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NAME

       SoGLRenderCache -

       The SoGLRenderCache class is used to cache OpenGL calls.

SYNOPSIS

       #include <Inventor/caches/SoGLRenderCache.h>

       Inherits SoCache.

   Public Member Functions
       SoGLRenderCache (SoState *state)
       virtual ~SoGLRenderCache ()
       void open (SoState *state)
       void close (void)
       void call (SoState *state)
       int getCacheContext (void) const
       virtual SbBool isValid (const SoState *state) const
       virtual void addNestedCache (SoGLDisplayList *child)
       SoGLLazyElement::GLState * getPreLazyState (void)
       SoGLLazyElement::GLState * getPostLazyState (void)

   Protected Member Functions
       virtual void destroy (SoState *state)

Detailed Description

       The SoGLRenderCache class is used to cache OpenGL calls.

Constructor & Destructor Documentation

   SoGLRenderCache::SoGLRenderCache (SoState *state)
       Constructor with state being the current state.

   SoGLRenderCache::~SoGLRenderCache () [virtual]
       Destructor.

Member Function Documentation

   void SoGLRenderCache::open (SoState *state)
       Opens the cache. All GL calls will be cached until close() is called.

       See Also:
           close()

           call()

   void SoGLRenderCache::close (void)
       Closes the cache. Should be called after all GL calls.

       See Also:
           open()

   void SoGLRenderCache::call (SoState *state)
       Executes the cached display list.

       See Also:
           open()

   int SoGLRenderCache::getCacheContext (void) const
       Returns the cache context of this cache. This is used to quickly determine if cache can be used for a
       state.

       This method is an extension versus the Open Inventor API.

   SbBool SoGLRenderCache::isValid (const SoState *state) const [virtual]
       Return TRUE if this cache is valid, FALSE otherwise.

       Reimplemented from SoCache.

   void SoGLRenderCache::addNestedCache (SoGLDisplayList *child) [virtual]
       Adds a display list which is called from this cache. This is to make sure the child display list isn't
       destroyed too early.

   void SoGLRenderCache::destroy (SoState *state) [protected],  [virtual]
       Can be overridden by subclasses to clean up before they are deleted. Default method does nothing.

       Reimplemented from SoCache.

Author

       Generated automatically by Doxygen for Coin from the source code.

Version 4.0.0a                                   Wed Feb 26 2014                              SoGLRenderCache(3)