Provided by: game-data-packager_37_all 

NAME
game-data-packager - build a .deb of game data
SYNOPSIS
game-data-packager [ -i ] [ -d out-directory [ -n ] ] [ -z | --no-compress ] game [ game-options ]
DESCRIPTION
Many open-source games require game data which is licensed incompatibly with the Debian Free Software
Guidelines. game-data-packager is a tool designed to help you locally assemble Debian packages
containing such game data from CD-ROMs, the Internet or elsewhere.
OPTIONS
-i attempt to install the generated Debian package via dpkg(1) and su(1)
-d out-directory
writes the generated Debian package to the specified directory.
-n Do not attempt to install the generated Debian package. This option must be used in conjunction
with -d.
-z | --compress
Compress generated .deb (default unless -i is used)
--no-compress
Do not compress generated .deb (default with -i)
game The game being packaged. Running game-data-packager without arguments will display a list of valid
games. Running game-data-packager with just the game and no further arguments will display a list
of valid options for that game.
SEE ALSO
dpkg(1), su(1)
AUTHOR
Copyright © 2010-2013 Jonathan Dowland <jmtd@debian.org>
Thanks to Branden Robinson for his ‘Write the Fine Manual’ presentation, once found at ⟨http://
people.debian.org/~branden/talks/wtfm/⟩
2008-07-14 game-data-packager(6)