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NAME

       SoLocateHighlight -

       The SoLocateHighlight class highlights geometry under the cursor.

       Note: this node is supposed to draw to the front buffer. However, in Coin we always draw
       to the back buffer, forcing a scene redraw whenever a highlight state changes.

SYNOPSIS

       #include <Inventor/nodes/SoLocateHighlight.h>

       Inherits SoSeparator.

       Inherited by SoWWWAnchor.

   Public Types
       enum Modes { AUTO, ON, OFF }
       enum Styles { EMISSIVE, EMISSIVE_DIFFUSE }

   Public Member Functions
       virtual SoType getTypeId (void) const
           Returns the type identification of an object derived from a class inheriting SoBase.
           This is used for run-time type checking and 'downward' casting.
       SoLocateHighlight (void)
       virtual void handleEvent (SoHandleEventAction *action)
       virtual void GLRenderBelowPath (SoGLRenderAction *action)
       virtual void GLRenderInPath (SoGLRenderAction *action)

   Static Public Member Functions
       static SoType getClassTypeId (void)
       static void initClass (void)
       static void turnOffCurrentHighlight (SoGLRenderAction *action)

   Public Attributes
       SoSFColor color
       SoSFEnum style
       SoSFEnum mode

   Protected Member Functions
       virtual const SoFieldData * getFieldData (void) const
       virtual ~SoLocateHighlight ()
       virtual void redrawHighlighted (SoAction *act, SbBool flag)

   Static Protected Member Functions
       static const SoFieldData ** getFieldDataPtr (void)

   Additional Inherited Members

Detailed Description

       The SoLocateHighlight class highlights geometry under the cursor.

       Note: this node is supposed to draw to the front buffer. However, in Coin we always draw
       to the back buffer, forcing a scene redraw whenever a highlight state changes.

       FILE FORMAT/DEFAULTS:

       LocateHighlight {
           renderCaching AUTO
           boundingBoxCaching AUTO
           renderCulling AUTO
           pickCulling AUTO
           color 0.3 0.3 0.3
           style EMISSIVE
           mode AUTO
       }

Member Enumeration Documentation

   enum SoLocateHighlight::Modes
       Enum type for behaviour modes.

       Enumerator

       AUTO   Highlight when mouse cursor is over the contents of the node.

       ON     Always highlight.

       OFF    Never highlight.

   enum SoLocateHighlight::Styles
       Enum type for highlight styles.

       Enumerator

       EMISSIVE
              Highlight using emissive color override.

       EMISSIVE_DIFFUSE
              Highlight useing emissive and diffuse color override.

Constructor & Destructor Documentation

   SoLocateHighlight::SoLocateHighlight (void)
       Constructor.

   SoLocateHighlight::~SoLocateHighlight () [protected],  [virtual]
       Destructor.

Member Function Documentation

   SoType SoLocateHighlight::getTypeId (void) const [virtual]
       Returns the type identification of an object derived from a class inheriting SoBase. This
       is used for run-time type checking and 'downward' casting. Usage example:

       void foo(SoNode * node)
       {
         if (node->getTypeId() == SoFile::getClassTypeId()) {
           SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
         }
       }

       For application programmers wanting to extend the library with new nodes, engines,
       nodekits, draggers or others: this method needs to be overridden in all subclasses. This
       is typically done as part of setting up the full type system for extension classes, which
       is usually accomplished by using the pre-defined macros available through for instance
       Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes),
       Inventor/engines/SoSubEngine.h (for engine classes) and so on.

       For more information on writing Coin extensions, see the class documentation of the
       toplevel superclasses for the various class groups.

       Reimplemented from SoSeparator.

       Reimplemented in SoWWWAnchor.

   const SoFieldData * SoLocateHighlight::getFieldData (void) const [protected],  [virtual]
       Returns a pointer to the class-wide field data storage object for this instance. If no
       fields are present, returns NULL.

       Reimplemented from SoSeparator.

       Reimplemented in SoWWWAnchor.

   void SoLocateHighlight::handleEvent (SoHandleEventAction *action) [virtual]
       Action method for SoHandleEventAction.

       Inspects the event data from action, and processes it if it is something which this node
       should react to.

       Nodes influencing relevant state variables for how event handling is done also overrides
       this method.

       Reimplemented from SoSeparator.

       Reimplemented in SoWWWAnchor.

   void SoLocateHighlight::GLRenderBelowPath (SoGLRenderAction *action) [virtual]
       SGI Open Inventor v2.1 obsoleted support for SoGLRenderAction::addMethod(). Instead,
       GLRender() might be called directly, and to optimize traversal, the SoSeparator node calls
       GLRenderBelowPath whenever the path code is BELOW_PATH or NO_PATH (path code is guaranteed
       not to change). To be compatible with SGI's Inventor (and thereby also TGS') we have
       chosen to follow their implementation in this respect.

       SoSeparator::GLRenderBelowPath() do not traverse its children using
       SoChildList::traverse(), but calls GLRenderBelowPath() directly for all its children.

       Reimplemented from SoSeparator.

   void SoLocateHighlight::GLRenderInPath (SoGLRenderAction *action) [virtual]
       Implements the SoAction::IN_PATH traversal method for the rendering action.

       Reimplemented from SoSeparator.

   void SoLocateHighlight::turnOffCurrentHighlight (SoGLRenderAction *action) [static]
       Static method that can be used to turn off the current highlight.

   void SoLocateHighlight::redrawHighlighted (SoAction *act, SbBoolflag) [protected],  [virtual]
       Empty method in Coin. Can be used by subclasses to be told when status change.

       Reimplemented in SoWWWAnchor.

Member Data Documentation

   SoSFColor SoLocateHighlight::color
       The color used for highlighting. Default is [0.3, 0.3, 0.3], a dark gray.

   SoSFEnum SoLocateHighlight::style
       The highlight style. Default is SoLocateHighlight::EMISSIVE.

   SoSFEnum SoLocateHighlight::mode
       The highlight mode. Default is SoLocateHighlight::AUTO.

Author

       Generated automatically by Doxygen for Coin from the source code.