values are always strings, but CMake GUIs present widgets to help  users  set  values.
              The GUIs use this property as a hint to determine the widget type.  Valid TYPE values are:

                BOOL          = Boolean ON/OFF value.
                PATH          = Path to a directory.
                FILEPATH      = Path to a file.
                STRING        = Generic string value.
                INTERNAL      = Do not present in GUI at all.
                STATIC        = Value managed by CMake, do not change.
                UNINITIALIZED = Type not yet specified.

              Generally  the  TYPE  of a cache entry should be set by the command which creates it (set, option,
              find_library, etc.).

       VALUE  Value of a cache entry.

              This property maps to the actual value of a cache entry.  Setting this property  always  sets  the
              value without checking, so use with care.

COMPATIBILITY COMMANDS

         CMake Compatibility Listfile Commands - Obsolete commands supported by CMake for compatibility.

       This  is  the  documentation  for  now obsolete listfile commands from previous CMake versions, which are
       still supported for compatibility reasons. You should instead use  the  newer,  faster  and  shinier  new
       commands. ;-)

       build_name
              Deprecated.  Use ${CMAKE_SYSTEM} and ${CMAKE_CXX_COMPILER} instead.

                build_name(variable)

              Sets  the  specified  variable to a string representing the platform and compiler settings.  These
              values are now available through the CMAKE_SYSTEM and CMAKE_CXX_COMPILER variables.

       exec_program
              Deprecated.  Use the execute_process() command instead.

              Run an executable program during the processing of the CMakeList.txt file.

                exec_program(Executable [directory in which to run]
                             [ARGS <arguments to executable>]
                             [OUTPUT_VARIABLE <var>]
                             [RETURN_VALUE <var>])

              The executable is run in the optionally specified directory.  The executable can include arguments
              if it is double quoted, but it is better to use the optional ARGS argument to specify arguments to
              the program.   This is because cmake will then be able to escape spaces in  the  executable  path.
              An optional argument OUTPUT_VARIABLE specifies a variable in which to store the output. To capture
              the return value of the execution, provide a RETURN_VALUE. If OUTPUT_VARIABLE is  specified,  then
              no output will go to the stdout/stderr of the console running cmake.

       export_library_dependencies
              Deprecated.  Use INSTALL(EXPORT) or EXPORT command.

              This  command  generates  an old-style library dependencies file.  Projects requiring CMake 2.6 or
              later should not use the command.  Use instead the install(EXPORT) command to help export  targets
              from an installation tree and the export() command to export targets from a build tree.

              The  old-style  library  dependencies  file  does not take into account per-configuration names of
              libraries or the LINK_INTERFACE_LIBRARIES target property.

                export_library_dependencies(<file> [APPEND])

              Create a file named <file> that can be included into a CMake listfile with  the  INCLUDE  command.
              The  file will contain a number of SET commands that will set all the variables needed for library
              dependency information.  This should be the last command in the top level CMakeLists.txt  file  of
              the  project.   If  the APPEND option is specified, the SET commands will be appended to the given
              file instead of replacing it.

       install_files
              Deprecated.  Use the install(FILES ) command instead.

              This command has been superceded by the install command.  It is provided  for  compatibility  with
              older  CMake  code.  The FILES form is directly replaced by the FILES form of the install command.
              The regexp form can be expressed more clearly using the GLOB form of the file command.

                install_files(<dir> extension file file ...)

              Create rules to install the listed files with the given extension into the given directory.   Only
              files  existing in the current source tree or its corresponding location in the binary tree may be
              listed.  If a file specified already has an extension, that extension will be removed first.  This
              is  useful  for  providing  lists  of source files such as foo.cxx when you want the corresponding
              foo.h to be installed. A typical extension is '.h'.

                install_files(<dir> regexp)

              Any files in the current source directory that match the regular expression will be installed.

                install_files(<dir> FILES file file ...)

              Any files listed after the FILES keyword will be installed explicitly from the names given.   Full
              paths are allowed in this form.

              The  directory  <dir>  is  relative  to  the  installation prefix, which is stored in the variable
              CMAKE_INSTALL_PREFIX.

       install_programs
              Deprecated. Use the install(PROGRAMS ) command instead.

              This command has been superceded by the install command.  It is provided  for  compatibility  with
              older  CMake  code.   The  FILES  form  is  directly  replaced by the PROGRAMS form of the INSTALL
              command.  The regexp form can be expressed more clearly using the GLOB form of the FILE command.

                install_programs(<dir> file1 file2 [file3 ...])
                install_programs(<dir> FILES file1 [file2 ...])

              Create rules to install the listed programs into the given directory. Use the  FILES  argument  to
              guarantee  that  the  file  list  version  of the command will be used even when there is only one
              argument.

                install_programs(<dir> regexp)

              In the second form any program in the current source directory that matches the regular expression
              will be installed.

              This  command  is intended to install programs that are not built by cmake, such as shell scripts.
              See the TARGETS form of the INSTALL command to create installation  rules  for  targets  built  by
              cmake.

              The  directory  <dir>  is  relative  to  the  installation prefix, which is stored in the variable
              CMAKE_INSTALL_PREFIX.

       install_targets
              Deprecated. Use the install(TARGETS )  command instead.

              This command has been superceded by the install command.  It is provided  for  compatibility  with
              older CMake code.

                install_targets(<dir> [RUNTIME_DIRECTORY dir] target target)

              Create  rules  to  install  the  listed  targets into the given directory.  The directory <dir> is
              relative to the installation prefix, which is stored  in  the  variable  CMAKE_INSTALL_PREFIX.  If
              RUNTIME_DIRECTORY  is  specified,  then  on  systems with special runtime files (Windows DLL), the
              files will be copied to that directory.

       link_libraries
              Deprecated. Use the target_link_libraries() command instead.

              Link libraries to all targets added later.

                link_libraries(library1 <debug | optimized> library2 ...)

              Specify a list of libraries to be linked into any following  targets  (typically  added  with  the
              add_executable  or  add_library  calls).   This command is passed down to all subdirectories.  The
              debug and optimized strings may be used to indicate that the next library listed  is  to  be  used
              only for that specific type of build.

       make_directory
              Deprecated. Use the file(MAKE_DIRECTORY ) command instead.

                make_directory(directory)

              Creates  the specified directory.  Full paths should be given.  Any parent directories that do not
              exist will also be created.  Use with care.

       output_required_files
              Deprecated.  Approximate C preprocessor dependency scanning.

              This command exists only because ancient CMake versions provided it.  CMake  handles  preprocessor
              dependency scanning automatically using a more advanced scanner.

                output_required_files(srcfile outputfile)

              Outputs  a  list  of all the source files that are required by the specified srcfile. This list is
              written into outputfile. This is similar to writing out the dependencies for srcfile  except  that
              it jumps from .h files into .cxx, .c and .cpp files if possible.

       remove Deprecated. Use the list(REMOVE_ITEM ) command instead.

                remove(VAR VALUE VALUE ...)

              Removes VALUE from the variable VAR.  This is typically used to remove entries from a vector (e.g.
              semicolon separated list).  VALUE is expanded.

       subdir_depends
              Deprecated.  Does nothing.

                subdir_depends(subdir dep1 dep2 ...)

              Does not do anything.  This command used to help projects order parallel builds  correctly.   This
              functionality is now automatic.

       subdirs
              Deprecated. Use the add_subdirectory() command instead.

              Add a list of subdirectories to the build.

                subdirs(dir1 dir2 ...[EXCLUDE_FROM_ALL exclude_dir1 exclude_dir2 ...]
                        [PREORDER] )

              Add  a list of subdirectories to the build. The add_subdirectory command should be used instead of
              subdirs although subdirs will still work. This will cause any  CMakeLists.txt  files  in  the  sub
              directories to be processed by CMake.  Any directories after the PREORDER flag are traversed first
              by makefile builds, the PREORDER flag has no effect on IDE projects.  Any  directories  after  the
              EXCLUDE_FROM_ALL  marker  will  not be included in the top level makefile or project file. This is
              useful for having CMake create makefiles or projects for a set of examples in a project. You would
              want  CMake  to generate makefiles or project files for all the examples at the same time, but you
              would not want them to show up in the top level project or be built each time make is run from the
              top.

       use_mangled_mesa
              Copy mesa headers for use in combination with system GL.

                use_mangled_mesa(PATH_TO_MESA OUTPUT_DIRECTORY)

              The  path  to  mesa  includes,  should  contain  gl_mangle.h.   The mesa headers are copied to the
              specified output directory.  This allows mangled mesa headers to  override  other  GL  headers  by
              being added to the include directory path earlier.

       utility_source
              Specify the source tree of a third-party utility.

                utility_source(cache_entry executable_name
                               path_to_source [file1 file2 ...])

              When  a  third-party  utility's source is included in the distribution, this command specifies its
              location and name.  The cache entry will not be set unless the path_to_source and all listed files
              exist.   It  is  assumed  that  the  source  tree of the utility will have been built before it is
              needed.

              When cross compiling CMake will print a warning if a utility_source() command is executed, because
              in many cases it is used to build an executable which is executed later on. This doesn't work when
              cross compiling, since the executable can run only on their target platform. So in this  case  the
              cache  entry  has  to  be adjusted manually so it points to an executable which is runnable on the
              build host.

       variable_requires
              Deprecated. Use the if() command instead.

              Assert satisfaction of an option's required variables.

                variable_requires(TEST_VARIABLE RESULT_VARIABLE
                                  REQUIRED_VARIABLE1
                                  REQUIRED_VARIABLE2 ...)

              The first argument (TEST_VARIABLE) is the name of the variable to be tested, if that  variable  is
              false  nothing else is done. If TEST_VARIABLE is true, then the next argument (RESULT_VARIABLE) is
              a variable that is set to true if all the required variables are set. The rest  of  the  arguments
              are variables that must be true or not set to NOTFOUND to avoid an error.  If any are not true, an
              error is reported.

       write_file
              Deprecated. Use the file(WRITE ) command instead.

                write_file(filename "message to write"... [APPEND])

              The first argument is the file name, the rest of the arguments  are  messages  to  write.  If  the
              argument APPEND is specified, then the message will be appended.

              NOTE  1:  file(WRITE  ...  and  file(APPEND  ... do exactly the same as this one but add some more
              functionality.

              NOTE  2:  When  using  write_file  the  produced  file  cannot  be  used  as  an  input  to  CMake
              (CONFIGURE_FILE,  source file ...) because it will lead to an infinite loop. Use configure_file if
              you want to generate input files to CMake.

MODULES

       The following modules are provided with CMake. They can be used with INCLUDE(ModuleName).

         CMake Modules - Modules coming with CMake, the Cross-Platform Makefile Generator.

       This is the documentation for the modules and scripts coming with CMake.  Using  these  modules  you  can
       check  the computer system for installed software packages, features of the compiler and the existence of
       headers to name just a few.

       AddFileDependencies
              ADD_FILE_DEPENDENCIES(source_file depend_files...)

              Adds the given files as dependencies to source_file

       BundleUtilities
              Functions to help assemble a standalone bundle application.

              A collection of CMake utility functions useful for dealing  with  .app  bundles  on  the  Mac  and
              bundle-like directories on any OS.

              The following functions are provided by this module:

                 fixup_bundle
                 copy_and_fixup_bundle
                 verify_app
                 get_bundle_main_executable
                 get_dotapp_dir
                 get_bundle_and_executable
                 get_bundle_all_executables
                 get_item_key
                 clear_bundle_keys
                 set_bundle_key_values
                 get_bundle_keys
                 copy_resolved_item_into_bundle
                 copy_resolved_framework_into_bundle
                 fixup_bundle_item
                 verify_bundle_prerequisites
                 verify_bundle_symlinks

              Requires  CMake  2.6  or greater because it uses function, break and PARENT_SCOPE. Also depends on
              GetPrerequisites.cmake.

                FIXUP_BUNDLE(<app> <libs> <dirs>)

              Fix up a bundle in-place and make it standalone, such that it can be drag-n-drop copied to another
              machine and run on that machine as long as all of the system libraries are compatible.

              If  you  pass  plugins to fixup_bundle as the libs parameter, you should install them or copy them
              into the bundle before calling fixup_bundle. The "libs" parameter is a list of libraries that must
              be fixed up, but that cannot be determined by otool output analysis. (i.e., plugins)

              Gather  all  the  keys  for all the executables and libraries in a bundle, and then, for each key,
              copy each prerequisite into the bundle. Then fix  each  one  up  according  to  its  own  list  of
              prerequisites.

              Then  clear  all  the  keys  and  call  verify_app  on the final bundle to ensure that it is truly
              standalone.

                COPY_AND_FIXUP_BUNDLE(<src> <dst> <libs> <dirs>)

              Makes a copy of the bundle <src> at location <dst>  and  then  fixes  up  the  new  copied  bundle
              in-place at <dst>...

                VERIFY_APP(<app>)

              Verifies  that  an  application  <app>  appears valid based on running analysis tools on it. Calls
              "message(FATAL_ERROR" if the application is not verified.

                GET_BUNDLE_MAIN_EXECUTABLE(<bundle> <result_var>)

              The result will be the full path name of the bundle's main executable file or an "error:" prefixed
              string if it could not be determined.

                GET_DOTAPP_DIR(<exe> <dotapp_dir_var>)

              Returns  the  nearest parent dir whose name ends with ".app" given the full path to an executable.
              If there is no such parent dir, then simply return the dir containing the executable.

              The returned directory may or may not exist.

                GET_BUNDLE_AND_EXECUTABLE(<app> <bundle_var> <executable_var> <valid_var>)

              Takes either a ".app" directory name or the name of an executable nested inside a ".app" directory
              and  returns  the path to the ".app" directory in <bundle_var> and the path to its main executable
              in <executable_var>

                GET_BUNDLE_ALL_EXECUTABLES(<bundle> <exes_var>)

              Scans the given bundle recursively for all executable files and accumulates them into a variable.

                GET_ITEM_KEY(<item> <key_var>)

              Given a file (item) name, generate a key that should be unique considering the  set  of  libraries
              that  need  copying  or  fixing  up to make a bundle standalone. This is essentially the file name
              including extension with "." replaced by "_"

              This key is used as a prefix for CMake variables so that we can associate a set of variables  with
              a given item based on its key.

                CLEAR_BUNDLE_KEYS(<keys_var>)

              Loop  over  the list of keys, clearing all the variables associated with each key. After the loop,
              clear the list of keys itself.

              Caller of get_bundle_keys should call clear_bundle_keys when done with list of keys.

                SET_BUNDLE_KEY_VALUES(<keys_var> <context> <item> <exepath> <dirs>
                                      <copyflag>)

              Add a key to the list (if necessary) for the given item. If added,  also  set  all  the  variables
              associated with that key.

                GET_BUNDLE_KEYS(<app> <libs> <dirs> <keys_var>)

              Loop  over  all the executable and library files within the bundle (and given as extra <libs>) and
              accumulate a list of keys representing them. Set values associated with each key such that we  can
              loop  over  all  of  them  and  copy  prerequisite  libs  into  the bundle and then do appropriate
              install_name_tool fixups.

                COPY_RESOLVED_ITEM_INTO_BUNDLE(<resolved_item> <resolved_embedded_item>)

              Copy a resolved item into the bundle if necessary. Copy is not necessary if the  resolved_item  is
              "the same as" the resolved_embedded_item.

                COPY_RESOLVED_FRAMEWORK_INTO_BUNDLE(<resolved_item> <resolved_embedded_item>)

              Copy a resolved framework into the bundle if necessary. Copy is not necessary if the resolved_item
              is "the same as" the resolved_embedded_item.

              By default, BU_COPY_FULL_FRAMEWORK_CONTENTS is not set. If you want full  frameworks  embedded  in
              your  bundles,  set BU_COPY_FULL_FRAMEWORK_CONTENTS to ON before calling fixup_bundle. By default,
              COPY_RESOLVED_FRAMEWORK_INTO_BUNDLE copies the framework dylib itself plus the framework Resources
              directory.

                FIXUP_BUNDLE_ITEM(<resolved_embedded_item> <exepath> <dirs>)

              Get  the  direct/non-system  prerequisites  of  the resolved embedded item. For each prerequisite,
              change the way it is referenced to the  value  of  the  _EMBEDDED_ITEM  keyed  variable  for  that
              prerequisite. (Most likely changing to an "@executable_path" style reference.)

              This  function  requires  that the resolved_embedded_item be "inside" the bundle already. In other
              words, if you pass plugins to fixup_bundle as the libs parameter, you should install them or  copy
              them into the bundle before calling fixup_bundle. The "libs" parameter is a list of libraries that
              must be fixed up, but that cannot be determined by otool output analysis. (i.e., plugins)

              Also, change the id of the item being fixed up to its own _EMBEDDED_ITEM value.

              Accumulate changes in a local variable and make *one* call to install_name_tool at the end of  the
              function with all the changes at once.

              If  the  BU_CHMOD_BUNDLE_ITEMS  variable  is  set then bundle items will be marked writable before
              install_name_tool tries to change them.

                VERIFY_BUNDLE_PREREQUISITES(<bundle> <result_var> <info_var>)

              Verifies that the sum of all prerequisites of all files inside the bundle are contained within the
              bundle or are "system" libraries, presumed to exist everywhere.

                VERIFY_BUNDLE_SYMLINKS(<bundle> <result_var> <info_var>)

              Verifies  that  any symlinks found in the bundle point to other files that are already also in the
              bundle... Anything that points to an external file causes this function to fail the verification.

       CMakeAddFortranSubdirectory
              Use MinGW gfortran from VS if a fortran compiler is not found.

              The 'add_fortran_subdirectory' function adds a subdirectory to a project that contains  a  fortran
              only sub-project. The module will check the current compiler and see if it can support fortran. If
              no fortran compiler is found and the compiler is MSVC,  then  this  module  will  find  the  MinGW
              gfortran.   It  will  then  use  an  external project to build with the MinGW tools.  It will also
              create imported targets for the libraries created.  This will only work if  the  fortran  code  is
              built into a dll, so BUILD_SHARED_LIBS is turned on in the project.  In addition the CMAKE_GNUtoMS
              option is set to on, so that the MS .lib files are created. Usage is as follows:

                cmake_add_fortran_subdirectory(
                 <subdir>                # name of subdirectory
                 PROJECT <project_name>  # project name in subdir top CMakeLists.txt
                 ARCHIVE_DIR <dir>       # dir where project places .lib files
                 RUNTIME_DIR <dir>       # dir where project places .dll files
                 LIBRARIES <lib>...      # names of library targets to import
                 LINK_LIBRARIES          # link interface libraries for LIBRARIES
                  [LINK_LIBS <lib> <dep>...]...
                 CMAKE_COMMAND_LINE ...  # extra command line flags to pass to cmake
                 NO_EXTERNAL_INSTALL     # skip installation of external project
                 )

              Relative paths in ARCHIVE_DIR and RUNTIME_DIR are interpreted with respect to the build  directory
              corresponding to the source directory in which the function is invoked.

              Limitations:

              NO_EXTERNAL_INSTALL  is  required  for  forward  compatibility with a future version that supports
              installation of the external project binaries during "make install".

       CMakeBackwardCompatibilityCXX
              define a bunch of backwards compatibility variables

                CMAKE_ANSI_CXXFLAGS - flag for ansi c++
                CMAKE_HAS_ANSI_STRING_STREAM - has <strstream>
                include(TestForANSIStreamHeaders)
                include(CheckIncludeFileCXX)
                include(TestForSTDNamespace)
                include(TestForANSIForScope)

       CMakeDependentOption
              Macro to provide an option dependent on other options.

              This macro presents an option to the user only if a set of other conditions are  true.   When  the
              option  is  not  presented a default value is used, but any value set by the user is preserved for
              when the option is presented again. Example invocation:

                CMAKE_DEPENDENT_OPTION(USE_FOO "Use Foo" ON
                                       "USE_BAR;NOT USE_ZOT" OFF)

              If USE_BAR is true and USE_ZOT is false, this provides an option called USE_FOO that  defaults  to
              ON.   Otherwise,  it  sets  USE_FOO to OFF.  If the status of USE_BAR or USE_ZOT ever changes, any
              value for the USE_FOO option is saved so that when the option is re-enabled  it  retains  its  old
              value.

       CMakeDetermineVSServicePack
              Determine the Visual Studio service pack of the 'cl' in use.

              The   functionality   of   this   module   has   been   superseded   by   the   platform  variable
              CMAKE_<LANG>_COMPILER_VERSION that contains the compiler version number.

              Usage:

                if(MSVC)
                  include(CMakeDetermineVSServicePack)
                  DetermineVSServicePack( my_service_pack )
                  if( my_service_pack )
                    message(STATUS "Detected: ${my_service_pack}")
                  endif()
                endif()

              Function DetermineVSServicePack sets the given variable to one of the following values or an empty
              string if unknown:

                vc80, vc80sp1
                vc90, vc90sp1
                vc100, vc100sp1
                vc110, vc110sp1, vc110sp2

       CMakeExpandImportedTargets

              CMAKE_EXPAND_IMPORTED_TARGETS(<var> LIBRARIES lib1 lib2...libN

                                                   [CONFIGURATION <config>] )

              CMAKE_EXPAND_IMPORTED_TARGETS()  takes  a  list  of  libraries  and  replaces all imported targets
              contained in this list with their actual file paths of the referenced libraries on disk, including
              the  libraries  from  their  link  interfaces. If a CONFIGURATION is given, it uses the respective
              configuration of the imported targets if it exists. If no CONFIGURATION  is  given,  it  uses  the
              first  configuration from ${CMAKE_CONFIGURATION_TYPES} if set, otherwise ${CMAKE_BUILD_TYPE}. This
              macro is used by  all  Check*.cmake  files  which  use  try_compile()  or  try_run()  and  support
              CMAKE_REQUIRED_LIBRARIES    ,    so    that    these    checks   support   imported   targets   in
              CMAKE_REQUIRED_LIBRARIES:

                  cmake_expand_imported_targets(expandedLibs LIBRARIES ${CMAKE_REQUIRED_LIBRARIES}
                                                             CONFIGURATION "${CMAKE_TRY_COMPILE_CONFIGURATION}" )

       CMakeFindFrameworks
              helper module to find OSX frameworks

       CMakeFindPackageMode

              This file is executed by cmake when invoked with --find-package. It  expects  that  the  following
              variables are set using -D:

                 NAME = name of the package
                 COMPILER_ID = the CMake compiler ID for which the result is, i.e. GNU/Intel/Clang/MSVC, etc.
                 LANGUAGE = language for which the result will be used, i.e. C/CXX/Fortan/ASM
                 MODE = EXIST : only check for existence of the given package
                        COMPILE : print the flags needed for compiling an object file which uses the given package
                        LINK : print the flags needed for linking when using the given package
                 QUIET = if TRUE, don't print anything

       CMakeForceCompiler

              This  module  defines macros intended for use by cross-compiling toolchain files when CMake is not
              able to automatically detect the compiler identification.

              Macro CMAKE_FORCE_C_COMPILER has the following signature:

                 CMAKE_FORCE_C_COMPILER(<compiler> <compiler-id>)

              It sets CMAKE_C_COMPILER to the given compiler and the cmake internal variable CMAKE_C_COMPILER_ID
              to  the  given  compiler-id.  It  also  bypasses the check for working compiler and basic compiler
              information tests.

              Macro CMAKE_FORCE_CXX_COMPILER has the following signature:

                 CMAKE_FORCE_CXX_COMPILER(<compiler> <compiler-id>)

              It  sets  CMAKE_CXX_COMPILER  to  the   given   compiler   and   the   cmake   internal   variable
              CMAKE_CXX_COMPILER_ID  to  the  given compiler-id. It also bypasses the check for working compiler
              and basic compiler information tests.

              Macro CMAKE_FORCE_Fortran_COMPILER has the following signature:

                 CMAKE_FORCE_Fortran_COMPILER(<compiler> <compiler-id>)

              It  sets  CMAKE_Fortran_COMPILER  to  the  given  compiler  and  the   cmake   internal   variable
              CMAKE_Fortran_COMPILER_ID  to  the  given  compiler-id.  It  also  bypasses  the check for working
              compiler and basic compiler information tests.

              So a simple toolchain file could look like this:

                 include (CMakeForceCompiler)
                 set(CMAKE_SYSTEM_NAME Generic)
                 CMAKE_FORCE_C_COMPILER   (chc12 MetrowerksHicross)
                 CMAKE_FORCE_CXX_COMPILER (chc12 MetrowerksHicross)

       CMakeGraphVizOptions
              The builtin graphviz support of CMake.

              CMake can generate graphviz files, showing the dependencies between the targets in a  project  and
              also external libraries which are linked against. When CMake is run with the --graphiz=foo option,
              it will produce

                  * a foo.dot file showing all dependencies in the project
                  * a foo.dot.<target> file for each target, file showing on which other targets the respective target depends
                  * a foo.dot.<target>.dependers file, showing which other targets depend on the respective target

              This can result in huge graphs. Using the file CMakeGraphVizOptions.cmake the look and content  of
              the  generated  graphs  can  be influenced. This file is searched first in ${CMAKE_BINARY_DIR} and
              then in ${CMAKE_SOURCE_DIR}. If found, it is read and the variables set in it are used  to  adjust
              options for the generated graphviz files.

                GRAPHVIZ_GRAPH_TYPE - The graph type
                   Mandatory : NO
                   Default   : "digraph"
                GRAPHVIZ_GRAPH_NAME - The graph name.
                   Mandatory : NO
                   Default   : "GG"
                GRAPHVIZ_GRAPH_HEADER - The header written at the top of the graphviz file.
                   Mandatory : NO
                   Default   : "node [n  fontsize = "12"];"
                GRAPHVIZ_NODE_PREFIX - The prefix for each node in the graphviz file.
                   Mandatory : NO
                   Default   : "node"
                GRAPHVIZ_EXECUTABLES - Set this to FALSE to exclude executables from the generated graphs.
                   Mandatory : NO
                   Default   : TRUE
                GRAPHVIZ_STATIC_LIBS - Set this to FALSE to exclude static libraries from the generated graphs.
                   Mandatory : NO
                   Default   : TRUE
                GRAPHVIZ_SHARED_LIBS - Set this to FALSE to exclude shared libraries from the generated graphs.
                   Mandatory : NO
                   Default   : TRUE
                GRAPHVIZ_MODULE_LIBS - Set this to FALSE to exclude static libraries from the generated graphs.
                   Mandatory : NO
                   Default   : TRUE
                GRAPHVIZ_EXTERNAL_LIBS - Set this to FALSE to exclude external libraries from the generated graphs.
                   Mandatory : NO
                   Default   : TRUE
                GRAPHVIZ_IGNORE_TARGETS - A list of regular expressions for ignoring targets.
                   Mandatory : NO
                   Default   : empty

       CMakePackageConfigHelpers
              CONFIGURE_PACKAGE_CONFIG_FILE(), WRITE_BASIC_PACKAGE_VERSION_FILE()

                  CONFIGURE_PACKAGE_CONFIG_FILE(<input> <output> INSTALL_DESTINATION <path>
                                                                 [PATH_VARS <var1> <var2> ... <varN>]
                                                                 [NO_SET_AND_CHECK_MACRO]
                                                                 [NO_CHECK_REQUIRED_COMPONENTS_MACRO])

              CONFIGURE_PACKAGE_CONFIG_FILE()  should be used instead of the plain configure_file() command when
              creating the <Name>Config.cmake or <Name>-config.cmake file for installing a project  or  library.
              It  helps  making  the  resulting package relocatable by avoiding hardcoded paths in the installed
              Config.cmake file.

              In a FooConfig.cmake file there may be code like this to make the install destinations know to the
              using project:

                 set(FOO_INCLUDE_DIR   "@CMAKE_INSTALL_FULL_INCLUDEDIR@" )
                 set(FOO_DATA_DIR   "@CMAKE_INSTALL_PREFIX@/@RELATIVE_DATA_INSTALL_DIR@" )
                 set(FOO_ICONS_DIR   "@CMAKE_INSTALL_PREFIX@/share/icons" )
                 ...logic to determine installedPrefix from the own location...
                 set(FOO_CONFIG_DIR  "${installedPrefix}/@CONFIG_INSTALL_DIR@" )

              All  4  options  shown above are not sufficient, since the first 3 hardcode the absolute directory
              locations, and the 4th case works only if the logic to determine the installedPrefix  is  correct,
              and  if  CONFIG_INSTALL_DIR  contains a relative path, which in general cannot be guaranteed. This
              has the effect that the resulting FooConfig.cmake file would work poorly under  Windows  and  OSX,
              where  users  are  used  to  choose  the  install  location  of  a binary package at install time,
              independent from how CMAKE_INSTALL_PREFIX was set at build/cmake time.

              Using  CONFIGURE_PACKAGE_CONFIG_FILE()  helps.  If  used  correctly,  it   makes   the   resulting
              FooConfig.cmake file relocatable. Usage:

                 1. write a FooConfig.cmake.in file as you are used to
                 2. insert a line containing only the string "@PACKAGE_INIT@"
                 3. instead of set(FOO_DIR "@SOME_INSTALL_DIR@"), use set(FOO_DIR "@PACKAGE_SOME_INSTALL_DIR@")
                    (this must be after the @PACKAGE_INIT@ line)
                 4. instead of using the normal configure_file(), use CONFIGURE_PACKAGE_CONFIG_FILE()

              The  <input>  and  <output>  arguments  are  the  input  and  output  file,  the  same  way  as in
              configure_file().

              The <path> given to INSTALL_DESTINATION must be the destination  where  the  FooConfig.cmake  file
              will be installed to. This can either be a relative or absolute path, both work.

              The  variables  <var1>  to  <varN>  given  as  PATH_VARS  are  the variables which contain install
              destinations. For each of them the macro will create a  helper  variable  PACKAGE_<var...>.  These
              helper  variables  must be used in the FooConfig.cmake.in file for setting the installed location.
              They are calculated by CONFIGURE_PACKAGE_CONFIG_FILE() so that they are  always  relative  to  the
              installed  location  of the package. This works both for relative and also for absolute locations.
              For  absolute  locations  it  works  only  if  the  absolute  location  is   a   subdirectory   of
              CMAKE_INSTALL_PREFIX.

              By  default  configure_package_config_file() also generates two helper macros, set_and_check() and
              check_required_components() into the FooConfig.cmake file.

              set_and_check() should be used instead of the normal set() command  for  setting  directories  and
              file  locations.  Additionally  to setting the variable it also checks that the referenced file or
              directory actually exists and fails with a FATAL_ERROR otherwise. This makes sure that the created
              FooConfig.cmake  file  does  not  contain wrong references. When using the NO_SET_AND_CHECK_MACRO,
              this macro is not generated into the FooConfig.cmake file.

              check_required_components(<package_name>) should be called at the end of the FooConfig.cmake  file
              if  the  package  supports  components.  This  macro  checks  whether  all requested, non-optional
              components have been found, and if this is not the case, sets the Foo_FOUND variable to FALSE,  so
              that  the package is considered to be not found. It does that by testing the Foo_<Component>_FOUND
              variables for all requested  required  components.  When  using  the  NO_CHECK_REQUIRED_COMPONENTS
              option, this macro is not generated into the FooConfig.cmake file.

              For an example see below the documentation for WRITE_BASIC_PACKAGE_VERSION_FILE().

                WRITE_BASIC_PACKAGE_VERSION_FILE( filename VERSION major.minor.patch COMPATIBILITY (AnyNewerVersion|SameMajorVersion|ExactVersion) )

              Writes a file for use as <package>ConfigVersion.cmake file to <filename>. See the documentation of
              find_package() for details on this.

                  filename is the output filename, it should be in the build tree.
                  major.minor.patch is the version number of the project to be installed

              The COMPATIBILITY mode AnyNewerVersion means that the installed package version will be considered
              compatible  if  it is newer or exactly the same as the requested version. This mode should be used
              for packages which are fully backward compatible, also across major versions. If  SameMajorVersion
              is  used instead, then the behaviour differs from AnyNewerVersion in that the major version number
              must be the same as requested, e.g. version 2.0 will  not  be  considered  compatible  if  1.0  is
              requested. This mode should be used for packages which guarantee backward compatibility within the
              same major version. If ExactVersion is used, then the package is only considered compatible if the
              requested  version matches exactly its own version number (not considering the tweak version). For
              example, version 1.2.3 of a package is only considered compatible to requested version 1.2.3. This
              mode is for packages without compatibility guarantees. If your project has more elaborated version
              matching rules, you will need to write your own custom ConfigVersion.cmake file instead  of  using
              this macro.

              Internally,  this  macro executes configure_file() to create the resulting version file. Depending
              on   the   COMPATIBLITY,   either   the   file   BasicConfigVersion-SameMajorVersion.cmake.in   or
              BasicConfigVersion-AnyNewerVersion.cmake.in is used. Please note that these two files are internal
              to CMake and you should not call configure_file() on them  yourself,  but  they  can  be  used  as
              starting point to create more sophisticted custom ConfigVersion.cmake files.

              Example   using   both   configure_package_config_file()  and  write_basic_package_version_file():
              CMakeLists.txt:

                 set(INCLUDE_INSTALL_DIR include/ ... CACHE )
                 set(LIB_INSTALL_DIR lib/ ... CACHE )
                 set(SYSCONFIG_INSTALL_DIR etc/foo/ ... CACHE )
                 ...
                 include(CMakePackageConfigHelpers)
                 configure_package_config_file(FooConfig.cmake.in ${CMAKE_CURRENT_BINARY_DIR}/FooConfig.cmake
                                               INSTALL_DESTINATION ${LIB_INSTALL_DIR}/Foo/cmake
                                               PATH_VARS INCLUDE_INSTALL_DIR SYSCONFIG_INSTALL_DIR)
                 write_basic_package_version_file(${CMAKE_CURRENT_BINARY_DIR}/FooConfigVersion.cmake
                                                  VERSION 1.2.3
                                                  COMPATIBILITY SameMajorVersion )
                 install(FILES ${CMAKE_CURRENT_BINARY_DIR}/FooConfig.cmake ${CMAKE_CURRENT_BINARY_DIR}/FooConfigVersion.cmake
                         DESTINATION ${LIB_INSTALL_DIR}/Foo/cmake )

              With a FooConfig.cmake.in:

                 set(FOO_VERSION x.y.z)
                 ...
                 @PACKAGE_INIT@
                 ...
                 set_and_check(FOO_INCLUDE_DIR "@PACKAGE_INCLUDE_INSTALL_DIR@")
                 set_and_check(FOO_SYSCONFIG_DIR "@PACKAGE_SYSCONFIG_INSTALL_DIR@")

                 check_required_components(Foo)

       CMakeParseArguments

              CMAKE_PARSE_ARGUMENTS(<prefix> <options> <one_value_keywords> <multi_value_keywords> args...)

              CMAKE_PARSE_ARGUMENTS() is intended to be used in macros or functions for  parsing  the  arguments
              given  to  that macro or function. It processes the arguments and defines a set of variables which
              hold the values of the respective options.

              The <options> argument contains all options for the respective macro, i.e. keywords which  can  be
              used  when  calling  the  macro without any value following, like e.g. the OPTIONAL keyword of the
              install() command.

              The <one_value_keywords> argument contains all keywords for this macro which are followed  by  one
              value, like e.g. DESTINATION keyword of the install() command.

              The  <multi_value_keywords> argument contains all keywords for this macro which can be followed by
              more than one value, like e.g. the TARGETS or FILES keywords of the install() command.

              When done, CMAKE_PARSE_ARGUMENTS() will have defined for each of the keywords listed in <options>,
              <one_value_keywords> and <multi_value_keywords> a variable composed of the given <prefix> followed
              by "_" and the name of the respective keyword. These variables will then hold the respective value
              from the argument list. For the <options> keywords this will be TRUE or FALSE.

              All  remaining  arguments  are  collected  in  a variable <prefix>_UNPARSED_ARGUMENTS, this can be
              checked afterwards to see whether your macro was called with unrecognized parameters.

              As an example here a my_install() macro, which takes  similar  arguments  as  the  real  install()
              command:

                 function(MY_INSTALL)
                   set(options OPTIONAL FAST)
                   set(oneValueArgs DESTINATION RENAME)
                   set(multiValueArgs TARGETS CONFIGURATIONS)
                   cmake_parse_arguments(MY_INSTALL "${options}" "${oneValueArgs}" "${multiValueArgs}" ${ARGN} )
                   ...

              Assume my_install() has been called like this:

                 my_install(TARGETS foo bar DESTINATION bin OPTIONAL blub)

              After the cmake_parse_arguments() call the macro will have set the following variables:

                 MY_INSTALL_OPTIONAL = TRUE
                 MY_INSTALL_FAST = FALSE (this option was not used when calling my_install()
                 MY_INSTALL_DESTINATION = "bin"
                 MY_INSTALL_RENAME = "" (was not used)
                 MY_INSTALL_TARGETS = "foo;bar"
                 MY_INSTALL_CONFIGURATIONS = "" (was not used)
                 MY_INSTALL_UNPARSED_ARGUMENTS = "blub" (no value expected after "OPTIONAL"

              You can then continue and process these variables.

              Keywords  terminate lists of values, e.g. if directly after a one_value_keyword another recognized
              keyword follows, this is interpreted as the beginning of the new option.  E.g.  my_install(TARGETS
              foo   DESTINATION  OPTIONAL)  would  result  in  MY_INSTALL_DESTINATION  set  to  "OPTIONAL",  but
              MY_INSTALL_DESTINATION would be empty and MY_INSTALL_OPTIONAL would be set to TRUE therefor.

       CMakePrintHelpers
              Convenience macros for printing properties and variables, useful e.g. for debugging.

              CMAKE_PRINT_PROPERTIES([TARGETS target1 .. targetN]

                                      [SOURCES source1 .. sourceN]
                                      [DIRECTORIES dir1 .. dirN]
                                      [TESTS test1 .. testN]
                                      [CACHE_ENTRIES entry1 .. entryN]
                                      PROPERTIES prop1 .. propN )

              This macro prints the values of the properties of the given targets,  source  files,  directories,
              tests or cache entries. Exactly one of the scope keywords must be used. Example:

                 cmake_print_properties(TARGETS foo bar PROPERTIES LOCATION INTERFACE_INCLUDE_DIRS)

              This will print the LOCATION and INTERFACE_INCLUDE_DIRS properties for both targets foo and bar.

              CMAKE_PRINT_VARIABLES(var1 var2 .. varN)

              This macro will print the name of each variable followed by its value. Example:

                 cmake_print_variables(CMAKE_C_COMPILER CMAKE_MAJOR_VERSION THIS_ONE_DOES_NOT_EXIST)

              Gives:

                 -- CMAKE_C_COMPILER="/usr/bin/gcc" ; CMAKE_MAJOR_VERSION="2" ; THIS_ONE_DOES_NOT_EXIST=""

       CMakePrintSystemInformation
              print system information

              This file can be used for diagnostic purposes just include it in a project to see various internal
              CMake variables.

       CMakePushCheckState

              This  module  defines   three   macros:   CMAKE_PUSH_CHECK_STATE()   CMAKE_POP_CHECK_STATE()   and
              CMAKE_RESET_CHECK_STATE()  These  macros  can  be  used  to  save,  restore and reset (i.e., clear
              contents)  the  state   of   the   variables   CMAKE_REQUIRED_FLAGS,   CMAKE_REQUIRED_DEFINITIONS,
              CMAKE_REQUIRED_LIBRARIES  and  CMAKE_REQUIRED_INCLUDES used by the various Check-files coming with
              CMake, like e.g. check_function_exists() etc. The variable contents are pushed on a stack, pushing
              multiple times is supported. This is useful e.g. when executing such tests in a Find-module, where
              they have to be set, but after the Find-module has been executed they should have the  same  value
              as they had before.

              CMAKE_PUSH_CHECK_STATE()   macro   receives  optional  argument  RESET.  Whether  it's  specified,
              CMAKE_PUSH_CHECK_STATE() will  set  all  CMAKE_REQUIRED_*  variables  to  empty  values,  same  as
              CMAKE_RESET_CHECK_STATE() call will do.

              Usage:

                 cmake_push_check_state(RESET)
                 set(CMAKE_REQUIRED_DEFINITIONS -DSOME_MORE_DEF)
                 check_function_exists(...)
                 cmake_reset_check_state()
                 set(CMAKE_REQUIRED_DEFINITIONS -DANOTHER_DEF)
                 check_function_exists(...)
                 cmake_pop_check_state()

       CMakeVerifyManifest

              CMakeVerifyManifest.cmake

              This  script  is  used  to  verify that embeded manifests and side by side manifests for a project
              match.  To run this script, cd to a directory and run the script with cmake  -P.  On  the  command
              line  you  can pass in versions that are OK even if not found in the .manifest files. For example,
              cmake -Dallow_versions=8.0.50608.0 -PCmakeVerifyManifest.cmake could be used to allow  an  embeded
              manifest  of  8.0.50608.0  to  be  used  in  a  project  even if that version was not found in the
              .manifest file.

       CPack  Build binary and source package installers.

              The CPack module generates binary and source installers in a variety of formats  using  the  cpack
              program.  Inclusion  of  the CPack module adds two new targets to the resulting makefiles, package
              and package_source, which build the binary and  source  installers,  respectively.  The  generated
              binary  installers  contain  everything  installed via CMake's INSTALL command (and the deprecated
              INSTALL_FILES, INSTALL_PROGRAMS, and INSTALL_TARGETS commands).

              For certain kinds of binary installers (including  the  graphical  installers  on  Mac  OS  X  and
              Windows),  CPack generates installers that allow users to select individual application components
              to install. See CPackComponent module for that.

              The CPACK_GENERATOR variable has different meanings in different contexts. In your  CMakeLists.txt
              file,  CPACK_GENERATOR  is  a  *list  of generators*: when run with no other arguments, CPack will
              iterate over that list and produce one package for each generator. In a CPACK_PROJECT_CONFIG_FILE,
              though,  CPACK_GENERATOR is a *string naming a single generator*. If you need per-cpack- generator
              logic to control *other* cpack settings, then you need a CPACK_PROJECT_CONFIG_FILE.

              The CMake source tree  itself  contains  a  CPACK_PROJECT_CONFIG_FILE.  See  the  top  level  file
              CMakeCPackOptions.cmake.in for an example.

              If  set, the CPACK_PROJECT_CONFIG_FILE is included automatically on a per-generator basis. It only
              need contain overrides.

              Here's how it works:

                - cpack runs
                - it includes CPackConfig.cmake
                - it iterates over the generators listed in that file's
                  CPACK_GENERATOR list variable (unless told to use just a
                  specific one via -G on the command line...)

                - foreach generator, it then
                  - sets CPACK_GENERATOR to the one currently being iterated
                  - includes the CPACK_PROJECT_CONFIG_FILE
                  - produces the package for that generator

              This is the key: For each generator listed in CPACK_GENERATOR  in  CPackConfig.cmake,  cpack  will
              *reset*  CPACK_GENERATOR  internally  to  *the  one  currently  being  used*  and then include the
              CPACK_PROJECT_CONFIG_FILE.

              Before including this CPack module in your CMakeLists.txt file, there are a variety  of  variables
              that can be set to customize the resulting installers. The most commonly-used variables are:

                CPACK_PACKAGE_NAME - The name of the package (or application). If
                not specified, defaults to the project name.

                CPACK_PACKAGE_VENDOR - The name of the package vendor. (e.g.,
                "Kitware").

                CPACK_PACKAGE_DIRECTORY - The directory in which CPack is doing its
                packaging. If it is not set then this will default (internally) to the
                build dir. This variable may be defined in CPack config file or from
                the cpack command line option "-B". If set the command line option
                override the value found in the config file.

                CPACK_PACKAGE_VERSION_MAJOR - Package major Version

                CPACK_PACKAGE_VERSION_MINOR - Package minor Version

                CPACK_PACKAGE_VERSION_PATCH - Package patch Version

                CPACK_PACKAGE_DESCRIPTION_FILE - A text file used to describe the
                project. Used, for example, the introduction screen of a
                CPack-generated Windows installer to describe the project.

                CPACK_PACKAGE_DESCRIPTION_SUMMARY - Short description of the
                project (only a few words).

                CPACK_PACKAGE_FILE_NAME - The name of the package file to generate,
                not including the extension. For example, cmake-2.6.1-Linux-i686.
                The default value is

                ${CPACK_PACKAGE_NAME}-${CPACK_PACKAGE_VERSION}-${CPACK_SYSTEM_NAME}.

                CPACK_PACKAGE_INSTALL_DIRECTORY - Installation directory on the
                target system. This may be used by some CPack generators
                like NSIS to create an installation directory e.g., "CMake 2.5"
                below the installation prefix. All installed element will be
                put inside this directory.

                 CPACK_PACKAGE_ICON - A branding image that will be displayed inside
                 the installer (used by GUI installers).

                CPACK_PROJECT_CONFIG_FILE - CPack-time project CPack configuration
                file. This file included at cpack time, once per
                generator after CPack has set CPACK_GENERATOR to the actual generator
                being used. It allows per-generator setting of CPACK_* variables at
                cpack time.

                CPACK_RESOURCE_FILE_LICENSE - License to be embedded in the installer. It
                will typically be displayed to the user by the produced installer
                (often with an explicit "Accept" button, for graphical installers)
                prior to installation. This license file is NOT added to installed
                file but is used by some CPack generators like NSIS. If you want
                to install a license file (may be the same as this one)
                along with your project you must add an appropriate CMake INSTALL
                command in your CMakeLists.txt.

                CPACK_RESOURCE_FILE_README - ReadMe file to be embedded in the installer. It
                typically describes in some detail the purpose of the project
                during the installation. Not all CPack generators uses
                this file.

                CPACK_RESOURCE_FILE_WELCOME - Welcome file to be embedded in the
                installer. It welcomes users to this installer.
                Typically used in the graphical installers on Windows and Mac OS X.

                CPACK_MONOLITHIC_INSTALL - Disables the component-based
                installation mechanism. When set the component specification is ignored
                and all installed items are put in a single "MONOLITHIC" package.
                Some CPack generators do monolithic packaging by default and
                may be asked to do component packaging by setting
                CPACK_<GENNAME>_COMPONENT_INSTALL to 1/TRUE.

                CPACK_GENERATOR - List of CPack generators to use. If not
                specified, CPack will create a set of options CPACK_BINARY_<GENNAME> (e.g.,
                CPACK_BINARY_NSIS) allowing the user to enable/disable individual
                generators. This variable may be used on the command line
                as well as in:

                  cpack -D CPACK_GENERATOR="ZIP;TGZ" /path/to/build/tree

                CPACK_OUTPUT_CONFIG_FILE - The name of the CPack binary configuration
                file. This file is the CPack configuration generated by the CPack module
                for binary installers. Defaults to CPackConfig.cmake.

                CPACK_PACKAGE_EXECUTABLES - Lists each of the executables and associated
                text label to be used to create Start Menu shortcuts. For example,
                setting this to the list ccmake;CMake will
                create a shortcut named "CMake" that will execute the installed
                executable ccmake. Not all CPack generators use it (at least NSIS and
                OSXX11 do).

                CPACK_STRIP_FILES - List of files to be stripped. Starting with
                CMake 2.6.0 CPACK_STRIP_FILES will be a boolean variable which
                enables stripping of all files (a list of files evaluates to TRUE
                in CMake, so this change is compatible).

              The  following  CPack  variables  are  specific  to  source  packages,  and will not affect binary
              packages:

                CPACK_SOURCE_PACKAGE_FILE_NAME - The name of the source package. For
                example cmake-2.6.1.

                CPACK_SOURCE_STRIP_FILES - List of files in the source tree that
                will be stripped. Starting with CMake 2.6.0
                CPACK_SOURCE_STRIP_FILES will be a boolean variable which enables
                stripping of all files (a list of files evaluates to TRUE in CMake,
                so this change is compatible).

                CPACK_SOURCE_GENERATOR - List of generators used for the source
                packages. As with CPACK_GENERATOR, if this is not specified then
                CPack will create a set of options (e.g., CPACK_SOURCE_ZIP)
                allowing users to select which packages will be generated.

                CPACK_SOURCE_OUTPUT_CONFIG_FILE - The name of the CPack source
                configuration file. This file is the CPack configuration generated by the
                CPack module for source installers. Defaults to CPackSourceConfig.cmake.

                CPACK_SOURCE_IGNORE_FILES - Pattern of files in the source tree
                that won't be packaged when building a source package. This is a
                list of regular expression patterns (that must be properly escaped),
                e.g., /CVS/;/\\.svn/;\\.swp$;\\.#;/#;.*~;cscope.*

              The following variables are for advanced uses of CPack:

                CPACK_CMAKE_GENERATOR - What CMake generator should be used if the
                project is CMake project. Defaults to the value of CMAKE_GENERATOR
                few users will want to change this setting.

                CPACK_INSTALL_CMAKE_PROJECTS - List of four values that specify
                what project to install. The four values are: Build directory,
                Project Name, Project Component, Directory. If omitted, CPack will
                build an installer that installers everything.

                CPACK_SYSTEM_NAME - System name, defaults to the value of
                ${CMAKE_SYSTEM_NAME}.

                CPACK_PACKAGE_VERSION - Package full version, used internally. By
                default, this is built from CPACK_PACKAGE_VERSION_MAJOR,
                CPACK_PACKAGE_VERSION_MINOR, and CPACK_PACKAGE_VERSION_PATCH.

                CPACK_TOPLEVEL_TAG - Directory for the installed files.

                CPACK_INSTALL_COMMANDS - Extra commands to install components.

                CPACK_INSTALLED_DIRECTORIES - Extra directories to install.

                 CPACK_PACKAGE_INSTALL_REGISTRY_KEY - Registry key used when
                 installing this project. This is only used by installer for Windows.
                 The default value is based on the installation directory.
                 CPACK_CREATE_DESKTOP_LINKS - List of desktop links to create.

       CPackBundle
              CPack Bundle generator (Mac OS X) specific options

              Installers built on Mac  OS  X  using  the  Bundle  generator  use  the  aforementioned  DragNDrop
              (CPACK_DMG_xxx) variables, plus the following Bundle-specific parameters (CPACK_BUNDLE_xxx).

                CPACK_BUNDLE_NAME - The name of the generated bundle. This
                appears in the OSX finder as the bundle name. Required.

                CPACK_BUNDLE_PLIST - Path to an OSX plist file that will be used
                for the generated bundle. This assumes that the caller has generated
                or specified their own Info.plist file. Required.

                CPACK_BUNDLE_ICON - Path to an OSX icon file that will be used as
                the icon for the generated bundle. This is the icon that appears in the
                OSX finder for the bundle, and in the OSX dock when the bundle is opened.
                Required.

                CPACK_BUNDLE_STARTUP_COMMAND - Path to a startup script. This is a path to
                an executable or script that will be run whenever an end-user double-clicks
                the generated bundle in the OSX Finder. Optional.

       CPackComponent
              Build binary and source package installers

              The  CPackComponent  module  is  the  module  which handles the component part of CPack. See CPack
              module for general information about CPack.

              For certain kinds of binary installers (including  the  graphical  installers  on  Mac  OS  X  and
              Windows),  CPack generates installers that allow users to select individual application components
              to install. The contents of each of the components are identified by  the  COMPONENT  argument  of
              CMake's  INSTALL  command.  These  components  can  be  annotated  with  user-friendly  names  and
              descriptions, inter-component dependencies, etc., and grouped in various  ways  to  customize  the
              resulting  installer.  See  the  cpack_add_* commands, described below, for more information about
              component-specific installations.

              Component-specific installation allows users to select specific  sets  of  components  to  install
              during  the  install  process. Installation components are identified by the COMPONENT argument of
              CMake's INSTALL commands, and should be further described by the following CPack commands:

                CPACK_COMPONENTS_ALL - The list of component to install.

              The default value of this variable is computed by CPack and contains all components defined by the
              project. The user may set it to only include the specified components.

                CPACK_<GENNAME>_COMPONENT_INSTALL - Enable/Disable component install for
                CPack generator <GENNAME>.

              Each  CPack  Generator  (RPM, DEB, ARCHIVE, NSIS, DMG, etc...) has a legacy default behavior. e.g.
              RPM builds monolithic whereas NSIS builds component.  One  can  change  the  default  behavior  by
              setting this variable to 0/1 or OFF/ON.

                CPACK_COMPONENTS_GROUPING - Specify how components are grouped for multi-package
                component-aware CPack generators.

              Some  generators  like RPM or ARCHIVE family (TGZ, ZIP, ...) generates several packages files when
              asked for component packaging. They group the component differently depending on the value of this
              variable:

                - ONE_PER_GROUP (default): creates one package file per component group
                - ALL_COMPONENTS_IN_ONE : creates a single package with all (requested) component
                - IGNORE : creates one package per component, i.e. IGNORE component group

              One    can   specify   different   grouping   for   different   CPack   generator   by   using   a
              CPACK_PROJECT_CONFIG_FILE.

                CPACK_COMPONENT_<compName>_DISPLAY_NAME - The name to be displayed for a component.
                CPACK_COMPONENT_<compName>_DESCRIPTION - The description of a component.
                CPACK_COMPONENT_<compName>_GROUP - The group of a component.
                CPACK_COMPONENT_<compName>_DEPENDS - The dependencies (list of components)
                on which this component depends.
                CPACK_COMPONENT_<compName>_REQUIRED - True is this component is required.

              cpack_add_component - Describes a CPack installation component named by the COMPONENT argument  to
              a CMake INSTALL command.

                cpack_add_component(compname
                                    [DISPLAY_NAME name]
                                    [DESCRIPTION description]
                                    [HIDDEN | REQUIRED | DISABLED ]
                                    [GROUP group]
                                    [DEPENDS comp1 comp2 ... ]
                                    [INSTALL_TYPES type1 type2 ... ]
                                    [DOWNLOADED]
                                    [ARCHIVE_FILE filename])

              The  cmake_add_component  command  describes  an installation component, which the user can opt to
              install or remove as part of the graphical installation process.  compname  is  the  name  of  the
              component, as provided to the COMPONENT argument of one or more CMake INSTALL commands.

              DISPLAY_NAME  is  the displayed name of the component, used in graphical installers to display the
              component name. This value can be any string.

              DESCRIPTION is an extended description of the component, used in graphical installers to give  the
              user  additional  information about the component. Descriptions can span multiple lines using "\n"
              as the line separator. Typically, these descriptions should be no more than a few lines long.

              HIDDEN indicates that this component will be hidden in the graphical installer, so that  the  user
              cannot directly change whether it is installed or not.

              REQUIRED  indicates  that  this  component is required, and therefore will always be installed. It
              will be visible in the graphical installer, but it  cannot  be  unselected.  (Typically,  required
              components are shown greyed out).

              DISABLED  indicates  that  this  component should be disabled (unselected) by default. The user is
              free to select this component for installation, unless it is also HIDDEN.

              DEPENDS lists the components on which this component depends. If this component is selected,  then
              each  of the components listed must also be selected. The dependency information is encoded within
              the installer itself, so that users cannot install inconsistent sets of components.

              GROUP names the component group of which this component is a part. If not provided, the  component
              will  be  a  standalone component, not part of any component group. Component groups are described
              with the cpack_add_component_group command, detailed below.

              INSTALL_TYPES lists the installation types of which this component is a part. When  one  of  these
              installations types is selected, this component will automatically be selected. Installation types
              are described with the cpack_add_install_type command, detailed below.

              DOWNLOADED indicates that this component should be downloaded on-the-fly by the installer,  rather
              than    packaged    in    with   the   installer   itself.   For   more   information,   see   the
              cpack_configure_downloads command.

              ARCHIVE_FILE provides a name for the archive file created by  CPack  to  be  used  for  downloaded
              components.   If   not   supplied,   CPack   will   create   a   file  with  some  name  based  on
              CPACK_PACKAGE_FILE_NAME and the name of the  component.  See  cpack_configure_downloads  for  more
              information.

              cpack_add_component_group - Describes a group of related CPack installation components.

                cpack_add_component_group(groupname
                                         [DISPLAY_NAME name]
                                         [DESCRIPTION description]
                                         [PARENT_GROUP parent]
                                         [EXPANDED]
                                         [BOLD_TITLE])

              The  cpack_add_component_group  describes a group of installation components, which will be placed
              together  within  the  listing  of  options.  Typically,  component  groups  allow  the  user   to
              select/deselect  all  of the components within a single group via a single group-level option. Use
              component groups to reduce the complexity  of  installers  with  many  options.  groupname  is  an
              arbitrary  name  used  to  identify  the  group  in  the GROUP argument of the cpack_add_component
              command, which is used to place a component in a group. The name of the group  must  not  conflict
              with the name of any component.

              DISPLAY_NAME is the displayed name of the component group, used in graphical installers to display
              the component group name. This value can be any string.

              DESCRIPTION is an extended description of the component group, used  in  graphical  installers  to
              give the user additional information about the components within that group. Descriptions can span
              multiple lines using "\n" as the line separator. Typically, these descriptions should be  no  more
              than a few lines long.

              PARENT_GROUP,  if  supplied,  names  the  parent  group  of  this group. Parent groups are used to
              establish a hierarchy of groups, providing an arbitrary hierarchy of groups.

              EXPANDED indicates that, by default, the group should show up as  "expanded",  so  that  the  user
              immediately  sees all of the components within the group. Otherwise, the group will initially show
              up as a single entry.

              BOLD_TITLE indicates that the group title should appear in bold, to call the user's  attention  to
              the group.

              cpack_add_install_type  -  Add  a  new  installation type containing a set of predefined component
              selections to the graphical installer.

                cpack_add_install_type(typename
                                       [DISPLAY_NAME name])

              The cpack_add_install_type command identifies a set of preselected components  that  represents  a
              common  use  case  for  an  application.  For example, a "Developer" install type might include an
              application along with its header and library files, while an "End user" install type  might  just
              include  the  application's  executable. Each component identifies itself with one or more install
              types via the INSTALL_TYPES argument to cpack_add_component.

              DISPLAY_NAME is the displayed name of the  install  type,  which  will  typically  show  up  in  a
              drop-down box within a graphical installer. This value can be any string.

              cpack_configure_downloads  - Configure CPack to download selected components on-the-fly as part of
              the installation process.

                cpack_configure_downloads(site
                                          [UPLOAD_DIRECTORY dirname]
                                          [ALL]
                                          [ADD_REMOVE|NO_ADD_REMOVE])

              The  cpack_configure_downloads  command  configures  installation-time   downloads   of   selected
              components.  For each downloadable component, CPack will create an archive containing the contents
              of that component, which should be uploaded  to  the  given  site.  When  the  user  selects  that
              component  for  installation, the installer will download and extract the component in place. This
              feature is useful for creating small installers  that  only  download  the  requested  components,
              saving  bandwidth.  Additionally,  the  installers are small enough that they will be installed as
              part of the normal installation process, and the "Change" button in  Windows  Add/Remove  Programs
              control  panel  will  allow  one  to  add  or  remove  parts of the application after the original
              installation. On Windows, the downloaded-components functionality requires the ZipDLL plug-in  for
              NSIS, available at:

                http://nsis.sourceforge.net/ZipDLL_plug-in

              On  Mac  OS  X,  installers that download components on-the-fly can only be built and installed on
              system using Mac OS X 10.5 or later.

              The site argument is a URL where the archives  for  downloadable  components  will  reside,  e.g.,
              http://www.cmake.org/files/2.6.1/installer/  All  of  the  archives  produced  by  CPack should be
              uploaded to that location.

              UPLOAD_DIRECTORY is the local directory where CPack will create the various archives for  each  of
              the  components. The contents of this directory should be uploaded to a location accessible by the
              URL given in the site argument. If omitted, CPack will use the directory CPackUploads  inside  the
              CMake binary directory to store the generated archives.

              The  ALL  flag  indicates  that  all  components  be  downloaded. Otherwise, only those components
              explicitly marked as DOWNLOADED  or  that  have  a  specified  ARCHIVE_FILE  will  be  downloaded.
              Additionally, the ALL option implies ADD_REMOVE (unless NO_ADD_REMOVE is specified).

              ADD_REMOVE  indicates  that  CPack  should install a copy of the installer that can be called from
              Windows' Add/Remove Programs dialog (via the "Modify" button)  to  change  the  set  of  installed
              components. NO_ADD_REMOVE turns off this behavior. This option is ignored on Mac OS X.

       CPackCygwin
              Cygwin CPack generator (Cygwin).

              The following variable is specific to installers build on and/or for Cygwin:

                 CPACK_CYGWIN_PATCH_NUMBER - The Cygwin patch number.
                 FIXME: This documentation is incomplete.
                 CPACK_CYGWIN_PATCH_FILE - The Cygwin patch file.
                 FIXME: This documentation is incomplete.
                 CPACK_CYGWIN_BUILD_SCRIPT - The Cygwin build script.
                 FIXME: This documentation is incomplete.

       CPackDMG
              DragNDrop CPack generator (Mac OS X).

              The following variables are specific to the DragNDrop installers built on Mac OS X:

                CPACK_DMG_VOLUME_NAME - The volume name of the generated disk
                image. Defaults to CPACK_PACKAGE_FILE_NAME.

                CPACK_DMG_FORMAT - The disk image format. Common values are UDRO
                (UDIF read-only), UDZO (UDIF zlib-compressed) or UDBZ (UDIF
                bzip2-compressed). Refer to hdiutil(1) for more information on
                other available formats.

                CPACK_DMG_DS_STORE - Path to a custom DS_Store file. This .DS_Store
                file e.g. can be used to specify the Finder window
                position/geometry and layout (such as hidden toolbars, placement of the
                icons etc.). This file has to be generated by the Finder (either manually or
                through OSA-script) using a normal folder from which the .DS_Store
                file can then be extracted.

                CPACK_DMG_BACKGROUND_IMAGE - Path to a background image file. This
                file will be used as the background for the Finder Window when the disk
                image is opened.  By default no background image is set. The background
                image is applied after applying the custom .DS_Store file.

                CPACK_COMMAND_HDIUTIL - Path to the hdiutil(1) command used to
                operate on disk image files on Mac OS X. This variable can be used
                to override the automatically detected command (or specify its
                location if the auto-detection fails to find it.)

                CPACK_COMMAND_SETFILE - Path to the SetFile(1) command used to set
                extended attributes on files and directories on Mac OS X. This
                variable can be used to override the automatically detected
                command (or specify its location if the auto-detection fails to
                find it.)

                CPACK_COMMAND_REZ - Path to the Rez(1) command used to compile
                resources on Mac OS X. This variable can be used to override the
                automatically detected command (or specify its location if the
                auto-detection fails to find it.)

       CPackDeb
              The builtin (binary) CPack Deb generator (Unix only)

              CPackDeb may be used to create Deb package using CPack. CPackDeb is a CPack generator thus it uses
              the  CPACK_XXX  variables  used  by  CPack  :  http://www.cmake.org/Wiki/CMake:CPackConfiguration.
              CPackDeb  generator  should  work  on  any  linux host but it will produce better deb package when
              Debian specific tools 'dpkg-xxx' are usable on the build system.

              CPackDeb  has  specific  features  which  are  controlled  by   the   specifics   CPACK_DEBIAN_XXX
              variables.You'll find a detailed usage on the wiki:

                http://www.cmake.org/Wiki/CMake:CPackPackageGenerators#DEB_.28UNIX_only.29

              However as a handy reminder here comes the list of specific variables:

              CPACK_DEBIAN_PACKAGE_NAME

                   Mandatory : YES
                   Default   : CPACK_PACKAGE_NAME (lower case)
                   The debian package summary

              CPACK_DEBIAN_PACKAGE_VERSION

                   Mandatory : YES
                   Default   : CPACK_PACKAGE_VERSION
                   The debian package version

              CPACK_DEBIAN_PACKAGE_ARCHITECTURE

                   Mandatory : YES
                   Default   : Output of dpkg --print-architecture (or i386 if dpkg is not found)
                   The debian package architecture

              CPACK_DEBIAN_PACKAGE_DEPENDS

                   Mandatory : NO
                   Default   : -
                   May be used to set deb dependencies.

              CPACK_DEBIAN_PACKAGE_MAINTAINER

                   Mandatory : YES
                   Default   : CPACK_PACKAGE_CONTACT
                   The debian package maintainer

              CPACK_DEBIAN_PACKAGE_DESCRIPTION

                   Mandatory : YES
                   Default   : CPACK_PACKAGE_DESCRIPTION_SUMMARY
                   The debian package description

              CPACK_DEBIAN_PACKAGE_SECTION

                   Mandatory : YES
                   Default   : 'devel'
                   The debian package section

              CPACK_DEBIAN_PACKAGE_PRIORITY

                   Mandatory : YES
                   Default   : 'optional'
                   The debian package priority

              CPACK_DEBIAN_PACKAGE_HOMEPAGE

                   Mandatory : NO
                   Default   : -
                   The URL of the web site for this package, preferably (when applicable) the
                   site from which the original source can be obtained and any additional
                   upstream documentation or information may be found.
                   The content of this field is a simple URL without any surrounding
                   characters such as <>.

              CPACK_DEBIAN_PACKAGE_SHLIBDEPS

                   Mandatory : NO
                   Default   : OFF
                   May be set to ON in order to use dpkg-shlibdeps to generate
                   better package dependency list.
                   You may need set CMAKE_INSTALL_RPATH toi appropriate value
                   if you use this feature, because if you don't dpkg-shlibdeps
                   may fail to find your own shared libs.
                   See http://www.cmake.org/Wiki/CMake_RPATH_handling.

              CPACK_DEBIAN_PACKAGE_DEBUG

                   Mandatory : NO
                   Default   : -
                   May be set when invoking cpack in order to trace debug information
                   during CPackDeb run.

              CPACK_DEBIAN_PACKAGE_PREDEPENDS

                   Mandatory : NO
                   Default   : -
                   see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
                   This field is like Depends, except that it also forces dpkg to complete installation of
                   the packages named before even starting the installation of the package which declares
                   the pre-dependency.

              CPACK_DEBIAN_PACKAGE_ENHANCES

                   Mandatory : NO
                   Default   : -
                   see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
                   This field is similar to Suggests but works in the opposite direction.
                   It is used to declare that a package can enhance the functionality of another package.

              CPACK_DEBIAN_PACKAGE_BREAKS

                   Mandatory : NO
                   Default   : -
                   see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
                   When one binary package declares that it breaks another, dpkg will refuse to allow the
                   package which declares Breaks be installed unless the broken package is deconfigured first,
                   and it will refuse to allow the broken package to be reconfigured.

              CPACK_DEBIAN_PACKAGE_CONFLICTS

                   Mandatory : NO
                   Default   : -
                   see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
                   When one binary package declares a conflict with another using a Conflicts field,
                   dpkg will refuse to allow them to be installed on the system at the same time.

              CPACK_DEBIAN_PACKAGE_PROVIDES

                   Mandatory : NO
                   Default   : -
                   see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
                   A virtual package is one which appears in the Provides control field of another package.

              CPACK_DEBIAN_PACKAGE_REPLACES

                   Mandatory : NO
                   Default   : -
                   see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
                   Packages can declare in their control file that they should overwrite
                   files in certain other packages, or completely replace other packages.

              CPACK_DEBIAN_PACKAGE_RECOMMENDS

                   Mandatory : NO
                   Default   : -
                   see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
                   Allows packages to declare a strong, but not absolute, dependency on other packages.

              CPACK_DEBIAN_PACKAGE_SUGGESTS

                   Mandatory : NO
                   Default   : -
                   see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
                   Allows packages to declare a suggested package install grouping.

              CPACK_DEBIAN_PACKAGE_CONTROL_EXTRA

                   Mandatory : NO
                   Default   : -
                   This variable allow advanced user to add custom script to the control.tar.gz
                   Typical usage is for conffiles, postinst, postrm, prerm.
                   Usage: set(CPACK_DEBIAN_PACKAGE_CONTROL_EXTRA
                          "${CMAKE_CURRENT_SOURCE_DIR/prerm;${CMAKE_CURRENT_SOURCE_DIR}/postrm")

       CPackNSIS
              CPack NSIS generator specific options

              The  following  variables  are  specific  to  the  graphical installers built on Windows using the
              Nullsoft Installation System.

                 CPACK_NSIS_INSTALL_ROOT - The default installation directory presented
                 to the end user by the NSIS installer is under this root dir. The full
                 directory presented to the end user is:
                 ${CPACK_NSIS_INSTALL_ROOT}/${CPACK_PACKAGE_INSTALL_DIRECTORY}

                 CPACK_NSIS_MUI_ICON - An icon filename.
                 The name of a *.ico file used as the main icon for the generated
                 install program.

                 CPACK_NSIS_MUI_UNIICON - An icon filename.
                 The name of a *.ico file used as the main icon for the generated
                 uninstall program.

                 CPACK_NSIS_INSTALLER_MUI_ICON_CODE - undocumented.

                 CPACK_NSIS_EXTRA_PREINSTALL_COMMANDS - Extra NSIS commands that
                 will be added to the beginning of the install Section, before your
                 install tree is available on the target system.

                 CPACK_NSIS_EXTRA_INSTALL_COMMANDS - Extra NSIS commands that
                 will be added to the end of the install Section, after your
                 install tree is available on the target system.

                 CPACK_NSIS_EXTRA_UNINSTALL_COMMANDS - Extra NSIS commands that will
                 be added to the uninstall Section, before your install tree is
                 removed from the target system.

                 CPACK_NSIS_COMPRESSOR - The arguments that will be passed to the
                 NSIS SetCompressor command.

                 CPACK_NSIS_ENABLE_UNINSTALL_BEFORE_INSTALL - Ask about uninstalling
                 previous versions first.
                 If this is set to "ON", then an installer will look for previous
                 installed versions and if one is found, ask the user whether to
                 uninstall it before proceeding with the install.

                 CPACK_NSIS_MODIFY_PATH - Modify PATH toggle.
                 If this is set to "ON", then an extra page
                 will appear in the installer that will allow the user to choose
                 whether the program directory should be added to the system PATH
                 variable.

                 CPACK_NSIS_DISPLAY_NAME - The display name string that appears in
                 the Windows Add/Remove Program control panel

                 CPACK_NSIS_PACKAGE_NAME - The title displayed at the top of the
                 installer.

                 CPACK_NSIS_INSTALLED_ICON_NAME - A path to the executable that
                 contains the installer icon.

                 CPACK_NSIS_HELP_LINK - URL to a web site providing assistance in
                 installing your application.

                 CPACK_NSIS_URL_INFO_ABOUT - URL to a web site providing more
                 information about your application.

                 CPACK_NSIS_CONTACT - Contact information for questions and comments
                 about the installation process.

                 CPACK_NSIS_CREATE_ICONS_EXTRA - Additional NSIS commands for
                 creating start menu shortcuts.

                 CPACK_NSIS_DELETE_ICONS_EXTRA -Additional NSIS commands to
                 uninstall start menu shortcuts.

                 CPACK_NSIS_EXECUTABLES_DIRECTORY - Creating NSIS start menu links
                 assumes that they are in 'bin' unless this variable is set.
                 For example, you would set this to 'exec' if your executables are
                 in an exec directory.

                 CPACK_NSIS_MUI_FINISHPAGE_RUN - Specify an executable to add an option
                 to run on the finish page of the NSIS installer.
                 CPACK_NSIS_MENU_LINKS - Specify links in [application] menu.
                 This should contain a list of pair "link" "link name". The link
                 may be an URL or a path relative to installation prefix.
                 Like:
                   set(CPACK_NSIS_MENU_LINKS
                       "doc/cmake-@CMake_VERSION_MAJOR@.@CMake_VERSION_MINOR@/cmake.html" "CMake Help"
                       "http://www.cmake.org" "CMake Web Site")

       CPackPackageMaker
              PackageMaker CPack generator (Mac OS X).

              The following variable is specific to installers built on Mac OS X using PackageMaker:

                CPACK_OSX_PACKAGE_VERSION - The version of Mac OS X that the
                resulting PackageMaker archive should be compatible with. Different
                versions of Mac OS X support different
                features. For example, CPack can only build component-based
                installers for Mac OS X 10.4 or newer, and can only build
                installers that download component son-the-fly for Mac OS X 10.5
                or newer. If left blank, this value will be set to the minimum
                version of Mac OS X that supports the requested features. Set this
                variable to some value (e.g., 10.4) only if you want to guarantee
                that your installer will work on that version of Mac OS X, and
                don't mind missing extra features available in the installer
                shipping with later versions of Mac OS X.

       CPackRPM
              The builtin (binary) CPack RPM generator (Unix only)

              CPackRPM may be used to create RPM package using CPack. CPackRPM is a CPack generator thus it uses
              the CPACK_XXX variables used by CPack : http://www.cmake.org/Wiki/CMake:CPackConfiguration

              However  CPackRPM  has  specific  features  which  are  controlled  by the specifics CPACK_RPM_XXX
              variables. CPackRPM is a component aware generator so when CPACK_RPM_COMPONENT_INSTALL is ON  some
              more  CPACK_RPM_<ComponentName>_XXXX  variables  may  be  used in order to have component specific
              values. Note however that <componentName> refers to the **grouping name**. This may  be  either  a
              component name or a component GROUP name. Usually those vars correspond to RPM spec file entities,
              one may find information  about  spec  files  here  http://www.rpm.org/wiki/Docs.  You'll  find  a
              detailed usage of CPackRPM on the wiki:

                http://www.cmake.org/Wiki/CMake:CPackPackageGenerators#RPM_.28Unix_Only.29

              However as a handy reminder here comes the list of specific variables:

                CPACK_RPM_PACKAGE_SUMMARY - The RPM package summary.
                   Mandatory : YES
                   Default   : CPACK_PACKAGE_DESCRIPTION_SUMMARY
                CPACK_RPM_PACKAGE_NAME - The RPM package name.
                   Mandatory : YES
                   Default   : CPACK_PACKAGE_NAME
                CPACK_RPM_PACKAGE_VERSION - The RPM package version.
                   Mandatory : YES
                   Default   : CPACK_PACKAGE_VERSION
                CPACK_RPM_PACKAGE_ARCHITECTURE - The RPM package architecture.
                   Mandatory : NO
                   Default   : -
                   This may be set to "noarch" if you
                   know you are building a noarch package.
                CPACK_RPM_PACKAGE_RELEASE - The RPM package release.
                   Mandatory : YES
                   Default   : 1
                   This is the numbering of the RPM package
                   itself, i.e. the version of the packaging and not the version of the
                   content (see CPACK_RPM_PACKAGE_VERSION). One may change the default
                   value if the previous packaging was buggy and/or you want to put here
                   a fancy Linux distro specific numbering.
                CPACK_RPM_PACKAGE_LICENSE - The RPM package license policy.
                   Mandatory : YES
                   Default   : "unknown"
                CPACK_RPM_PACKAGE_GROUP - The RPM package group.
                   Mandatory : YES
                   Default   : "unknown"
                CPACK_RPM_PACKAGE_VENDOR - The RPM package vendor.
                   Mandatory : YES
                   Default   : CPACK_PACKAGE_VENDOR if set or "unknown"
                CPACK_RPM_PACKAGE_URL - The projects URL.
                   Mandatory : NO
                   Default   : -
                CPACK_RPM_PACKAGE_DESCRIPTION - RPM package description.
                   Mandatory : YES
                   Default   : CPACK_PACKAGE_DESCRIPTION_FILE if set or "no package description available"
                CPACK_RPM_COMPRESSION_TYPE - RPM compression type.
                   Mandatory : NO
                   Default   : -
                   May be used to override RPM compression type to be used
                   to build the RPM. For example some Linux distribution now default
                   to lzma or xz compression whereas older cannot use such RPM.
                   Using this one can enforce compression type to be used.
                   Possible value are: lzma, xz, bzip2 and gzip.
                CPACK_RPM_PACKAGE_REQUIRES - RPM spec requires field.
                   Mandatory : NO
                   Default   : -
                   May be used to set RPM dependencies (requires).
                   Note that you must enclose the complete requires string between quotes,
                   for example:
                   set(CPACK_RPM_PACKAGE_REQUIRES "python >= 2.5.0, cmake >= 2.8")
                   The required package list of an RPM file could be printed with
                   rpm -qp --requires file.rpm
                CPACK_RPM_PACKAGE_SUGGESTS - RPM spec suggest field.
                   Mandatory : NO
                   Default   : -
                   May be used to set weak RPM dependencies (suggests).
                   Note that you must enclose the complete requires string between quotes.
                CPACK_RPM_PACKAGE_PROVIDES - RPM spec provides field.
                   Mandatory : NO
                   Default   : -
                   May be used to set RPM dependencies (provides).
                   The provided package list of an RPM file could be printed with
                   rpm -qp --provides file.rpm
                CPACK_RPM_PACKAGE_OBSOLETES - RPM spec obsoletes field.
                   Mandatory : NO
                   Default   : -
                   May be used to set RPM packages that are obsoleted by this one.
                CPACK_RPM_PACKAGE_RELOCATABLE - build a relocatable RPM.
                   Mandatory : NO
                   Default   : CPACK_PACKAGE_RELOCATABLE
                   If this variable is set to TRUE or ON CPackRPM will try
                   to build a relocatable RPM package. A relocatable RPM may
                   be installed using rpm --prefix or --relocate in order to
                   install it at an alternate place see rpm(8).
                   Note that currently this may fail if CPACK_SET_DESTDIR is set to ON.
                   If CPACK_SET_DESTDIR is set then you will get a warning message
                   but if there is file installed with absolute path you'll get
                   unexpected behavior.
                CPACK_RPM_SPEC_INSTALL_POST - [deprecated].
                   Mandatory : NO
                   Default   : -
                   This way of specifying post-install script is deprecated use
                   CPACK_RPM_POST_INSTALL_SCRIPT_FILE
                   May be used to set an RPM post-install command inside the spec file.
                   For example setting it to "/bin/true" may be used to prevent
                   rpmbuild to strip binaries.
                CPACK_RPM_SPEC_MORE_DEFINE - RPM extended spec definitions lines.
                   Mandatory : NO
                   Default   : -
                   May be used to add any %define lines to the generated spec file.
                CPACK_RPM_PACKAGE_DEBUG - Toggle CPackRPM debug output.
                   Mandatory : NO
                   Default   : -
                   May be set when invoking cpack in order to trace debug information
                   during CPack RPM run. For example you may launch CPack like this
                   cpack -D CPACK_RPM_PACKAGE_DEBUG=1 -G RPM
                CPACK_RPM_USER_BINARY_SPECFILE - A user provided spec file.
                   Mandatory : NO
                   Default   : -
                   May be set by the user in order to specify a USER binary spec file
                   to be used by CPackRPM instead of generating the file.
                   The specified file will be processed by configure_file( @ONLY).
                   One can provide a component specific file by setting
                   CPACK_RPM_<componentName>_USER_BINARY_SPECFILE.
                CPACK_RPM_GENERATE_USER_BINARY_SPECFILE_TEMPLATE - Spec file template.
                   Mandatory : NO
                   Default   : -
                   If set CPack will generate a template for USER specified binary
                   spec file and stop with an error. For example launch CPack like this
                   cpack -D CPACK_RPM_GENERATE_USER_BINARY_SPECFILE_TEMPLATE=1 -G RPM
                   The user may then use this file in order to hand-craft is own
                   binary spec file which may be used with CPACK_RPM_USER_BINARY_SPECFILE.
                CPACK_RPM_PRE_INSTALL_SCRIPT_FILE
                CPACK_RPM_PRE_UNINSTALL_SCRIPT_FILE
                   Mandatory : NO
                   Default   : -
                   May be used to embed a pre (un)installation script in the spec file.
                   The refered script file(s) will be read and directly
                   put after the %pre or %preun section
                   If CPACK_RPM_COMPONENT_INSTALL is set to ON the (un)install script for
                   each component can be overridden with
                   CPACK_RPM_<COMPONENT>_PRE_INSTALL_SCRIPT_FILE and
                   CPACK_RPM_<COMPONENT>_PRE_UNINSTALL_SCRIPT_FILE
                   One may verify which scriptlet has been included with
                    rpm -qp --scripts  package.rpm
                CPACK_RPM_POST_INSTALL_SCRIPT_FILE
                CPACK_RPM_POST_UNINSTALL_SCRIPT_FILE
                   Mandatory : NO
                   Default   : -
                   May be used to embed a post (un)installation script in the spec file.
                   The refered script file(s) will be read and directly
                   put after the %post or %postun section
                   If CPACK_RPM_COMPONENT_INSTALL is set to ON the (un)install script for
                   each component can be overridden with
                   CPACK_RPM_<COMPONENT>_POST_INSTALL_SCRIPT_FILE and
                   CPACK_RPM_<COMPONENT>_POST_UNINSTALL_SCRIPT_FILE
                   One may verify which scriptlet has been included with
                    rpm -qp --scripts  package.rpm
                CPACK_RPM_USER_FILELIST
                CPACK_RPM_<COMPONENT>_USER_FILELIST
                   Mandatory : NO
                   Default   : -
                   May be used to explicitly specify %(<directive>) file line
                   in the spec file. Like %config(noreplace) or any other directive
                   that be found in the %files section. Since CPackRPM is generating
                   the list of files (and directories) the user specified files of
                   the CPACK_RPM_<COMPONENT>_USER_FILELIST list will be removed from the generated list.
                CPACK_RPM_CHANGELOG_FILE - RPM changelog file.
                   Mandatory : NO
                   Default   : -
                   May be used to embed a changelog in the spec file.
                   The refered file will be read and directly put after the %changelog
                   section.
                CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST - list of path to be excluded.
                   Mandatory : NO
                   Default   : /etc /etc/init.d /usr /usr/share /usr/share/doc /usr/bin /usr/lib /usr/lib64 /usr/include
                   May be used to exclude path (directories or files) from the auto-generated
                   list of paths discovered by CPack RPM. The defaut value contains a reasonable
                   set of values if the variable is not defined by the user. If the variable
                   is defined by the user then CPackRPM will NOT any of the default path.
                   If you want to add some path to the default list then you can use
                   CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION variable.
                CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION - additional list of path to be excluded.
                   Mandatory : NO
                   Default   : -
                   May be used to add more exclude path (directories or files) from the initial
                   default list of excluded paths. See CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST.

       CPackWIX
              CPack WiX generator specific options

              The following variables are specific to the installers built on Windows using WiX.

                CPACK_WIX_UPGRADE_GUID - Upgrade GUID (Product/@UpgradeCode)

              Will be automatically generated unless explicitly provided.

              It  should  be  explicitly set to a constant generated gloabally unique identifier (GUID) to allow
              your installers to replace existing installations that use the same GUID.

              You may for example explicitly set this variable in your CMakeLists.txt to the value that has been
              generated  per  default.  You should not use GUIDs that you did not generate yourself or which may
              belong to other projects.

              A GUID shall have the following fixed length syntax: XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX

                (each X represents an uppercase hexadecimal digit)
                CPACK_WIX_PRODUCT_GUID - Product GUID (Product/@Id)

              Will be automatically generated unless explicitly provided.

              If explicitly provided this will set the Product Id of your installer.

              The installer will abort if it detects a pre-existing installation that uses the same GUID.

              The GUID shall use the syntax described for CPACK_WIX_UPGRADE_GUID.

                CPACK_WIX_LICENSE_RTF - RTF License File

              If CPACK_RESOURCE_FILE_LICENSE has an .rtf extension it is used as-is.

              If CPACK_RESOURCE_FILE_LICENSE has an .txt extension it is implicitly converted to RTF by the  WiX
              Generator.

              With  CPACK_WIX_LICENSE_RTF  you  can  override the license file used by the WiX Generator in case
              CPACK_RESOURCE_FILE_LICENSE is in an unsupported format or the .txt -> .rtf  conversion  does  not
              work as expected.

              CPACK_WIX_PRODUCT_ICON - The Icon shown next to the program name in Add/Remove programs.

              If set, this icon is used in place of the default icon.

              CPACK_WIX_UI_BANNER  -  The  bitmap  will  appear at the top of all installer pages other than the
              welcome and completion dialogs.

              If set, this image will replace the default banner image.

              This image must be 493 by 58 pixels.

              CPACK_WIX_UI_DIALOG - Background bitmap used on the welcome and completion dialogs.

              If this variable is set, the installer will replace the default dialog image.

              This image must be 493 by 312 pixels.

              CPACK_WIX_PROGRAM_MENU_FOLDER - Start menu folder name for launcher.

              If this variable is not set, it will be initialized with CPACK_PACKAGE_NAME

              CPACK_WIX_CULTURES - Language(s) of the installer

              Languages are compiled into the WixUI extension library. To use them, simply provide the  name  of
              the  culture.   If  you specify more than one culture identifier in a comma or semicolon delimited
              list, the first one that is found will be used.  You can find a list of  supported  languages  at:
              http://wix.sourceforge.net/manual-wix3/WixUI_localization.htm

              CPACK_WIX_TEMPLATE - Template file for WiX generation

              If  this  variable  is set, the specified template will be used to generate the WiX wxs file. This
              should be used if further customization of the output is required.

              If this variable is not set, the default MSI template included with CMake will be used.

       CTest  Configure a project for testing with CTest/CDash

              Include this module in the top CMakeLists.txt file of a project to enable testing with  CTest  and
              dashboard submissions to CDash:

                 project(MyProject)
                 ...
                 include(CTest)

              The  module  automatically  creates  a BUILD_TESTING option that selects whether to enable testing
              support (ON by default).  After including the module, use code like

                 if(BUILD_TESTING)
                   # ... CMake code to create tests ...
                 endif()

              to creating tests when testing is enabled.

              To enable submissions to a CDash server, create a CTestConfig.cmake file at the top of the project
              with content such as

                 set(CTEST_PROJECT_NAME "MyProject")
                 set(CTEST_NIGHTLY_START_TIME "01:00:00 UTC")
                 set(CTEST_DROP_METHOD "http")
                 set(CTEST_DROP_SITE "my.cdash.org")
                 set(CTEST_DROP_LOCATION "/submit.php?project=MyProject")
                 set(CTEST_DROP_SITE_CDASH TRUE)

              (the  CDash  server  can  provide the file to a project administrator who configures 'MyProject').
              Settings in the config file are shared by both this CTest module and the CTest command-line tool's
              dashboard script mode (ctest -S).

              While  building  a  project  for  submission to CDash, CTest scans the build output for errors and
              warnings and reports them with surrounding context from the  build  log.   This  generic  approach
              works  for all build tools, but does not give details about the command invocation that produced a
              given problem.  One may get more detailed reports by adding

                 set(CTEST_USE_LAUNCHERS 1)

              to the CTestConfig.cmake file.  When this option  is  enabled,  the  CTest  module  tells  CMake's
              Makefile generators to invoke every command in the generated build system through a CTest launcher
              program.  (Currently the  CTEST_USE_LAUNCHERS  option  is  ignored  on  non-Makefile  generators.)
              During  a  manual  build  each  launcher  transparently  runs  the  command  it  wraps.   During a
              CTest-driven build for submission to CDash each launcher reports  detailed  information  when  its
              command  fails or warns. (Setting CTEST_USE_LAUNCHERS in CTestConfig.cmake is convenient, but also
              adds the launcher overhead even for manual builds.  One may instead set it in  a  CTest  dashboard
              script and add it to the CMake cache for the build tree.)

       CTestScriptMode

              This file is read by ctest in script mode (-S)

       CTestUseLaunchers
              Set the RULE_LAUNCH_* global properties when CTEST_USE_LAUNCHERS is on.

              CTestUseLaunchers is automatically included when you include(CTest). However, it is split out into
              its own module file so projects can use the CTEST_USE_LAUNCHERS functionality independently.

              To use launchers, set CTEST_USE_LAUNCHERS to ON in a ctest -S dashboard script, and then also  set
              it  in  the cache of the configured project. Both cmake and ctest need to know the value of it for
              the launchers to work properly. CMake needs to know in order to generate proper build  rules,  and
              ctest, in order to produce the proper error and warning analysis.

              For convenience, you may set the ENV variable CTEST_USE_LAUNCHERS_DEFAULT in your ctest -S script,
              too. Then, as long as your CMakeLists uses include(CTest) or include(CTestUseLaunchers),  it  will
              use  the  value of the ENV variable to initialize a CTEST_USE_LAUNCHERS cache variable. This cache
              variable initialization only occurs if CTEST_USE_LAUNCHERS is not already defined.

       CheckCCompilerFlag
              Check whether the C compiler supports a given flag.

              CHECK_C_COMPILER_FLAG(<flag> <var>)

                <flag> - the compiler flag
                <var>  - variable to store the result

              This internally calls the check_c_source_compiles macro  and  sets  CMAKE_REQUIRED_DEFINITIONS  to
              <flag>. See help for CheckCSourceCompiles for a listing of variables that can otherwise modify the
              build. The result only tells that the compiler does not give an error message when  it  encounters
              the flag. If the flag has any effect or even a specific one is beyond the scope of this module.

       CheckCSourceCompiles
              Check if given C source compiles and links into an executable

              CHECK_C_SOURCE_COMPILES(<code> <var> [FAIL_REGEX <fail-regex>])

                <code>       - source code to try to compile, must define 'main'
                <var>        - variable to store whether the source code compiled
                <fail-regex> - fail if test output matches this regex

              The following variables may be set before calling this macro to modify the way the check is run:

                CMAKE_REQUIRED_FLAGS = string of compile command line flags
                CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
                CMAKE_REQUIRED_INCLUDES = list of include directories
                CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckCSourceRuns
              Check if the given C source code compiles and runs.

              CHECK_C_SOURCE_RUNS(<code> <var>)

                <code>   - source code to try to compile
                <var>    - variable to store the result
                           (1 for success, empty for failure)

              The following variables may be set before calling this macro to modify the way the check is run:

                CMAKE_REQUIRED_FLAGS = string of compile command line flags
                CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
                CMAKE_REQUIRED_INCLUDES = list of include directories
                CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckCXXCompilerFlag
              Check whether the CXX compiler supports a given flag.

              CHECK_CXX_COMPILER_FLAG(<flag> <var>)

                <flag> - the compiler flag
                <var>  - variable to store the result

              This  internally  calls the check_cxx_source_compiles macro and sets CMAKE_REQUIRED_DEFINITIONS to
              <flag>. See help for CheckCXXSourceCompiles for a listing of variables that can  otherwise  modify
              the  build.  The  result  only  tells  that  the  compiler  does not give an error message when it
              encounters the flag. If the flag has any effect or even a specific one is beyond the scope of this
              module.

       CheckCXXSourceCompiles
              Check if given C++ source compiles and links into an executable

              CHECK_CXX_SOURCE_COMPILES(<code> <var> [FAIL_REGEX <fail-regex>])

                <code>       - source code to try to compile, must define 'main'
                <var>        - variable to store whether the source code compiled
                <fail-regex> - fail if test output matches this regex

              The following variables may be set before calling this macro to modify the way the check is run:

                CMAKE_REQUIRED_FLAGS = string of compile command line flags
                CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
                CMAKE_REQUIRED_INCLUDES = list of include directories
                CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckCXXSourceRuns
              Check if the given C++ source code compiles and runs.

              CHECK_CXX_SOURCE_RUNS(<code> <var>)

                <code>   - source code to try to compile
                <var>    - variable to store the result
                           (1 for success, empty for failure)

              The following variables may be set before calling this macro to modify the way the check is run:

                CMAKE_REQUIRED_FLAGS = string of compile command line flags
                CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
                CMAKE_REQUIRED_INCLUDES = list of include directories
                CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckCXXSymbolExists
              Check if a symbol exists as a function, variable, or macro in C++

              CHECK_CXX_SYMBOL_EXISTS(<symbol> <files> <variable>)

              Check  that the <symbol> is available after including given header <files> and store the result in
              a <variable>.  Specify  the  list  of  files  in  one  argument  as  a  semicolon-separated  list.
              CHECK_CXX_SYMBOL_EXISTS()  can be used to check in C++ files, as opposed to CHECK_SYMBOL_EXISTS(),
              which works only for C.

              If the header files define the symbol as a macro it is considered available and assumed  to  work.
              If  the  header  files  declare  the symbol as a function or variable then the symbol must also be
              available for linking.  If the symbol is a type or enum value it will not be recognized  (consider
              using CheckTypeSize or CheckCSourceCompiles).

              The following variables may be set before calling this macro to modify the way the check is run:

                CMAKE_REQUIRED_FLAGS = string of compile command line flags
                CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
                CMAKE_REQUIRED_INCLUDES = list of include directories
                CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckFortranFunctionExists
              macro which checks if the Fortran function exists

              CHECK_FORTRAN_FUNCTION_EXISTS(FUNCTION VARIABLE)

                FUNCTION - the name of the Fortran function
                VARIABLE - variable to store the result

              The following variables may be set before calling this macro to modify the way the check is run:

                CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckFunctionExists
              Check if a C function can be linked

              CHECK_FUNCTION_EXISTS(<function> <variable>)

              Check  that  the  <function>  is  provided  by  libraries  on the system and store the result in a
              <variable>.  This does not verify that any system header file declares the function, only that  it
              can be found at link time (consider using CheckSymbolExists).

              The following variables may be set before calling this macro to modify the way the check is run:

                CMAKE_REQUIRED_FLAGS = string of compile command line flags
                CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
                CMAKE_REQUIRED_INCLUDES = list of include directories
                CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckIncludeFile
              macro which checks the include file exists.

              CHECK_INCLUDE_FILE(INCLUDE VARIABLE)

                INCLUDE  - name of include file
                VARIABLE - variable to return result

              an  optional  third  argument  is  the  CFlags  to  add  to  the  compile  line  or  you  can  use
              CMAKE_REQUIRED_FLAGS

              The following variables may be set before calling this macro to modify the way the check is run:

                CMAKE_REQUIRED_FLAGS = string of compile command line flags
                CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
                CMAKE_REQUIRED_INCLUDES = list of include directories

       CheckIncludeFileCXX
              Check if the include file exists.

                CHECK_INCLUDE_FILE_CXX(INCLUDE VARIABLE)

                INCLUDE  - name of include file
                VARIABLE - variable to return result

              An  optional  third  argument  is  the  CFlags  to  add  to  the  compile  line  or  you  can  use
              CMAKE_REQUIRED_FLAGS.

              The following variables may be set before calling this macro to modify the way the check is run:

                CMAKE_REQUIRED_FLAGS = string of compile command line flags
                CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
                CMAKE_REQUIRED_INCLUDES = list of include directories

       CheckIncludeFiles
              Check if the files can be included

              CHECK_INCLUDE_FILES(INCLUDE VARIABLE)

                INCLUDE  - list of files to include
                VARIABLE - variable to return result

              The following variables may be set before calling this macro to modify the way the check is run:

                CMAKE_REQUIRED_FLAGS = string of compile command line flags
                CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
                CMAKE_REQUIRED_INCLUDES = list of include directories

       CheckLanguage
              Check if a language can be enabled

              Usage:

                check_language(<lang>)

              where  <lang>  is  a  language  that  may  be  passed  to enable_language() such as "Fortran".  If
              CMAKE_<lang>_COMPILER is already defined the check does nothing.  Otherwise it tries enabling  the
              language  in  a  test project.  The result is cached in CMAKE_<lang>_COMPILER as the compiler that
              was found, or NOTFOUND if the language cannot be enabled.

              Example:

                check_language(Fortran)
                if(CMAKE_Fortran_COMPILER)
                  enable_language(Fortran)
                else()
                  message(STATUS "No Fortran support")
                endif()

       CheckLibraryExists
              Check if the function exists.

              CHECK_LIBRARY_EXISTS (LIBRARY FUNCTION LOCATION VARIABLE)

                LIBRARY  - the name of the library you are looking for
                FUNCTION - the name of the function
                LOCATION - location where the library should be found
                VARIABLE - variable to store the result

              The following variables may be set before calling this macro to modify the way the check is run:

                CMAKE_REQUIRED_FLAGS = string of compile command line flags
                CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
                CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckPrototypeDefinition
              Check if the protoype we expect is correct.

              check_prototype_definition(FUNCTION PROTOTYPE RETURN HEADER VARIABLE)

                FUNCTION - The name of the function (used to check if prototype exists)
                PROTOTYPE- The prototype to check.
                RETURN - The return value of the function.
                HEADER - The header files required.
                VARIABLE - The variable to store the result.

              Example:

                check_prototype_definition(getpwent_r
                 "struct passwd *getpwent_r(struct passwd *src, char *buf, int buflen)"
                 "NULL"
                 "unistd.h;pwd.h"
                 SOLARIS_GETPWENT_R)

              The following variables may be set before calling this macro to modify the way the check is run:

                CMAKE_REQUIRED_FLAGS = string of compile command line flags
                CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
                CMAKE_REQUIRED_INCLUDES = list of include directories
                CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckStructHasMember
              Check if the given struct or class has the specified member variable

              CHECK_STRUCT_HAS_MEMBER (STRUCT MEMBER HEADER VARIABLE)

                STRUCT - the name of the struct or class you are interested in
                MEMBER - the member which existence you want to check
                HEADER - the header(s) where the prototype should be declared
                VARIABLE - variable to store the result

              The following variables may be set before calling this macro to modify the way the check is run:

                CMAKE_REQUIRED_FLAGS = string of compile command line flags
                CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
                CMAKE_REQUIRED_INCLUDES = list of include directories

              Example: CHECK_STRUCT_HAS_MEMBER("struct timeval" tv_sec sys/select.h HAVE_TIMEVAL_TV_SEC)

       CheckSymbolExists
              Check if a symbol exists as a function, variable, or macro

              CHECK_SYMBOL_EXISTS(<symbol> <files> <variable>)

              Check that the <symbol> is available after including given header <files> and store the result  in
              a <variable>.  Specify the list of files in one argument as a semicolon-separated list.

              If  the  header files define the symbol as a macro it is considered available and assumed to work.
              If the header files declare the symbol as a function or variable then  the  symbol  must  also  be
              available  for linking.  If the symbol is a type or enum value it will not be recognized (consider
              using CheckTypeSize or CheckCSourceCompiles). If the check needs to be done in C++, consider using
              CHECK_CXX_SYMBOL_EXISTS(), which does the same as CHECK_SYMBOL_EXISTS(), but in C++.

              The following variables may be set before calling this macro to modify the way the check is run:

                CMAKE_REQUIRED_FLAGS = string of compile command line flags
                CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
                CMAKE_REQUIRED_INCLUDES = list of include directories
                CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckTypeSize
              Check sizeof a type

                CHECK_TYPE_SIZE(TYPE VARIABLE [BUILTIN_TYPES_ONLY])

              Check if the type exists and determine its size. On return, "HAVE_${VARIABLE}" holds the existence
              of the type, and "${VARIABLE}" holds one of the following:

                 <size> = type has non-zero size <size>
                 "0"    = type has arch-dependent size (see below)
                 ""     = type does not exist

              Furthermore, the variable "${VARIABLE}_CODE"  holds  C  preprocessor  code  to  define  the  macro
              "${VARIABLE}" to the size of the type, or leave the macro undefined if the type does not exist.

              The  variable "${VARIABLE}" may be "0" when CMAKE_OSX_ARCHITECTURES has multiple architectures for
              building OS X universal binaries. This indicates that the type size varies  across  architectures.
              In this case "${VARIABLE}_CODE" contains C preprocessor tests mapping from each architecture macro
              to the corresponding type size. The list of architecture macros is stored  in  "${VARIABLE}_KEYS",
              and the value for each key is stored in "${VARIABLE}-${KEY}".

              If  the  BUILTIN_TYPES_ONLY  option  is  not  given,  the  macro checks for headers <sys/types.h>,
              <stdint.h>,  and  <stddef.h>,  and  saves  results   in   HAVE_SYS_TYPES_H,   HAVE_STDINT_H,   and
              HAVE_STDDEF_H.   The type size check automatically includes the available headers, thus supporting
              checks of types defined in the headers.

              Despite the name of the macro you may use it to check the size of more complex  expressions,  too.
              To check e.g. for the size of a struct member you can do something like this:

                check_type_size("((struct something*)0)->member" SIZEOF_MEMBER)

              The following variables may be set before calling this macro to modify the way the check is run:

                CMAKE_REQUIRED_FLAGS = string of compile command line flags
                CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
                CMAKE_REQUIRED_INCLUDES = list of include directories
                CMAKE_REQUIRED_LIBRARIES = list of libraries to link
                CMAKE_EXTRA_INCLUDE_FILES = list of extra headers to include

       CheckVariableExists
              Check if the variable exists.

                CHECK_VARIABLE_EXISTS(VAR VARIABLE)

                VAR      - the name of the variable
                VARIABLE - variable to store the result

              This macro is only for C variables.

              The following variables may be set before calling this macro to modify the way the check is run:

                CMAKE_REQUIRED_FLAGS = string of compile command line flags
                CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
                CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       Dart   Configure a project for testing with CTest or old Dart Tcl Client

              This  file  is  the backwards-compatibility version of the CTest module. It supports using the old
              Dart 1 Tcl client for driving dashboard submissions as well as testing with  CTest.   This  module
              should be included in the CMakeLists.txt file at the top of a project.  Typical usage:

                include(Dart)
                if(BUILD_TESTING)
                  # ... testing related CMake code ...
                endif()

              The BUILD_TESTING option is created by the Dart module to determine whether testing support should
              be enabled.  The default is ON.

       DeployQt4
              Functions to help assemble a standalone Qt4 executable.

              A collection of CMake utility functions useful for deploying Qt4 executables.

              The following functions are provided by this module:

                 write_qt4_conf
                 resolve_qt4_paths
                 fixup_qt4_executable
                 install_qt4_plugin_path
                 install_qt4_plugin
                 install_qt4_executable

              Requires CMake 2.6 or  greater  because  it  uses  function  and  PARENT_SCOPE.  Also  depends  on
              BundleUtilities.cmake.

                WRITE_QT4_CONF(<qt_conf_dir> <qt_conf_contents>)

              Writes a qt.conf file with the <qt_conf_contents> into <qt_conf_dir>.

                RESOLVE_QT4_PATHS(<paths_var> [<executable_path>])

              Loop   through   <paths_var>   list   and  if  any  don't  exist  resolve  them  relative  to  the
              <executable_path> (if supplied) or the CMAKE_INSTALL_PREFIX.

                FIXUP_QT4_EXECUTABLE(<executable> [<qtplugins> <libs> <dirs> <plugins_dir> <request_qt_conf>])

              Copies Qt plugins, writes a Qt configuration file (if needed) and fixes up a Qt4 executable  using
              BundleUtilities  so it is standalone and can be drag-and-drop copied to another machine as long as
              all of the system libraries are compatible.

              <executable> should point to the executable to be fixed-up.

              <qtplugins> should contain a list of the names or paths of any Qt plugins to be installed.

              <libs> will be passed to BundleUtilities and should be a list of any  already  installed  plugins,
              libraries or executables to also be fixed-up.

              <dirs> will be passed to BundleUtilities and should contain and directories to be searched to find
              library dependencies.

              <plugins_dir> allows an custom plugins directory to be used.

              <request_qt_conf> will force a qt.conf file to be written even if not needed.

                INSTALL_QT4_PLUGIN_PATH(plugin executable copy installed_plugin_path_var <plugins_dir> <component> <configurations>)

              Install (or copy) a resolved <plugin> to the default plugins directory (or <plugins_dir>) relative
              to <executable> and store the result in <installed_plugin_path_var>.

              If  <copy>  is set to TRUE then the plugins will be copied rather than installed. This is to allow
              this module to be used at CMake time rather than install time.

              If <component> is set then anything installed will use this COMPONENT.

                INSTALL_QT4_PLUGIN(plugin executable copy installed_plugin_path_var <plugins_dir> <component>)

              Install (or copy) an unresolved <plugin> to  the  default  plugins  directory  (or  <plugins_dir>)
              relative to <executable> and store the result in <installed_plugin_path_var>. See documentation of
              INSTALL_QT4_PLUGIN_PATH.

                INSTALL_QT4_EXECUTABLE(<executable> [<qtplugins> <libs> <dirs> <plugins_dir> <request_qt_conf> <component>])

              Installs Qt plugins, writes a Qt configuration file (if needed) and  fixes  up  a  Qt4  executable
              using  BundleUtilities  so  it is standalone and can be drag-and-drop copied to another machine as
              long as all of the system libraries are compatible. The executable will  be  fixed-up  at  install
              time.   <component>  is  the  COMPONENT  used  for  bundle  fixup  and  plugin  installation.  See
              documentation of FIXUP_QT4_BUNDLE.

       Documentation
              DocumentationVTK.cmake

              This file provides support for the  VTK  documentation  framework.  It  relies  on  several  tools
              (Doxygen, Perl, etc).

       ExternalData
              Manage data files stored outside source tree

              Use  this  module  to  unambiguously reference data files stored outside the source tree and fetch
              them at build time  from  arbitrary  local  and  remote  content-addressed  locations.   Functions
              provided  by  this  module  recognize  arguments  with  the syntax "DATA{<name>}" as references to
              external data, replace them with full paths to local copies of those data, and create build  rules
              to fetch and update the local copies.

              The  DATA{}  syntax  is  literal and the <name> is a full or relative path within the source tree.
              The source tree must contain either a real data file at <name> or a "content link" at  <name><ext>
              containing  a  hash  of the real file using a hash algorithm corresponding to <ext>.  For example,
              the argument "DATA{img.png}" may be satisfied by either a  real  "img.png"  file  in  the  current
              source directory or a "img.png.md5" file containing its MD5 sum.

              The  'ExternalData_Expand_Arguments'  function  evaluates  DATA{}  references in its arguments and
              constructs a new list of arguments:

                ExternalData_Expand_Arguments(
                  <target>   # Name of data management target
                  <outVar>   # Output variable
                  [args...]  # Input arguments, DATA{} allowed
                  )

              It replaces each DATA{} reference in an argument with the full path of a real data  file  on  disk
              that will exist after the <target> builds.

              The 'ExternalData_Add_Test' function wraps around the CMake add_test() command but supports DATA{}
              references in its arguments:

                ExternalData_Add_Test(
                  <target>   # Name of data management target
                  ...        # Arguments of add_test(), DATA{} allowed
                  )

              It passes its arguments through ExternalData_Expand_Arguments and then  invokes  add_test()  using
              the results.

              The  'ExternalData_Add_Target'  function creates a custom target to manage local instances of data
              files stored externally:

                ExternalData_Add_Target(
                  <target>   # Name of data management target
                  )

              It creates custom commands in the target as necessary to make data files available for each DATA{}
              reference  previously  evaluated  by  other  functions  provided  by  this  module.  A list of URL
              templates must be provided in  the  variable  ExternalData_URL_TEMPLATES  using  the  placeholders
              "%(algo)"  and  "%(hash)"  in  each  template.  Data fetch rules try each URL template in order by
              substituting the hash algorithm name for "%(algo)" and the hash value for "%(hash)".

              The following hash algorithms are supported:

                  %(algo)     <ext>     Description
                  -------     -----     -----------
                  MD5         .md5      Message-Digest Algorithm 5, RFC 1321
                  SHA1        .sha1     US Secure Hash Algorithm 1, RFC 3174
                  SHA224      .sha224   US Secure Hash Algorithms, RFC 4634
                  SHA256      .sha256   US Secure Hash Algorithms, RFC 4634
                  SHA384      .sha384   US Secure Hash Algorithms, RFC 4634
                  SHA512      .sha512   US Secure Hash Algorithms, RFC 4634

              Note that the hashes are used only for unique data identification and download verification.  This
              is not security software.

              Example usage:

                 include(ExternalData)
                 set(ExternalData_URL_TEMPLATES "file:///local/%(algo)/%(hash)"
                                                "http://data.org/%(algo)/%(hash)")
                 ExternalData_Add_Test(MyData
                   NAME MyTest
                   COMMAND MyExe DATA{MyInput.png}
                   )
                 ExternalData_Add_Target(MyData)

              When  test  "MyTest"  runs the "DATA{MyInput.png}" argument will be replaced by the full path to a
              real instance of the data file "MyInput.png" on disk.  If the source tree contains a content  link
              such as "MyInput.png.md5" then the "MyData" target creates a real "MyInput.png" in the build tree.

              The  DATA{}  syntax  can be told to fetch a file series using the form "DATA{<name>,:}", where the
              ":" is literal.  If the source tree contains a group of files or content links named like a series
              then  a reference to one member adds rules to fetch all of them.  Although all members of a series
              are fetched, only the file originally named by the DATA{} argument is  substituted  for  it.   The
              default  configuration  recognizes  file  series names ending with "#.ext", "_#.ext", ".#.ext", or
              "-#.ext" where "#" is a sequence of decimal digits and ".ext" is any single extension.   Configure
              it with a regex that parses <number> and <suffix> parts from the end of <name>:

                ExternalData_SERIES_PARSE = regex of the form (<number>)(<suffix>)$

              For more complicated cases set:

                ExternalData_SERIES_PARSE = regex with at least two () groups
                ExternalData_SERIES_PARSE_PREFIX = <prefix> regex group number, if any
                ExternalData_SERIES_PARSE_NUMBER = <number> regex group number
                ExternalData_SERIES_PARSE_SUFFIX = <suffix> regex group number

              Configure  series  number  matching  with a regex that matches the <number> part of series members
              named <prefix><number><suffix>:

                ExternalData_SERIES_MATCH = regex matching <number> in all series members

              Note that the <suffix> of a series does not include a hash-algorithm extension.

              The DATA{} syntax can alternatively match files associated with the named file  and  contained  in
              the   same   directory.    Associated   files  may  be  specified  by  options  using  the  syntax
              DATA{<name>,<opt1>,<opt2>,...}.  Each option may specify one file by name  or  specify  a  regular
              expression to match file names using the syntax REGEX:<regex>.  For example, the arguments

                 DATA{MyData/MyInput.mhd,MyInput.img}                   # File pair
                 DATA{MyData/MyFrames00.png,REGEX:MyFrames[0-9]+\\.png} # Series

              will  pass MyInput.mha and MyFrames00.png on the command line but ensure that the associated files
              are present next to them.

              The DATA{} syntax may reference a directory using a trailing slash and a list of associated files.
              The form DATA{<name>/,<opt1>,<opt2>,...} adds rules to fetch any files in the directory that match
              one of the associated file options.  For example, the argument DATA{MyDataDir/,REGEX:.*} will pass
              the  full path to a MyDataDir directory on the command line and ensure that the directory contains
              files corresponding to every file or content link in the MyDataDir source directory.

              The variable ExternalData_LINK_CONTENT may be set to the name of a  supported  hash  algorithm  to
              enable automatic conversion of real data files referenced by the DATA{} syntax into content links.
              For each such <file> a content link named "<file><ext>" is created.  The original file is  renamed
              to  the  form  ".ExternalData_<algo>_<hash>"  to  stage  it  for future transmission to one of the
              locations in the list of URL templates (by means outside the scope  of  this  module).   The  data
              fetch rule created for the content link will use the staged object if it cannot be found using any
              URL template.

              The variable ExternalData_OBJECT_STORES may be set to a  list  of  local  directories  that  store
              objects  using  the  layout  <dir>/%(algo)/%(hash). These directories will be searched first for a
              needed object.  If the object is not available in any store then it will be fetched remotely using
              the  URL  templates  and  added  to  the first local store listed.  If no stores are specified the
              default is a location inside the build tree.

              The variable ExternalData_SOURCE_ROOT may be set to the highest source  directory  containing  any
              path  named by a DATA{} reference.  The default is CMAKE_SOURCE_DIR.  ExternalData_SOURCE_ROOT and
              CMAKE_SOURCE_DIR must refer to directories within a single source  distribution  (e.g.  they  come
              together in one tarball).

              The  variable  ExternalData_BINARY_ROOT  may  be  set to the directory to hold the real data files
              named by expanded DATA{} references.  The default is CMAKE_BINARY_DIR.  The directory layout  will
              mirror that of content links under ExternalData_SOURCE_ROOT.

              Variables  ExternalData_TIMEOUT_INACTIVITY  and  ExternalData_TIMEOUT_ABSOLUTE  set  the  download
              inactivity and absolute timeouts, in seconds.  The  defaults  are  60  seconds  and  300  seconds,
              respectively.  Set either timeout to 0 seconds to disable enforcement.

       ExternalProject
              Create custom targets to build projects in external trees

              The  'ExternalProject_Add'  function  creates  a  custom  target  to drive download, update/patch,
              configure, build, install and test steps of an external project:

                ExternalProject_Add(<name>    # Name for custom target
                  [DEPENDS projects...]       # Targets on which the project depends
                  [PREFIX dir]                # Root dir for entire project
                  [LIST_SEPARATOR sep]        # Sep to be replaced by ; in cmd lines
                  [TMP_DIR dir]               # Directory to store temporary files
                  [STAMP_DIR dir]             # Directory to store step timestamps
                 #--Download step--------------
                  [DOWNLOAD_NAME fname]       # File name to store (if not end of URL)
                  [DOWNLOAD_DIR dir]          # Directory to store downloaded files
                  [DOWNLOAD_COMMAND cmd...]   # Command to download source tree
                  [CVS_REPOSITORY cvsroot]    # CVSROOT of CVS repository
                  [CVS_MODULE mod]            # Module to checkout from CVS repo
                  [CVS_TAG tag]               # Tag to checkout from CVS repo
                  [SVN_REPOSITORY url]        # URL of Subversion repo
                  [SVN_REVISION rev]          # Revision to checkout from Subversion repo
                  [SVN_USERNAME john ]        # Username for Subversion checkout and update
                  [SVN_PASSWORD doe ]         # Password for Subversion checkout and update
                  [SVN_TRUST_CERT 1 ]         # Trust the Subversion server site certificate
                  [GIT_REPOSITORY url]        # URL of git repo
                  [GIT_TAG tag]               # Git branch name, commit id or tag
                  [HG_REPOSITORY url]         # URL of mercurial repo
                  [HG_TAG tag]                # Mercurial branch name, commit id or tag
                  [URL /.../src.tgz]          # Full path or URL of source
                  [URL_HASH ALGO=value]       # Hash of file at URL
                  [URL_MD5 md5]               # Equivalent to URL_HASH MD5=md5
                  [TLS_VERIFY bool]           # Should certificate for https be checked
                  [TLS_CAINFO file]           # Path to a certificate authority file
                  [TIMEOUT seconds]           # Time allowed for file download operations
                 #--Update/Patch step----------
                  [UPDATE_COMMAND cmd...]     # Source work-tree update command
                  [PATCH_COMMAND cmd...]      # Command to patch downloaded source
                 #--Configure step-------------
                  [SOURCE_DIR dir]            # Source dir to be used for build
                  [CONFIGURE_COMMAND cmd...]  # Build tree configuration command
                  [CMAKE_COMMAND /.../cmake]  # Specify alternative cmake executable
                  [CMAKE_GENERATOR gen]       # Specify generator for native build
                  [CMAKE_GENERATOR_TOOLSET t] # Generator-specific toolset name
                  [CMAKE_ARGS args...]        # Arguments to CMake command line
                  [CMAKE_CACHE_ARGS args...]  # Initial cache arguments, of the form -Dvar:string=on
                 #--Build step-----------------
                  [BINARY_DIR dir]            # Specify build dir location
                  [BUILD_COMMAND cmd...]      # Command to drive the native build
                  [BUILD_IN_SOURCE 1]         # Use source dir for build dir
                 #--Install step---------------
                  [INSTALL_DIR dir]           # Installation prefix
                  [INSTALL_COMMAND cmd...]    # Command to drive install after build
                 #--Test step------------------
                  [TEST_BEFORE_INSTALL 1]     # Add test step executed before install step
                  [TEST_AFTER_INSTALL 1]      # Add test step executed after install step
                  [TEST_COMMAND cmd...]       # Command to drive test
                 #--Output logging-------------
                  [LOG_DOWNLOAD 1]            # Wrap download in script to log output
                  [LOG_UPDATE 1]              # Wrap update in script to log output
                  [LOG_CONFIGURE 1]           # Wrap configure in script to log output
                  [LOG_BUILD 1]               # Wrap build in script to log output
                  [LOG_TEST 1]                # Wrap test in script to log output
                  [LOG_INSTALL 1]             # Wrap install in script to log output
                 #--Custom targets-------------
                  [STEP_TARGETS st1 st2 ...]  # Generate custom targets for these steps
                  )

              The *_DIR options specify directories for  the  project,  with  default  directories  computed  as
              follows.  If  the  PREFIX  option  is  given  to  ExternalProject_Add() or the EP_PREFIX directory
              property is set, then an external project is built and installed under the specified prefix:

                 TMP_DIR      = <prefix>/tmp
                 STAMP_DIR    = <prefix>/src/<name>-stamp
                 DOWNLOAD_DIR = <prefix>/src
                 SOURCE_DIR   = <prefix>/src/<name>
                 BINARY_DIR   = <prefix>/src/<name>-build
                 INSTALL_DIR  = <prefix>

              Otherwise, if the EP_BASE directory property is set then components of  an  external  project  are
              stored under the specified base:

                 TMP_DIR      = <base>/tmp/<name>
                 STAMP_DIR    = <base>/Stamp/<name>
                 DOWNLOAD_DIR = <base>/Download/<name>
                 SOURCE_DIR   = <base>/Source/<name>
                 BINARY_DIR   = <base>/Build/<name>
                 INSTALL_DIR  = <base>/Install/<name>

              If  no  PREFIX,  EP_PREFIX,  or  EP_BASE  is  specified  then  the  default  is  to  set PREFIX to
              "<name>-prefix". Relative paths are interpreted with respect to the build directory  corresponding
              to the source directory in which ExternalProject_Add is invoked.

              If  SOURCE_DIR  is  explicitly  set  to  an  existing directory the project will be built from it.
              Otherwise a download step must be specified using one of the DOWNLOAD_COMMAND,  CVS_*,  SVN_*,  or
              URL  options.  The  URL  option  may refer locally to a directory or source tarball, or refer to a
              remote tarball (e.g. http://.../src.tgz).

              The 'ExternalProject_Add_Step' function adds a custom step to an external project:

                ExternalProject_Add_Step(<name> <step> # Names of project and custom step
                  [COMMAND cmd...]        # Command line invoked by this step
                  [COMMENT "text..."]     # Text printed when step executes
                  [DEPENDEES steps...]    # Steps on which this step depends
                  [DEPENDERS steps...]    # Steps that depend on this step
                  [DEPENDS files...]      # Files on which this step depends
                  [ALWAYS 1]              # No stamp file, step always runs
                  [WORKING_DIRECTORY dir] # Working directory for command
                  [LOG 1]                 # Wrap step in script to log output
                  )

              The command line, comment, and working directory of every standard and custom step is processed to
              replace  tokens  <SOURCE_DIR>,  <BINARY_DIR>,  <INSTALL_DIR>,  and  <TMP_DIR>  with  corresponding
              property values.

              Any builtin step that specifies a "<step>_COMMAND cmd..." or custom step that specifies a "COMMAND
              cmd..."  may  specify additional command lines using the form "COMMAND cmd...".  At build time the
              commands will be executed in order and aborted if any one fails.  For example:

                ... BUILD_COMMAND make COMMAND echo done ...

              specifies to run "make" and then "echo done" during the build step. Whether  the  current  working
              directory  is preserved between commands is not defined.  Behavior of shell operators like "&&" is
              not defined.

              The 'ExternalProject_Get_Property' function retrieves external project target properties:

                ExternalProject_Get_Property(<name> [prop1 [prop2 [...]]])

              It stores property values in variables of the same name. Property names correspond to the  keyword
              argument names of 'ExternalProject_Add'.

              The 'ExternalProject_Add_StepTargets' function generates custom targets for the steps listed:

                ExternalProject_Add_StepTargets(<name> [step1 [step2 [...]]])

              If  STEP_TARGETS is set then ExternalProject_Add_StepTargets is automatically called at the end of
              matching  calls  to  ExternalProject_Add_Step.  Pass   STEP_TARGETS   explicitly   to   individual
              ExternalProject_Add calls, or implicitly to all ExternalProject_Add calls by setting the directory
              property EP_STEP_TARGETS.

              If STEP_TARGETS is not set, clients may still manually call ExternalProject_Add_StepTargets  after
              calling ExternalProject_Add or ExternalProject_Add_Step.

              This  functionality  is provided to make it easy to drive the steps independently of each other by
              specifying targets on build command lines. For example, you may be  submitting  to  a  sub-project
              based  dashboard,  where  you want to drive the configure portion of the build, then submit to the
              dashboard, followed by the build portion, followed by tests. If you invoke a  custom  target  that
              depends on a step halfway through the step dependency chain, then all the previous steps will also
              run to ensure everything is up to date.

              For example, to drive configure, build and test steps independently for  each  ExternalProject_Add
              call  in  your  project,  write  the following line prior to any ExternalProject_Add calls in your
              CMakeLists file:

                 set_property(DIRECTORY PROPERTY EP_STEP_TARGETS configure build test)

       FeatureSummary
              Macros for generating a summary of enabled/disabled features

              This   module   provides    the    macros    feature_summary(),    set_package_properties()    and
              add_feature_info().    For    compatibility    it    also   still   provides   set_package_info(),
              set_feature_info(), print_enabled_features() and print_disabled_features().

              These macros can be used to generate a summary of enabled and disabled packages and/or feature for
              a build tree:

                  -- The following OPTIONAL packages have been found:
                  LibXml2 (required version >= 2.4) , XML processing library. , <http://xmlsoft.org>
                     * Enables HTML-import in MyWordProcessor
                     * Enables odt-export in MyWordProcessor
                  PNG , A PNG image library. , <http://www.libpng.org/pub/png/>
                     * Enables saving screenshots
                  -- The following OPTIONAL packages have not been found:
                  Lua51 , The Lua scripting language. , <http://www.lua.org>
                     * Enables macros in MyWordProcessor
                  Foo , Foo provides cool stuff.

                  FEATURE_SUMMARY( [FILENAME <file>]
                                   [APPEND]
                                   [VAR <variable_name>]
                                   [INCLUDE_QUIET_PACKAGES]
                                   [FATAL_ON_MISSING_REQUIRED_PACKAGES]
                                   [DESCRIPTION "Found packages:"]
                                   WHAT (ALL | PACKAGES_FOUND | PACKAGES_NOT_FOUND
                                        | ENABLED_FEATURES | DISABLED_FEATURES]
                                 )

              The FEATURE_SUMMARY() macro can be used to print information about enabled or disabled packages or
              features of a project. By default, only the names of the features/packages  will  be  printed  and
              their  required  version  when  one was specified. Use SET_PACKAGE_PROPERTIES() to add more useful
              information, like e.g. a download URL for the respective package or their purpose in the project.

              The WHAT option is the only mandatory option. Here you specify what information will be printed:

                  ALL: print everything
                  ENABLED_FEATURES: the list of all features which are enabled
                  DISABLED_FEATURES: the list of all features which are disabled
                  PACKAGES_FOUND: the list of all packages which have been found
                  PACKAGES_NOT_FOUND: the list of all packages which have not been found
                  OPTIONAL_PACKAGES_FOUND: only those packages which have been found which have the type OPTIONAL
                  OPTIONAL_PACKAGES_NOT_FOUND: only those packages which have not been found which have the type OPTIONAL
                  RECOMMENDED_PACKAGES_FOUND: only those packages which have been found which have the type RECOMMENDED
                  RECOMMENDED_PACKAGES_NOT_FOUND: only those packages which have not been found which have the type RECOMMENDED
                  REQUIRED_PACKAGES_FOUND: only those packages which have been found which have the type REQUIRED
                  REQUIRED_PACKAGES_NOT_FOUND: only those packages which have not been found which have the type REQUIRED
                  RUNTIME_PACKAGES_FOUND: only those packages which have been found which have the type RUNTIME
                  RUNTIME_PACKAGES_NOT_FOUND: only those packages which have not been found which have the type RUNTIME

              If a FILENAME is given, the information is printed into this  file.  If  APPEND  is  used,  it  is
              appended  to this file, otherwise the file is overwritten if it already existed. If the VAR option
              is used, the information is "printed" into the specified variable. If FILENAME is  not  used,  the
              information is printed to the terminal. Using the DESCRIPTION option a description or headline can
              be set which will be printed  above  the  actual  content.  If  INCLUDE_QUIET_PACKAGES  is  given,
              packages  which  have  been  searched with find_package(... QUIET) will also be listed. By default
              they are skipped. If FATAL_ON_MISSING_REQUIRED_PACKAGES is given, CMake will abort  if  a  package
              which is marked as REQUIRED has not been found.

              Example 1, append everything to a file:

                 feature_summary(WHAT ALL
                                 FILENAME ${CMAKE_BINARY_DIR}/all.log APPEND)

              Example  2,  print  the  enabled  features  into the variable enabledFeaturesText, including QUIET
              packages:

                 feature_summary(WHAT ENABLED_FEATURES
                                 INCLUDE_QUIET_PACKAGES
                                 DESCRIPTION "Enabled Features:"
                                 VAR enabledFeaturesText)
                 message(STATUS "${enabledFeaturesText}")

                  SET_PACKAGE_PROPERTIES(<name> PROPERTIES [ URL <url> ]
                                                           [ DESCRIPTION <description> ]
                                                           [ TYPE (RUNTIME|OPTIONAL|RECOMMENDED|REQUIRED) ]
                                                           [ PURPOSE <purpose> ]
                                        )

              Use this macro to set up information about the named package, which  can  then  be  displayed  via
              FEATURE_SUMMARY().  This  can  be  done either directly in the Find-module or in the project which
              uses the module after the find_package() call. The features for which information can be  set  are
              added automatically by the find_package() command.

              URL: this should be the homepage of the package, or something similar. Ideally this is set already
              directly in the Find-module.

              DESCRIPTION: A short description what that package is, at most one sentence. Ideally this  is  set
              already directly in the Find-module.

              TYPE:  What type of dependency has the using project on that package. Default is OPTIONAL. In this
              case it is a package which can be used by the project when available at  buildtime,  but  it  also
              work  without.  RECOMMENDED  is similar to OPTIONAL, i.e. the project will build if the package is
              not present, but the functionality of the  resulting  binaries  will  be  severly  limited.  If  a
              REQUIRED  package  is  not  available  at  buildtime,  the project may not even build. This can be
              combined with the  FATAL_ON_MISSING_REQUIRED_PACKAGES  argument  for  feature_summary().  Last,  a
              RUNTIME  package  is  a  package  which is actually not used at all during the build, but which is
              required for actually running the resulting binaries. So if such a package is missing, the project
              can  still  be built, but it may not work later on. If set_package_properties() is called multiple
              times for the same package with different TYPEs, the TYPE  is  only  changed  to  higher  TYPEs  (
              RUNTIME  <  OPTIONAL  <  RECOMMENDED  <  REQUIRED ), lower TYPEs are ignored. The TYPE property is
              project-specific, so it cannot be set by the Find-module, but must be set in the project.

              PURPOSE: This describes which features this package enables in the project, i.e. it tells the user
              what  functionality  he  gets  in  the  resulting  binaries. If set_package_properties() is called
              multiple times for a package, all PURPOSE properties are appended to a list  of  purposes  of  the
              package in the project. As the TYPE property, also the PURPOSE property is project-specific, so it
              cannot be set by the Find-module, but must be set in the project.

              Example for setting the info for a package:

                 find_package(LibXml2)
                 set_package_properties(LibXml2 PROPERTIES DESCRIPTION "A XML processing library."
                                                           URL "http://xmlsoft.org/")

                 set_package_properties(LibXml2 PROPERTIES TYPE RECOMMENDED
                                                           PURPOSE "Enables HTML-import in MyWordProcessor")
                 ...
                 set_package_properties(LibXml2 PROPERTIES TYPE OPTIONAL
                                                           PURPOSE "Enables odt-export in MyWordProcessor")

                 find_package(DBUS)
                 set_package_properties(DBUS PROPERTIES TYPE RUNTIME
                                                           PURPOSE "Necessary to disable the screensaver during a presentation" )

                  ADD_FEATURE_INFO(<name> <enabled> <description>)

              Use this macro to add information about a  feature  with  the  given  <name>.  <enabled>  contains
              whether  this  feature  is  enabled  or  not,  <description> is a text describing the feature. The
              information can be displayed using feature_summary() for  ENABLED_FEATURES  and  DISABLED_FEATURES
              respectively.

              Example for setting the info for a feature:

                 option(WITH_FOO "Help for foo" ON)
                 add_feature_info(Foo WITH_FOO "The Foo feature provides very cool stuff.")

              The following macros are provided for compatibility with previous CMake versions:

                  SET_PACKAGE_INFO(<name> <description> [<url> [<purpose>] ] )

              Use  this  macro  to  set  up information about the named package, which can then be displayed via
              FEATURE_SUMMARY(). This can be done either directly in the Find-module or  in  the  project  which
              uses  the  module after the find_package() call. The features for which information can be set are
              added automatically by the find_package() command.

                  PRINT_ENABLED_FEATURES()

              Does the same as FEATURE_SUMMARY(WHAT ENABLED_FEATURES  DESCRIPTION "Enabled features:")

                  PRINT_DISABLED_FEATURES()

              Does the same as FEATURE_SUMMARY(WHAT DISABLED_FEATURES  DESCRIPTION "Disabled features:")

                  SET_FEATURE_INFO(<name> <description> [<url>] )

              Does the same as SET_PACKAGE_INFO(<name> <description> <url> )

       FindALSA
              Find alsa

              Find the alsa libraries (asound)

                This module defines the following variables:
                   ALSA_FOUND       - True if ALSA_INCLUDE_DIR & ALSA_LIBRARY are found
                   ALSA_LIBRARIES   - Set when ALSA_LIBRARY is found
                   ALSA_INCLUDE_DIRS - Set when ALSA_INCLUDE_DIR is found

                   ALSA_INCLUDE_DIR - where to find asoundlib.h, etc.
                   ALSA_LIBRARY     - the asound library
                   ALSA_VERSION_STRING - the version of alsa found (since CMake 2.8.8)

       FindASPELL
              Try to find ASPELL

              Once done this will define

                ASPELL_FOUND - system has ASPELL
                ASPELL_EXECUTABLE - the ASPELL executable
                ASPELL_INCLUDE_DIR - the ASPELL include directory
                ASPELL_LIBRARIES - The libraries needed to use ASPELL
                ASPELL_DEFINITIONS - Compiler switches required for using ASPELL

       FindAVIFile
              Locate AVIFILE library and include paths

              AVIFILE (http://avifile.sourceforge.net/)is a set of libraries for i386 machines  to  use  various
              AVI  codecs.  Support is limited beyond Linux. Windows provides native AVI support, and so doesn't
              need this library. This module defines

                AVIFILE_INCLUDE_DIR, where to find avifile.h , etc.
                AVIFILE_LIBRARIES, the libraries to link against
                AVIFILE_DEFINITIONS, definitions to use when compiling
                AVIFILE_FOUND, If false, don't try to use AVIFILE

       FindArmadillo
              Find Armadillo

              Find the Armadillo C++ library

              Using Armadillo:

                find_package(Armadillo REQUIRED)
                include_directories(${ARMADILLO_INCLUDE_DIRS})
                add_executable(foo foo.cc)
                target_link_libraries(foo ${ARMADILLO_LIBRARIES})

              This module sets the following variables:

                ARMADILLO_FOUND - set to true if the library is found
                ARMADILLO_INCLUDE_DIRS - list of required include directories
                ARMADILLO_LIBRARIES - list of libraries to be linked
                ARMADILLO_VERSION_MAJOR - major version number
                ARMADILLO_VERSION_MINOR - minor version number
                ARMADILLO_VERSION_PATCH - patch version number
                ARMADILLO_VERSION_STRING - version number as a string (ex: "1.0.4")
                ARMADILLO_VERSION_NAME - name of the version (ex: "Antipodean Antileech")

       FindBISON
              Find bison executable and provides macros to generate custom build rules

              The module defines the following variables:

                BISON_EXECUTABLE - path to the bison program
                BISON_VERSION - version of bison
                BISON_FOUND - true if the program was found

              The minimum required version of bison can be specified  using  the  standard  CMake  syntax,  e.g.
              find_package(BISON 2.1.3)

              If bison is found, the module defines the macros:

                BISON_TARGET(<Name> <YaccInput> <CodeOutput> [VERBOSE <file>]
                            [COMPILE_FLAGS <string>])

              which  will  create  a custom rule to generate  a parser. <YaccInput> is the path to  a yacc file.
              <CodeOutput> is the name  of the source file generated by  bison.   A  header  file  is  also   be
              generated,  and  contains  the   token  list.  If  COMPILE_FLAGS  option is  specified,  the  next
              parameter is  added in the bison  command line.   if   VERBOSE  option  is  specified,  <file>  is
              created   and  contains verbose descriptions of the grammar and parser. The macro defines a set of
              variables:

                BISON_${Name}_DEFINED - true is the macro ran successfully
                BISON_${Name}_INPUT - The input source file, an alias for <YaccInput>
                BISON_${Name}_OUTPUT_SOURCE - The source file generated by bison
                BISON_${Name}_OUTPUT_HEADER - The header file generated by bison
                BISON_${Name}_OUTPUTS - The sources files generated by bison
                BISON_${Name}_COMPILE_FLAGS - Options used in the bison command line

                ====================================================================
                Example:

                 find_package(BISON)
                 BISON_TARGET(MyParser parser.y ${CMAKE_CURRENT_BINARY_DIR}/parser.cpp)
                 add_executable(Foo main.cpp ${BISON_MyParser_OUTPUTS})
                ====================================================================

       FindBLAS
              Find BLAS library

              This module finds an installed fortran library that implements the BLAS  linear-algebra  interface
              (see  http://www.netlib.org/blas/).  The list of libraries searched for is taken from the autoconf
              macro               file,                acx_blas.m4                (distributed                at
              http://ac-archive.sourceforge.net/ac-archive/acx_blas.html).

              This module sets the following variables:

                BLAS_FOUND - set to true if a library implementing the BLAS interface
                  is found
                BLAS_LINKER_FLAGS - uncached list of required linker flags (excluding -l
                  and -L).
                BLAS_LIBRARIES - uncached list of libraries (using full path name) to
                  link against to use BLAS
                BLAS95_LIBRARIES - uncached list of libraries (using full path name)
                  to link against to use BLAS95 interface
                BLAS95_FOUND - set to true if a library implementing the BLAS f95 interface
                  is found
                BLA_STATIC  if set on this determines what kind of linkage we do (static)
                BLA_VENDOR  if set checks only the specified vendor, if not set checks
                   all the possibilities
                BLA_F95     if set on tries to find the f95 interfaces for BLAS/LAPACK

              C/CXX should be enabled to use Intel mkl

       FindBZip2
              Try to find BZip2

              Once done this will define

                BZIP2_FOUND - system has BZip2
                BZIP2_INCLUDE_DIR - the BZip2 include directory
                BZIP2_LIBRARIES - Link these to use BZip2
                BZIP2_NEED_PREFIX - this is set if the functions are prefixed with BZ2_
                BZIP2_VERSION_STRING - the version of BZip2 found (since CMake 2.8.8)

       FindBoost
              Find Boost include dirs and libraries

              Use this module by invoking find_package with the form:

                find_package(Boost
                  [version] [EXACT]      # Minimum or EXACT version e.g. 1.36.0
                  [REQUIRED]             # Fail with error if Boost is not found
                  [COMPONENTS <libs>...] # Boost libraries by their canonical name
                  )                      # e.g. "date_time" for "libboost_date_time"

              This  module finds headers and requested component libraries OR a CMake package configuration file
              provided by a "Boost CMake" build.  For the latter case skip to the "Boost CMake"  section  below.
              For the former case results are reported in variables:

                Boost_FOUND            - True if headers and requested libraries were found
                Boost_INCLUDE_DIRS     - Boost include directories
                Boost_LIBRARY_DIRS     - Link directories for Boost libraries
                Boost_LIBRARIES        - Boost component libraries to be linked
                Boost_<C>_FOUND        - True if component <C> was found (<C> is upper-case)
                Boost_<C>_LIBRARY      - Libraries to link for component <C> (may include
                                         target_link_libraries debug/optimized keywords)
                Boost_VERSION          - BOOST_VERSION value from boost/version.hpp
                Boost_LIB_VERSION      - Version string appended to library filenames
                Boost_MAJOR_VERSION    - Boost major version number (X in X.y.z)
                Boost_MINOR_VERSION    - Boost minor version number (Y in x.Y.z)
                Boost_SUBMINOR_VERSION - Boost subminor version number (Z in x.y.Z)
                Boost_LIB_DIAGNOSTIC_DEFINITIONS (Windows)
                                       - Pass to add_definitions() to have diagnostic
                                         information about Boost's automatic linking
                                         displayed during compilation

              This module reads hints about search locations from variables:

                BOOST_ROOT             - Preferred installation prefix
                 (or BOOSTROOT)
                BOOST_INCLUDEDIR       - Preferred include directory e.g. <prefix>/include
                BOOST_LIBRARYDIR       - Preferred library directory e.g. <prefix>/lib
                Boost_NO_SYSTEM_PATHS  - Set to ON to disable searching in locations not
                                         specified by these hint variables. Default is OFF.
                Boost_ADDITIONAL_VERSIONS
                                       - List of Boost versions not known to this module
                                         (Boost install locations may contain the version)

              and saves search results persistently in CMake cache entries:

                Boost_INCLUDE_DIR         - Directory containing Boost headers
                Boost_LIBRARY_DIR         - Directory containing Boost libraries
                Boost_<C>_LIBRARY_DEBUG   - Component <C> library debug variant
                Boost_<C>_LIBRARY_RELEASE - Component <C> library release variant

              Users  may  set  these  hints or results as cache entries.  Projects should not read these entries
              directly but instead use the above result variables. Note that some hint names start in upper-case
              "BOOST".   One  may  specify  these  as  environment  variables if they are not specified as CMake
              variables or cache entries.

              This module first searches for the Boost header files using the above  hint  variables  (excluding
              BOOST_LIBRARYDIR)  and  saves  the  result  in  Boost_INCLUDE_DIR.  Then it searches for requested
              component    libraries    using    the    above    hints    (excluding    BOOST_INCLUDEDIR     and
              Boost_ADDITIONAL_VERSIONS),  "lib"  directories  near  Boost_INCLUDE_DIR,  and  the  library  name
              configuration settings below.  It saves the library directory in Boost_LIBRARY_DIR and  individual
              library  locations  in  Boost_<C>_LIBRARY_DEBUG  and  Boost_<C>_LIBRARY_RELEASE.  When one changes
              settings used by previous searches in the same build tree (excluding environment  variables)  this
              module discards previous search results affected by the changes and searches again.

              Boost libraries come in many variants encoded in their file name.  Users or projects may tell this
              module which variant to find by setting variables:

                Boost_USE_MULTITHREADED  - Set to OFF to use the non-multithreaded
                                           libraries ('mt' tag).  Default is ON.
                Boost_USE_STATIC_LIBS    - Set to ON to force the use of the static
                                           libraries.  Default is OFF.
                Boost_USE_STATIC_RUNTIME - Set to ON or OFF to specify whether to use
                                           libraries linked statically to the C++ runtime
                                           ('s' tag).  Default is platform dependent.
                Boost_USE_DEBUG_PYTHON   - Set to ON to use libraries compiled with a
                                           debug Python build ('y' tag). Default is OFF.
                Boost_USE_STLPORT        - Set to ON to use libraries compiled with
                                           STLPort ('p' tag).  Default is OFF.
                Boost_USE_STLPORT_DEPRECATED_NATIVE_IOSTREAMS
                                         - Set to ON to use libraries compiled with
                                           STLPort deprecated "native iostreams"
                                           ('n' tag).  Default is OFF.
                Boost_COMPILER           - Set to the compiler-specific library suffix
                                           (e.g. "-gcc43").  Default is auto-computed
                                           for the C++ compiler in use.
                Boost_THREADAPI          - Suffix for "thread" component library name,
                                           such as "pthread" or "win32".  Names with
                                           and without this suffix will both be tried.

              Other variables one may set to control this module are:

                Boost_DEBUG              - Set to ON to enable debug output from FindBoost.
                                           Please enable this before filing any bug report.
                Boost_DETAILED_FAILURE_MSG
                                         - Set to ON to add detailed information to the
                                           failure message even when the REQUIRED option
                                           is not given to the find_package call.
                Boost_REALPATH           - Set to ON to resolve symlinks for discovered
                                           libraries to assist with packaging.  For example,
                                           the "system" component library may be resolved to
                                           "/usr/lib/libboost_system.so.1.42.0" instead of
                                           "/usr/lib/libboost_system.so".  This does not
                                           affect linking and should not be enabled unless
                                           the user needs this information.

              On Visual Studio and Borland compilers Boost headers request automatic  linking  to  corresponding
              libraries.   This  requires  matching  libraries  to be linked explicitly or available in the link
              library search path.  In this case setting Boost_USE_STATIC_LIBS to OFF may  not  achieve  dynamic
              linking.  Boost  automatic linking typically requests static libraries with a few exceptions (such
              as Boost.Python).  Use

                add_definitions(${Boost_LIB_DIAGNOSTIC_DEFINITIONS})

              to ask Boost to report information about automatic linking requests.

              Example to find Boost headers only:

                find_package(Boost 1.36.0)
                if(Boost_FOUND)
                  include_directories(${Boost_INCLUDE_DIRS})
                  add_executable(foo foo.cc)
                endif()

              Example to find Boost headers and some libraries:

                set(Boost_USE_STATIC_LIBS        ON)
                set(Boost_USE_MULTITHREADED      ON)
                set(Boost_USE_STATIC_RUNTIME    OFF)
                find_package(Boost 1.36.0 COMPONENTS date_time filesystem system ...)
                if(Boost_FOUND)
                  include_directories(${Boost_INCLUDE_DIRS})
                  add_executable(foo foo.cc)
                  target_link_libraries(foo ${Boost_LIBRARIES})
                endif()

              Boost CMake ----------------------------------------------------------

              If Boost was built using the boost-cmake project it provides a package configuration file for  use
              with  find_package's  Config  mode.   This  module looks for the package configuration file called
              BoostConfig.cmake or boost-config.cmake and stores the result  in  cache  entry  "Boost_DIR".   If
              found,  the  package  configuration file is loaded and this module returns with no further action.
              See documentation of the Boost CMake package configuration for details on what it provides.

              Set Boost_NO_BOOST_CMAKE to ON to disable the search for boost-cmake.

       FindBullet
              Try to find the Bullet physics engine

                This module defines the following variables

                BULLET_FOUND - Was bullet found
                BULLET_INCLUDE_DIRS - the Bullet include directories
                BULLET_LIBRARIES - Link to this, by default it includes
                                   all bullet components (Dynamics,
                                   Collision, LinearMath, & SoftBody)

                This module accepts the following variables

                BULLET_ROOT - Can be set to bullet install path or Windows build path

       FindCABLE
              Find CABLE

              This module finds if CABLE is installed and determines where the include files and libraries  are.
              This code sets the following variables:

                CABLE             the path to the cable executable
                CABLE_TCL_LIBRARY the path to the Tcl wrapper library
                CABLE_INCLUDE_DIR the path to the include directory

              To  build  Tcl  wrappers,  you should add shared library and link it to ${CABLE_TCL_LIBRARY}.  You
              should also add ${CABLE_INCLUDE_DIR} as an include directory.

       FindCUDA
              Tools for building CUDA C files: libraries and build dependencies.

              This script locates the NVIDIA CUDA C tools. It should work on linux, windows, and mac and  should
              be reasonably up to date with CUDA C releases.

              This  script  makes  use  of the standard find_package arguments of <VERSION>, REQUIRED and QUIET.
              CUDA_FOUND will report if an acceptable version of CUDA was found.

              The script will prompt  the  user  to  specify  CUDA_TOOLKIT_ROOT_DIR  if  the  prefix  cannot  be
              determined by the location of nvcc in the system path and REQUIRED is specified to find_package().
              To use a different installed version of the toolkit set  the  environment  variable  CUDA_BIN_PATH
              before   running   cmake   (e.g.   CUDA_BIN_PATH=/usr/local/cuda1.0   instead   of   the   default
              /usr/local/cuda) or set CUDA_TOOLKIT_ROOT_DIR after configuring.   If  you  change  the  value  of
              CUDA_TOOLKIT_ROOT_DIR, various components that depend on the path will be relocated.

              It might be necessary to set CUDA_TOOLKIT_ROOT_DIR manually on certain platforms, or to use a cuda
              runtime not installed in the default location. In newer versions of the toolkit the  cuda  library
              is  included  with  the graphics driver- be sure that the driver version matches what is needed by
              the cuda runtime version.

              The following variables affect the behavior of the macros in the script (in  alphebetical  order).
              Note  that  any  of these flags can be changed multiple times in the same directory before calling
              CUDA_ADD_EXECUTABLE, CUDA_ADD_LIBRARY, CUDA_COMPILE, CUDA_COMPILE_PTX or CUDA_WRAP_SRCS.

                CUDA_64_BIT_DEVICE_CODE (Default matches host bit size)
                -- Set to ON to compile for 64 bit device code, OFF for 32 bit device code.
                   Note that making this different from the host code when generating object
                   or C files from CUDA code just won't work, because size_t gets defined by
                   nvcc in the generated source.  If you compile to PTX and then load the
                   file yourself, you can mix bit sizes between device and host.

                CUDA_ATTACH_VS_BUILD_RULE_TO_CUDA_FILE (Default ON)
                -- Set to ON if you want the custom build rule to be attached to the source
                   file in Visual Studio.  Turn OFF if you add the same cuda file to multiple
                   targets.

                   This allows the user to build the target from the CUDA file; however, bad
                   things can happen if the CUDA source file is added to multiple targets.
                   When performing parallel builds it is possible for the custom build
                   command to be run more than once and in parallel causing cryptic build
                   errors.  VS runs the rules for every source file in the target, and a
                   source can have only one rule no matter how many projects it is added to.
                   When the rule is run from multiple targets race conditions can occur on
                   the generated file.  Eventually everything will get built, but if the user
                   is unaware of this behavior, there may be confusion.  It would be nice if
                   this script could detect the reuse of source files across multiple targets
                   and turn the option off for the user, but no good solution could be found.

                CUDA_BUILD_CUBIN (Default OFF)
                -- Set to ON to enable and extra compilation pass with the -cubin option in
                   Device mode. The output is parsed and register, shared memory usage is
                   printed during build.

                CUDA_BUILD_EMULATION (Default OFF for device mode)
                -- Set to ON for Emulation mode. -D_DEVICEEMU is defined for CUDA C files
                   when CUDA_BUILD_EMULATION is TRUE.

                CUDA_GENERATED_OUTPUT_DIR (Default CMAKE_CURRENT_BINARY_DIR)
                -- Set to the path you wish to have the generated files placed.  If it is
                   blank output files will be placed in CMAKE_CURRENT_BINARY_DIR.
                   Intermediate files will always be placed in
                   CMAKE_CURRENT_BINARY_DIR/CMakeFiles.

                CUDA_HOST_COMPILATION_CPP (Default ON)
                -- Set to OFF for C compilation of host code.

                CUDA_HOST_COMPILER (Default CMAKE_C_COMPILER, $(VCInstallDir)/bin for VS)
                -- Set the host compiler to be used by nvcc.  Ignored if -ccbin or
                   --compiler-bindir is already present in the CUDA_NVCC_FLAGS or
                   CUDA_NVCC_FLAGS_<CONFIG> variables.  For Visual Studio targets
                   $(VCInstallDir)/bin is a special value that expands out to the path when
                   the command is run from withing VS.

                CUDA_NVCC_FLAGS
                CUDA_NVCC_FLAGS_<CONFIG>
                -- Additional NVCC command line arguments.  NOTE: multiple arguments must be
                   semi-colon delimited (e.g. --compiler-options;-Wall)

                CUDA_PROPAGATE_HOST_FLAGS (Default ON)
                -- Set to ON to propagate CMAKE_{C,CXX}_FLAGS and their configuration
                   dependent counterparts (e.g. CMAKE_C_FLAGS_DEBUG) automatically to the
                   host compiler through nvcc's -Xcompiler flag.  This helps make the
                   generated host code match the rest of the system better.  Sometimes
                   certain flags give nvcc problems, and this will help you turn the flag
                   propagation off.  This does not affect the flags supplied directly to nvcc
                   via CUDA_NVCC_FLAGS or through the OPTION flags specified through
                   CUDA_ADD_LIBRARY, CUDA_ADD_EXECUTABLE, or CUDA_WRAP_SRCS.  Flags used for
                   shared library compilation are not affected by this flag.

                CUDA_SEPARABLE_COMPILATION (Default OFF)
                -- If set this will enable separable compilation for all CUDA runtime object
                   files.  If used outside of CUDA_ADD_EXECUTABLE and CUDA_ADD_LIBRARY
                   (e.g. calling CUDA_WRAP_SRCS directly),
                   CUDA_COMPUTE_SEPARABLE_COMPILATION_OBJECT_FILE_NAME and
                   CUDA_LINK_SEPARABLE_COMPILATION_OBJECTS should be called.

                CUDA_VERBOSE_BUILD (Default OFF)
                -- Set to ON to see all the commands used when building the CUDA file.  When
                   using a Makefile generator the value defaults to VERBOSE (run make
                   VERBOSE=1 to see output), although setting CUDA_VERBOSE_BUILD to ON will
                   always print the output.

              The script creates the following macros (in alphebetical order):

                CUDA_ADD_CUFFT_TO_TARGET( cuda_target )
                -- Adds the cufft library to the target (can be any target).  Handles whether
                   you are in emulation mode or not.

                CUDA_ADD_CUBLAS_TO_TARGET( cuda_target )
                -- Adds the cublas library to the target (can be any target).  Handles
                   whether you are in emulation mode or not.

                CUDA_ADD_EXECUTABLE( cuda_target file0 file1 ...
                                     [WIN32] [MACOSX_BUNDLE] [EXCLUDE_FROM_ALL] [OPTIONS ...] )
                -- Creates an executable "cuda_target" which is made up of the files
                   specified.  All of the non CUDA C files are compiled using the standard
                   build rules specified by CMAKE and the cuda files are compiled to object
                   files using nvcc and the host compiler.  In addition CUDA_INCLUDE_DIRS is
                   added automatically to include_directories().  Some standard CMake target
                   calls can be used on the target after calling this macro
                   (e.g. set_target_properties and target_link_libraries), but setting
                   properties that adjust compilation flags will not affect code compiled by
                   nvcc.  Such flags should be modified before calling CUDA_ADD_EXECUTABLE,
                   CUDA_ADD_LIBRARY or CUDA_WRAP_SRCS.

                CUDA_ADD_LIBRARY( cuda_target file0 file1 ...
                                  [STATIC | SHARED | MODULE] [EXCLUDE_FROM_ALL] [OPTIONS ...] )
                -- Same as CUDA_ADD_EXECUTABLE except that a library is created.

                CUDA_BUILD_CLEAN_TARGET()
                -- Creates a convience target that deletes all the dependency files
                   generated.  You should make clean after running this target to ensure the
                   dependency files get regenerated.

                CUDA_COMPILE( generated_files file0 file1 ... [STATIC | SHARED | MODULE]
                              [OPTIONS ...] )
                -- Returns a list of generated files from the input source files to be used
                   with ADD_LIBRARY or ADD_EXECUTABLE.

                CUDA_COMPILE_PTX( generated_files file0 file1 ... [OPTIONS ...] )
                -- Returns a list of PTX files generated from the input source files.

                CUDA_COMPUTE_SEPARABLE_COMPILATION_OBJECT_FILE_NAME( output_file_var
                                                                     cuda_target
                                                                     object_files )
                -- Compute the name of the intermediate link file used for separable
                   compilation.  This file name is typically passed into
                   CUDA_LINK_SEPARABLE_COMPILATION_OBJECTS.  output_file_var is produced
                   based on cuda_target the list of objects files that need separable
                   compilation as specified by object_files.  If the object_files list is
                   empty, then output_file_var will be empty.  This function is called
                   automatically for CUDA_ADD_LIBRARY and CUDA_ADD_EXECUTABLE.  Note that
                   this is a function and not a macro.

                CUDA_INCLUDE_DIRECTORIES( path0 path1 ... )
                -- Sets the directories that should be passed to nvcc
                   (e.g. nvcc -Ipath0 -Ipath1 ... ). These paths usually contain other .cu
                   files.

                CUDA_LINK_SEPARABLE_COMPILATION_OBJECTS( output_file_var cuda_target
                                                         nvcc_flags object_files)

                -- Generates the link object required by separable compilation from the given
                   object files.  This is called automatically for CUDA_ADD_EXECUTABLE and
                   CUDA_ADD_LIBRARY, but can be called manually when using CUDA_WRAP_SRCS
                   directly.  When called from CUDA_ADD_LIBRARY or CUDA_ADD_EXECUTABLE the
                   nvcc_flags passed in are the same as the flags passed in via the OPTIONS
                   argument.  The only nvcc flag added automatically is the bitness flag as
                   specified by CUDA_64_BIT_DEVICE_CODE.  Note that this is a function
                   instead of a macro.

                CUDA_WRAP_SRCS ( cuda_target format generated_files file0 file1 ...
                                 [STATIC | SHARED | MODULE] [OPTIONS ...] )
                -- This is where all the magic happens.  CUDA_ADD_EXECUTABLE,
                   CUDA_ADD_LIBRARY, CUDA_COMPILE, and CUDA_COMPILE_PTX all call this
                   function under the hood.

                   Given the list of files (file0 file1 ... fileN) this macro generates
                   custom commands that generate either PTX or linkable objects (use "PTX" or
                   "OBJ" for the format argument to switch).  Files that don't end with .cu
                   or have the HEADER_FILE_ONLY property are ignored.

                   The arguments passed in after OPTIONS are extra command line options to
                   give to nvcc.  You can also specify per configuration options by
                   specifying the name of the configuration followed by the options.  General
                   options must preceed configuration specific options.  Not all
                   configurations need to be specified, only the ones provided will be used.

                      OPTIONS -DFLAG=2 "-DFLAG_OTHER=space in flag"
                      DEBUG -g
                      RELEASE --use_fast_math
                      RELWITHDEBINFO --use_fast_math;-g
                      MINSIZEREL --use_fast_math

                   For certain configurations (namely VS generating object files with
                   CUDA_ATTACH_VS_BUILD_RULE_TO_CUDA_FILE set to ON), no generated file will
                   be produced for the given cuda file.  This is because when you add the
                   cuda file to Visual Studio it knows that this file produces an object file
                   and will link in the resulting object file automatically.

                   This script will also generate a separate cmake script that is used at
                   build time to invoke nvcc.  This is for several reasons.

                     1. nvcc can return negative numbers as return values which confuses
                     Visual Studio into thinking that the command succeeded.  The script now
                     checks the error codes and produces errors when there was a problem.

                     2. nvcc has been known to not delete incomplete results when it
                     encounters problems.  This confuses build systems into thinking the
                     target was generated when in fact an unusable file exists.  The script
                     now deletes the output files if there was an error.

                     3. By putting all the options that affect the build into a file and then
                     make the build rule dependent on the file, the output files will be
                     regenerated when the options change.

                   This script also looks at optional arguments STATIC, SHARED, or MODULE to
                   determine when to target the object compilation for a shared library.
                   BUILD_SHARED_LIBS is ignored in CUDA_WRAP_SRCS, but it is respected in
                   CUDA_ADD_LIBRARY.  On some systems special flags are added for building
                   objects intended for shared libraries.  A preprocessor macro,
                   <target_name>_EXPORTS is defined when a shared library compilation is
                   detected.

                   Flags passed into add_definitions with -D or /D are passed along to nvcc.

              The script defines the following variables:

                CUDA_VERSION_MAJOR    -- The major version of cuda as reported by nvcc.
                CUDA_VERSION_MINOR    -- The minor version.
                CUDA_VERSION
                CUDA_VERSION_STRING   -- CUDA_VERSION_MAJOR.CUDA_VERSION_MINOR

                CUDA_TOOLKIT_ROOT_DIR -- Path to the CUDA Toolkit (defined if not set).
                CUDA_SDK_ROOT_DIR     -- Path to the CUDA SDK.  Use this to find files in the
                                         SDK.  This script will not directly support finding
                                         specific libraries or headers, as that isn't
                                         supported by NVIDIA.  If you want to change
                                         libraries when the path changes see the
                                         FindCUDA.cmake script for an example of how to clear
                                         these variables.  There are also examples of how to
                                         use the CUDA_SDK_ROOT_DIR to locate headers or
                                         libraries, if you so choose (at your own risk).
                CUDA_INCLUDE_DIRS     -- Include directory for cuda headers.  Added automatically
                                         for CUDA_ADD_EXECUTABLE and CUDA_ADD_LIBRARY.
                CUDA_LIBRARIES        -- Cuda RT library.
                CUDA_CUFFT_LIBRARIES  -- Device or emulation library for the Cuda FFT
                                         implementation (alternative to:
                                         CUDA_ADD_CUFFT_TO_TARGET macro)
                CUDA_CUBLAS_LIBRARIES -- Device or emulation library for the Cuda BLAS
                                         implementation (alterative to:
                                         CUDA_ADD_CUBLAS_TO_TARGET macro).
                CUDA_cupti_LIBRARY    -- CUDA Profiling Tools Interface library.
                                         Only available for CUDA version 4.0+.
                CUDA_curand_LIBRARY   -- CUDA Random Number Generation library.
                                         Only available for CUDA version 3.2+.
                CUDA_cusparse_LIBRARY -- CUDA Sparse Matrix library.
                                         Only available for CUDA version 3.2+.
                CUDA_npp_LIBRARY      -- NVIDIA Performance Primitives library.
                                         Only available for CUDA version 4.0+.
                CUDA_nppc_LIBRARY      -- NVIDIA Performance Primitives library (core).
                                         Only available for CUDA version 5.5+.
                CUDA_nppi_LIBRARY      -- NVIDIA Performance Primitives library (image processing).
                                         Only available for CUDA version 5.5+.
                CUDA_npps_LIBRARY      -- NVIDIA Performance Primitives library (signal processing).
                                         Only available for CUDA version 5.5+.
                CUDA_nvcuvenc_LIBRARY -- CUDA Video Encoder library.
                                         Only available for CUDA version 3.2+.
                                         Windows only.
                CUDA_nvcuvid_LIBRARY  -- CUDA Video Decoder library.
                                         Only available for CUDA version 3.2+.
                                         Windows only.

                James Bigler, NVIDIA Corp (nvidia.com - jbigler)
                Abe Stephens, SCI Institute -- http://www.sci.utah.edu/~abe/FindCuda.html

                Copyright (c) 2008 - 2009 NVIDIA Corporation.  All rights reserved.

                Copyright (c) 2007-2009
                Scientific Computing and Imaging Institute, University of Utah

                This code is licensed under the MIT License.  See the FindCUDA.cmake script
                for the text of the license.

       FindCURL
              Find curl

              Find the native CURL headers and libraries.

                CURL_INCLUDE_DIRS   - where to find curl/curl.h, etc.
                CURL_LIBRARIES      - List of libraries when using curl.
                CURL_FOUND          - True if curl found.
                CURL_VERSION_STRING - the version of curl found (since CMake 2.8.8)

       FindCVS

              The module defines the following variables:

                 CVS_EXECUTABLE - path to cvs command line client
                 CVS_FOUND - true if the command line client was found

              Example usage:

                 find_package(CVS)
                 if(CVS_FOUND)
                   message("CVS found: ${CVS_EXECUTABLE}")
                 endif()

       FindCoin3D
              Find Coin3D (Open Inventor)

              Coin3D is an implementation of the Open Inventor API. It provides data structures  and  algorithms
              for 3D visualization http://www.coin3d.org/

              This module defines the following variables

                COIN3D_FOUND         - system has Coin3D - Open Inventor
                COIN3D_INCLUDE_DIRS  - where the Inventor include directory can be found
                COIN3D_LIBRARIES     - Link to this to use Coin3D

       FindCups
              Try to find the Cups printing system

              Once done this will define

                CUPS_FOUND - system has Cups
                CUPS_INCLUDE_DIR - the Cups include directory
                CUPS_LIBRARIES - Libraries needed to use Cups
                CUPS_VERSION_STRING - version of Cups found (since CMake 2.8.8)
                Set CUPS_REQUIRE_IPP_DELETE_ATTRIBUTE to TRUE if you need a version which
                features this function (i.e. at least 1.1.19)

       FindCurses
              Find the curses include file and library

                CURSES_FOUND - system has Curses
                CURSES_INCLUDE_DIR - the Curses include directory
                CURSES_LIBRARIES - The libraries needed to use Curses
                CURSES_HAVE_CURSES_H - true if curses.h is available
                CURSES_HAVE_NCURSES_H - true if ncurses.h is available
                CURSES_HAVE_NCURSES_NCURSES_H - true if ncurses/ncurses.h is available
                CURSES_HAVE_NCURSES_CURSES_H - true if ncurses/curses.h is available
                CURSES_LIBRARY - set for backwards compatibility with 2.4 CMake

              Set  CURSES_NEED_NCURSES  to  TRUE  before  the find_package() command if NCurses functionality is
              required.

       FindCxxTest
              Find CxxTest

              Find the CxxTest suite and declare a helper macro for creating unit  tests  and  integrating  them
              with CTest. For more details on CxxTest see http://cxxtest.tigris.org

              INPUT Variables

                 CXXTEST_USE_PYTHON [deprecated since 1.3]
                     Only used in the case both Python & Perl
                     are detected on the system to control
                     which CxxTest code generator is used.
                     Valid only for CxxTest version 3.

                     NOTE: In older versions of this Find Module,
                     this variable controlled if the Python test
                     generator was used instead of the Perl one,
                     regardless of which scripting language the
                     user had installed.

                 CXXTEST_TESTGEN_ARGS (since CMake 2.8.3)
                     Specify a list of options to pass to the CxxTest code
                     generator.  If not defined, --error-printer is
                     passed.

              OUTPUT Variables

                 CXXTEST_FOUND
                     True if the CxxTest framework was found
                 CXXTEST_INCLUDE_DIRS
                     Where to find the CxxTest include directory
                 CXXTEST_PERL_TESTGEN_EXECUTABLE
                     The perl-based test generator
                 CXXTEST_PYTHON_TESTGEN_EXECUTABLE
                     The python-based test generator
                 CXXTEST_TESTGEN_EXECUTABLE (since CMake 2.8.3)
                     The test generator that is actually used (chosen using user preferences
                     and interpreters found in the system)
                 CXXTEST_TESTGEN_INTERPRETER (since CMake 2.8.3)
                     The full path to the Perl or Python executable on the system

              MACROS for optional use by CMake users:

                  CXXTEST_ADD_TEST(<test_name> <gen_source_file> <input_files_to_testgen...>)
                     Creates a CxxTest runner and adds it to the CTest testing suite
                     Parameters:
                         test_name               The name of the test
                         gen_source_file         The generated source filename to be
                                                 generated by CxxTest
                         input_files_to_testgen  The list of header files containing the
                                                 CxxTest::TestSuite's to be included in
                                                 this runner

                     #==============
                     Example Usage:

                         find_package(CxxTest)
                         if(CXXTEST_FOUND)
                             include_directories(${CXXTEST_INCLUDE_DIR})
                             enable_testing()

                             CXXTEST_ADD_TEST(unittest_foo foo_test.cc
                                               ${CMAKE_CURRENT_SOURCE_DIR}/foo_test.h)
                             target_link_libraries(unittest_foo foo) # as needed
                         endif()

                            This will (if CxxTest is found):
                            1. Invoke the testgen executable to autogenerate foo_test.cc in the
                               binary tree from "foo_test.h" in the current source directory.
                            2. Create an executable and test called unittest_foo.

                    #=============
                    Example foo_test.h:

                        #include <cxxtest/TestSuite.h>

                        class MyTestSuite : public CxxTest::TestSuite
                        {
                        public:
                           void testAddition( void )
                           {
                              TS_ASSERT( 1 + 1 > 1 );
                              TS_ASSERT_EQUALS( 1 + 1, 2 );
                           }
                        };

       FindCygwin
              this module looks for Cygwin

       FindDCMTK
              find DCMTK libraries and applications

       FindDart
              Find DART

              This module looks for the dart testing software and sets DART_ROOT to point to where it found it.

       FindDevIL

              This module locates the developer's image library. http://openil.sourceforge.net/

              This module sets:

                 IL_LIBRARIES -   the name of the IL library. These include the full path to
                                  the core DevIL library. This one has to be linked into the
                                  application.
                 ILU_LIBRARIES -  the name of the ILU library. Again, the full path. This
                                  library is for filters and effects, not actual loading. It
                                  doesn't have to be linked if the functionality it provides
                                  is not used.
                 ILUT_LIBRARIES - the name of the ILUT library. Full path. This part of the
                                  library interfaces with OpenGL. It is not strictly needed
                                  in applications.
                 IL_INCLUDE_DIR - where to find the il.h, ilu.h and ilut.h files.
                 IL_FOUND -       this is set to TRUE if all the above variables were set.
                                  This will be set to false if ILU or ILUT are not found,
                                  even if they are not needed. In most systems, if one
                                  library is found all the others are as well. That's the
                                  way the DevIL developers release it.

       FindDoxygen
              This module looks for Doxygen and the path to Graphviz's dot

              Doxygen is a documentation generation tool.  Please see http://www.doxygen.org

              This module accepts the following optional variables:

                 DOXYGEN_SKIP_DOT       = If true this module will skip trying to find Dot
                                          (an optional component often used by Doxygen)

              This modules defines the following variables:

                 DOXYGEN_EXECUTABLE     = The path to the doxygen command.
                 DOXYGEN_FOUND          = Was Doxygen found or not?
                 DOXYGEN_VERSION        = The version reported by doxygen --version

                 DOXYGEN_DOT_EXECUTABLE = The path to the dot program used by doxygen.
                 DOXYGEN_DOT_FOUND      = Was Dot found or not?
                 DOXYGEN_DOT_PATH       = The path to dot not including the executable

       FindEXPAT
              Find expat

              Find the native EXPAT headers and libraries.

                EXPAT_INCLUDE_DIRS - where to find expat.h, etc.
                EXPAT_LIBRARIES    - List of libraries when using expat.
                EXPAT_FOUND        - True if expat found.

       FindFLEX
              Find flex executable and provides a macro to generate custom build rules

              The module defines the following variables:

                FLEX_FOUND - true is flex executable is found
                FLEX_EXECUTABLE - the path to the flex executable
                FLEX_VERSION - the version of flex
                FLEX_LIBRARIES - The flex libraries
                FLEX_INCLUDE_DIRS - The path to the flex headers

              The  minimum  required  version  of  flex  can  be  specified  using  the  standard  syntax,  e.g.
              find_package(FLEX 2.5.13)

              If flex is found on the system, the module provides the macro:

                FLEX_TARGET(Name FlexInput FlexOutput [COMPILE_FLAGS <string>])

              which creates a custom command  to generate the <FlexOutput> file from the <FlexInput>  file.   If
              COMPILE_FLAGS  option is specified, the next parameter is added to the flex  command line. Name is
              an alias used to get  details of  this custom  command.  Indeed the  macro defines  the  following
              variables:

                FLEX_${Name}_DEFINED - true is the macro ran successfully
                FLEX_${Name}_OUTPUTS - the source file generated by the custom rule, an
                alias for FlexOutput
                FLEX_${Name}_INPUT - the flex source file, an alias for ${FlexInput}

              Flex  scanners  oftenly  use  tokens  defined by Bison: the code generated by Flex  depends of the
              header  generated by Bison.   This module also defines a macro:

                ADD_FLEX_BISON_DEPENDENCY(FlexTarget BisonTarget)

              which  adds the  required dependency  between a  scanner and  a parser  where   <FlexTarget>   and
              <BisonTarget>  are  the  first parameters  of respectively FLEX_TARGET and BISON_TARGET macros.

                ====================================================================
                Example:

                 find_package(BISON)
                 find_package(FLEX)

                 BISON_TARGET(MyParser parser.y ${CMAKE_CURRENT_BINARY_DIR}/parser.cpp)
                 FLEX_TARGET(MyScanner lexer.l  ${CMAKE_CURRENT_BINARY_DIR}/lexer.cpp)
                 ADD_FLEX_BISON_DEPENDENCY(MyScanner MyParser)

                 include_directories(${CMAKE_CURRENT_BINARY_DIR})
                 add_executable(Foo
                    Foo.cc
                    ${BISON_MyParser_OUTPUTS}
                    ${FLEX_MyScanner_OUTPUTS}
                 )
                ====================================================================

       FindFLTK
              Find the native FLTK includes and library

              By  default  FindFLTK.cmake  will  search  for  all  of  the  FLTK  components and add them to the
              FLTK_LIBRARIES variable.

                 You can limit the components which get placed in FLTK_LIBRARIES by
                 defining one or more of the following three options:

                   FLTK_SKIP_OPENGL, set to true to disable searching for opengl and
                                     the FLTK GL library
                   FLTK_SKIP_FORMS, set to true to disable searching for fltk_forms
                   FLTK_SKIP_IMAGES, set to true to disable searching for fltk_images

                   FLTK_SKIP_FLUID, set to true if the fluid binary need not be present
                                    at build time

              The following variables will be defined:

                   FLTK_FOUND, True if all components not skipped were found
                   FLTK_INCLUDE_DIR, where to find include files
                   FLTK_LIBRARIES, list of fltk libraries you should link against
                   FLTK_FLUID_EXECUTABLE, where to find the Fluid tool
                   FLTK_WRAP_UI, This enables the FLTK_WRAP_UI command

              The following cache variables are assigned but should not be used. See the FLTK_LIBRARIES variable
              instead.

                   FLTK_BASE_LIBRARY   = the full path to fltk.lib
                   FLTK_GL_LIBRARY     = the full path to fltk_gl.lib
                   FLTK_FORMS_LIBRARY  = the full path to fltk_forms.lib
                   FLTK_IMAGES_LIBRARY = the full path to fltk_images.lib

       FindFLTK2
              Find the native FLTK2 includes and library

              The following settings are defined

                FLTK2_FLUID_EXECUTABLE, where to find the Fluid tool
                FLTK2_WRAP_UI, This enables the FLTK2_WRAP_UI command
                FLTK2_INCLUDE_DIR, where to find include files
                FLTK2_LIBRARIES, list of fltk2 libraries
                FLTK2_FOUND, Don't use FLTK2 if false.

              The following settings should not be used in general.

                FLTK2_BASE_LIBRARY   = the full path to fltk2.lib
                FLTK2_GL_LIBRARY     = the full path to fltk2_gl.lib
                FLTK2_IMAGES_LIBRARY = the full path to fltk2_images.lib

       FindFreetype
              Locate FreeType library

              This module defines

                FREETYPE_LIBRARIES, the library to link against
                FREETYPE_FOUND, if false, do not try to link to FREETYPE
                FREETYPE_INCLUDE_DIRS, where to find headers.
                FREETYPE_VERSION_STRING, the version of freetype found (since CMake 2.8.8)
                This is the concatenation of the paths:
                FREETYPE_INCLUDE_DIR_ft2build
                FREETYPE_INCLUDE_DIR_freetype2

              $FREETYPE_DIR   is   an   environment   variable   that   would   correspond  to  the  ./configure
              --prefix=$FREETYPE_DIR used in building FREETYPE.

       FindGCCXML
              Find the GCC-XML front-end executable.

              This module will define the following variables:

                GCCXML - the GCC-XML front-end executable.

       FindGDAL

              Locate gdal

              This module accepts the following environment variables:

                  GDAL_DIR or GDAL_ROOT - Specify the location of GDAL

              This module defines the following CMake variables:

                  GDAL_FOUND - True if libgdal is found
                  GDAL_LIBRARY - A variable pointing to the GDAL library
                  GDAL_INCLUDE_DIR - Where to find the headers

       FindGIF

              This module searches giflib and defines GIF_LIBRARIES - libraries to link to in order to  use  GIF
              GIF_FOUND,  if  false,  do not try to link GIF_INCLUDE_DIR, where to find the headers GIF_VERSION,
              reports either version 4 or 3 (for everything before version 4)

              The minimum required  version  of  giflib  can  be  specified  using  the  standard  syntax,  e.g.
              find_package(GIF 4)

              $GIF_DIR is an environment variable that would correspond to the ./configure --prefix=$GIF_DIR

       FindGLEW
              Find the OpenGL Extension Wrangler Library (GLEW)

              This module defines the following variables:

                GLEW_INCLUDE_DIRS - include directories for GLEW
                GLEW_LIBRARIES - libraries to link against GLEW
                GLEW_FOUND - true if GLEW has been found and can be used

       FindGLUT
              try to find glut library and include files

                GLUT_INCLUDE_DIR, where to find GL/glut.h, etc.
                GLUT_LIBRARIES, the libraries to link against
                GLUT_FOUND, If false, do not try to use GLUT.

              Also defined, but not for general use are:

                GLUT_glut_LIBRARY = the full path to the glut library.
                GLUT_Xmu_LIBRARY  = the full path to the Xmu library.
                GLUT_Xi_LIBRARY   = the full path to the Xi Library.

       FindGTK
              try to find GTK (and glib) and GTKGLArea

                GTK_INCLUDE_DIR   - Directories to include to use GTK
                GTK_LIBRARIES     - Files to link against to use GTK
                GTK_FOUND         - GTK was found
                GTK_GL_FOUND      - GTK's GL features were found

       FindGTK2
              FindGTK2.cmake

              This  module  can find the GTK2 widget libraries and several of its other optional components like
              gtkmm, glade, and glademm.

              NOTE: If you intend to use version checking, CMake 2.6.2 or later is

                     required.

              Specify one or more of the following components as you call this find module. See example below.

                 gtk
                 gtkmm
                 glade
                 glademm

              The following variables will be defined for your use

                 GTK2_FOUND - Were all of your specified components found?
                 GTK2_INCLUDE_DIRS - All include directories
                 GTK2_LIBRARIES - All libraries
                 GTK2_DEFINITIONS - Additional compiler flags

                 GTK2_VERSION - The version of GTK2 found (x.y.z)
                 GTK2_MAJOR_VERSION - The major version of GTK2
                 GTK2_MINOR_VERSION - The minor version of GTK2
                 GTK2_PATCH_VERSION - The patch version of GTK2

              Optional variables you can define prior to calling this module:

                 GTK2_DEBUG - Enables verbose debugging of the module
                 GTK2_ADDITIONAL_SUFFIXES - Allows defining additional directories to
                                            search for include files

              ================= Example Usage:

                 Call find_package() once, here are some examples to pick from:

                 Require GTK 2.6 or later
                     find_package(GTK2 2.6 REQUIRED gtk)

                 Require GTK 2.10 or later and Glade
                     find_package(GTK2 2.10 REQUIRED gtk glade)

                 Search for GTK/GTKMM 2.8 or later
                     find_package(GTK2 2.8 COMPONENTS gtk gtkmm)

                 if(GTK2_FOUND)
                    include_directories(${GTK2_INCLUDE_DIRS})
                    add_executable(mygui mygui.cc)
                    target_link_libraries(mygui ${GTK2_LIBRARIES})
                 endif()

       FindGTest
              --------------------

              Locate the Google C++ Testing Framework.

              Defines the following variables:

                 GTEST_FOUND - Found the Google Testing framework
                 GTEST_INCLUDE_DIRS - Include directories

              Also defines the library variables below  as  normal  variables.   These  contain  debug/optimized
              keywords when a debugging library is found.

                 GTEST_BOTH_LIBRARIES - Both libgtest & libgtest-main
                 GTEST_LIBRARIES - libgtest
                 GTEST_MAIN_LIBRARIES - libgtest-main

              Accepts the following variables as input:

                 GTEST_ROOT - (as a CMake or environment variable)
                              The root directory of the gtest install prefix

                 GTEST_MSVC_SEARCH - If compiling with MSVC, this variable can be set to
                                     "MD" or "MT" to enable searching a GTest build tree
                                     (defaults: "MD")

              Example Usage:

                  enable_testing()
                  find_package(GTest REQUIRED)
                  include_directories(${GTEST_INCLUDE_DIRS})

                  add_executable(foo foo.cc)
                  target_link_libraries(foo ${GTEST_BOTH_LIBRARIES})

                  add_test(AllTestsInFoo foo)

              If  you would like each Google test to show up in CTest as a test you may use the following macro.
              NOTE: It will slow down your tests by running an executable for each test and test  fixture.   You
              will also have to rerun CMake after adding or removing tests or test fixtures.

              GTEST_ADD_TESTS(executable extra_args ARGN)

                  executable = The path to the test executable
                  extra_args = Pass a list of extra arguments to be passed to
                               executable enclosed in quotes (or "" for none)
                  ARGN =       A list of source files to search for tests & test
                               fixtures.

                Example:
                   set(FooTestArgs --foo 1 --bar 2)
                   add_executable(FooTest FooUnitTest.cc)
                   GTEST_ADD_TESTS(FooTest "${FooTestArgs}" FooUnitTest.cc)

       FindGettext
              Find GNU gettext tools

              This module looks for the GNU gettext tools. This module defines the following values:

                GETTEXT_MSGMERGE_EXECUTABLE: the full path to the msgmerge tool.
                GETTEXT_MSGFMT_EXECUTABLE: the full path to the msgfmt tool.
                GETTEXT_FOUND: True if gettext has been found.
                GETTEXT_VERSION_STRING: the version of gettext found (since CMake 2.8.8)

              Additionally  it  provides  the  following  macros: GETTEXT_CREATE_TRANSLATIONS ( outputFile [ALL]
              file1 ... fileN )

                  This will create a target "translations" which will convert the
                  given input po files into the binary output mo file. If the
                  ALL option is used, the translations will also be created when
                  building the default target.

              GETTEXT_PROCESS_POT( <potfile> [ALL] [INSTALL_DESTINATION <destdir>] LANGUAGES <lang1> <lang2> ...
              )

                   Process the given pot file to mo files.
                   If INSTALL_DESTINATION is given then automatically install rules will be created,
                   the language subdirectory will be taken into account (by default use share/locale/).
                   If ALL is specified, the pot file is processed when building the all traget.
                   It creates a custom target "potfile".

              GETTEXT_PROCESS_PO_FILES( <lang> [ALL] [INSTALL_DESTINATION <dir>] PO_FILES <po1> <po2> ... )

                   Process the given po files to mo files for the given language.
                   If INSTALL_DESTINATION is given then automatically install rules will be created,
                   the language subdirectory will be taken into account (by default use share/locale/).
                   If ALL is specified, the po files are processed when building the all traget.
                   It creates a custom target "pofiles".

       FindGit

              The module defines the following variables:

                 GIT_EXECUTABLE - path to git command line client
                 GIT_FOUND - true if the command line client was found
                 GIT_VERSION_STRING - the version of git found (since CMake 2.8.8)

              Example usage:

                 find_package(Git)
                 if(GIT_FOUND)
                   message("git found: ${GIT_EXECUTABLE}")
                 endif()

       FindGnuTLS
              Try to find the GNU Transport Layer Security library (gnutls)

              Once done this will define

                GNUTLS_FOUND - System has gnutls
                GNUTLS_INCLUDE_DIR - The gnutls include directory
                GNUTLS_LIBRARIES - The libraries needed to use gnutls
                GNUTLS_DEFINITIONS - Compiler switches required for using gnutls

       FindGnuplot
              this module looks for gnuplot

              Once done this will define

                GNUPLOT_FOUND - system has Gnuplot
                GNUPLOT_EXECUTABLE - the Gnuplot executable
                GNUPLOT_VERSION_STRING - the version of Gnuplot found (since CMake 2.8.8)

              GNUPLOT_VERSION_STRING will not work for old versions like 3.7.1.

       FindHDF5
              Find HDF5, a library for reading and writing self describing array data.

              This  module invokes the HDF5 wrapper compiler that should be installed alongside HDF5.  Depending
              upon the HDF5 Configuration, the wrapper compiler  is  called  either  h5cc  or  h5pcc.   If  this
              succeeds,  the  module  will  then call the compiler with the -show argument to see what flags are
              used when compiling an HDF5 client application.

              The module will optionally accept the COMPONENTS argument.  If no COMPONENTS are  specified,  then
              the  find  module  will default to finding only the HDF5 C library.  If one or more COMPONENTS are
              specified, the module will attempt to find the language bindings  for  the  specified  components.
              The  only valid components are C, CXX, Fortran, HL, and Fortran_HL.  If the COMPONENTS argument is
              not given, the module will attempt to find only the C bindings.

              On UNIX systems, this module will read the variable HDF5_USE_STATIC_LIBRARIES to determine whether
              or  not  to  prefer a static link to a dynamic link for HDF5 and all of it's dependencies.  To use
              this feature, make sure that the HDF5_USE_STATIC_LIBRARIES variable is  set  before  the  call  to
              find_package.

              To  provide  the  module  with  a hint about where to find your HDF5 installation, you can set the
              environment variable HDF5_ROOT.  The Find module will then look in this path  when  searching  for
              HDF5 executables, paths, and libraries.

              In  addition to finding the includes and libraries required to compile an HDF5 client application,
              this module also makes an effort to find tools that come with the HDF5 distribution  that  may  be
              useful for regression testing.

              This module will define the following variables:

                HDF5_INCLUDE_DIRS - Location of the hdf5 includes
                HDF5_INCLUDE_DIR - Location of the hdf5 includes (deprecated)
                HDF5_DEFINITIONS - Required compiler definitions for HDF5
                HDF5_C_LIBRARIES - Required libraries for the HDF5 C bindings.
                HDF5_CXX_LIBRARIES - Required libraries for the HDF5 C++ bindings
                HDF5_Fortran_LIBRARIES - Required libraries for the HDF5 Fortran bindings
                HDF5_HL_LIBRARIES - Required libraries for the HDF5 high level API
                HDF5_Fortran_HL_LIBRARIES - Required libraries for the high level Fortran
                                            bindings.
                HDF5_LIBRARIES - Required libraries for all requested bindings
                HDF5_FOUND - true if HDF5 was found on the system
                HDF5_LIBRARY_DIRS - the full set of library directories
                HDF5_IS_PARALLEL - Whether or not HDF5 was found with parallel IO support
                HDF5_C_COMPILER_EXECUTABLE - the path to the HDF5 C wrapper compiler
                HDF5_CXX_COMPILER_EXECUTABLE - the path to the HDF5 C++ wrapper compiler
                HDF5_Fortran_COMPILER_EXECUTABLE - the path to the HDF5 Fortran wrapper compiler
                HDF5_DIFF_EXECUTABLE - the path to the HDF5 dataset comparison tool

       FindHSPELL
              Try to find Hspell

              Once done this will define

                HSPELL_FOUND - system has Hspell
                HSPELL_INCLUDE_DIR - the Hspell include directory
                HSPELL_LIBRARIES - The libraries needed to use Hspell
                HSPELL_DEFINITIONS - Compiler switches required for using Hspell

                HSPELL_VERSION_STRING - The version of Hspell found (x.y)
                HSPELL_MAJOR_VERSION  - the major version of Hspell
                HSPELL_MINOR_VERSION  - The minor version of Hspell

       FindHTMLHelp
              This module looks for Microsoft HTML Help Compiler

              It defines:

                 HTML_HELP_COMPILER     : full path to the Compiler (hhc.exe)
                 HTML_HELP_INCLUDE_PATH : include path to the API (htmlhelp.h)
                 HTML_HELP_LIBRARY      : full path to the library (htmlhelp.lib)

       FindHg

              The module defines the following variables:

                 HG_EXECUTABLE - path to mercurial command line client (hg)
                 HG_FOUND - true if the command line client was found
                 HG_VERSION_STRING - the version of mercurial found

              Example usage:

                 find_package(Hg)
                 if(HG_FOUND)
                   message("hg found: ${HG_EXECUTABLE}")
                 endif()

       FindITK
              Find an ITK installation or build tree.

       FindIcotool
              Find icotool

              This module looks for icotool. This module defines the following values:

                ICOTOOL_EXECUTABLE: the full path to the icotool tool.
                ICOTOOL_FOUND: True if icotool has been found.
                ICOTOOL_VERSION_STRING: the version of icotool found.

       FindImageMagick
              Find the ImageMagick binary suite.

              This module will search for a set of ImageMagick tools specified as components in the FIND_PACKAGE
              call. Typical components include, but are not limited to (future  versions  of  ImageMagick  might
              have additional components not listed here):

                animate
                compare
                composite
                conjure
                convert
                display
                identify
                import
                mogrify
                montage
                stream

              If  no  component is specified in the FIND_PACKAGE call, then it only searches for the ImageMagick
              executable directory. This code defines the following variables:

                ImageMagick_FOUND                  - TRUE if all components are found.
                ImageMagick_EXECUTABLE_DIR         - Full path to executables directory.
                ImageMagick_<component>_FOUND      - TRUE if <component> is found.
                ImageMagick_<component>_EXECUTABLE - Full path to <component> executable.
                ImageMagick_VERSION_STRING         - the version of ImageMagick found
                                                     (since CMake 2.8.8)

              ImageMagick_VERSION_STRING will not work for old versions like 5.2.3.

              There are also components for the following ImageMagick APIs:

                Magick++
                MagickWand
                MagickCore

              For these components the following variables are set:

                ImageMagick_FOUND                    - TRUE if all components are found.
                ImageMagick_INCLUDE_DIRS             - Full paths to all include dirs.
                ImageMagick_LIBRARIES                - Full paths to all libraries.
                ImageMagick_<component>_FOUND        - TRUE if <component> is found.
                ImageMagick_<component>_INCLUDE_DIRS - Full path to <component> include dirs.
                ImageMagick_<component>_LIBRARIES    - Full path to <component> libraries.

              Example Usages:

                find_package(ImageMagick)
                find_package(ImageMagick COMPONENTS convert)
                find_package(ImageMagick COMPONENTS convert mogrify display)
                find_package(ImageMagick COMPONENTS Magick++)
                find_package(ImageMagick COMPONENTS Magick++ convert)

              Note that the standard FIND_PACKAGE features are supported (i.e., QUIET, REQUIRED, etc.).

       FindJNI
              Find JNI java libraries.

              This module finds if Java is installed and determines where the include files and  libraries  are.
              It also determines what the name of the library is. This code sets the following variables:

                JNI_INCLUDE_DIRS      = the include dirs to use
                JNI_LIBRARIES         = the libraries to use
                JNI_FOUND             = TRUE if JNI headers and libraries were found.
                JAVA_AWT_LIBRARY      = the path to the jawt library
                JAVA_JVM_LIBRARY      = the path to the jvm library
                JAVA_INCLUDE_PATH     = the include path to jni.h
                JAVA_INCLUDE_PATH2    = the include path to jni_md.h
                JAVA_AWT_INCLUDE_PATH = the include path to jawt.h

       FindJPEG
              Find JPEG

              Find the native JPEG includes and library This module defines

                JPEG_INCLUDE_DIR, where to find jpeglib.h, etc.
                JPEG_LIBRARIES, the libraries needed to use JPEG.
                JPEG_FOUND, If false, do not try to use JPEG.

              also defined, but not for general use are

                JPEG_LIBRARY, where to find the JPEG library.

       FindJasper
              Try to find the Jasper JPEG2000 library

              Once done this will define

                JASPER_FOUND - system has Jasper
                JASPER_INCLUDE_DIR - the Jasper include directory
                JASPER_LIBRARIES - the libraries needed to use Jasper
                JASPER_VERSION_STRING - the version of Jasper found (since CMake 2.8.8)

       FindJava
              Find Java

              This  module  finds if Java is installed and determines where the include files and libraries are.
              This code sets the following variables:

                Java_JAVA_EXECUTABLE    = the full path to the Java runtime
                Java_JAVAC_EXECUTABLE   = the full path to the Java compiler
                Java_JAVAH_EXECUTABLE   = the full path to the Java header generator
                Java_JAVADOC_EXECUTABLE = the full path to the Java documention generator
                Java_JAR_EXECUTABLE     = the full path to the Java archiver
                Java_VERSION_STRING     = Version of the package found (java version), eg. 1.6.0_12
                Java_VERSION_MAJOR      = The major version of the package found.
                Java_VERSION_MINOR      = The minor version of the package found.
                Java_VERSION_PATCH      = The patch version of the package found.
                Java_VERSION_TWEAK      = The tweak version of the package found (after '_')
                Java_VERSION            = This is set to: $major.$minor.$patch(.$tweak)

              The minimum required version of Java can be  specified  using  the  standard  CMake  syntax,  e.g.
              find_package(Java 1.5)

              NOTE:  ${Java_VERSION}  and ${Java_VERSION_STRING} are not guaranteed to be identical. For example
              some java version may return: Java_VERSION_STRING = 1.5.0_17 and Java_VERSION        = 1.5.0.17

              another example is the Java OEM, with: Java_VERSION_STRING = 1.6.0-oem and  Java_VERSION         =
              1.6.0

              For these components the following variables are set:

                Java_FOUND                    - TRUE if all components are found.
                Java_INCLUDE_DIRS             - Full paths to all include dirs.
                Java_LIBRARIES                - Full paths to all libraries.
                Java_<component>_FOUND        - TRUE if <component> is found.

              Example Usages:

                find_package(Java)
                find_package(Java COMPONENTS Runtime)
                find_package(Java COMPONENTS Development)

       FindKDE3
              Find the KDE3 include and library dirs, KDE preprocessors and define a some macros

              This module defines the following variables:

                KDE3_DEFINITIONS         - compiler definitions required for compiling KDE software
                KDE3_INCLUDE_DIR         - the KDE include directory
                KDE3_INCLUDE_DIRS        - the KDE and the Qt include directory, for use with include_directories()
                KDE3_LIB_DIR             - the directory where the KDE libraries are installed, for use with link_directories()
                QT_AND_KDECORE_LIBS      - this contains both the Qt and the kdecore library
                KDE3_DCOPIDL_EXECUTABLE  - the dcopidl executable
                KDE3_DCOPIDL2CPP_EXECUTABLE - the dcopidl2cpp executable
                KDE3_KCFGC_EXECUTABLE    - the kconfig_compiler executable
                KDE3_FOUND               - set to TRUE if all of the above has been found

              The following user adjustable options are provided:

                KDE3_BUILD_TESTS - enable this to build KDE testcases

              It  also  adds  the following macros (from KDE3Macros.cmake) SRCS_VAR is always the variable which
              contains the list of source files for your application or library.

              KDE3_AUTOMOC(file1 ... fileN)

                  Call this if you want to have automatic moc file handling.
                  This means if you include "foo.moc" in the source file foo.cpp
                  a moc file for the header foo.h will be created automatically.
                  You can set the property SKIP_AUTOMAKE using set_source_files_properties()
                  to exclude some files in the list from being processed.

              KDE3_ADD_MOC_FILES(SRCS_VAR file1 ... fileN )

                  If you don't use the KDE3_AUTOMOC() macro, for the files
                  listed here moc files will be created (named "foo.moc.cpp")

              KDE3_ADD_DCOP_SKELS(SRCS_VAR header1.h ... headerN.h )

                  Use this to generate DCOP skeletions from the listed headers.

              KDE3_ADD_DCOP_STUBS(SRCS_VAR header1.h ... headerN.h )

                   Use this to generate DCOP stubs from the listed headers.

              KDE3_ADD_UI_FILES(SRCS_VAR file1.ui ... fileN.ui )

                  Use this to add the Qt designer ui files to your application/library.

              KDE3_ADD_KCFG_FILES(SRCS_VAR file1.kcfgc ... fileN.kcfgc )

                  Use this to add KDE kconfig compiler files to your application/library.

              KDE3_INSTALL_LIBTOOL_FILE(target)

                  This will create and install a simple libtool file for the given target.

              KDE3_ADD_EXECUTABLE(name file1 ... fileN )

                  Currently identical to add_executable(), may provide some advanced features in the future.

              KDE3_ADD_KPART(name [WITH_PREFIX] file1 ... fileN )

                  Create a KDE plugin (KPart, kioslave, etc.) from the given source files.
                  If WITH_PREFIX is given, the resulting plugin will have the prefix "lib", otherwise it won't.
                  It creates and installs an appropriate libtool la-file.

              KDE3_ADD_KDEINIT_EXECUTABLE(name file1 ... fileN )

                  Create a KDE application in the form of a module loadable via kdeinit.
                  A library named kdeinit_<name> will be created and a small executable which links to it.

              The option KDE3_ENABLE_FINAL to enable all-in-one compilation is no longer supported.

              Author: Alexander Neundorf <neundorf@kde.org>

       FindKDE4

              Find KDE4 and provide all necessary variables and macros to compile software for it. It looks  for
              KDE 4 in the following directories in the given order:

                CMAKE_INSTALL_PREFIX
                KDEDIRS
                /opt/kde4

              Please  look  in  FindKDE4Internal.cmake  and  KDE4Macros.cmake  for  more  information.  They are
              installed with the KDE 4 libraries in $KDEDIRS/share/apps/cmake/modules/.

              Author: Alexander Neundorf <neundorf@kde.org>

       FindLAPACK
              Find LAPACK library

              This module finds an installed fortran library that implements the LAPACK linear-algebra interface
              (see http://www.netlib.org/lapack/).

              The  approach  follows  that  taken  for  the  autoconf  macro file, acx_lapack.m4 (distributed at
              http://ac-archive.sourceforge.net/ac-archive/acx_lapack.html).

              This module sets the following variables:

                LAPACK_FOUND - set to true if a library implementing the LAPACK interface
                  is found
                LAPACK_LINKER_FLAGS - uncached list of required linker flags (excluding -l
                  and -L).
                LAPACK_LIBRARIES - uncached list of libraries (using full path name) to
                  link against to use LAPACK
                LAPACK95_LIBRARIES - uncached list of libraries (using full path name) to
                  link against to use LAPACK95
                LAPACK95_FOUND - set to true if a library implementing the LAPACK f95
                  interface is found
                BLA_STATIC  if set on this determines what kind of linkage we do (static)
                BLA_VENDOR  if set checks only the specified vendor, if not set checks
                   all the possibilities
                BLA_F95     if set on tries to find the f95 interfaces for BLAS/LAPACK

       FindLATEX
              Find Latex

              This module finds if Latex is installed and determines where the executables are. This  code  sets
              the following variables:

                LATEX_COMPILER:       path to the LaTeX compiler
                PDFLATEX_COMPILER:    path to the PdfLaTeX compiler
                BIBTEX_COMPILER:      path to the BibTeX compiler
                MAKEINDEX_COMPILER:   path to the MakeIndex compiler
                DVIPS_CONVERTER:      path to the DVIPS converter
                PS2PDF_CONVERTER:     path to the PS2PDF converter
                LATEX2HTML_CONVERTER: path to the LaTeX2Html converter

       FindLibArchive
              Find libarchive library and headers

              The module defines the following variables:

                LibArchive_FOUND        - true if libarchive was found
                LibArchive_INCLUDE_DIRS - include search path
                LibArchive_LIBRARIES    - libraries to link
                LibArchive_VERSION      - libarchive 3-component version number

       FindLibLZMA
              Find LibLZMA

              Find LibLZMA headers and library

                LIBLZMA_FOUND             - True if liblzma is found.
                LIBLZMA_INCLUDE_DIRS      - Directory where liblzma headers are located.
                LIBLZMA_LIBRARIES         - Lzma libraries to link against.
                LIBLZMA_HAS_AUTO_DECODER  - True if lzma_auto_decoder() is found (required).
                LIBLZMA_HAS_EASY_ENCODER  - True if lzma_easy_encoder() is found (required).
                LIBLZMA_HAS_LZMA_PRESET   - True if lzma_lzma_preset() is found (required).
                LIBLZMA_VERSION_MAJOR     - The major version of lzma
                LIBLZMA_VERSION_MINOR     - The minor version of lzma
                LIBLZMA_VERSION_PATCH     - The patch version of lzma
                LIBLZMA_VERSION_STRING    - version number as a string (ex: "5.0.3")

       FindLibXml2
              Try to find the LibXml2 xml processing library

              Once done this will define

                LIBXML2_FOUND - System has LibXml2
                LIBXML2_INCLUDE_DIR - The LibXml2 include directory
                LIBXML2_LIBRARIES - The libraries needed to use LibXml2
                LIBXML2_DEFINITIONS - Compiler switches required for using LibXml2
                LIBXML2_XMLLINT_EXECUTABLE - The XML checking tool xmllint coming with LibXml2
                LIBXML2_VERSION_STRING - the version of LibXml2 found (since CMake 2.8.8)

       FindLibXslt
              Try to find the LibXslt library

              Once done this will define

                LIBXSLT_FOUND - system has LibXslt
                LIBXSLT_INCLUDE_DIR - the LibXslt include directory
                LIBXSLT_LIBRARIES - Link these to LibXslt
                LIBXSLT_DEFINITIONS - Compiler switches required for using LibXslt
                LIBXSLT_VERSION_STRING - version of LibXslt found (since CMake 2.8.8)

              Additionally, the following two variables are set (but not required for using xslt):

                LIBXSLT_EXSLT_LIBRARIES - Link to these if you need to link against the exslt library
                LIBXSLT_XSLTPROC_EXECUTABLE - Contains the full path to the xsltproc executable if found

       FindLua50

              Locate Lua library This module defines

                LUA50_FOUND, if false, do not try to link to Lua
                LUA_LIBRARIES, both lua and lualib
                LUA_INCLUDE_DIR, where to find lua.h and lualib.h (and probably lauxlib.h)

              Note that the expected include convention is

                #include "lua.h"

              and not

                #include <lua/lua.h>

              This is because, the lua location is not standardized and may exist in locations other than lua/

       FindLua51

              Locate Lua library This module defines

                LUA51_FOUND, if false, do not try to link to Lua
                LUA_LIBRARIES
                LUA_INCLUDE_DIR, where to find lua.h
                LUA_VERSION_STRING, the version of Lua found (since CMake 2.8.8)

              Note that the expected include convention is

                #include "lua.h"

              and not

                #include <lua/lua.h>

              This is because, the lua location is not standardized and may exist in locations other than lua/

       FindMFC
              Find MFC on Windows

              Find the native MFC - i.e. decide if an application can link to the MFC libraries.

                MFC_FOUND - Was MFC support found

              You don't need to include anything or link anything to use it.

       FindMPEG
              Find the native MPEG includes and library

              This module defines

                MPEG_INCLUDE_DIR, where to find MPEG.h, etc.
                MPEG_LIBRARIES, the libraries required to use MPEG.
                MPEG_FOUND, If false, do not try to use MPEG.

              also defined, but not for general use are

                MPEG_mpeg2_LIBRARY, where to find the MPEG library.
                MPEG_vo_LIBRARY, where to find the vo library.

       FindMPEG2
              Find the native MPEG2 includes and library

              This module defines

                MPEG2_INCLUDE_DIR, path to mpeg2dec/mpeg2.h, etc.
                MPEG2_LIBRARIES, the libraries required to use MPEG2.
                MPEG2_FOUND, If false, do not try to use MPEG2.

              also defined, but not for general use are

                MPEG2_mpeg2_LIBRARY, where to find the MPEG2 library.
                MPEG2_vo_LIBRARY, where to find the vo library.

       FindMPI
              Find a Message Passing Interface (MPI) implementation

              The Message Passing Interface (MPI) is a library used to write high-performance distributed-memory
              parallel applications, and is typically deployed  on  a  cluster.  MPI  is  a  standard  interface
              (defined by the MPI forum) for which many implementations are available. All of them have somewhat
              different include paths, libraries to link against, etc., and this  module  tries  to  smooth  out
              those differences.

              === Variables ===

              This  module will set the following variables per language in your project, where <lang> is one of
              C, CXX, or Fortran:

                 MPI_<lang>_FOUND           TRUE if FindMPI found MPI flags for <lang>
                 MPI_<lang>_COMPILER        MPI Compiler wrapper for <lang>
                 MPI_<lang>_COMPILE_FLAGS   Compilation flags for MPI programs
                 MPI_<lang>_INCLUDE_PATH    Include path(s) for MPI header
                 MPI_<lang>_LINK_FLAGS      Linking flags for MPI programs
                 MPI_<lang>_LIBRARIES       All libraries to link MPI programs against

              Additionally, FindMPI sets the following variables for running MPI programs from the command line:

                 MPIEXEC                    Executable for running MPI programs
                 MPIEXEC_NUMPROC_FLAG       Flag to pass to MPIEXEC before giving
                                            it the number of processors to run on
                 MPIEXEC_PREFLAGS           Flags to pass to MPIEXEC directly
                                            before the executable to run.
                 MPIEXEC_POSTFLAGS          Flags to pass to MPIEXEC after other flags

              === Usage ===

              To use this module, simply call FindMPI from a CMakeLists.txt file, or run find_package(MPI), then
              run  CMake.  If you are happy with the auto- detected configuration for your language, then you're
              done.  If not, you have two options:

                 1. Set MPI_<lang>_COMPILER to the MPI wrapper (mpicc, etc.) of your
                    choice and reconfigure.  FindMPI will attempt to determine all the
                    necessary variables using THAT compiler's compile and link flags.
                 2. If this fails, or if your MPI implementation does not come with
                    a compiler wrapper, then set both MPI_<lang>_LIBRARIES and
                    MPI_<lang>_INCLUDE_PATH.  You may also set any other variables
                    listed above, but these two are required.  This will circumvent
                    autodetection entirely.

              When configuration is successful, MPI_<lang>_COMPILER will be set  to  the  compiler  wrapper  for
              <lang>,  if  it  was  found.   MPI_<lang>_FOUND  and  other variables above will be set if any MPI
              implementation was found for <lang>, regardless of whether a compiler was found.

              When using MPIEXEC to execute MPI applications, you should typically use all of the MPIEXEC  flags
              as follows:

                 ${MPIEXEC} ${MPIEXEC_NUMPROC_FLAG} PROCS
                   ${MPIEXEC_PREFLAGS} EXECUTABLE ${MPIEXEC_POSTFLAGS} ARGS

              where  PROCS  is  the  number of processors on which to execute the program, EXECUTABLE is the MPI
              program, and ARGS are the arguments to pass to the MPI program.

              === Backward Compatibility ===

              For backward  compatibility  with  older  versions  of  FindMPI,  these  variables  are  set,  but
              deprecated:

                 MPI_FOUND           MPI_COMPILER        MPI_LIBRARY
                 MPI_COMPILE_FLAGS   MPI_INCLUDE_PATH    MPI_EXTRA_LIBRARY
                 MPI_LINK_FLAGS      MPI_LIBRARIES

              In new projects, please use the MPI_<lang>_XXX equivalents.

       FindMatlab
              this module looks for Matlab

              Defines:

                MATLAB_INCLUDE_DIR: include path for mex.h, engine.h
                MATLAB_LIBRARIES:   required libraries: libmex, etc
                MATLAB_MEX_LIBRARY: path to libmex.lib
                MATLAB_MX_LIBRARY:  path to libmx.lib
                MATLAB_ENG_LIBRARY: path to libeng.lib

       FindMotif
              Try to find Motif (or lesstif)

              Once done this will define:

                MOTIF_FOUND        - system has MOTIF
                MOTIF_INCLUDE_DIR  - include paths to use Motif
                MOTIF_LIBRARIES    - Link these to use Motif

       FindOpenAL

              Locate  OpenAL  This  module  defines OPENAL_LIBRARY OPENAL_FOUND, if false, do not try to link to
              OpenAL OPENAL_INCLUDE_DIR, where to find the headers

              $OPENALDIR is an environment variable that would correspond to the ./configure --prefix=$OPENALDIR
              used in building OpenAL.

              Created by Eric Wing. This was influenced by the FindSDL.cmake module.

       FindOpenGL
              Try to find OpenGL

              Once done this will define

                OPENGL_FOUND        - system has OpenGL
                OPENGL_XMESA_FOUND  - system has XMESA
                OPENGL_GLU_FOUND    - system has GLU
                OPENGL_INCLUDE_DIR  - the GL include directory
                OPENGL_LIBRARIES    - Link these to use OpenGL and GLU

              If you want to use just GL you can use these values

                OPENGL_gl_LIBRARY   - Path to OpenGL Library
                OPENGL_glu_LIBRARY  - Path to GLU Library

              On  OSX  default  to  using  the  framework version of opengl People will have to change the cache
              values of OPENGL_glu_LIBRARY and OPENGL_gl_LIBRARY to use OpenGL with X11 on OSX

       FindOpenMP
              Finds OpenMP support

              This module can be used to detect OpenMP support in a compiler. If the compiler  supports  OpenMP,
              the  flags  required  to  compile  with OpenMP support are returned in variables for the different
              languages. The variables may be empty if the compiler does not need  a  special  flag  to  support
              OpenMP.

              The following variables are set:

                 OpenMP_C_FLAGS - flags to add to the C compiler for OpenMP support
                 OpenMP_CXX_FLAGS - flags to add to the CXX compiler for OpenMP support
                 OPENMP_FOUND - true if openmp is detected

              Supported compilers can be found at http://openmp.org/wp/openmp-compilers/

       FindOpenSSL
              Try to find the OpenSSL encryption library

              Once done this will define

                OPENSSL_ROOT_DIR - Set this variable to the root installation of OpenSSL

              Read-Only variables:

                OPENSSL_FOUND - system has the OpenSSL library
                OPENSSL_INCLUDE_DIR - the OpenSSL include directory
                OPENSSL_LIBRARIES - The libraries needed to use OpenSSL
                OPENSSL_VERSION - This is set to $major.$minor.$revision$path (eg. 0.9.8s)

       FindOpenSceneGraph
              Find OpenSceneGraph

              This  module  searches  for  the  OpenSceneGraph  core  "osg"  library as well as OpenThreads, and
              whatever additional COMPONENTS (nodekits) that you specify.

                  See http://www.openscenegraph.org

              NOTE:  To  use  this  module  effectively  you  must  either   require   CMake   >=   2.6.3   with
              cmake_minimum_required(VERSION    2.6.3)    or    download    and   place   FindOpenThreads.cmake,
              Findosg_functions.cmake, Findosg.cmake, and Find<etc>.cmake files into your CMAKE_MODULE_PATH.

              ==================================

              This module accepts the following variables (note mixed case)

                  OpenSceneGraph_DEBUG - Enable debugging output

                  OpenSceneGraph_MARK_AS_ADVANCED - Mark cache variables as advanced
                                                    automatically

              The following environment variables are also respected  for  finding  the  OSG  and  it's  various
              components.  CMAKE_PREFIX_PATH can also be used for this (see find_library() CMake documentation).

                  <MODULE>_DIR (where MODULE is of the form "OSGVOLUME" and there is a FindosgVolume.cmake file)
                  OSG_DIR
                  OSGDIR
                  OSG_ROOT

              [CMake 2.8.10]: The CMake variable OSG_DIR can now be used as well to influence detection, instead
              of needing to specify an environment variable.

              This module defines the following output variables:

                  OPENSCENEGRAPH_FOUND - Was the OSG and all of the specified components found?

                  OPENSCENEGRAPH_VERSION - The version of the OSG which was found

                  OPENSCENEGRAPH_INCLUDE_DIRS - Where to find the headers

                  OPENSCENEGRAPH_LIBRARIES - The OSG libraries

              ================================== Example Usage:

                find_package(OpenSceneGraph 2.0.0 REQUIRED osgDB osgUtil)
                    # libOpenThreads & libosg automatically searched
                include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS})

                add_executable(foo foo.cc)
                target_link_libraries(foo ${OPENSCENEGRAPH_LIBRARIES})

       FindOpenThreads

              OpenThreads is a C++ based threading library. Its largest userbase seems to OpenSceneGraph so  you
              might  notice  I  accept OSGDIR as an environment path. I consider this part of the Findosg* suite
              used to find OpenSceneGraph components. Each component is separate and you must  opt  in  to  each
              module.

              Locate OpenThreads This module defines OPENTHREADS_LIBRARY OPENTHREADS_FOUND, if false, do not try
              to link to OpenThreads OPENTHREADS_INCLUDE_DIR, where to find the headers

              $OPENTHREADS_DIR  is  an  environment  variable  that  would   correspond   to   the   ./configure
              --prefix=$OPENTHREADS_DIR used in building osg.

              [CMake  2.8.10]:  The  CMake  variables  OPENTHREADS_DIR  or  OSG_DIR  can  now be used as well to
              influence detection, instead of needing to specify an environment variable.

              Created by Eric Wing.

       FindPHP4
              Find PHP4

              This module finds if PHP4 is installed and determines where the include files and  libraries  are.
              It also determines what the name of the library is. This code sets the following variables:

                PHP4_INCLUDE_PATH       = path to where php.h can be found
                PHP4_EXECUTABLE         = full path to the php4 binary

       FindPNG
              Find the native PNG includes and library

              This module searches libpng, the library for working with PNG images.

              It defines the following variables

                PNG_INCLUDE_DIRS, where to find png.h, etc.
                PNG_LIBRARIES, the libraries to link against to use PNG.
                PNG_DEFINITIONS - You should add_definitons(${PNG_DEFINITIONS}) before compiling code that includes png library files.
                PNG_FOUND, If false, do not try to use PNG.
                PNG_VERSION_STRING - the version of the PNG library found (since CMake 2.8.8)

              Also defined, but not for general use are

                PNG_LIBRARY, where to find the PNG library.

              For  backward  compatiblity  the  variable  PNG_INCLUDE_DIR  is also set. It has the same value as
              PNG_INCLUDE_DIRS.

              Since PNG depends on the ZLib compression library, none of the above will be defined  unless  ZLib
              can be found.

       FindPackageHandleStandardArgs

              FIND_PACKAGE_HANDLE_STANDARD_ARGS(<name> ... )

              This  function  is  intended  to  be used in FindXXX.cmake modules files. It handles the REQUIRED,
              QUIET and version-related arguments  to  find_package().  It  also  sets  the  <packagename>_FOUND
              variable. The package is considered found if all variables <var1>... listed contain valid results,
              e.g. valid filepaths.

              There are two modes of this function. The first  argument  in  both  modes  is  the  name  of  the
              Find-module where it is called (in original casing).

              The first simple mode looks like this:

                  FIND_PACKAGE_HANDLE_STANDARD_ARGS(<name> (DEFAULT_MSG|"Custom failure message") <var1>...<varN> )

              If the variables <var1> to <varN> are all valid, then <UPPERCASED_NAME>_FOUND will be set to TRUE.
              If DEFAULT_MSG is given as second argument, then the function will generate itself useful  success
              and  error  messages. You can also supply a custom error message for the failure case. This is not
              recommended.

              The second mode is more powerful and also supports version checking:

                  FIND_PACKAGE_HANDLE_STANDARD_ARGS(NAME [FOUND_VAR <resultVar>]
                                                         [REQUIRED_VARS <var1>...<varN>]
                                                         [VERSION_VAR   <versionvar>]
                                                         [HANDLE_COMPONENTS]
                                                         [CONFIG_MODE]
                                                         [FAIL_MESSAGE "Custom failure message"] )

              In this mode, the name of the result-variable can be set either to either  <UPPERCASED_NAME>_FOUND
              or  <OriginalCase_Name>_FOUND  using the FOUND_VAR option. Other names for the result-variable are
              not allowed. So for a Find-module named FindFooBar.cmake, the two possible names are  FooBar_FOUND
              and  FOOBAR_FOUND.  It is recommended to use the original case version. If the FOUND_VAR option is
              not used, the default is <UPPERCASED_NAME>_FOUND.

              As in the simple mode, if <var1> through <varN> are all valid, <packagename>_FOUND will be set  to
              TRUE.  After REQUIRED_VARS the variables which are required for this package are listed. Following
              VERSION_VAR the name of the variable can be specified which holds the version of the package which
              has  been found. If this is done, this version will be checked against the (potentially) specified
              required version used in the find_package() call. The EXACT keyword is also handled.  The  default
              messages  include  information  about the required version and the version which has been actually
              found, both  if  the  version  is  ok  or  not.  If  the  package  supports  components,  use  the
              HANDLE_COMPONENTS      option      to      enable     handling     them.     In     this     case,
              find_package_handle_standard_args() will report which components have been  found  and  which  are
              missing,  and  the  <packagename>_FOUND  variable  will  be  set  to  FALSE if any of the required
              components (i.e. not the ones listed  after  OPTIONAL_COMPONENTS)  are  missing.  Use  the  option
              CONFIG_MODE  if your FindXXX.cmake module is a wrapper for a find_package(... NO_MODULE) call.  In
              this case VERSION_VAR will be set to <NAME>_VERSION and the macro will automatically check whether
              the  Config  module was found. Via FAIL_MESSAGE a custom failure message can be specified, if this
              is not used, the default message will be displayed.

              Example for mode 1:

                  find_package_handle_standard_args(LibXml2  DEFAULT_MSG  LIBXML2_LIBRARY LIBXML2_INCLUDE_DIR)

              LibXml2 is considered to be found, if both LIBXML2_LIBRARY and LIBXML2_INCLUDE_DIR are valid. Then
              also  LIBXML2_FOUND  is  set  to  TRUE.  If  it  is not found and REQUIRED was used, it fails with
              FATAL_ERROR, independent whether QUIET was used or not. If it is found, success will be  reported,
              including the content of <var1>. On repeated Cmake runs, the same message won't be printed again.

              Example for mode 2:

                  find_package_handle_standard_args(LibXslt FOUND_VAR LibXslt_FOUND
                                                           REQUIRED_VARS LibXslt_LIBRARIES LibXslt_INCLUDE_DIRS
                                                           VERSION_VAR LibXslt_VERSION_STRING)

              In  this  case, LibXslt is considered to be found if the variable(s) listed after REQUIRED_VAR are
              all valid, i.e. LibXslt_LIBRARIES and LibXslt_INCLUDE_DIRS in this case. The result will  then  be
              stored  in  LibXslt_FOUND  .  Also  the  version  of  LibXslt will be checked by using the version
              contained in LibXslt_VERSION_STRING. Since no FAIL_MESSAGE is given, the default messages will  be
              printed.

              Another example for mode 2:

                  find_package(Automoc4 QUIET NO_MODULE HINTS /opt/automoc4)
                  find_package_handle_standard_args(Automoc4  CONFIG_MODE)

              In  this  case,  FindAutmoc4.cmake  wraps  a  call to find_package(Automoc4 NO_MODULE) and adds an
              additional search directory for automoc4. Here the result will be stored  in  AUTOMOC4_FOUND.  The
              following FIND_PACKAGE_HANDLE_STANDARD_ARGS() call produces a proper success/error message.

       FindPackageMessage

              FIND_PACKAGE_MESSAGE(<name> "message for user" "find result details")

              This macro is intended to be used in FindXXX.cmake modules files. It will print a message once for
              each unique find result. This is useful for telling the user where a package was found. The  first
              argument  specifies  the  name  (XXX) of the package. The second argument specifies the message to
              display. The third argument lists details about the find result so that if they change the message
              will be displayed again. The macro also obeys the QUIET argument to the find_package command.

              Example:

                if(X11_FOUND)
                  FIND_PACKAGE_MESSAGE(X11 "Found X11: ${X11_X11_LIB}"
                    "[${X11_X11_LIB}][${X11_INCLUDE_DIR}]")
                else()
                 ...
                endif()

       FindPerl
              Find perl

              this module looks for Perl

                PERL_EXECUTABLE     - the full path to perl
                PERL_FOUND          - If false, don't attempt to use perl.
                PERL_VERSION_STRING - version of perl found (since CMake 2.8.8)

       FindPerlLibs
              Find Perl libraries

              This  module  finds if PERL is installed and determines where the include files and libraries are.
              It also determines what the name of the library is. This code sets the following variables:

                PERLLIBS_FOUND    = True if perl.h & libperl were found
                PERL_INCLUDE_PATH = path to where perl.h is found
                PERL_LIBRARY      = path to libperl
                PERL_EXECUTABLE   = full path to the perl binary

              The  minimum  required  version  of  Perl  can  be  specified  using  the  standard  syntax,  e.g.
              find_package(PerlLibs 6.0)

                The following variables are also available if needed
                (introduced after CMake 2.6.4)

                PERL_SITESEARCH    = path to the sitesearch install dir
                PERL_SITELIB       = path to the sitelib install directory
                PERL_VENDORARCH    = path to the vendor arch install directory
                PERL_VENDORLIB     = path to the vendor lib install directory
                PERL_ARCHLIB       = path to the arch lib install directory
                PERL_PRIVLIB       = path to the priv lib install directory
                PERL_EXTRA_C_FLAGS = Compilation flags used to build perl

       FindPhysFS

              Locate  PhysFS library This module defines PHYSFS_LIBRARY, the name of the library to link against
              PHYSFS_FOUND, if false, do not try to link to PHYSFS PHYSFS_INCLUDE_DIR, where to find physfs.h

              $PHYSFSDIR is an environment variable that would correspond to the ./configure --prefix=$PHYSFSDIR
              used in building PHYSFS.

              Created by Eric Wing.

       FindPike
              Find Pike

              This  module  finds if PIKE is installed and determines where the include files and libraries are.
              It also determines what the name of the library is. This code sets the following variables:

                PIKE_INCLUDE_PATH       = path to where program.h is found
                PIKE_EXECUTABLE         = full path to the pike binary

       FindPkgConfig
              a pkg-config module for CMake

              Usage:

                 pkg_check_modules(<PREFIX> [REQUIRED] [QUIET] <MODULE> [<MODULE>]*)
                   checks for all the given modules

                 pkg_search_module(<PREFIX> [REQUIRED] [QUIET] <MODULE> [<MODULE>]*)
                   checks for given modules and uses the first working one

              When the 'REQUIRED' argument was set, macros will fail with an error when module(s) could  not  be
              found

              When the 'QUIET' argument is set, no status messages will be printed.

              It sets the following variables:

                 PKG_CONFIG_FOUND          ... if pkg-config executable was found
                 PKG_CONFIG_EXECUTABLE     ... pathname of the pkg-config program
                 PKG_CONFIG_VERSION_STRING ... the version of the pkg-config program found
                                               (since CMake 2.8.8)

              For  the  following  variables  two  sets of values exist; first one is the common one and has the
              given PREFIX. The second set contains flags which are given out when pkgconfig was called with the
              '--static' option.

                 <XPREFIX>_FOUND          ... set to 1 if module(s) exist
                 <XPREFIX>_LIBRARIES      ... only the libraries (w/o the '-l')
                 <XPREFIX>_LIBRARY_DIRS   ... the paths of the libraries (w/o the '-L')
                 <XPREFIX>_LDFLAGS        ... all required linker flags
                 <XPREFIX>_LDFLAGS_OTHER  ... all other linker flags
                 <XPREFIX>_INCLUDE_DIRS   ... the '-I' preprocessor flags (w/o the '-I')
                 <XPREFIX>_CFLAGS         ... all required cflags
                 <XPREFIX>_CFLAGS_OTHER   ... the other compiler flags

                 <XPREFIX> = <PREFIX>        for common case
                 <XPREFIX> = <PREFIX>_STATIC for static linking

              There are some special variables whose prefix depends on the count of given modules. When there is
              only one module, <PREFIX> stays unchanged. When there are multiple modules,  the  prefix  will  be
              changed to <PREFIX>_<MODNAME>:

                 <XPREFIX>_VERSION    ... version of the module
                 <XPREFIX>_PREFIX     ... prefix-directory of the module
                 <XPREFIX>_INCLUDEDIR ... include-dir of the module
                 <XPREFIX>_LIBDIR     ... lib-dir of the module

                 <XPREFIX> = <PREFIX>  when |MODULES| == 1, else
                 <XPREFIX> = <PREFIX>_<MODNAME>

              A <MODULE> parameter can have the following formats:

                 {MODNAME}            ... matches any version
                 {MODNAME}>={VERSION} ... at least version <VERSION> is required
                 {MODNAME}={VERSION}  ... exactly version <VERSION> is required
                 {MODNAME}<={VERSION} ... modules must not be newer than <VERSION>

              Examples

                 pkg_check_modules (GLIB2   glib-2.0)

                 pkg_check_modules (GLIB2   glib-2.0>=2.10)
                   requires at least version 2.10 of glib2 and defines e.g.
                     GLIB2_VERSION=2.10.3

                 pkg_check_modules (FOO     glib-2.0>=2.10 gtk+-2.0)
                   requires both glib2 and gtk2, and defines e.g.
                     FOO_glib-2.0_VERSION=2.10.3
                     FOO_gtk+-2.0_VERSION=2.8.20

                 pkg_check_modules (XRENDER REQUIRED xrender)
                   defines e.g.:
                     XRENDER_LIBRARIES=Xrender;X11
                     XRENDER_STATIC_LIBRARIES=Xrender;X11;pthread;Xau;Xdmcp

                 pkg_search_module (BAR     libxml-2.0 libxml2 libxml>=2)

       FindPostgreSQL
              Find the PostgreSQL installation.

              In  Windows,  we  make  the  assumption  that,  if the PostgreSQL files are installed, the default
              directory will be C:\Program Files\PostgreSQL.

              This module defines

                PostgreSQL_LIBRARIES - the PostgreSQL libraries needed for linking
                PostgreSQL_INCLUDE_DIRS - the directories of the PostgreSQL headers
                PostgreSQL_VERSION_STRING - the version of PostgreSQL found (since CMake 2.8.8)

       FindProducer

              Though Producer isn't directly part of OpenSceneGraph, its primary user is OSG so I consider  this
              part  of  the  Findosg*  suite used to find OpenSceneGraph components. You'll notice that I accept
              OSGDIR as an environment path.

              Each component is separate and you must opt in to each module. You must also opt into OpenGL  (and
              OpenThreads?)  as  these  modules  won't do it for you. This is to allow you control over your own
              system piece by piece in case you need to opt  out  of  certain  components  or  change  the  Find
              behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work
              with your system as an example). If you want  to  use  a  more  convenient  module  that  includes
              everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.

              Locate  Producer This module defines PRODUCER_LIBRARY PRODUCER_FOUND, if false, do not try to link
              to Producer PRODUCER_INCLUDE_DIR, where to find the headers

              $PRODUCER_DIR  is  an  environment   variable   that   would   correspond   to   the   ./configure
              --prefix=$PRODUCER_DIR used in building osg.

              Created by Eric Wing.

       FindProtobuf

              Locate and configure the Google Protocol Buffers library.

              The following variables can be set and are optional:

                 PROTOBUF_SRC_ROOT_FOLDER - When compiling with MSVC, if this cache variable is set
                                            the protobuf-default VS project build locations
                                            (vsprojects/Debug & vsprojects/Release) will be searched
                                            for libraries and binaries.

                 PROTOBUF_IMPORT_DIRS     - List of additional directories to be searched for
                                            imported .proto files. (New in CMake 2.8.8)

              Defines the following variables:

                 PROTOBUF_FOUND - Found the Google Protocol Buffers library (libprotobuf & header files)
                 PROTOBUF_INCLUDE_DIRS - Include directories for Google Protocol Buffers
                 PROTOBUF_LIBRARIES - The protobuf libraries

              [New in CMake 2.8.5]

                 PROTOBUF_PROTOC_LIBRARIES - The protoc libraries
                 PROTOBUF_LITE_LIBRARIES - The protobuf-lite libraries

              The following cache variables are also available to set or use:

                 PROTOBUF_LIBRARY - The protobuf library
                 PROTOBUF_PROTOC_LIBRARY   - The protoc library
                 PROTOBUF_INCLUDE_DIR - The include directory for protocol buffers
                 PROTOBUF_PROTOC_EXECUTABLE - The protoc compiler

              [New in CMake 2.8.5]

                 PROTOBUF_LIBRARY_DEBUG - The protobuf library (debug)
                 PROTOBUF_PROTOC_LIBRARY_DEBUG   - The protoc library (debug)
                 PROTOBUF_LITE_LIBRARY - The protobuf lite library
                 PROTOBUF_LITE_LIBRARY_DEBUG - The protobuf lite library (debug)

                ====================================================================
                Example:

                 find_package(Protobuf REQUIRED)
                 include_directories(${PROTOBUF_INCLUDE_DIRS})

                 include_directories(${CMAKE_CURRENT_BINARY_DIR})
                 PROTOBUF_GENERATE_CPP(PROTO_SRCS PROTO_HDRS foo.proto)
                 add_executable(bar bar.cc ${PROTO_SRCS} ${PROTO_HDRS})
                 target_link_libraries(bar ${PROTOBUF_LIBRARIES})

              NOTE: You may need to link against pthreads, depending

                     on the platform.

              NOTE: The PROTOBUF_GENERATE_CPP macro & add_executable() or add_library()

                     calls only work properly within the same directory.

                ====================================================================

              PROTOBUF_GENERATE_CPP (public function)

                 SRCS = Variable to define with autogenerated
                        source files
                 HDRS = Variable to define with autogenerated
                        header files
                 ARGN = proto files

                ====================================================================

       FindPythonInterp
              Find python interpreter

              This  module  finds  if  Python interpreter is installed and determines where the executables are.
              This code sets the following variables:

                PYTHONINTERP_FOUND         - Was the Python executable found
                PYTHON_EXECUTABLE          - path to the Python interpreter

                PYTHON_VERSION_STRING      - Python version found e.g. 2.5.2
                PYTHON_VERSION_MAJOR       - Python major version found e.g. 2
                PYTHON_VERSION_MINOR       - Python minor version found e.g. 5
                PYTHON_VERSION_PATCH       - Python patch version found e.g. 2

              The Python_ADDITIONAL_VERSIONS variable can be used to specify a  list  of  version  numbers  that
              should  be  taken  into  account  when  searching for Python. You need to set this variable before
              calling find_package(PythonInterp).

       FindPythonLibs
              Find python libraries

              This module finds if Python is installed and determines where the include files and libraries are.
              It also determines what the name of the library is. This code sets the following variables:

                PYTHONLIBS_FOUND           - have the Python libs been found
                PYTHON_LIBRARIES           - path to the python library
                PYTHON_INCLUDE_PATH        - path to where Python.h is found (deprecated)
                PYTHON_INCLUDE_DIRS        - path to where Python.h is found
                PYTHON_DEBUG_LIBRARIES     - path to the debug library (deprecated)
                PYTHONLIBS_VERSION_STRING  - version of the Python libs found (since CMake 2.8.8)

              The  Python_ADDITIONAL_VERSIONS  variable  can  be  used to specify a list of version numbers that
              should be taken into account when searching for Python. You  need  to  set  this  variable  before
              calling find_package(PythonLibs).

              If  you'd like to specify the installation of Python to use, you should modify the following cache
              variables:

                PYTHON_LIBRARY             - path to the python library
                PYTHON_INCLUDE_DIR         - path to where Python.h is found

       FindQt Searches for all installed versions of Qt.

              This should only be used if your project can work with multiple  versions  of  Qt.   If  not,  you
              should  just directly use FindQt4 or FindQt3. If multiple versions of Qt are found on the machine,
              then The user must set the option DESIRED_QT_VERSION to the version they want to use.  If only one
              version  of qt is found on the machine, then the DESIRED_QT_VERSION is set to that version and the
              matching FindQt3 or FindQt4 module is included. Once the user sets  DESIRED_QT_VERSION,  then  the
              FindQt3 or FindQt4 module is included.

                QT_REQUIRED if this is set to TRUE then if CMake can
                            not find Qt4 or Qt3 an error is raised
                            and a message is sent to the user.

                DESIRED_QT_VERSION OPTION is created
                QT4_INSTALLED is set to TRUE if qt4 is found.
                QT3_INSTALLED is set to TRUE if qt3 is found.

       FindQt3
              Locate Qt include paths and libraries

              This module defines:

                QT_INCLUDE_DIR    - where to find qt.h, etc.
                QT_LIBRARIES      - the libraries to link against to use Qt.
                QT_DEFINITIONS    - definitions to use when
                                    compiling code that uses Qt.
                QT_FOUND          - If false, don't try to use Qt.
                QT_VERSION_STRING - the version of Qt found

              If you need the multithreaded version of Qt, set QT_MT_REQUIRED to TRUE

              Also defined, but not for general use are:

                QT_MOC_EXECUTABLE, where to find the moc tool.
                QT_UIC_EXECUTABLE, where to find the uic tool.
                QT_QT_LIBRARY, where to find the Qt library.
                QT_QTMAIN_LIBRARY, where to find the qtmain
                 library. This is only required by Qt3 on Windows.

       FindQt4
              Find Qt 4

              This  module  can be used to find Qt4. The most important issue is that the Qt4 qmake is available
              via the system path. This qmake is then used to detect  basically  everything  else.  This  module
              defines a number of key variables and macros. The variable QT_USE_FILE is set which is the path to
              a CMake file that can be included to compile Qt 4 applications and  libraries.   It  sets  up  the
              compilation environment for include directories, preprocessor defines and populates a QT_LIBRARIES
              variable.

              Typical usage could be something like:

                 find_package(Qt4 4.4.3 REQUIRED QtCore QtGui QtXml)
                 include(${QT_USE_FILE})
                 add_executable(myexe main.cpp)
                 target_link_libraries(myexe ${QT_LIBRARIES})

              The minimum required version can  be  specified  using  the  standard  find_package()-syntax  (see
              example  above). For compatibility with older versions of FindQt4.cmake it is also possible to set
              the variable QT_MIN_VERSION to the minimum required version of Qt4  before  the  find_package(Qt4)
              command.  If  both are used, the version used in the find_package() command overrides the one from
              QT_MIN_VERSION.

              When using the components argument, QT_USE_QT* variables are automatically set for the QT_USE_FILE
              to pick up.  If one wishes to manually set them, the available ones to set include:

                                  QT_DONT_USE_QTCORE
                                  QT_DONT_USE_QTGUI
                                  QT_USE_QT3SUPPORT
                                  QT_USE_QTASSISTANT
                                  QT_USE_QAXCONTAINER
                                  QT_USE_QAXSERVER
                                  QT_USE_QTDESIGNER
                                  QT_USE_QTMOTIF
                                  QT_USE_QTMAIN
                                  QT_USE_QTMULTIMEDIA
                                  QT_USE_QTNETWORK
                                  QT_USE_QTNSPLUGIN
                                  QT_USE_QTOPENGL
                                  QT_USE_QTSQL
                                  QT_USE_QTXML
                                  QT_USE_QTSVG
                                  QT_USE_QTTEST
                                  QT_USE_QTUITOOLS
                                  QT_USE_QTDBUS
                                  QT_USE_QTSCRIPT
                                  QT_USE_QTASSISTANTCLIENT
                                  QT_USE_QTHELP
                                  QT_USE_QTWEBKIT
                                  QT_USE_QTXMLPATTERNS
                                  QT_USE_PHONON
                                  QT_USE_QTSCRIPTTOOLS
                                  QT_USE_QTDECLARATIVE

                QT_USE_IMPORTED_TARGETS
                      If this variable is set to TRUE, FindQt4.cmake will create imported
                      library targets for the various Qt libraries and set the
                      library variables like QT_QTCORE_LIBRARY to point at these imported
                      targets instead of the library file on disk. This provides much better
                      handling of the release and debug versions of the Qt libraries and is
                     also always backwards compatible, except for the case that dependencies
                     of libraries are exported, these will then also list the names of the
                     imported targets as dependency and not the file location on disk. This
                     is much more flexible, but requires that FindQt4.cmake is executed before
                     such an exported dependency file is processed.

                     Note that if using IMPORTED targets, the qtmain.lib static library is
                     automatically linked on Windows. To disable that globally, set the
                     QT4_NO_LINK_QTMAIN variable before finding Qt4. To disable that for a
                     particular executable, set the QT4_NO_LINK_QTMAIN target property to
                     True on the executable.

                QT_INCLUDE_DIRS_NO_SYSTEM
                      If this variable is set to TRUE, the Qt include directories
                      in the QT_USE_FILE will NOT have the SYSTEM keyword set.

              There are also some files that need processing by some Qt tools such as moc and uic.  Listed below
              are macros that may be used to process those files.

                macro QT4_WRAP_CPP(outfiles inputfile ... OPTIONS ...)
                      create moc code from a list of files containing Qt class with
                      the Q_OBJECT declaration.  Per-directory preprocessor definitions
                      are also added.  Options may be given to moc, such as those found
                      when executing "moc -help".

                macro QT4_WRAP_UI(outfiles inputfile ... OPTIONS ...)
                      create code from a list of Qt designer ui files.
                      Options may be given to uic, such as those found
                      when executing "uic -help"

                macro QT4_ADD_RESOURCES(outfiles inputfile ... OPTIONS ...)
                      create code from a list of Qt resource files.
                      Options may be given to rcc, such as those found
                      when executing "rcc -help"

                macro QT4_GENERATE_MOC(inputfile outputfile )
                      creates a rule to run moc on infile and create outfile.
                      Use this if for some reason QT4_WRAP_CPP() isn't appropriate, e.g.
                      because you need a custom filename for the moc file or something similar.

                macro QT4_AUTOMOC(sourcefile1 sourcefile2 ... )
                      The qt4_automoc macro is obsolete.  Use the CMAKE_AUTOMOC feature instead.
                      This macro is still experimental.
                      It can be used to have moc automatically handled.
                      So if you have the files foo.h and foo.cpp, and in foo.h a
                      a class uses the Q_OBJECT macro, moc has to run on it. If you don't
                      want to use QT4_WRAP_CPP() (which is reliable and mature), you can insert
                      #include "foo.moc"
                      in foo.cpp and then give foo.cpp as argument to QT4_AUTOMOC(). This will the
                      scan all listed files at cmake-time for such included moc files and if it finds
                      them cause a rule to be generated to run moc at build time on the
                      accompanying header file foo.h.
                      If a source file has the SKIP_AUTOMOC property set it will be ignored by this macro.

                      You should have a look on the AUTOMOC property for targets to achieve the same results.

                macro QT4_ADD_DBUS_INTERFACE(outfiles interface basename)
                      Create the interface header and implementation files with the
                      given basename from the given interface xml file and add it to
                      the list of sources.

                      You can pass additional parameters to the qdbusxml2cpp call by setting
                      properties on the input file:

                      INCLUDE the given file will be included in the generate interface header

                      CLASSNAME the generated class is named accordingly

                      NO_NAMESPACE the generated class is not wrapped in a namespace

                macro QT4_ADD_DBUS_INTERFACES(outfiles inputfile ... )
                      Create the interface header and implementation files
                      for all listed interface xml files.
                      The basename will be automatically determined from the name of the xml file.

                      The source file properties described for QT4_ADD_DBUS_INTERFACE also apply here.

                macro QT4_ADD_DBUS_ADAPTOR(outfiles xmlfile parentheader parentclassname [basename] [classname])
                      create a dbus adaptor (header and implementation file) from the xml file
                      describing the interface, and add it to the list of sources. The adaptor
                      forwards the calls to a parent class, defined in parentheader and named
                      parentclassname. The name of the generated files will be
                      <basename>adaptor.{cpp,h} where basename defaults to the basename of the xml file.
                      If <classname> is provided, then it will be used as the classname of the
                      adaptor itself.

                macro QT4_GENERATE_DBUS_INTERFACE( header [interfacename] OPTIONS ...)
                      generate the xml interface file from the given header.
                      If the optional argument interfacename is omitted, the name of the
                      interface file is constructed from the basename of the header with
                      the suffix .xml appended.
                      Options may be given to qdbuscpp2xml, such as those found when executing "qdbuscpp2xml --help"

                macro QT4_CREATE_TRANSLATION( qm_files directories ... sources ...
                                              ts_files ... OPTIONS ...)
                      out: qm_files
                      in:  directories sources ts_files
                      options: flags to pass to lupdate, such as -extensions to specify
                      extensions for a directory scan.
                      generates commands to create .ts (vie lupdate) and .qm
                      (via lrelease) - files from directories and/or sources. The ts files are
                      created and/or updated in the source tree (unless given with full paths).
                      The qm files are generated in the build tree.
                      Updating the translations can be done by adding the qm_files
                      to the source list of your library/executable, so they are
                      always updated, or by adding a custom target to control when
                      they get updated/generated.

                macro QT4_ADD_TRANSLATION( qm_files ts_files ... )
                      out: qm_files
                      in:  ts_files
                      generates commands to create .qm from .ts - files. The generated
                      filenames can be found in qm_files. The ts_files
                      must exist and are not updated in any way.

              function QT4_USE_MODULES( target [link_type] modules...)

                      This function is obsolete. Use target_link_libraries with IMPORTED targets instead.
                      Make <target> use the <modules> from Qt. Using a Qt module means
                      to link to the library, add the relevant include directories for the module,
                      and add the relevant compiler defines for using the module.
                      Modules are roughly equivalent to components of Qt4, so usage would be
                      something like:
                       qt4_use_modules(myexe Core Gui Declarative)
                      to use QtCore, QtGui and QtDeclarative. The optional <link_type> argument can
                      be specified as either LINK_PUBLIC or LINK_PRIVATE to specify the same argument
                      to the target_link_libraries call.

                Below is a detailed list of variables that FindQt4.cmake sets.
                QT_FOUND         If false, don't try to use Qt.
                Qt4_FOUND        If false, don't try to use Qt 4.
                QT4_FOUND        If false, don't try to use Qt 4. This variable is for compatibility only.

                QT_VERSION_MAJOR The major version of Qt found.
                QT_VERSION_MINOR The minor version of Qt found.
                QT_VERSION_PATCH The patch version of Qt found.

                QT_EDITION               Set to the edition of Qt (i.e. DesktopLight)
                QT_EDITION_DESKTOPLIGHT  True if QT_EDITION == DesktopLight
                QT_QTCORE_FOUND          True if QtCore was found.
                QT_QTGUI_FOUND           True if QtGui was found.
                QT_QT3SUPPORT_FOUND      True if Qt3Support was found.
                QT_QTASSISTANT_FOUND     True if QtAssistant was found.
                QT_QTASSISTANTCLIENT_FOUND  True if QtAssistantClient was found.
                QT_QAXCONTAINER_FOUND    True if QAxContainer was found (Windows only).
                QT_QAXSERVER_FOUND       True if QAxServer was found (Windows only).
                QT_QTDBUS_FOUND          True if QtDBus was found.
                QT_QTDESIGNER_FOUND      True if QtDesigner was found.
                QT_QTDESIGNERCOMPONENTS  True if QtDesignerComponents was found.
                QT_QTHELP_FOUND          True if QtHelp was found.
                QT_QTMOTIF_FOUND         True if QtMotif was found.
                QT_QTMULTIMEDIA_FOUND    True if QtMultimedia was found (since Qt 4.6.0).
                QT_QTNETWORK_FOUND       True if QtNetwork was found.
                QT_QTNSPLUGIN_FOUND      True if QtNsPlugin was found.
                QT_QTOPENGL_FOUND        True if QtOpenGL was found.
                QT_QTSQL_FOUND           True if QtSql was found.
                QT_QTSVG_FOUND           True if QtSvg was found.
                QT_QTSCRIPT_FOUND        True if QtScript was found.
                QT_QTSCRIPTTOOLS_FOUND   True if QtScriptTools was found.
                QT_QTTEST_FOUND          True if QtTest was found.
                QT_QTUITOOLS_FOUND       True if QtUiTools was found.
                QT_QTWEBKIT_FOUND        True if QtWebKit was found.
                QT_QTXML_FOUND           True if QtXml was found.
                QT_QTXMLPATTERNS_FOUND   True if QtXmlPatterns was found.
                QT_PHONON_FOUND          True if phonon was found.
                QT_QTDECLARATIVE_FOUND   True if QtDeclarative was found.

                QT_MAC_USE_COCOA    For Mac OS X, its whether Cocoa or Carbon is used.
                                    In general, this should not be used, but its useful
                                    when having platform specific code.

                QT_DEFINITIONS   Definitions to use when compiling code that uses Qt.
                                 You do not need to use this if you include QT_USE_FILE.
                                 The QT_USE_FILE will also define QT_DEBUG and QT_NO_DEBUG
                                 to fit your current build type.  Those are not contained
                                 in QT_DEFINITIONS.

                QT_INCLUDES      List of paths to all include directories of
                                 Qt4 QT_INCLUDE_DIR and QT_QTCORE_INCLUDE_DIR are
                                 always in this variable even if NOTFOUND,
                                 all other INCLUDE_DIRS are
                                 only added if they are found.
                                 You do not need to use this if you include QT_USE_FILE.

                Include directories for the Qt modules are listed here.
                You do not need to use these variables if you include QT_USE_FILE.

                QT_INCLUDE_DIR              Path to "include" of Qt4
                QT_QT3SUPPORT_INCLUDE_DIR   Path to "include/Qt3Support"
                QT_QTASSISTANT_INCLUDE_DIR  Path to "include/QtAssistant"
                QT_QTASSISTANTCLIENT_INCLUDE_DIR       Path to "include/QtAssistant"
                QT_QAXCONTAINER_INCLUDE_DIR Path to "include/ActiveQt" (Windows only)
                QT_QAXSERVER_INCLUDE_DIR    Path to "include/ActiveQt" (Windows only)
                QT_QTCORE_INCLUDE_DIR       Path to "include/QtCore"
                QT_QTDBUS_INCLUDE_DIR       Path to "include/QtDBus"
                QT_QTDESIGNER_INCLUDE_DIR   Path to "include/QtDesigner"
                QT_QTDESIGNERCOMPONENTS_INCLUDE_DIR   Path to "include/QtDesigner"
                QT_QTGUI_INCLUDE_DIR        Path to "include/QtGui"
                QT_QTHELP_INCLUDE_DIR       Path to "include/QtHelp"
                QT_QTMOTIF_INCLUDE_DIR      Path to "include/QtMotif"
                QT_QTMULTIMEDIA_INCLUDE_DIR Path to "include/QtMultimedia"
                QT_QTNETWORK_INCLUDE_DIR    Path to "include/QtNetwork"
                QT_QTNSPLUGIN_INCLUDE_DIR   Path to "include/QtNsPlugin"
                QT_QTOPENGL_INCLUDE_DIR     Path to "include/QtOpenGL"
                QT_QTSCRIPT_INCLUDE_DIR     Path to "include/QtScript"
                QT_QTSQL_INCLUDE_DIR        Path to "include/QtSql"
                QT_QTSVG_INCLUDE_DIR        Path to "include/QtSvg"
                QT_QTTEST_INCLUDE_DIR       Path to "include/QtTest"
                QT_QTWEBKIT_INCLUDE_DIR     Path to "include/QtWebKit"
                QT_QTXML_INCLUDE_DIR        Path to "include/QtXml"
                QT_QTXMLPATTERNS_INCLUDE_DIR  Path to "include/QtXmlPatterns"
                QT_PHONON_INCLUDE_DIR       Path to "include/phonon"
                QT_QTSCRIPTTOOLS_INCLUDE_DIR       Path to "include/QtScriptTools"
                QT_QTDECLARATIVE_INCLUDE_DIR       Path to "include/QtDeclarative"

                QT_BINARY_DIR               Path to "bin" of Qt4
                QT_LIBRARY_DIR              Path to "lib" of Qt4
                QT_PLUGINS_DIR              Path to "plugins" for Qt4
                QT_TRANSLATIONS_DIR         Path to "translations" of Qt4
                QT_IMPORTS_DIR              Path to "imports" of Qt4
                QT_DOC_DIR                  Path to "doc" of Qt4
                QT_MKSPECS_DIR              Path to "mkspecs" of Qt4

              The Qt toolkit may contain both debug and release libraries. In that case, the  following  library
              variables  will  contain  both. You do not need to use these variables if you include QT_USE_FILE,
              and use QT_LIBRARIES.

                QT_QT3SUPPORT_LIBRARY            The Qt3Support library
                QT_QTASSISTANT_LIBRARY           The QtAssistant library
                QT_QTASSISTANTCLIENT_LIBRARY     The QtAssistantClient library
                QT_QAXCONTAINER_LIBRARY           The QAxContainer library (Windows only)
                QT_QAXSERVER_LIBRARY                The QAxServer library (Windows only)
                QT_QTCORE_LIBRARY                The QtCore library
                QT_QTDBUS_LIBRARY                The QtDBus library
                QT_QTDESIGNER_LIBRARY            The QtDesigner library
                QT_QTDESIGNERCOMPONENTS_LIBRARY  The QtDesignerComponents library
                QT_QTGUI_LIBRARY                 The QtGui library
                QT_QTHELP_LIBRARY                The QtHelp library
                QT_QTMOTIF_LIBRARY               The QtMotif library
                QT_QTMULTIMEDIA_LIBRARY          The QtMultimedia library
                QT_QTNETWORK_LIBRARY             The QtNetwork library
                QT_QTNSPLUGIN_LIBRARY            The QtNsPLugin library
                QT_QTOPENGL_LIBRARY              The QtOpenGL library
                QT_QTSCRIPT_LIBRARY              The QtScript library
                QT_QTSQL_LIBRARY                 The QtSql library
                QT_QTSVG_LIBRARY                 The QtSvg library
                QT_QTTEST_LIBRARY                The QtTest library
                QT_QTUITOOLS_LIBRARY             The QtUiTools library
                QT_QTWEBKIT_LIBRARY              The QtWebKit library
                QT_QTXML_LIBRARY                 The QtXml library
                QT_QTXMLPATTERNS_LIBRARY         The QtXmlPatterns library
                QT_QTMAIN_LIBRARY                The qtmain library for Windows
                QT_PHONON_LIBRARY                The phonon library
                QT_QTSCRIPTTOOLS_LIBRARY         The QtScriptTools library

              The QtDeclarative library:             QT_QTDECLARATIVE_LIBRARY

              also defined, but NOT for general use are

                QT_MOC_EXECUTABLE                   Where to find the moc tool.
                QT_UIC_EXECUTABLE                   Where to find the uic tool.
                QT_UIC3_EXECUTABLE                  Where to find the uic3 tool.
                QT_RCC_EXECUTABLE                   Where to find the rcc tool
                QT_DBUSCPP2XML_EXECUTABLE           Where to find the qdbuscpp2xml tool.
                QT_DBUSXML2CPP_EXECUTABLE           Where to find the qdbusxml2cpp tool.
                QT_LUPDATE_EXECUTABLE               Where to find the lupdate tool.
                QT_LRELEASE_EXECUTABLE              Where to find the lrelease tool.
                QT_QCOLLECTIONGENERATOR_EXECUTABLE  Where to find the qcollectiongenerator tool.
                QT_DESIGNER_EXECUTABLE              Where to find the Qt designer tool.
                QT_LINGUIST_EXECUTABLE              Where to find the Qt linguist tool.

              These are around for backwards compatibility they will be set

                QT_WRAP_CPP  Set true if QT_MOC_EXECUTABLE is found
                QT_WRAP_UI   Set true if QT_UIC_EXECUTABLE is found

              These variables do _NOT_ have any effect anymore (compared to FindQt.cmake)

                QT_MT_REQUIRED         Qt4 is now always multithreaded

              These variables are set to "" Because Qt structure changed (They make no sense in Qt4)

                QT_QT_LIBRARY        Qt-Library is now split

       FindQuickTime

              Locate QuickTime This module defines QUICKTIME_LIBRARY QUICKTIME_FOUND, if false, do  not  try  to
              link to gdal QUICKTIME_INCLUDE_DIR, where to find the headers

              $QUICKTIME_DIR   is   an   environment   variable   that   would  correspond  to  the  ./configure
              --prefix=$QUICKTIME_DIR

              Created by Eric Wing.

       FindRTI
              Try to find M&S HLA RTI libraries

              This module finds if any HLA RTI is installed and locates  the  standard  RTI  include  files  and
              libraries.

              RTI  is  a  simulation infrastructure standardized by IEEE and SISO. It has a well defined C++ API
              that assures that simulation applications are independent on a particular RTI implementation.

                http://en.wikipedia.org/wiki/Run-Time_Infrastructure_(simulation)

              This code sets the following variables:

                RTI_INCLUDE_DIR = the directory where RTI includes file are found
                RTI_LIBRARIES = The libraries to link against to use RTI
                RTI_DEFINITIONS = -DRTI_USES_STD_FSTREAM
                RTI_FOUND = Set to FALSE if any HLA RTI was not found

              Report problems to <certi-devel@nongnu.org>

       FindRuby
              Find Ruby

              This module finds if Ruby is installed and determines where the include files and  libraries  are.
              Ruby 1.8 and 1.9 are supported.

              The  minimum  required  version  of  Ruby  can  be  specified  using  the  standard  syntax,  e.g.
              find_package(Ruby 1.8)

              It also determines what the name of the library is. This code sets the following variables:

                RUBY_EXECUTABLE   = full path to the ruby binary
                RUBY_INCLUDE_DIRS = include dirs to be used when using the ruby library
                RUBY_LIBRARY      = full path to the ruby library
                RUBY_VERSION      = the version of ruby which was found, e.g. "1.8.7"
                RUBY_FOUND        = set to true if ruby ws found successfully

                RUBY_INCLUDE_PATH = same as RUBY_INCLUDE_DIRS, only provided for compatibility reasons, don't use it

       FindSDL
              Locate SDL library

              This module defines

                SDL_LIBRARY, the name of the library to link against
                SDL_FOUND, if false, do not try to link to SDL
                SDL_INCLUDE_DIR, where to find SDL.h
                SDL_VERSION_STRING, human-readable string containing the version of SDL

              This module responds to the the flag:

                SDL_BUILDING_LIBRARY
                  If this is defined, then no SDL_main will be linked in because
                  only applications need main().
                  Otherwise, it is assumed you are building an application and this
                  module will attempt to locate and set the the proper link flags
                  as part of the returned SDL_LIBRARY variable.

              Don't forget to include SDLmain.h and SDLmain.m your project for the OS X framework based version.
              (Other  versions link to -lSDLmain which this module will try to find on your behalf.) Also for OS
              X, this module will automatically add the -framework Cocoa on your behalf.

              Additional Note: If you see an empty SDL_LIBRARY_TEMP in your configuration and no SDL_LIBRARY, it
              means  CMake  did  not  find  your  SDL  library  (SDL.dll,  libsdl.so,  SDL.framework,  etc). Set
              SDL_LIBRARY_TEMP to point to your SDL library, and configure again. Similarly, if you see an empty
              SDLMAIN_LIBRARY,  you  should set this value as appropriate. These values are used to generate the
              final SDL_LIBRARY variable, but when these values are unset, SDL_LIBRARY does not get created.

              $SDLDIR is an environment variable that would correspond to the ./configure --prefix=$SDLDIR  used
              in building SDL. l.e.galup  9-20-02

              Modified  by  Eric  Wing.  Added  code  to  assist  with automated building by using environmental
              variables and providing a more controlled/consistent search behavior. Added new  modifications  to
              recognize  OS  X  frameworks  and  additional Unix paths (FreeBSD, etc). Also corrected the header
              search path to follow "proper" SDL guidelines. Added a search for SDLmain which is needed by  some
              platforms.  Added  a  search  for  threads which is needed by some platforms. Added needed compile
              switches for MinGW.

              On OSX, this will prefer the Framework version  (if  found)  over  others.  People  will  have  to
              manually  change  the  cache  values  of  SDL_LIBRARY  to override this selection or set the CMake
              environment CMAKE_INCLUDE_PATH to modify the search paths.

              Note that the header path has changed from SDL/SDL.h to just SDL.h This needed to  change  because
              "proper" SDL convention is #include "SDL.h", not <SDL/SDL.h>. This is done for portability reasons
              because not all systems place things in SDL/ (see FreeBSD).

       FindSDL_image
              Locate SDL_image library

              This module defines:

                SDL_IMAGE_LIBRARIES, the name of the library to link against
                SDL_IMAGE_INCLUDE_DIRS, where to find the headers
                SDL_IMAGE_FOUND, if false, do not try to link against
                SDL_IMAGE_VERSION_STRING - human-readable string containing the version of SDL_image

              For backward compatiblity the following variables are also set:

                SDLIMAGE_LIBRARY (same value as SDL_IMAGE_LIBRARIES)
                SDLIMAGE_INCLUDE_DIR (same value as SDL_IMAGE_INCLUDE_DIRS)
                SDLIMAGE_FOUND (same value as SDL_IMAGE_FOUND)

              $SDLDIR is an environment variable that would correspond to the ./configure --prefix=$SDLDIR  used
              in building SDL.

              Created  by  Eric Wing. This was influenced by the FindSDL.cmake module, but with modifications to
              recognize OS X frameworks and additional Unix paths (FreeBSD, etc).

       FindSDL_mixer
              Locate SDL_mixer library

              This module defines:

                SDL_MIXER_LIBRARIES, the name of the library to link against
                SDL_MIXER_INCLUDE_DIRS, where to find the headers
                SDL_MIXER_FOUND, if false, do not try to link against
                SDL_MIXER_VERSION_STRING - human-readable string containing the version of SDL_mixer

              For backward compatiblity the following variables are also set:

                SDLMIXER_LIBRARY (same value as SDL_MIXER_LIBRARIES)
                SDLMIXER_INCLUDE_DIR (same value as SDL_MIXER_INCLUDE_DIRS)
                SDLMIXER_FOUND (same value as SDL_MIXER_FOUND)

              $SDLDIR is an environment variable that would correspond to the ./configure --prefix=$SDLDIR  used
              in building SDL.

              Created  by  Eric Wing. This was influenced by the FindSDL.cmake module, but with modifications to
              recognize OS X frameworks and additional Unix paths (FreeBSD, etc).

       FindSDL_net
              Locate SDL_net library

              This module defines:

                SDL_NET_LIBRARIES, the name of the library to link against
                SDL_NET_INCLUDE_DIRS, where to find the headers
                SDL_NET_FOUND, if false, do not try to link against
                SDL_NET_VERSION_STRING - human-readable string containing the version of SDL_net

              For backward compatiblity the following variables are also set:

                SDLNET_LIBRARY (same value as SDL_NET_LIBRARIES)
                SDLNET_INCLUDE_DIR (same value as SDL_NET_INCLUDE_DIRS)
                SDLNET_FOUND (same value as SDL_NET_FOUND)

              $SDLDIR is an environment variable that would correspond to the ./configure --prefix=$SDLDIR  used
              in building SDL.

              Created  by  Eric Wing. This was influenced by the FindSDL.cmake module, but with modifications to
              recognize OS X frameworks and additional Unix paths (FreeBSD, etc).

       FindSDL_sound
              Locates the SDL_sound library

              This module depends on SDL being found and must be called AFTER FindSDL.cmake is called.

              This module defines

                SDL_SOUND_INCLUDE_DIR, where to find SDL_sound.h
                SDL_SOUND_FOUND, if false, do not try to link to SDL_sound
                SDL_SOUND_LIBRARIES, this contains the list of libraries that you need
                  to link against. This is a read-only variable and is marked INTERNAL.
                SDL_SOUND_EXTRAS, this is an optional variable for you to add your own
                  flags to SDL_SOUND_LIBRARIES. This is prepended to SDL_SOUND_LIBRARIES.
                  This is available mostly for cases this module failed to anticipate for
                  and you must add additional flags. This is marked as ADVANCED.
                SDL_SOUND_VERSION_STRING, human-readable string containing the version of SDL_sound

              This module also defines (but you shouldn't need to use directly)

                 SDL_SOUND_LIBRARY, the name of just the SDL_sound library you would link
                 against. Use SDL_SOUND_LIBRARIES for you link instructions and not this one.

              And might define the following as needed

                 MIKMOD_LIBRARY
                 MODPLUG_LIBRARY
                 OGG_LIBRARY
                 VORBIS_LIBRARY
                 SMPEG_LIBRARY
                 FLAC_LIBRARY
                 SPEEX_LIBRARY

              Typically, you should not use these variables directly, and  you  should  use  SDL_SOUND_LIBRARIES
              which contains SDL_SOUND_LIBRARY and the other audio libraries (if needed) to successfully compile
              on your system.

              Created by Eric Wing. This module is a  bit  more  complicated  than  the  other  FindSDL*  family
              modules.  The  reason is that SDL_sound can be compiled in a large variety of different ways which
              are independent of platform. SDL_sound may dynamically link against other 3rd party  libraries  to
              get  additional  codec  support,  such  as  Ogg  Vorbis,  SMPEG, ModPlug, MikMod, FLAC, Speex, and
              potentially others. Under some circumstances which I don't fully understand, there seems to  be  a
              requirement  that  dependent libraries of libraries you use must also be explicitly linked against
              in order to successfully compile. SDL_sound does not currently have any system in  place  to  know
              how it was compiled. So this CMake module does the hard work in trying to discover which 3rd party
              libraries are required for building (if any). This module uses a brute force approach to create  a
              test  program  that  uses SDL_sound, and then tries to build it. If the build fails, it parses the
              error output for known symbol names to figure out which libraries are needed.

              Responds to the $SDLDIR and $SDLSOUNDDIR environmental  variable  that  would  correspond  to  the
              ./configure --prefix=$SDLDIR used in building SDL.

              On  OSX,  this  will  prefer  the  Framework  version  (if found) over others. People will have to
              manually change the cache values of  SDL_LIBRARY  to  override  this  selectionor  set  the  CMake
              environment CMAKE_INCLUDE_PATH to modify the search paths.

       FindSDL_ttf
              Locate SDL_ttf library

              This module defines:

                SDL_TTF_LIBRARIES, the name of the library to link against
                SDL_TTF_INCLUDE_DIRS, where to find the headers
                SDL_TTF_FOUND, if false, do not try to link against
                SDL_TTF_VERSION_STRING - human-readable string containing the version of SDL_ttf

              For backward compatiblity the following variables are also set:

                SDLTTF_LIBRARY (same value as SDL_TTF_LIBRARIES)
                SDLTTF_INCLUDE_DIR (same value as SDL_TTF_INCLUDE_DIRS)
                SDLTTF_FOUND (same value as SDL_TTF_FOUND)

              $SDLDIR  is an environment variable that would correspond to the ./configure --prefix=$SDLDIR used
              in building SDL.

              Created by Eric Wing. This was influenced by the FindSDL.cmake module, but with  modifications  to
              recognize OS X frameworks and additional Unix paths (FreeBSD, etc).

       FindSWIG
              Find SWIG

              This module finds an installed SWIG.  It sets the following variables:

                SWIG_FOUND - set to true if SWIG is found
                SWIG_DIR - the directory where swig is installed
                SWIG_EXECUTABLE - the path to the swig executable
                SWIG_VERSION   - the version number of the swig executable

              The  minimum  required  version  of  SWIG  can  be  specified  using  the  standard  syntax,  e.g.
              find_package(SWIG 1.1)

              All information is collected from the SWIG_EXECUTABLE so the version to be found  can  be  changed
              from the command line by means of setting SWIG_EXECUTABLE

       FindSelfPackers
              Find upx

              This  module  looks for some executable packers (i.e. software that compress executables or shared
              libs into on-the-fly self-extracting executables or shared libs. Examples:

                UPX: http://wildsau.idv.uni-linz.ac.at/mfx/upx.html

       FindSquish
              -- Typical Use

              This module can be used to find Squish. Currently Squish versions 3 and 4 are supported.

                SQUISH_FOUND                    If false, don't try to use Squish
                SQUISH_VERSION                  The full version of Squish found
                SQUISH_VERSION_MAJOR            The major version of Squish found
                SQUISH_VERSION_MINOR            The minor version of Squish found
                SQUISH_VERSION_PATCH            The patch version of Squish found

                SQUISH_INSTALL_DIR              The Squish installation directory (containing bin, lib, etc)
                SQUISH_SERVER_EXECUTABLE        The squishserver executable
                SQUISH_CLIENT_EXECUTABLE        The squishrunner executable

                SQUISH_INSTALL_DIR_FOUND        Was the install directory found?
                SQUISH_SERVER_EXECUTABLE_FOUND  Was the server executable found?
                SQUISH_CLIENT_EXECUTABLE_FOUND  Was the client executable found?

              It provides the function squish_v4_add_test() for adding a squish test to cmake using Squish 4.x:

                 squish_v4_add_test(cmakeTestName AUT targetName SUITE suiteName TEST squishTestName
                                 [SETTINGSGROUP group] [PRE_COMMAND command] [POST_COMMAND command] )

              The arguments have the following meaning:

                 cmakeTestName: this will be used as the first argument for add_test()
                 AUT targetName: the name of the cmake target which will be used as AUT, i.e. the
                                 executable which will be tested.
                 SUITE suiteName: this is either the full path to the squish suite, or just the
                                  last directory of the suite, i.e. the suite name. In this case
                                  the CMakeLists.txt which calls squish_add_test() must be located
                                  in the parent directory of the suite directory.
                 TEST squishTestName: the name of the squish test, i.e. the name of the subdirectory
                                      of the test inside the suite directory.
                 SETTINGSGROUP group: if specified, the given settings group will be used for executing the test.
                                      If not specified, the groupname will be "CTest_<username>"
                 PRE_COMMAND command:  if specified, the given command will be executed before starting the squish test.
                 POST_COMMAND command: same as PRE_COMMAND, but after the squish test has been executed.

                 enable_testing()
                 find_package(Squish 4.0)
                 if (SQUISH_FOUND)
                    squish_v4_add_test(myTestName AUT myApp SUITE ${CMAKE_SOURCE_DIR}/tests/mySuite TEST someSquishTest SETTINGSGROUP myGroup )
                 endif ()

              For users of Squish version 3.x the macro squish_v3_add_test() is provided:

                 squish_v3_add_test(testName applicationUnderTest testCase envVars testWrapper)
                 Use this macro to add a test using Squish 3.x.

                enable_testing()
                find_package(Squish)
                if (SQUISH_FOUND)
                  squish_v3_add_test(myTestName myApplication testCase envVars testWrapper)
                endif ()

              macro SQUISH_ADD_TEST(testName applicationUnderTest testCase envVars testWrapper)

                 This is deprecated. Use SQUISH_V3_ADD_TEST() if you are using Squish 3.x instead.

       FindSubversion
              Extract information from a subversion working copy

              The module defines the following variables:

                Subversion_SVN_EXECUTABLE - path to svn command line client
                Subversion_VERSION_SVN - version of svn command line client
                Subversion_FOUND - true if the command line client was found
                SUBVERSION_FOUND - same as Subversion_FOUND, set for compatiblity reasons

              The minimum required version of Subversion can  be  specified  using  the  standard  syntax,  e.g.
              find_package(Subversion 1.4)

              If the command line client executable is found two macros are defined:

                Subversion_WC_INFO(<dir> <var-prefix>)
                Subversion_WC_LOG(<dir> <var-prefix>)

              Subversion_WC_INFO  extracts  information  of  a subversion working copy at a given location. This
              macro defines the following variables:

                <var-prefix>_WC_URL - url of the repository (at <dir>)
                <var-prefix>_WC_ROOT - root url of the repository
                <var-prefix>_WC_REVISION - current revision
                <var-prefix>_WC_LAST_CHANGED_AUTHOR - author of last commit
                <var-prefix>_WC_LAST_CHANGED_DATE - date of last commit
                <var-prefix>_WC_LAST_CHANGED_REV - revision of last commit
                <var-prefix>_WC_INFO - output of command `svn info <dir>'

              Subversion_WC_LOG retrieves the log message of the base revision of a subversion working copy at a
              given location. This macro defines the variable:

                <var-prefix>_LAST_CHANGED_LOG - last log of base revision

              Example usage:

                find_package(Subversion)
                if(SUBVERSION_FOUND)
                  Subversion_WC_INFO(${PROJECT_SOURCE_DIR} Project)
                  message("Current revision is ${Project_WC_REVISION}")
                  Subversion_WC_LOG(${PROJECT_SOURCE_DIR} Project)
                  message("Last changed log is ${Project_LAST_CHANGED_LOG}")
                endif()

       FindTCL
              TK_INTERNAL_PATH was removed.

              This module finds if Tcl is installed and determines where the include files and libraries are. It
              also determines what the name of the library is. This code sets the following variables:

                TCL_FOUND              = Tcl was found
                TK_FOUND               = Tk was found
                TCLTK_FOUND            = Tcl and Tk were found
                TCL_LIBRARY            = path to Tcl library (tcl tcl80)
                TCL_INCLUDE_PATH       = path to where tcl.h can be found
                TCL_TCLSH              = path to tclsh binary (tcl tcl80)
                TK_LIBRARY             = path to Tk library (tk tk80 etc)
                TK_INCLUDE_PATH        = path to where tk.h can be found
                TK_WISH                = full path to the wish executable

              In an effort to remove some clutter and clear up some issues for people who  are  not  necessarily
              Tcl/Tk gurus/developpers, some variables were moved or removed. Changes compared to CMake 2.4 are:

                 => they were only useful for people writing Tcl/Tk extensions.
                 => these libs are not packaged by default with Tcl/Tk distributions.
                    Even when Tcl/Tk is built from source, several flavors of debug libs
                    are created and there is no real reason to pick a single one
                    specifically (say, amongst tcl84g, tcl84gs, or tcl84sgx).
                    Let's leave that choice to the user by allowing him to assign
                    TCL_LIBRARY to any Tcl library, debug or not.
                 => this ended up being only a Win32 variable, and there is a lot of
                    confusion regarding the location of this file in an installed Tcl/Tk
                    tree anyway (see 8.5 for example). If you need the internal path at
                    this point it is safer you ask directly where the *source* tree is
                    and dig from there.

       FindTIFF
              Find TIFF library

              Find the native TIFF includes and library This module defines

                TIFF_INCLUDE_DIR, where to find tiff.h, etc.
                TIFF_LIBRARIES, libraries to link against to use TIFF.
                TIFF_FOUND, If false, do not try to use TIFF.

              also defined, but not for general use are

                TIFF_LIBRARY, where to find the TIFF library.

       FindTclStub
              TCL_STUB_LIBRARY_DEBUG and TK_STUB_LIBRARY_DEBUG were removed.

              This  module  finds  Tcl stub libraries. It first finds Tcl include files and libraries by calling
              FindTCL.cmake. How to Use the Tcl Stubs Library:

                 http://tcl.activestate.com/doc/howto/stubs.html

              Using Stub Libraries:

                 http://safari.oreilly.com/0130385603/ch48lev1sec3

              This code sets the following variables:

                TCL_STUB_LIBRARY       = path to Tcl stub library
                TK_STUB_LIBRARY        = path to Tk stub library
                TTK_STUB_LIBRARY       = path to ttk stub library

              In an effort to remove some clutter and clear up some issues for people who  are  not  necessarily
              Tcl/Tk gurus/developpers, some variables were moved or removed. Changes compared to CMake 2.4 are:

                 => these libs are not packaged by default with Tcl/Tk distributions.
                    Even when Tcl/Tk is built from source, several flavors of debug libs
                    are created and there is no real reason to pick a single one
                    specifically (say, amongst tclstub84g, tclstub84gs, or tclstub84sgx).
                    Let's leave that choice to the user by allowing him to assign
                    TCL_STUB_LIBRARY to any Tcl library, debug or not.

       FindTclsh
              Find tclsh

              This module finds if TCL is installed and determines where the include files and libraries are. It
              also determines what the name of the library is. This code sets the following variables:

                TCLSH_FOUND = TRUE if tclsh has been found
                TCL_TCLSH = the path to the tclsh executable

              In cygwin, look for the cygwin version first.  Don't look for it later to avoid finding the cygwin
              version on a Win32 build.

       FindThreads
              This module determines the thread library of the system.

              The following variables are set

                CMAKE_THREAD_LIBS_INIT     - the thread library
                CMAKE_USE_SPROC_INIT       - are we using sproc?
                CMAKE_USE_WIN32_THREADS_INIT - using WIN32 threads?
                CMAKE_USE_PTHREADS_INIT    - are we using pthreads
                CMAKE_HP_PTHREADS_INIT     - are we using hp pthreads

              For systems with multiple thread libraries, caller can set

                CMAKE_THREAD_PREFER_PTHREAD

       FindUnixCommands
              Find unix commands from cygwin

              This module looks for some usual Unix commands.

       FindVTK
              Find a VTK installation or build tree.

              The following variables are set if VTK is found.  If VTK is not found, VTK_FOUND is set to false.

                VTK_FOUND         - Set to true when VTK is found.
                VTK_USE_FILE      - CMake file to use VTK.
                VTK_MAJOR_VERSION - The VTK major version number.
                VTK_MINOR_VERSION - The VTK minor version number
                                     (odd non-release).
                VTK_BUILD_VERSION - The VTK patch level
                                     (meaningless for odd minor).
                VTK_INCLUDE_DIRS  - Include directories for VTK
                VTK_LIBRARY_DIRS  - Link directories for VTK libraries
                VTK_KITS          - List of VTK kits, in CAPS
                                    (COMMON,IO,) etc.
                VTK_LANGUAGES     - List of wrapped languages, in CAPS
                                    (TCL, PYHTON,) etc.

              The following cache entries must be set by the user to locate VTK:

                VTK_DIR  - The directory containing VTKConfig.cmake.
                           This is either the root of the build tree,
                           or the lib/vtk directory.  This is the
                           only cache entry.

              The following variables are set for backward compatibility and should not be used in new code:

                USE_VTK_FILE - The full path to the UseVTK.cmake file.
                               This is provided for backward
                               compatibility.  Use VTK_USE_FILE
                               instead.

       FindWget
              Find wget

              This module looks for wget. This module defines the following values:

                WGET_EXECUTABLE: the full path to the wget tool.
                WGET_FOUND: True if wget has been found.

       FindWish
              Find wish installation

              This module finds if TCL is installed and determines where the include files and libraries are. It
              also determines what the name of the library is. This code sets the following variables:

                TK_WISH = the path to the wish executable

              if UNIX is defined, then it will look for the cygwin version first

       FindX11
              Find X11 installation

              Try to find X11 on UNIX systems. The following values are defined

                X11_FOUND        - True if X11 is available
                X11_INCLUDE_DIR  - include directories to use X11
                X11_LIBRARIES    - link against these to use X11

              and  also  the  following  more  fine  grained  variables:  Include  paths:  X11_ICE_INCLUDE_PATH,
              X11_ICE_LIB,        X11_ICE_FOUND

                              X11_SM_INCLUDE_PATH,           X11_SM_LIB,         X11_SM_FOUND
                              X11_X11_INCLUDE_PATH,          X11_X11_LIB
                              X11_Xaccessrules_INCLUDE_PATH,                     X11_Xaccess_FOUND
                              X11_Xaccessstr_INCLUDE_PATH,                       X11_Xaccess_FOUND
                              X11_Xau_INCLUDE_PATH,          X11_Xau_LIB,        X11_Xau_FOUND
                              X11_Xcomposite_INCLUDE_PATH,   X11_Xcomposite_LIB, X11_Xcomposite_FOUND
                              X11_Xcursor_INCLUDE_PATH,      X11_Xcursor_LIB,    X11_Xcursor_FOUND
                              X11_Xdamage_INCLUDE_PATH,      X11_Xdamage_LIB,    X11_Xdamage_FOUND
                              X11_Xdmcp_INCLUDE_PATH,        X11_Xdmcp_LIB,      X11_Xdmcp_FOUND
                                                             X11_Xext_LIB,       X11_Xext_FOUND
                              X11_dpms_INCLUDE_PATH,         (in X11_Xext_LIB),  X11_dpms_FOUND
                              X11_XShm_INCLUDE_PATH,         (in X11_Xext_LIB),  X11_XShm_FOUND
                              X11_Xshape_INCLUDE_PATH,       (in X11_Xext_LIB),  X11_Xshape_FOUND
                              X11_xf86misc_INCLUDE_PATH,     X11_Xxf86misc_LIB,  X11_xf86misc_FOUND
                              X11_xf86vmode_INCLUDE_PATH,    X11_Xxf86vm_LIB     X11_xf86vmode_FOUND
                              X11_Xfixes_INCLUDE_PATH,       X11_Xfixes_LIB,     X11_Xfixes_FOUND
                              X11_Xft_INCLUDE_PATH,          X11_Xft_LIB,        X11_Xft_FOUND
                              X11_Xi_INCLUDE_PATH,           X11_Xi_LIB,         X11_Xi_FOUND
                              X11_Xinerama_INCLUDE_PATH,     X11_Xinerama_LIB,   X11_Xinerama_FOUND
                              X11_Xinput_INCLUDE_PATH,       X11_Xinput_LIB,     X11_Xinput_FOUND
                              X11_Xkb_INCLUDE_PATH,                              X11_Xkb_FOUND
                              X11_Xkblib_INCLUDE_PATH,                           X11_Xkb_FOUND
                              X11_Xkbfile_INCLUDE_PATH,      X11_Xkbfile_LIB,    X11_Xkbfile_FOUND
                              X11_Xmu_INCLUDE_PATH,          X11_Xmu_LIB,        X11_Xmu_FOUND
                              X11_Xpm_INCLUDE_PATH,          X11_Xpm_LIB,        X11_Xpm_FOUND
                              X11_XTest_INCLUDE_PATH,        X11_XTest_LIB,      X11_XTest_FOUND
                              X11_Xrandr_INCLUDE_PATH,       X11_Xrandr_LIB,     X11_Xrandr_FOUND
                              X11_Xrender_INCLUDE_PATH,      X11_Xrender_LIB,    X11_Xrender_FOUND
                              X11_Xscreensaver_INCLUDE_PATH, X11_Xscreensaver_LIB, X11_Xscreensaver_FOUND
                              X11_Xt_INCLUDE_PATH,           X11_Xt_LIB,         X11_Xt_FOUND
                              X11_Xutil_INCLUDE_PATH,                            X11_Xutil_FOUND
                              X11_Xv_INCLUDE_PATH,           X11_Xv_LIB,         X11_Xv_FOUND
                              X11_XSync_INCLUDE_PATH,        (in X11_Xext_LIB),  X11_XSync_FOUND

       FindXMLRPC
              Find xmlrpc

              Find the native XMLRPC headers and libraries.

                XMLRPC_INCLUDE_DIRS      - where to find xmlrpc.h, etc.
                XMLRPC_LIBRARIES         - List of libraries when using xmlrpc.
                XMLRPC_FOUND             - True if xmlrpc found.

              XMLRPC  modules  may  be  specified  as  components for this find module. Modules may be listed by
              running "xmlrpc-c-config".  Modules include:

                c++            C++ wrapper code
                libwww-client  libwww-based client
                cgi-server     CGI-based server
                abyss-server   ABYSS-based server

              Typical usage:

                find_package(XMLRPC REQUIRED libwww-client)

       FindZLIB
              Find zlib

              Find the native ZLIB includes and library. Once done this will define

                ZLIB_INCLUDE_DIRS   - where to find zlib.h, etc.
                ZLIB_LIBRARIES      - List of libraries when using zlib.
                ZLIB_FOUND          - True if zlib found.

                ZLIB_VERSION_STRING - The version of zlib found (x.y.z)
                ZLIB_VERSION_MAJOR  - The major version of zlib
                ZLIB_VERSION_MINOR  - The minor version of zlib
                ZLIB_VERSION_PATCH  - The patch version of zlib
                ZLIB_VERSION_TWEAK  - The tweak version of zlib

              The following variable are provided for backward compatibility

                ZLIB_MAJOR_VERSION  - The major version of zlib
                ZLIB_MINOR_VERSION  - The minor version of zlib
                ZLIB_PATCH_VERSION  - The patch version of zlib

              An includer may set ZLIB_ROOT to a zlib installation root to tell this module where to look.

       Findosg

              NOTE: It is highly recommended that you use the new FindOpenSceneGraph.cmake introduced  in  CMake
              2.6.3 and not use this Find module directly.

              This  is  part  of  the  Findosg*  suite used to find OpenSceneGraph components. Each component is
              separate and you must opt in to each module. You must also opt into OpenGL  and  OpenThreads  (and
              Producer  if  needed) as these modules won't do it for you. This is to allow you control over your
              own system piece by piece in case you need to opt out of certain components  or  change  the  Find
              behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work
              with your system as an example). If you want  to  use  a  more  convenient  module  that  includes
              everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.

              Locate osg This module defines

              OSG_FOUND  -  Was  the  Osg found? OSG_INCLUDE_DIR - Where to find the headers OSG_LIBRARIES - The
              libraries to link against for the OSG (use this)

              OSG_LIBRARY - The OSG library OSG_LIBRARY_DEBUG - The OSG debug library

              $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR  used
              in building osg.

              Created by Eric Wing.

       FindosgAnimation

              This  is  part  of  the  Findosg*  suite used to find OpenSceneGraph components. Each component is
              separate and you must opt in to each module. You must also opt into OpenGL  and  OpenThreads  (and
              Producer  if  needed) as these modules won't do it for you. This is to allow you control over your
              own system piece by piece in case you need to opt out of certain components  or  change  the  Find
              behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work
              with your system as an example). If you want  to  use  a  more  convenient  module  that  includes
              everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.

              Locate osgAnimation This module defines

              OSGANIMATION_FOUND  - Was osgAnimation found? OSGANIMATION_INCLUDE_DIR - Where to find the headers
              OSGANIMATION_LIBRARIES - The libraries to link against for the OSG (use this)

              OSGANIMATION_LIBRARY - The OSG library OSGANIMATION_LIBRARY_DEBUG - The OSG debug library

              $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR  used
              in building osg.

              Created by Eric Wing.

       FindosgDB

              This  is  part  of  the  Findosg*  suite used to find OpenSceneGraph components. Each component is
              separate and you must opt in to each module. You must also opt into OpenGL  and  OpenThreads  (and
              Producer  if  needed) as these modules won't do it for you. This is to allow you control over your
              own system piece by piece in case you need to opt out of certain components  or  change  the  Find
              behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work
              with your system as an example). If you want  to  use  a  more  convenient  module  that  includes
              everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.

              Locate osgDB This module defines

              OSGDB_FOUND - Was osgDB found? OSGDB_INCLUDE_DIR - Where to find the headers OSGDB_LIBRARIES - The
              libraries to link against for the osgDB (use this)

              OSGDB_LIBRARY - The osgDB library OSGDB_LIBRARY_DEBUG - The osgDB debug library

              $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR  used
              in building osg.

              Created by Eric Wing.

       FindosgFX

              This  is  part  of  the  Findosg*  suite used to find OpenSceneGraph components. Each component is
              separate and you must opt in to each module. You must also opt into OpenGL  and  OpenThreads  (and
              Producer  if  needed) as these modules won't do it for you. This is to allow you control over your
              own system piece by piece in case you need to opt out of certain components  or  change  the  Find
              behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work
              with your system as an example). If you want  to  use  a  more  convenient  module  that  includes
              everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.

              Locate osgFX This module defines

              OSGFX_FOUND - Was osgFX found? OSGFX_INCLUDE_DIR - Where to find the headers OSGFX_LIBRARIES - The
              libraries to link against for the osgFX (use this)

              OSGFX_LIBRARY - The osgFX library OSGFX_LIBRARY_DEBUG - The osgFX debug library

              $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR  used
              in building osg.

              Created by Eric Wing.

       FindosgGA

              This  is  part  of  the  Findosg*  suite used to find OpenSceneGraph components. Each component is
              separate and you must opt in to each module. You must also opt into OpenGL  and  OpenThreads  (and
              Producer  if  needed) as these modules won't do it for you. This is to allow you control over your
              own system piece by piece in case you need to opt out of certain components  or  change  the  Find
              behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work
              with your system as an example). If you want  to  use  a  more  convenient  module  that  includes
              everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.

              Locate osgGA This module defines

              OSGGA_FOUND - Was osgGA found? OSGGA_INCLUDE_DIR - Where to find the headers OSGGA_LIBRARIES - The
              libraries to link against for the osgGA (use this)

              OSGGA_LIBRARY - The osgGA library OSGGA_LIBRARY_DEBUG - The osgGA debug library

              $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR  used
              in building osg.

              Created by Eric Wing.

       FindosgIntrospection

              This  is  part  of  the  Findosg*  suite used to find OpenSceneGraph components. Each component is
              separate and you must opt in to each module. You must also opt into OpenGL  and  OpenThreads  (and
              Producer  if  needed) as these modules won't do it for you. This is to allow you control over your
              own system piece by piece in case you need to opt out of certain components  or  change  the  Find
              behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work
              with your system as an example). If you want  to  use  a  more  convenient  module  that  includes
              everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.

              Locate osgINTROSPECTION This module defines

              OSGINTROSPECTION_FOUND  - Was osgIntrospection found? OSGINTROSPECTION_INCLUDE_DIR - Where to find
              the headers OSGINTROSPECTION_LIBRARIES - The libraries to link for osgIntrospection (use this)

              OSGINTROSPECTION_LIBRARY -  The  osgIntrospection  library  OSGINTROSPECTION_LIBRARY_DEBUG  -  The
              osgIntrospection debug library

              $OSGDIR  is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used
              in building osg.

              Created by Eric Wing.

       FindosgManipulator

              This is part of the Findosg* suite used to  find  OpenSceneGraph  components.  Each  component  is
              separate  and  you  must opt in to each module. You must also opt into OpenGL and OpenThreads (and
              Producer if needed) as these modules won't do it for you. This is to allow you control  over  your
              own  system  piece  by  piece in case you need to opt out of certain components or change the Find
              behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work
              with  your  system  as  an  example).  If  you  want to use a more convenient module that includes
              everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.

              Locate osgManipulator This module defines

              OSGMANIPULATOR_FOUND - Was osgManipulator found? OSGMANIPULATOR_INCLUDE_DIR - Where  to  find  the
              headers OSGMANIPULATOR_LIBRARIES - The libraries to link for osgManipulator (use this)

              OSGMANIPULATOR_LIBRARY   -   The   osgManipulator   library   OSGMANIPULATOR_LIBRARY_DEBUG  -  The
              osgManipulator debug library

              $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR  used
              in building osg.

              Created by Eric Wing.

       FindosgParticle

              This  is  part  of  the  Findosg*  suite used to find OpenSceneGraph components. Each component is
              separate and you must opt in to each module. You must also opt into OpenGL  and  OpenThreads  (and
              Producer  if  needed) as these modules won't do it for you. This is to allow you control over your
              own system piece by piece in case you need to opt out of certain components  or  change  the  Find
              behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work
              with your system as an example). If you want  to  use  a  more  convenient  module  that  includes
              everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.

              Locate osgParticle This module defines

              OSGPARTICLE_FOUND  -  Was  osgParticle  found? OSGPARTICLE_INCLUDE_DIR - Where to find the headers
              OSGPARTICLE_LIBRARIES - The libraries to link for osgParticle (use this)

              OSGPARTICLE_LIBRARY - The osgParticle library OSGPARTICLE_LIBRARY_DEBUG -  The  osgParticle  debug
              library

              $OSGDIR  is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used
              in building osg.

              Created by Eric Wing.

       FindosgPresentation

              This is part of the Findosg* suite used to  find  OpenSceneGraph  components.  Each  component  is
              separate  and  you  must opt in to each module. You must also opt into OpenGL and OpenThreads (and
              Producer if needed) as these modules won't do it for you. This is to allow you control  over  your
              own  system  piece  by  piece in case you need to opt out of certain components or change the Find
              behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work
              with  your  system  as  an  example).  If  you  want to use a more convenient module that includes
              everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.

              Locate osgPresentation This module defines

              OSGPRESENTATION_FOUND - Was osgPresentation found? OSGPRESENTATION_INCLUDE_DIR - Where to find the
              headers OSGPRESENTATION_LIBRARIES - The libraries to link for osgPresentation (use this)

              OSGPRESENTATION_LIBRARY   -   The  osgPresentation  library  OSGPRESENTATION_LIBRARY_DEBUG  -  The
              osgPresentation debug library

              $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR  used
              in building osg.

              Created by Eric Wing. Modified to work with osgPresentation by Robert Osfield, January 2012.

       FindosgProducer

              This  is  part  of  the  Findosg*  suite used to find OpenSceneGraph components. Each component is
              separate and you must opt in to each module. You must also opt into OpenGL  and  OpenThreads  (and
              Producer  if  needed) as these modules won't do it for you. This is to allow you control over your
              own system piece by piece in case you need to opt out of certain components  or  change  the  Find
              behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work
              with your system as an example). If you want  to  use  a  more  convenient  module  that  includes
              everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.

              Locate osgProducer This module defines

              OSGPRODUCER_FOUND  -  Was  osgProducer  found? OSGPRODUCER_INCLUDE_DIR - Where to find the headers
              OSGPRODUCER_LIBRARIES - The libraries to link for osgProducer (use this)

              OSGPRODUCER_LIBRARY - The osgProducer library OSGPRODUCER_LIBRARY_DEBUG -  The  osgProducer  debug
              library

              $OSGDIR  is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used
              in building osg.

              Created by Eric Wing.

       FindosgQt

              This is part of the Findosg* suite used to  find  OpenSceneGraph  components.  Each  component  is
              separate  and  you  must opt in to each module. You must also opt into OpenGL and OpenThreads (and
              Producer if needed) as these modules won't do it for you. This is to allow you control  over  your
              own  system  piece  by  piece in case you need to opt out of certain components or change the Find
              behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work
              with  your  system  as  an  example).  If  you  want to use a more convenient module that includes
              everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.

              Locate osgQt This module defines

              OSGQT_FOUND - Was osgQt found? OSGQT_INCLUDE_DIR - Where to find the headers OSGQT_LIBRARIES - The
              libraries to link for osgQt (use this)

              OSGQT_LIBRARY - The osgQt library OSGQT_LIBRARY_DEBUG - The osgQt debug library

              $OSGDIR  is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used
              in building osg.

              Created by Eric Wing. Modified to work with osgQt by Robert Osfield, January 2012.

       FindosgShadow

              This is part of the Findosg* suite used to  find  OpenSceneGraph  components.  Each  component  is
              separate  and  you  must opt in to each module. You must also opt into OpenGL and OpenThreads (and
              Producer if needed) as these modules won't do it for you. This is to allow you control  over  your
              own  system  piece  by  piece in case you need to opt out of certain components or change the Find
              behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work
              with  your  system  as  an  example).  If  you  want to use a more convenient module that includes
              everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.

              Locate osgShadow This module defines

              OSGSHADOW_FOUND -  Was  osgShadow  found?  OSGSHADOW_INCLUDE_DIR  -  Where  to  find  the  headers
              OSGSHADOW_LIBRARIES - The libraries to link for osgShadow (use this)

              OSGSHADOW_LIBRARY - The osgShadow library OSGSHADOW_LIBRARY_DEBUG - The osgShadow debug library

              $OSGDIR  is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used
              in building osg.

              Created by Eric Wing.

       FindosgSim

              This is part of the Findosg* suite used to  find  OpenSceneGraph  components.  Each  component  is
              separate  and  you  must opt in to each module. You must also opt into OpenGL and OpenThreads (and
              Producer if needed) as these modules won't do it for you. This is to allow you control  over  your
              own  system  piece  by  piece in case you need to opt out of certain components or change the Find
              behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work
              with  your  system  as  an  example).  If  you  want to use a more convenient module that includes
              everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.

              Locate osgSim This module defines

              OSGSIM_FOUND - Was osgSim found? OSGSIM_INCLUDE_DIR - Where to find the headers OSGSIM_LIBRARIES -
              The libraries to link for osgSim (use this)

              OSGSIM_LIBRARY - The osgSim library OSGSIM_LIBRARY_DEBUG - The osgSim debug library

              $OSGDIR  is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used
              in building osg.

              Created by Eric Wing.

       FindosgTerrain

              This is part of the Findosg* suite used to  find  OpenSceneGraph  components.  Each  component  is
              separate  and  you  must opt in to each module. You must also opt into OpenGL and OpenThreads (and
              Producer if needed) as these modules won't do it for you. This is to allow you control  over  your
              own  system  piece  by  piece in case you need to opt out of certain components or change the Find
              behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work
              with  your  system  as  an  example).  If  you  want to use a more convenient module that includes
              everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.

              Locate osgTerrain This module defines

              OSGTERRAIN_FOUND - Was osgTerrain found?  OSGTERRAIN_INCLUDE_DIR  -  Where  to  find  the  headers
              OSGTERRAIN_LIBRARIES - The libraries to link for osgTerrain (use this)

              OSGTERRAIN_LIBRARY  -  The  osgTerrain  library  OSGTERRAIN_LIBRARY_DEBUG  -  The osgTerrain debug
              library

              $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR  used
              in building osg.

              Created by Eric Wing.

       FindosgText

              This  is  part  of  the  Findosg*  suite used to find OpenSceneGraph components. Each component is
              separate and you must opt in to each module. You must also opt into OpenGL  and  OpenThreads  (and
              Producer  if  needed) as these modules won't do it for you. This is to allow you control over your
              own system piece by piece in case you need to opt out of certain components  or  change  the  Find
              behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work
              with your system as an example). If you want  to  use  a  more  convenient  module  that  includes
              everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.

              Locate osgText This module defines

              OSGTEXT_FOUND   -   Was   osgText   found?   OSGTEXT_INCLUDE_DIR  -  Where  to  find  the  headers
              OSGTEXT_LIBRARIES - The libraries to link for osgText (use this)

              OSGTEXT_LIBRARY - The osgText library OSGTEXT_LIBRARY_DEBUG - The osgText debug library

              $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR  used
              in building osg.

              Created by Eric Wing.

       FindosgUtil

              This  is  part  of  the  Findosg*  suite used to find OpenSceneGraph components. Each component is
              separate and you must opt in to each module. You must also opt into OpenGL  and  OpenThreads  (and
              Producer  if  needed) as these modules won't do it for you. This is to allow you control over your
              own system piece by piece in case you need to opt out of certain components  or  change  the  Find
              behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work
              with your system as an example). If you want  to  use  a  more  convenient  module  that  includes
              everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.

              Locate osgUtil This module defines

              OSGUTIL_FOUND   -   Was   osgUtil   found?   OSGUTIL_INCLUDE_DIR  -  Where  to  find  the  headers
              OSGUTIL_LIBRARIES - The libraries to link for osgUtil (use this)

              OSGUTIL_LIBRARY - The osgUtil library OSGUTIL_LIBRARY_DEBUG - The osgUtil debug library

              $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR  used
              in building osg.

              Created by Eric Wing.

       FindosgViewer

              This  is  part  of  the  Findosg*  suite used to find OpenSceneGraph components. Each component is
              separate and you must opt in to each module. You must also opt into OpenGL  and  OpenThreads  (and
              Producer  if  needed) as these modules won't do it for you. This is to allow you control over your
              own system piece by piece in case you need to opt out of certain components  or  change  the  Find
              behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work
              with your system as an example). If you want  to  use  a  more  convenient  module  that  includes
              everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.

              Locate osgViewer This module defines

              OSGVIEWER_FOUND  -  Was  osgViewer  found?  OSGVIEWER_INCLUDE_DIR  -  Where  to  find  the headers
              OSGVIEWER_LIBRARIES - The libraries to link for osgViewer (use this)

              OSGVIEWER_LIBRARY - The osgViewer library OSGVIEWER_LIBRARY_DEBUG - The osgViewer debug library

              $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR  used
              in building osg.

              Created by Eric Wing.

       FindosgVolume

              This  is  part  of  the  Findosg*  suite used to find OpenSceneGraph components. Each component is
              separate and you must opt in to each module. You must also opt into OpenGL  and  OpenThreads  (and
              Producer  if  needed) as these modules won't do it for you. This is to allow you control over your
              own system piece by piece in case you need to opt out of certain components  or  change  the  Find
              behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work
              with your system as an example). If you want  to  use  a  more  convenient  module  that  includes
              everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.

              Locate osgVolume This module defines

              OSGVOLUME_FOUND  -  Was  osgVolume  found?  OSGVOLUME_INCLUDE_DIR  -  Where  to  find  the headers
              OSGVOLUME_LIBRARIES - The libraries to link for osgVolume (use this)

              OSGVOLUME_LIBRARY - The osgVolume library OSGVOLUME_LIBRARY_DEBUG - The osgVolume debug library

              $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR  used
              in building osg.

              Created by Eric Wing.

       FindosgWidget

              This  is  part  of  the  Findosg*  suite used to find OpenSceneGraph components. Each component is
              separate and you must opt in to each module. You must also opt into OpenGL  and  OpenThreads  (and
              Producer  if  needed) as these modules won't do it for you. This is to allow you control over your
              own system piece by piece in case you need to opt out of certain components  or  change  the  Find
              behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work
              with your system as an example). If you want  to  use  a  more  convenient  module  that  includes
              everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.

              Locate osgWidget This module defines

              OSGWIDGET_FOUND  -  Was  osgWidget  found?  OSGWIDGET_INCLUDE_DIR  -  Where  to  find  the headers
              OSGWIDGET_LIBRARIES - The libraries to link for osgWidget (use this)

              OSGWIDGET_LIBRARY - The osgWidget library OSGWIDGET_LIBRARY_DEBUG - The osgWidget debug library

              $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR  used
              in building osg.

              FindosgWidget.cmake tweaked from Findosg* suite as created by Eric Wing.

       Findosg_functions

              This  CMake  file  contains  two  macros  to assist with searching for OSG libraries and nodekits.
              Please see FindOpenSceneGraph.cmake for full documentation.

       FindwxWidgets
              Find a wxWidgets (a.k.a., wxWindows) installation.

              This module finds if wxWidgets is installed and selects a default configuration to use.  wxWidgets
              is  a  modular  library.  To  specify  the  modules  that  you  will use, you need to name them as
              components to the package:

              find_package(wxWidgets COMPONENTS core base ...)

              There are two search branches: a windows style and  a  unix  style.  For  windows,  the  following
              variables  are  searched  for  and set to defaults in case of multiple choices. Change them if the
              defaults are not desired (i.e., these are the  only  variables  you  should  change  to  select  a
              configuration):

                wxWidgets_ROOT_DIR      - Base wxWidgets directory
                                          (e.g., C:/wxWidgets-2.6.3).
                wxWidgets_LIB_DIR       - Path to wxWidgets libraries
                                          (e.g., C:/wxWidgets-2.6.3/lib/vc_lib).
                wxWidgets_CONFIGURATION - Configuration to use
                                          (e.g., msw, mswd, mswu, mswunivud, etc.)
                wxWidgets_EXCLUDE_COMMON_LIBRARIES
                                        - Set to TRUE to exclude linking of
                                          commonly required libs (e.g., png tiff
                                          jpeg zlib regex expat).

              For  unix style it uses the wx-config utility. You can select between debug/release, unicode/ansi,
              universal/non-universal, and static/shared in the QtDialog or ccmake interfaces by turning  ON/OFF
              the following variables:

                wxWidgets_USE_DEBUG
                wxWidgets_USE_UNICODE
                wxWidgets_USE_UNIVERSAL
                wxWidgets_USE_STATIC

              There  is also a wxWidgets_CONFIG_OPTIONS variable for all other options that need to be passed to
              the wx-config utility. For example, to use the base toolkit found in the /usr/local path, set  the
              variable (before calling the FIND_PACKAGE command) as such:

                set(wxWidgets_CONFIG_OPTIONS --toolkit=base --prefix=/usr)

              The following are set after the configuration is done for both windows and unix style:

                wxWidgets_FOUND            - Set to TRUE if wxWidgets was found.
                wxWidgets_INCLUDE_DIRS     - Include directories for WIN32
                                             i.e., where to find "wx/wx.h" and
                                             "wx/setup.h"; possibly empty for unices.
                wxWidgets_LIBRARIES        - Path to the wxWidgets libraries.
                wxWidgets_LIBRARY_DIRS     - compile time link dirs, useful for
                                             rpath on UNIX. Typically an empty string
                                             in WIN32 environment.
                wxWidgets_DEFINITIONS      - Contains defines required to compile/link
                                             against WX, e.g. WXUSINGDLL
                wxWidgets_DEFINITIONS_DEBUG- Contains defines required to compile/link
                                             against WX debug builds, e.g. __WXDEBUG__
                wxWidgets_CXX_FLAGS        - Include dirs and compiler flags for
                                             unices, empty on WIN32. Essentially
                                             "`wx-config --cxxflags`".
                wxWidgets_USE_FILE         - Convenience include file.

              Sample usage:

                 # Note that for MinGW users the order of libs is important!
                 find_package(wxWidgets COMPONENTS net gl core base)
                 if(wxWidgets_FOUND)
                   include(${wxWidgets_USE_FILE})
                   # and for each of your dependent executable/library targets:
                   target_link_libraries(<YourTarget> ${wxWidgets_LIBRARIES})
                 endif()

              If wxWidgets is required (i.e., not an optional part):

                 find_package(wxWidgets REQUIRED net gl core base)
                 include(${wxWidgets_USE_FILE})
                 # and for each of your dependent executable/library targets:
                 target_link_libraries(<YourTarget> ${wxWidgets_LIBRARIES})

       FindwxWindows
              Find wxWindows (wxWidgets) installation

              This  module  finds if wxWindows/wxWidgets is installed and determines where the include files and
              libraries are. It also determines what the name of the  library  is.  Please  note  this  file  is
              DEPRECATED and replaced by FindwxWidgets.cmake. This code sets the following variables:

                WXWINDOWS_FOUND     = system has WxWindows
                WXWINDOWS_LIBRARIES = path to the wxWindows libraries
                                      on Unix/Linux with additional
                                      linker flags from
                                      "wx-config --libs"
                CMAKE_WXWINDOWS_CXX_FLAGS  = Compiler flags for wxWindows,
                                             essentially "`wx-config --cxxflags`"
                                             on Linux
                WXWINDOWS_INCLUDE_DIR      = where to find "wx/wx.h" and "wx/setup.h"
                WXWINDOWS_LINK_DIRECTORIES = link directories, useful for rpath on
                                              Unix
                WXWINDOWS_DEFINITIONS      = extra defines

              OPTIONS If you need OpenGL support please

                set(WXWINDOWS_USE_GL 1)

              in your CMakeLists.txt *before* you include this file.

                HAVE_ISYSTEM      - true required to replace -I by -isystem on g++

              For   convenience   include   Use_wxWindows.cmake   in   your   project's   CMakeLists.txt   using
              include(${CMAKE_CURRENT_LIST_DIR}/Use_wxWindows.cmake).

              USAGE

                set(WXWINDOWS_USE_GL 1)
                find_package(wxWindows)

              NOTES wxWidgets 2.6.x is supported for monolithic builds e.g. compiled  in wx/build/msw dir as:

                nmake -f makefile.vc BUILD=debug SHARED=0 USE_OPENGL=1 MONOLITHIC=1

              DEPRECATED

                CMAKE_WX_CAN_COMPILE
                WXWINDOWS_LIBRARY
                CMAKE_WX_CXX_FLAGS
                WXWINDOWS_INCLUDE_PATH

              AUTHOR Jan Woetzel <http://www.mip.informatik.uni-kiel.de/~jw> (07/2003-01/2006)

       FortranCInterface
              Fortran/C Interface Detection

              This module automatically detects the API by which C and Fortran  languages  interact.   Variables
              indicate if the mangling is found:

                 FortranCInterface_GLOBAL_FOUND = Global subroutines and functions
                 FortranCInterface_MODULE_FOUND = Module subroutines and functions
                                                  (declared by "MODULE PROCEDURE")

              A function is provided to generate a C header file containing macros to mangle symbol names:

                 FortranCInterface_HEADER(<file>
                                          [MACRO_NAMESPACE <macro-ns>]
                                          [SYMBOL_NAMESPACE <ns>]
                                          [SYMBOLS [<module>:]<function> ...])

              It generates in <file> definitions of the following macros:

                 #define FortranCInterface_GLOBAL (name,NAME) ...
                 #define FortranCInterface_GLOBAL_(name,NAME) ...
                 #define FortranCInterface_MODULE (mod,name, MOD,NAME) ...
                 #define FortranCInterface_MODULE_(mod,name, MOD,NAME) ...

              These macros mangle four categories of Fortran symbols, respectively:

                 - Global symbols without '_': call mysub()
                 - Global symbols with '_'   : call my_sub()
                 - Module symbols without '_': use mymod; call mysub()
                 - Module symbols with '_'   : use mymod; call my_sub()

              If mangling for a category is not known, its macro is left undefined. All macros require raw names
              in  both  lower  case  and  upper  case.  The  MACRO_NAMESPACE   option   replaces   the   default
              "FortranCInterface_" prefix with a given namespace "<macro-ns>".

              The SYMBOLS option lists symbols to mangle automatically with C preprocessor definitions:

                 <function>          ==> #define <ns><function> ...
                 <module>:<function> ==> #define <ns><module>_<function> ...

              If  the  mangling  for  some symbol is not known then no preprocessor definition is created, and a
              warning is displayed. The SYMBOL_NAMESPACE option prefixes all preprocessor definitions  generated
              by the SYMBOLS option with a given namespace "<ns>".

              Example usage:

                 include(FortranCInterface)
                 FortranCInterface_HEADER(FC.h MACRO_NAMESPACE "FC_")

              This  creates a "FC.h" header that defines mangling macros FC_GLOBAL(), FC_GLOBAL_(), FC_MODULE(),
              and FC_MODULE_().

              Example usage:

                 include(FortranCInterface)
                 FortranCInterface_HEADER(FCMangle.h
                                          MACRO_NAMESPACE "FC_"
                                          SYMBOL_NAMESPACE "FC_"
                                          SYMBOLS mysub mymod:my_sub)

              This creates a "FCMangle.h" header that defines the same FC_*() mangling macros  as  the  previous
              example plus preprocessor symbols FC_mysub and FC_mymod_my_sub.

              Another function is provided to verify that the Fortran and C/C++ compilers work together:

                 FortranCInterface_VERIFY([CXX] [QUIET])

              It  tests  whether  a  simple  test executable using Fortran and C (and C++ when the CXX option is
              given)  compiles  and  links  successfully.  The   result   is   stored   in   the   cache   entry
              FortranCInterface_VERIFIED_C  (or FortranCInterface_VERIFIED_CXX if CXX is given) as a boolean. If
              the check fails and QUIET is  not  given  the  function  terminates  with  a  FATAL_ERROR  message
              describing  the  problem.   The  purpose  of  this check is to stop a build early for incompatible
              compiler combinations.  The test is built in the Release configuration.

              FortranCInterface is aware of possible GLOBAL and MODULE manglings for many Fortran compilers, but
              it also provides an interface to specify new possible manglings.  Set the variables

                 FortranCInterface_GLOBAL_SYMBOLS
                 FortranCInterface_MODULE_SYMBOLS

              before  including  FortranCInterface  to  specify  manglings  of  the  symbols  "MySub", "My_Sub",
              "MyModule:MySub", and "My_Module:My_Sub". For example, the code:

                 set(FortranCInterface_GLOBAL_SYMBOLS mysub_ my_sub__ MYSUB_)
                   #                                  ^^^^^  ^^^^^^   ^^^^^
                 set(FortranCInterface_MODULE_SYMBOLS
                     __mymodule_MOD_mysub __my_module_MOD_my_sub)
                   #   ^^^^^^^^     ^^^^^   ^^^^^^^^^     ^^^^^^
                 include(FortranCInterface)

              tells FortranCInterface to try given GLOBAL and MODULE manglings. (The carets point at raw  symbol
              names for clarity in this example but are not needed.)

       GNUInstallDirs
              Define GNU standard installation directories

              Provides install directory variables as defined for GNU software:

                http://www.gnu.org/prep/standards/html_node/Directory-Variables.html

              Inclusion of this module defines the following variables:

                CMAKE_INSTALL_<dir>      - destination for files of a given type
                CMAKE_INSTALL_FULL_<dir> - corresponding absolute path

              where <dir> is one of:

                BINDIR           - user executables (bin)
                SBINDIR          - system admin executables (sbin)
                LIBEXECDIR       - program executables (libexec)
                SYSCONFDIR       - read-only single-machine data (etc)
                SHAREDSTATEDIR   - modifiable architecture-independent data (com)
                LOCALSTATEDIR    - modifiable single-machine data (var)
                LIBDIR           - object code libraries (lib or lib64 or lib/<multiarch-tuple> on Debian)
                INCLUDEDIR       - C header files (include)
                OLDINCLUDEDIR    - C header files for non-gcc (/usr/include)
                DATAROOTDIR      - read-only architecture-independent data root (share)
                DATADIR          - read-only architecture-independent data (DATAROOTDIR)
                INFODIR          - info documentation (DATAROOTDIR/info)
                LOCALEDIR        - locale-dependent data (DATAROOTDIR/locale)
                MANDIR           - man documentation (DATAROOTDIR/man)
                DOCDIR           - documentation root (DATAROOTDIR/doc/PROJECT_NAME)

              Each  CMAKE_INSTALL_<dir> value may be passed to the DESTINATION options of install() commands for
              the corresponding file type.  If the includer does not define a value the above-shown default will
              be   used   and   the   value   will   appear   in  the  cache  for  editing  by  the  user.  Each
              CMAKE_INSTALL_FULL_<dir> value contains  an  absolute  path  constructed  from  the  corresponding
              destination by prepending (if necessary) the value of CMAKE_INSTALL_PREFIX.

       GenerateExportHeader
              Function for generation of export macros for libraries

              This    module    provides    the   function   GENERATE_EXPORT_HEADER()   and   the   accompanying
              ADD_COMPILER_EXPORT_FLAGS() function.

              The GENERATE_EXPORT_HEADER function can be used to  generate  a  file  suitable  for  preprocessor
              inclusion which contains EXPORT macros to be used in library classes.

              GENERATE_EXPORT_HEADER( LIBRARY_TARGET

                           [BASE_NAME <base_name>]
                           [EXPORT_MACRO_NAME <export_macro_name>]
                           [EXPORT_FILE_NAME <export_file_name>]
                           [DEPRECATED_MACRO_NAME <deprecated_macro_name>]
                           [NO_EXPORT_MACRO_NAME <no_export_macro_name>]
                           [STATIC_DEFINE <static_define>]
                           [NO_DEPRECATED_MACRO_NAME <no_deprecated_macro_name>]
                           [DEFINE_NO_DEPRECATED]
                           [PREFIX_NAME <prefix_name>]

              )

              ADD_COMPILER_EXPORT_FLAGS( [<output_variable>] )

              By default GENERATE_EXPORT_HEADER() generates macro names in a file name determined by the name of
              the library. The ADD_COMPILER_EXPORT_FLAGS function adds -fvisibility=hidden to CMAKE_CXX_FLAGS if
              supported,  and  is  a  no-op  on  Windows  which does not need extra compiler flags for exporting
              support. You may optionally pass a single  argument  to  ADD_COMPILER_EXPORT_FLAGS  that  will  be
              populated   with   the   required   CXX_FLAGS  required  to  enable  visibility  support  for  the
              compiler/architecture in use.

              This means that in the simplest case, users of these functions will be equivalent to:

                 add_compiler_export_flags()
                 add_library(somelib someclass.cpp)
                 generate_export_header(somelib)
                 install(TARGETS somelib DESTINATION ${LIBRARY_INSTALL_DIR})
                 install(FILES
                  someclass.h
                  ${PROJECT_BINARY_DIR}/somelib_export.h DESTINATION ${INCLUDE_INSTALL_DIR}
                 )

              And in the ABI header files:

                 #include "somelib_export.h"
                 class SOMELIB_EXPORT SomeClass {
                   ...
                 };

              The CMake fragment will generate a file in the ${CMAKE_CURRENT_BINARY_DIR} called somelib_export.h
              containing      the      macros     SOMELIB_EXPORT,     SOMELIB_NO_EXPORT,     SOMELIB_DEPRECATED,
              SOMELIB_DEPRECATED_EXPORT and SOMELIB_DEPRECATED_NO_EXPORT. The resulting file should be installed
              with other headers in the library.

              The BASE_NAME argument can be used to override the file name and the names used for the macros

                 add_library(somelib someclass.cpp)
                 generate_export_header(somelib
                   BASE_NAME other_name
                 )

              Generates   a   file   called   other_name_export.h   containing   the  macros  OTHER_NAME_EXPORT,
              OTHER_NAME_NO_EXPORT and OTHER_NAME_DEPRECATED etc.

              The BASE_NAME may be overridden by specifiying other options in the function. For example:

                 add_library(somelib someclass.cpp)
                 generate_export_header(somelib
                   EXPORT_MACRO_NAME OTHER_NAME_EXPORT
                 )

              creates the macro OTHER_NAME_EXPORT instead of SOMELIB_EXPORT, but other macros and the  generated
              file name is as default.

                 add_library(somelib someclass.cpp)
                 generate_export_header(somelib
                   DEPRECATED_MACRO_NAME KDE_DEPRECATED
                 )

              creates the macro KDE_DEPRECATED instead of SOMELIB_DEPRECATED.

              If LIBRARY_TARGET is a static library, macros are defined without values.

              If  the  same sources are used to create both a shared and a static library, the uppercased symbol
              ${BASE_NAME}_STATIC_DEFINE should be used when building the static library

                 add_library(shared_variant SHARED ${lib_SRCS})
                 add_library(static_variant ${lib_SRCS})
                 generate_export_header(shared_variant BASE_NAME libshared_and_static)
                 set_target_properties(static_variant PROPERTIES
                   COMPILE_FLAGS -DLIBSHARED_AND_STATIC_STATIC_DEFINE)

              This will cause the export macros to expand to nothing when building the static library.

              If DEFINE_NO_DEPRECATED is specified, then a macro ${BASE_NAME}_NO_DEPRECATED will be defined This
              macro can be used to remove deprecated code from preprocessor output.

                 option(EXCLUDE_DEPRECATED "Exclude deprecated parts of the library" FALSE)
                 if (EXCLUDE_DEPRECATED)
                   set(NO_BUILD_DEPRECATED DEFINE_NO_DEPRECATED)
                 endif()
                 generate_export_header(somelib ${NO_BUILD_DEPRECATED})

              And then in somelib:

                 class SOMELIB_EXPORT SomeClass
                 {
                 public:
                 #ifndef SOMELIB_NO_DEPRECATED
                   SOMELIB_DEPRECATED void oldMethod();
                 #endif
                 };

                 #ifndef SOMELIB_NO_DEPRECATED
                 void SomeClass::oldMethod() {  }
                 #endif

              If PREFIX_NAME is specified, the argument will be used as a prefix to all generated macros.

              For example:

                 generate_export_header(somelib PREFIX_NAME VTK_)

              Generates the macros VTK_SOMELIB_EXPORT etc.

       GetPrerequisites
              Functions to analyze and list executable file prerequisites.

              This  module provides functions to list the .dll, .dylib or .so files that an executable or shared
              library file depends on. (Its prerequisites.)

              It uses various tools to obtain the list of required shared library files:

                 dumpbin (Windows)
                 objdump (MinGW on Windows)
                 ldd (Linux/Unix)
                 otool (Mac OSX)

              The following functions are provided by this module:

                 get_prerequisites
                 list_prerequisites
                 list_prerequisites_by_glob
                 gp_append_unique
                 is_file_executable
                 gp_item_default_embedded_path
                   (projects can override with gp_item_default_embedded_path_override)
                 gp_resolve_item
                   (projects can override with gp_resolve_item_override)
                 gp_resolved_file_type
                   (projects can override with gp_resolved_file_type_override)
                 gp_file_type

              Requires CMake 2.6 or greater because it uses function, break, return and PARENT_SCOPE.

                GET_PREREQUISITES(<target> <prerequisites_var> <exclude_system> <recurse>
                                  <exepath> <dirs>)

              Get the list of shared library files  required  by  <target>.  The  list  in  the  variable  named
              <prerequisites_var>  should be empty on first entry to this function. On exit, <prerequisites_var>
              will contain the list of required shared library files.

              <target> is the full path to an executable file.  <prerequisites_var>  is  the  name  of  a  CMake
              variable  to contain the results. <exclude_system> must be 0 or 1 indicating whether to include or
              exclude "system" prerequisites. If  <recurse>  is  set  to  1  all  prerequisites  will  be  found
              recursively,  if  set  to 0 only direct prerequisites are listed. <exepath> is the path to the top
              level executable used for @executable_path replacment on the Mac. <dirs> is a list of paths  where
              libraries  might  be  found: these paths are searched first when a target without any path info is
              given. Then standard system locations are also searched: PATH, Framework locations, /usr/lib...

                LIST_PREREQUISITES(<target> [<recurse> [<exclude_system> [<verbose>]]])

              Print a message listing the prerequisites of <target>.

              <target> is the name of a shared library or executable target or the full path to a shared library
              or  executable  file. If <recurse> is set to 1 all prerequisites will be found recursively, if set
              to 0 only direct prerequisites are listed. <exclude_system> must be 0 or 1 indicating  whether  to
              include or exclude "system" prerequisites. With <verbose> set to 0 only the full path names of the
              prerequisites are printed, set to 1 extra informatin will be displayed.

                LIST_PREREQUISITES_BY_GLOB(<glob_arg> <glob_exp>)

              Print the prerequisites of shared library  and  executable  files  matching  a  globbing  pattern.
              <glob_arg>  is  GLOB or GLOB_RECURSE and <glob_exp> is a globbing expression used with "file(GLOB"
              or "file(GLOB_RECURSE" to retrieve a list of matching files. If a matching file is executable, its
              prerequisites are listed.

              Any  additional  (optional)  arguments  provided are passed along as the optional arguments to the
              list_prerequisites calls.

                GP_APPEND_UNIQUE(<list_var> <value>)

              Append <value> to the list variable <list_var> only if the value is not already in the list.

                IS_FILE_EXECUTABLE(<file> <result_var>)

              Return 1 in <result_var> if <file> is a binary executable, 0 otherwise.

                GP_ITEM_DEFAULT_EMBEDDED_PATH(<item> <default_embedded_path_var>)

              Return the path that others should refer to the item by when the item is embedded inside a bundle.

              Override     on     a     per-project     basis     by      providing      a      project-specific
              gp_item_default_embedded_path_override function.

                GP_RESOLVE_ITEM(<context> <item> <exepath> <dirs> <resolved_item_var>)

              Resolve an item into an existing full path file.

              Override on a per-project basis by providing a project-specific gp_resolve_item_override function.

                GP_RESOLVED_FILE_TYPE(<original_file> <file> <exepath> <dirs> <type_var>)

              Return  the type of <file> with respect to <original_file>. String describing type of prerequisite
              is returned in variable named <type_var>.

              Use <exepath> and <dirs> if necessary to resolve  non-absolute  <file>  values  --  but  only  for
              non-embedded items.

              Possible types are:

                 system
                 local
                 embedded
                 other

              Override  on  a  per-project  basis by providing a project-specific gp_resolved_file_type_override
              function.

                GP_FILE_TYPE(<original_file> <file> <type_var>)

              Return the type of <file> with respect to <original_file>. String describing type of  prerequisite
              is returned in variable named <type_var>.

              Possible types are:

                 system
                 local
                 embedded
                 other

       InstallRequiredSystemLibraries

              By including this file, all library files listed in the variable CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS
              will be installed with install(PROGRAMS ...)  into  bin  for  WIN32  and  lib  for  non-WIN32.  If
              CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS_SKIP is set to TRUE before including this file, then the INSTALL
              command is not called. The user can use the variable CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS  to  use  a
              custom  install  command  and install them however they want. If it is the MSVC compiler, then the
              microsoft   run   time   libraries   will   be   found   and   automatically    added    to    the
              CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS,  and  installed. If CMAKE_INSTALL_DEBUG_LIBRARIES is set and it
              is  the  MSVC  compiler,  then  the   debug   libraries   are   installed   when   available.   If
              CMAKE_INSTALL_DEBUG_LIBRARIES_ONLY  is  set  then only the debug libraries are installed when both
              debug and release are available. If CMAKE_INSTALL_MFC_LIBRARIES is  set  then  the  MFC  run  time
              libraries    are    installed    as    well    as    the    CRT    run    time    libraries.    If
              CMAKE_INSTALL_SYSTEM_RUNTIME_DESTINATION is set then the libraries are installed to that directory
              rather  than  the  default. If CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS_NO_WARNINGS is NOT set, then this
              file warns about required files that do not  exist.  You  can  set  this  variable  to  ON  before
              including  this  file to avoid the warning. For example, the Visual Studio Express editions do not
              include the redistributable files, so if you include this file on a machine with only  VS  Express
              installed, you'll get the warning.

       MacroAddFileDependencies
              MACRO_ADD_FILE_DEPENDENCIES(<_file> depend_files...)

              Using  the  macro  MACRO_ADD_FILE_DEPENDENCIES()  is discouraged. There are usually better ways to
              specify the correct dependencies.

              MACRO_ADD_FILE_DEPENDENCIES(<_file> depend_files...) is just  a  convenience  wrapper  around  the
              OBJECT_DEPENDS  source  file property. You can just use set_property(SOURCE <file> APPEND PROPERTY
              OBJECT_DEPENDS depend_files) instead.

       ProcessorCount
              ProcessorCount(var)

              Determine the number of processors/cores and save value in ${var}

              Sets the variable named ${var} to the number of physical cores available on  the  machine  if  the
              information  can  be  determined.  Otherwise  it  is  set  to  0.  Currently this functionality is
              implemented for AIX, cygwin, FreeBSD, HPUX, IRIX, Linux, Mac OS X, QNX, Sun and Windows.

              This function is guaranteed to return a positive integer (>=1) if it succeeds.  It  returns  0  if
              there's a problem determining the processor count.

              Example use, in a ctest -S dashboard script:

                 include(ProcessorCount)
                 ProcessorCount(N)
                 if(NOT N EQUAL 0)
                   set(CTEST_BUILD_FLAGS -j${N})
                   set(ctest_test_args ${ctest_test_args} PARALLEL_LEVEL ${N})
                 endif()

              This  function  is  intended to offer an approximation of the value of the number of compute cores
              available on the current machine, such that you may use  that  value  for  parallel  building  and
              parallel  testing.  It  is  meant  to  help utilize as much of the machine as seems reasonable. Of
              course, knowledge of what else might be running on the machine simultaneously should be used  when
              deciding whether to request a machine's full capacity all for yourself.

       Qt4ConfigDependentSettings

              This file is included by FindQt4.cmake, don't include it directly.

       Qt4Macros

              This file is included by FindQt4.cmake, don't include it directly.

       SelectLibraryConfigurations

              select_library_configurations( basename )

              This  macro  takes  a  library  base  name  as  an  argument,  and  will  choose  good  values for
              basename_LIBRARY,   basename_LIBRARIES,   basename_LIBRARY_DEBUG,   and   basename_LIBRARY_RELEASE
              depending  on  what  has  been  found  and  set.   If  only  basename_LIBRARY_RELEASE  is defined,
              basename_LIBRARY will be set to the release value,  and  basename_LIBRARY_DEBUG  will  be  set  to
              basename_LIBRARY_DEBUG-NOTFOUND.  If only basename_LIBRARY_DEBUG is defined, then basename_LIBRARY
              will   take   the    debug    value,    and    basename_LIBRARY_RELEASE    will    be    set    to
              basename_LIBRARY_RELEASE-NOTFOUND.

              If  the  generator supports configuration types, then basename_LIBRARY and basename_LIBRARIES will
              be set with  debug  and  optimized  flags  specifying  the  library  to  be  used  for  the  given
              configuration.   If  no  build  type  has  been  set  or  the  generator  in  use does not support
              configuration types, then basename_LIBRARY and  basename_LIBRARIES  will  take  only  the  release
              value, or the debug value if the release one is not set.

       SquishTestScript

              This  script  launches a GUI test using Squish.  You should not call the script directly; instead,
              you should access it via the SQUISH_ADD_TEST macro that is defined in FindSquish.cmake.

              This script starts the Squish server, launches the test on  the  client,  and  finally  stops  the
              squish server.  If any of these steps fail (including if the tests do not pass) then a fatal error
              is raised.

       TestBigEndian
              Define macro to determine endian type

              Check if the system is big endian or little endian

                TEST_BIG_ENDIAN(VARIABLE)
                VARIABLE - variable to store the result to

       TestCXXAcceptsFlag
              Test CXX compiler for a flag

              Check if the CXX compiler accepts a flag

                Macro CHECK_CXX_ACCEPTS_FLAG(FLAGS VARIABLE) -
                   checks if the function exists
                FLAGS - the flags to try
                VARIABLE - variable to store the result

       TestForANSIForScope
              Check for ANSI for scope support

              Check if the compiler restricts the scope of variables declared in  a  for-init-statement  to  the
              loop body.

                CMAKE_NO_ANSI_FOR_SCOPE - holds result

       TestForANSIStreamHeaders
              Test for compiler support of ANSI stream headers iostream, etc.

              check if the compiler supports the standard ANSI iostream header (without the .h)

                CMAKE_NO_ANSI_STREAM_HEADERS - defined by the results

       TestForSSTREAM
              Test for compiler support of ANSI sstream header

              check if the compiler supports the standard ANSI sstream header

                CMAKE_NO_ANSI_STRING_STREAM - defined by the results

       TestForSTDNamespace
              Test for std:: namespace support

              check if the compiler supports std:: on stl classes

                CMAKE_NO_STD_NAMESPACE - defined by the results

       UseEcos
              This module defines variables and macros required to build eCos application.

              This  file  contains  the  following macros: ECOS_ADD_INCLUDE_DIRECTORIES() - add the eCos include
              dirs  ECOS_ADD_EXECUTABLE(name   source1   ...   sourceN   )   -   create   an   eCos   executable
              ECOS_ADJUST_DIRECTORY(VAR  source1  ...  sourceN ) - adjusts the path of the source files and puts
              the result into VAR

              Macros for selecting the toolchain: ECOS_USE_ARM_ELF_TOOLS()       - enable the ARM ELF  toolchain
              for  the  directory  where  it  is  called  ECOS_USE_I386_ELF_TOOLS()       -  enable the i386 ELF
              toolchain for the directory where it is called ECOS_USE_PPC_EABI_TOOLS()      - enable the PowerPC
              toolchain for the directory where it is called

              It  contains  the  following  variables:  ECOS_DEFINITIONS  ECOSCONFIG_EXECUTABLE ECOS_CONFIG_FILE
              - defaults to ecos.ecc, if your eCos configuration file has a different name, adjust this variable
              for internal use only:

                ECOS_ADD_TARGET_LIB

       UseJava
              Use Module for Java

              This  file provides functions for Java. It is assumed that FindJava.cmake has already been loaded.
              See FindJava.cmake for information on how to load Java into your CMake project.

              add_jar(target_name

                       [SOURCES] source1 [source2 ...] [resource1 ...]
                       [INCLUDE_JARS jar1 [jar2 ...]]
                       [ENTRY_POINT entry]
                       [VERSION version]
                       [OUTPUT_NAME name]
                       [OUTPUT_DIR dir]
                      )

              This command creates a <target_name>.jar. It compiles the given source files (source) and adds the
              given  resource files (resource) to the jar file. If only resource files are given then just a jar
              file is created. The list of include jars are added to  the  classpath  when  compiling  the  java
              sources  and  also to the dependencies of the target. INCLUDE_JARS also accepts other target names
              created by add_jar. For backwards compatibility, jar files listed as sources are ignored (as  they
              have been since the first version of this module).

              The default OUTPUT_DIR can also be changed by setting the variable CMAKE_JAVA_TARGET_OUTPUT_DIR.

              Additional instructions:

                 To add compile flags to the target you can set these flags with
                 the following variable:

                     set(CMAKE_JAVA_COMPILE_FLAGS -nowarn)

                 To add a path or a jar file to the class path you can do this
                 with the CMAKE_JAVA_INCLUDE_PATH variable.

                     set(CMAKE_JAVA_INCLUDE_PATH /usr/share/java/shibboleet.jar)

                 To use a different output name for the target you can set it with:

                     add_jar(foobar foobar.java OUTPUT_NAME shibboleet.jar)

                 To use a different output directory than CMAKE_CURRENT_BINARY_DIR
                 you can set it with:

                     add_jar(foobar foobar.java OUTPUT_DIR ${PROJECT_BINARY_DIR}/bin)

                 To define an entry point in your jar you can set it with the ENTRY_POINT
                 named argument:

                     add_jar(example ENTRY_POINT com/examples/MyProject/Main)

                 To add a VERSION to the target output name you can set it using
                 the VERSION named argument to add_jar. This will create a jar file with the
                 name shibboleet-1.0.0.jar and will create a symlink shibboleet.jar
                 pointing to the jar with the version information.

                     add_jar(shibboleet shibbotleet.java VERSION 1.2.0)

                  If the target is a JNI library, utilize the following commands to
                  create a JNI symbolic link:

                     set(CMAKE_JNI_TARGET TRUE)
                     add_jar(shibboleet shibbotleet.java VERSION 1.2.0)
                     install_jar(shibboleet ${LIB_INSTALL_DIR}/shibboleet)
                     install_jni_symlink(shibboleet ${JAVA_LIB_INSTALL_DIR})

                  If a single target needs to produce more than one jar from its
                  java source code, to prevent the accumulation of duplicate class
                  files in subsequent jars, set/reset CMAKE_JAR_CLASSES_PREFIX prior
                  to calling the add_jar() function:

                     set(CMAKE_JAR_CLASSES_PREFIX com/redhat/foo)
                     add_jar(foo foo.java)

                     set(CMAKE_JAR_CLASSES_PREFIX com/redhat/bar)
                     add_jar(bar bar.java)

              Target Properties:

                 The add_jar() functions sets some target properties. You can get these
                 properties with the
                    get_property(TARGET <target_name> PROPERTY <propery_name>)
                 command.

                 INSTALL_FILES      The files which should be installed. This is used by
                                    install_jar().
                 JNI_SYMLINK        The JNI symlink which should be installed.
                                    This is used by install_jni_symlink().
                 JAR_FILE           The location of the jar file so that you can include
                                    it.
                 CLASS_DIR          The directory where the class files can be found. For
                                    example to use them with javah.

              find_jar(<VAR>

                        name | NAMES name1 [name2 ...]
                        [PATHS path1 [path2 ... ENV var]]
                        [VERSIONS version1 [version2]]
                        [DOC "cache documentation string"]
                       )

              This command is used to find a full path to the named jar. A cache entry named by <VAR> is created
              to stor the result of this command. If the full path to a jar is found the result is stored in the
              variable and the search will not repeated unless the variable is cleared. If nothing is found, the
              result will be <VAR>-NOTFOUND, and the search will  be  attempted  again  next  time  find_jar  is
              invoked  with  the  same  variable.  The  name  of the full path to a file that is searched for is
              specified by the names listed after NAMES argument. Additional search locations can  be  specified
              after  the  PATHS argument. If you require special a version of a jar file you can specify it with
              the VERSIONS argument. The argument after DOC will be used for the  documentation  string  in  the
              cache.

              install_jar(TARGET_NAME DESTINATION)

              This  command  installs the TARGET_NAME files to the given DESTINATION. It should be called in the
              same scope as add_jar() or it will fail.

              install_jni_symlink(TARGET_NAME DESTINATION)

              This command installs the TARGET_NAME JNI symlinks to the given DESTINATION. It should  be  called
              in the same scope as add_jar() or it will fail.

              create_javadoc(<VAR>

                              PACKAGES pkg1 [pkg2 ...]
                              [SOURCEPATH <sourcepath>]
                              [CLASSPATH <classpath>]
                              [INSTALLPATH <install path>]
                              [DOCTITLE "the documentation title"]
                              [WINDOWTITLE "the title of the document"]
                              [AUTHOR TRUE|FALSE]
                              [USE TRUE|FALSE]
                              [VERSION TRUE|FALSE]
                             )

              Create  java  documentation  based  on files or packages. For more details please read the javadoc
              manpage.

              There are two main signatures for create_javadoc. The first signature works with package names  on
              a path with source files:

                 Example:
                 create_javadoc(my_example_doc
                   PACKAGES com.exmaple.foo com.example.bar
                   SOURCEPATH "${CMAKE_CURRENT_SOURCE_DIR}"
                   CLASSPATH ${CMAKE_JAVA_INCLUDE_PATH}
                   WINDOWTITLE "My example"
                   DOCTITLE "<h1>My example</h1>"
                   AUTHOR TRUE
                   USE TRUE
                   VERSION TRUE
                 )

              The second signature for create_javadoc works on a given list of files.

                 create_javadoc(<VAR>
                                FILES file1 [file2 ...]
                                [CLASSPATH <classpath>]
                                [INSTALLPATH <install path>]
                                [DOCTITLE "the documentation title"]
                                [WINDOWTITLE "the title of the document"]
                                [AUTHOR TRUE|FALSE]
                                [USE TRUE|FALSE]
                                [VERSION TRUE|FALSE]
                               )

              Example:

                 create_javadoc(my_example_doc
                   FILES ${example_SRCS}
                   CLASSPATH ${CMAKE_JAVA_INCLUDE_PATH}
                   WINDOWTITLE "My example"
                   DOCTITLE "<h1>My example</h1>"
                   AUTHOR TRUE
                   USE TRUE
                   VERSION TRUE
                 )

              Both  signatures share most of the options. These options are the same as what you can find in the
              javadoc manpage. Please look at the manpage for CLASSPATH, DOCTITLE, WINDOWTITLE, AUTHOR, USE  and
              VERSION.

              The documentation will be by default installed to

                 ${CMAKE_INSTALL_PREFIX}/share/javadoc/<VAR>

              if you don't set the INSTALLPATH.

       UseJavaClassFilelist

              This  script  create  a  list  of compiled Java class files to be added to a jar file. This avoids
              including cmake files which get created in the binary directory.

       UseJavaSymlinks

              Helper script for UseJava.cmake

       UsePkgConfig
              Obsolete pkg-config module for CMake, use FindPkgConfig instead.

              This module defines the following macro:

              PKGCONFIG(package includedir libdir linkflags cflags)

              Calling  PKGCONFIG  will  fill  the  desired  information  into  the  4  given   arguments,   e.g.
              PKGCONFIG(libart-2.0   LIBART_INCLUDE_DIR   LIBART_LINK_DIR  LIBART_LINK_FLAGS  LIBART_CFLAGS)  if
              pkg-config was NOT found or the specified software package doesn't exist,  the  variable  will  be
              empty when the function returns, otherwise they will contain the respective information

       UseQt4 Use Module for QT4

              Sets  up  C  and  C++  to use Qt 4.  It is assumed that FindQt.cmake has already been loaded.  See
              FindQt.cmake for information on how to load Qt 4 into your CMake project.

       UseSWIG
              SWIG module for CMake

              Defines the following macros:

                 SWIG_ADD_MODULE(name language [ files ])
                   - Define swig module with given name and specified language
                 SWIG_LINK_LIBRARIES(name [ libraries ])
                   - Link libraries to swig module

              All other macros are for internal use only. To get the  actual  name  of  the  swig  module,  use:
              ${SWIG_MODULE_${name}_REAL_NAME}.  Set Source files properties such as CPLUSPLUS and SWIG_FLAGS to
              specify special behavior of SWIG. Also global CMAKE_SWIG_FLAGS can be used to add special flags to
              all  swig  calls. Another special variable is CMAKE_SWIG_OUTDIR, it allows one to specify where to
              write  all  the  swig  generated  module  (swig  -outdir  option)   The   name-specific   variable
              SWIG_MODULE_<name>_EXTRA_DEPS may be used to specify extra dependencies for the generated modules.
              If   the   source   file   generated   by   swig   need   some   special   flag   you   can    use
              set_source_files_properties( ${swig_generated_file_fullname}

                      PROPERTIES COMPILE_FLAGS "-bla")

       Use_wxWindows
              ---------------------------------------------------

              This  convenience  include  finds if wxWindows is installed and set the appropriate libs, incdirs,
              flags etc. author Jan Woetzel <jw -at- mip.informatik.uni-kiel.de> (07/2003) USAGE:

                 just include Use_wxWindows.cmake
                 in your projects CMakeLists.txt

              include( ${CMAKE_MODULE_PATH}/Use_wxWindows.cmake)

                 if you are sure you need GL then

              set(WXWINDOWS_USE_GL 1)

                 *before* you include this file.

       UsewxWidgets
              Convenience include for using wxWidgets library.

              Determines  if  wxWidgets  was  FOUND  and  sets  the  appropriate  libs,  incdirs,  flags,   etc.
              INCLUDE_DIRECTORIES and LINK_DIRECTORIES are called.

              USAGE

                # Note that for MinGW users the order of libs is important!
                find_package(wxWidgets REQUIRED net gl core base)
                include(${wxWidgets_USE_FILE})
                # and for each of your dependent executable/library targets:
                target_link_libraries(<YourTarget> ${wxWidgets_LIBRARIES})

              DEPRECATED

                LINK_LIBRARIES is not called in favor of adding dependencies per target.

              AUTHOR

                Jan Woetzel <jw -at- mip.informatik.uni-kiel.de>

       WriteBasicConfigVersionFile

                WRITE_BASIC_CONFIG_VERSION_FILE( filename VERSION major.minor.patch COMPATIBILITY (AnyNewerVersion|SameMajorVersion) )

              Deprecated, see WRITE_BASIC_PACKAGE_VERSION_FILE(), it is identical.

POLICIES

       CMP0000
              A minimum required CMake version must be specified.

              CMake  requires  that projects specify the version of CMake to which they have been written.  This
              policy has been put in place so users trying to build the project may be told when  they  need  to
              update  their  CMake.  Specifying a version also helps the project build with CMake versions newer
              than  that  specified.   Use  the  cmake_minimum_required  command  at  the  top  of   your   main
              CMakeLists.txt file:

                cmake_minimum_required(VERSION <major>.<minor>)

              where  "<major>.<minor>" is the version of CMake you want to support (such as "2.6").  The command
              will ensure that at least the given version of  CMake  is  running  and  help  newer  versions  be
              compatible with the project.  See documentation of cmake_minimum_required for details.

              Note  that  the  command  invocation  must  appear in the CMakeLists.txt file itself; a call in an
              included file is not sufficient.  However, the cmake_policy command may be called  to  set  policy
              CMP0000  to  OLD  or  NEW behavior explicitly.  The OLD behavior is to silently ignore the missing
              invocation.  The NEW behavior is to issue an error instead of a warning.  An included file may set
              CMP0000 explicitly to affect how this policy is enforced for the main CMakeLists.txt file.

              This policy was introduced in CMake version 2.6.0.

       CMP0001
              CMAKE_BACKWARDS_COMPATIBILITY should no longer be used.

              The  OLD  behavior  is to check CMAKE_BACKWARDS_COMPATIBILITY and present it to the user.  The NEW
              behavior is to ignore CMAKE_BACKWARDS_COMPATIBILITY completely.

              In  CMake  2.4  and  below  the  variable  CMAKE_BACKWARDS_COMPATIBILITY  was  used   to   request
              compatibility with earlier versions of CMake.  In CMake 2.6 and above all compatibility issues are
              handled  by  policies  and  the  cmake_policy  command.    However,   CMake   must   still   check
              CMAKE_BACKWARDS_COMPATIBILITY for projects written for CMake 2.4 and below.

              This  policy  was introduced in CMake version 2.6.0.  CMake version 2.8.12.2 warns when the policy
              is not set and uses OLD behavior.   Use  the  cmake_policy  command  to  set  it  to  OLD  or  NEW
              explicitly.

       CMP0002
              Logical target names must be globally unique.

              Targets  names  created  with  add_executable, add_library, or add_custom_target are logical build
              target names.  Logical target names must be globally unique because:

                - Unique names may be referenced unambiguously both in CMake
                  code and on make tool command lines.
                - Logical names are used by Xcode and VS IDE generators
                  to produce meaningful project names for the targets.

              The logical name of executable and library targets does not have to  correspond  to  the  physical
              file  names  built.  Consider using the OUTPUT_NAME target property to create two targets with the
              same physical name while keeping logical names distinct.  Custom targets must simply have globally
              unique  names (unless one uses the global property ALLOW_DUPLICATE_CUSTOM_TARGETS with a Makefiles
              generator).

              This policy was introduced in CMake version 2.6.0.  CMake version 2.8.12.2 warns when  the  policy
              is  not  set  and  uses  OLD  behavior.   Use  the  cmake_policy  command  to set it to OLD or NEW
              explicitly.

       CMP0003
              Libraries linked via full path no longer produce linker search paths.

              This policy affects how libraries whose full paths are NOT known are found at link time,  but  was
              created  due  to  a change in how CMake deals with libraries whose full paths are known.  Consider
              the code

                target_link_libraries(myexe /path/to/libA.so)

              CMake 2.4 and below implemented linking to libraries whose full paths are known by splitting  them
              on  the  link  line  into separate components consisting of the linker search path and the library
              name.  The example code might have produced something like

                ... -L/path/to -lA ...

              in order to link to library A.  An analysis was performed to order multiple link directories  such
              that  the  linker  would find library A in the desired location, but there are cases in which this
              does not work.  CMake versions 2.6 and above use the more reliable approach of  passing  the  full
              path  to  libraries directly to the linker in most cases.  The example code now produces something
              like

                ... /path/to/libA.so ....

              Unfortunately this change can break code like

                target_link_libraries(myexe /path/to/libA.so B)

              where "B" is meant to find "/path/to/libB.so".  This code is wrong because the user is asking  the
              linker  to  find  library B but has not provided a linker search path (which may be added with the
              link_directories command).  However, with the old  linking  implementation  the  code  would  work
              accidentally because the linker search path added for library A allowed library B to be found.

              In  order  to support projects depending on linker search paths added by linking to libraries with
              known full paths, the OLD behavior for this policy will add the linker search  paths  even  though
              they are not needed for their own libraries.  When this policy is set to OLD, CMake will produce a
              link line such as

                ... -L/path/to /path/to/libA.so -lB ...

              which will allow library B to be found as it was previously.  When this  policy  is  set  to  NEW,
              CMake will produce a link line such as

                ... /path/to/libA.so -lB ...

              which more accurately matches what the project specified.

              The  setting  for this policy used when generating the link line is that in effect when the target
              is created by an add_executable or add_library command.  For the example described above, the code

                cmake_policy(SET CMP0003 OLD) # or cmake_policy(VERSION 2.4)
                add_executable(myexe myexe.c)
                target_link_libraries(myexe /path/to/libA.so B)

              will work and suppress the warning for this policy.  It may also  be  updated  to  work  with  the
              corrected linking approach:

                cmake_policy(SET CMP0003 NEW) # or cmake_policy(VERSION 2.6)
                link_directories(/path/to) # needed to find library B
                add_executable(myexe myexe.c)
                target_link_libraries(myexe /path/to/libA.so B)

              Even better, library B may be specified with a full path:

                add_executable(myexe myexe.c)
                target_link_libraries(myexe /path/to/libA.so /path/to/libB.so)

              When  all  items  on  the link line have known paths CMake does not check this policy so it has no
              effect.

              Note that the warning for this policy will be issued for at most one target.  This avoids flooding
              users with messages for every target when setting the policy once will probably fix all targets.

              This  policy  was introduced in CMake version 2.6.0.  CMake version 2.8.12.2 warns when the policy
              is not set and uses OLD behavior.   Use  the  cmake_policy  command  to  set  it  to  OLD  or  NEW
              explicitly.

       CMP0004
              Libraries linked may not have leading or trailing whitespace.

              CMake  versions  2.4  and  below  silently  removed leading and trailing whitespace from libraries
              linked with code like

                target_link_libraries(myexe " A ")

              This could lead to subtle errors in user projects.

              The OLD behavior for this policy is to silently remove leading and trailing whitespace.   The  NEW
              behavior for this policy is to diagnose the existence of such whitespace as an error.  The setting
              for this policy used when checking the library names is that in effect when the target is  created
              by an add_executable or add_library command.

              This  policy  was introduced in CMake version 2.6.0.  CMake version 2.8.12.2 warns when the policy
              is not set and uses OLD behavior.   Use  the  cmake_policy  command  to  set  it  to  OLD  or  NEW
              explicitly.

       CMP0005
              Preprocessor definition values are now escaped automatically.

              This policy determines whether or not CMake should generate escaped preprocessor definition values
              added via add_definitions.  CMake versions 2.4 and below assumed that only trivial values would be
              given  for  macros in add_definitions calls.  It did not attempt to escape non-trivial values such
              as string literals in generated build rules.  CMake versions 2.6 and  above  support  escaping  of
              most values, but cannot assume the user has not added escapes already in an attempt to work around
              limitations in earlier versions.

              The OLD behavior for this policy is to place definition values given to  add_definitions  directly
              in  the  generated  build  rules without attempting to escape anything.  The NEW behavior for this
              policy is to generate correct escapes for all native build tools automatically.  See documentation
              of the COMPILE_DEFINITIONS target property for limitations of the escaping implementation.

              This  policy  was introduced in CMake version 2.6.0.  CMake version 2.8.12.2 warns when the policy
              is not set and uses OLD behavior.   Use  the  cmake_policy  command  to  set  it  to  OLD  or  NEW
              explicitly.

       CMP0006
              Installing MACOSX_BUNDLE targets requires a BUNDLE DESTINATION.

              This  policy  determines  whether  the install(TARGETS) command must be given a BUNDLE DESTINATION
              when asked to install a target with the MACOSX_BUNDLE property set.  CMake 2.4 and below  did  not
              distinguish  application  bundles  from  normal  executables  when  installing targets.  CMake 2.6
              provides a BUNDLE option  to  the  install(TARGETS)  command  that  specifies  rules  specific  to
              application bundles on the Mac.  Projects should use this option when installing a target with the
              MACOSX_BUNDLE property set.

              The OLD behavior for this policy  is  to  fall  back  to  the  RUNTIME  DESTINATION  if  a  BUNDLE
              DESTINATION  is  not  given.   The NEW behavior for this policy is to produce an error if a bundle
              target is installed without a BUNDLE DESTINATION.

              This policy was introduced in CMake version 2.6.0.  CMake version 2.8.12.2 warns when  the  policy
              is  not  set  and  uses  OLD  behavior.   Use  the  cmake_policy  command  to set it to OLD or NEW
              explicitly.

       CMP0007
              list command no longer ignores empty elements.

              This policy determines whether the list command will ignore empty elements in the list. CMake  2.4
              and  below  list  commands ignored all empty elements in the list.  For example, a;b;;c would have
              length 3 and not 4. The OLD behavior for this policy is to ignore empty  list  elements.  The  NEW
              behavior for this policy is to correctly count empty elements in a list.

              This  policy  was introduced in CMake version 2.6.0.  CMake version 2.8.12.2 warns when the policy
              is not set and uses OLD behavior.   Use  the  cmake_policy  command  to  set  it  to  OLD  or  NEW
              explicitly.

       CMP0008
              Libraries linked by full-path must have a valid library file name.

              In CMake 2.4 and below it is possible to write code like

                target_link_libraries(myexe /full/path/to/somelib)

              where  "somelib"  is  supposed  to  be  a  valid  library  file  name  such  as  "libsomelib.a" or
              "somelib.lib".  For Makefile  generators  this  produces  an  error  at  build  time  because  the
              dependency on the full path cannot be found.  For VS IDE and Xcode generators this used to work by
              accident because CMake would always split off the library directory and ask the linker  to  search
              for  the  library  by  name  (-lsomelib or somelib.lib).  Despite the failure with Makefiles, some
              projects have code like this and build only with VS and/or Xcode.  This version of  CMake  prefers
              to  pass  the full path directly to the native build tool, which will fail in this case because it
              does not name a valid library file.

              This policy determines what to do with full paths that do not appear to name a valid library file.
              The  OLD behavior for this policy is to split the library name from the path and ask the linker to
              search for it.  The NEW behavior for this policy is to trust the given path and pass  it  directly
              to the native build tool unchanged.

              This  policy  was introduced in CMake version 2.6.1.  CMake version 2.8.12.2 warns when the policy
              is not set and uses OLD behavior.   Use  the  cmake_policy  command  to  set  it  to  OLD  or  NEW
              explicitly.

       CMP0009
              FILE GLOB_RECURSE calls should not follow symlinks by default.

              In  CMake 2.6.1 and below, FILE GLOB_RECURSE calls would follow through symlinks, sometimes coming
              up with unexpectedly large result sets because of symlinks to top level directories  that  contain
              hundreds of thousands of files.

              This  policy  determines  whether or not to follow symlinks encountered during a FILE GLOB_RECURSE
              call. The OLD behavior for this policy is to follow the symlinks. The NEW behavior for this policy
              is  not  to  follow the symlinks by default, but only if FOLLOW_SYMLINKS is given as an additional
              argument to the FILE command.

              This policy was introduced in CMake version 2.6.2.  CMake version 2.8.12.2 warns when  the  policy
              is  not  set  and  uses  OLD  behavior.   Use  the  cmake_policy  command  to set it to OLD or NEW
              explicitly.

       CMP0010
              Bad variable reference syntax is an error.

              In CMake 2.6.2 and below, incorrect variable  reference  syntax  such  as  a  missing  close-brace
              ("${FOO")  was reported but did not stop processing of CMake code.  This policy determines whether
              a bad variable reference is an error.  The OLD behavior for this  policy  is  to  warn  about  the
              error,  leave the string untouched, and continue. The NEW behavior for this policy is to report an
              error.

              This policy was introduced in CMake version 2.6.3.  CMake version 2.8.12.2 warns when  the  policy
              is  not  set  and  uses  OLD  behavior.   Use  the  cmake_policy  command  to set it to OLD or NEW
              explicitly.

       CMP0011
              Included scripts do automatic cmake_policy PUSH and POP.

              In CMake 2.6.2  and  below,  CMake  Policy  settings  in  scripts  loaded  by  the  include()  and
              find_package() commands would affect the includer.  Explicit invocations of cmake_policy(PUSH) and
              cmake_policy(POP) were required to isolate policy changes and protect the  includer.   While  some
              scripts  intend  to affect the policies of their includer, most do not.  In CMake 2.6.3 and above,
              include() and find_package() by default PUSH and POP an  entry  on  the  policy  stack  around  an
              included  script,  but  provide  a  NO_POLICY_SCOPE  option to disable it.  This policy determines
              whether or not to imply NO_POLICY_SCOPE for compatibility.  The OLD behavior for this policy is to
              imply NO_POLICY_SCOPE for include() and find_package() commands.  The NEW behavior for this policy
              is to allow the commands to do their default cmake_policy PUSH and POP.

              This policy was introduced in CMake version 2.6.3.  CMake version 2.8.12.2 warns when  the  policy
              is  not  set  and  uses  OLD  behavior.   Use  the  cmake_policy  command  to set it to OLD or NEW
              explicitly.

       CMP0012
              if() recognizes numbers and boolean constants.

              In CMake versions 2.6.4 and lower the if() command implicitly dereferenced arguments corresponding
              to variables, even those named like numbers or boolean constants, except for 0 and 1.  Numbers and
              boolean constants such as true, false, yes,  no,  on,  off,  y,  n,  notfound,  ignore  (all  case
              insensitive)  were  recognized  in some cases but not all.  For example, the code "if(TRUE)" might
              have evaluated as false.  Numbers such as 2 were  recognized  only  in  boolean  expressions  like
              "if(NOT  2)" (leading to false) but not as a single-argument like "if(2)" (also leading to false).
              Later versions of CMake prefer to treat numbers and boolean constants literally,  so  they  should
              not be used as variable names.

              The  OLD  behavior  for  this policy is to implicitly dereference variables named like numbers and
              boolean constants. The NEW behavior for this policy is to recognize numbers and boolean  constants
              without dereferencing variables with such names.

              This  policy  was introduced in CMake version 2.8.0.  CMake version 2.8.12.2 warns when the policy
              is not set and uses OLD behavior.   Use  the  cmake_policy  command  to  set  it  to  OLD  or  NEW
              explicitly.

       CMP0013
              Duplicate binary directories are not allowed.

              CMake  2.6.3  and  below  silently  permitted  add_subdirectory()  calls to create the same binary
              directory multiple times.  During  build  system  generation  files  would  be  written  and  then
              overwritten  in  the  build  tree  and  could  lead  to  strange  behavior.  CMake 2.6.4 and above
              explicitly detect duplicate binary directories.  CMake 2.6.4 always considers this case an  error.
              In  CMake  2.8.0  and  above  this policy determines whether or not the case is an error.  The OLD
              behavior for this policy is to allow duplicate binary directories.   The  NEW  behavior  for  this
              policy is to disallow duplicate binary directories with an error.

              This  policy  was introduced in CMake version 2.8.0.  CMake version 2.8.12.2 warns when the policy
              is not set and uses OLD behavior.   Use  the  cmake_policy  command  to  set  it  to  OLD  or  NEW
              explicitly.

       CMP0014
              Input directories must have CMakeLists.txt.

              CMake  versions before 2.8 silently ignored missing CMakeLists.txt files in directories referenced
              by add_subdirectory() or subdirs(), treating them as if present but empty.   In  CMake  2.8.0  and
              above  this  policy  determines  whether  or  not the case is an error.  The OLD behavior for this
              policy is to silently ignore the problem.  The NEW behavior for this policy is to report an error.

              This policy was introduced in CMake version 2.8.0.  CMake version 2.8.12.2 warns when  the  policy
              is  not  set  and  uses  OLD  behavior.   Use  the  cmake_policy  command  to set it to OLD or NEW
              explicitly.

       CMP0015
              link_directories() treats paths relative to the source dir.

              In CMake 2.8.0 and lower the link_directories() command passed relative  paths  unchanged  to  the
              linker.   In  CMake  2.8.1  and above the link_directories() command prefers to interpret relative
              paths with respect to CMAKE_CURRENT_SOURCE_DIR, which is consistent with include_directories() and
              other  commands.  The OLD behavior for this policy is to use relative paths verbatim in the linker
              command.  The NEW behavior for this policy is to convert  relative  paths  to  absolute  paths  by
              appending the relative path to CMAKE_CURRENT_SOURCE_DIR.

              This  policy  was introduced in CMake version 2.8.1.  CMake version 2.8.12.2 warns when the policy
              is not set and uses OLD behavior.   Use  the  cmake_policy  command  to  set  it  to  OLD  or  NEW
              explicitly.

       CMP0016
              target_link_libraries() reports error if its only argument is not a target.

              In  CMake  2.8.2  and  lower the target_link_libraries() command silently ignored if it was called
              with only one argument, and this argument wasn't a valid target.  In  CMake  2.8.3  and  above  it
              reports an error in this case.

              This  policy  was introduced in CMake version 2.8.3.  CMake version 2.8.12.2 warns when the policy
              is not set and uses OLD behavior.   Use  the  cmake_policy  command  to  set  it  to  OLD  or  NEW
              explicitly.

       CMP0017
              Prefer files from the CMake module directory when including from there.

              Starting  with CMake 2.8.4, if a cmake-module shipped with CMake (i.e. located in the CMake module
              directory) calls include() or find_package(), the files located in the CMake module directory  are
              preferred  over  the  files  in  CMAKE_MODULE_PATH.  This makes sure that the modules belonging to
              CMake always get those files included which they expect, and against which they were developed and
              tested.   In  all other cases, the files found in CMAKE_MODULE_PATH still take precedence over the
              ones in  the  CMake  module  directory.   The  OLD  behaviour  is  to  always  prefer  files  from
              CMAKE_MODULE_PATH over files from the CMake modules directory.

              This  policy  was introduced in CMake version 2.8.4.  CMake version 2.8.12.2 warns when the policy
              is not set and uses OLD behavior.   Use  the  cmake_policy  command  to  set  it  to  OLD  or  NEW
              explicitly.

       CMP0018
              Ignore CMAKE_SHARED_LIBRARY_<Lang>_FLAGS variable.

              CMake  2.8.8  and  lower  compiled  sources  in SHARED and MODULE libraries using the value of the
              undocumented  CMAKE_SHARED_LIBRARY_<Lang>_FLAGS  platform  variable.    The   variable   contained
              platform-specific  flags  needed to compile objects for shared libraries.  Typically it included a
              flag such as -fPIC for position independent code but also included other flags needed  on  certain
              platforms.   CMake  2.8.9  and  higher  prefer instead to use the POSITION_INDEPENDENT_CODE target
              property to determine what targets should be position independent, and new  undocumented  platform
              variables to select flags while ignoring CMAKE_SHARED_LIBRARY_<Lang>_FLAGS completely.

              The  default  for  either approach produces identical compilation flags, but if a project modifies
              CMAKE_SHARED_LIBRARY_<Lang>_FLAGS from its original value this policy determines which approach to
              use.

              The  OLD  behavior  for  this  policy  is to ignore the POSITION_INDEPENDENT_CODE property for all
              targets and use the modified value of  CMAKE_SHARED_LIBRARY_<Lang>_FLAGS  for  SHARED  and  MODULE
              libraries.

              The  NEW  behavior  for  this  policy is to ignore CMAKE_SHARED_LIBRARY_<Lang>_FLAGS whether it is
              modified or not and honor the POSITION_INDEPENDENT_CODE target property.

              This policy was introduced in CMake version 2.8.9.  CMake version 2.8.12.2 warns when  the  policy
              is  not  set  and  uses  OLD  behavior.   Use  the  cmake_policy  command  to set it to OLD or NEW
              explicitly.

       CMP0019
              Do not re-expand variables in include and link information.

              CMake 2.8.10 and lower re-evaluated values given to the include_directories, link_directories, and
              link_libraries commands to expand any leftover variable references at the end of the configuration
              step.  This was for strict compatibility with VERY  early  CMake  versions  because  all  variable
              references  are  now normally evaluated during CMake language processing.  CMake 2.8.11 and higher
              prefer to skip the extra evaluation.

              The OLD behavior for this policy is to re-evaluate the values for strict compatibility.   The  NEW
              behavior for this policy is to leave the values untouched.

              This  policy was introduced in CMake version 2.8.11.  CMake version 2.8.12.2 warns when the policy
              is not set and uses OLD behavior.   Use  the  cmake_policy  command  to  set  it  to  OLD  or  NEW
              explicitly.

       CMP0020
              Automatically link Qt executables to qtmain target on Windows.

              CMake  2.8.10 and lower required users of Qt to always specify a link dependency to the qtmain.lib
              static library manually on Windows.   CMake  2.8.11  gained  the  ability  to  evaluate  generator
              expressions  while  determining  the  link  dependencies from IMPORTED targets.  This allows CMake
              itself to automatically link executables which link to Qt to the  qtmain.lib  library  when  using
              IMPORTED  Qt  targets.   For  applications  already linking to qtmain.lib, this should have little
              impact.  For applications which supply  their  own  alternative  WinMain  implementation  and  for
              applications  which  use the QAxServer library, this automatic linking will need to be disabled as
              per the documentation.

              The OLD behavior for this policy is not to link executables to qtmain.lib automatically when  they
              link  to  the  QtCore  IMPORTEDtarget.  The NEW behavior for this policy is to link executables to
              qtmain.lib automatically when they link to QtCore IMPORTED target.

              This policy was introduced in CMake version 2.8.11.  CMake version 2.8.12.2 warns when the  policy
              is  not  set  and  uses  OLD  behavior.   Use  the  cmake_policy  command  to set it to OLD or NEW
              explicitly.

       CMP0021
              Fatal error on relative paths in INCLUDE_DIRECTORIES target property.

              CMake 2.8.10.2 and lower allowed the  INCLUDE_DIRECTORIES  target  property  to  contain  relative
              paths.   The  base  path  for  such  relative  entries is not well defined.  CMake 2.8.12 issues a
              FATAL_ERROR if the INCLUDE_DIRECTORIES property contains a relative path.

              The OLD behavior for this policy is not to warn about relative paths  in  the  INCLUDE_DIRECTORIES
              target   property.    The   NEW   behavior   for   this  policy  is  to  issue  a  FATAL_ERROR  if
              INCLUDE_DIRECTORIES contains a relative path.

              This policy was introduced in CMake version 2.8.12.  CMake version 2.8.12.2 warns when the  policy
              is  not  set  and  uses  OLD  behavior.   Use  the  cmake_policy  command  to set it to OLD or NEW
              explicitly.

       CMP0022
              INTERFACE_LINK_LIBRARIES defines the link interface.

              CMake  2.8.11  constructed  the  'link  interface'  of   a   target   from   properties   matching
              (IMPORTED_)?LINK_INTERFACE_LIBRARIES(_<CONFIG>)?.   The  modern  way  to  specify config-sensitive
              content is to use generator expressions and the IMPORTED_ prefix makes uniform processing  of  the
              link  interface  with  generator  expressions  impossible.   The  INTERFACE_LINK_LIBRARIES  target
              property was introduced as a replacement in CMake 2.8.12. This new property is named  consistently
              with        the       INTERFACE_COMPILE_DEFINITIONS,       INTERFACE_INCLUDE_DIRECTORIES       and
              INTERFACE_COMPILE_OPTIONS   properties.    For   in-build   targets,   CMake    will    use    the
              INTERFACE_LINK_LIBRARIES  property  as  the source of the link interface only if policy CMP0022 is
              NEW.  When exporting a target which has this policy set to NEW, only the  INTERFACE_LINK_LIBRARIES
              property  will be processed and generated for the IMPORTED target by default.  A new option to the
              install(EXPORT) and export commands allows export of the old-style  properties  for  compatibility
              with downstream users of CMake versions older than 2.8.12.  The target_link_libraries command will
              no longer populate the properties matching LINK_INTERFACE_LIBRARIES(_<CONFIG>)? if this policy  is
              NEW.

              The  OLD  behavior for this policy is to ignore the INTERFACE_LINK_LIBRARIES property for in-build
              targets.  The NEW behavior for this policy is to use  the  INTERFACE_LINK_LIBRARIES  property  for
              in-build       targets,       and       ignore       the       old       properties       matching
              (IMPORTED_)?LINK_INTERFACE_LIBRARIES(_<CONFIG>)?.

              This policy was introduced in CMake version 2.8.12.  CMake version 2.8.12.2 warns when the  policy
              is  not  set  and  uses  OLD  behavior.   Use  the  cmake_policy  command  to set it to OLD or NEW
              explicitly.

       CMP0023
              Plain and keyword target_link_libraries signatures cannot be mixed.

              CMake 2.8.12 introduced  the  target_link_libraries  signature  using  the  PUBLIC,  PRIVATE,  and
              INTERFACE  keywords  to  generalize  the LINK_PUBLIC and LINK_PRIVATE keywords introduced in CMake
              2.8.7.  Use of signatures with any  of  these  keywords  sets  the  link  interface  of  a  target
              explicitly,  even  if  empty.   This produces confusing behavior when used in combination with the
              historical behavior of the plain target_link_libraries signature.  For example, consider the code:

               target_link_libraries(mylib A)
               target_link_libraries(mylib PRIVATE B)

              After the first line the link interface has not been set explicitly so CMake would  use  the  link
              implementation,  A,  as  the  link interface.  However, the second line sets the link interface to
              empty.  In order to avoid this subtle behavior CMake now prefers to disallow mixing the plain  and
              keyword signatures of target_link_libraries for a single target.

              The OLD behavior for this policy is to allow keyword and plain target_link_libraries signatures to
              be mixed.  The NEW behavior for this policy is to not to allow mixing of  the  keyword  and  plain
              signatures.

              This  policy was introduced in CMake version 2.8.12.  CMake version 2.8.12.2 warns when the policy
              is not set and uses OLD behavior.   Use  the  cmake_policy  command  to  set  it  to  OLD  or  NEW
              explicitly.

VARIABLES

VARIABLES THAT CHANGE BEHAVIOR

       BUILD_SHARED_LIBS
              Global flag to cause add_library to create shared libraries if on.

              If  present  and  true,  this  will  cause all libraries to be built shared unless the library was
              explicitly added as a static library.  This variable is often added to projects as  an  OPTION  so
              that  each  user  of a project can decide if they want to build the project using shared or static
              libraries.

       CMAKE_ABSOLUTE_DESTINATION_FILES
              List of files which have been installed using  an ABSOLUTE DESTINATION path.

              This  variable  is  defined  by  CMake-generated  cmake_install.cmake  scripts.  It  can  be  used
              (read-only)  by  programs or scripts that source those install scripts. This is used by some CPack
              generators (e.g. RPM).

       CMAKE_AUTOMOC_RELAXED_MODE
              Switch between strict and relaxed automoc mode.

              By default, automoc behaves exactly as described  in  the  documentation  of  the  AUTOMOC  target
              property.   When  set  to TRUE, it accepts more input and tries to find the correct input file for
              moc even if it differs from the documented behaviour.  In this mode it e.g. also checks whether  a
              header file is intended to be processed by moc when a "foo.moc" file has been included.

              Relaxed mode has to be enabled for KDE4 compatibility.

       CMAKE_BACKWARDS_COMPATIBILITY
              Version of cmake required to build project

              From  the point of view of backwards compatibility, this specifies what version of CMake should be
              supported. By default this value is the version number of CMake that you are running. You can  set
              this  to  an  older version of CMake to support deprecated commands of CMake in projects that were
              written to use older versions of CMake. This can be set by the user or set at the beginning  of  a
              CMakeLists file.

       CMAKE_BUILD_TYPE
              Specifies the build type on single-configuration generators.

              This  statically  specifies  what  build  type  (configuration)  will be built in this build tree.
              Possible values are empty, Debug, Release, RelWithDebInfo and MinSizeRel.  This variable  is  only
              meaningful  to  single-configuration generators (such as make and Ninja) i.e. those which choose a
              single configuration when CMake runs to generate a build tree as  opposed  to  multi-configuration
              generators   which  offer  selection  of  the  build  configuration  within  the  generated  build
              environment.  There  are  many  per-config  properties  and  variables  (usually  following  clean
              SOME_VAR_<CONFIG>  order  conventions),  such  as  CMAKE_C_FLAGS_<CONFIG>, specified as uppercase:
              CMAKE_C_FLAGS_[DEBUG|RELEASE|RELWITHDEBINFO|MINSIZEREL].  For example, in a build tree  configured
              to  build  type  Debug,  CMake  will  see  to having CMAKE_C_FLAGS_DEBUG settings get added to the
              CMAKE_C_FLAGS settings.  See also CMAKE_CONFIGURATION_TYPES.

       CMAKE_COLOR_MAKEFILE
              Enables color output when using the Makefile generator.

              When enabled, the generated Makefiles will produce colored output.  Default is ON.

       CMAKE_CONFIGURATION_TYPES
              Specifies the available build types on multi-config generators.

              This specifies what build types  (configurations)  will  be  available  such  as  Debug,  Release,
              RelWithDebInfo  etc.   This  has  reasonable  defaults  on  most platforms, but can be extended to
              provide other build types.  See also CMAKE_BUILD_TYPE for details of managing configuration  data,
              and CMAKE_CFG_INTDIR.

       CMAKE_DEBUG_TARGET_PROPERTIES
              Enables tracing output for target properties.

              This  variable  can  be  populated  with  a  list  of properties to generate debug output for when
              evaluating  target  properties.   Currently  it   can   only   be   used   when   evaluating   the
              INCLUDE_DIRECTORIES,  COMPILE_DEFINITIONS and COMPILE_OPTIONS target properties.  In that case, it
              outputs a backtrace for each entry in the target property.  Default is unset.

       CMAKE_DISABLE_FIND_PACKAGE_<PackageName>
              Variable for disabling find_package() calls.

              Every non-REQUIRED find_package() call in a project  can  be  disabled  by  setting  the  variable
              CMAKE_DISABLE_FIND_PACKAGE_<PackageName>  to  TRUE. This can be used to build a project without an
              optional package, although that package is installed.

              This switch should be used during the initial CMake run. Otherwise if the package has already been
              found  in  a  previous  CMake run, the variables which have been stored in the cache will still be
              there.  In that case it is recommended to remove the cache variables for  this  package  from  the
              cache using the cache editor or cmake -U

       CMAKE_ERROR_DEPRECATED
              Whether to issue deprecation errors for macros and functions.

              If  TRUE, this can be used by macros and functions to issue fatal errors when deprecated macros or
              functions are used.  This variable is FALSE by default.

       CMAKE_ERROR_ON_ABSOLUTE_INSTALL_DESTINATION
              Ask cmake_install.cmake script to error out as soon as a file with absolute INSTALL DESTINATION is
              encountered.

              The  fatal  error  is  emitted  before  the  installation  of the offending file takes place. This
              variable is used by CMake-generated cmake_install.cmake scripts. If one sets this variable  to  ON
              while running the script, it may get fatal error messages from the script.

       CMAKE_FIND_LIBRARY_PREFIXES
              Prefixes to prepend when looking for libraries.

              This  specifies  what  prefixes  to  add  to library names when the find_library command looks for
              libraries. On UNIX systems this is typically lib, meaning that when trying to find the foo library
              it will look for libfoo.

       CMAKE_FIND_LIBRARY_SUFFIXES
              Suffixes to append when looking for libraries.

              This  specifies  what  suffixes  to  add  to library names when the find_library command looks for
              libraries. On Windows systems this is typically .lib and .dll, meaning that when  trying  to  find
              the foo library it will look for foo.dll etc.

       CMAKE_FIND_PACKAGE_WARN_NO_MODULE
              Tell find_package to warn if called without an explicit mode.

              If  find_package  is  called  without an explicit mode option (MODULE, CONFIG or NO_MODULE) and no
              Find<pkg>.cmake module is in CMAKE_MODULE_PATH then  CMake  implicitly  assumes  that  the  caller
              intends  to  search  for  a package configuration file.  If no package configuration file is found
              then the wording of the failure message must account for both the case that the package is  really
              missing  and  the  case that the project has a bug and failed to provide the intended Find module.
              If instead the caller specifies an explicit mode option then  the  failure  message  can  be  more
              specific.

              Set  CMAKE_FIND_PACKAGE_WARN_NO_MODULE  to  TRUE  to  tell find_package to warn when it implicitly
              assumes Config mode.  This helps developers enforce use of  an  explicit  mode  in  all  calls  to
              find_package within a project.

       CMAKE_IGNORE_PATH
              Path to be ignored by FIND_XXX() commands.

              Specifies  directories  to  be  ignored  by  searches  in  FIND_XXX() commands.  This is useful in
              cross-compiled environments where  some  system  directories  contain  incompatible  but  possibly
              linkable  libraries.  For  example,  on cross-compiled cluster environments, this allows a user to
              ignore directories containing libraries meant for the front-end machine that modules like  FindX11
              (and  others)  would  normally  search.  By default this is empty; it is intended to be set by the
              project.  Note that CMAKE_IGNORE_PATH takes a list of directory names, NOT a list of prefixes.  If
              you  want  to  ignore  paths under prefixes (bin, include, lib, etc.), you'll need to specify them
              explicitly.     See    also     CMAKE_PREFIX_PATH,     CMAKE_LIBRARY_PATH,     CMAKE_INCLUDE_PATH,
              CMAKE_PROGRAM_PATH.

       CMAKE_INCLUDE_PATH
              Path used for searching by FIND_FILE() and FIND_PATH().

              Specifies  a path which will be used both by FIND_FILE() and FIND_PATH(). Both commands will check
              each of the contained directories for the existence of the file which is  currently  searched.  By
              default  it is empty, it is intended to be set by the project. See also CMAKE_SYSTEM_INCLUDE_PATH,
              CMAKE_PREFIX_PATH.

       CMAKE_INSTALL_DEFAULT_COMPONENT_NAME
              Default component used in install() commands.

              If an install() command is used without the COMPONENT argument, these files will be grouped into a
              default  component.  The  name of this default install component will be taken from this variable.
              It defaults to "Unspecified".

       CMAKE_INSTALL_PREFIX
              Install directory used by install.

              If "make install" is invoked or INSTALL is built, this directory is  prepended  onto  all  install
              directories. This variable defaults to /usr/local on UNIX and c:/Program Files on Windows.

              On  UNIX  one  can use the DESTDIR mechanism in order to relocate the whole installation.  DESTDIR
              means DESTination DIRectory. It is commonly used by makefile users in order to install software at
              non-default location.  It is usually invoked like this:

               make DESTDIR=/home/john install

              which  will  install  the  concerned  software  using  the  installation prefix, e.g. "/usr/local"
              prepended with the DESTDIR value which finally gives "/home/john/usr/local".

              WARNING: DESTDIR may not be used on Windows because installation prefix usually contains  a  drive
              letter like in "C:/Program Files" which cannot be prepended with some other prefix.

              The   installation  prefix  is  also  added  to  CMAKE_SYSTEM_PREFIX_PATH  so  that  find_package,
              find_program, find_library, find_path, and find_file will search the prefix for other software.

       CMAKE_LIBRARY_PATH
              Path used for searching by FIND_LIBRARY().

              Specifies a path which will be used by FIND_LIBRARY().  FIND_LIBRARY()  will  check  each  of  the
              contained  directories for the existence of the library which is currently searched. By default it
              is empty,  it  is  intended  to  be  set  by  the  project.  See  also  CMAKE_SYSTEM_LIBRARY_PATH,
              CMAKE_PREFIX_PATH.

       CMAKE_MFC_FLAG
              Tell cmake to use MFC for an executable or dll.

              This can be set in a CMakeLists.txt file and will enable MFC in the application.  It should be set
              to 1 for the static MFC library, and 2 for the shared MFC library.  This is used in Visual  Studio
              6 and 7 project files.   The CMakeSetup dialog used MFC and the CMakeLists.txt looks like this:

                add_definitions(-D_AFXDLL)
                set(CMAKE_MFC_FLAG 2)
                add_executable(CMakeSetup WIN32 ${SRCS})

       CMAKE_MODULE_PATH
              List of directories to search for CMake modules.

              Commands like include() and find_package() search for files in directories listed by this variable
              before checking the default modules that come with CMake.

       CMAKE_NOT_USING_CONFIG_FLAGS
              Skip _BUILD_TYPE flags if true.

              This is an internal flag used by the generators in CMake to tell CMake  to  skip  the  _BUILD_TYPE
              flags.

       CMAKE_POLICY_DEFAULT_CMP<NNNN>
              Default for CMake Policy CMP<NNNN> when it is otherwise left unset.

              Commands  cmake_minimum_required(VERSION)  and  cmake_policy(VERSION)  by  default  leave policies
              introduced after the given version unset.  Set CMAKE_POLICY_DEFAULT_CMP<NNNN> to  OLD  or  NEW  to
              specify the default for policy CMP<NNNN>, where <NNNN> is the policy number.

              This  variable should not be set by a project in CMake code; use cmake_policy(SET) instead.  Users
              running CMake may set this variable in the cache (e.g. -DCMAKE_POLICY_DEFAULT_CMP<NNNN>=<OLD|NEW>)
              to  set  a  policy  not  otherwise set by the project.  Set to OLD to quiet a policy warning while
              using old behavior or to NEW to try building the project with new behavior.

       CMAKE_PREFIX_PATH
              Path used for searching by FIND_XXX(), with appropriate suffixes added.

              Specifies a path  which  will  be  used  by  the  FIND_XXX()  commands.  It  contains  the  "base"
              directories, the FIND_XXX() commands append appropriate subdirectories to the base directories. So
              FIND_PROGRAM() adds /bin to each of the directories in the path, FIND_LIBRARY()  appends  /lib  to
              each of the directories, and FIND_PATH() and FIND_FILE() append /include . By default it is empty,
              it is intended to be set by the project. See  also  CMAKE_SYSTEM_PREFIX_PATH,  CMAKE_INCLUDE_PATH,
              CMAKE_LIBRARY_PATH, CMAKE_PROGRAM_PATH.

       CMAKE_PROGRAM_PATH
              Path used for searching by FIND_PROGRAM().

              Specifies  a  path  which  will  be  used by FIND_PROGRAM(). FIND_PROGRAM() will check each of the
              contained directories for the existence of the program which is currently searched. By default  it
              is  empty,  it  is  intended  to  be  set  by  the  project.  See  also CMAKE_SYSTEM_PROGRAM_PATH,
              CMAKE_PREFIX_PATH.

       CMAKE_SKIP_INSTALL_ALL_DEPENDENCY
              Don't make the install target depend on the all target.

              By default, the "install" target depends on the "all" target.  This  has  the  effect,  that  when
              "make  install"  is  invoked  or  INSTALL  is  built,  first  the  "all" target is built, then the
              installation starts.  If CMAKE_SKIP_INSTALL_ALL_DEPENDENCY is set to TRUE, this dependency is  not
              created,  so the installation process will start immediately, independent from whether the project
              has been completely built or not.

       CMAKE_SYSTEM_IGNORE_PATH
              Path to be ignored by FIND_XXX() commands.

              Specifies directories to be ignored by  searches  in  FIND_XXX()  commands.   This  is  useful  in
              cross-compiled  environments  where  some  system  directories  contain  incompatible but possibly
              linkable libraries. For example, on cross-compiled cluster environments, this  allows  a  user  to
              ignore  directories containing libraries meant for the front-end machine that modules like FindX11
              (and others) would normally search.  By default this contains a  list  of  directories  containing
              incompatible    binaries    for    the    host   system.    See   also   CMAKE_SYSTEM_PREFIX_PATH,
              CMAKE_SYSTEM_LIBRARY_PATH, CMAKE_SYSTEM_INCLUDE_PATH, and CMAKE_SYSTEM_PROGRAM_PATH.

       CMAKE_SYSTEM_INCLUDE_PATH
              Path used for searching by FIND_FILE() and FIND_PATH().

              Specifies a path which will be used both by FIND_FILE() and FIND_PATH(). Both commands will  check
              each  of  the  contained directories for the existence of the file which is currently searched. By
              default it contains the standard directories for the current system. It  is  NOT  intended  to  be
              modified by the project, use CMAKE_INCLUDE_PATH for this. See also CMAKE_SYSTEM_PREFIX_PATH.

       CMAKE_SYSTEM_LIBRARY_PATH
              Path used for searching by FIND_LIBRARY().

              Specifies  a  path  which  will  be  used by FIND_LIBRARY(). FIND_LIBRARY() will check each of the
              contained directories for the existence of the library which is currently searched. By default  it
              contains the standard directories for the current system. It is NOT intended to be modified by the
              project, use CMAKE_LIBRARY_PATH for this. See also CMAKE_SYSTEM_PREFIX_PATH.

       CMAKE_SYSTEM_PREFIX_PATH
              Path used for searching by FIND_XXX(), with appropriate suffixes added.

              Specifies a path  which  will  be  used  by  the  FIND_XXX()  commands.  It  contains  the  "base"
              directories, the FIND_XXX() commands append appropriate subdirectories to the base directories. So
              FIND_PROGRAM() adds /bin to each of the directories in the path, FIND_LIBRARY()  appends  /lib  to
              each  of  the  directories,  and  FIND_PATH()  and  FIND_FILE()  append /include . By default this
              contains the standard directories for the current system and the CMAKE_INSTALL_PREFIX.  It is  NOT
              intended   to   be   modified   by   the   project,  use  CMAKE_PREFIX_PATH  for  this.  See  also
              CMAKE_SYSTEM_INCLUDE_PATH,     CMAKE_SYSTEM_LIBRARY_PATH,      CMAKE_SYSTEM_PROGRAM_PATH,      and
              CMAKE_SYSTEM_IGNORE_PATH.

       CMAKE_SYSTEM_PROGRAM_PATH
              Path used for searching by FIND_PROGRAM().

              Specifies  a  path  which  will  be  used by FIND_PROGRAM(). FIND_PROGRAM() will check each of the
              contained directories for the existence of the program which is currently searched. By default  it
              contains the standard directories for the current system. It is NOT intended to be modified by the
              project, use CMAKE_PROGRAM_PATH for this. See also CMAKE_SYSTEM_PREFIX_PATH.

       CMAKE_USER_MAKE_RULES_OVERRIDE
              Specify a CMake file that overrides platform information.

              CMake loads the specified file while enabling support for each language from either the  project()
              or  enable_language()  commands.   It  is  loaded  after  CMake's  builtin  compiler  and platform
              information modules have been loaded but before  the  information  is  used.   The  file  may  set
              platform information variables to override CMake's defaults.

              This  feature is intended for use only in overriding information variables that must be set before
              CMake builds its first test project to check that the compiler for a language  works.   It  should
              not  be  used  to  load  a file in cases that a normal include() will work.  Use it only as a last
              resort  for  behavior  that  cannot  be  achieved  any  other  way.   For  example,  one  may  set
              CMAKE_C_FLAGS_INIT  to  change  the  default  value  used to initialize CMAKE_C_FLAGS before it is
              cached.  The override file should NOT be used to set anything that could be  set  after  languages
              are  enabled,  such  as variables like CMAKE_RUNTIME_OUTPUT_DIRECTORY that affect the placement of
              binaries.  Information set in the file will be used for try_compile and try_run builds too.

       CMAKE_WARN_DEPRECATED
              Whether to issue deprecation warnings for macros and functions.

              If TRUE, this can be used by macros and functions to issue deprecation warnings.  This variable is
              FALSE by default.

       CMAKE_WARN_ON_ABSOLUTE_INSTALL_DESTINATION
              Ask  cmake_install.cmake  script  to  warn  each  time a file with absolute INSTALL DESTINATION is
              encountered.

              This variable is used by CMake-generated cmake_install.cmake scripts. If one sets this variable to
              ON while running the script, it may get warning messages from the script.

VARIABLES THAT DESCRIBE THE SYSTEM

       APPLE  True if running on Mac OS X.

              Set to true on Mac OS X.

       BORLAND
              True if the Borland compiler is being used.

              This is set to true if the Borland compiler is being used.

       CMAKE_CL_64
              Using the 64 bit compiler from Microsoft

              Set to true when using the 64 bit cl compiler from Microsoft.

       CMAKE_COMPILER_2005
              Using the Visual Studio 2005 compiler from Microsoft

              Set to true when using the Visual Studio 2005 compiler from Microsoft.

       CMAKE_HOST_APPLE
              True for Apple OS X operating systems.

              Set to true when the host system is Apple OS X.

       CMAKE_HOST_SYSTEM
              Name of system cmake is being run on.

              The  same  as  CMAKE_SYSTEM  but  for  the  host  system  instead  of the target system when cross
              compiling.

       CMAKE_HOST_SYSTEM_NAME
              Name of the OS CMake is running on.

              The same as CMAKE_SYSTEM_NAME but for the host system instead of  the  target  system  when  cross
              compiling.

       CMAKE_HOST_SYSTEM_PROCESSOR
              The name of the CPU CMake is running on.

              The same as CMAKE_SYSTEM_PROCESSOR but for the host system instead of the target system when cross
              compiling.

       CMAKE_HOST_SYSTEM_VERSION
              OS version CMake is running on.

              The same as CMAKE_SYSTEM_VERSION but for the host system instead of the target system  when  cross
              compiling.

       CMAKE_HOST_UNIX
              True for UNIX and UNIX like operating systems.

              Set to true when the host system is UNIX or UNIX like (i.e. APPLE and CYGWIN).

       CMAKE_HOST_WIN32
              True on windows systems, including win64.

              Set to true when the host system is Windows and on Cygwin.

       CMAKE_LIBRARY_ARCHITECTURE
              Target architecture library directory name, if detected.

              This  is  the  value  of  CMAKE_<lang>_LIBRARY_ARCHITECTURE  as  detected  for  one of the enabled
              languages.

       CMAKE_LIBRARY_ARCHITECTURE_REGEX
              Regex matching possible target architecture library directory names.

              This is used to detect CMAKE_<lang>_LIBRARY_ARCHITECTURE from the implicit linker search  path  by
              matching the <arch> name.

       CMAKE_OBJECT_PATH_MAX
              Maximum object file full-path length allowed by native build tools.

              CMake  computes  for  every  source file an object file name that is unique to the source file and
              deterministic with respect to the full path to the source file.  This allows multiple source files
              in  a  target  to share the same name if they lie in different directories without rebuilding when
              one is added or removed.  However, it can produce long  full  paths  in  a  few  cases,  so  CMake
              shortens  the  path  using  a hashing scheme when the full path to an object file exceeds a limit.
              CMake has a built-in limit for each platform that is sufficient for common tools, but some  native
              tools  may  have  a  lower  limit.  This variable may be set to specify the limit explicitly.  The
              value must be an integer no less than 128.

       CMAKE_SYSTEM
              Name of system cmake is compiling for.

              This  variable  is  the  composite  of  CMAKE_SYSTEM_NAME  and  CMAKE_SYSTEM_VERSION,  like   this
              ${CMAKE_SYSTEM_NAME}-${CMAKE_SYSTEM_VERSION}.    If   CMAKE_SYSTEM_VERSION   is   not   set,  then
              CMAKE_SYSTEM is the same as CMAKE_SYSTEM_NAME.

       CMAKE_SYSTEM_NAME
              Name of the OS CMake is building for.

              This is the name of the operating system on which CMake is targeting.   On systems that  have  the
              uname  command,  this  variable is set to the output of uname -s.  Linux, Windows,  and Darwin for
              Mac OS X are the values found  on the big three operating systems.

       CMAKE_SYSTEM_PROCESSOR
              The name of the CPU CMake is building for.

              On systems that support uname, this variable is set to the output of uname -p, on  windows  it  is
              set to the value of the environment variable PROCESSOR_ARCHITECTURE

       CMAKE_SYSTEM_VERSION
              OS version CMake is building for.

              A  numeric  version  string for the system, on systems that support uname, this variable is set to
              the output of uname -r. On other systems this is set to major-minor version numbers.

       CYGWIN True for Cygwin.

              Set to true when using Cygwin.

       ENV    Access environment variables.

              Use the syntax $ENV{VAR} to read environment variable VAR.  See also  the  set()  command  to  set
              ENV{VAR}.

       MSVC   True when using Microsoft Visual C

              Set to true when the compiler is some version of Microsoft Visual C.

       MSVC10 True when using Microsoft Visual C 10.0

              Set to true when the compiler is version 10.0 of Microsoft Visual C.

       MSVC11 True when using Microsoft Visual C 11.0

              Set to true when the compiler is version 11.0 of Microsoft Visual C.

       MSVC12 True when using Microsoft Visual C 12.0

              Set to true when the compiler is version 12.0 of Microsoft Visual C.

       MSVC60 True when using Microsoft Visual C 6.0

              Set to true when the compiler is version 6.0 of Microsoft Visual C.

       MSVC70 True when using Microsoft Visual C 7.0

              Set to true when the compiler is version 7.0 of Microsoft Visual C.

       MSVC71 True when using Microsoft Visual C 7.1

              Set to true when the compiler is version 7.1 of Microsoft Visual C.

       MSVC80 True when using Microsoft Visual C 8.0

              Set to true when the compiler is version 8.0 of Microsoft Visual C.

       MSVC90 True when using Microsoft Visual C 9.0

              Set to true when the compiler is version 9.0 of Microsoft Visual C.

       MSVC_IDE
              True when using the Microsoft Visual C IDE

              Set to true when the target platform is the Microsoft Visual C IDE, as opposed to the command line
              compiler.

       MSVC_VERSION
              The version of Microsoft Visual C/C++ being used if any.

              Known version numbers are:

                1200 = VS  6.0
                1300 = VS  7.0
                1310 = VS  7.1
                1400 = VS  8.0
                1500 = VS  9.0
                1600 = VS 10.0
                1700 = VS 11.0
                1800 = VS 12.0

       UNIX   True for UNIX and UNIX like operating systems.

              Set to true when the target system is UNIX or UNIX like (i.e. APPLE and CYGWIN).

       WIN32  True on windows systems, including win64.

              Set to true when the target system is Windows.

       XCODE_VERSION
              Version of Xcode (Xcode generator only).

              Under   the   Xcode   generator,   this   is   the   version   of   Xcode    as    specified    in
              "Xcode.app/Contents/version.plist" (such as "3.1.2").

VARIABLES FOR LANGUAGES

       CMAKE_<LANG>_ARCHIVE_APPEND
              Rule variable to append to a static archive.

              This  is  a rule variable that tells CMake how to append to a static archive.  It is used in place
              of CMAKE_<LANG>_CREATE_STATIC_LIBRARY on some platforms in order to support large  object  counts.
              See also CMAKE_<LANG>_ARCHIVE_CREATE and CMAKE_<LANG>_ARCHIVE_FINISH.

       CMAKE_<LANG>_ARCHIVE_CREATE
              Rule variable to create a new static archive.

              This  is  a rule variable that tells CMake how to create a static archive.  It is used in place of
              CMAKE_<LANG>_CREATE_STATIC_LIBRARY on some platforms in order to support large object counts.  See
              also CMAKE_<LANG>_ARCHIVE_APPEND and CMAKE_<LANG>_ARCHIVE_FINISH.

       CMAKE_<LANG>_ARCHIVE_FINISH
              Rule variable to finish an existing static archive.

              This  is  a rule variable that tells CMake how to finish a static archive.  It is used in place of
              CMAKE_<LANG>_CREATE_STATIC_LIBRARY on some platforms in order to support large object counts.  See
              also CMAKE_<LANG>_ARCHIVE_CREATE and CMAKE_<LANG>_ARCHIVE_APPEND.

       CMAKE_<LANG>_COMPILER
              The full path to the compiler for LANG.

              This  is  the command that will be used as the <LANG> compiler.  Once set, you can not change this
              variable.

       CMAKE_<LANG>_COMPILER_ABI
              An internal variable subject to change.

              This is used in determining the compiler ABI and is subject to change.

       CMAKE_<LANG>_COMPILER_ID
              Compiler identification string.

              A short string unique to the compiler vendor.  Possible values include:

                Absoft = Absoft Fortran (absoft.com)
                ADSP = Analog VisualDSP++ (analog.com)
                Clang = LLVM Clang (clang.llvm.org)
                Cray = Cray Compiler (cray.com)
                Embarcadero, Borland = Embarcadero (embarcadero.com)
                G95 = G95 Fortran (g95.org)
                GNU = GNU Compiler Collection (gcc.gnu.org)
                HP = Hewlett-Packard Compiler (hp.com)
                Intel = Intel Compiler (intel.com)
                MIPSpro = SGI MIPSpro (sgi.com)
                MSVC = Microsoft Visual Studio (microsoft.com)
                PGI = The Portland Group (pgroup.com)
                PathScale = PathScale (pathscale.com)
                SDCC = Small Device C Compiler (sdcc.sourceforge.net)
                SunPro = Oracle Solaris Studio (oracle.com)
                TI = Texas Instruments (ti.com)
                TinyCC = Tiny C Compiler (tinycc.org)
                Watcom = Open Watcom (openwatcom.org)
                XL, VisualAge, zOS = IBM XL (ibm.com)

              This variable is not guaranteed to be defined for all compilers or languages.

       CMAKE_<LANG>_COMPILER_LOADED
              Defined to true if the language is enabled.

              When language <LANG> is enabled by project() or enable_language() this variable is defined to 1.

       CMAKE_<LANG>_COMPILER_VERSION
              Compiler version string.

              Compiler version in major[.minor[.patch[.tweak]]] format.  This variable is not guaranteed  to  be
              defined for all compilers or languages.

       CMAKE_<LANG>_COMPILE_OBJECT
              Rule variable to compile a single object file.

              This  is  a  rule  variable  that tells CMake how to compile a single object file for the language
              <LANG>.

       CMAKE_<LANG>_CREATE_SHARED_LIBRARY
              Rule variable to create a shared library.

              This is a rule variable that tells CMake how to create a shared library for the language <LANG>.

       CMAKE_<LANG>_CREATE_SHARED_MODULE
              Rule variable to create a shared module.

              This is a rule variable that tells CMake how to create a shared library for the language <LANG>.

       CMAKE_<LANG>_CREATE_STATIC_LIBRARY
              Rule variable to create a static library.

              This is a rule variable that tells CMake how to create a static library for the language <LANG>.

       CMAKE_<LANG>_FLAGS
              Flags for all build types.

              <LANG> flags used regardless of the value of CMAKE_BUILD_TYPE.

       CMAKE_<LANG>_FLAGS_DEBUG
              Flags for Debug build type or configuration.

              <LANG> flags used when CMAKE_BUILD_TYPE is Debug.

       CMAKE_<LANG>_FLAGS_MINSIZEREL
              Flags for MinSizeRel build type or configuration.

              <LANG> flags used when CMAKE_BUILD_TYPE is MinSizeRel.Short for minimum size release.

       CMAKE_<LANG>_FLAGS_RELEASE
              Flags for Release build type or configuration.

              <LANG> flags used when CMAKE_BUILD_TYPE is Release

       CMAKE_<LANG>_FLAGS_RELWITHDEBINFO
              Flags for RelWithDebInfo type or configuration.

              <LANG> flags  used  when  CMAKE_BUILD_TYPE  is  RelWithDebInfo.   Short  for  Release  With  Debug
              Information.

       CMAKE_<LANG>_IGNORE_EXTENSIONS
              File extensions that should be ignored by the build.

              This  is  a list of file extensions that may be part of a project for a given language but are not
              compiled.

       CMAKE_<LANG>_IMPLICIT_INCLUDE_DIRECTORIES
              Directories implicitly searched by the compiler for header files.

              CMake does not explicitly specify these directories on compiler command lines for language <LANG>.
              This  prevents  system  include directories from being treated as user include directories on some
              compilers.

       CMAKE_<LANG>_IMPLICIT_LINK_DIRECTORIES
              Implicit linker search path detected for language <LANG>.

              Compilers typically pass directories containing language runtime  libraries  and  default  library
              search  paths  when  they invoke a linker.  These paths are implicit linker search directories for
              the compiler's language.  CMake automatically detects these  directories  for  each  language  and
              reports the results in this variable.

              When  a library in one of these directories is given by full path to target_link_libraries() CMake
              will generate the -l<name> form  on  link  lines  to  ensure  the  linker  searches  its  implicit
              directories  for  the  library.   Note  that  some  toolchains  read  implicit directories from an
              environment variable such as LIBRARY_PATH so keep its value consistent when operating in  a  given
              build tree.

       CMAKE_<LANG>_IMPLICIT_LINK_FRAMEWORK_DIRECTORIES
              Implicit linker framework search path detected for language <LANG>.

              These  paths  are implicit linker framework search directories for the compiler's language.  CMake
              automatically detects these directories  for  each  language  and  reports  the  results  in  this
              variable.

       CMAKE_<LANG>_IMPLICIT_LINK_LIBRARIES
              Implicit link libraries and flags detected for language <LANG>.

              Compilers typically pass language runtime library names and other flags when they invoke a linker.
              These flags are implicit link options for the compiler's language.   CMake  automatically  detects
              these libraries and flags for each language and reports the results in this variable.

       CMAKE_<LANG>_LIBRARY_ARCHITECTURE
              Target architecture library directory name detected for <lang>.

              If  the  <lang>  compiler  passes  to  the  linker  an architecture-specific system library search
              directory such as <prefix>/lib/<arch> this variable contains the <arch>  name  if/as  detected  by
              CMake.

       CMAKE_<LANG>_LINKER_PREFERENCE
              Preference value for linker language selection.

              The  "linker  language"  for  executable, shared library, and module targets is the language whose
              compiler  will  invoke  the  linker.   The  LINKER_LANGUAGE  target  property  sets  the  language
              explicitly.  Otherwise, the linker language is that whose linker preference value is highest among
              languages     compiled     and     linked     into     the     target.      See      also      the
              CMAKE_<LANG>_LINKER_PREFERENCE_PROPAGATES variable.

       CMAKE_<LANG>_LINKER_PREFERENCE_PROPAGATES
              True if CMAKE_<LANG>_LINKER_PREFERENCE propagates across targets.

              This  is used when CMake selects a linker language for a target.  Languages compiled directly into
              the target are always considered.  A language compiled into static libraries linked by the  target
              is considered if this variable is true.

       CMAKE_<LANG>_LINK_EXECUTABLE
              Rule variable to link an executable.

              Rule variable to link an executable for the given language.

       CMAKE_<LANG>_OUTPUT_EXTENSION
              Extension for the output of a compile for a single file.

              This is the extension for an object file for the given <LANG>. For example .obj for C on Windows.

       CMAKE_<LANG>_PLATFORM_ID
              An internal variable subject to change.

              This is used in determining the platform and is subject to change.

       CMAKE_<LANG>_SIZEOF_DATA_PTR
              Size of pointer-to-data types for language <LANG>.

              This holds the size (in bytes) of pointer-to-data types in the target platform ABI.  It is defined
              for languages C and CXX (C++).

       CMAKE_<LANG>_SOURCE_FILE_EXTENSIONS
              Extensions of source files for the given language.

              This is the list of extensions for a given language's source files.

       CMAKE_COMPILER_IS_GNU<LANG>
              True if the compiler is GNU.

              If the selected <LANG> compiler is the GNU compiler then this is TRUE, if not it is FALSE.  Unlike
              the  other  per-language  variables, this uses the GNU syntax for identifying languages instead of
              the CMake syntax. Recognized values of the <LANG> suffix are:

                CC = C compiler
                CXX = C++ compiler
                G77 = Fortran compiler

       CMAKE_Fortran_MODDIR_DEFAULT
              Fortran default module output directory.

              Most Fortran compilers write .mod files to the current working directory.  For those that do  not,
              this is set to "." and used when the Fortran_MODULE_DIRECTORY target property is not set.

       CMAKE_Fortran_MODDIR_FLAG
              Fortran flag for module output directory.

              This  stores  the flag needed to pass the value of the Fortran_MODULE_DIRECTORY target property to
              the compiler.

       CMAKE_Fortran_MODOUT_FLAG
              Fortran flag to enable module output.

              Most Fortran compilers write .mod files out by default.  For others, this stores the  flag  needed
              to enable module output.

       CMAKE_INTERNAL_PLATFORM_ABI
              An internal variable subject to change.

              This is used in determining the compiler ABI and is subject to change.

       CMAKE_USER_MAKE_RULES_OVERRIDE_<LANG>
              Specify a CMake file that overrides platform information for <LANG>.

              This  is  a  language-specific version of CMAKE_USER_MAKE_RULES_OVERRIDE loaded only when enabling
              language <LANG>.

VARIABLES THAT CONTROL THE BUILD

       CMAKE_<CONFIG>_POSTFIX
              Default filename postfix for libraries under configuration <CONFIG>.

              When a non-executable target is created its <CONFIG>_POSTFIX target property is  initialized  with
              the value of this variable if it is set.

       CMAKE_<LANG>_VISIBILITY_PRESET
              Default value for <LANG>_VISIBILITY_PRESET of targets.

              This variable is used to initialize the <LANG>_VISIBILITY_PRESET property on all the targets.  See
              that target property for additional information.

       CMAKE_ARCHIVE_OUTPUT_DIRECTORY
              Where to put all the ARCHIVE targets when built.

              This variable is used to initialize the ARCHIVE_OUTPUT_DIRECTORY property on all the targets.  See
              that target property for additional information.

       CMAKE_AUTOMOC
              Whether to handle moc automatically for Qt targets.

              This  variable  is  used  to  initialize the AUTOMOC property on all the targets.  See that target
              property for additional information.

       CMAKE_AUTOMOC_MOC_OPTIONS
              Additional options for moc when using automoc (see CMAKE_AUTOMOC).

              This variable is used to initialize the AUTOMOC_MOC_OPTIONS property on all the targets.  See that
              target property for additional information.

       CMAKE_BUILD_WITH_INSTALL_RPATH
              Use the install path for the RPATH

              Normally CMake uses the build tree for the RPATH when building executables etc on systems that use
              RPATH. When the software is installed the executables etc  are  relinked  by  CMake  to  have  the
              install  RPATH. If this variable is set to true then the software is always built with the install
              path for the RPATH and does not need to be relinked when installed.

       CMAKE_DEBUG_POSTFIX
              See variable CMAKE_<CONFIG>_POSTFIX.

              This variable is a special case of the more-general CMAKE_<CONFIG>_POSTFIX variable for the  DEBUG
              configuration.

       CMAKE_EXE_LINKER_FLAGS
              Linker flags to be used to create executables.

              These flags will be used by the linker when creating an executable.

       CMAKE_EXE_LINKER_FLAGS_<CONFIG>
              Flags to be used when linking an executable.

              Same as CMAKE_C_FLAGS_* but used by the linker when creating executables.

       CMAKE_Fortran_FORMAT
              Set to FIXED or FREE to indicate the Fortran source layout.

              This  variable  is  used  to  initialize the Fortran_FORMAT property on all the targets.  See that
              target property for additional information.

       CMAKE_Fortran_MODULE_DIRECTORY
              Fortran module output directory.

              This variable is used to initialize the Fortran_MODULE_DIRECTORY property on all the targets.  See
              that target property for additional information.

       CMAKE_GNUtoMS
              Convert GNU import libraries (.dll.a) to MS format (.lib).

              This  variable  is  used to initialize the GNUtoMS property on targets when they are created.  See
              that target property for additional information.

       CMAKE_INCLUDE_CURRENT_DIR
              Automatically add the current source- and build directories to the include path.

              If   this   variable   is    enabled,    CMake    automatically    adds    in    each    directory
              ${CMAKE_CURRENT_SOURCE_DIR}   and   ${CMAKE_CURRENT_BINARY_DIR}  to  the  include  path  for  this
              directory. These additional include directories do not propagate down to subdirectories.  This  is
              useful  mainly for out-of-source builds, where files generated into the build tree are included by
              files located in the source tree.

              By default CMAKE_INCLUDE_CURRENT_DIR is OFF.

       CMAKE_INCLUDE_CURRENT_DIR_IN_INTERFACE
              Automatically add the current source- and build directories to the INTERFACE_INCLUDE_DIRECTORIES.

              If this variable is enabled, CMake automatically adds  for  each  shared  library  target,  static
              library   target,   module   target   and   executable   target,  ${CMAKE_CURRENT_SOURCE_DIR}  and
              ${CMAKE_CURRENT_BINARY_DIR}      to       the       INTERFACE_INCLUDE_DIRECTORIES.By       default
              CMAKE_INCLUDE_CURRENT_DIR_IN_INTERFACE is OFF.

       CMAKE_INSTALL_NAME_DIR
              Mac OS X directory name for installed targets.

              CMAKE_INSTALL_NAME_DIR  is  used  to  initialize the INSTALL_NAME_DIR property on all targets. See
              that target property for more information.

       CMAKE_INSTALL_RPATH
              The rpath to use for installed targets.

              A semicolon-separated list specifying the rpath to use in installed targets  (for  platforms  that
              support it).  This is used to initialize the target property INSTALL_RPATH for all targets.

       CMAKE_INSTALL_RPATH_USE_LINK_PATH
              Add paths to linker search and installed rpath.

              CMAKE_INSTALL_RPATH_USE_LINK_PATH  is a boolean that if set to true will append directories in the
              linker search path and outside the project to the INSTALL_RPATH.  This is used to  initialize  the
              target property INSTALL_RPATH_USE_LINK_PATH for all targets.

       CMAKE_LIBRARY_OUTPUT_DIRECTORY
              Where to put all the LIBRARY targets when built.

              This variable is used to initialize the LIBRARY_OUTPUT_DIRECTORY property on all the targets.  See
              that target property for additional information.

       CMAKE_LIBRARY_PATH_FLAG
              The flag to be used to add a library search path to a compiler.

              The flag will be used to specify a library directory to the compiler.  On most compilers  this  is
              "-L".

       CMAKE_LINK_DEF_FILE_FLAG
              Linker flag to be used to specify a .def file for dll creation.

              The  flag  will be used to add a .def file when creating a dll on Windows; this is only defined on
              Windows.

       CMAKE_LINK_DEPENDS_NO_SHARED
              Whether to skip link dependencies on shared library files.

              This variable initializes the LINK_DEPENDS_NO_SHARED property on targets when  they  are  created.
              See that target property for additional information.

       CMAKE_LINK_INTERFACE_LIBRARIES
              Default value for LINK_INTERFACE_LIBRARIES of targets.

              This variable is used to initialize the LINK_INTERFACE_LIBRARIES property on all the targets.  See
              that target property for additional information.

       CMAKE_LINK_LIBRARY_FILE_FLAG
              Flag to be used to link a library specified by a path to its file.

              The flag will be used before a library file path is given to the linker.  This is needed  only  on
              very few platforms.

       CMAKE_LINK_LIBRARY_FLAG
              Flag to be used to link a library into an executable.

              The  flag  will  be used to specify a library to link to an executable.  On most compilers this is
              "-l".

       CMAKE_MACOSX_BUNDLE
              Default value for MACOSX_BUNDLE of targets.

              This variable is used to initialize the MACOSX_BUNDLE property  on  all  the  targets.   See  that
              target property for additional information.

       CMAKE_MODULE_LINKER_FLAGS
              Linker flags to be used to create modules.

              These flags will be used by the linker when creating a module.

       CMAKE_MODULE_LINKER_FLAGS_<CONFIG>
              Flags to be used when linking a module.

              Same as CMAKE_C_FLAGS_* but used by the linker when creating modules.

       CMAKE_NO_BUILTIN_CHRPATH
              Do not use the builtin ELF editor to fix RPATHs on installation.

              When  an  ELF  binary needs to have a different RPATH after installation than it does in the build
              tree, CMake uses a builtin editor to change the RPATH in the installed copy.  If this variable  is
              set  to  true  then  CMake will relink the binary before installation instead of using its builtin
              editor.

       CMAKE_PDB_OUTPUT_DIRECTORY
              Where to put all the MS debug symbol files from linker.

              This variable is used to initialize the PDB_OUTPUT_DIRECTORY property on  all  the  targets.   See
              that target property for additional information.

       CMAKE_POSITION_INDEPENDENT_CODE
              Default value for POSITION_INDEPENDENT_CODE of targets.

              This  variable  is  used  to initialize the POSITION_INDEPENDENT_CODE property on all the targets.
              See that target property for additional information.

       CMAKE_RUNTIME_OUTPUT_DIRECTORY
              Where to put all the RUNTIME targets when built.

              This variable is used to initialize the RUNTIME_OUTPUT_DIRECTORY property on all the targets.  See
              that target property for additional information.

       CMAKE_SHARED_LINKER_FLAGS
              Linker flags to be used to create shared libraries.

              These flags will be used by the linker when creating a shared library.

       CMAKE_SHARED_LINKER_FLAGS_<CONFIG>
              Flags to be used when linking a shared library.

              Same as CMAKE_C_FLAGS_* but used by the linker when creating shared libraries.

       CMAKE_SKIP_BUILD_RPATH
              Do not include RPATHs in the build tree.

              Normally CMake uses the build tree for the RPATH when building executables etc on systems that use
              RPATH. When the software is installed the executables etc  are  relinked  by  CMake  to  have  the
              install RPATH. If this variable is set to true then the software is always built with no RPATH.

       CMAKE_SKIP_INSTALL_RPATH
              Do not include RPATHs in the install tree.

              Normally CMake uses the build tree for the RPATH when building executables etc on systems that use
              RPATH. When the software is installed the executables etc  are  relinked  by  CMake  to  have  the
              install  RPATH.  If  this  variable  is  set to true then the software is always installed without
              RPATH, even if RPATH is enabled when building.  This can be useful for example  to  allow  running
              tests  from the build directory with RPATH enabled before the installation step.  To omit RPATH in
              both the build and install steps, use CMAKE_SKIP_RPATH instead.

       CMAKE_STATIC_LINKER_FLAGS
              Linker flags to be used to create static libraries.

              These flags will be used by the linker when creating a static library.

       CMAKE_STATIC_LINKER_FLAGS_<CONFIG>
              Flags to be used when linking a static library.

              Same as CMAKE_C_FLAGS_* but used by the linker when creating static libraries.

       CMAKE_TRY_COMPILE_CONFIGURATION
              Build configuration used for try_compile and try_run projects.

              Projects built by try_compile and try_run are built synchronously during the  CMake  configuration
              step.   Therefore a specific build configuration must be chosen even if the generated build system
              supports multiple configurations.

       CMAKE_USE_RELATIVE_PATHS
              Use relative paths (May not work!).

              If this is set to TRUE, then CMake will use relative paths between the  source  and  binary  tree.
              This  option  does  not  work  for  more  complicated  projects,  and relative paths are used when
              possible.  In general, it is not possible  to  move  CMake  generated  makefiles  to  a  different
              location regardless of the value of this variable.

       CMAKE_VISIBILITY_INLINES_HIDDEN
              Default value for VISIBILITY_INLINES_HIDDEN of targets.

              This  variable  is  used  to initialize the VISIBILITY_INLINES_HIDDEN property on all the targets.
              See that target property for additional information.

       CMAKE_WIN32_EXECUTABLE
              Default value for WIN32_EXECUTABLE of targets.

              This variable is used to initialize the WIN32_EXECUTABLE property on all the  targets.   See  that
              target property for additional information.

       EXECUTABLE_OUTPUT_PATH
              Old executable location variable.

              The  target  property RUNTIME_OUTPUT_DIRECTORY supercedes this variable for a target if it is set.
              Executable targets are otherwise placed in this directory.

       LIBRARY_OUTPUT_PATH
              Old library location variable.

              The     target     properties     ARCHIVE_OUTPUT_DIRECTORY,     LIBRARY_OUTPUT_DIRECTORY,      and
              RUNTIME_OUTPUT_DIRECTORY  supercede  this  variable for a target if they are set.  Library targets
              are otherwise placed in this directory.

VARIABLES THAT PROVIDE INFORMATION

       variables defined by cmake, that give information about the project, and cmake

       CMAKE_AR
              Name of archiving tool for static libraries.

              This specifies the name of the program that creates archive or static libraries.

       CMAKE_ARGC
              Number of command line arguments passed to CMake in script mode.

              When run in -P script mode, CMake sets this variable to the number of command line arguments.  See
              also CMAKE_ARGV0, 1, 2 ...

       CMAKE_ARGV0
              Command line argument passed to CMake in script mode.

              When  run  in -P script mode, CMake sets this variable to the first command line argument. It then
              also sets CMAKE_ARGV1, CMAKE_ARGV2, ... and so on, up to the  number  of  command  line  arguments
              given. See also CMAKE_ARGC.

       CMAKE_BINARY_DIR
              The path to the top level of the build tree.

              This  is  the  full path to the top level of the current CMake build tree. For an in-source build,
              this would be the same as CMAKE_SOURCE_DIR.

       CMAKE_BUILD_TOOL
              Tool used for the actual build process.

              This variable is set to the program that will be needed to build the output  of  CMake.    If  the
              generator  selected  was  Visual  Studio  6,  the  CMAKE_BUILD_TOOL will be set to msdev, for Unix
              Makefiles it will be set to make or gmake, and for Visual Studio 7 it set to  devenv.   For  NMake
              Makefiles  the  value  is nmake. This can be useful for adding special flags and commands based on
              the final build environment.

       CMAKE_CACHEFILE_DIR
              The directory with the CMakeCache.txt file.

              This is the full path to the directory that has the CMakeCache.txt file in it.  This is  the  same
              as CMAKE_BINARY_DIR.

       CMAKE_CACHE_MAJOR_VERSION
              Major version of CMake used to create the CMakeCache.txt file

              This stores the major version of CMake used to write a CMake cache file. It is only different when
              a different version of CMake is run on a previously created cache file.

       CMAKE_CACHE_MINOR_VERSION
              Minor version of CMake used to create the CMakeCache.txt file

              This stores the minor version of CMake used to write a CMake cache file. It is only different when
              a different version of CMake is run on a previously created cache file.

       CMAKE_CACHE_PATCH_VERSION
              Patch version of CMake used to create the CMakeCache.txt file

              This stores the patch version of CMake used to write a CMake cache file. It is only different when
              a different version of CMake is run on a previously created cache file.

       CMAKE_CFG_INTDIR
              Build-time reference to per-configuration output subdirectory.

              For native build systems supporting multiple configurations in the  build  tree  (such  as  Visual
              Studio  and  Xcode),  the value is a reference to a build-time variable specifying the name of the
              per-configuration output subdirectory.  On Makefile generators this evaluates to "." because there
              is only one configuration in a build tree.  Example values:

                $(IntDir)        = Visual Studio 6
                $(OutDir)        = Visual Studio 7, 8, 9
                $(Configuration) = Visual Studio 10
                $(CONFIGURATION) = Xcode
                .                = Make-based tools

              Since  these  values  are evaluated by the native build system, this variable is suitable only for
              use in command lines that will be evaluated at build time.  Example of intended usage:

                add_executable(mytool mytool.c)
                add_custom_command(
                  OUTPUT out.txt
                  COMMAND ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/mytool
                          ${CMAKE_CURRENT_SOURCE_DIR}/in.txt out.txt
                  DEPENDS mytool in.txt
                  )
                add_custom_target(drive ALL DEPENDS out.txt)

              Note that CMAKE_CFG_INTDIR is no  longer  necessary  for  this  purpose  but  has  been  left  for
              compatibility  with  existing projects.  Instead add_custom_command() recognizes executable target
              names in its COMMAND option, so  "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/mytool"  can  be
              replaced by just "mytool".

              This  variable  is  read-only.   Setting  it  is undefined behavior.  In multi-configuration build
              systems the value of this variable is passed as the value of preprocessor symbol "CMAKE_INTDIR" to
              the compilation of all source files.

       CMAKE_COMMAND
              The full path to the cmake executable.

              This is the full path to the CMake executable cmake which is useful from custom commands that want
              to use the cmake -E option for portable system commands.  (e.g. /usr/local/bin/cmake

       CMAKE_CROSSCOMPILING
              Is CMake currently cross compiling.

              This variable will be set to true by CMake if CMake is cross compiling. Specifically if the  build
              platform is different from the target platform.

       CMAKE_CTEST_COMMAND
              Full path to ctest command installed with cmake.

              This is the full path to the CTest executable ctest which is useful from custom commands that want
              to use the cmake -E option for portable system commands.

       CMAKE_CURRENT_BINARY_DIR
              The path to the binary directory currently being processed.

              This the full path to the build directory that  is  currently  being  processed  by  cmake.   Each
              directory added by add_subdirectory will create a binary directory in the build tree, and as it is
              being processed this variable will be set.  For  in-source  builds  this  is  the  current  source
              directory being processed.

       CMAKE_CURRENT_LIST_DIR
              Full directory of the listfile currently being processed.

              As CMake processes the listfiles in your project this variable will always be set to the directory
              where the listfile which is currently being processed (CMAKE_CURRENT_LIST_FILE) is  located.   The
              value  has  dynamic  scope.   When  CMake starts processing commands in a source file it sets this
              variable to the directory where this file is located.  When  CMake  finishes  processing  commands
              from  the file it restores the previous value.  Therefore the value of the variable inside a macro
              or function is the directory of the file invoking the bottom-most entry on the call stack, not the
              directory of the file containing the macro or function definition.

              See also CMAKE_CURRENT_LIST_FILE.

       CMAKE_CURRENT_LIST_FILE
              Full path to the listfile currently being processed.

              As  CMake  processes  the  listfiles  in  your project this variable will always be set to the one
              currently being processed.  The value has dynamic scope.  When CMake starts processing commands in
              a  source  file it sets this variable to the location of the file.  When CMake finishes processing
              commands from the file it restores the previous value.  Therefore the value of the variable inside
              a  macro  or  function  is the file invoking the bottom-most entry on the call stack, not the file
              containing the macro or function definition.

              See also CMAKE_PARENT_LIST_FILE.

       CMAKE_CURRENT_LIST_LINE
              The line number of the current file being processed.

              This is the line number of the file currently being processed by cmake.

       CMAKE_CURRENT_SOURCE_DIR
              The path to the source directory currently being processed.

              This the full path to the source directory that is currently being processed by cmake.

       CMAKE_DL_LIBS
              Name of library containing dlopen and dlcose.

              The name of the library that has dlopen and dlclose in it, usually -ldl on most UNIX machines.

       CMAKE_EDIT_COMMAND
              Full path to cmake-gui or ccmake.

              This is the full path to the CMake executable that can graphically edit the cache.   For  example,
              cmake-gui, ccmake, or cmake -i.

       CMAKE_EXECUTABLE_SUFFIX
              The suffix for executables on this platform.

              The suffix to use for the end of an executable filename if any, .exe on Windows.

              CMAKE_EXECUTABLE_SUFFIX_<LANG> overrides this for language <LANG>.

       CMAKE_EXTRA_GENERATOR
              The extra generator used to build the project.

              When   using   the   Eclipse,   CodeBlocks  or  KDevelop  generators,  CMake  generates  Makefiles
              (CMAKE_GENERATOR) and additionally project files for the respective IDE.  This  IDE  project  file
              generator is stored in CMAKE_EXTRA_GENERATOR (e.g. "Eclipse CDT4").

       CMAKE_EXTRA_SHARED_LIBRARY_SUFFIXES
              Additional suffixes for shared libraries.

              Extensions  for shared libraries other than that specified by CMAKE_SHARED_LIBRARY_SUFFIX, if any.
              CMake uses this to recognize external shared library files during analysis of libraries linked  by
              a target.

       CMAKE_GENERATOR
              The generator used to build the project.

              The name of the generator that is being used to generate the build files.  (e.g. "Unix Makefiles",
              "Visual Studio 6", etc.)

       CMAKE_GENERATOR_TOOLSET
              Native build system toolset name specified by user.

              Some CMake generators support a toolset name to be given to the native build system  to  choose  a
              compiler.   If  the user specifies a toolset name (e.g. via the cmake -T option) the value will be
              available in this variable.

       CMAKE_HOME_DIRECTORY
              Path to top of source tree.

              This is the path to the top level of the source tree.

       CMAKE_IMPORT_LIBRARY_PREFIX
              The prefix for import libraries that you link to.

              The prefix to use for the name of an import library if used on this platform.

              CMAKE_IMPORT_LIBRARY_PREFIX_<LANG> overrides this for language <LANG>.

       CMAKE_IMPORT_LIBRARY_SUFFIX
              The suffix for import libraries that you link to.

              The suffix to use for the end of an import library filename if used on this platform.

              CMAKE_IMPORT_LIBRARY_SUFFIX_<LANG> overrides this for language <LANG>.

       CMAKE_LINK_LIBRARY_SUFFIX
              The suffix for libraries that you link to.

              The suffix to use for the end of a library filename, .lib on Windows.

       CMAKE_MAJOR_VERSION
              The Major version of cmake (i.e. the 2 in 2.X.X)

              This specifies the major version of the CMake executable being run.

       CMAKE_MAKE_PROGRAM
              See CMAKE_BUILD_TOOL.

              This variable is around for backwards compatibility, see CMAKE_BUILD_TOOL.

       CMAKE_MINIMUM_REQUIRED_VERSION
              Version specified to cmake_minimum_required command

              Variable containing the VERSION component specified in the cmake_minimum_required command.

       CMAKE_MINOR_VERSION
              The Minor version of cmake (i.e. the 4 in X.4.X).

              This specifies the minor version of the CMake executable being run.

       CMAKE_PARENT_LIST_FILE
              Full path to the CMake file that included the current one.

              While processing a CMake file loaded by include() or find_package()  this  variable  contains  the
              full path to the file including it.  The top of the include stack is always the CMakeLists.txt for
              the current directory.  See also CMAKE_CURRENT_LIST_FILE.

       CMAKE_PATCH_VERSION
              The patch version of cmake (i.e. the 3 in X.X.3).

              This specifies the patch version of the CMake executable being run.

       CMAKE_PROJECT_NAME
              The name of the current project.

              This specifies name of the current project from the closest inherited PROJECT command.

       CMAKE_RANLIB
              Name of randomizing tool for static libraries.

              This specifies name of the program that randomizes libraries on UNIX, not used on Windows, but may
              be present.

       CMAKE_ROOT
              Install directory for running cmake.

              This  is  the install root for the running CMake and the Modules directory can be found here. This
              is commonly used in this format: ${CMAKE_ROOT}/Modules

       CMAKE_SCRIPT_MODE_FILE
              Full path to the -P script file currently being processed.

              When run in -P script mode, CMake sets this variable to the full path of the script file. When run
              to configure a CMakeLists.txt file, this variable is not set.

       CMAKE_SHARED_LIBRARY_PREFIX
              The prefix for shared libraries that you link to.

              The prefix to use for the name of a shared library, lib on UNIX.

              CMAKE_SHARED_LIBRARY_PREFIX_<LANG> overrides this for language <LANG>.

       CMAKE_SHARED_LIBRARY_SUFFIX
              The suffix for shared libraries that you link to.

              The suffix to use for the end of a shared library filename, .dll on Windows.

              CMAKE_SHARED_LIBRARY_SUFFIX_<LANG> overrides this for language <LANG>.

       CMAKE_SHARED_MODULE_PREFIX
              The prefix for loadable modules that you link to.

              The prefix to use for the name of a loadable module on this platform.

              CMAKE_SHARED_MODULE_PREFIX_<LANG> overrides this for language <LANG>.

       CMAKE_SHARED_MODULE_SUFFIX
              The suffix for shared libraries that you link to.

              The suffix to use for the end of a loadable module filename on this platform

              CMAKE_SHARED_MODULE_SUFFIX_<LANG> overrides this for language <LANG>.

       CMAKE_SIZEOF_VOID_P
              Size of a void pointer.

              This  is  set to the size of a pointer on the machine, and is determined by a try compile. If a 64
              bit size is found, then the library search path is modified to look for 64 bit libraries first.

       CMAKE_SKIP_RPATH
              If true, do not add run time path information.

              If this is set to TRUE, then the rpath information is not  added  to  compiled  executables.   The
              default  is  to  add  rpath information if the platform supports it.  This allows for easy running
              from the build  tree.   To  omit  RPATH  in  the  install  step,  but  not  the  build  step,  use
              CMAKE_SKIP_INSTALL_RPATH instead.

       CMAKE_SOURCE_DIR
              The path to the top level of the source tree.

              This  is  the full path to the top level of the current CMake source tree. For an in-source build,
              this would be the same as CMAKE_BINARY_DIR.

       CMAKE_STANDARD_LIBRARIES
              Libraries linked into every executable and shared library.

              This is the list of libraries that are linked into all executables and libraries.

       CMAKE_STATIC_LIBRARY_PREFIX
              The prefix for static libraries that you link to.

              The prefix to use for the name of a static library, lib on UNIX.

              CMAKE_STATIC_LIBRARY_PREFIX_<LANG> overrides this for language <LANG>.

       CMAKE_STATIC_LIBRARY_SUFFIX
              The suffix for static libraries that you link to.

              The suffix to use for the end of a static library filename, .lib on Windows.

              CMAKE_STATIC_LIBRARY_SUFFIX_<LANG> overrides this for language <LANG>.

       CMAKE_TWEAK_VERSION
              The tweak version of cmake (i.e. the 1 in X.X.X.1).

              This specifies the tweak version of the CMake executable being run.  Releases use tweak < 20000000
              and development versions use the date format CCYYMMDD for the tweak level.

       CMAKE_VERBOSE_MAKEFILE
              Create verbose makefiles if on.

              This  variable  defaults to false. You can set this variable to true to make CMake produce verbose
              makefiles that show each command line as it is used.

       CMAKE_VERSION
              The full version of cmake in major.minor.patch[.tweak[-id]] format.

              This specifies the full version of the CMake executable being run.  This variable  is  defined  by
              versions    2.6.3   and   higher.    See   variables   CMAKE_MAJOR_VERSION,   CMAKE_MINOR_VERSION,
              CMAKE_PATCH_VERSION,  and  CMAKE_TWEAK_VERSION  for  individual  version  components.   The  [-id]
              component appears in non-release versions and may be arbitrary text.

       CMAKE_VS_PLATFORM_TOOLSET
              Visual Studio Platform Toolset name.

              VS  10  and  above use MSBuild under the hood and support multiple compiler toolchains.  CMake may
              specify a toolset explicitly, such as "v110" for VS 11 or "Windows7.1SDK" for 64-bit support in VS
              10 Express.  CMake provides the name of the chosen toolset in this variable.

       CMAKE_XCODE_PLATFORM_TOOLSET
              Xcode compiler selection.

              Xcode  supports  selection  of  a compiler from one of the installed toolsets.  CMake provides the
              name of the chosen toolset in this variable, if any is explicitly selected (e.g. via the cmake  -T
              option).

       PROJECT_BINARY_DIR
              Full path to build directory for project.

              This is the binary directory of the most recent PROJECT command.

       PROJECT_NAME
              Name of the project given to the project command.

              This is the name given to the most recent PROJECT command.

       PROJECT_SOURCE_DIR
              Top level source directory for the current project.

              This is the source directory of the most recent PROJECT command.

       [Project name]_BINARY_DIR
              Top level binary directory for the named project.

              A  variable  is created with the name used in the PROJECT command, and is the binary directory for
              the project.   This can be useful when SUBDIR is used to connect several projects.

       [Project name]_SOURCE_DIR
              Top level source directory for the named project.

              A variable is created with the name used in the PROJECT command, and is the source  directory  for
              the project.   This can be useful when add_subdirectory is used to connect several projects.

       Copyright 2000-2012 Kitware, Inc., Insight Software Consortium.  All rights reserved.

       Redistribution  and  use in source and binary forms, with or without modification, are permitted provided
       that the following conditions are met:

       Redistributions of source code must retain the above copyright notice, this list of  conditions  and  the
       following disclaimer.

       Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the
       following disclaimer in the documentation and/or other materials provided with the distribution.

       Neither the names of Kitware, Inc., the Insight Software Consortium, nor the names of their  contributors
       may  be  used  to  endorse  or promote products derived from this software without specific prior written
       permission.

       THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY  EXPRESS  OR  IMPLIED
       WARRANTIES,  INCLUDING,  BUT  NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
       PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE  LIABLE  FOR
       ANY  DIRECT,  INDIRECT,  INCIDENTAL,  SPECIAL,  EXEMPLARY,  OR  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
       LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF  USE,  DATA,  OR  PROFITS;  OR  BUSINESS
       INTERRUPTION)  HOWEVER  CAUSED  AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
       TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE  OF  THIS  SOFTWARE,  EVEN  IF
       ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

SEE ALSO

       ccmake(1),   cpack(1),   ctest(1),   cmakecommands(1),  cmakecompat(1),  cmakemodules(1),  cmakeprops(1),
       cmakevars(1)

       The following resources are available to get help using CMake:

       Home Page
              http://www.cmake.org

              The primary starting point for learning about CMake.

       Frequently Asked Questions
              http://www.cmake.org/Wiki/CMake_FAQ

              A Wiki is provided containing answers to frequently asked questions.

       Online Documentation
              http://www.cmake.org/HTML/Documentation.html

              Links to available documentation may be found on this web page.

       Mailing List
              http://www.cmake.org/HTML/MailingLists.html

              For help and discussion about using cmake, a mailing list is provided at cmake@cmake.org. The list
              is  member-post-only  but  one  may  sign  up  on  the  CMake web page. Please first read the full
              documentation at http://www.cmake.org before posting questions to the list.

AUTHOR

       This manual page was generated by the "--help-man" option.