trusty (3) SoVRMLVertexShape.3.gz

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NAME

       SoVRMLVertexShape -

       The SoVRMLVertexShape class is a superclass for vertex based shapes.

SYNOPSIS

       #include <Inventor/VRMLnodes/SoVRMLVertexShape.h>

       Inherits SoVRMLGeometry.

       Inherited by SoVRMLIndexedShape.

   Public Types
       enum Binding { OVERALL = SoMaterialBindingElement::OVERALL, PER_PART =
           SoMaterialBindingElement::PER_PART, PER_PART_INDEXED = SoMaterialBindingElement::PER_PART_INDEXED,
           PER_FACE = SoMaterialBindingElement::PER_FACE, PER_FACE_INDEXED =
           SoMaterialBindingElement::PER_FACE_INDEXED, PER_VERTEX = SoMaterialBindingElement::PER_VERTEX,
           PER_VERTEX_INDEXED = SoMaterialBindingElement::PER_VERTEX_INDEXED }

   Public Member Functions
       virtual SoType getTypeId (void) const
           Returns the type identification of an object derived from a class inheriting SoBase. This is used for
           run-time type checking and 'downward' casting.
       virtual SbBool generateDefaultNormals (SoState *s, SoNormalBundle *nb)
       virtual SbBool generateDefaultNormals (SoState *s, SoNormalCache *nc)
       virtual void doAction (SoAction *action)
       virtual void GLRender (SoGLRenderAction *action)
       virtual void getBoundingBox (SoGetBoundingBoxAction *action)
       virtual void callback (SoCallbackAction *action)
       virtual void pick (SoPickAction *action)
       virtual void notify (SoNotList *list)

   Static Public Member Functions
       static SoType getClassTypeId (void)
       static void initClass (void)

   Public Attributes
       SoSFNode coord
       SoSFNode texCoord
       SoSFNode normal
       SoSFNode color
       SoSFBool colorPerVertex
       SoSFBool normalPerVertex

   Protected Member Functions
       virtual const SoFieldData * getFieldData (void) const
       SoVRMLVertexShape (void)
       virtual ~SoVRMLVertexShape ()
       virtual SbBool shouldGLRender (SoGLRenderAction *action)
       void setNormalCache (SoState *s, int numNormals, SbVec3f *normals)
       SoNormalCache * getNormalCache (void) const
       SoNormalCache * generateAndReadLockNormalCache (SoState *const state)
       void getVertexData (SoState *state, const SoCoordinateElement *&coords, const SbVec3f *&normals, const
           SbBool neednormals)
       void readLockNormalCache (void)
       void readUnlockNormalCache (void)

   Static Protected Member Functions
       static const SoFieldData ** getFieldDataPtr (void)

   Additional Inherited Members

Detailed Description

       The SoVRMLVertexShape class is a superclass for vertex based shapes.

Constructor & Destructor Documentation

   SoVRMLVertexShape::SoVRMLVertexShape (void) [protected]
       Constructor.

   SoVRMLVertexShape::~SoVRMLVertexShape () [protected],  [virtual]
       Destructor.

Member Function Documentation

   SoType SoVRMLVertexShape::getTypeId (void) const [virtual]
       Returns the type identification of an object derived from a class inheriting SoBase. This is used for
       run-time type checking and 'downward' casting. Usage example:

       void foo(SoNode * node)
       {
         if (node->getTypeId() == SoFile::getClassTypeId()) {
           SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
         }
       }

       For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or
       others: this method needs to be overridden in all subclasses. This is typically done as part of setting
       up the full type system for extension classes, which is usually accomplished by using the pre-defined
       macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and
       SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

       For more information on writing Coin extensions, see the class documentation of the toplevel superclasses
       for the various class groups.

       Reimplemented from SoVRMLGeometry.

       Reimplemented in SoVRMLIndexedFaceSet, and SoVRMLIndexedShape.

   const SoFieldData * SoVRMLVertexShape::getFieldData (void) const [protected],  [virtual]
       Returns a pointer to the class-wide field data storage object for this instance. If no fields are
       present, returns NULL.

       Reimplemented from SoVRMLGeometry.

       Reimplemented in SoVRMLIndexedFaceSet, and SoVRMLIndexedShape.

   SbBool SoVRMLVertexShape::generateDefaultNormals (SoState *s, SoNormalBundle *nb) [virtual]
       This API member is considered internal to the library, as it is not likely to be of interest to the
       application programmer.

       Subclasses should override this method to generate default normals using the SoNormalBundle class. TRUE
       should be returned if normals were generated, FALSE otherwise.

       Default method returns FALSE.

       This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1
       API.

       Reimplemented in SoVRMLIndexedFaceSet.

   SbBool SoVRMLVertexShape::generateDefaultNormals (SoState *s, SoNormalCache *nc) [virtual]
       This API member is considered internal to the library, as it is not likely to be of interest to the
       application programmer.

       Subclasses should override this method to generate default normals using the SoNormalCache class. This is
       more effective than using SoNormalGenerator. Return TRUE if normals were generated, FALSE otherwise.

       Default method just returns FALSE.

       This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1
       API.

       Reimplemented in SoVRMLIndexedFaceSet.

   void SoVRMLVertexShape::doAction (SoAction *action) [virtual]
       This function performs the typical operation of a node for any action.

       Reimplemented from SoNode.

   void SoVRMLVertexShape::GLRender (SoGLRenderAction *action) [virtual]
       Action method for the SoGLRenderAction.

       This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants
       to throw geometry primitives at OpenGL overrides this method.

       Reimplemented from SoShape.

       Reimplemented in SoVRMLIndexedFaceSet.

   void SoVRMLVertexShape::getBoundingBox (SoGetBoundingBoxAction *action) [virtual]
       Action method for the SoGetBoundingBoxAction.

       Calculates bounding box and center coordinates for node and modifies the values of the action to
       encompass the bounding box for this node and to shift the center point for the scene more towards the one
       for this node.

       Nodes influencing how geometry nodes calculates their bounding box also overrides this method to change
       the relevant state variables.

       Reimplemented from SoShape.

   void SoVRMLVertexShape::callback (SoCallbackAction *action) [virtual]
       Action method for SoCallbackAction.

       Simply updates the state according to how the node behaves for the render action, so the application
       programmer can use the SoCallbackAction for extracting information about the scene graph.

       Reimplemented from SoShape.

   void SoVRMLVertexShape::pick (SoPickAction *action) [virtual]
       Action method for SoPickAction.

       Does common processing for SoPickAction action instances.

       Reimplemented from SoNode.

   void SoVRMLVertexShape::notify (SoNotList *l) [virtual]
       Notifies all auditors for this instance when changes are made.

       Reimplemented from SoVRMLGeometry.

       Reimplemented in SoVRMLIndexedShape.

   SbBool SoVRMLVertexShape::shouldGLRender (SoGLRenderAction *action) [protected],  [virtual]
       This API member is considered internal to the library, as it is not likely to be of interest to the
       application programmer.

       Reimplemented from SoVRMLGeometry.

   SoNormalCache * SoVRMLVertexShape::generateAndReadLockNormalCache (SoState *conststate) [protected]
       Convenience method that can be used by subclasses to return or create a normal cache. If the current
       cache is not valid, it takes care of unrefing the old cache and pushing and popping the state to create
       element dependencies when creating the new cache.

       When returning from this method, the normal cache will be read locked, and the caller should call
       readUnlockNormalCache() when the normals in the cache is no longer needed.

       This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1
       API.

       Since:
           Coin 2.0

   void SoVRMLVertexShape::getVertexData (SoState *state, const SoCoordinateElement *&coords, const SbVec3f
       *&normals, const SbBoolneednormals) [protected]
       Convenience method that returns the current coordinate and normal element. This method is not part of the
       OIV API.

   void SoVRMLVertexShape::readLockNormalCache (void) [protected]
       Read lock the normal cache. This method should be called before fetching the normal cache (using
       getNormalCache()). When the cached normals are no longer needed, readUnlockNormalCache() must be called.

       It is also possible to use generateAndReadLockNormalCache().

       This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1
       API.

       See Also:
           readUnlockNormalCache()

       Since:
           Coin 2.0

   void SoVRMLVertexShape::readUnlockNormalCache (void) [protected]
       Read unlock the normal cache. Should be called when the read-locked cached normals are no longer needed.

       This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1
       API.

       See Also:
           readLockNormalCache()

       Since:
           Coin 2.0

Member Data Documentation

   SoSFNode SoVRMLVertexShape::coord
       Should contain an SoVRMLCoordinate node.

   SoSFNode SoVRMLVertexShape::texCoord
       Can contain an SoVRMLTextureCoordinate node.

   SoSFNode SoVRMLVertexShape::normal
       Can contain an SoVRMLNormal node.

   SoSFNode SoVRMLVertexShape::color
       Can contain an SoVRMLColor node.

   SoSFBool SoVRMLVertexShape::colorPerVertex
       When TRUE, colors are applied per vertex. Default value is TRUE.

   SoSFBool SoVRMLVertexShape::normalPerVertex
       When TRUE, normals are applied per vertex. Default value is TRUE.

Author

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