Provided by: quake_7_all bug

NAME

       quake - classic first person shooter

SYNOPSIS

       quake [WRAPPER-OPTIONS] [ENGINE-OPTIONS] [ENGINE-COMMANDS]...

DESCRIPTION

       This manual page documents briefly the quake command.

       Quake  is  a  popular  first-person  shooter  game  that appeared in 1996, released by iD Software.  This
       wrapper script will launch the Quake engine.  The game data needs to be installed independently using the
       'game-data-packager' program, and by default it will be looked for at /usr/share/games/quake.

       This wrapper script accepts the two common GNU-style options to get  information  on  the  program.   Any
       further  arguments  are  passed  to  the  engine  unmodified.   Consult the engine documentation for full
       details, but most engines support a syntax whereby engine switches are prefixed with a  minus  sign,  and
       you  can  give  console commands by prefixing with a plus sign.  See the examples section for some common
       cases.

OPTIONS

       These options are accepted for WRAPPER-OPTIONS in the synopsis.

       -h, --help
              Show summary of options.

       -v, --version
              Show version of program.

EXAMPLES

       These are all engine dependent.

       Play the Zerstoerer mod:
              quake -game zer

       Play a specific map using the Drake expansion:
              quake -game drake +map sludge1

       Connect to a server for multiplayer:
              quake +connect dm.quakeone.net:27000

SEE ALSO

       quake-server(6), quakespasm(6), game-data-packager(6).

AUTHOR

       This manual page, and the Quake wrapper script, were written by David Banks <amoebae@gmail.com>, for  the
       Debian  project  (and  may  be  used  by  others).   The package was based on the quake3 package by Simon
       McVittie.

                                                   2011-06-22                                           QUAKE(6)