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NAME
SoSelection.h -
SYNOPSIS
#include <Inventor/nodes/SoSubNode.h> #include <Inventor/nodes/SoSeparator.h> #include <Inventor/fields/SoSFEnum.h> #include <Inventor/lists/SoPathList.h> Classes class SoSelection The SoSelection class manages a list of selected nodes. Inserting an SoSelection node in your scene graph enables you to let the user 'pick' with the left mousebutton to select/deselect objects below the SoSelection node. " Typedefs typedef void SoSelectionPathCB (void *data, SoPath *path) typedef void SoSelectionClassCB (void *data, SoSelection *sel) typedef SoPath * SoSelectionPickCB (void *data, const SoPickedPoint *pick)
Typedef Documentation
SoPath * SoSelectionPickCB Callback functions for the SoSelection::setPickFilterCallbacksetPassCallback() method need to be of this type. See documentation of that method for more information.
Author
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