trusty (3) SoTextureCoordinateFunction.3.gz

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NAME

       SoTextureCoordinateFunction -

       The SoTextureCoordinateFunction class is an abstract base class for texture coordinate generating nodes

       Classes reimplementing SoTextureCoordinateFunction generate texture coordinates by projecting object
       space surface points using some function.

SYNOPSIS

       #include <Inventor/nodes/SoTextureCoordinateFunction.h>

       Inherits SoNode.

       Inherited by SoTextureCoordinateDefault, SoTextureCoordinateEnvironment, SoTextureCoordinateNormalMap,
       SoTextureCoordinateObject, SoTextureCoordinatePlane, and SoTextureCoordinateReflectionMap.

   Public Member Functions
       virtual SoType getTypeId (void) const
           Returns the type identification of an object derived from a class inheriting SoBase. This is used for
           run-time type checking and 'downward' casting.
       SoTextureCoordinateFunction (void)

   Static Public Member Functions
       static SoType getClassTypeId (void)
       static void initClass (void)

   Protected Member Functions
       virtual const SoFieldData * getFieldData (void) const
       virtual ~SoTextureCoordinateFunction ()

   Static Protected Member Functions
       static const SoFieldData ** getFieldDataPtr (void)

   Additional Inherited Members

Detailed Description

       The SoTextureCoordinateFunction class is an abstract base class for texture coordinate generating nodes

       Classes reimplementing SoTextureCoordinateFunction generate texture coordinates by projecting object
       space surface points using some function.

Constructor & Destructor Documentation

   SoTextureCoordinateFunction::SoTextureCoordinateFunction (void)
       Constructor.

   SoTextureCoordinateFunction::~SoTextureCoordinateFunction () [protected],  [virtual]
       Destructor.

Member Function Documentation

   SoType SoTextureCoordinateFunction::getTypeId (void) const [virtual]
       Returns the type identification of an object derived from a class inheriting SoBase. This is used for
       run-time type checking and 'downward' casting. Usage example:

       void foo(SoNode * node)
       {
         if (node->getTypeId() == SoFile::getClassTypeId()) {
           SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
         }
       }

       For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or
       others: this method needs to be overridden in all subclasses. This is typically done as part of setting
       up the full type system for extension classes, which is usually accomplished by using the pre-defined
       macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and
       SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

       For more information on writing Coin extensions, see the class documentation of the toplevel superclasses
       for the various class groups.

       Implements SoBase.

       Reimplemented in SoTextureCoordinatePlane, SoTextureCoordinateReflectionMap,
       SoTextureCoordinateNormalMap, SoTextureCoordinateEnvironment, SoTextureCoordinateObject, and
       SoTextureCoordinateDefault.

   const SoFieldData * SoTextureCoordinateFunction::getFieldData (void) const [protected],  [virtual]
       Returns a pointer to the class-wide field data storage object for this instance. If no fields are
       present, returns NULL.

       Reimplemented from SoFieldContainer.

       Reimplemented in SoTextureCoordinatePlane, SoTextureCoordinateReflectionMap,
       SoTextureCoordinateNormalMap, SoTextureCoordinateEnvironment, SoTextureCoordinateObject, and
       SoTextureCoordinateDefault.

Author

       Generated automatically by Doxygen for Coin from the source code.