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NAME

       SoLocateHighlight -

       The SoLocateHighlight class highlights geometry under the cursor.

       Note: this node is supposed to draw to the front buffer. However, in Coin we always draw to the back
       buffer, forcing a scene redraw whenever a highlight state changes.

SYNOPSIS

       #include <Inventor/nodes/SoLocateHighlight.h>

       Inherits SoSeparator.

       Inherited by SoWWWAnchor.

   Public Types
       enum Modes { AUTO, ON, OFF }
       enum Styles { EMISSIVE, EMISSIVE_DIFFUSE }

   Public Member Functions
       virtual SoType getTypeId (void) const
           Returns the type identification of an object derived from a class inheriting SoBase. This is used for
           run-time type checking and 'downward' casting.
       SoLocateHighlight (void)
       virtual void handleEvent (SoHandleEventAction *action)
       virtual void GLRenderBelowPath (SoGLRenderAction *action)
       virtual void GLRenderInPath (SoGLRenderAction *action)

   Static Public Member Functions
       static SoType getClassTypeId (void)
       static void initClass (void)
       static void turnOffCurrentHighlight (SoGLRenderAction *action)

   Public Attributes
       SoSFColor color
       SoSFEnum style
       SoSFEnum mode

   Protected Member Functions
       virtual const SoFieldData * getFieldData (void) const
       virtual ~SoLocateHighlight ()
       virtual void redrawHighlighted (SoAction *act, SbBool flag)

   Static Protected Member Functions
       static const SoFieldData ** getFieldDataPtr (void)

   Additional Inherited Members

Detailed Description

       The SoLocateHighlight class highlights geometry under the cursor.

       Note: this node is supposed to draw to the front buffer. However, in Coin we always draw to the back
       buffer, forcing a scene redraw whenever a highlight state changes.

       FILE FORMAT/DEFAULTS:

       LocateHighlight {
           renderCaching AUTO
           boundingBoxCaching AUTO
           renderCulling AUTO
           pickCulling AUTO
           color 0.3 0.3 0.3
           style EMISSIVE
           mode AUTO
       }

Member Enumeration Documentation

   enum SoLocateHighlight::Modes
       Enum type for behaviour modes.

       Enumerator

       AUTO   Highlight when mouse cursor is over the contents of the node.

       ON     Always highlight.

       OFF    Never highlight.

   enum SoLocateHighlight::Styles
       Enum type for highlight styles.

       Enumerator

       EMISSIVE
              Highlight using emissive color override.

       EMISSIVE_DIFFUSE
              Highlight useing emissive and diffuse color override.

Constructor & Destructor Documentation

   SoLocateHighlight::SoLocateHighlight (void)
       Constructor.

   SoLocateHighlight::~SoLocateHighlight () [protected],  [virtual]
       Destructor.

Member Function Documentation

   SoType SoLocateHighlight::getTypeId (void) const [virtual]
       Returns  the  type  identification  of an object derived from a class inheriting SoBase. This is used for
       run-time type checking and 'downward' casting. Usage example:

       void foo(SoNode * node)
       {
         if (node->getTypeId() == SoFile::getClassTypeId()) {
           SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
         }
       }

       For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers  or
       others:  this  method needs to be overridden in all subclasses. This is typically done as part of setting
       up the full type system for extension classes, which is usually accomplished  by  using  the  pre-defined
       macros    available    through    for   instance   Inventor/nodes/SoSubNode.h   (SO_NODE_INIT_CLASS   and
       SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

       For more information on writing Coin extensions, see the class documentation of the toplevel superclasses
       for the various class groups.

       Reimplemented from SoSeparator.

       Reimplemented in SoWWWAnchor.

   const SoFieldData * SoLocateHighlight::getFieldData (void) const [protected],  [virtual]
       Returns a pointer to the class-wide field data storage  object  for  this  instance.  If  no  fields  are
       present, returns NULL.

       Reimplemented from SoSeparator.

       Reimplemented in SoWWWAnchor.

   void SoLocateHighlight::handleEvent (SoHandleEventAction *action) [virtual]
       Action method for SoHandleEventAction.

       Inspects the event data from action, and processes it if it is something which this node should react to.

       Nodes influencing relevant state variables for how event handling is done also overrides this method.

       Reimplemented from SoSeparator.

       Reimplemented in SoWWWAnchor.

   void SoLocateHighlight::GLRenderBelowPath (SoGLRenderAction *action) [virtual]
       SGI  Open Inventor v2.1 obsoleted support for SoGLRenderAction::addMethod(). Instead, GLRender() might be
       called directly, and to optimize traversal, the SoSeparator node  calls  GLRenderBelowPath  whenever  the
       path  code  is BELOW_PATH or NO_PATH (path code is guaranteed not to change). To be compatible with SGI's
       Inventor (and thereby also TGS') we have chosen to follow their implementation in this respect.

       SoSeparator::GLRenderBelowPath() do not traverse its children using  SoChildList::traverse(),  but  calls
       GLRenderBelowPath() directly for all its children.

       Reimplemented from SoSeparator.

   void SoLocateHighlight::GLRenderInPath (SoGLRenderAction *action) [virtual]
       Implements the SoAction::IN_PATH traversal method for the rendering action.

       Reimplemented from SoSeparator.

   void SoLocateHighlight::turnOffCurrentHighlight (SoGLRenderAction *action) [static]
       Static method that can be used to turn off the current highlight.

   void SoLocateHighlight::redrawHighlighted (SoAction *act, SbBoolflag) [protected],  [virtual]
       Empty method in Coin. Can be used by subclasses to be told when status change.

       Reimplemented in SoWWWAnchor.

Member Data Documentation

   SoSFColor SoLocateHighlight::color
       The color used for highlighting. Default is [0.3, 0.3, 0.3], a dark gray.

   SoSFEnum SoLocateHighlight::style
       The highlight style. Default is SoLocateHighlight::EMISSIVE.

   SoSFEnum SoLocateHighlight::mode
       The highlight mode. Default is SoLocateHighlight::AUTO.

Author

       Generated automatically by Doxygen for Coin from the source code.

Version 4.0.0a                                   Wed Feb 26 2014                            SoLocateHighlight(3)