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NAME

       SbClip.h -

SYNOPSIS

       #include <Inventor/lists/SbList.h>
       #include <Inventor/SbVec3f.h>
       #include <stddef.h>

   Classes
       class SbClip
           The SbClip class is a generic polygon clipper class.

       It is used by first adding all vertices in the polygon, and then clipping against any number of planes.
       If you need to supply additional information per vertex (e.g. texture coordinates), you should supply a
       callback in the constructor, and a pointer to your vertex structure in addVertex(). For every new vertex
       created, the callback is called with the line being clipped, including the pointers to your vertex
       structures and the position of the new (clipped against some plane) vertex. You should then create a new
       vertex structure, calculate your data (e.g. a new texture coordinate) and return a pointer to this
       structure. "

   Typedefs
       typedef void * SbClipCallback (const SbVec3f &v0, void *vdata0, const SbVec3f &v1, void *vdata1, const
           SbVec3f &newvertex, void *userdata)

Author

       Generated automatically by Doxygen for Coin from the source code.