Provided by: libcdk5-dev_5.0.20060507-4_amd64 bug

NAME

       cdk_screen - Cdk Screen and Widget Manipulation Functions

SYNOPSIS

       cc [ flag ... ] file ...  -lcdk [ library ... ]

       #include <cdk.h>

       void destroyCDKScreen(
                      CDKSCREEN *screen);

       void endCDK(void) ;

       void eraseCDKScreen(
                      CDKSCREEN *screen);

       void initCDKColor (void) ;

       CDKSCREEN *initCDKScreen (
                      WINDOW *cursesWindow);

       void lowerCDKObject(
                      EObjectType widgetType,
                      void *object);

       void raiseCDKObject(
                      EObjectType widgetType,
                      void *object);

       void refreshCDKScreen(
                      CDKSCREEN *screen);

       void registerCDKObject (
                      CDKSCREEN *screen,
                      EObjectType widgetType,
                      void *object);

       void unregisterCDKObject(
                      EObjectType widgetType,
                      void *object);

DESCRIPTION

       Cdk manages all of the widgets for you.  These functions perform some of the management of the widgets in
       a screen.

AVAILABLE FUNCTIONS

       destroyCDKScreen
            frees any memory allocated by the Cdk screen pointer.

       endCDK
            cleans up any memory created by starting Cdk and shuts down curses.

       eraseCDKScreen
            erases all of the widgets which are currently associated to the given screen.  This does NOT destroy
            the widgets.

       initCDKColor
            starts  the Cdk color capabilities.  It defines 64 color pairs each of which is accessible using the
            COLOR_PAIR macro.  If you do not have color support, this function call makes no difference.

       initCDKScreen
            takes a WINDOW * (cursesWindow) and returns a pointer to a CDKSCREEN *.  Since all  of  the  widgets
            take  a  CDKSCREEN pointer as a first argument, this is also one of the first calls made.  This also
            starts curses, so no curses initialization calls have to be made when using Cdk.

       lowerCDKObject
            has the opposite effect of the raiseCDKObject function call.

       raiseCDKObject
            raises the widget to the top of the screen.  If there are any widgets which overlap the given object
            when  a  refresh  is  done,  calling  this function has the effect of raiding the object so no other
            widgets obstruct it.  The widgetType parameter states what Cdk widget  type  this  object  is.   The
            object parameter is a void pointer to the object.

       refreshCDKScreen
            redraws all of the widgets which are currently associated to the given screen.

       registerCDKObject
            is  called  automatically  when  a  widget  is  created.   If  for  some  reason  an object does get
            unregistered, by calling unregisterCDKObject, the widget can be registered  again  by  calling  this
            function.   The  widgetType  parameter  states  what  Cdk  widget  type  this object is.  The object
            parameter is a void pointer to the object.

       unregisterCDKObject
            removes the widget from the screen.  This does NOT destroy the object, it removes  the  widget  from
            any  further  refreshes  by the function refreshCDKScreen.  The widgetType parameter states what Cdk
            widget type this object is.  The object parameter is a void pointer to the object.

SEE ALSO

       cdk(3), cdk_binding(3), cdk_display(3)

                                                                                                   cdk_screen(3)