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NAME

       SoVRMLNavigationInfo -

       The SoVRMLNavigationInfo class is used to specify avatar and viewer settings.

       The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC
       14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the
       Consortium:

SYNOPSIS

       #include <Inventor/VRMLnodes/SoVRMLNavigationInfo.h>

       Inherits SoNode.

   Public Member Functions
       virtual SoType getTypeId (void) const
           Returns the type identification of an object derived from a class inheriting SoBase.
           This is used for run-time type checking and 'downward' casting.
       SoVRMLNavigationInfo (void)
       virtual void GLRender (SoGLRenderAction *action)

   Static Public Member Functions
       static SoType getClassTypeId (void)
       static void initClass (void)

   Public Attributes
       SoMFString type
       SoSFFloat speed
       SoMFFloat avatarSize
       SoSFFloat visibilityLimit
       SoSFBool headlight

   Protected Member Functions
       virtual const SoFieldData * getFieldData (void) const
       virtual ~SoVRMLNavigationInfo ()

   Static Protected Member Functions
       static const SoFieldData ** getFieldDataPtr (void)

   Protected Attributes
       SoSFBool set_bind
       SoSFBool isBound

   Additional Inherited Members

Detailed Description

       The SoVRMLNavigationInfo class is used to specify avatar and viewer settings.

       The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC
       14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the
       Consortium:

       NavigationInfo {
         eventIn      SFBool   set_bind
         exposedField MFFloat  avatarSize      [0.25, 1.6, 0.75] # [0, inf)
         exposedField SFBool   headlight       TRUE
         exposedField SFFloat  speed           1.0               # [0, inf)
         exposedField MFString type            ["WALK", "ANY"]
         exposedField SFFloat  visibilityLimit 0.0               # [0, inf)
         eventOut     SFBool   isBound
       }

       The NavigationInfo node contains information describing the physical characteristics of
       the viewer's avatar and viewing model. NavigationInfo node is a bindable node (see 4.6.10,
       Bindable children nodes: http://www.web3d.org/x3d/specifications/vrml/ISO-
       IEC-14772-VRML97/part1/concepts.html#4.6.10). Thus, there exists a NavigationInfo node
       stack in which the top-most NavigationInfo node on the stack is the currently bound
       NavigationInfo node. The current NavigationInfo node is considered to be a child of the
       current Viewpoint node regardless of where it is initially located in the VRML file.
       Whenever the current Viewpoint nodes changes, the current NavigationInfo node shall be re-
       parented to it by the browser. Whenever the current NavigationInfo node changes, the new
       NavigationInfo node shall be re-parented to the current Viewpoint node by the browser. If
       a TRUE value is sent to the set_bind eventIn of a NavigationInfo node, the node is pushed
       onto the top of the NavigationInfo node stack. When a NavigationInfo node is bound, the
       browser uses the fields of the NavigationInfo node to set the navigation controls of its
       user interface and the NavigationInfo node is conceptually re-parented under the currently
       bound Viewpoint node. All subsequent scaling changes to the current Viewpoint node's
       coordinate system automatically change aspects (see below) of the NavigationInfo node
       values used in the browser (e.g., scale changes to any ancestors' transformations). A
       FALSE value sent to set_bind pops the NavigationInfo node from the stack, results in an
       isBound FALSE event, and pops to the next entry in the stack which shall be re-parented to
       the current Viewpoint node. 4.6.10, Bindable children nodes, has more details on binding
       stacks (http://www.web3d.org/x3d/specifications/vrml/ISO-
       IEC-14772-VRML97/part1/concepts.html#4.6.10).

       The type field specifies an ordered list of navigation paradigms that specify a
       combination of navigation types and the initial navigation type. The navigation type of
       the currently bound NavigationInfo node determines the user interface capabilities of the
       browser. For example, if the currently bound NavigationInfo node's type is 'WALK', the
       browser shall present a WALK navigation user interface paradigm (see below for description
       of WALK). Browsers shall recognize and support at least the following navigation types:
       'ANY', 'WALK', 'EXAMINE', 'FLY', and 'NONE'.

       If 'ANY' does not appear in the type field list of the currently bound NavigationInfo, the
       browser's navigation user interface shall be restricted to the recognized navigation types
       specified in the list. In this case, browsers shall not present a user interface that
       allows the navigation type to be changed to a type not specified in the list. However, if
       any one of the values in the type field are 'ANY', the browser may provide any type of
       navigation interface, and allow the user to change the navigation type dynamically.
       Furthermore, the first recognized type in the list shall be the initial navigation type
       presented by the browser's user interface.

       ANY navigation specifies that the browser may choose the navigation paradigm that best
       suits the content and provide a user interface to allow the user to change the navigation
       paradigm dynamically. The results are undefined if the currently bound NavigationInfo's
       type value is 'ANY' and Viewpoint transitions (see SoVRMLViewpoint) are triggered by the
       Anchor node (see SoVRMLAnchor) or the loadURL()scripting method (see 4.12.10, Browser
       script interface: (http://www.web3d.org/x3d/specifications/vrml/ISO-
       IEC-14772-VRML97/part1/concepts.html#4.6.10).

       WALK navigation is used for exploring a virtual world on foot or in a vehicle that rests
       on or hovers above the ground. It is strongly recommended that WALK navigation define the
       up vector in the +Y direction and provide some form of terrain following and gravity in
       order to produce a walking or driving experience. If the bound NavigationInfo's type is
       'WALK', the browser shall strictly support collision detection (see SoVRMLCollision).

       FLY navigation is similar to WALK except that terrain following and gravity may be
       disabled or ignored. There shall still be some notion of 'up' however. If the bound
       NavigationInfo's type is 'FLY', the browser shall strictly support collision detection
       (see 6.8, Collision).

       EXAMINE navigation is used for viewing individual objects and often includes (but does not
       require) the ability to spin around the object and move the viewer closer or further away.

       NONE navigation disables and removes all browser-specific navigation user interface
       forcing the user to navigate using only mechanisms provided in the scene, such as Anchor
       nodes or scripts that include loadURL().

       If the NavigationInfo type is 'WALK', 'FLY', 'EXAMINE', or 'NONE' or a combination of
       these types (i.e., 'ANY' is not in the list), Viewpoint transitions (see SoVRMLViewpoint)
       triggered by the Anchor node (see SoVRMLAnchor) or the loadURL() scripting method shall be
       implemented as a jump cut from the old Viewpoint to the new Viewpoint with transition
       effects that shall not trigger events besides the exit and enter events caused by the
       jump.

       Browsers may create browser-specific navigation type extensions. It is recommended that
       extended type names include a unique suffix (e.g., HELICOPTER_mydomain.com) to prevent
       conflicts.

       Viewpoint transitions (see SoVRMLViewpoint) triggered by the Anchor node (see
       SoVRMLAnchor) or the loadURL() scripting method are undefined for extended navigation
       types. If none of the types are recognized by the browser, the default 'ANY' is used.
       These strings values are case sensitive ('any' is not equal to 'ANY').

       The speed field specifies the rate at which the viewer travels through a scene in metres
       per second. Since browsers may provide mechanisms to travel faster or slower, this field
       specifies the default, average speed of the viewer when the NavigationInfo node is bound.
       If the NavigationInfo type is EXAMINE, speed shall not affect the viewer's rotational
       speed. Scaling in the transformation hierarchy of the currently bound Viewpoint node (see
       above) scales the speed; parent translation and rotation transformations have no effect on
       speed. Speed shall be non-negative. Zero speed indicates that the avatar's position is
       stationary, but its orientation and field of view may still change. If the navigation type
       is 'NONE', the speed field has no effect.

       The avatarSize field specifies the user's physical dimensions in the world for the purpose
       of collision detection and terrain following. It is a multi-value field allowing several
       dimensions to be specified. The first value shall be the allowable distance between the
       user's position and any collision geometry (as specified by a Collision node ) before a
       collision is detected. The second shall be the height above the terrain at which the
       browser shall maintain the viewer. The third shall be the height of the tallest object
       over which the viewer can move. This allows staircases to be built with dimensions that
       can be ascended by viewers in all browsers. The transformation hierarchy of the currently
       bound Viewpoint node scales the avatarSize. Translations and rotations have no effect on
       avatarSize.

       For purposes of terrain following, the browser maintains a notion of the down direction
       (down vector), since gravity is applied in the direction of the down vector. This down
       vector shall be along the negative Y-axis in the local coordinate system of the currently
       bound Viewpoint node (i.e., the accumulation of the Viewpoint node's ancestors'
       transformations, not including the Viewpoint node's orientation field).

       Geometry beyond the visibilityLimit may not be rendered. A value of 0.0 indicates an
       infinite visibility limit. The visibilityLimit field is restricted to be greater than or
       equal to zero.

       The speed, avatarSize and visibilityLimit values are all scaled by the transformation
       being applied to the currently bound Viewpoint node. If there is no currently bound
       Viewpoint node, the values are interpreted in the world coordinate system. This allows
       these values to be automatically adjusted when binding to a Viewpoint node that has a
       scaling transformation applied to it without requiring a new NavigationInfo node to be
       bound as well. The results are undefined if the scale applied to the Viewpoint node is
       non-uniform.

       The headlight field specifies whether a browser shall turn on a headlight. A headlight is
       a directional light that always points in the direction the user is looking. Setting this
       field to TRUE allows the browser to provide a headlight, possibly with user interface
       controls to turn it on and off. Scenes that enlist precomputed lighting (e.g., radiosity
       solutions) can turn the headlight off. The headlight shall have intensity = 1, color = (1
       1 1), ambientIntensity = 0.0, and direction = (0 0 -1).

       It is recommended that the near clipping plane be set to one-half of the collision radius
       as specified in the avatarSize field (setting the near plane to this value prevents
       excessive clipping of objects just above the collision volume, and also provides a region
       inside the collision volume for content authors to include geometry intended to remain
       fixed relative to the viewer). Such geometry shall not be occluded by geometry outside of
       the collision volume.

Constructor & Destructor Documentation

   SoVRMLNavigationInfo::SoVRMLNavigationInfo (void)
       Constructor.

   SoVRMLNavigationInfo::~SoVRMLNavigationInfo () [protected],  [virtual]
       Destructor.

Member Function Documentation

   SoType SoVRMLNavigationInfo::getTypeId (void) const [virtual]
       Returns the type identification of an object derived from a class inheriting SoBase. This
       is used for run-time type checking and 'downward' casting. Usage example:

       void foo(SoNode * node)
       {
         if (node->getTypeId() == SoFile::getClassTypeId()) {
           SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
         }
       }

       For application programmers wanting to extend the library with new nodes, engines,
       nodekits, draggers or others: this method needs to be overridden in all subclasses. This
       is typically done as part of setting up the full type system for extension classes, which
       is usually accomplished by using the pre-defined macros available through for instance
       Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes),
       Inventor/engines/SoSubEngine.h (for engine classes) and so on.

       For more information on writing Coin extensions, see the class documentation of the
       toplevel superclasses for the various class groups.

       Implements SoBase.

   const SoFieldData * SoVRMLNavigationInfo::getFieldData (void) const [protected],  [virtual]
       Returns a pointer to the class-wide field data storage object for this instance. If no
       fields are present, returns NULL.

       Reimplemented from SoFieldContainer.

   void SoVRMLNavigationInfo::GLRender (SoGLRenderAction *action) [virtual]
       Action method for the SoGLRenderAction.

       This is called during rendering traversals. Nodes influencing the rendering state in any
       way or who wants to throw geometry primitives at OpenGL overrides this method.

       Reimplemented from SoNode.

Member Data Documentation

   SoMFString SoVRMLNavigationInfo::type
       Types of viewer. Possible values are 'WALK', 'ANY', 'EXAMINE', 'FLY' and 'NONE'. Is set to
       'WALK' and 'ANY' by default.

   SoSFFloat SoVRMLNavigationInfo::speed
       Navigation speed. Default value is 1.0.

   SoMFFloat SoVRMLNavigationInfo::avatarSize
       Size of avatar. Default value is (0.25, 1.6, 0.75).

   SoSFFloat SoVRMLNavigationInfo::visibilityLimit
       Visibility limit. Default value is 0.0.

   SoSFBool SoVRMLNavigationInfo::headlight
       Specifies whether headlight should be enabled. Default value is TRUE.

Author

       Generated automatically by Doxygen for Coin from the source code.