Provided by: olwm_3.2p1.4-28.1_amd64 bug

NAME

       olwm - OPEN LOOK window manager for OpenWindows

SYNOPSIS

       olwm [ options ]

DESCRIPTION

       olwm  is  a  window manager for the X Window System that implements parts of the OPEN LOOK
       graphical user interface.  It  is  the  standard  window  manager  for  Sun's  OpenWindows
       product, but it will work properly with any X11 system.

OPTIONS

       Most  command-line  options  have  counterparts  in the resource database.  A command-line
       option will override any setting from the resource database.

       -2d    Use two-dimensional look.  This is the default for monochrome systems.

       -3d    Use three-dimensional look.  This is the default for color systems.  This option is
              ignored for monochrome systems.

       -bd,  -bordercolor
              Specifies the border color.  See the description of the BorderColor resource.

       -bg,  -background
              Specifies the background color.  See the description of the Background resource.

       -c,  -click
              Use click-to-focus mode.  This is the default focus mode.

       -depth depth
              Specifies  the  depth of the visual in which olwm is to run.  See the discussion in
              the Screen Resources section.

       -display display-string
              Specify the name of the display  to  manage.   Overrides  the  DISPLAY  environment
              variable,  if  any.   In  addition,  the  display  string  is  exported  to  olwm's
              environment, so processes forked from olwm will inherit this value.

       -f,  -follow
              Use focus-follows-mouse mode.  Default mode is click-to-focus.

       -fn font-name,  -font  font-name
              Set the font for window titles.

       -fg,  -foreground
              Specifies the  foreground  color.   See  the  description  of  the  ForegroundColor
              resource.

       -multi Manage windows on all screens that a display supports.  This is the default.

       -name resource-name
              Use resource-name to look up resources in the resource database.

       -xrm resource-string
              Specify  resources  on  the  command-line.   Resources specified here will override
              resources found in resource files.

       -single
              Manage windows for a single screen only, using the default screen for the specified
              display.  Overrides the -multi option.

       -syncpid process-id
              When  olwm  has  completed  its  initialization,  it will send a signal (SIGALRM by
              default) to process-id.  The signal will be sent only if this  option  is  present.
              This is useful for running olwm from shell scripts (such as .xinitrc) in such a way
              that the script waits for olwm to finish its initialization, while leaving olwm  as
              a  child  process  of the shell script.  This can be done using the following sh(1)
              construct:

                   sleep 15 & pid=$!
                   olwm -syncpid $pid &
                   wait $pid

       -syncsignal signal
              Specifies the signal to send instead of SIGALRM.  The  signal  is  specified  as  a
              number, not symbolically.

       -visual visual-class
              Specifies  the  class of the visual in which olwm is to run.  See the discussion in
              the Screen Resources section.

DEBUGGING OPTIONS

       The following options are strictly for debugging.  They are not  recommended  for  general
       use.  Don't use them unless you know what you are doing.

       -all   Print a message for every event received.

       -debug Equivalent to turning on all debugging options.

       -orphans
              Print  orphaned  events.   Orphaned  events  are  events that are associated with a
              window or frame that has no entry in the frame hash table, or events that  are  not
              handled by the various event handlers.

       -synchronize
              Run the window manager in synchronous mode.

INTERNATIONALIZATION OPTIONS

       -basiclocale locale-name
              Specify  the  basic  OPEN  LOOK locale category setting.  This category will be the
              base for other locale categories, therefore there are certain restrictions  applied
              to other locale categories (see the following locale handling sections).

       -displaylang locale-name
              Specify  the display language OPEN LOOK locale category.  This category affects the
              contents of workspace menu, window menu and notice messages.

       -numeric locale-name
              Specify the numeric format OPEN LOOK locale category.  This  category  affects  the
              numeric format displayed in any message that contains numerics.

LOCALE HANDLING

       Locale  is the language and cultural conventions used in the program.  Locale will control
       the language-dependent part of olwm's behavior.  The OPEN  LOOK  international  extensions
       have defined several OPEN LOOK locale categories as follows:

       Basic Locale
              This is the basic setting for the entire locale mechanism.  This category specifies
              internal character handling behavior.

       Display Language
              This category specifies the language used for displaying menus, notice messages and
              error messages.

       Input Language
              This  category  specifies  the  language used for text input.  This category has no
              affect on olwm, because it does not accept text input from the keyboard.

       Date Format
              This category specifies the format of date and time.  This category has  no  affect
              on olwm, because it does not display any date and time information.

       Numeric Format
              This category specifies the format of displayed numeric data.

       Since   the  Basic  Locale  setting  defines  the  character  handling  of  olwm,  certain
       restrictions have been placed on combining the locale category settings.

       1. If basic setting is set to other than "C" locale, then all other locale categories must
          be the same as basic setting or "C".

       2. If  basic setting is set to "C" locale, then all other locale categories must be in "C"
          locale.

       The following methods are available to inform olwm, the  locale  settings,  and  they  are
       listed in order of priority:

       1. Command line options (such as -basiclocale).

       2. by resource database.

       3. setlocale(3) function defaults (for example: LANG environment variable).

       If command line options are not used to specify locale settings, olwm will pick up the new
       locale settings from workspace property (per changes to the resource database); and change
       the  locale  settings  dynamically  (for  example, to change the language of workspace and
       window menus).  All pinned workspace menus will be unpinned during this  locale  switching
       operation.

INPUT FOCUS

       The input focus

       is  the  window  that  will receive keystrokes.  olwm has two different input focus modes,
       which are different ways of transferring the input focus from one window to  another.   By
       default, olwm uses "click-to-focus" (also known as "click-to-type") mode.  This means that
       you must click on the window in order to get the focus to it.   While  a  window  has  the
       input focus, the mouse can be anywhere on the screen; the keyboard events will still go to
       that window.  You can set the input focus to a window and simultaneously raise it  to  the
       top by clicking the left mouse button in the window's title bar or border.

       olwm  has  another focus mode called "focus-follows-mouse."  In this mode, whatever window
       the mouse is pointing to will receive the input focus.  To switch the input focus from one
       window  to another, you simply move the mouse to the other window; you don't have to click
       at all.  Note, however, that to transfer the focus amongst subwindows  of  a  single  top-
       level  window,  you  must  click in the subwindow, or you must use focus transfer function
       keys (if available from the application).

       The input focus mode can be controlled with command-line options  or  by  entries  in  the
       resource database.  Neither focus mode has inherent advantages.  Which one you choose is a
       matter of personal preference.

MOUSE BUTTONS

       OPEN LOOK defines three mouse button functions: SELECT, ADJUST, and MENU.  These functions
       are  mapped  to  mouse  buttons 1, 2, and 3, respectively.  On systems with only two mouse
       buttons, the MENU function can be obtained by pressing buttons  1  and  2  simultaneously.
       This  technique  is  referred  to as mouse button chording.  The exact behavior of each of
       these functions depends on what object is under the pointer.

MANIPULATING WINDOWS AND ICONS

       Window Title Bar and Borders.

       Clicking SELECT selects the window, raises it above other windows, and deselects any other
       objects.  In click-focus mode, the focus is also transferred to this window.  Pressing and
       holding SELECT and then dragging the mouse will  move  windows  without  raising  them  or
       setting  the  focus.   If  this  window is selected, it and all other selected windows are
       moved simultaneously.  Otherwise, just this window is moved, and it is not  selected.   If
       you  hold  down the Control key while you are moving a window, motion is constrained to be
       either vertical or horizontal, depending on whether you've moved farther in a vertical  or
       horizontal  direction.   Double-clicking SELECT on the window is the same as selecting the
       Full Size (or Restore Size) menu item.  Clicking ADJUST will toggle the selected state  of
       this  window.   If  other  windows  or  icons  are already selected, they remain selected.
       ADJUST is useful for selecting several windows and icons.  Pressing MENU will bring up the
       window  menu.   See  the  Window Menu section for further details.  If the Alt key is held
       down, the mouse button functions become accessible anywhere over the window, not just over
       the  title  bar and borders.  The modifier used can be changed; see the description of the
       WMGrab resource in the section on Modifier Customization.

       Resize Corners.

       You can resize a window by pressing the left mouse button over any of the  resize  corners
       and  dragging it to the new location.  Releasing the mouse button will set the new size of
       the window.  If you hold down the Control key while you are dragging, the resize operation
       is  contrained to resize vertically or horizontally, depending on whether you've moved the
       mouse farther in the horizontal or vertical direction.

       Window Button.

       The Window Button is the small box with a downward-pointing triangle near the left end  of
       the  title  bar.   Pressing  MENU  over  the  window button will bring up the Window Menu.
       Clicking SELECT over the left mouse button on the Window Button will  execute  the  window
       menu's  default  action.  This will usually close the window into an icon.  You can change
       the window menu's default action by holding down the Control key  while  manipulating  the
       window menu.

       Pushpin.

       OPEN LOOK pop-up windows have a pushpin instead of a window button.  If the pushpin is out
       of its hole, pressing a command button within the window will cause the window to be taken
       down  ("dismissed") after the command is executed.  If you click SELECT on the pushpin, it
       will move into its hole.  In this state,  pressing  a  command  button  will  execute  the
       command  without  dismissing the window.  Clicking SELECT over the pin will pull it out of
       the hold.  This will dismiss the window without executing any commands.  Some windows come
       up with the pin already in the hole.

       Icons.

       An  icon represents a closed window.  You can still do most of the same operations as with
       an open window.  Moving and selecting icons with SELECT and ADJUST is exactly the same  as
       for  open  windows.   A  similar  version  of  the  Window Menu is available on an icon by
       pressing MENU.  Double-clicking SELECT will open the icon.  Icons cannot be resized.

NONRECTANGULAR WINDOWS

       The X11 Non-Rectangular Window Shape Extension (commonly referred to simply as  the  Shape
       extension)  allows  windows  to  have arbitrary shapes.  Olwm will handle these windows by
       giving them no decoration whatsoever.  Shaped windows can  be  manipulated  by  using  the
       WMGrab  modifier  (Alt  by  default) with the mouse buttons.  (See the section on Modifier
       Customization for further details.)  Shaped windows can be moved, resized, closed, opened,
       etc.  like ordinary windows.  The selection feedback for shaped windows is the presence of
       resize corners floating at the corners of the bounding rectangle of the window's shape.

SELECTIONS ON THE WORKSPACE

       You can select a group of windows and icons by using the left or middle mouse buttons over
       the  Workspace (the area of the screen outside of all windows and icons, commonly known as
       the "root window").  Pressing either SELECT or ADJUST and dragging the mouse will define a
       rubber-band  rectangle.   When  you release the mouse button, the set of windows and icons
       enclosed by this rectangle will be operated  on.   If  you  created  the  rectangle  using
       SELECT,  the  windows  and  icons  within  will be selected, and all other objects will be
       deselected.  If you used ADJUST,  the  objects  within  will  have  their  selected  state
       toggled, and any other windows and icons already selected will remain selected.

WORKSPACE MENU

       Pressing MENU over the workspace brings up the Workspace Menu.  This menu is customizable,
       but it typically contains at least the following  items.   (The  items  may  appear  in  a
       different language depending on the current locale setting.)

       Programs
              This  button  has  a  sub-menu that allows you to invoke applications.  The default
              Programs sub-menu  contains  all  of  the  programs  in  the  OpenWindows  DeskSet.
              However,  users  typically customize this menu to contain many more programs and to
              contain nested submenus.   See  the  section  on  Menu  Customization  for  further
              information.

       Utilities
              This  button  has  a  sub-menu  that  contains  several  utility  functions for the
              workspace, including Refresh (redisplay all windows on the  screen),  Lock  Screen,
              and Save Workspace.

       Properties...
              This  item  brings up the Workspace Properties window, which allows you to view and
              customize settings of the OpenWindows environment.

       Help...
              Brings up the table of contents of the Help Handbooks.

       Desktop Intro...
              Brings up a tutorial introduction to the Sun Desktop.

       Exit   Shuts down all applications and exits the window system.  A confirmation notice  is
              popped up first to give you a chance to cancel the operation.

WINDOW MENU

       The  window  menu  of  most  windows  has the following items.  (The items may appear in a
       different language depending on the current locale setting.)

       Close  Close the window to an icon.  Any OPEN LOOK pop-up windows  are  closed  into  this
              icon  as well.  They will reappear when the icon is opened.  This item is "Open" if
              you bring up the menu on an icon.

       Full Size
              Expand the window to the full height of the screen.  If this has already done,  the
              button is Normal Size instead of Full Size.  Normal Size restores the window to the
              size it was before you did  the  Full  Size  operation.   If  the  application  has
              specified a maximum size for the window, this size is used for Full Size instead of
              the full screen height.

       Move   Starts the keyboard-based form of moving the window.  Appears  only  if  OPEN  LOOK
              Mouseless Mode is enabled.

       Resize Starts  the  keyboard-based form of resizing the window.  Appears only if OPEN LOOK
              Mouseless Mode is enabled.

       Back   Move the window behind all other windows.

       Refresh
              Clear and redisplay the window.

       Quit   Kill the program running in the window and remove the window.  If  the  application
              has  elected  to  participate  in  the  WM_DELETE_WINDOW  protocol,  olwm  sends  a
              WM_DELETE_WINDOW ClientMessage instead of killing that window.

       OPEN LOOK pop-up windows (as opposed to base windows) have  a  smaller  window  menu.   It
       lacks the Close, Full Size, and Quit items, but it has two new items:

       Dismiss
              Causes  the window to be dismissed.  This button has a submenu with two items: This
              Window, which dismisses just this window, and All Pop-ups, which dismisses all pop-
              up windows owned by this application.

       Owner? Raises and flashes the title bar of the base window that "owns" this pop-up window.

MENU CUSTOMIZATION FILES

       You  can  customize  olwm's  Workspace Menu by putting a menu description into a file that
       olwm will read.  When it starts up, olwm will first look for a file named by the  OLWMMENU
       environment  variable.   If  this variable does not exist, or if the file is not readable,
       olwm will then look in the file named ".openwin-menu" in your  home  directory.   If  this
       file is not present or is unreadable, olwm will fall back on the system default menu file.
       If, for some reason, the system default menu  file  cannot  be  found,  olwm  will  use  a
       minimal,  built-in  menu.   The menu file that is read can also be modified by the display
       language locale setting.  The locale name is used as a suffix  for  the  filename.   If  a
       localized  menu  file  is  found, it is used in preference to the non-localized menu file.
       For  example,  if  the  display  language  local  is  "japanese",  the   file   ".openwin-
       menu.japanese" will take precedence over the file ".openwin-menu".

       Olwm  will  automatically re-read its menu file whenever the menu file changes.  This lets
       you make many small changes to a menu file,  trying  out  the  modified  menu  after  each
       change.  The automatic re-reading can be controlled with the AutoReReadMenuFile resource.

       If  olwm  encounters  a  syntax  error  during  the reading of any menu file, a message is
       printed to the standard error, and the reading of this menu file  is  considered  to  have
       failed.  Olwm will then attempt to read the next file in the sequence as described above.

MENU SPECIFICATION SYNTAX

       The  menu  specification  language has a number of keywords, all of which are in all upper
       case letters.  The keywords are not translated into the  language  specified  by  the  the
       locale category settings.  Keywords are always in English.

       Each  line  typically  specifies  one menu button.  There are three fields on each line: a
       label, the optional keyword "DEFAULT", and a command.  The label is either a  single  word
       or a string enclosed in double quotes.  This is the label that appears in the menu button.
       If the optional keyword "DEFAULT" appears next, this menu item becomes  the  default  item
       for  this menu.  The rest of the line (excluding leading whitespace) is considered to be a
       command.  It is executed by sending it to sh(1).  Any shell metacharacters will be  passed
       through  to  the shell unchanged.  A line containing only the keyword "SEPARATOR" will add
       extra space before the next item.

       A sub-menu is specified using the special keyword "MENU" in place of a command.  A  button
       is  added  to the current menu, and clicking or pulling right on this button will bring up
       the sub-menu.  Subsequent lines in the menu file define buttons for the sub-menu, until  a
       line that has the special keyword "END" in the command field is encountered.  The label of
       the MENU line must match the label on the END line, otherwise an error is signaled.   Sub-
       menus can be nested arbitrarily, bracketed by MENU and END lines with matching labels.  To
       make a sub-menu pinnable, add the special keyword "PIN" after the END keyword on the  line
       that ends the sub-menu definition.

       A  sub-menu can be specified in a different file by putting the pathname of the file after
       the MENU keyword.  In this case, the file so  named  is  assumed  to  contain  lines  that
       specify  menu  buttons.   The sub-menu file need not have any MENU or END lines (unless it
       has sub-menus itself).  The current file need not have a matching END line if the sub-menu
       is read from another file.

       By  default,  the label in a menu button is used as the title of the submenu.  This can be
       overridden by specifying a line that has the special keyword TITLE in the  command  field.
       The  label  from  this  line  will  be used as the sub-menu's title.  This line can appear
       anywhere in the sub-menu definition.  It does not add an item to the menu.

       The following keywords can be used in the command field of  a  menu  item.   They  specify
       functions that are internal to olwm, that are not invoked by running a shell.

       BACK_SELN
              Move the selected windows and icons behind other windows.

       EXIT
              Kills all applications and exits the window manager after getting confirmation from
              the user.  This is useful for exiting the entire window system.

       EXIT_NO_CONFIRM
              Like EXIT but skips the confirmation notice.

       FLIPDRAG
              Toggle the state of the DragWindow resource.

       FLIPFOCUS
              Toggle the state of the SetInput resource.

       FULL_RESTORE_SIZE_SELN
              Toggle the full-sized/normal-sized states of the selected windows and icons.

       NOP
              No operation; don't do anything.

       OPEN_CLOSE_SELN
              Toggle the opened/closed states of the selected windows and icons.

       QUIT_SELN
              Quit the selected windows and icons.

       POSTSCRIPT
              Open up a connection to NeWS using psh(1) and send the rest of the line to it.

       PROPERTIES
              Bring up Workspace Properties.

       REFRESH
              Refresh causes all windows on the screen to be repainted.

       REREAD_MENU_FILE
              Force an immediate rereading of the workspace menu customization file.   Olwm  will
              start  a  complete  search  for a menu file (as described in the Menu Customization
              section) and use the first valid file it finds.

       RESTART
              Restart the window manager by issuing an exec(2) on argv.   This  shouldn't  affect
              any running applications, nor should it cause the server to shut down.

       SAVE_WORKSPACE
              Take  a  snapshot of the set of currently running applications, and put the command
              lines so obtained into the file ".openwin-init" in the user's home directory.  This
              runs the command
              "owplaces -silent -multi -script -output $HOME/.openwin-init".

       WMEXIT Exit the window manager without killing any applications.

       Here is an example root menu specification.

       "My Custom Menu" TITLE

       Programs        MENU
            "Command Tool"      DEFAULT cmdtool
            "Text Editor"       textedit
            Mail           mailtool
            "File Manager"      filemgr
            Other               MENU
                 "Other Tools"       TITLE
                 "Shell Tool"        shelltool
                 "Icon Editor"       iconedit
                 Clock               clock
                 "Perf Meter"        DEFAULT perfmeter
            Other               END
       Programs       END PIN

       "Repaint Screen"    REFRESH

       "Properties ..."    PROPERTIES

       Exit      EXIT

COLORMAP INSTALLATION

       Olwm  will  handle  colormap  installation  for windows that have colormaps other than the
       default colormap.  There are two colormap focus modes: "color-follows-mouse"  and  "color-
       locked".  They are roughly analogous to the corresponding modes for input focus.  However,
       colormap focus mode can be completely independent of input focus.  The mode in  which  the
       system starts up is determined by the ColorFocusLocked resource (see the Resources section
       below).

       Olwm keeps track of a set of windows that are eligible to have their colormaps  installed.
       This  set  includes all top-level windows of clients.  If any clients have specified other
       windows in a WM_COLORMAP_WINDOWS property, these windows are included in the set as well.

       In color-follows-mouse mode, olwm keeps track of the location of the  pointer  and  always
       keeps installed the colormap of the eligible window underneath the pointer.  Thus, you can
       install the colormap of a particular window simply by sliding the pointer  into  it.   The
       default  colormap will be restored if you move the pointer back out into a window frame or
       into the workspace.  In this mode, the  WM_COLORMAP_WINDOWS  properties  are  tracked  for
       changes, but only to change the set of eligible windows.  Changes to these properties only
       cause colormaps to be installed if the eligible window under the pointer has changed as  a
       result  of the set of eligible windows changing.  In this mode, no window is considered to
       have the colormap focus; colormap installation entirely is under control of the user.

       In color-locked mode, colormaps are not installed based on  pointer  motion.   Instead,  a
       particular  window  is  considered  to  have  the  colormap  focus.  When a window has the
       colormap focus, colormaps will not be installed and uninstalled based on  pointer  motion.
       If  a  client program changes the contents of the WM_COLORMAP_WINDOWS property on the top-
       level window with the colormap focus, olwm will respond by installing the colormap of  the
       first  window  named  in this property.  In this way, the application whose window has the
       colormap focus  can  control  colormap  installation  by  altering  the  contents  of  the
       WM_COLORMAP_WINDOWS property.

       Note  that,  according to the ICCCM, if WM_COLORMAP_WINDOWS does not include the top-level
       window, it is assumed to occur first in the list.  If you want  your  program  to  request
       colormap installation via changes to WM_COLORMAP_WINDOWS, you must make sure that the top-
       level window appears somewhere in this property.  Otherwise, olwm will always install  the
       colormap of the top-level window.

       The  colormap  focus may be given to a window in one of several ways.  The user can assign
       the colormap focus to a window by pressing the Color-Lock key while the  pointer  is  over
       the window.  If the AutoColorFocus resource is set, new windows will be given the colormap
       focus automatically.  If the ColorTracksInputFocus resource is  set,  the  colormap  focus
       will always be given to the window that has the input focus.

       In addition to setting the colormap focus, the Color-Lock key has some additional effects.
       When you press the Color-Lock key, if the pointer is  within  a  subwindow  named  in  the
       WM_COLORMAP_WINDOWS property, that subwindow's colormap will be installed.  If the pointer
       isn't within a window named in the WM_COLORMAP_WINDOWS property, or if the pointer is over
       the window title bar or border, the colormap of the first entry of the WM_COLORMAP_WINDOWS
       property will be installed.  You can use the Color-Lock key to install the colormap  of  a
       particular subwindow no matter where it resides in the WM_COLORMAP_WINDOWS list.  If there
       is no WM_COLORMAP_WINDOWS property, pressing the Color-Lock key will  simply  install  the
       colormap of the top-level window.

       If  you  press  the  Color-Lock  key  over  the  workspace,  the  default colormap will be
       installed, and any window with the colormap focus will lose it.  The root window will have
       the colormap focus.

       At  any time, you can revert to color-follows-mouse mode by pressing the Color-Unlock key.
       Any window with the colormap focus will lose it.

SPOT HELP

       Olwm provides spot help for frames, icons, the Workspace and Window menus, window buttons,
       resize  corners,  pushpins,  and  the Workspace itself.  This is done via a separate slave
       program, olwmslave(1).  The slave program is forked automatically  when  olwm  starts  up.
       The forking of the slave program can be controlled by the RunSlaveProcess resource.

MULTIPLE SCREENS

       By  default,  olwm  will  manage  windows  on  all  screens  of  the display server.  Most
       operations are unchanged from single screen operation.  A window exists  on  a  particular
       screen  for  its  entire lifetime.  The window cannot be moved from one screen to another,
       nor can it be resized to cross a screen boundary.  Windows invoked from the Workspace menu
       will  appear  on the same screen as the menu.  Spot help will appear on the same screen as
       the pointer when the Help key is pressed.

       Previous releases required modifications to the user's .xinitrc script to  start  multiple
       instances of olwm, one for each screen.  These modifications are no longer necessary.  The
       default Xinitrc (which contains a single invocation of olwm) works  for  both  single  and
       multiple screen situations.

GLOBAL RESOURCES

       Global  resources  in olwm consist of two resource components.  The first component in the
       resource name is taken from the trailing pathname component of  argv[0].   This  value  is
       typically `olwm'.  This name can be altered by using the -name command-line argument.  The
       second resource component names the global attribute being set.  It should be one  of  the
       names  from  the following list.  Thus, to set the AutoColorFocus attribute, one would use
       "olwm.AutoColorFocus" as the resource specification.

       Some resources are also interpreted by XView (see XView(7)) and are set by  the  Workspace
       Properties  program (see props(1)).  For these resources, olwm will also accept the string
       `OpenWindows' as the first  resource  component.   These  resources  are  marked  with  an
       asterisk `*'.

       Colors  can  be  specified  using  the  formats parsed by the Xlib XParseColor() function.
       Common formats are color names (see showrgb(1)) and explicit red, green, and  blue  values
       in  hexadecimal, preceded by a `#'.  For example, a bright magenta would be specified with
       "#ff00ff".

       Boolean values can be specified with the words "true", "false", "on", "off", "yes",  "no",
       "1", "0", "t", and "nil".

       AutoColorFocus (boolean)
              Indicates  whether  newly  appearing  windows  are  to  be given the colormap focus
              automatically.  See the section  on  Colormap  Installation  for  further  details.
              Default value: false.

       AutoInputFocus (boolean)
              Indicates  whether  newly  appearing  windows  are  to  be  given  the  input focus
              automatically.  Default value: false.

       AutoRaise (boolean)
              Raise windows automatically when they receive the focus.  This is useful in  click-
              to-focus  if  you  always  like to type into the topmost window.  This is useful in
              focus-follow-mouse when the AutoRaiseDelay resource is set to a  reasonable  value.
              Default value: false.

       AutoRaiseDelay (integer)
              Amount  of time to delay, in microseconds, between a window receiving the focus and
              raising it above other windows.  Effective only when the  value  of  the  AutoRaise
              resource is true.  Default value: 0.

       AutoReReadMenuFile (boolean)
              Specifies  whether  the  menu  file  is to be re-read whenever it changes.  Default
              value: true.

       Background (color)
              Specifies the background color.  This is used for the background of  masked  icons.
              Note:  it  is  not  used  for the backgrounds of icon windows such as those used by
              XView (see  XView(7)).   This  resource  is  also  distinct  from  the  WindowColor
              resource.  Default value: white.

       BasicLocale (locale name)
              Specifies  the  basic OPEN LOOK locale category setting.  See the section on Locale
              Handling for more details.

       Beep (enumeration) *
              Specifies the circumstances under which olwm should beep.  Permissible  values  are
              the  strings  "always", "never", and "notices".  The string "never" means that olwm
              should never beep, "notices" means  that  olwm  should  beep  only  when  a  notice
              appears,  and  "always"  means  that  olwm  will  beep  whenever it is appropriate.
              Default value: always.

       BorderColor (color)
              Specifies the color used for window and icon borders.  Default value: black.

       ButtonFont (font name)
              Font to be used for buttons in menus and notices.  Default value: Lucida-Sans.

       ClickMoveThreshold (integer)
              This value is used when bringing up a menu.  If the  mouse  moves  more  than  this
              amount  while  the menu button is down, the menu is considered to be in press-drag-
              release mode.  Otherwise, the menu is in click-move-click mode.  Default value: 5.

       ColorTracksInputFocus (boolean)
              If true, indicates that the colormap focus is to be set automatically to any window
              that  receives  the  input  focus.   See  the  section on Colormap Installation for
              further details.  Default value: false.

       ColorFocusLocked (boolean)
              Specifies the initial state of the colormap focus policy.   If  true,  the  default
              colormap  is  locked into the hardware.  If false, the colormap of the window under
              the mouse is kept installed.  See the section on Colormap Installation for  further
              details.  Default value: false.

       CursorFont (font name)
              Specifies  the  font  to  be used for cursors.  It is probably not useful to change
              this unless you have an alternate cursor font with the same encoding  as  the  OPEN
              LOOK cursor font.  Default value: -sun-open look cursor-*-*-*-*-*-120-*-*-*-*-*-*.

       DefaultIconImage (filename)
              Specifies a file containing a bitmap to be used as the default icon image.

       DefaultIconMask (filename)
              Specifies a file containing a bitmap to be used as the default icon mask.

       DefaultTitle (string)
              Specifies  the string to be used in the title bar of windows that have not provided
              a string in the WM_NAME property.  Default value: No Name.

       DisplayLang (locale name)
              Specifies the display language OPEN LOOK  locale  category.   See  the  section  on
              Locale Handling for more details.

       DragRightDistance (integer) *
              The  number  of pixels you must drag the mouse to the right in a menu item to bring
              up a submenu.  The submenu always comes up when you move over the  menu  mark  (the
              right-pointing  triangle),  regardless  of the drag-right distance.  Default value:
              100.

       DragThreshold (integer) *
              This is the number of pixels the mouse must move while a mouse button  is  down  in
              order  to have the action be considered a drag.  If the mouse moves fewer than this
              number of pixels while the button is down, it is considered to be click instead  of
              a drag.  Default value: 5.

       DragWindow (boolean)
              If  true,  drags  the entire image of the window when you move it.  Otherwise, just
              drags the window outline.  Default value: false.

       EdgeMoveThreshold (integer)
              Specifies the amount of "hysteresis" provided when moving windows past the edge  of
              the  screen.   When you move a window or an icon, it will pause when it touches the
              edge of the screen.  This is to allow you  to  easily  position  windows  right  up
              against  the  edge  of  the  screen.   If you move farther, the window or icon will
              continue to move past the edge.  You can prevent windows from ever lapping off  the
              screen  by setting an extremely large value (say, 10000) for this resource, and you
              can disable this feature entirely by specifying a value of  zero.   Default  value:
              10.

       FlashCount (integer)
              Number of times the title bar is flashed when the "Owners?" menu item is activated.
              Default value: 6.

       FlashTime (integer)
              Amount of time, in microseconds, for which  the  title  bar  is  flashed  when  the
              "Owner?" menu item is activated.  Default value: 100000.

       FocusLenience (boolean)
              If  this  is  set to true, olwm will not enforce the ICCCM requirement that windows
              must have the input hint set in order to receive the input focus.  This  option  is
              useful  if  you  run  clients  that  aren't  ICCCM-compliant, like many X11R3-based
              clients.  Default value: false.

       Foreground (color)
              Specifies the foreground color.  This color is used mainly for the text  of  window
              and icon titles and in menus.  Default value: black.

       GlyphFont (font name)
              Glyph  font  used  for  drawing  OPEN  LOOK graphics.  Changing this font is mainly
              useful for changing its size.  Specifying a different font, such as  a  text  font,
              will   result   in   undesirable   behavior.    Default   value:   -sun-open   look
              glyph-*-*-*-*-*-120-*-*-*-*-*-*.

       IconFlashCount (integer)
              Number of times to flash the open/close "zoom" lines.  Default value: 3.

       IconFlashOffTime (integer)
              Amount of time to pause while open/close "zoom" lines  are  not  visible.   Default
              value: 1.

       IconFlashOnTime (integer)
              Amount  of time to pause while open/close "zoom" lines are visible.  Default value:
              20000.

       IconFont (font name)
              Font used for icon names.  Default: Lucida-Sans.

       IconLocation (enumeration) *
              One of the words "top-lr", "top-rl", "bottom-lr",  "bottom-rl",  "left-tb",  "left-
              bt",  "right-tb", or "right-bt".  These specify that icons should be arranged along
              a particular edge of the screen, ordered from left to right or  top  to  bottom  as
              appropriate.  The words "top", "bottom", "left", and "right" are synonyms for "top-
              lr", "bottom-lr", "left-tb", and "right-tb", respectively.  Default value: top.

       InvertFocusHighlighting (boolean)
              In click-to-focus, the input focus is normally indicated by a  solid  rectangle  in
              the  title bar.  In focus-follows-mouse, focus is normally indicated with two lines
              in the title bar.  If this resource is true, the style of highlighting is  inverted
              with  respect to the focus style.  This results in two lines for click-to-focus and
              a solid bar for focus-follows-mouse.  Default value: false.

       KeepTransientsAbove (boolean)
              Specifies whether olwm should attempt to keep transient windows above  their  owner
              window.  Default value: true.

       KeyboardCommands (enumeration) *
              Permissible  values  for  this  resource are SunView1, Basic, and Full.  Values are
              case-sensitive.  In Full mode, all OPEN LOOK Mouseless commands implemented by  the
              window manager are active.  See the section on Key Binding for further information.
              In Basic mode, the keys active are Open, Front, Help, and the  colormap  keys.   In
              SunView1 mode, the only keys active are Open and Front.  Default value: Basic.

       MinimalDecor (list of strings)
              Specifies a list of windows that are to be decorated minimally.  Decoration on such
              windows includes only a thin border and resize corners, with no title bar or window
              button.   The  value should be a whitespace-separated list of strings.  Each string
              should specify an applications class or instance name, as passed  in  the  WM_CLASS
              property.   Most applications set this property based on the name of the executable
              (i.e. argv[0]).  For example, to specify that the clock and the  calculator  should
              be decorated minimally, you would use the following resource:

                   olwm.MinimalDecor: calctool clock

              Many  applications  will  allow  you to override the value of the WM_CLASS property
              using the -name option on the command line.  Default value: (null).

       MouseChordTimeout (integer)
              Specifies the amount of time, in milliseconds, that olwm is to wait for  subsequent
              events to disambiguate chorded mouse button event sequences.

       MultiClickTimeout (integer) *
              The time, in tenths of a second, that differentiates a double-click from two single
              clicks.  Default value: 5.

       Numeric (locale name)
              Specifies the numeric format OPEN LOOK locale category.  See the section on  Locale
              Handling for more details.

       PaintWorkspace (boolean)
              If  true,  olwm  will  use  the  WorkspaceColor resource to set the workspace (root
              window) background  color.   If  false,  olwm  will  not  change  the  root  window
              background.   This  is  useful  If you prefer to set your own workspace color using
              xsetroot(1) or a similar program.  Default value: true.

       PPositionCompat (boolean)
              Turns on backward compatibility for older applications that have a habit of  always
              setting  the PPosition flag in the WM_NORMAL_HINTS property, even when they haven't
              set a position.  This most often occurs with X11R3-based clients.  Without backward
              compatibility,  these  windows  will  always appear in the upper-left corner of the
              screen.  With backward compatibility, these windows will be positioned according to
              the  default  OPEN  LOOK window placement policy, along the diagonal of the screen.
              This option will not affect windows that have a geometry specified on  the  command
              line.  Default value: false.

       PopupJumpCursor (boolean) *
              Specifies whether to warp the cursor to popup windows.  Default value: true.

       RaiseOnActivate (boolean)
              Specifies  whether  a  window  is to be raised when it is activated via a Mouseless
              command.  Default value: true.

       RefreshRecursively (boolean)
              Determines how the Refresh menu items on the window and  workspace  menus  operate.
              If  the value is true, olwm will walk the window hierarchy and send exposure events
              to every window.  This is useful for refreshing windows that  have  backing  store.
              If  the  value  is  false,  olwm  will  map a window and then unmap it, causing all
              windows underneath that do not have backing store get  get  exposures.   When  this
              feature  is  on,  the  Refresh  operation generates a large amount of client-server
              traffic.  It may be useful to turn this feature off if the connection transport has
              low bandwidth or long latency.  Default value: true.

       ReverseVideo (boolean)
              If  true, reverses the sense of black and white on monochrome screens.  Ignored for
              color screens.  Default value: false.

       RubberBandThickness (integer)
              Specifies the thickness of the "rubber-band" line that is drawn when  a  window  is
              resized,  when  a group of windows is selected by dragging a rectangle on the root,
              and when a window is moved and the value of the DragWindow resource is false.

       RunSlaveProcess (boolean)
              If false, disables the running of olwmslave(1)  at  startup  time.   If  the  slave
              process  is  not  running, Spot Help will not be available on objects owned by olwm
              such as pushpins and resize corners.  Default value: true.

       SaveWorkspaceTimeout (integer)
              Number of seconds to wait while the Save Workspace operation is  in  progress.   If
              all  applications  haven't  responded  with  this  amount of time, the operation is
              considered to have failed.  Default value: 30.

       SelectDisplaysMenu (boolean) *
              If true, pressing the SELECT mouse button will bring up a menu item's  submenu  (if
              any) instead of executing the submenu's default action.  Default value: false.

       SelectionFuzz (integer)
              Number  of  pixels  of  "fuzz"  to  be  applied when selecting windows and icons by
              dragging a rectangle on  the  workspace.   Consider  an  object  that  lies  almost
              entirely  within  the selection rectangle, but that laps outside the rectangle by a
              few pixels.  The object will be considered to be within the selection rectangle  if
              it laps outside by fewer than or equal to "fuzz" pixels.  Default value: 1.

       SelectToggleStacking (boolean)
              If true, double-clicking on a window will push it to the back instead of zooming it
              to its full size.  Default value: false.

       SelectWindows (boolean)
              If false, the SELECT mouse button will not select windows  and  icons.   Its  other
              functions  are  unaffected.   The  ADJUST  mouse button can still be used to select
              windows and icons.  Default value: true.

       ServerGrabs (boolean)
              Controls whether olwm grabs the server while menus and  notices  are  up.   Default
              value: true.

       SetInput (enumeration) *
              This  controls  the input focus mode.  If the value is "select", it means click-to-
              focus.  If the value  is  "followmouse",  it  means  focus-follows-mouse.   Default
              value: select.

       ShowMoveGeometry (boolean)
              Indicates  whether the geometry box should be shown while moving windows and icons.
              Default value: false.

       ShowResizeGeometry (boolean)
              Indicates whether the geometry box should be shown while resizing windows.  Default
              value: false.

       SnapToGrid (boolean)
              Determines  whether  icons will snap to a grid when they are moved.  Default value:
              false.

       TextFont (font name)
              Font used in the text of notices.  Default: Lucida-Sans.

       TitleFont (font name)
              Font used in title bars atop windows and menus.  Default: Lucida-Sans Bold.

       TransientsSaveUnder (boolean)
              Specifies whether the save-under attribute of transient windows is to be forced on.
              Default value: true.

       TransientsTitled (boolean)
              Specifies  whether  transient  windows should have title bars.  Normally, transient
              windows have a title bar and resize corners,  but  no  window  button  or  pushpin.
              Setting  this  resource  to false will remove the title bar from transient windows.
              Default value: true.

       Use3D (boolean)
              Specifies whether to use 3D OPEN LOOK when possible.  If false, 3D  look  is  never
              used.   If true, 3D is used unless the display hardware cannot support it.  Default
              value: true.

       Use3DFrames (boolean)
              Specifies whether to use a 3D look for the frame borders.  If true, the frames will
              be given a 3D look; otherwise, they have the same thick border as in 2D look.  Some
              people prefer the look of 3D frames,  but  it  is  more  difficult  to  distinguish
              selected from unselected windows with this option turned on.  Default value: false.

       Use3DResize (boolean)
              Specifies  whether  the  window  resize  corners  are  to  be in the 2D or 3D look.
              Default value: false.

       WindowColor (color) *
              Specify the color of windows.  This is the "BG1" color for 3D  OPEN  LOOK.   It  is
              used  for  the  backgrounds of windows, menus, and notices.  Other the 3D effect is
              achieved by using highlight and shadow colors derived  from  this  color.   Default
              value: #ccc.

       This specifies a 20% gray value.

       WorkspaceColor (color) *
              Specify  the  color for the workspace (root window).  On startup, olwm will set the
              root window's background color to the color specified by this resource, and it will
              restore  the  deafult  background  on shutdown.  To turn off this behavior, see the
              description of the PaintWorkspace resource.  Default value: #40a0c0.

SCREEN RESOURCES

       In addition to the global  resources  described  above,  olwm  also  uses  screen-specific
       resources.   The  first  component  of the resource specification is the trailing pathname
       component of argv[0].  The second component is the screen number appended  to  the  string
       `screen'.   The  third  component of the resource name is the name of the resource itself.
       For example,

            olwm.screen1.ReverseVideo: true

       enables reverse video on screen number 1 for olwm.  To affect all  screens,  you  can  use
       resource  wildcarding.   For example, `olwm*ReverseVideo: true' will set reverse video for
       all screens olwm manages.

       The following resources are available both globally and on a per-screen basis.  A  screen-
       specific  resource  overrides the corresopnding global setting for that screen.  Note that
       screen specific settings for WorkspaceColor and WindowColor will only  affect  olwm;  this
       may cause clashes with XView clients which only use the global setting.

            Background
            BorderColor
            Foreground
            ReverseVideo
            WindowColor
            WorkspaceColor

       The  following  resources  allow the selection of visuals other than the screen's default.
       Available visuals may be listed with the xdpyinfo(1) command.

       Depth (integer)
              Specify the visual depth to be used when searching  for  visuals.   Default  value:
              none.

       Visual (enumeration)
              Specify  the  visual  class  to  be  used when searching for visuals.  Valid visual
              classes  are  StaticGray,  GrayScale,  StaticColor,  PseudoColor,  TrueColor,   and
              DirectColor.  Names are case-sensitive.  Default value: none.

       VisualID (id)
              Specify  the  visual  ID  to  be  used.  Note: specifying a visual by its ID is not
              portable, as IDs may vary from server to server and even from one invocation  of  a
              server to the next.  Default value: none.

MOUSELESS OPERATION

       Olwm  implements  OPEN LOOK Mouseless operation.  This is a set of functions bound to keys
       that enable one to use the  window  system  entirely  without  a  pointing  device.   Some
       Mouseless  functions  are  also useful for "cross-over" users, who may want to use them as
       accelerators for mouse-based operations.

       One can navigate from window to window using the Next Application,  Previous  Application,
       Next Window, and Previous Window functions, bound by default to Alt-n, Alt-Shift-n, Alt-w,
       and Alt-Shift-w, respectively.   (See  the  section  on  Key  Binding  for  more  detailed
       information.)   You  can  bring  up both the window and the workspace menu using Alt-m and
       Alt-Shift-m, respectively.  Once a menu is up, you can navigate through it  by  using  the
       arrow  keys  or  by pressing the first letter of the menu item you want to go to.  You can
       execute the current item by pressing Return, or you can cancel  the  menu  using  Stop  or
       Escape.

       You can also move and resize windows use Mouseless functions.  This can be accomplished by
       selecting the Move or Resize items on the window menu.  (Keyboard  acclerators  for  these
       items  are  Alt-F6 and Alt-F7, respectively.)  In Move mode, you can use the arrow keys to
       move the window in the desired direction.  You can also  hold  down  the  Control  key  to
       "jump"  the window by a larger distance each time you press an arrow key.  In Resize mode,
       the first arrow key selects the edge you are moving, and subsequent arrow keys  move  that
       edge.   For  example, to shrink a window from the right (that is, to move it right edge to
       the left) you would first enter resize mode using Alt-F7, press the  right  arrow  key  to
       select the right edge, and then press the left arrow key to move the edge to the left.  As
       in move mode, you can hold down Control to "jump" the edge by a  greater  increment.   You
       can  press  Return to accept the new size or location, and you can press Escape or Stop to
       abort the move or resize operation.

KEY BINDING

       Key bindings are specified using resources.  There is one resource per function,  and  the
       value  of  the  resources are the keys to which the function is bound.  The resource value
       consists of a comma-separated list of key specifications.  Each key specification consists
       of a keysym optionally followed by modifier keysyms; the modifier keysyms are separated by
       `+' signs.  For example, to bind a function to F2, control-F3, and alt-shift-F4, one would
       use the value:

            F2,F3+Control,F4+Shift+Alt

       Any  keysym whose key is in the modifier mapping may be used as a modifier.  The following
       can also be used as aliases for common modifier keysyms: Shift, Lock, Control, Ctrl,  Ctl,
       Meta, Alt, Super, and Hyper.

       Resource  names  are prefixed with the trailing pathname component of argv[0], followed by
       KeyboardCommand (note that this is singular, not to be confused with the  KeyboardCommands
       resource),  followed  by  a  resource  from the following list.  For example, the resource
       specification for setting the Stop function would typically be:

            olwm.KeyboardCommand.Stop

       Each item in this list is followed by its default keyboard binding and  a  description  of
       what  the function does.  Items marked with an asterisk `*' involve keyboard grabs.  Other
       items are active only while olwm is in a mode, such as when a menu is up.  Note:  most  of
       the functions that require grabs are active only when the KeyboardCommands resource is set
       to Full.  See the description of this resource in the section on Global Resources.

       Stop (L1, Escape)
              Abort the current mode or action.

       DefaultAction (Return, Meta-Return, Enter)
              Execute the default action for the current menu or notice.

       Select (space)
              Select the current button.

       Adjust (Alt-Insert)
              Toggle the selected state of the current object.

       Menu (Alt-space)
              Bring up a menu on the current object.

       InputFocusHelp (?, Control-?)
              Bring up Help on the object with the input focus.

       Up (up-arrow)
              Move up one item.

       Down (down-arrow)
              Move down one item.

       Left (left-arrow)
              Move left one item.

       Right (right-arrow)
              Move right one item.

       JumpUp (Control up-arrow)
              Move up ten items.

       JumpDown (Control down-arrow)
              Move down ten items.

       JumpLeft (Control left-arrow)
              Move left ten items.

       JumpRight (Control right-arrow)
              Move right ten items.

       RowStart (Home, R7)
              Move to the start of the current row.

       RowEnd (End, R13)
              Move to the end of the current row.

       DataStart (Control-Home)
              Move to the start of the data.

       DataEnd (Control-End)
              Move to the end of the data.

       FirstControl (Control-[)
              Move to the first item.

       LastControl (Control-])
              Move to the last item.

       NextElement (Tab, Control-Tab)
              Move to the next item.

       PreviousElement (Shift-Tab, Control-Shift-Tab)
              Move to the previous item.

       Open (Alt-L7) *
              Open the object with the input focus.

       Help (Help) *
              Bring up Spot Help on the object under the pointer.

       LockColormap (Control-L2) *
              Install the colormap of the subwindow under the  pointer,  and  give  the  colormap
              focus to the top-level window containing the pointer.  See Colormap Installation

       for further details.

       UnlockColormap (Control-L4) *
              Revert  to  color-follows-mouse  mode,  and  unset  colormap  focus.   See Colormap
              Installation

       for further details.

       Front (Alt-L5) *
              Bring the object with the input focus to the front.

       FocusToPointer (Alt-Shift-j) *
              Set the focus to the window under the pointer.

       NextApp (Alt-n) *
              Move the focus to the next base window.  Windows are ordered clockwise starting  at
              the  top.   Icons  come  after  all  windows,  also  in a clockwise fashion.  Order
              proceeds from the last icon on a screen to the first window  of  the  next  screen.
              After the last screen, the order wraps back around to the first screen.

       PreviousApp (Alt-Shift-n) *
              Move  the  focus  to  the  previous base window.  See NextApp for details about the
              window traversal order.

       ToggleInput (Alt-t) *
              Move the input focus to the previous window that had the input focus.

       NextWindow (Alt-w) *
              Move to the next window in the family of windows consisting of a base window and  a
              set of popups.  Windows are ordered clockwise, starting at the top of the screen.

       PreviousWindow (Alt-Shift-w) *
              Move  to  the  previous window in the family of windows consisting of a base window
              and a set of popups.  Windows are ordered clockwise, starting at  the  top  of  the
              screen.

       TogglePin (Meta-Insert) *
              Toggle the state of the pin of the window with the input focus.

       SuspendMouseless (Alt-z) *
              Temporarily suspend all key grabs associated with Mouseless operation.

       ResumeMouseless (Alt-Shift-z) *
              Resume grabs after temporary suspension.

       QuoteNextKey (Alt-q) *
              Pass the next key sequence to the application with the focus, ignoring any grabs.

       Refresh (Alt-F8) *
              Repaint the window with the focus.

       Back (Alt-F5) *
              Move the focus window behind other windows.

       OpenClose (Alt-F2) *
              Toggle the open/clos state of the window with the focus.

       FullRestore (Alt-F3) *
              Toggle the full-sized/normal-sized state of the window with the focus.

       Quit (Alt-F9) *
              Quit the window with the focus.

       Owner (Alt-F10) *
              Flash the owner of the popup window with the focus.

       WorkspaceMenu (Alt-Shift-m) *
              Bring up the workspace menu.

       WindowMenu (Alt-m) *
              Bring up the window menu on the window with the focus.

       Move (Alt-F6) *
              Move the window with the focus.

       Resize (Alt-F7) *
              Resize the window with the focus.

       OpenClosePointer (L7) *
              Toggle the open/close state of the window or icon under the pointer.

       RaiseLower (L5) *
              Raise  the window under the pointer if obscured by other windows.  Otherwise, lower
              the window if it obscures other windows.

MODIFIER CUSTOMIZATION

       Olwm will alter the operation of certain mouse-based functions based on the state  of  the
       modifier  keys.   The relationship between the alteration and the associated modifier keys
       is controlled by a set of resources.   Resource  names  are  prefixed  with  the  trailing
       pathname  component of argv[0], followed by Modifier, followed by a resource from the list
       below.  For example,  the  resource  specification  to  bind  the  Reduce  modifier  would
       typically be

            olwm.Modifier.Reduce

       The  value  of  each resource is a comma-separated list of modifier keysyms.  Each item in
       this list is followed by its default modifier and a description of what it does.

       Constrain (Control)
              Constrain a move or resize operation  to  be  only  on  a  horizontal  or  vertical
              direction.

       Ignore (Lock, NumLock, mod5, Mode_switch)
              The  set  of  modifiers  to be ignored when processing mouse events.  This resource
              should contain the set of locking  modifiers,  so  that  mouse  actions  are  still
              interpreted properly even while locking modifiers are in effect.

       Invert (Shift)
              When moving windows, temporarily invert the sense of the DragWindow resource.  When
              resizing a window, temporarily move the window as long as  this  modifier  is  held
              down.  Return to resizing when the modifier is released.

       Reduce (Meta)
              When moving windows, reduce the amount of mouse motion by a factor of ten.

       SetDefault (Control)
              Sets the default item for a menu.

       WMGrab (Alt)
              Using the WMGrab modifier allows access to the mouse button functions anywhere over
              the window, not just over the window's title bar and border.

ENVIRONMENT

       DISPLAY
              Specifies the X11 server to which to connect.

       LANG, LC_CTYPE, LC_MESSAGE, LC_TIME
              These  variables  specify  which  locale  to  use  when  other  methods  of  locale
              announcement  are  not  available.   (See  the  section on Locale Handling for more
              details.)

       OLWMMENU
              Specifies a file to use for the Workspace Menu.

FILES

       $HOME/.openwin-menu.localename

       $HOME/.openwin-menu
              Contains the user-customized Workspace Menu specification.

       $OPENWINHOME/lib/openwin-menu.localename

       $OPENWINHOME/lib/openwin-menu
              Contains the default Workspace Menu specification.

       $HOME/.openwin-init
              Stores the command lines obtained during the Save Workspace operation.

TRADEMARKS

       OPEN LOOK is a trademark of AT&T.
       The X Window system is a trademark of the Massachusetts Institute of Technology.
       OpenWindows is a trademark of Sun Microsystems, Inc.

REFERENCES

       Rosenthal, David S.H.  Inter-Client Communication Conventions Manual for  X11.   Copyright
       1989 by the Massachusetts Institute of Technology.  This document is commonly known as the
       ICCCM.  It is an X Consortium Standard that specifies conventions to which all X11 clients
       must adhere.

       OPEN  LOOK  Graphical  User  Interface  Functional  Specification.   Copyright 1989 by Sun
       Microsystems, Inc.  Addison-Wesley Publishing Company, Inc.  ISBN 0-201-52365-5.

       OPEN LOOK Graphical User  Interface  International  Extensions  Functional  Specification.
       Draft 1.1 (May 10, 1990).  Copyright 1990 by Unix International.

       setlocale(3).

BUGS

       The  resource  names  do  not  follow  any classing structure.  There is no general way to
       specify resources on a per-client basis.

       There is no way to reconfigure the mouse buttons.  This makes it impossible to use olwm on
       a  system  that  has a one-button mouse with no provision for simulating a second or third
       mouse button.  (It is possible to use olwm with a two-button mouse.  See  the  section  on
       Mouse Buttons.)

       The  Exit  menu  item on the Workspace Menu doesn't really shut down the server.  It kills
       off all clients being managed by the window manager, and then it exits the window  manager
       itself.   This  works properly if some outside agent such as xinit(1) or xdm(1) is waiting
       for the window manager or a client to exit.  The outside agent will take care of  shutting
       down  the  server  or reinitializing it.  If you've started up the server a different way,
       this option may not work.  Instead, the server will be left running with no clients and no
       window  manager running, and you will have to login from elsewhere to kill the server.  An
       alternative for users of X11/NeWS is to add the following entry to the root menu:

            Exit POSTSCRIPT shutdownserver
       sp
       This will shut down the server immediately, with no confirmation whatsoever.

       Olwm is fairly simplistic about how it manages its keyboard bindings.  For example, if you
       bind  a  function  to control-F2, olwm will grab F2 with the Control modifier and with all
       combinations of the Lock and NumLock modifiers.  If another locking modifier is in effect,
       olwm's passive grab will not be activated, and thus the function will not work.

       Olwm  cannot  manage multiple locales at one time, therefore all clients should be running
       in the same locale.  The "C" locale is the exception.  Applications using the  "C"  locale
       (such  as  non-internationalized  applications)  can  be mixed with applications using one
       other locale.

       Olwm does not handle different sizes of the glyph fonts well.  Each locale  can  define  a
       different  size  for  the default font (for example, the default glyph font size is 12 for
       the "C" locale and is 14 for the "japanese" locale).  Olwm does not re-position the window
       decorations  after  switching  locale,  therefore  the window decorations may appear to be
       wrong.  To remedy this problem partially, olwm will not change the  font  when  locale  is
       switching  from  non-"C"  locale  to  the "C" locale (fonts for non-"C" locales are always
       supersets of the font for "C" locale).

       There is no input  focus  feedback  for  nonrectangular  windows.   The  title  string  of
       nonrectangular windows cannot be displayed.

       Olwm  will  not  dynamically  track  screen-specific  resources.   Only  changes to global
       resources are applied.

       The  interaction  of  the  AutoColorFocus,  ColorFocusLocked,  and   ColorTracksInputFocus
       resources and the color locking and unlocking keys is overly complex.

                                          6 August 1991                                   olwm(1)