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NAME
coin250 - New Features in Coin v2.5.0 This is a brief summary of the new features in Coin v2.5.0, grouped
by feature category.
Geographical Data Support
The Geopgraphic Data Support nodes are partly based on GeoVRML (http://www.geovrml.org/), and partly
based on our own UTM-nodes which can be found in the SmallChange library.
The Geographic Data Support nodes makes it possible to create e.g. globe-spanning models that you can
navigate around in without getting into float precision problems ('the shakes'). Some assistance from the
application code is needed for this though; it is not a fully automatic solution.
New nodes:
• SoGeoOrigin
• SoGeoLocation
• SoGeoSeparator
• SoGeoCoordinate
In addition to new nodes, SoCamera and its derived nodes have been updated to support the SoGeoOrigin
node.
The coordinate system support in the above nodes are currently a bit lacking (only a few systems/zones
are supported), but this will improve over time. API-changes should not be needed to extend this, so
patchlevel releases would be enough to add more coordinate systems.
The VRML2 counterparts of the above nodes, which would be a subpart of implementing the GeoVRML
extension, are not yet in development, but they might show up for the next major release since a big part
of the implementation will be shared.
Note: These above SoGeo*-nodes make the UTM*-nodes in the SmallChange library obsolete (for anyone who
uses those), so the support for those nodes will eventually be deprecated and removed. They won't be
removed over night though, but for new users: avoid starting to use the UTM*-nodes at all cost to avoid
having to waste time on a port down the line.
Generic GLSL Shader Support
Shader support is implemented through a set of new shader nodes, more or less compatible with the
corresponding TGS extensions. Beyond GLSL, Coin also supports ARB shaders and Cg shaders (if the Cg
library is installed). However, we will only recommend the use of the shader language GLSL and put our
focus on that one.
New nodes:
• SoShaderProgram
• SoVertexShader
• SoFragmentShader
• SoGeometryShader
See also the 'Shaders in Coin' page for more information.
Generic Shadow Rendering Functionality
Support for rendering shadows has been added to Coin through a set of shader-based nodes. The technique
used is the Variance Shadow Maps technique (http://www.punkuser.net/vsm/).
New nodes:
• SoShadowGroup
• SoShadowCulling
• SoShadowStyle
Vertex Buffer Object (VBO) Usage
A lot of nodes have had their rendering code optimized for VBO usage, giving great performance increases.
However, this is not universally enabled - it is necessary to organize the scene graphs in specific ways
for VBOs to be used.
See the VBO Rendering in Coin page for a detailed description.
Relevant classes:
• SoVertexProperty
• SoReorganizeAction
Expanded Sb* Class Collection
The set of Sb* classes in Coin has been expanded greatly, with most notable a whole skew of SbVec and
SbBox classes. The reasoning behind this move was that historically these classes were just added as
needed, one by one, causing the stable branch of Coin and the development branch of Coin to diverge and
become more and more incompatible as time went by. Also, extension nodes were created in peripheral
libraries that used these new classes from the Coin development branch, and consequently couldn't be
built gainst the stable branch of Coin. With this preemptive class set expansion, we hope to cause that
the Coin stable branch and the Coin development branch stay closer in sync over a longer period, and that
the incompatibility divergence will happen around major new feature sets instead of around minor details.
New Sb*-classes: SbBox2i32, SbBox3i32, SbBox3d, SbVec2b, SbVec2ub, SbVec2us, SbVec2i32, SbVec2ui32,
SbVec3b, SbVec3ub, SbVec3us, SbVec3i32, SbVec3ui32, SbVec4b, SbVec4ub, SbVec4s, SbVec4us, SbVec4i32,
SbVec4ui32, SbXfBox3d
Note: You can also find a good deal of these classes in TGS Inventor, so this was also a TGS
compatibility move.
Expanded Field Class Collection
The exact same reasoning as for the Sb*-classes goes for the field classes.
New field classes: SoSFBox2s, SoSFBox2i32, SoSFBox2d, SoSFBox2d, SoSFBox3i32, SoSFBox3d, SoSFColorRGBA,
SoSFDouble, SoSFVec2b, SoSFVec2i32, SoSFVec2d, SoSFVec3b, SoSFVec3i32, SoSFVec4b, SoSFVec4ub, SoSFVec4s,
SoSFVec4us, SoSFVec4i32, SoSFVec4ui32, SoSFVec4d, SoMFColorRGBA, SoMFDouble, SoMFVec2b, SoMFVec2s,
SoMFVec2i32, SoMFVec2d, SoMFVec3b, SoMFVec3s, SoMFVec3i32, SoMFVec4b, SoMFVec4ub, SoMFVec4s, SoMFVec4us,
SoMFVec4i32, SoMFVec4ui32, SoMFVec4d
SoFrustumCamera node
This node is added to make it possible to set up a custom camera with full control over the view volume.
SoFrustumCamera is basically a mapping of the OpenGL glFrustum() method.
The typical use of SoFrustumCamera is in a CAVE or MultiPipe environment where it's often necessary to
set up cameras based on the configuration of the different displays.
Miscellaneous
Below follows a non-exhaustive list of other, more minor, tweaks and tidbits.
SoSearchAction on SoFile nodes
To facilitate control over whether an SoFile node should traverse its children during an SoSearchAction
traversal, two static methods have been added to SoFile.
New functions:
• SoFile::setSearchOK() [static]
• SoFile::getSearchOK() [static]
SbTypeInfo<T> template type information library
For those who write generic code using C++ templates, a template type information library has been added
for the primitive Coin-types, so you can use type relations for populating a template instead of needing
template parameters for all changing types of the template, or you can write generic code on type
attributes like the number of dimensions of an SbVec class. SbTypeInfo<T> can be found in
Inventor/SbTypeInfo.h.
Visual Studio Projects
The Visual Studio projects have been split into projects for separately building, installing,
uninstalling the Coin SDK, and document generation. This was done primarily to be able to build without
automatically performing the installation procedure at the same time, but also to offer other
supplementary targets later like the doc-generation project...
New features for Coin v2.4.0 are here.
Version 4.0.0a Wed Feb 26 2014 coin250(3)