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NAME
persist.h - Persistence library classes.
SYNOPSIS
#include <cc++/config.h> #include <cc++/exception.h> #include <cc++/missing.h> #include <cc++/string.h> #include <iostream> #include <string> #include <vector> #include <deque> #include <map> Classes class ost::TypeManager This class manages the types for generation of the persistent objects. class ost::TypeManager::Registration This manages a registration to the typemanager - attempting to remove problems with the optimisers. class ost::BaseObject BaseObject. class ost::Engine Engine. Namespaces ost Macros #define NO_COMPRESSION #define NS_PREFIX ost:: #define DECLARE_PERSISTENCE(ClassType) #define IMPLEMENT_PERSISTENCE(ClassType, FullyQualifiedName) #define CCXX_ENGINEWRITE_REF(valref) writeBinary((const uint8*)&valref,sizeof(valref)) #define CCXX_ENGINEREAD_REF(valref) readBinary((uint8*)&valref,sizeof(valref)) Typedefs typedef class BaseObject *(* ost::NewBaseObjectFunction )(void)
Detailed Description
Persistence library classes.
Macro Definition Documentation
#define CCXX_ENGINEREAD_REF(valref) readBinary((uint8*)&valref,sizeof(valref)) Referenced by ost::Engine::read(). #define CCXX_ENGINEWRITE_REF(valref) writeBinary((const uint8*)&valref,sizeof(valref)) Referenced by ost::Engine::write(). #define DECLARE_PERSISTENCE(ClassType) Value: public: friend NS_PREFIX Engine& operator>>( NS_PREFIX Engine& ar, ClassType *&ob); friend NS_PREFIX Engine& operator<<( NS_PREFIX Engine& ar, ClassType const &ob); friend NS_PREFIX BaseObject *createNew##ClassType(); virtual const char* getPersistenceID() const; static NS_PREFIX TypeManager::Registration registrationFor##ClassType; #define IMPLEMENT_PERSISTENCE(ClassType, FullyQualifiedName) Value: NS_PREFIX BaseObject *createNew##ClassType() { return new ClassType; } const char* ClassType::getPersistenceID() const {return FullyQualifiedName;} \ NS_PREFIX Engine& operator>>(NS_PREFIX Engine& ar, ClassType &ob) { ar >> (NS_PREFIX BaseObject &) ob; return ar; } \ NS_PREFIX Engine& operator>>(NS_PREFIX Engine& ar, ClassType *&ob) { ar >> (NS_PREFIX BaseObject *&) ob; return ar; } \ NS_PREFIX Engine& operator<<(NS_PREFIX Engine& ar, ClassType const &ob) { ar << (NS_PREFIX BaseObject const *)&ob; return ar; } \ NS_PREFIX TypeManager::Registration ClassType::registrationFor##ClassType(FullyQualifiedName, createNew##ClassType); #define NO_COMPRESSION #define NS_PREFIX ost::
Author
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