Provided by: quake2_7_all 

NAME
quake2 - classic first person shooter
SYNOPSIS
quake2 [WRAPPER-OPTIONS] [ENGINE-OPTIONS] [ENGINE-COMMANDS]...
DESCRIPTION
This manual page documents briefly the quake2 command.
Quake II is a popular first-person shooter game, released in 1997 by iD Software. This wrapper script
will launch the Quake II engine. The game data needs to be installed independently using the 'game-data-
packager' program, and by default it will be looked for at /usr/share/games/quake2 and
/usr/share/games/quake2-demo.
This wrapper script accepts a few GNU-style options. Any further arguments are passed to the engine
unmodified. Consult the engine documentation for full details, but most engines support a syntax where
you can give console commands by prefixing with a plus sign.
OPTIONS
These options are accepted for WRAPPER-OPTIONS in the synopsis.
-h, --help
Show summary of options.
-v, --version
Show version of program.
--engine=ENGINE
Select a non-default Quake II engine binary
--demo Use the demo data, even if you have both the demo and the full version installed
EXAMPLES
Play the demo in cooperative mode: quake2 --demo +map demo1 +set coop 1
Connect to a server for multiplayer:
quake2 +connect quake2.example.com
Run the client as a temporary dedicated server (see the quake2-server
package for more server infrastructure): quake2 +set dedicated 1 +set deathmatch 1 +map q2dm1
SEE ALSO
quake2-server(6), game-data-packager(6).
AUTHOR
This manual page, and the quake2 wrapper script, were written by Simon McVittie <smcv@debian.org>, for
the Debian project (and may be used by others). They are based on the Quake packaging by David Banks and
Simon McVittie.
2013-09-25 QUAKE2(6)