trusty (6) netpanzer.6.gz

Provided by: netpanzer_0.8.4.debian.1-1.1_amd64 bug

NAME

       netPanzer - an online multiplayer tactical warfare game

SYNTAX

       netpanzer [options]

DESCRIPTION

       This program is a free (GPL) isometric view real-time tactical game designed for play across the Internet
       and over LAN systems. One on one games are  possible via direct connect or modem.

       netPanzer is designed for FAST ACTION combat -- it is not another resource  management  clone.  In  fact,
       there aren't any resources at all. Each player will have many units of different types at their disposal.
       Players can fight until their units are destroyed -- then respawn and keep on going.

       The game is real-time, but it's based on quick tactical action  and  unit  management.  Battles  progress
       quickly  and  constantly;  in fact, they never let up. There is no stop in the action because there is no
       waiting for resources to be collected and converted into weaponry. Players can join or leave  multiplayer
       games at any time.

OPTIONS

       The following options are supported.

       -h, --help     Shows usage instructions.

       --version      Shows version information.

       -c, --connect=VALUE
                      Connects directly to the specified server.

       -d, --dedicated
                      Runs as dedicated server.

       -b, --bot=VALUE
                      Connects as bot to specific server.

       -p, --port=VALUE
                      Runs server on specified port. (the server uses TCP and UDP connections)

       -g, --debug    Enables debug output.

       --master_server=VALUE
                      Uses  the  specified  master  server.  You  can use 'none' if you don't want to use master
                      server.

       --game_config=VALUE
                      Uses the specified file as config file. Only files from the netpanzer's  config  directory
                      can be used.

       --protocol     Shows version of network protocol.

       --pidfile=/directory/file
                      Creates a pidfile at the specified location.

AUTHORS

       The  original  development  of  netPanzer was done from PyroSoft inc.  The game is currently developed by
       Matthias Braun, Ivo Danihelka, Tyler Nielsen, Vlad Rahkoy and Ingo Ruhnke.
       This man page was written by Bartosz Fenski <fenio@o2.pl> for the Debian GNU/Linux distribution  (but  it
       may be used by others).