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NAME
SoDragger.h -
SYNOPSIS
#include <Inventor/nodekits/SoInteractionKit.h> #include <Inventor/tools/SbPimplPtr.h> #include <Inventor/fields/SoSFBool.h> #include <Inventor/lists/SoCallbackList.h> #include <Inventor/SbMatrix.h> #include <Inventor/SbVec3f.h> #include <Inventor/SbVec2s.h> #include <Inventor/SbViewVolume.h> #include <Inventor/SbViewportRegion.h> #include <Inventor/nodes/SoScale.h> Classes class SoDragger The SoDragger class is the base class for all draggers. Draggers is a mechanism used for letting the end-users of your application code interact with elements in 3D, by scaling, rotating or translating geometry or other instances in the scene (like cameras or lightsources). " Typedefs typedef void SoDraggerCB (void *data, SoDragger *dragger)
Typedef Documentation
typedef void SoDraggerCB(void *data, SoDragger *dragger) Callback definition for draggers
Author
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