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NAME
SoHandleBoxManip - The SoHandleBoxManip class wraps an SoHandleBoxDragger for manipulating a transformation.
SYNOPSIS
#include <Inventor/manips/SoHandleBoxManip.h> Inherits SoTransformManip. Public Member Functions virtual SoType getTypeId (void) const Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and 'downward' casting. SoHandleBoxManip (void) Static Public Member Functions static SoType getClassTypeId (void) static void initClass (void) Protected Member Functions virtual const SoFieldData * getFieldData (void) const virtual ~SoHandleBoxManip (void) Static Protected Member Functions static const SoFieldData ** getFieldDataPtr (void) Additional Inherited Members
Detailed Description
The SoHandleBoxManip class wraps an SoHandleBoxDragger for manipulating a transformation. See Also: SoHandleBoxDragger, SoDragger
Constructor & Destructor Documentation
SoHandleBoxManip::SoHandleBoxManip (void) Constructor sets us up with an SoHandleBoxDragger for manipulating a transformation. SoHandleBoxManip::~SoHandleBoxManip (void) [protected], [virtual] Protected destructor. (SoHandleBoxManip is automatically destructed when it's reference count goes to 0.)
Member Function Documentation
SoType SoHandleBoxManip::getTypeId (void) const [virtual] Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and 'downward' casting. Usage example: void foo(SoNode * node) { if (node->getTypeId() == SoFile::getClassTypeId()) { SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type } } For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on. For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups. Reimplemented from SoTransformManip. const SoFieldData * SoHandleBoxManip::getFieldData (void) const [protected], [virtual] Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. Reimplemented from SoTransformManip.
Author
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