Provided by: libcdk5-dev_5.0.20060507-4_amd64 bug

NAME

       cdk_matrix - curses matrix widget.

SYNOPSIS

       cc [ flag ... ] file ...  -lcdk [ library ... ]

       #include <cdk.h>

       int activateCDKMatrix (
                      CDKMATRIX *matrix,
                      chtype * actions);

       void cleanCDKMatrix (
                      CDKMATRIX *matrix);

       void cleanCDKMatrixCell (
                      CDKMATRIX *matrix,
                      int row,
                      int col);

       void destroyCDKMatrix (
                      CDKMATRIX *matrix);

       void drawCDKMatrix (
                      CDKMATRIX *matrix,
                      boolean box);

       void eraseCDKMatrix (
                      CDKMATRIX *matrix);

       boolean getCDKMatrixBox (
                      CDKMENTRY *matrix);

       char * getCDKMatrixCell (
                      CDKMATRIX *matrix,
                      int row,
                      int col);

       int getCDKMatrixCol (
                      CDKMENTRY *matrix);

       int getCDKMatrixRow (
                      CDKMENTRY *matrix);

       int injectCDKMatrix (
                      CDKMATRIX *matrix,
                      chtype input);

       int jumpToCell (
                      CDKMATRIX *matrix,
                      int row,
                      int col);

       void moveCDKMatrix (
                      CDKMATRIX *matrix,
                      int xpos,
                      int ypos,
                      boolean relative,
                      boolean refresh);

       int moveToCDKMatrixCell (
                      CDKMATRIX *matrix,
                      int row,
                      int col);

       CDKMATRIX *newCDKMatrix (
                      CDKSCREEN *cdkscreen,
                      int xpos,
                      int ypos,
                      int screenRows,
                      int screenCols,
                      int actualRows,
                      int actualCols,
                      char *title,
                      char **rowTitles,
                      char **colTitles,
                      int *columnWidths,
                      int *columnTypes,
                      int rowSpace,
                      int colSpace,
                      chtype filler,
                      int dominantAttribute,
                      boolean boxMatrix,
                      boolean boxCell,
                      boolean shadow);

       void positionCDKMatrix (
                      CDKMATRIX *matrix);

       void setCDKMatrix (
                      CDKMATRIX *matrix,
                      char *info[MAX_MATRIX_ROWS][MAX_MATRIX_COLS],
                      int rows,
                      int *columnLengths);

       void setCDKMatrixBackgroundAttrib (
                      CDKMATRIX *matrix,
                      chtype attribute);

       void setCDKMatrixBackgroundColor (
                      CDKMATRIX *matrix,
                      char * color);

       void setCDKMatrixBox (
                      CDKMENTRY *matrix,
                      boolean boxWidget);

       void setCDKMatrixBoxAttribute (
                      CDKMATRIX *matrix,
                      chtype character);

       void setCDKMatrixCB (
                      CDKMATRIX *matrix,
                      MATRIXCB callbackFunction);

       int setCDKMatrixCell (
                      CDKMATRIX *matrix,
                      int row,
                      int col,
                      char *value);
                      void setCDKMatrixCells (
                      CDKMATRIX *matrix,
                      char **info,
                      int rows,
                      int cols,
                      int *columnLengths);

       void setCDKMatrixHorizontalChar (
                      CDKMATRIX *matrix,
                      chtype character);

       void setCDKMatrixLLChar (
                      CDKMATRIX *matrix,
                      chtype character);

       void setCDKMatrixLRChar (
                      CDKMATRIX *matrix,
                      chtype character);

       void setCDKMatrixPostProcess (
                      CDKMATRIX *matrix,
                      PROCESSFN callback,
                      void * data);

       void setCDKMatrixPreProcess (
                      CDKMATRIX *matrix,
                      PROCESSFN callback,
                      void * data);

       void setCDKMatrixULChar (
                      CDKMATRIX *matrix,
                      chtype character);

       void setCDKMatrixURChar (
                      CDKMATRIX *matrix,
                      chtype character);

       void setCDKMatrixVerticalChar (
                      CDKMATRIX *matrix,
                      chtype character);

DESCRIPTION

       The  Cdk  matrix  widget creates a matrix widget.  The following are functions which create or manipulate
       the Cdk matrix box widget.

AVAILABLE FUNCTIONS

       activateCDKMatrix
            activates the matrix widget and lets the user interact with the widget.  The parameter matrix  is  a
            pointer  to a non-NULL matrix widget.  If the actions parameter is passed with a non-NULL value, the
            characters in the array will be injected into the widget.  To activate the widget interactively pass
            in  a  NULL  pointer  for  actions.   If  the character entered into this widget is RETURN then this
            function will return 1.  It will also set the widget data exitType to  vNORMAL.   If  the  character
            entered  into  this  widget was ESCAPE then the widget will return a value of -1 and the widget data
            exitType will be set to vESCAPE_HIT.  The matrix cell contents can be retrieved by  using  the  info
            array of the matrix widget.

       cleanCDKMatrix
            clears the information from all cells of the matrix.

       cleanCDKMatrixCell
            clears the information from the specified cell of the matrix.

       destroyCDKMatrix
            removes the widget from the screen and frees memory the object used.

       drawCDKMatrix
            draws  the  matrix  widget  on the screen.  If the box parameter is true, the widget is drawn with a
            box.

       eraseCDKMatrix
            removes the widget from the screen.  This does NOT destroy the widget.

       getCDKMatrixBox
            returns true if the widget will be drawn with a box around it.

       getCDKMatrixCell
            returns the contents of the cell located by the row and col pair.

       getCDKMatrixCol
            returns the current column index.

       getCDKMatrixRow
            returns the current row index.

       injectCDKMatrix
            injects a single character into the widget.  The parameter matrix is a pointer to a non-NULL  matrix
            widget.   The  parameter character is the character to inject into the widget.  The return value and
            side-effect (setting the widget data exitType) depend upon the injected character:

            RETURN or TAB
                   the function returns 1.  The widget data exitType is set to vNORMAL.

            ESCAPE the function returns -1.  The widget data exitType is set to vESCAPE_HIT.

            Otherwise
                   unless modified by preprocessing, postprocessing or key bindings, the  function  returns  -1.
                   The widget data exitType is set to vEARLY_EXIT.

            The matrix cell contents can be retrieved by using the info array of the matrix widget.

       jumpToCell
            provides  an  interactive method of moving to a cell.  It pops up a scale widget and asks which cell
            the user wants to go to.  Then it performs the jump.

       moveCDKMatrix
            moves the given widget to the given position.  The parameters xpos and ypos are the new position  of
            the  widget.  The parameter xpos may be an integer or one of the pre-defined values TOP, BOTTOM, and
            CENTER.  The parameter ypos may be an integer or one of the  pre-defined  values  LEFT,  RIGHT,  and
            CENTER.   The parameter relative states whether the xpos/ypos pair is a relative move or an absolute
            move.  For example, if xpos = 1 and ypos = 2 and relative = TRUE, then the widget would move one row
            down  and  two  columns right.  If the value of relative was FALSE then the widget would move to the
            position (1,2).  Do not use the values TOP, BOTTOM, LEFT, RIGHT, or CENTER  when  relative  =  TRUE.
            (weird  things may happen).  The final parameter refresh is a boolean value which states whether the
            widget will get refreshed after the move.

       moveToCDKMatrixCell
            jumps to the given cells dictated by the parameters row and col.  It returns  a  value  of  TRUE  or
            FALSE depending if the move was successful.

       newCDKMatrix
            creates a matrix widget and returns a pointer to it.  Parameters:

            screen
                 is the screen you wish this widget to be placed in.

            xpos controls the placement of the object along the horizontal axis.  It may be an integer or one of
                 the pre-defined values LEFT, RIGHT, and CENTER.

            ypos controls the placement of the object along the vertical axis.  It may be an integer or  one  of
                 the pre-defined values TOP, BOTTOM, and CENTER.

            screenRows and

            screenCols
                 are the number of rows and columns to be displayed on the screen respectively.

            actualRows and

            actualCols
                 are the number of actual rows and columns the matrix has.

            title
                 is the string which will be displayed at the top of the widget.  The title can be more than one
                 line; just provide a carriage return character at the line break.

            rowTitles and

            colTitles
                 are the titles along the row and columns respectively.

            columnWidths
                 is an array of integers stating how wide the individual columns are to be.

            columnTypes
                 is an array of integers which correspond to the individual column display types.  The values of
                 the  array  should  be  assigned  a  value of type EDisplayType.  See cdk_display (3) for legal
                 values of EDisplayType.

            rowSpace and

            colSpace
                 dictate how much white space is to be between rows and columns respectively.

            filler
                 is the character to use in empty space within a cell.

            dominantAttribute
                 states which (the rows or the columns) will have the dominant character  attributes.   This  is
                 stated  when  a  cell  has  both  a  row attribute and a column attribute.  If the value of the
                 parameter dominantAttribute is set to ROW then the attribute of the row will be displayed.   If
                 it is set to COL then the column's attributes will be displayed instead.

            boxMatrix
                 is true if the widget should be drawn with a box around it.

            boxCell
                 is true if the individual cells should have boxes drawn around them.

            shadow
                 turns the shadow on or off around this widget.

            If the widget could not be created then a NULL pointer is returned.

       positionCDKMatrix
            allows  the  user to move the widget around the screen via the cursor/keypad keys.  See cdk_position
            (3) for key bindings.

       setCDKMatrix
            lets the programmer modify certain elements of an existing matrix widget.  The parameter info is  an
            array  of char * which contains the cell information.  The parameter rows has the number of rows the
            parameter info contains, while columnLengths has the lengths of the individual columns in info.

            Do not use this function.  It is obsolete, provided only for compatibility with  older  versions  of
            CDK.  Use setCDKMatrixCells.

       setCDKMatrixBackgroundAttrib
            sets  the  background attribute of the widget.  The parameter attribute is a curses attribute, e.g.,
            A_BOLD.

       setCDKMatrixBackgroundColor
            sets the background color of the widget.  The parameter color is in the format  of  the  Cdk  format
            strings.  See cdk_display (3).

       setCDKMatrixBox
            sets whether the widget will be drawn with a box around it.

       setCDKMatrixBoxAttribute
            sets the attribute of the box.

       setCDKMatrixCB
            allows the programmer to set a different widget input handler.  The parameter callbackFunction is of
            type MATRIXCB.  The default function is CDKMatrixCallBack.

       setCDKMatrixCell
            sets the contents of the cell located by the row and col pair.  The value of the cell will be set to
            value.

       setCDKMatrixCells,
            lets  the  programmer  initialize  elements  of an existing matrix widget.  The parameter info is an
            array of char * which contains the cell information.  The parameter rows has the number of rows  The
            parameter  cols  has  the number of columns the parameter info contains, while columnLengths has the
            lengths of the individual columns in info.

       setCDKMatrixHorizontalChar
            sets the horizontal drawing character for the box to the given character.

       setCDKMatrixLLChar
            sets the lower left hand corner of the widget's box to the given character.

       setCDKMatrixLRChar
            sets the lower right hand corner of the widget's box to the given character.

       setCDKMatrixPostProcess
            allows the user to have the widget call a function after the key has been  applied  to  the  widget.
            The  parameter  function  is the callback function.  The parameter data points to data passed to the
            callback function.  To learn more about post-processing see cdk_process (3).

       setCDKMatrixPreProcess
            allows the user to have the widget call a function after a key is hit and before the key is  applied
            to  the widget.  The parameter function is the callback function.  The parameter data points to data
            passed to the callback function.  To learn more about pre-processing see cdk_process (3).

       setCDKMatrixULChar
            sets the upper left hand corner of the widget's box to the given character.

       setCDKMatrixURChar
            sets the upper right hand corner of the widget's box to the given character.

       setCDKMatrixVerticalChar
            sets the vertical drawing character for the box to the given character.

KEY BINDINGS

       When the widget is activated there are several default key bindings which will help  the  user  enter  or
       manipulate  the  information  quickly.   The following table outlines the keys and their actions for this
       widget.

                             ┌───────────────────────────────────────────────────────────┐
                             │Key               Action                                   │
                             ├───────────────────────────────────────────────────────────┤
                             │Left Arrow        Moves one cell to the left.              │
                             │Right Arrow       Moves the cell to the right.             │
                             │Tab               Moves the cell to the right.             │
                             │Up Arrow          Moves one cell up.                       │
                             │Down Arrow        Moves one cell down.                     │
                             │Next Page         Moves one page forward.                  │
                             │Ctrl-F            Moves one page forward.                  │
                             │Prev Page         Moves one page backward.                 │
                             │Ctrl-B            Moves one page backward.                 │
                             │Ctrl-G            Calls  the   function   jumpToCell   and │
                             │                  requests  which  cell the user wishes to │
                             │                  jump to.                                 │
                             │Ctrl-P            Pastes whatever is in the paste  buffer, │
                             │                  into the current cell.                   │
                             │Ctrl-K            Cuts  the contents from the current cell │
                             │                  and saves a copy in the paste buffer.    │
                             │Ctrl-T            Copies the contents of the current  cell │
                             │                  into the paste buffer.                   │
                             │Ctrl-E            Erases the contents of the current cell. │
                             │Delete            Deletes the character before the cursor, │
                             │                  moves cursor left.  There is no function │
                             │                  to  delete  the  character at the cursor │
                             │                  since there are no functions for  moving │
                             │                  the cursor within the edited text.       │
                             │Backspace         Deletes  the  character  before  cursor, │
                             │                  moves cursor left.                       │
                             │Ctrl-H            Deletes the character before the cursor. │
                             │Return            Exits the widget and  returns  1.   This │
                             │                  also  sets  the  widget data exitType to │
                             │                  vNORMAL.                                 │
                             │Escape            Exits the widget and returns  -1.   This │
                             │                  also  sets  the  widget data exitType to │
                             │                  vESCAPE_HIT.                             │
                             │Ctrl-L            Refreshes the screen.                    │
                             └───────────────────────────────────────────────────────────┘

SEE ALSO

       cdk(3), cdk_binding(3), cdk_display(3), cdk_position(3), cdk_screen(3)

                                                                                                   cdk_matrix(3)