Provided by: libowfat-dev_0.29-3_amd64 bug

NAME

       socket_bind6_reuse - set the local IP address and port of a socket

SYNTAX

       #include <socket.h>

       int socket_bind6_reuse(int s,char ip[16],uint16 port,
                              uint32 scope_id);

DESCRIPTION

       socket_bind6_reuse  sets the local IP address and TCP/UDP port of a TCP/UDP socket s to ip
       and port respectively.

       If the IP address is ::, the operating system chooses a local IP address.  If port  is  0,
       the operating system chooses a port.

       Normally  socket_bind6_reuse returns 0. If anything goes wrong, socket_bind6_reuse returns
       -1, setting errno appropriately.

       The scope_id should normally be zero,  but  for  link-local  addresses  it  specifies  the
       interface  number  on  which  to bind.  The interface number for a given network interface
       name can be found with socket_getifidx.

       Unlike socket_bind6 this function will also tell the operating system that the address  is
       to  be  reused soon, which turns off the normal pause before this IP and port can be bound
       again.

EXAMPLE

         #include <socket.h>

         int s;
         char ip[16];
         uint16 p;

         s = socket_tcp4();
         socket_bind6_reuse(s,ip,p);
         socket_connect4(s,ip,p);

SEE ALSO

       socket_bind6(3)

                                                                            socket_bind6_reuse(3)