trusty (6) xvier_prog.6x.gz

Provided by: xvier_1.0-7.5_amd64 bug

NAME

       xvier - a X11 board game.

SYNOPSIS

       xvier  [  -display  displayname ] [ -geometry geometry ] [ -fn fontpattern ] [ -iconic ] [ -rows rows ] [
       -columns columns ] [ -prog programpath ] [ -level levelnumber ]

DESCRIPTION

       Xvier is a board game where you and the computer alternately throw stones into free columns.  The  stones
       pile  up  in the columns, and the goal is to get four stones in a row, in a column or diagonally. You can
       choose various board sizes and levels of difficulty.

       During the game you click with the mouse onto the column where  you  want  to  put  your  stone.  Another
       possibility  is  a lower case letter in the range 'a' to 'm' (maximally) where 'a' is the left column. If
       you want to change the level of difficulty, you must use the keyboard.  Simply type  the  number  of  the
       desired  level.  These  levels  correspond  to  the  search depth of the game program. The meaning of the
       command line options and buttons is given below.

       While the game program computes a move, everything besides Change and Quit is blocked.

OPTIONS

       -display displayname
              The X11 screen you want to use.

       -geometry geometry
              The desired geometry of the game window.

       -fn fontpattern
              A pattern describing the fonts which are used for the buttons and  messages.   Xvier  chooses  the
              biggest  font  that fits into the window. Therefore the pattern should describe different sizes of
              one font. The default is *-Helvetica-Medium-R-Normal-*.

       -iconic
              Start in iconic state.

       -rows rows
              The number of rows of the board. The possible range is 4 to 13. The default is 6.

       -columns columns
              The number of columns of the board. The possible range is 4 to 13. The default is 7.

       -prog programpath
              The path of the game program.

       -level levelnumber
              The level of difficulty to start with. The possible range is 0 to 9.  The default is 0.

BUTTONS

       The keyboard equivalents of the buttons are given in brackets.

       Quit ['q' or 'Q']   Finish the game.

       New ['n' or 'N']    Start a new game.

       Undo ['u' or 'U']   Undo one move.

       Start ['s' or 'S']  Let the computer begin with the first move. The board must be empty.

       Change ['C']        Exchange the colours of your and the computer's stones.

AUTHOR

       Norbert Jung   jung@dia.informatik.uni-stuttgart.de

                                                  21 April 1992                                         XVIER(6)