Provided by: libcdk5-dev_5.0.20060507-4_amd64 bug

NAME

       cdk_matrix - curses matrix widget.

SYNOPSIS

       cc [ flag ... ] file ...  -lcdk [ library ... ]

       #include <cdk.h>

       int activateCDKMatrix (
                      CDKMATRIX *matrix,
                      chtype * actions);

       void cleanCDKMatrix (
                      CDKMATRIX *matrix);

       void cleanCDKMatrixCell (
                      CDKMATRIX *matrix,
                      int row,
                      int col);

       void destroyCDKMatrix (
                      CDKMATRIX *matrix);

       void drawCDKMatrix (
                      CDKMATRIX *matrix,
                      boolean box);

       void eraseCDKMatrix (
                      CDKMATRIX *matrix);

       boolean getCDKMatrixBox (
                      CDKMENTRY *matrix);

       char * getCDKMatrixCell (
                      CDKMATRIX *matrix,
                      int row,
                      int col);

       int getCDKMatrixCol (
                      CDKMENTRY *matrix);

       int getCDKMatrixRow (
                      CDKMENTRY *matrix);

       int injectCDKMatrix (
                      CDKMATRIX *matrix,
                      chtype input);

       int jumpToCell (
                      CDKMATRIX *matrix,
                      int row,
                      int col);

       void moveCDKMatrix (
                      CDKMATRIX *matrix,
                      int xpos,
                      int ypos,
                      boolean relative,
                      boolean refresh);

       int moveToCDKMatrixCell (
                      CDKMATRIX *matrix,
                      int row,
                      int col);

       CDKMATRIX *newCDKMatrix (
                      CDKSCREEN *cdkscreen,
                      int xpos,
                      int ypos,
                      int screenRows,
                      int screenCols,
                      int actualRows,
                      int actualCols,
                      char *title,
                      char **rowTitles,
                      char **colTitles,
                      int *columnWidths,
                      int *columnTypes,
                      int rowSpace,
                      int colSpace,
                      chtype filler,
                      int dominantAttribute,
                      boolean boxMatrix,
                      boolean boxCell,
                      boolean shadow);

       void positionCDKMatrix (
                      CDKMATRIX *matrix);

       void setCDKMatrix (
                      CDKMATRIX *matrix,
                      char *info[MAX_MATRIX_ROWS][MAX_MATRIX_COLS],
                      int rows,
                      int *columnLengths);

       void setCDKMatrixBackgroundAttrib (
                      CDKMATRIX *matrix,
                      chtype attribute);

       void setCDKMatrixBackgroundColor (
                      CDKMATRIX *matrix,
                      char * color);

       void setCDKMatrixBox (
                      CDKMENTRY *matrix,
                      boolean boxWidget);

       void setCDKMatrixBoxAttribute (
                      CDKMATRIX *matrix,
                      chtype character);

       void setCDKMatrixCB (
                      CDKMATRIX *matrix,
                      MATRIXCB callbackFunction);

       int setCDKMatrixCell (
                      CDKMATRIX *matrix,
                      int row,
                      int col,
                      char *value);
                      void setCDKMatrixCells (
                      CDKMATRIX *matrix,
                      char **info,
                      int rows,
                      int cols,
                      int *columnLengths);

       void setCDKMatrixHorizontalChar (
                      CDKMATRIX *matrix,
                      chtype character);

       void setCDKMatrixLLChar (
                      CDKMATRIX *matrix,
                      chtype character);

       void setCDKMatrixLRChar (
                      CDKMATRIX *matrix,
                      chtype character);

       void setCDKMatrixPostProcess (
                      CDKMATRIX *matrix,
                      PROCESSFN callback,
                      void * data);

       void setCDKMatrixPreProcess (
                      CDKMATRIX *matrix,
                      PROCESSFN callback,
                      void * data);

       void setCDKMatrixULChar (
                      CDKMATRIX *matrix,
                      chtype character);

       void setCDKMatrixURChar (
                      CDKMATRIX *matrix,
                      chtype character);

       void setCDKMatrixVerticalChar (
                      CDKMATRIX *matrix,
                      chtype character);

DESCRIPTION

       The  Cdk  matrix  widget creates a matrix widget.  The following are functions which create or manipulate
       the Cdk matrix box widget.

AVAILABLE FUNCTIONS

       activateCDKMatrix
            activates the matrix widget and lets the user interact with the widget.  The parameter matrix  is  a
            pointer  to a non-NULL matrix widget.  If the actions parameter is passed with a non-NULL value, the
            characters in the array will be injected into the widget.  To activate the widget interactively pass
            in a NULL pointer for actions.  If the character entered  into  this  widget  is  RETURN  then  this
            function  will  return  1.   It will also set the widget data exitType to vNORMAL.  If the character
            entered into this widget was ESCAPE then the widget will return a value of -1 and  the  widget  data
            exitType  will  be  set to vESCAPE_HIT.  The matrix cell contents can be retrieved by using the info
            array of the matrix widget.

       cleanCDKMatrix
            clears the information from all cells of the matrix.

       cleanCDKMatrixCell
            clears the information from the specified cell of the matrix.

       destroyCDKMatrix
            removes the widget from the screen and frees memory the object used.

       drawCDKMatrix
            draws the matrix widget on the screen.  If the box parameter is true, the widget  is  drawn  with  a
            box.

       eraseCDKMatrix
            removes the widget from the screen.  This does NOT destroy the widget.

       getCDKMatrixBox
            returns true if the widget will be drawn with a box around it.

       getCDKMatrixCell
            returns the contents of the cell located by the row and col pair.

       getCDKMatrixCol
            returns the current column index.

       getCDKMatrixRow
            returns the current row index.

       injectCDKMatrix
            injects  a single character into the widget.  The parameter matrix is a pointer to a non-NULL matrix
            widget.  The parameter character is the character to inject into the widget.  The return  value  and
            side-effect (setting the widget data exitType) depend upon the injected character:

            RETURN or TAB
                   the function returns 1.  The widget data exitType is set to vNORMAL.

            ESCAPE the function returns -1.  The widget data exitType is set to vESCAPE_HIT.

            Otherwise
                   unless  modified  by  preprocessing, postprocessing or key bindings, the function returns -1.
                   The widget data exitType is set to vEARLY_EXIT.

            The matrix cell contents can be retrieved by using the info array of the matrix widget.

       jumpToCell
            provides an interactive method of moving to a cell.  It pops up a scale widget and asks  which  cell
            the user wants to go to.  Then it performs the jump.

       moveCDKMatrix
            moves  the given widget to the given position.  The parameters xpos and ypos are the new position of
            the widget.  The parameter xpos may be an integer or one of the pre-defined values TOP, BOTTOM,  and
            CENTER.   The  parameter  ypos  may  be an integer or one of the pre-defined values LEFT, RIGHT, and
            CENTER.  The parameter relative states whether the xpos/ypos pair is a relative move or an  absolute
            move.  For example, if xpos = 1 and ypos = 2 and relative = TRUE, then the widget would move one row
            down  and  two  columns right.  If the value of relative was FALSE then the widget would move to the
            position (1,2).  Do not use the values TOP, BOTTOM, LEFT, RIGHT, or CENTER  when  relative  =  TRUE.
            (weird  things may happen).  The final parameter refresh is a boolean value which states whether the
            widget will get refreshed after the move.

       moveToCDKMatrixCell
            jumps to the given cells dictated by the parameters row and col.  It returns  a  value  of  TRUE  or
            FALSE depending if the move was successful.

       newCDKMatrix
            creates a matrix widget and returns a pointer to it.  Parameters:

            screen
                 is the screen you wish this widget to be placed in.

            xpos controls the placement of the object along the horizontal axis.  It may be an integer or one of
                 the pre-defined values LEFT, RIGHT, and CENTER.

            ypos controls  the  placement of the object along the vertical axis.  It may be an integer or one of
                 the pre-defined values TOP, BOTTOM, and CENTER.

            screenRows and

            screenCols
                 are the number of rows and columns to be displayed on the screen respectively.

            actualRows and

            actualCols
                 are the number of actual rows and columns the matrix has.

            title
                 is the string which will be displayed at the top of the widget.  The title can be more than one
                 line; just provide a carriage return character at the line break.

            rowTitles and

            colTitles
                 are the titles along the row and columns respectively.

            columnWidths
                 is an array of integers stating how wide the individual columns are to be.

            columnTypes
                 is an array of integers which correspond to the individual column display types.  The values of
                 the array should be assigned a value of type  EDisplayType.   See  cdk_display  (3)  for  legal
                 values of EDisplayType.

            rowSpace and

            colSpace
                 dictate how much white space is to be between rows and columns respectively.

            filler
                 is the character to use in empty space within a cell.

            dominantAttribute
                 states  which  (the  rows or the columns) will have the dominant character attributes.  This is
                 stated when a cell has both a row attribute and a  column  attribute.   If  the  value  of  the
                 parameter  dominantAttribute is set to ROW then the attribute of the row will be displayed.  If
                 it is set to COL then the column's attributes will be displayed instead.

            boxMatrix
                 is true if the widget should be drawn with a box around it.

            boxCell
                 is true if the individual cells should have boxes drawn around them.

            shadow
                 turns the shadow on or off around this widget.

            If the widget could not be created then a NULL pointer is returned.

       positionCDKMatrix
            allows the user to move the widget around the screen via the cursor/keypad keys.   See  cdk_position
            (3) for key bindings.

       setCDKMatrix
            lets  the programmer modify certain elements of an existing matrix widget.  The parameter info is an
            array of char * which contains the cell information.  The parameter rows has the number of rows  the
            parameter info contains, while columnLengths has the lengths of the individual columns in info.

            Do  not  use  this function.  It is obsolete, provided only for compatibility with older versions of
            CDK.  Use setCDKMatrixCells.

       setCDKMatrixBackgroundAttrib
            sets the background attribute of the widget.  The parameter attribute is a curses  attribute,  e.g.,
            A_BOLD.

       setCDKMatrixBackgroundColor
            sets  the  background  color  of the widget.  The parameter color is in the format of the Cdk format
            strings.  See cdk_display (3).

       setCDKMatrixBox
            sets whether the widget will be drawn with a box around it.

       setCDKMatrixBoxAttribute
            sets the attribute of the box.

       setCDKMatrixCB
            allows the programmer to set a different widget input handler.  The parameter callbackFunction is of
            type MATRIXCB.  The default function is CDKMatrixCallBack.

       setCDKMatrixCell
            sets the contents of the cell located by the row and col pair.  The value of the cell will be set to
            value.

       setCDKMatrixCells,
            lets the programmer initialize elements of an existing matrix widget.   The  parameter  info  is  an
            array  of char * which contains the cell information.  The parameter rows has the number of rows The
            parameter cols has the number of columns the parameter info contains, while  columnLengths  has  the
            lengths of the individual columns in info.

       setCDKMatrixHorizontalChar
            sets the horizontal drawing character for the box to the given character.

       setCDKMatrixLLChar
            sets the lower left hand corner of the widget's box to the given character.

       setCDKMatrixLRChar
            sets the lower right hand corner of the widget's box to the given character.

       setCDKMatrixPostProcess
            allows  the  user  to  have the widget call a function after the key has been applied to the widget.
            The parameter function is the callback function.  The parameter data points to data  passed  to  the
            callback function.  To learn more about post-processing see cdk_process (3).

       setCDKMatrixPreProcess
            allows  the user to have the widget call a function after a key is hit and before the key is applied
            to the widget.  The parameter function is the callback function.  The parameter data points to  data
            passed to the callback function.  To learn more about pre-processing see cdk_process (3).

       setCDKMatrixULChar
            sets the upper left hand corner of the widget's box to the given character.

       setCDKMatrixURChar
            sets the upper right hand corner of the widget's box to the given character.

       setCDKMatrixVerticalChar
            sets the vertical drawing character for the box to the given character.

KEY BINDINGS

       When  the  widget  is  activated there are several default key bindings which will help the user enter or
       manipulate the information quickly.  The following table outlines the keys and  their  actions  for  this
       widget.
                            ┌────────────────────────────────────────────────────────────┐
                            │ Key               Action                                   │
                            ├────────────────────────────────────────────────────────────┤
                            │ Left Arrow        Moves one cell to the left.              │
                            │ Right Arrow       Moves the cell to the right.             │
                            │ Tab               Moves the cell to the right.             │
                            │ Up Arrow          Moves one cell up.                       │
                            │ Down Arrow        Moves one cell down.                     │
                            │ Next Page         Moves one page forward.                  │
                            │ Ctrl-F            Moves one page forward.                  │
                            │ Prev Page         Moves one page backward.                 │
                            │ Ctrl-B            Moves one page backward.                 │
                            │ Ctrl-G            Calls   the   function   jumpToCell  and │
                            │                   requests which cell the user  wishes  to │
                            │                   jump to.                                 │
                            │ Ctrl-P            Pastes  whatever is in the paste buffer, │
                            │                   into the current cell.                   │
                            │ Ctrl-K            Cuts the contents from the current  cell │
                            │                   and saves a copy in the paste buffer.    │
                            │ Ctrl-T            Copies  the contents of the current cell │
                            │                   into the paste buffer.                   │
                            │ Ctrl-E            Erases the contents of the current cell. │
                            │ Delete            Deletes the character before the cursor, │
                            │                   moves cursor left.  There is no function │
                            │                   to delete the character  at  the  cursor │
                            │                   since  there are no functions for moving │
                            │                   the cursor within the edited text.       │
                            │ Backspace         Deletes  the  character  before  cursor, │
                            │                   moves cursor left.                       │
                            │ Ctrl-H            Deletes the character before the cursor. │
                            │ Return            Exits  the  widget  and returns 1.  This │
                            │                   also sets the widget  data  exitType  to │
                            │                   vNORMAL.                                 │
                            │ Escape            Exits  the  widget and returns -1.  This │
                            │                   also sets the widget  data  exitType  to │
                            │                   vESCAPE_HIT.                             │
                            │ Ctrl-L            Refreshes the screen.                    │
                            └────────────────────────────────────────────────────────────┘

SEE ALSO

       cdk(3), cdk_binding(3), cdk_display(3), cdk_position(3), cdk_screen(3)

                                                                                                   cdk_matrix(3)