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NAME
SoGLMultiTextureCoordinateElement -
The SoGLMultiTextureCoordinateElement class stores the current gltexture coordinates for several units.
SYNOPSIS
#include <Inventor/elements/SoGLMultiTextureCoordinateElement.h>
Inherits SoMultiTextureCoordinateElement.
Public Member Functions
virtual void init (SoState *state)
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virtual void push (SoState *state)
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virtual void pop (SoState *state, const SoElement *prevTopElement)
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virtual CoordType getType (const int unit=0) const
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void send (const int unit, const int index) const
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void send (const int unit, const int index, const SbVec3f &c, const SbVec3f &n) const
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void initRender (const SbBool *enabled, const int maxenabled) const
void send (const int index) const
void send (const int index, const SbVec3f &c, const SbVec3f &n) const
void initMulti (SoState *state) const
Static Public Member Functions
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void setTexGen (SoState *const state, SoNode *const node, const int unit, SoTexCoordTexgenCB
*const texgenFunc, void *const texgenData=NULL, SoTextureCoordinateFunctionCB *const func=NULL, void
*const funcData=NULL)
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static const
SoGLMultiTextureCoordinateElement * getInstance (SoState *const state)"
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static void setTexGen (SoState *const state, SoNode *const node, SoTexCoordTexgenCB *const texgenFunc,
void *const texgenData=NULL, SoTextureCoordinateFunctionCB *const func=NULL, void *const
funcData=NULL)
Protected Member Functions
SoGLMultiTextureCoordinateElement (void)
virtual ~SoGLMultiTextureCoordinateElement ()
virtual void setElt (const int unit, SoTexCoordTexgenCB *func, void *data=NULL)
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Detailed Description
The SoGLMultiTextureCoordinateElement class stores the current gltexture coordinates for several units.
Constructor & Destructor Documentation
SoGLMultiTextureCoordinateElement::SoGLMultiTextureCoordinateElement (void) [protected]
The constructor.
SoGLMultiTextureCoordinateElement::~SoGLMultiTextureCoordinateElement () [protected], [virtual]
The destructor.
Member Function Documentation
void * SoGLMultiTextureCoordinateElement::createInstance (void) [static]
This API member is considered internal to the library, as it is not likely to be of interest to the
application programmer.
void SoGLMultiTextureCoordinateElement::initClass (void) [static]
This static method initializes static data for the SoGLMultiTextureCoordinateElement class.
void SoGLMultiTextureCoordinateElement::initRender (const SbBool *enabled, const intmaxenabled) const
Internal method that is called from SoGLTextureCoordinateBundle to set up optimized rendering.
void SoGLMultiTextureCoordinateElement::initMulti (SoState *state) const
Called from SoTextureCoordinateBundle to initialize multi texturing.
Author
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Version 4.0.0a Wed Feb 26 2014 SoGLMultiTextureCoordinateElement(3)