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NAME
zero_copy, zero_copy_sockets — zero copy sockets code
SYNOPSIS
options ZERO_COPY_SOCKETS
DESCRIPTION
The FreeBSD kernel includes a facility for eliminating data copies on socket reads and writes.
This code is collectively known as the zero copy sockets code, because during normal network I/O, data
will not be copied by the CPU at all. Rather it will be DMAed from the user's buffer to the NIC (for
sends), or DMAed from the NIC to a buffer that will then be given to the user (receives).
The zero copy sockets code uses the standard socket read and write semantics, and therefore has some
limitations and restrictions that programmers should be aware of when trying to take advantage of this
functionality.
For sending data, there are no special requirements or capabilities that the sending NIC must have. The
data written to the socket, though, must be at least a page in size and page aligned in order to be
mapped into the kernel. If it does not meet the page size and alignment constraints, it will be copied
into the kernel, as is normally the case with socket I/O.
The user should be careful not to overwrite buffers that have been written to the socket before the data
has been freed by the kernel, and the copy-on-write mapping cleared. If a buffer is overwritten before
it has been given up by the kernel, the data will be copied, and no savings in CPU utilization and memory
bandwidth utilization will be realized.
The socket(2) API does not really give the user any indication of when his data has actually been sent
over the wire, or when the data has been freed from kernel buffers. For protocols like TCP, the data
will be kept around in the kernel until it has been acknowledged by the other side; it must be kept until
the acknowledgement is received in case retransmission is required.
From an application standpoint, the best way to guarantee that the data has been sent out over the wire
and freed by the kernel (for TCP-based sockets) is to set a socket buffer size (see the SO_SNDBUF socket
option in the setsockopt(2) manual page) appropriate for the application and network environment and then
make sure you have sent out twice as much data as the socket buffer size before reusing a buffer. For
TCP, the send and receive socket buffer sizes generally directly correspond to the TCP window size.
For receiving data, in order to take advantage of the zero copy receive code, the user must have a NIC
that is configured for an MTU greater than the architecture page size. (E.g., for i386 it would be 4KB.)
Additionally, in order for zero copy receive to work, packet payloads must be at least a page in size and
page aligned.
Achieving page aligned payloads requires a NIC that can split an incoming packet into multiple buffers.
It also generally requires some sort of intelligence on the NIC to make sure that the payload starts in
its own buffer. This is called “header splitting”. Currently the only NICs with support for header
splitting are Alteon Tigon 2 based boards running slightly modified firmware. The FreeBSD ti(4) driver
includes modified firmware for Tigon 2 boards only. Header splitting code can be written, however, for
any NIC that allows putting received packets into multiple buffers and that has enough programmability to
determine that the header should go into one buffer and the payload into another.
You can also do a form of header splitting that does not require any NIC modifications if your NIC is at
least capable of splitting packets into multiple buffers. This requires that you optimize the NIC driver
for your most common packet header size. If that size (ethernet + IP + TCP headers) is generally 66
bytes, for instance, you would set the first buffer in a set for a particular packet to be 66 bytes long,
and then subsequent buffers would be a page in size. For packets that have headers that are exactly 66
bytes long, your payload will be page aligned.
The other requirement for zero copy receive to work is that the buffer that is the destination for the
data read from a socket must be at least a page in size and page aligned.
Obviously the requirements for receive side zero copy are impossible to meet without NIC hardware that is
programmable enough to do header splitting of some sort. Since most NICs are not that programmable, or
their manufacturers will not share the source code to their firmware, this approach to zero copy receive
is not widely useful.
There are other approaches, such as RDMA and TCP Offload, that may potentially help alleviate the CPU
overhead associated with copying data out of the kernel. Most known techniques require some sort of
support at the NIC level to work, and describing such techniques is beyond the scope of this manual page.
The zero copy send and zero copy receive code can be individually turned off via the
kern.ipc.zero_copy.send and kern.ipc.zero_copy.receive sysctl variables respectively.
SEE ALSO
sendfile(2), socket(2), ti(4)
HISTORY
The zero copy sockets code first appeared in FreeBSD 5.0, although it has been in existence in patch form
since at least mid-1999.
AUTHORS
The zero copy sockets code was originally written by Andrew Gallatin <gallatin@FreeBSD.org> and
substantially modified and updated by Kenneth Merry <ken@FreeBSD.org>.
Debian December 5, 2004 ZERO_COPY(9)