trusty (6) quake.6.gz

Provided by: quake_7_all bug

NAME

       quake - classic first person shooter

SYNOPSIS

       quake [WRAPPER-OPTIONS] [ENGINE-OPTIONS] [ENGINE-COMMANDS]...

DESCRIPTION

       This manual page documents briefly the quake command.

       Quake  is  a  popular  first-person  shooter  game  that appeared in 1996, released by iD Software.  This
       wrapper script will launch the Quake engine.  The game data needs to be installed independently using the
       'game-data-packager' program, and by default it will be looked for at /usr/share/games/quake.

       This  wrapper  script  accepts  the  two common GNU-style options to get information on the program.  Any
       further arguments are passed to the  engine  unmodified.   Consult  the  engine  documentation  for  full
       details,  but  most  engines support a syntax whereby engine switches are prefixed with a minus sign, and
       you can give console commands by prefixing with a plus sign.  See the examples section  for  some  common
       cases.

OPTIONS

       These options are accepted for WRAPPER-OPTIONS in the synopsis.

       -h, --help
              Show summary of options.

       -v, --version
              Show version of program.

EXAMPLES

       These are all engine dependent.

       Play the Zerstoerer mod:
              quake -game zer

       Play a specific map using the Drake expansion:
              quake -game drake +map sludge1

       Connect to a server for multiplayer:
              quake +connect dm.quakeone.net:27000

SEE ALSO

       quake-server(6), quakespasm(6), game-data-packager(6).

AUTHOR

       This  manual page, and the Quake wrapper script, were written by David Banks <amoebae@gmail.com>, for the
       Debian project (and may be used by others).  The package  was  based  on  the  quake3  package  by  Simon
       McVittie.

                                                   2011-06-22                                           QUAKE(6)