Provided by: mwm_2.3.4-5ubuntu0.1_amd64 bug

NAME

       mwmrc — the Motif Window Manager Resource Description File

DESCRIPTION

       The  mwmrc file is a supplementary resource file that controls much of the behavior of the
       Motif window manager mwm.  It contains descriptions of resources  that  cannot  easily  be
       written  using  standard  X  Window  System,  Version  11  resource  syntax.  The resource
       description file contains entries that are referred to by X resources  in  defaults  files
       (for  example, /usr/X11R6/lib/X11/app-defaults/Mwm) or in the RESOURCE_MANAGER property on
       the root window. For example,  the  resource  description  file  enables  you  to  specify
       different  types of window menus; however, an X resource is used to specify which of these
       window menus mwm should use for a particular window.

   Location
       The window manager searches for one of the following  resource  description  files,  where
       $LANG is the value of the language environment on a per-user basis:

       $HOME/$LANG/.mwmrc
       $HOME/.mwmrc
       /usr/X11R6/lib/X11/$LANG/system.mwmrc
       /usr/X11R6/lib/X11/system.mwmrc

       The  first  file  found  is  the  first  used.  If  no  file  is  found, a set of built-in
       specifications is used. A particular resource description file can be selected  using  the
       configFile  resource. The following shows how a different resource description file can be
       specified from the command line:

       /usr/X11R6/bin/X11/mwm -xrm "mwm*configFile: mymwmrc"

   Resource Types
       The following types of resources can be described in the mwm resource description file:

       Buttons   Window manager functions can be bound (associated) with button events.

       Keys      Window manager functions can be bound (associated) with key press events.

       Menus     Menu panes can be used for the window menu  and  other  menus  posted  with  key
                 bindings and button bindings.

MWM RESOURCE DESCRIPTION FILE SYNTAX

       The  mwm  resource  description  file  is  a  standard  text  file  that contains items of
       information separated by blanks, tabs, and new lines characters. Blank lines are  ignored.
       Items  or  characters  can  be  quoted  to  avoid special interpretation (for example, the
       comment character can be quoted to prevent  it  from  being  interpreted  as  the  comment
       character).  A quoted item can be contained in double quotes (" ").  Single characters can
       be quoted by preceding them by the back-slash character (\). If a line ends with  a  back-
       slash,  the next line is considered a continuation of that line. All text from an unquoted
       # to the end of the line is regarded as a comment and is not  interpreted  as  part  of  a
       resource  description.  If  !  is the first character in a line, the line is regarded as a
       comment.

   Window Manager Functions
       Window manager functions can be accessed with button and key  bindings,  and  with  window
       manager  menus.  Functions  are indicated as part of the specifications for button and key
       binding sets, and menu panes. The function specification has the following syntax:

       function = function_name [function_args]
       function_name = window manager function
       function_args = {quoted_item | unquoted_item}

       The following functions are supported. If a function is specified that isn't  one  of  the
       supported functions then it is interpreted by mwm as f.nop.

       f.beep    This function causes a beep.

       f.circle_down [ icon | window]
                 This  function  causes the window or icon that is on the top of the window stack
                 to be put on the bottom of the window stack (so that it is no  longer  obscuring
                 any  other  window  or icon). This function affects only those windows and icons
                 that are obscuring other windows and  icons,  or  that  are  obscured  by  other
                 windows  and icons. Secondary windows (that is, transient windows) are restacked
                 with their associated primary window. Secondary windows always stay  on  top  of
                 the  associated primary window and there can be no other primary windows between
                 the secondary windows and their primary window. If an icon function argument  is
                 specified,  then  the  function  applies  only  to  icons.  If a window function
                 argument is specified then the function applies only to windows.

       f.circle_up [ icon | window]
                 This function raises the window or icon on the bottom of the  window  stack  (so
                 that  it is not obscured by any other windows). This function affects only those
                 windows and icons that are obscuring  other  windows  and  icons,  or  that  are
                 obscured  by  other  windows  and  icons.  Secondary windows (that is, transient
                 windows) are restacked with their associated primary window. If an icon function
                 argument  is  specified  then  the  function applies only to icons. If an window
                 function argument is specified then the function applies only to windows.

       f.exec command (or ! command)
                 This function causes command to be executed (using the value of the $MWMSHELL or
                 $SHELL  environment variable if set; otherwise, /bin/sh ). The ! notation can be
                 used in place of the f.exec function name.

       f.focus_color
                 This function sets the colormap focus to a client window. If  this  function  is
                 done  in a root context, then the default colormap (setup by the X Window System
                 for the screen where mwm is running) is  installed  and  there  is  no  specific
                 client   window   colormap   focus.   This  function  is  treated  as  f.nop  if
                 colormapFocusPolicy is not explicit.

       f.focus_key
                 This function sets the keyboard input focus to a client window  or  icon.   This
                 function  is  treated  as  f.nop  if  keyboardFocusPolicy is not explicit or the
                 function is executed in a root context.

       f.kill    This function is used to close application windows. The actual  processing  that
                 occurs  depends  on the protocols that the application observes. The application
                 lists the protocols it observes in the WM_PROTOCOLS property on  its  top  level
                 window.  If the application observes the WM_DELETE_WINDOW protocol, it is sent a
                 message that requests the window be deleted.  If the application  observes  both
                 WM_DELETE_WINDOW  and  WM_SAVE_YOURSELF,  it  is sent one message requesting the
                 window be deleted and another message advising it to  save  its  state.  If  the
                 application  observes  only  the WM_SAVE_YOURSELFprotocol , it is sent a message
                 advising it to save  its  state.  After  a  delay  (specified  by  the  resource
                 quitTimeout), the application's connection to the X server is terminated. If the
                 application observes neither of these protocols, its connection to the X  server
                 is terminated.

       f.lower [- client | within | freeFamily]
                 This  function  lowers a primary window to the bottom of the global window stack
                 (where it obscures no other window) and lowers the secondary  window  (transient
                 window  or  dialog box) within the client family. The arguments to this function
                 are mutually exclusive. The client argument indicates the name  or  class  of  a
                 client  to lower. The name or class of a client appears in the WM_CLASS property
                 on the client's top-level window. If the client argument is not  specified,  the
                 context  that the function was invoked in indicates the window or icon to lower.
                 Specifying within lowers the secondary window within the family  (staying  above
                 the  parent)  but  does  not lower the client family in the global window stack.
                 Specifying freeFamily lowers the window to the  bottom  of  the  global  windows
                 stack from its local family stack.

       f.maximize
                 This  function  causes  a  client  window to be displayed with its maximum size.
                 Refer to the maximumClientSize, maximumMaximumSize, and limitResize resources in
                 mwm(1).

       f.menu menu_name
                 This function associates a cascading (pull-right) menu with a menu pane entry or
                 a menu with a button or key binding. The menu_name function argument  identifies
                 the menu to be used.

       f.minimize
                 This  function causes a client window to be minimized (iconified). When a window
                 is minimized with no icon box in use, and if the lowerOnIconify resource has the
                 value  True  (the default), the icon is placed on the bottom of the window stack
                 (such that it obscures no other window).  If an  icon  box  is  used,  then  the
                 client's  icon  changes  to  its  iconified  form inside the icon box. Secondary
                 windows (that is, transient windows) are minimized with their associated primary
                 window.  There  is  only  one  icon  for  a primary window and all its secondary
                 windows.

       f.move    This function initiates an interactive move of a client window.

       f.next_cmap
                 This function installs the next colormap in the list of colormaps for the window
                 with the colormap focus.

       f.next_key [ icon | window | transient]
                 This  function  sets the keyboard input focus to the next window/icon in the set
                 of windows/icons managed by the window manager (the  ordering  of  this  set  is
                 based  on  the  stacking  of windows on the screen). This function is treated as
                 f.nop if keyboardFocusPolicy is not explicit. The keyboard input focus  is  only
                 moved  to  windows  that  do  not  have  an  associated secondary window that is
                 application modal. If  the  transient  argument  is  specified,  then  transient
                 (secondary)  windows  are  traversed  (otherwise,  if  only window is specified,
                 traversal is done only to the last focused window in a transient group).  If  an
                 icon function argument is specified, then the function applies only to icons. If
                 a window function argument is specified,  then  the  function  applies  only  to
                 windows.

       f.nop     This function does nothing.

       f.normalize
                 This  function  causes  a  client  window  to be displayed with its normal size.
                 Secondary windows (that is, transient windows) are placed in their normal  state
                 along with their associated primary window.

       f.normalize_and_raise
                 This  function  causes  a client window to be displayed with its normal size and
                 raised to the top of the window stack. Secondary  windows  (that  is,  transient
                 windows)  are  placed  in their normal state along with their associated primary
                 window.

       f.pack_icons
                 This function is used to relayout icons (based on the layout policy being  used)
                 on  the  root  window  or  in  the  icon box. In general this causes icons to be
                 "packed" into the icon grid.

       f.pass_keys
                 This function is used to enable/disable (toggle) processing of key bindings  for
                 window  manager  functions. When it disables key binding processing all keys are
                 passed on to the window with the keyboard input  focus  and  no  window  manager
                 functions are invoked. If the f.pass_keys function is invoked with a key binding
                 to disable key binding processing the same key binding can be used to enable key
                 binding processing.

       f.post_wmenu
                 This  function  is  used  to  post the window menu. If a key is used to post the
                 window  menu  and  a  window  menu  button  is  present,  the  window  menu   is
                 automatically  placed  with its top-left corner at the bottom-left corner of the
                 window menu button for the client window. If no window menu button  is  present,
                 the window menu is placed at the top-left corner of the client window.

       f.prev_cmap
                 This  function  installs  the previous colormap in the list of colormaps for the
                 window with the colormap focus.

       f.prev_key [ icon | window | transient]
                 This function sets the keyboard input focus to the previous window/icon  in  the
                 set  of windows/icons managed by the window manager (the ordering of this set is
                 based on the stacking of windows on the screen). This  function  is  treated  as
                 f.nop  if  keyboardFocusPolicy is not explicit. The keyboard input focus is only
                 moved to windows that do  not  have  an  associated  secondary  window  that  is
                 application  modal.   If  the  transient  argument  is specified, then transient
                 (secondary) windows are traversed  (otherwise,  if  only  window  is  specified,
                 traversal  is  done only to the last focused window in a transient group). If an
                 icon function argument is specified then the function applies only to icons.  If
                 an  window  function  argument  is  specified  then the function applies only to
                 windows.

       f.quit_mwm
                 This function terminates mwm (but NOT the X window system).

       f.raise [-client | within | freeFamily]
                 This function raises a primary window to the top  of  the  global  window  stack
                 (where  it  is  obscured  by  no  other  window) and raises the secondary window
                 (transient window or dialog box) within the client family. The arguments to this
                 function are mutually exclusive. The client argument indicates the name or class
                 of a client to lower. If the client is  not  specified,  the  context  that  the
                 function was invoked in indicates the window or icon to lower. Specifying within
                 raises the secondary window within the family but  does  not  raise  the  client
                 family  in  the  global window stack. Specifying freeFamily raises the window to
                 the top of its local family stack and raises the family to the top of the global
                 window stack.

       f.raise_lower [ within | freeFamily]
                 This  function  raises a primary window to the top of the global window stack if
                 it is partially obscured by another window; otherwise, it lowers the  window  to
                 the  bottom  of  the  window  stack. The arguments to this function are mutually
                 exclusive. Specifying  within  raises  a  secondary  window  within  the  family
                 (staying above the parent window), if it is partially obscured by another window
                 in the application's family; otherwise, it lowers the window to  the  bottom  of
                 the  family  stack.  It  has  no  effect  on  the  global window stacking order.
                 Specifying freeFamily raises the window to the top of its local family stack, if
                 obscured  by  another  window,  and  raises  the family to the top of the global
                 window stack; otherwise, it lowers the window to the bottom of its local  family
                 stack and lowers the family to the bottom of the global window stack.

       f.refresh This function causes all windows to be redrawn.

       f.refresh_win
                 This function causes a client window to be redrawn.

       f.resize  This function initiates an interactive resize of a client window.

       f.restore This  function restores the previous state of an icon's associated window.  If a
                 maximized window is iconified, then  f.restore  restores  it  to  its  maximized
                 state.  If  a  normal  window  is  iconified,  then f.restore restores it to its
                 normalized state.

       f.restore_and_raise
                 This function restores the previous state of an  icon's  associated  window  and
                 raises  the  window  to  the  top  of the window stack. If a maximized window is
                 iconified, then f.restore_and_raise restores  it  to  its  maximized  state  and
                 raises  it to the top of the window stack. If a normal window is iconified, then
                 f.restore_and_raise restores it to its normalized state and raises it to the top
                 of the window stack.

       f.restart This  function  causes  mwm  to  be  restarted  (effectively  terminated and re-
                 executed). Restart is necessary for mwm to incorporate changes in both the mwmrc
                 file and X resources.

       f.screen [ next | prev | back | screen_number]
                 This  function  causes  the pointer to be warp to a specific screen number or to
                 the next, previous, or  last  visited  (back)  screen.  The  arguments  to  this
                 function are mutually exclusive. The screen_number argument indicates the screen
                 number that the pointer is to be warped.  Screens  are  numbered  starting  from
                 screen  0.  Specifying next cause the pointer to warp to the next managed screen
                 (skipping over any unmanaged screens). Specifying prev cause the pointer to warp
                 to the previous managed screen (skipping over any unmanaged screens). Specifying
                 back cause the pointer to warp to the last visited screen.

       f.send_msg message_number
                 This function sends  an  XClientMessageEvent  of  type  _MOTIF_WM_MESSAGES  with
                 message_type  set  to  message_number.   The  client  message  is  sent  only if
                 message_number is included in the client's _MOTIF_WM_MESSAGES property.  A  menu
                 item  label is grayed out if the menu item is used to do f.send_msg of a message
                 that is not included in the client's _MOTIF_WM_MESSAGES property.

       f.separator
                 This function causes a menu separator  to  be  put  in  the  menu  pane  at  the
                 specified location (the label is ignored).

       f.set_behavior
                 This function causes the window manager to restart with the default behavior (if
                 a custom behavior is configured) or a custom behavior (if a default behavior  is
                 configured). By default this is bound to Shift Ctrl Alt <Key>!.

       f.title   This function inserts a title in the menu pane at the specified location.

       f.version This  function  causes  the  window  manager to display its release version in a
                 dialog box.

   Function Constraints
       Each function may be constrained as to which resource types can specify the function  (for
       example,  menu  pane)  and also what context the function can be used in (for example, the
       function is done to the selected client window).  Function contexts are:

       root      No client window or icon has been selected as an object for the function.

       window    A client window has been selected as an object for the function.  This  includes
                 the  window's  title  bar  and  frame.  Some functions are applied only when the
                 window is in its normalized state (for example,  f.maximize)  or  its  maximized
                 state (for example, f.normalize).

       icon      An icon has been selected as an object for the function.

       If  a  function is specified in a type of resource where it is not supported or is invoked
       in a context that does not apply then the function is  treated  as  f.nop.  The  following
       table indicates the resource types and function contexts in which window manager functions
       apply.

       Function                  Contexts                 Resources
       ───────────────────────────────────────────────────────────────────────────────
       f.beep                    root,icon,window         button,key,menu
       f.circle_down             root,icon,window         button,key,menu
       f.circle_up               root,icon,window         button,key,menu
       f.exec                    root,icon,window         button,key,menu
       f.focus_color             root,icon,window         button,key,menu

       f.focus_key               root,icon,window         button,key,menu
       f.kill                    icon,window              button,key,menu
       f.lower                   root,icon,window         button,key,menu
       f.maximize                icon,window(normal)      button,key,menu
       f.menu                    root,icon,window         button,key,menu
       f.minimize                window                   button,key,menu
       f.move                    icon,window              button,key,menu
       f.next_cmap               root,icon,window         button,key,menu
       f.next_key                root,icon,window         button,key,menu
       f.nop                     root,icon,window         button,key,menu
       f.normalize               icon,window(maximized)   button,key,menu
       f.normalize_and_raise     icon,window              button,key,menu
       f.pack_icons              root,icon,window         button,key,menu
       f.pass_keys               root,icon,window         button,key,menu
       f.post_wmenu              root,icon,window         button,key
       f.prev_cmap               root,icon,window         button,key,menu
       f.prev_key                root,icon,window         button,key,menu
       f.quit_mwm                root                     button,key,menu (root only)
       f.raise                   root,icon,window         button,key,menu
       f.raise_lower             icon,window              button,key,menu
       f.refresh                 root,icon,window         button,key,menu
       f.refresh_win             window                   button,key,menu
       f.resize                  window                   button,key,menu
       f.restart                 root                     button,key,menu (root only)
       f.restore                 icon,window              button,key,menu
       f.restore_and_raise       icon,window              button,key,menu
       f.screen                  root,icon,window         button,key,menu
       f.send_msg                icon,window              button,key,menu
       f.separator               root,icon,window         menu
       f.set_behavior            root,icon,window         button,key,menu
       f.title                   root,icon,window         menu
       f.version                 root,icon,window         button,key,menu

WINDOW MANAGER EVENT SPECIFICATION

       Events are indicated as part of the specifications for button and key  binding  sets,  and
       menu panes. Button events have the following syntax:

       button =~[modifier_list ]<button_event_name >
       modifier_list =~modifier_name { modifier_name}

       The  following  table  indicates  the values that can be used for modifier_name. Note that
       [Alt] and [Meta] can be used interchangably on some hardware.

       Modifier      Description
       ───────────────────────────────────────────────────────────
       Ctrl          Control Key
       Shift         Shift Key
       Alt           Alt Key
       Meta          Meta Key
       Mod1          Modifier1
       Mod2          Modifier2
       Mod3          Modifier3
       Mod4          Modifier4
       Mod5          Modifier5

       Locking modifiers are ignored when processing button  and  key  bindings.   The  following
       table  lists keys that are interpreted as locking modifiers.  The X server may map some of
       these symbols to the Mod1 - Mod5 modifier keys.  These keys may or may not be available on
       your  hardware:  Key  Symbol  Caps  Lock  Shift  Lock  Kana  Lock Num Lock Scroll Lock The
       following table indicates the values that can be used for button_event_name.

       Button          Description
       ───────────────────────────────────────────────────────────
       Btn1Down        Button 1 Press
       Btn1Up          Button 1 Release
       Btn1Click       Button 1 Press and Release

       Btn1Click2      Button 1 Double Click
       Btn2Down        Button 2 Press
       Btn2Up          Button 2 Release
       Btn2Click       Button 2 Press and Release
       Btn2Click2      Button 2 Double Click
       Btn3Down        Button 3 Press
       Btn3Up          Button 3 Release
       Btn3Click       Button 3 Press and Release
       Btn3Click2      Button 3 Double Click
       Btn4Down        Button 4 Press
       Btn4Up          Button 4 Release
       Btn4Click       Button 4 Press and Release
       Btn4Click2      Button 4 Double Click
       Btn5Down        Button 5 Press
       Btn5Up          Button 5 Release
       Btn5Click       Button 5 Press and Release
       Btn5Click2      Button 5 Double Click

       Key events that are used by the window manager for  menu  mnemonics  and  for  binding  to
       window manager functions are single key presses; key releases are ignored. Key events have
       the following syntax:

       key =~[modifier_list] <Key>key_name
       modifier_list =~modifier_name { modifier_name}

       All modifiers specified are interpreted as being  exclusive  (this  means  that  only  the
       specified modifiers can be present when the key event occurs).  Modifiers for keys are the
       same as those that apply to buttons. The key_name is an X11 keysym name. Keysym names  can
       be found in the keysymdef.h file (remove the XK_ prefix).

BUTTON BINDINGS

       The buttonBindings resource value is the name of a set of button bindings that are used to
       configure window manager behavior.  A window manager function can be done  when  a  button
       press occurs with the pointer over a framed client window, an icon or the root window. The
       context for indicating where the button press applies is also the context for invoking the
       window  manager function when the button press is done (significant for functions that are
       context sensitive). The button binding syntax is

       Buttons bindings_set_name
       {
           button    context    function
           button    context    function
           ...
           button    context    function
       }

       The syntax for the context specification is: context = object[| context] object =  root  |
       icon | window | title | frame | border | app The context specification indicates where the
       pointer must be for the button binding to be effective. For example, a context  of  window
       indicates that the pointer must be over a client window or window management frame for the
       button binding to be effective.  The frame context is  for  the  window  management  frame
       around  a client window (including the border and titlebar), the border context is for the
       border part of the window management frame (not including the titlebar), the title context
       is  for  the  title  area  of  the window management frame, and the app context is for the
       application window (not including the window management frame). If an  f.nop  function  is
       specified for a button binding, the button binding is not done.

KEY BINDINGS

       The  keyBindings  resource  value  is  the  name of a set of key bindings that are used to
       configure window manager behavior. A window manager function can be done when a particular
       key  is  pressed.  The  context  in  which the key binding applies is indicated in the key
       binding specification.  The valid contexts are the same as  those  that  apply  to  button
       bindings. The key binding syntax is:

       Keys bindings_set_name
       {
           key    context    function
           key    context    function
           ...
           key    context    function
       }

       If  an  f.nop  function is specified for a key binding, the key binding is not done. If an
       f.post_wmenu or f.menu function is bound to a key, mwm automatically uses the same key for
       removing  the  menu from the screen after it has been popped up. The context specification
       syntax is the same as for button bindings with one addition.  The  context  ifkey  may  be
       specified  for  binding keys that may not be available on all displays.  If the key is not
       available and if ifkey is in the context, then reporting of the error message to the error
       log  is  suppressed. This feature is useful for networked, heterogeneous environments. For
       key bindings, the frame, title, border, and app contexts  are  equivalent  to  the  window
       context.   The  context  for a key event is the window or icon that has the keyboard input
       focus (root if no window or icon has the keyboard input focus).

MENU PANES

       Menus can be popped up using the f.post_wmenu and f.menu  window  manager  functions.  The
       context  for  window  manager  functions that are done from a menu is root, icon or window
       depending on how the menu was popped up. In the case of the window menu or menus popped up
       with  a  key  binding, the location of the keyboard input focus indicates the context. For
       menus popped up using a button binding, the context of the button binding is  the  context
       of the menu. The menu pane specification syntax is:

       Menu menu_name
       {
           label  [mnemonic]  [accelerator ]   function
           label  [mnemonic]  [accelerator ]   function
           ...
           label  [mnemonic]  [accelerator ]   function
       }

       Each  line in the Menu specification identifies the label for a menu item and the function
       to be done if the menu item is selected. Optionally a menu  button  mnemonic  and  a  menu
       button  keyboard accelerator may be specified. Mnemonics are functional only when the menu
       is posted and keyboard traversal applies. The label may be a string or a bitmap file.  The
       label specification has the following syntax:

       label = text | bitmap_file
       bitmap_file = @file_name
       text = quoted_item | unquoted_item

       The  string encoding for labels must be compatible with the menu font that is used. Labels
       are greyed out for menu items that do the f.nop function  or  an  invalid  function  or  a
       function  that  doesn't  apply  in  the  current context. A mnemonic specification has the
       following syntax:

       mnemonic = _ character

       The first matching character in  the  label  is  underlined.   If  there  is  no  matching
       character  in the label, no mnemonic is registered with the window manager for that label.
       Although the character must exactly match a character in the label, the mnemonic does  not
       execute if any modifier (such as Shift) is pressed with the character key. The accelerator
       specification is a key event specification with  the  same  syntax  as  is  used  for  key
       bindings to window manager functions.

INCLUDING FILES

       You  may  include  other  files  into  your mwmrc file by using the include construct. For
       example,

       INCLUDE
       {
           /usr/local/shared/mwm.menus
           /home/kmt/personal/my.bindings
       }

       causes the files named to be read in and interpreted in order as an additional part of the
       mwmrc  file.  Include  is  a  top-level  construct.  It  cannot  be  nested inside another
       construct.

WARNINGS

       Errors that occur during the processing of the resource description file are recorded  in:
       $HOME/.mwm/errorlog.  Be  sure  to check this file if the appearance or behavior of mwm is
       not what you expect.

FILES

       $HOME/$LANG/.mwmrc
       $HOME/.mwmrc
       /usr/X11R6/lib/X11/$LANG/system.mwmrc
       /usr/X11R6/lib/X11/system.mwmrc

RELATED INFORMATION

       mwm(1), X(1).

                                                                                         mwmrc(4)