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NAME

       SoTextureCoordinateFunction -

       The SoTextureCoordinateFunction class is an abstract base class for texture coordinate
       generating nodes

       Classes reimplementing SoTextureCoordinateFunction generate texture coordinates by
       projecting object space surface points using some function.

SYNOPSIS

       #include <Inventor/nodes/SoTextureCoordinateFunction.h>

       Inherits SoNode.

       Inherited by SoTextureCoordinateDefault, SoTextureCoordinateEnvironment,
       SoTextureCoordinateNormalMap, SoTextureCoordinateObject, SoTextureCoordinatePlane, and
       SoTextureCoordinateReflectionMap.

   Public Member Functions
       virtual SoType getTypeId (void) const
           Returns the type identification of an object derived from a class inheriting SoBase.
           This is used for run-time type checking and 'downward' casting.
       SoTextureCoordinateFunction (void)

   Static Public Member Functions
       static SoType getClassTypeId (void)
       static void initClass (void)

   Protected Member Functions
       virtual const SoFieldData * getFieldData (void) const
       virtual ~SoTextureCoordinateFunction ()

   Static Protected Member Functions
       static const SoFieldData ** getFieldDataPtr (void)

   Additional Inherited Members

Detailed Description

       The SoTextureCoordinateFunction class is an abstract base class for texture coordinate
       generating nodes

       Classes reimplementing SoTextureCoordinateFunction generate texture coordinates by
       projecting object space surface points using some function.

Constructor & Destructor Documentation

   SoTextureCoordinateFunction::SoTextureCoordinateFunction (void)
       Constructor.

   SoTextureCoordinateFunction::~SoTextureCoordinateFunction () [protected],  [virtual]
       Destructor.

Member Function Documentation

   SoType SoTextureCoordinateFunction::getTypeId (void) const [virtual]
       Returns the type identification of an object derived from a class inheriting SoBase. This
       is used for run-time type checking and 'downward' casting. Usage example:

       void foo(SoNode * node)
       {
         if (node->getTypeId() == SoFile::getClassTypeId()) {
           SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
         }
       }

       For application programmers wanting to extend the library with new nodes, engines,
       nodekits, draggers or others: this method needs to be overridden in all subclasses. This
       is typically done as part of setting up the full type system for extension classes, which
       is usually accomplished by using the pre-defined macros available through for instance
       Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes),
       Inventor/engines/SoSubEngine.h (for engine classes) and so on.

       For more information on writing Coin extensions, see the class documentation of the
       toplevel superclasses for the various class groups.

       Implements SoBase.

       Reimplemented in SoTextureCoordinatePlane, SoTextureCoordinateReflectionMap,
       SoTextureCoordinateNormalMap, SoTextureCoordinateEnvironment, SoTextureCoordinateObject,
       and SoTextureCoordinateDefault.

   const SoFieldData * SoTextureCoordinateFunction::getFieldData (void) const [protected],
       [virtual]
       Returns a pointer to the class-wide field data storage object for this instance. If no
       fields are present, returns NULL.

       Reimplemented from SoFieldContainer.

       Reimplemented in SoTextureCoordinatePlane, SoTextureCoordinateReflectionMap,
       SoTextureCoordinateNormalMap, SoTextureCoordinateEnvironment, SoTextureCoordinateObject,
       and SoTextureCoordinateDefault.

Author

       Generated automatically by Doxygen for Coin from the source code.