xenial (3) pcre2pattern.3.gz

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NAME

       PCRE2 - Perl-compatible regular expressions (revised API)

PCRE2 REGULAR EXPRESSION DETAILS

       The  syntax  and semantics of the regular expressions that are supported by PCRE2 are described in detail
       below. There is a quick-reference syntax summary in the pcre2syntax  page.  PCRE2  tries  to  match  Perl
       syntax  and  semantics  as  closely  as  it can.  PCRE2 also supports some alternative regular expression
       syntax (which does not conflict with the Perl syntax) in order to provide some compatibility with regular
       expressions in Python, .NET, and Oniguruma.

       Perl's regular expressions are described in its own documentation, and regular expressions in general are
       covered in a number of books, some of which have copious examples. Jeffrey  Friedl's  "Mastering  Regular
       Expressions",  published  by  O'Reilly,  covers  regular expressions in great detail. This description of
       PCRE2's regular expressions is intended as reference material.

       This document discusses the patterns that are  supported  by  PCRE2  when  its  main  matching  function,
       pcre2_match(), is used. PCRE2 also has an alternative matching function, pcre2_dfa_match(), which matches
       using a different algorithm that is not Perl-compatible. Some of the features  discussed  below  are  not
       available  when  DFA  matching is used. The advantages and disadvantages of the alternative function, and
       how it differs from the normal function, are discussed in the pcre2matching page.

SPECIAL START-OF-PATTERN ITEMS

       A number of options that can be passed to pcre2_compile() can also be set by special items at  the  start
       of a pattern. These are not Perl-compatible, but are provided to make these options accessible to pattern
       writers who are not able to change the program that processes the pattern. Any number of these items  may
       appear,  but  they must all be together right at the start of the pattern string, and the letters must be
       in upper case.

   UTF support

       In the 8-bit and 16-bit PCRE2 libraries, characters may be coded either  as  single  code  units,  or  as
       multiple  UTF-8  or  UTF-16  code units. UTF-32 can be specified for the 32-bit library, in which case it
       constrains the character values to valid Unicode code points. To process UTF strings, PCRE2 must be built
       to  include  Unicode  support  (which  is  the  default). When using UTF strings you must either call the
       compiling function with the PCRE2_UTF option, or the pattern must start with the special sequence (*UTF),
       which  is  equivalent  to setting the relevant option. How setting a UTF mode affects pattern matching is
       mentioned in several places below. There is also a summary of features in the pcre2unicode page.

       Some applications that allow their users to supply patterns may wish to restrict them to non-UTF data for
       security  reasons. If the PCRE2_NEVER_UTF option is passed to pcre2_compile(), (*UTF) is not allowed, and
       its appearance in a pattern causes an error.

   Unicode property support

       Another special sequence that may appear at the start of a pattern is (*UCP).  This has the  same  effect
       as  setting  the  PCRE2_UCP  option:  it  causes sequences such as \d and \w to use Unicode properties to
       determine character types, instead of recognizing only characters with codes less than 256 via  a  lookup
       table.

       Some  applications  that  allow  their  users  to  supply patterns may wish to restrict them for security
       reasons. If the PCRE2_NEVER_UCP option is passed to pcre2_compile(),  (*UCP)  is  not  allowed,  and  its
       appearance in a pattern causes an error.

   Locking out empty string matching

       Starting  a  pattern  with  (*NOTEMPTY)  or  (*NOTEMPTY_ATSTART)  has  the  same  effect  as  passing the
       PCRE2_NOTEMPTY or PCRE2_NOTEMPTY_ATSTART option to whichever matching function is subsequently called  to
       match  the pattern. These options lock out the matching of empty strings, either entirely, or only at the
       start of the subject.

   Disabling auto-possessification

       If a pattern starts with (*NO_AUTO_POSSESS), it has the same effect as setting the  PCRE2_NO_AUTO_POSSESS
       option.  This  stops PCRE2 from making quantifiers possessive when what follows cannot match the repeated
       item. For example, by default a+b is treated as a++b. For more details, see the pcre2api documentation.

   Disabling start-up optimizations

       If a pattern starts with (*NO_START_OPT), it has the same effect as setting  the  PCRE2_NO_START_OPTIMIZE
       option.  This  disables  several optimizations for quickly reaching "no match" results. For more details,
       see the pcre2api documentation.

   Disabling automatic anchoring

       If  a  pattern  starts  with  (*NO_DOTSTAR_ANCHOR),   it   has   the   same   effect   as   setting   the
       PCRE2_NO_DOTSTAR_ANCHOR  option.  This  disables  optimizations  that  apply  to patterns whose top-level
       branches all start with .* (match any number of arbitrary characters). For more details, see the pcre2api
       documentation.

   Disabling JIT compilation

       If  a pattern that starts with (*NO_JIT) is successfully compiled, an attempt by the application to apply
       the JIT optimization by calling pcre2_jit_compile() is ignored.

   Setting match and recursion limits

       The caller of pcre2_match() can set a limit on the number of  times  the  internal  match()  function  is
       called  and  on  the  maximum  depth  of  recursive calls. These facilities are provided to catch runaway
       matches that are provoked by patterns with huge matching trees (a  typical  example  is  a  pattern  with
       nested  unlimited  repeats)  and  to avoid running out of system stack by too much recursion. When one of
       these limits is reached, pcre2_match() gives an error return. The limits can also be set by items at  the
       start of the pattern of the form

         (*LIMIT_MATCH=d)
         (*LIMIT_RECURSION=d)

       where  d  is  any number of decimal digits. However, the value of the setting must be less than the value
       set (or defaulted) by the caller of pcre2_match() for it to have any effect. In other words, the  pattern
       writer  can lower the limits set by the programmer, but not raise them. If there is more than one setting
       of one of these limits, the lower value is used.

   Newline conventions

       PCRE2 supports five different conventions for indicating line breaks in strings: a  single  CR  (carriage
       return)  character,  a  single LF (linefeed) character, the two-character sequence CRLF, any of the three
       preceding, or any Unicode newline sequence. The pcre2api page has further discussion about newlines,  and
       shows how to set the newline convention when calling pcre2_compile().

       It  is  also  possible  to  specify  a  newline  convention  by starting a pattern string with one of the
       following five sequences:

         (*CR)        carriage return
         (*LF)        linefeed
         (*CRLF)      carriage return, followed by linefeed
         (*ANYCRLF)   any of the three above
         (*ANY)       all Unicode newline sequences

       These override the default and the options given to the compiling function. For example, on a Unix system
       where LF is the default newline sequence, the pattern

         (*CR)a.b

       changes the convention to CR. That pattern matches "a\nb" because LF is no longer a newline. If more than
       one of these settings is present, the last one is used.

       The newline convention affects where the circumflex and dollar assertions are true. It also  affects  the
       interpretation  of  the dot metacharacter when PCRE2_DOTALL is not set, and the behaviour of \N. However,
       it does not affect what the \R escape sequence matches. By default, this is any Unicode newline sequence,
       for  Perl  compatibility. However, this can be changed; see the description of \R in the section entitled
       "Newline sequences" below. A change of \R setting can be combined with a change of newline convention.

   Specifying what \R matches

       It is possible to restrict \R to match only CR, LF, or CRLF (instead of the complete set of Unicode  line
       endings)  by  setting  the  option PCRE2_BSR_ANYCRLF at compile time. This effect can also be achieved by
       starting  a  pattern  with  (*BSR_ANYCRLF).  For  completeness,  (*BSR_UNICODE)   is   also   recognized,
       corresponding to PCRE2_BSR_UNICODE.

EBCDIC CHARACTER CODES

       PCRE2  can  be compiled to run in an environment that uses EBCDIC as its character code rather than ASCII
       or Unicode (typically a mainframe system). In the sections below, character  code  values  are  ASCII  or
       Unicode;  in an EBCDIC environment these characters may have different code values, and there are no code
       points greater than 255.

CHARACTERS AND METACHARACTERS

       A regular expression is a pattern that is matched against a subject  string  from  left  to  right.  Most
       characters stand for themselves in a pattern, and match the corresponding characters in the subject. As a
       trivial example, the pattern

         The quick brown fox

       matches a portion of a subject string that is identical to itself. When caseless  matching  is  specified
       (the PCRE2_CASELESS option), letters are matched independently of case.

       The  power  of  regular expressions comes from the ability to include alternatives and repetitions in the
       pattern. These are encoded in the pattern by the use of metacharacters, which do not stand for themselves
       but instead are interpreted in some special way.

       There  are two different sets of metacharacters: those that are recognized anywhere in the pattern except
       within square brackets, and those that are recognized within square brackets.  Outside  square  brackets,
       the metacharacters are as follows:

         \      general escape character with several uses
         ^      assert start of string (or line, in multiline mode)
         $      assert end of string (or line, in multiline mode)
         .      match any character except newline (by default)
         [      start character class definition
         |      start of alternative branch
         (      start subpattern
         )      end subpattern
         ?      extends the meaning of (
                also 0 or 1 quantifier
                also quantifier minimizer
         *      0 or more quantifier
         +      1 or more quantifier
                also "possessive quantifier"
         {      start min/max quantifier

       Part of a pattern that is in square brackets is called a "character class". In a character class the only
       metacharacters are:

         \      general escape character
         ^      negate the class, but only if the first character
         -      indicates character range
         [      POSIX character class (only if followed by POSIX
                  syntax)
         ]      terminates the character class

       The following sections describe the use of each of the metacharacters.

BACKSLASH

       The backslash character has several uses. Firstly, if it is followed by a character that is not a  number
       or  a  letter,  it  takes  away  any special meaning that character may have. This use of backslash as an
       escape character applies both inside and outside character classes.

       For example, if you want to match a * character, you write \*  in  the  pattern.   This  escaping  action
       applies  whether  or not the following character would otherwise be interpreted as a metacharacter, so it
       is always safe to precede a non-alphanumeric with backslash to specify that  it  stands  for  itself.  In
       particular, if you want to match a backslash, you write \\.

       In  a  UTF  mode,  only  ASCII  numbers and letters have any special meaning after a backslash. All other
       characters (in particular, those whose codepoints are greater than 127) are treated as literals.

       If a pattern is compiled with the PCRE2_EXTENDED option, most white space in the pattern (other than in a
       character  class),  and characters between a # outside a character class and the next newline, inclusive,
       are ignored. An escaping backslash can be used to include a white space or # character  as  part  of  the
       pattern.

       If  you  want  to remove the special meaning from a sequence of characters, you can do so by putting them
       between \Q and \E. This is different from Perl in that $  and  @  are  handled  as  literals  in  \Q...\E
       sequences in PCRE2, whereas in Perl, $ and @ cause variable interpolation. Note the following examples:

         Pattern            PCRE2 matches   Perl matches

         \Qabc$xyz\E        abc$xyz        abc followed by the
                                             contents of $xyz
         \Qabc\$xyz\E       abc\$xyz       abc\$xyz
         \Qabc\E\$\Qxyz\E   abc$xyz        abc$xyz

       The \Q...\E sequence is recognized both inside and outside character classes.  An isolated \E that is not
       preceded by \Q is ignored. If \Q is not followed by \E later in the pattern, the  literal  interpretation
       continues  to  the end of the pattern (that is, \E is assumed at the end). If the isolated \Q is inside a
       character class, this causes an error, because the character class is not terminated.

   Non-printing characters

       A second use of backslash provides a way of encoding non-printing characters in  patterns  in  a  visible
       manner.  There  is  no  restriction on the appearance of non-printing characters in a pattern, but when a
       pattern is being prepared by text editing, it is  often  easier  to  use  one  of  the  following  escape
       sequences  than the binary character it represents. In an ASCII or Unicode environment, these escapes are
       as follows:

         \a        alarm, that is, the BEL character (hex 07)
         \cx       "control-x", where x is any printable ASCII character
         \e        escape (hex 1B)
         \f        form feed (hex 0C)
         \n        linefeed (hex 0A)
         \r        carriage return (hex 0D)
         \t        tab (hex 09)
         \0dd      character with octal code 0dd
         \ddd      character with octal code ddd, or back reference
         \o{ddd..} character with octal code ddd..
         \xhh      character with hex code hh
         \x{hhh..} character with hex code hhh.. (default mode)
         \uhhhh    character with hex code hhhh (when PCRE2_ALT_BSUX is set)

       The precise effect of \cx on ASCII characters is as follows: if x is a lower case letter, it is converted
       to  upper case. Then bit 6 of the character (hex 40) is inverted. Thus \cA to \cZ become hex 01 to hex 1A
       (A is 41, Z is 5A), but \c{ becomes hex 3B ({ is 7B), and \c; becomes hex 7B (; is 3B). If the code  unit
       following  \c  has  a value less than 32 or greater than 126, a compile-time error occurs. This locks out
       non-printable ASCII characters in all modes.

       When PCRE2 is compiled in EBCDIC mode, \a, \e, \f, \n, \r, and \t generate the  appropriate  EBCDIC  code
       values.  The \c escape is processed as specified for Perl in the perlebcdic document. The only characters
       that are allowed after \c are A-Z, a-z, or one of @, [, \, ], ^, _, or ?. Any other character provokes  a
       compile-time  error.  The  sequence  \@  encodes  character  code  0; the letters (in either case) encode
       characters 1-26 (hex 01 to hex 1A); [, \, ], ^, and _ encode characters 27-31 (hex 1B to hex 1F), and  \?
       becomes either 255 (hex FF) or 95 (hex 5F).

       Thus,  apart  from  \?,  these  escapes  generate  the  same character code values as they do in an ASCII
       environment, though the meanings of the values mostly differ. For example, \G always generates code value
       7, which is BEL in ASCII but DEL in EBCDIC.

       The  sequence  \?  generates  DEL (127, hex 7F) in an ASCII environment, but because 127 is not a control
       character in EBCDIC, Perl makes it generate the APC character. Unfortunately, there are several  variants
       of EBCDIC. In most of them the APC character has the value 255 (hex FF), but in the one Perl calls POSIX-
       BC its value is 95 (hex 5F). If certain other characters have POSIX-BC values, PCRE2  makes  \?  generate
       95; otherwise it generates 255.

       After \0 up to two further octal digits are read. If there are fewer than two digits, just those that are
       present are used. Thus the sequence \0\x\015 specifies two binary zeros followed by a CR character  (code
       value  13).  Make sure you supply two digits after the initial zero if the pattern character that follows
       is itself an octal digit.

       The escape \o must be followed by a sequence of octal digits, enclosed in braces. An error occurs if this
       is  not  the case. This escape is a recent addition to Perl; it provides way of specifying character code
       points as octal numbers greater than 0777, and it also allows octal numbers and  back  references  to  be
       unambiguously specified.

       For  greater  clarity  and  unambiguity,  it  is  best to avoid following \ by a digit greater than zero.
       Instead, use \o{} or \x{} to specify  character  numbers,  and  \g{}  to  specify  back  references.  The
       following paragraphs describe the old, ambiguous syntax.

       The  handling  of  a backslash followed by a digit other than 0 is complicated, and Perl has changed over
       time, causing PCRE2 also to change.

       Outside a character class, PCRE2 reads the digit and any following digits as a  decimal  number.  If  the
       number  is  less  than  10,  begins  with  the  digit 8 or 9, or if there are at least that many previous
       capturing left parentheses in the expression, the entire  sequence  is  taken  as  a  back  reference.  A
       description  of  how  this  works  is given later, following the discussion of parenthesized subpatterns.
       Otherwise, up to three octal digits are read to form a character code.

       Inside a character class, PCRE2 handles \8 and \9 as the literal characters "8" and  "9",  and  otherwise
       reads  up  to  three  octal  digits following the backslash, using them to generate a data character. Any
       subsequent digits stand for themselves. For example, outside a character class:

         \040   is another way of writing an ASCII space
         \40    is the same, provided there are fewer than 40
                   previous capturing subpatterns
         \7     is always a back reference
         \11    might be a back reference, or another way of
                   writing a tab
         \011   is always a tab
         \0113  is a tab followed by the character "3"
         \113   might be a back reference, otherwise the
                   character with octal code 113
         \377   might be a back reference, otherwise
                   the value 255 (decimal)
         \81    is always a back reference

       Note that octal values of 100 or greater that are specified using this syntax must not be introduced by a
       leading zero, because no more than three octal digits are ever read.

       By default, after \x that is not followed by {, from zero to two hexadecimal digits are read (letters can
       be in upper or lower case). Any number of hexadecimal digits may appear between \x{ and }. If a character
       other  than  a  hexadecimal  digit  appears  between \x{ and }, or if there is no terminating }, an error
       occurs.

       If the PCRE2_ALT_BSUX option is set, the interpretation of \x is  as  just  described  only  when  it  is
       followed  by  two  hexadecimal  digits. Otherwise, it matches a literal "x" character. In this mode mode,
       support for code points greater than 256 is provided by \u, which must be followed  by  four  hexadecimal
       digits; otherwise it matches a literal "u" character.

       Characters  whose value is less than 256 can be defined by either of the two syntaxes for \x (or by \u in
       PCRE2_ALT_BSUX mode). There is no difference in the way they are handled. For example,  \xdc  is  exactly
       the same as \x{dc} (or \u00dc in PCRE2_ALT_BSUX mode).

   Constraints on character values

       Characters  that  are  specified  using  octal  or  hexadecimal numbers are limited to certain values, as
       follows:

         8-bit non-UTF mode    less than 0x100
         8-bit UTF-8 mode      less than 0x10ffff and a valid codepoint
         16-bit non-UTF mode   less than 0x10000
         16-bit UTF-16 mode    less than 0x10ffff and a valid codepoint
         32-bit non-UTF mode   less than 0x100000000
         32-bit UTF-32 mode    less than 0x10ffff and a valid codepoint

       Invalid Unicode codepoints are the range 0xd800 to 0xdfff (the  so-called  "surrogate"  codepoints),  and
       0xffef.

   Escape sequences in character classes

       All  the  sequences  that  define  a single character value can be used both inside and outside character
       classes. In addition, inside a character class, \b is interpreted as the backspace character (hex 08).

       \N is not allowed in a character class. \B, \R, and \X are not special inside  a  character  class.  Like
       other  unrecognized  alphabetic  escape  sequences, they cause an error. Outside a character class, these
       sequences have different meanings.

   Unsupported escape sequences

       In Perl, the sequences \l, \L, \u, and \U are recognized by its string handler and  used  to  modify  the
       case  of following characters. By default, PCRE2 does not support these escape sequences. However, if the
       PCRE2_ALT_BSUX option is set, \U matches a "U" character, and \u can be used to  define  a  character  by
       code point, as described in the previous section.

   Absolute and relative back references

       The  sequence  \g  followed  by  an  unsigned  or a negative number, optionally enclosed in braces, is an
       absolute or relative back reference. A named back reference can be coded as \g{name}. Back references are
       discussed later, following the discussion of parenthesized subpatterns.

   Absolute and relative subroutine calls

       For  compatibility  with Oniguruma, the non-Perl syntax \g followed by a name or a number enclosed either
       in angle brackets or single  quotes,  is  an  alternative  syntax  for  referencing  a  subpattern  as  a
       "subroutine".  Details  are  discussed  later.   Note  that  \g{...} (Perl syntax) and \g<...> (Oniguruma
       syntax) are not synonymous. The former is a back reference; the latter is a subroutine call.

   Generic character types

       Another use of backslash is for specifying generic character types:

         \d     any decimal digit
         \D     any character that is not a decimal digit
         \h     any horizontal white space character
         \H     any character that is not a horizontal white space character
         \s     any white space character
         \S     any character that is not a white space character
         \v     any vertical white space character
         \V     any character that is not a vertical white space character
         \w     any "word" character
         \W     any "non-word" character

       There is also the single sequence \N, which matches a non-newline character.  This is the same as the "."
       metacharacter when PCRE2_DOTALL is not set. Perl also uses \N to match characters by name; PCRE2 does not
       support this.

       Each pair of lower and upper case escape sequences partitions the complete set  of  characters  into  two
       disjoint sets. Any given character matches one, and only one, of each pair. The sequences can appear both
       inside and outside character classes. They each match one character  of  the  appropriate  type.  If  the
       current  matching  point  is  at  the  end  of  the subject string, all of them fail, because there is no
       character to match.

       The default \s characters are HT (9), LF (10), VT (11), FF (12), CR  (13),  and  space  (32),  which  are
       defined as white space in the "C" locale. This list may vary if locale-specific matching is taking place.
       For example, in some locales the "non-breaking space" character (\xA0) is recognized as white space,  and
       in others the VT character is not.

       A  "word"  character  is  an  underscore  or  any  character  that is a letter or digit.  By default, the
       definition of letters and digits is controlled by PCRE2's low-valued character tables, and  may  vary  if
       locale-specific  matching  is taking place (see "Locale support" in the pcre2api page). For example, in a
       French locale such as "fr_FR" in Unix-like systems, or "french" in Windows, some character codes  greater
       than 127 are used for accented letters, and these are then matched by \w. The use of locales with Unicode
       is discouraged.

       By default, characters whose code points are greater than 127 never match \d, \s, or \w, and always match
       \D,  \S,  and \W, although this may be different for characters in the range 128-255 when locale-specific
       matching is happening.  These escape sequences retain their original meanings from before Unicode support
       was available, mainly for efficiency reasons. If the PCRE2_UCP option is set, the behaviour is changed so
       that Unicode properties are used to determine character types, as follows:

         \d  any character that matches \p{Nd} (decimal digit)
         \s  any character that matches \p{Z} or \h or \v
         \w  any character that matches \p{L} or \p{N}, plus underscore

       The upper case escapes match the inverse sets of characters. Note that \d matches  only  decimal  digits,
       whereas  \w  matches  any  Unicode  digit,  as well as any Unicode letter, and underscore. Note also that
       PCRE2_UCP affects \b, and \B because they are defined in terms of \w and \W. Matching these sequences  is
       noticeably slower when PCRE2_UCP is set.

       The  sequences  \h, \H, \v, and \V, in contrast to the other sequences, which match only ASCII characters
       by default, always match a specific list of code points, whether or not PCRE2_UCP is set. The  horizontal
       space characters are:

         U+0009     Horizontal tab (HT)
         U+0020     Space
         U+00A0     Non-break space
         U+1680     Ogham space mark
         U+180E     Mongolian vowel separator
         U+2000     En quad
         U+2001     Em quad
         U+2002     En space
         U+2003     Em space
         U+2004     Three-per-em space
         U+2005     Four-per-em space
         U+2006     Six-per-em space
         U+2007     Figure space
         U+2008     Punctuation space
         U+2009     Thin space
         U+200A     Hair space
         U+202F     Narrow no-break space
         U+205F     Medium mathematical space
         U+3000     Ideographic space

       The vertical space characters are:

         U+000A     Linefeed (LF)
         U+000B     Vertical tab (VT)
         U+000C     Form feed (FF)
         U+000D     Carriage return (CR)
         U+0085     Next line (NEL)
         U+2028     Line separator
         U+2029     Paragraph separator

       In 8-bit, non-UTF-8 mode, only the characters with code points less than 256 are relevant.

   Newline sequences

       Outside  a  character  class, by default, the escape sequence \R matches any Unicode newline sequence. In
       8-bit non-UTF-8 mode \R is equivalent to the following:

         (?>\r\n|\n|\x0b|\f|\r|\x85)

       This is an example of an "atomic group", details of which are given below.  This particular group matches
       either  the  two-character  sequence  CR  followed  by  LF, or one of the single characters LF (linefeed,
       U+000A), VT (vertical tab, U+000B), FF (form feed, U+000C), CR (carriage return, U+000D),  or  NEL  (next
       line,  U+0085).  Because  this is an atomic group, the two-character sequence is treated as a single unit
       that cannot be split.

       In other modes, two additional characters whose codepoints are greater  than  255  are  added:  LS  (line
       separator,  U+2028)  and  PS  (paragraph  separator,  U+2029).   Unicode  support is not needed for these
       characters to be recognized.

       It is possible to restrict \R to match only CR, LF, or CRLF (instead of the complete set of Unicode  line
       endings)  by  setting the option PCRE2_BSR_ANYCRLF at compile time. (BSR is an abbrevation for "backslash
       R".) This can be made the default when PCRE2 is built; if this is the case, the other  behaviour  can  be
       requested  via  the PCRE2_BSR_UNICODE option. It is also possible to specify these settings by starting a
       pattern string with one of the following sequences:

         (*BSR_ANYCRLF)   CR, LF, or CRLF only
         (*BSR_UNICODE)   any Unicode newline sequence

       These override the default and the options given to the compiling  function.   Note  that  these  special
       settings,  which  are  not  Perl-compatible, are recognized only at the very start of a pattern, and that
       they must be in upper case. If more than one of them is present, the  last  one  is  used.  They  can  be
       combined with a change of newline convention; for example, a pattern can start with:

         (*ANY)(*BSR_ANYCRLF)

       They  can  also  be combined with the (*UTF) or (*UCP) special sequences. Inside a character class, \R is
       treated as an unrecognized escape sequence, and causes an error.

   Unicode character properties

       When PCRE2 is built with Unicode support (the default), three  additional  escape  sequences  that  match
       characters with specific properties are available. In 8-bit non-UTF-8 mode, these sequences are of course
       limited to testing characters whose codepoints are less than 256, but they do work  in  this  mode.   The
       extra escape sequences are:

         \p{xx}   a character with the xx property
         \P{xx}   a character without the xx property
         \X       a Unicode extended grapheme cluster

       The  property names represented by xx above are limited to the Unicode script names, the general category
       properties, "Any", which matches any character (including newline), and  some  special  PCRE2  properties
       (described  in  the next section).  Other Perl properties such as "InMusicalSymbols" are not supported by
       PCRE2.  Note that \P{Any} does not match any characters, so always causes a match failure.

       Sets of Unicode characters are defined as belonging to certain scripts. A character  from  one  of  these
       sets can be matched using a script name. For example:

         \p{Greek}
         \P{Han}

       Those  that  are  not  part  of an identified script are lumped together as "Common". The current list of
       scripts is:

       Ahom, Anatolian_Hieroglyphs, Arabic, Armenian,  Avestan,  Balinese,  Bamum,  Bassa_Vah,  Batak,  Bengali,
       Bopomofo,  Brahmi,  Braille,  Buginese,  Buhid,  Canadian_Aboriginal, Carian, Caucasian_Albanian, Chakma,
       Cham,  Cherokee,  Common,  Coptic,  Cuneiform,  Cypriot,   Cyrillic,   Deseret,   Devanagari,   Duployan,
       Egyptian_Hieroglyphs,   Elbasan,  Ethiopic,  Georgian,  Glagolitic,  Gothic,  Grantha,  Greek,  Gujarati,
       Gurmukhi,   Han,   Hangul,   Hanunoo,   Hatran,   Hebrew,    Hiragana,    Imperial_Aramaic,    Inherited,
       Inscriptional_Pahlavi, Inscriptional_Parthian, Javanese, Kaithi, Kannada, Katakana, Kayah_Li, Kharoshthi,
       Khmer, Khojki, Khudawadi, Lao, Latin, Lepcha, Limbu, Linear_A, Linear_B, Lisu, Lycian, Lydian,  Mahajani,
       Malayalam,  Mandaic,  Manichaean,  Meetei_Mayek,  Mende_Kikakui,  Meroitic_Cursive, Meroitic_Hieroglyphs,
       Miao,  Modi,  Mongolian,  Mro,  Multani,  Myanmar,  Nabataean,   New_Tai_Lue,   Nko,   Ogham,   Ol_Chiki,
       Old_Hungarian,  Old_Italic,  Old_North_Arabian,  Old_Permic,  Old_Persian, Old_South_Arabian, Old_Turkic,
       Oriya, Osmanya, Pahawh_Hmong, Palmyrene,  Pau_Cin_Hau,  Phags_Pa,  Phoenician,  Psalter_Pahlavi,  Rejang,
       Runic,  Samaritan,  Saurashtra, Sharada, Shavian, Siddham, SignWriting, Sinhala, Sora_Sompeng, Sundanese,
       Syloti_Nagri, Syriac, Tagalog, Tagbanwa, Tai_Le, Tai_Tham, Tai_Viet, Takri, Tamil, Telugu, Thaana,  Thai,
       Tibetan, Tifinagh, Tirhuta, Ugaritic, Vai, Warang_Citi, Yi.

       Each character has exactly one Unicode general category property, specified by a two-letter abbreviation.
       For compatibility with Perl, negation can be specified by including  a  circumflex  between  the  opening
       brace and the property name. For example, \p{^Lu} is the same as \P{Lu}.

       If only one letter is specified with \p or \P, it includes all the general category properties that start
       with that letter. In this case, in the absence of negation, the curly brackets in the escape sequence are
       optional; these two examples have the same effect:

         \p{L}
         \pL

       The following general category property codes are supported:

         C     Other
         Cc    Control
         Cf    Format
         Cn    Unassigned
         Co    Private use
         Cs    Surrogate

         L     Letter
         Ll    Lower case letter
         Lm    Modifier letter
         Lo    Other letter
         Lt    Title case letter
         Lu    Upper case letter

         M     Mark
         Mc    Spacing mark
         Me    Enclosing mark
         Mn    Non-spacing mark

         N     Number
         Nd    Decimal number
         Nl    Letter number
         No    Other number

         P     Punctuation
         Pc    Connector punctuation
         Pd    Dash punctuation
         Pe    Close punctuation
         Pf    Final punctuation
         Pi    Initial punctuation
         Po    Other punctuation
         Ps    Open punctuation

         S     Symbol
         Sc    Currency symbol
         Sk    Modifier symbol
         Sm    Mathematical symbol
         So    Other symbol

         Z     Separator
         Zl    Line separator
         Zp    Paragraph separator
         Zs    Space separator

       The special property L& is also supported: it matches a character that has the Lu, Ll, or Lt property, in
       other words, a letter that is not classified as a modifier or "other".

       The Cs (Surrogate) property applies only to characters in the range U+D800 to U+DFFF. Such characters are
       not  valid  in  Unicode  strings  and so cannot be tested by PCRE2, unless UTF validity checking has been
       turned off (see the discussion of PCRE2_NO_UTF_CHECK in the pcre2api page). Perl does not support the  Cs
       property.

       The  long synonyms for property names that Perl supports (such as \p{Letter}) are not supported by PCRE2,
       nor is it permitted to prefix any of these properties with "Is".

       No character that is in the Unicode table has the Cn (unassigned) property.  Instead,  this  property  is
       assumed for any code point that is not in the Unicode table.

       Specifying  caseless  matching does not affect these escape sequences. For example, \p{Lu} always matches
       only upper case letters. This is different from the behaviour of current versions of Perl.

       Matching characters by Unicode property is not fast, because PCRE2 has to do a multistage table lookup in
       order  to  find a character's property. That is why the traditional escape sequences such as \d and \w do
       not use Unicode properties in PCRE2 by default, though you can make them do so by setting  the  PCRE2_UCP
       option or by starting the pattern with (*UCP).

   Extended grapheme clusters

       The  \X  escape  matches  any  number of Unicode characters that form an "extended grapheme cluster", and
       treats the sequence as an atomic  group  (see  below).   Unicode  supports  various  kinds  of  composite
       character  by  giving  each  character  a  grapheme  breaking  property,  and having rules that use these
       properties to define the boundaries of extended  grapheme  clusters.  \X  always  matches  at  least  one
       character.  Then  it  decides  whether  to add additional characters according to the following rules for
       ending a cluster:

       1. End at the end of the subject string.

       2. Do not end between CR and LF; otherwise end after any control character.

       3. Do not break Hangul (a Korean script) syllable sequences. Hangul characters are of five types:  L,  V,
       T, LV, and LVT. An L character may be followed by an L, V, LV, or LVT character; an LV or V character may
       be followed by a V or T character; an LVT or T character may be follwed only by a T character.

       4. Do not end before extending characters or spacing marks. Characters with the  "mark"  property  always
       have the "extend" grapheme breaking property.

       5. Do not end after prepend characters.

       6. Otherwise, end the cluster.

   PCRE2's additional properties

       As  well  as  the  standard  Unicode  properties  described  above, PCRE2 supports four more that make it
       possible to convert traditional escape sequences such as \w and \s to use Unicode properties. PCRE2  uses
       these  non-standard, non-Perl properties internally when PCRE2_UCP is set. However, they may also be used
       explicitly. These properties are:

         Xan   Any alphanumeric character
         Xps   Any POSIX space character
         Xsp   Any Perl space character
         Xwd   Any Perl "word" character

       Xan matches characters that have either the L (letter) or  the  N  (number)  property.  Xps  matches  the
       characters  tab,  linefeed, vertical tab, form feed, or carriage return, and any other character that has
       the Z (separator) property.  Xsp is the same as Xps; in PCRE1 it used to exclude vertical tab,  for  Perl
       compatibility, but Perl changed. Xwd matches the same characters as Xan, plus underscore.

       There  is  another  non-standard  property, Xuc, which matches any character that can be represented by a
       Universal Character Name in C++ and other programming languages. These are the characters $, @, `  (grave
       accent),  and  all  characters  with  Unicode code points greater than or equal to U+00A0, except for the
       surrogates U+D800 to U+DFFF. Note that most base (ASCII) characters are  excluded.  (Universal  Character
       Names  are  of  the  form \uHHHH or \UHHHHHHHH where H is a hexadecimal digit. Note that the Xuc property
       does not match these sequences but the characters that they represent.)

   Resetting the match start

       The escape sequence \K causes any previously matched characters not to be included in the  final  matched
       sequence. For example, the pattern:

         foo\Kbar

       matches  "foobar",  but  reports  that  it  has  matched  "bar".  This feature is similar to a lookbehind
       assertion (described below).  However, in this case, the part of the subject before the real  match  does
       not  have  to  be of fixed length, as lookbehind assertions do. The use of \K does not interfere with the
       setting of captured substrings.  For example, when the pattern

         (foo)\Kbar

       matches "foobar", the first substring is still set to "foo".

       Perl documents that the use of \K within assertions is "not well defined". In PCRE2,  \K  is  acted  upon
       when  it  occurs  inside  positive  assertions,  but  is ignored in negative assertions. Note that when a
       pattern such as (?=ab\K) matches, the reported start of the match can be greater  than  the  end  of  the
       match.

   Simple assertions

       The  final use of backslash is for certain simple assertions. An assertion specifies a condition that has
       to be met at a particular point in a match, without consuming any characters from the subject string. The
       use of subpatterns for more complicated assertions is described below.  The backslashed assertions are:

         \b     matches at a word boundary
         \B     matches when not at a word boundary
         \A     matches at the start of the subject
         \Z     matches at the end of the subject
                 also matches before a newline at the end of the subject
         \z     matches only at the end of the subject
         \G     matches at the first matching position in the subject

       Inside a character class, \b has a different meaning; it matches the backspace character. If any other of
       these assertions appears in a character class, an "invalid escape sequence" error is generated.

       A word boundary is a position in the  subject  string  where  the  current  character  and  the  previous
       character  do not both match \w or \W (i.e. one matches \w and the other matches \W), or the start or end
       of the string if the first or last character matches \w, respectively. In a UTF mode, the meanings of  \w
       and  \W  can  be  changed  by setting the PCRE2_UCP option. When this is done, it also affects \b and \B.
       Neither PCRE2 nor Perl has a separate "start of word" or "end of word"  metasequence.  However,  whatever
       follows  \b  normally determines which it is. For example, the fragment \ba matches "a" at the start of a
       word.

       The \A, \Z, and \z assertions differ from the traditional circumflex and dollar (described  in  the  next
       section)  in  that they only ever match at the very start and end of the subject string, whatever options
       are set. Thus, they are independent of multiline mode. These three assertions are  not  affected  by  the
       PCRE2_NOTBOL  or  PCRE2_NOTEOL  options,  which  affect  only  the behaviour of the circumflex and dollar
       metacharacters. However, if the startoffset  argument  of  pcre2_match()  is  non-zero,  indicating  that
       matching  is  to  start  at  a  point  other  than the beginning of the subject, \A can never match.  The
       difference between \Z and \z is that \Z matches before a newline at the end of the string as well  as  at
       the very end, whereas \z matches only at the end.

       The  \G  assertion is true only when the current matching position is at the start point of the match, as
       specified by the startoffset argument of pcre2_match(). It differs from \A when the value of  startoffset
       is  non-zero. By calling pcre2_match() multiple times with appropriate arguments, you can mimic Perl's /g
       option, and it is in this kind of implementation where \G can be useful.

       Note, however, that PCRE2's interpretation of \G, as the start of the current match, is subtly  different
       from  Perl's, which defines it as the end of the previous match. In Perl, these can be different when the
       previously matched string was empty. Because PCRE2 does just one match at a  time,  it  cannot  reproduce
       this behaviour.

       If  all  the  alternatives  of  a pattern begin with \G, the expression is anchored to the starting match
       position, and the "anchored" flag is set in the compiled regular expression.

CIRCUMFLEX AND DOLLAR

       The circumflex and dollar metacharacters are zero-width assertions. That is, they test for  a  particular
       condition  being  true without consuming any characters from the subject string. These two metacharacters
       are concerned with matching the starts and ends of lines. If the newline convention is set so  that  only
       the  two-character sequence CRLF is recognized as a newline, isolated CR and LF characters are treated as
       ordinary data characters, and are not recognized as newlines.

       Outside a character class, in the default matching mode, the circumflex character is an assertion that is
       true  only  if  the  current  matching  point  is  at the start of the subject string. If the startoffset
       argument of pcre2_match() is non-zero, or if PCRE2_NOTBOL is set,  circumflex  can  never  match  if  the
       PCRE2_MULTILINE  option  is unset. Inside a character class, circumflex has an entirely different meaning
       (see below).

       Circumflex need not be the first character of the pattern if a number of alternatives are  involved,  but
       it should be the first thing in each alternative in which it appears if the pattern is ever to match that
       branch. If all possible alternatives start with a circumflex, that is, if the pattern is  constrained  to
       match  only  at  the  start of the subject, it is said to be an "anchored" pattern. (There are also other
       constructs that can cause a pattern to be anchored.)

       The dollar character is an assertion that is true only if the current matching point is at the end of the
       subject  string,  or  immediately  before  a  newline  at  the  end  of  the  string (by default), unless
       PCRE2_NOTEOL is set. Note, however, that it does not actually match the newline. Dollar need not  be  the
       last character of the pattern if a number of alternatives are involved, but it should be the last item in
       any branch in which it appears. Dollar has no special meaning in a character class.

       The meaning of dollar can be changed so that it matches only at the very end of the  string,  by  setting
       the PCRE2_DOLLAR_ENDONLY option at compile time. This does not affect the \Z assertion.

       The  meanings  of  the  circumflex and dollar metacharacters are changed if the PCRE2_MULTILINE option is
       set. When this is the case, a dollar character matches before any newlines in the string, as well  as  at
       the very end, and a circumflex matches immediately after internal newlines as well as at the start of the
       subject string. It does not match after a newline that ends the  string,  for  compatibility  with  Perl.
       However, this can be changed by setting the PCRE2_ALT_CIRCUMFLEX option.

       For example, the pattern /^abc$/ matches the subject string "def\nabc" (where \n represents a newline) in
       multiline mode, but not otherwise. Consequently, patterns that are anchored in single line  mode  because
       all branches start with ^ are not anchored in multiline mode, and a match for circumflex is possible when
       the startoffset argument of pcre2_match() is non-zero. The  PCRE2_DOLLAR_ENDONLY  option  is  ignored  if
       PCRE2_MULTILINE is set.

       When  the newline convention (see "Newline conventions" below) recognizes the two-character sequence CRLF
       as a newline, this is preferred, even if the single characters CR and LF are also recognized as newlines.
       For  example, if the newline convention is "any", a multiline mode circumflex matches before "xyz" in the
       string "abc\r\nxyz" rather than after CR, even though CR on its own is a valid newline. (It also  matches
       at the very start of the string, of course.)

       Note  that  the  sequences  \A,  \Z, and \z can be used to match the start and end of the subject in both
       modes, and if all  branches  of  a  pattern  start  with  \A  it  is  always  anchored,  whether  or  not
       PCRE2_MULTILINE is set.

FULL STOP (PERIOD, DOT) AND \N

       Outside  a  character  class, a dot in the pattern matches any one character in the subject string except
       (by default) a character that signifies the end of a line.

       When a line ending is defined as a single character, dot never matches  that  character;  when  the  two-
       character sequence CRLF is used, dot does not match CR if it is immediately followed by LF, but otherwise
       it matches all characters (including isolated CRs and LFs). When  any  Unicode  line  endings  are  being
       recognized, dot does not match CR or LF or any of the other line ending characters.

       The  behaviour  of  dot  with regard to newlines can be changed. If the PCRE2_DOTALL option is set, a dot
       matches any one character, without exception.  If the two-character  sequence  CRLF  is  present  in  the
       subject string, it takes two dots to match it.

       The  handling  of  dot  is  entirely  independent  of  the  handling  of  circumflex and dollar, the only
       relationship being that they both involve newlines. Dot has no special meaning in a character class.

       The escape sequence \N behaves like a dot, except that it is not affected by the PCRE2_DOTALL option.  In
       other  words,  it matches any character except one that signifies the end of a line. Perl also uses \N to
       match characters by name; PCRE2 does not support this.

MATCHING A SINGLE CODE UNIT

       Outside a character class, the escape sequence \C matches any one code unit, whether or not a UTF mode is
       set.  In  the 8-bit library, one code unit is one byte; in the 16-bit library it is a 16-bit unit; in the
       32-bit library it is a 32-bit unit. Unlike a dot, \C always matches line-ending characters.  The  feature
       is  provided  in  Perl  in  order  to  match individual bytes in UTF-8 mode, but it is unclear how it can
       usefully be used.

       Because \C breaks up characters into individual code units, matching one unit with \C in UTF-8 or  UTF-16
       mode  means  that  the  rest  of  the string may start with a malformed UTF character. This has undefined
       results, because PCRE2 assumes that it is matching character by character  in  a  valid  UTF  string  (by
       default  it checks the subject string's validity at the start of processing unless the PCRE2_NO_UTF_CHECK
       option is used).

       An application can lock out the use of \C by setting the PCRE2_NEVER_BACKSLASH_C option when compiling  a
       pattern. It is also possible to build PCRE2 with the use of \C permanently disabled.

       PCRE2  does not allow \C to appear in lookbehind assertions (described below) in a UTF mode, because this
       would make it impossible to calculate the length of the  lookbehind.  Neither  the  alternative  matching
       function  pcre2_dfa_match() not the JIT optimizer support \C in a UTF mode. The former gives a match-time
       error; the latter fails to optimize and so the match is always run using the interpreter.

       In general, the \C escape sequence is best avoided. However, one way of using it that avoids the  problem
       of  malformed  UTF characters is to use a lookahead to check the length of the next character, as in this
       pattern, which could be used with a UTF-8 string (ignore white space and line breaks):

         (?| (?=[\x00-\x7f])(\C) |
             (?=[\x80-\x{7ff}])(\C)(\C) |
             (?=[\x{800}-\x{ffff}])(\C)(\C)(\C) |
             (?=[\x{10000}-\x{1fffff}])(\C)(\C)(\C)(\C))

       In this example, a group  that  starts  with  (?|  resets  the  capturing  parentheses  numbers  in  each
       alternative  (see "Duplicate Subpattern Numbers" below). The assertions at the start of each branch check
       the next UTF-8 character for values  whose  encoding  uses  1,  2,  3,  or  4  bytes,  respectively.  The
       character's individual bytes are then captured by the appropriate number of \C groups.

SQUARE BRACKETS AND CHARACTER CLASSES

       An opening square bracket introduces a character class, terminated by a closing square bracket. A closing
       square bracket on its own is not special by default.  If a closing square bracket is required as a member
       of  the  class,  it  should  be  the  first  data character in the class (after an initial circumflex, if
       present) or escaped with a backslash. This means that, by default, an  empty  class  cannot  be  defined.
       However, if the PCRE2_ALLOW_EMPTY_CLASS option is set, a closing square bracket at the start does end the
       (empty) class.

       A character class matches a single character in the subject. A matched character must be in  the  set  of
       characters  defined  by the class, unless the first character in the class definition is a circumflex, in
       which case the subject character must not be in the set defined by the class. If a circumflex is actually
       required as a member of the class, ensure it is not the first character, or escape it with a backslash.

       For  example,  the  character  class  [aeiou]  matches  any  lower case vowel, while [^aeiou] matches any
       character that is not a lower case vowel. Note that a  circumflex  is  just  a  convenient  notation  for
       specifying  the  characters  that are in the class by enumerating those that are not. A class that starts
       with a circumflex is not an assertion; it still  consumes  a  character  from  the  subject  string,  and
       therefore it fails if the current pointer is at the end of the string.

       When  caseless  matching  is  set,  any letters in a class represent both their upper case and lower case
       versions, so for example, a caseless [aeiou] matches "A" as well as "a", and a caseless [^aeiou] does not
       match "A", whereas a caseful version would.

       Characters  that  might indicate line breaks are never treated in any special way when matching character
       classes, whatever line-ending  sequence  is  in  use,  and  whatever  setting  of  the  PCRE2_DOTALL  and
       PCRE2_MULTILINE options is used. A class such as [^a] always matches one of these characters.

       The  minus  (hyphen)  character  can  be  used to specify a range of characters in a character class. For
       example, [d-m] matches any letter between d and m, inclusive. If a  minus  character  is  required  in  a
       class,  it  must  be  escaped  with a backslash or appear in a position where it cannot be interpreted as
       indicating a range, typically as the first or last character in the class, or immediately after a  range.
       For example, [b-d-z] matches letters in the range b to d, a hyphen character, or z.

       It  is  not possible to have the literal character "]" as the end character of a range. A pattern such as
       [W-]46] is interpreted as a class of two characters ("W" and "-") followed by a literal string "46]",  so
       it would match "W46]" or "-46]". However, if the "]" is escaped with a backslash it is interpreted as the
       end of range, so [W-\]46] is interpreted as a class containing a range followed by two other  characters.
       The octal or hexadecimal representation of "]" can also be used to end a range.

       An  error  is  generated if a POSIX character class (see below) or an escape sequence other than one that
       defines a single character appears at a point where a range ending character is  expected.  For  example,
       [z-\xff] is valid, but [A-\d] and [A-[:digit:]] are not.

       Ranges normally include all code points between the start and end characters, inclusive. They can also be
       used for code points specified numerically, for example [\000-\037]. Ranges can  include  any  characters
       that are valid for the current mode.

       There  is a special case in EBCDIC environments for ranges whose end points are both specified as literal
       letters in the same case. For compatibility with Perl, EBCDIC code points within the range that  are  not
       letters  are  omitted. For example, [h-k] matches only four characters, even though the codes for h and k
       are 0x88 and 0x92, a range of 11 code points.  However,  if  the  range  is  specified  numerically,  for
       example, [\x88-\x92] or [h-\x92], all code points are included.

       If  a range that includes letters is used when caseless matching is set, it matches the letters in either
       case. For example, [W-c] is equivalent to [][\\^_`wxyzabc], matched caselessly, and in a non-UTF mode, if
       character tables for a French locale are in use, [\xc8-\xcb] matches accented E characters in both cases.

       The  character  escape  sequences  \d,  \D,  \h,  \H,  \p, \P, \s, \S, \v, \V, \w, and \W may appear in a
       character class, and add the characters that they match to the class. For example, [\dABCDEF] matches any
       hexadecimal  digit. In UTF modes, the PCRE2_UCP option affects the meanings of \d, \s, \w and their upper
       case partners, just as it does when they appear outside a character class, as described  in  the  section
       entitled  "Generic  character  types"  above.  The  escape  sequence  \b has a different meaning inside a
       character class; it matches the backspace character. The sequences \B, \N, \R, and  \X  are  not  special
       inside a character class. Like any other unrecognized escape sequences, they cause an error.

       A  circumflex  can  conveniently be used with the upper case character types to specify a more restricted
       set of characters than the matching lower case type.  For example, the class [^\W_] matches any letter or
       digit, but not underscore, whereas [\w] includes underscore. A positive character class should be read as
       "something OR something OR ..." and a negative class as "NOT something AND NOT something AND NOT ...".

       The only metacharacters that are recognized in character classes are backslash, hyphen (only where it can
       be  interpreted as specifying a range), circumflex (only at the start), opening square bracket (only when
       it can be interpreted as introducing a POSIX class name, or for a special compatibility feature - see the
       next  two sections), and the terminating closing square bracket. However, escaping other non-alphanumeric
       characters does no harm.

POSIX CHARACTER CLASSES

       Perl supports the POSIX notation for character classes. This uses names enclosed by [: and :] within  the
       enclosing square brackets. PCRE2 also supports this notation. For example,

         [01[:alpha:]%]

       matches "0", "1", any alphabetic character, or "%". The supported class names are:

         alnum    letters and digits
         alpha    letters
         ascii    character codes 0 - 127
         blank    space or tab only
         cntrl    control characters
         digit    decimal digits (same as \d)
         graph    printing characters, excluding space
         lower    lower case letters
         print    printing characters, including space
         punct    printing characters, excluding letters and digits and space
         space    white space (the same as \s from PCRE2 8.34)
         upper    upper case letters
         word     "word" characters (same as \w)
         xdigit   hexadecimal digits

       The default "space" characters are HT (9), LF (10), VT (11), FF (12), CR (13), and space (32). If locale-
       specific matching is taking place, the list of space characters may be different; there may be  fewer  or
       more of them. "Space" and \s match the same set of characters.

       The name "word" is a Perl extension, and "blank" is a GNU extension from Perl 5.8. Another Perl extension
       is negation, which is indicated by a ^ character after the colon. For example,

         [12[:^digit:]]

       matches "1", "2", or any non-digit. PCRE2 (and Perl) also recognize the POSIX syntax  [.ch.]  and  [=ch=]
       where  "ch"  is  a  "collating  element",  but these are not supported, and an error is given if they are
       encountered.

       By default, characters with values greater than 127 do not match any  of  the  POSIX  character  classes,
       although  this  may  be  different  for  characters in the range 128-255 when locale-specific matching is
       happening. However, if the PCRE2_UCP option is passed to pcre2_compile(), some of the classes are changed
       so  that  Unicode character properties are used. This is achieved by replacing certain POSIX classes with
       other sequences, as follows:

         [:alnum:]  becomes  \p{Xan}
         [:alpha:]  becomes  \p{L}
         [:blank:]  becomes  \h
         [:cntrl:]  becomes  \p{Cc}
         [:digit:]  becomes  \p{Nd}
         [:lower:]  becomes  \p{Ll}
         [:space:]  becomes  \p{Xps}
         [:upper:]  becomes  \p{Lu}
         [:word:]   becomes  \p{Xwd}

       Negated versions, such as [:^alpha:] use \P  instead  of  \p.  Three  other  POSIX  classes  are  handled
       specially in UCP mode:

       [:graph:] This  matches  characters that have glyphs that mark the page when printed. In Unicode property
                 terms, it matches all characters with the L, M, N, P, S, or Cf properties, except for:

                   U+061C           Arabic Letter Mark
                   U+180E           Mongolian Vowel Separator
                   U+2066 - U+2069  Various "isolate"s

       [:print:] This matches the same characters as [:graph:] plus space characters that are not controls, that
                 is, characters with the Zs property.

       [:punct:] This  matches  all  characters  that  have  the  Unicode  P  (punctuation) property, plus those
                 characters with code points less than 256 that have the S (Symbol) property.

       The other POSIX classes are unchanged, and match only characters with code points less than 256.

COMPATIBILITY FEATURE FOR WORD BOUNDARIES

       In the POSIX.2 compliant library that was included in 4.4BSD Unix, the ugly syntax [[:<:]] and [[:>:]] is
       used for matching "start of word" and "end of word". PCRE2 treats these items as follows:

         [[:<:]]  is converted to  \b(?=\w)
         [[:>:]]  is converted to  \b(?<=\w)

       Only  these  exact character sequences are recognized. A sequence such as [a[:<:]b] provokes error for an
       unrecognized POSIX class name. This support  is  not  compatible  with  Perl.  It  is  provided  to  help
       migrations from other environments, and is best not used in any new patterns. Note that \b matches at the
       start and the end of a word (see "Simple assertions" above), and in a Perl-style pattern the preceding or
       following  character  normally  shows  which is wanted, without the need for the assertions that are used
       above in order to give exactly the POSIX behaviour.

VERTICAL BAR

       Vertical bar characters are used to separate alternative patterns. For example, the pattern

         gilbert|sullivan

       matches either "gilbert" or "sullivan". Any number of alternatives may appear, and an  empty  alternative
       is  permitted (matching the empty string). The matching process tries each alternative in turn, from left
       to right, and the first one that succeeds is used. If the alternatives are within a  subpattern  (defined
       below),  "succeeds"  means  matching  the  rest  of  the  main  pattern as well as the alternative in the
       subpattern.

INTERNAL OPTION SETTING

       The settings of the PCRE2_CASELESS, PCRE2_MULTILINE, PCRE2_DOTALL, and PCRE2_EXTENDED options (which  are
       Perl-compatible)  can  be  changed  from within the pattern by a sequence of Perl option letters enclosed
       between "(?" and ")".  The option letters are

         i  for PCRE2_CASELESS
         m  for PCRE2_MULTILINE
         s  for PCRE2_DOTALL
         x  for PCRE2_EXTENDED

       For example, (?im) sets caseless, multiline matching. It is also  possible  to  unset  these  options  by
       preceding  the  letter  with  a hyphen, and a combined setting and unsetting such as (?im-sx), which sets
       PCRE2_CASELESS and PCRE2_MULTILINE while unsetting PCRE2_DOTALL and PCRE2_EXTENDED, is also permitted. If
       a letter appears both before and after the hyphen, the option is unset. An empty options setting "(?)" is
       allowed. Needless to say, it has no effect.

       The PCRE2-specific options PCRE2_DUPNAMES and PCRE2_UNGREEDY can be changed in the same way as the  Perl-
       compatible options by using the characters J and U respectively.

       When  one  of  these option changes occurs at top level (that is, not inside subpattern parentheses), the
       change applies to the remainder of the pattern that follows. If the change is placed right at  the  start
       of  a pattern, PCRE2 extracts it into the global options (and it will therefore show up in data extracted
       by the pcre2_pattern_info() function).

       An option change within a subpattern (see below for a description of subpatterns) affects only that  part
       of the subpattern that follows it, so

         (a(?i)b)c

       matches  abc  and aBc and no other strings (assuming PCRE2_CASELESS is not used).  By this means, options
       can be made to have different settings in different parts  of  the  pattern.  Any  changes  made  in  one
       alternative do carry on into subsequent branches within the same subpattern. For example,

         (a(?i)b|c)

       matches  "ab", "aB", "c", and "C", even though when matching "C" the first branch is abandoned before the
       option setting. This is because the effects of option settings happen at compile  time.  There  would  be
       some very weird behaviour otherwise.

       As a convenient shorthand, if any option settings are required at the start of a non-capturing subpattern
       (see the next section), the option letters may appear between the "?" and the ":". Thus the two patterns

         (?i:saturday|sunday)
         (?:(?i)saturday|sunday)

       match exactly the same set of strings.

       Note: There are other PCRE2-specific options that can be  set  by  the  application  when  the  compiling
       function  is  called.  The pattern can contain special leading sequences such as (*CRLF) to override what
       the application has set or what has been defaulted. Details are given in the  section  entitled  "Newline
       sequences"  above. There are also the (*UTF) and (*UCP) leading sequences that can be used to set UTF and
       Unicode property modes; they are equivalent to setting the PCRE2_UTF and PCRE2_UCP options, respectively.
       However,  the application can set the PCRE2_NEVER_UTF and PCRE2_NEVER_UCP options, which lock out the use
       of the (*UTF) and (*UCP) sequences.

SUBPATTERNS

       Subpatterns are delimited by parentheses (round brackets), which  can  be  nested.   Turning  part  of  a
       pattern into a subpattern does two things:

       1. It localizes a set of alternatives. For example, the pattern

         cat(aract|erpillar|)

       matches  "cataract",  "caterpillar",  or  "cat".  Without  the  parentheses,  it  would match "cataract",
       "erpillar" or an empty string.

       2. It sets up the subpattern as a capturing subpattern. This means that, when the whole pattern  matches,
       the  portion  of  the subject string that matched the subpattern is passed back to the caller, separately
       from the portion that matched the whole pattern. (This applies only to the traditional matching function;
       the DFA matching function does not support capturing.)

       Opening  parentheses are counted from left to right (starting from 1) to obtain numbers for the capturing
       subpatterns. For example, if the string "the red king" is matched against the pattern

         the ((red|white) (king|queen))

       the captured substrings are "red king", "red", and "king", and are numbered 1, 2, and 3, respectively.

       The fact that plain parentheses fulfil two functions is not always helpful.  There are often times when a
       grouping subpattern is required without a capturing requirement. If an opening parenthesis is followed by
       a question mark and a colon, the subpattern does not do any capturing, and is not counted when  computing
       the  number  of  any  subsequent  capturing  subpatterns. For example, if the string "the white queen" is
       matched against the pattern

         the ((?:red|white) (king|queen))

       the captured substrings are "white queen" and "queen", and are numbered 1 and 2. The  maximum  number  of
       capturing subpatterns is 65535.

       As  a  convenient  shorthand,  if  any  option  settings  are  required  at  the start of a non-capturing
       subpattern, the option letters may appear between the "?" and the ":". Thus the two patterns

         (?i:saturday|sunday)
         (?:(?i)saturday|sunday)

       match exactly the same set of strings. Because alternative branches are tried from  left  to  right,  and
       options  are  not  reset until the end of the subpattern is reached, an option setting in one branch does
       affect subsequent branches, so the above patterns match "SUNDAY" as well as "Saturday".

DUPLICATE SUBPATTERN NUMBERS

       Perl 5.10 introduced a feature whereby each alternative in a subpattern uses the  same  numbers  for  its
       capturing  parentheses.  Such  a subpattern starts with (?| and is itself a non-capturing subpattern. For
       example, consider this pattern:

         (?|(Sat)ur|(Sun))day

       Because the two alternatives are inside a (?| group, both sets of capturing parentheses are numbered one.
       Thus,  when  the  pattern  matches,  you can look at captured substring number one, whichever alternative
       matched. This construct is useful when you want to capture part, but not all,  of  one  of  a  number  of
       alternatives. Inside a (?| group, parentheses are numbered as usual, but the number is reset at the start
       of each branch. The numbers of any capturing parentheses that  follow  the  subpattern  start  after  the
       highest  number  used  in  any  branch.  The  following example is taken from the Perl documentation. The
       numbers underneath show in which buffer the captured content will be stored.

         # before  ---------------branch-reset----------- after
         / ( a )  (?| x ( y ) z | (p (q) r) | (t) u (v) ) ( z ) /x
         # 1            2         2  3        2     3     4

       A back reference to a numbered subpattern uses the most recent value that is set for that number  by  any
       subpattern. The following pattern matches "abcabc" or "defdef":

         /(?|(abc)|(def))\1/

       In  contrast,  a  subroutine  call to a numbered subpattern always refers to the first one in the pattern
       with the given number. The following pattern matches "abcabc" or "defabc":

         /(?|(abc)|(def))(?1)/

       A relative reference such as (?-1) is no different: it is just a convenient way of computing an  absolute
       group number.

       If  a condition test for a subpattern's having matched refers to a non-unique number, the test is true if
       any of the subpatterns of that number have matched.

       An alternative approach to using this "branch reset" feature is to use duplicate  named  subpatterns,  as
       described in the next section.

NAMED SUBPATTERNS

       Identifying  capturing  parentheses  by  number  is  simple, but it can be very hard to keep track of the
       numbers in complicated regular expressions. Furthermore, if an expression is modified,  the  numbers  may
       change.  To  help  with  this  difficulty, PCRE2 supports the naming of subpatterns. This feature was not
       added to Perl until release 5.10. Python had the feature earlier, and PCRE1 introduced it at release 4.0,
       using  the  Python  syntax.  PCRE2  supports both the Perl and the Python syntax. Perl allows identically
       numbered subpatterns to have different names, but PCRE2 does not.

       In PCRE2, a subpattern can be named in one of three ways: (?<name>...) or (?'name'...)  as  in  Perl,  or
       (?P<name>...)  as in Python. References to capturing parentheses from other parts of the pattern, such as
       back references, recursion, and conditions, can be made by name as well as by number.

       Names consist of up to 32 alphanumeric characters and underscores, but must start with a non-digit. Named
       capturing  parentheses  are  still  allocated  numbers as well as names, exactly as if the names were not
       present. The PCRE2 API provides function calls for extracting the name-to-number translation table from a
       compiled pattern. There are also convenience functions for extracting a captured substring by name.

       By  default,  a  name  must  be  unique  within a pattern, but it is possible to relax this constraint by
       setting the PCRE2_DUPNAMES option at compile time.   (Duplicate  names  are  also  always  permitted  for
       subpatterns  with  the  same number, set up as described in the previous section.) Duplicate names can be
       useful for patterns where only one instance of the named parentheses can  match.   Suppose  you  want  to
       match the name of a weekday, either as a 3-letter abbreviation or as the full name, and in both cases you
       want to extract the abbreviation. This pattern (ignoring the line breaks) does the job:

         (?<DN>Mon|Fri|Sun)(?:day)?|
         (?<DN>Tue)(?:sday)?|
         (?<DN>Wed)(?:nesday)?|
         (?<DN>Thu)(?:rsday)?|
         (?<DN>Sat)(?:urday)?

       There are five capturing substrings, but only one is ever set after a  match.   (An  alternative  way  of
       solving this problem is to use a "branch reset" subpattern, as described in the previous section.)

       The  convenience  functions  for  extracting the data by name returns the substring for the first (and in
       this example, the only) subpattern of that name that matched. This saves searching to find which numbered
       subpattern it was.

       If  you  make  a  back  reference  to  a  non-unique  named subpattern from elsewhere in the pattern, the
       subpatterns to which the name refers are checked in the  order  in  which  they  appear  in  the  overall
       pattern.  The  first  one  that  is set is used for the reference. For example, this pattern matches both
       "foofoo" and "barbar" but not "foobar" or "barfoo":

         (?:(?<n>foo)|(?<n>bar))\k<n>

       If you make a subroutine call to a non-unique named subpattern, the one that  corresponds  to  the  first
       occurrence  of  the  name is used. In the absence of duplicate numbers (see the previous section) this is
       the one with the lowest number.

       If you use a named reference in a condition test (see the section  about  conditions  below),  either  to
       check whether a subpattern has matched, or to check for recursion, all subpatterns with the same name are
       tested. If the condition is true for any one of them, the overall condition is true.  This  is  the  same
       behaviour as testing by number. For further details of the interfaces for handling named subpatterns, see
       the pcre2api documentation.

       Warning: You cannot use different names to distinguish between  two  subpatterns  with  the  same  number
       because  PCRE2 uses only the numbers when matching. For this reason, an error is given at compile time if
       different names are given to subpatterns with the same number. However, you can always give the same name
       to subpatterns with the same number, even when PCRE2_DUPNAMES is not set.

REPETITION

       Repetition is specified by quantifiers, which can follow any of the following items:

         a literal data character
         the dot metacharacter
         the \C escape sequence
         the \X escape sequence
         the \R escape sequence
         an escape such as \d or \pL that matches a single character
         a character class
         a back reference
         a parenthesized subpattern (including most assertions)
         a subroutine call to a subpattern (recursive or otherwise)

       The  general repetition quantifier specifies a minimum and maximum number of permitted matches, by giving
       the two numbers in curly brackets (braces), separated by a comma. The numbers must be  less  than  65536,
       and the first must be less than or equal to the second. For example:

         z{2,4}

       matches  "zz",  "zzz",  or  "zzzz".  A closing brace on its own is not a special character. If the second
       number is omitted, but the comma is present, there is no upper limit; if the second number and the  comma
       are both omitted, the quantifier specifies an exact number of required matches. Thus

         [aeiou]{3,}

       matches at least 3 successive vowels, but may match many more, whereas

         \d{8}

       matches  exactly  8 digits. An opening curly bracket that appears in a position where a quantifier is not
       allowed, or one that does not match the syntax of a quantifier, is taken  as  a  literal  character.  For
       example, {,6} is not a quantifier, but a literal string of four characters.

       In  UTF  modes,  quantifiers apply to characters rather than to individual code units. Thus, for example,
       \x{100}{2} matches two characters, each of which is represented by a two-byte sequence in a UTF-8 string.
       Similarly,  \X{3}  matches  three  Unicode  extended grapheme clusters, each of which may be several code
       units long (and they may be of different lengths).

       The quantifier {0} is permitted, causing the expression to  behave  as  if  the  previous  item  and  the
       quantifier  were  not present. This may be useful for subpatterns that are referenced as subroutines from
       elsewhere in the pattern (but see also the section entitled "Defining subpatterns for  use  by  reference
       only"  below).  Items  other  than  subpatterns  that have a {0} quantifier are omitted from the compiled
       pattern.

       For convenience, the three most common quantifiers have single-character abbreviations:

         *    is equivalent to {0,}
         +    is equivalent to {1,}
         ?    is equivalent to {0,1}

       It is possible to construct infinite loops by following a subpattern that can match no characters with  a
       quantifier that has no upper limit, for example:

         (a?)*

       Earlier  versions  of  Perl  and  PCRE1 used to give an error at compile time for such patterns. However,
       because there are cases where this can be useful, such patterns are now accepted, but if  any  repetition
       of the subpattern does in fact match no characters, the loop is forcibly broken.

       By  default,  the  quantifiers  are  "greedy", that is, they match as much as possible (up to the maximum
       number of permitted times), without causing the rest of the pattern to fail. The classic example of where
       this  gives  problems  is  in  trying to match comments in C programs. These appear between /* and */ and
       within the comment, individual * and / characters may appear. An attempt to match C comments by  applying
       the pattern

         /\*.*\*/

       to the string

         /* first comment */  not comment  /* second comment */

       fails, because it matches the entire string owing to the greediness of the .*  item.

       If  a  quantifier is followed by a question mark, it ceases to be greedy, and instead matches the minimum
       number of times possible, so the pattern

         /\*.*?\*/

       does the right thing with the C comments. The  meaning  of  the  various  quantifiers  is  not  otherwise
       changed,  just the preferred number of matches.  Do not confuse this use of question mark with its use as
       a quantifier in its own right. Because it has two uses, it can sometimes appear doubled, as in

         \d??\d

       which matches one digit by preference, but can match two if that is the only way the rest of the  pattern
       matches.

       If  the  PCRE2_UNGREEDY  option is set (an option that is not available in Perl), the quantifiers are not
       greedy by default, but individual ones can be made greedy by following them  with  a  question  mark.  In
       other words, it inverts the default behaviour.

       When  a parenthesized subpattern is quantified with a minimum repeat count that is greater than 1 or with
       a limited maximum, more memory is required for the compiled pattern, in proportion to  the  size  of  the
       minimum or maximum.

       If  a  pattern starts with .* or .{0,} and the PCRE2_DOTALL option (equivalent to Perl's /s) is set, thus
       allowing the dot to match newlines, the pattern is implicitly anchored, because whatever follows will  be
       tried  against  every  character  position  in  the  subject string, so there is no point in retrying the
       overall match at any position after the first. PCRE2 normally treats such a pattern  as  though  it  were
       preceded by \A.

       In cases where it is known that the subject string contains no newlines, it is worth setting PCRE2_DOTALL
       in order to obtain this optimization, or alternatively, using ^ to indicate anchoring explicitly.

       However, there are some cases where the optimization  cannot  be  used.  When  .*   is  inside  capturing
       parentheses  that  are the subject of a back reference elsewhere in the pattern, a match at the start may
       fail where a later one succeeds. Consider, for example:

         (.*)abc\1

       If the subject is "xyz123abc123" the match point is the fourth character. For this reason, such a pattern
       is not implicitly anchored.

       Another  case  where  implicit anchoring is not applied is when the leading .* is inside an atomic group.
       Once again, a match at the start may fail where a later one succeeds. Consider this pattern:

         (?>.*?a)b

       It matches "ab" in the subject "aab". The use of the backtracking control verbs (*PRUNE) and (*SKIP) also
       disable this optimization, and there is an option, PCRE2_NO_DOTSTAR_ANCHOR, to do so explicitly.

       When  a  capturing  subpattern  is  repeated,  the value captured is the substring that matched the final
       iteration. For example, after

         (tweedle[dume]{3}\s*)+

       has matched "tweedledum tweedledee" the value of the captured  substring  is  "tweedledee".  However,  if
       there  are  nested capturing subpatterns, the corresponding captured values may have been set in previous
       iterations. For example, after

         (a|(b))+

       matches "aba" the value of the second captured substring is "b".

ATOMIC GROUPING AND POSSESSIVE QUANTIFIERS

       With both maximizing ("greedy") and minimizing ("ungreedy" or "lazy") repetition, failure of what follows
       normally  causes  the repeated item to be re-evaluated to see if a different number of repeats allows the
       rest of the pattern to match. Sometimes it is useful to prevent this, either to change the nature of  the
       match, or to cause it fail earlier than it otherwise might, when the author of the pattern knows there is
       no point in carrying on.

       Consider, for example, the pattern \d+foo when applied to the subject line

         123456bar

       After matching all 6 digits and then failing to match "foo", the normal action of the matcher is  to  try
       again  with  only  5 digits matching the \d+ item, and then with 4, and so on, before ultimately failing.
       "Atomic grouping" (a term taken from Jeffrey Friedl's book) provides the means for specifying that once a
       subpattern has matched, it is not to be re-evaluated in this way.

       If  we use atomic grouping for the previous example, the matcher gives up immediately on failing to match
       "foo" the first time. The notation is a kind of  special  parenthesis,  starting  with  (?>  as  in  this
       example:

         (?>\d+)foo

       This  kind  of  parenthesis  "locks  up"  the  part of the pattern it contains once it has matched, and a
       failure further into the pattern is prevented from backtracking into it. Backtracking past it to previous
       items, however, works as normal.

       An  alternative  description  is  that a subpattern of this type matches exactly the string of characters
       that an identical standalone pattern would match, if anchored at the current point in the subject string.

       Atomic grouping subpatterns are not capturing subpatterns. Simple cases such as the above example can  be
       thought  of  as  a maximizing repeat that must swallow everything it can. So, while both \d+ and \d+? are
       prepared to adjust the number of digits they match in order to  make  the  rest  of  the  pattern  match,
       (?>\d+) can only match an entire sequence of digits.

       Atomic  groups  in  general can of course contain arbitrarily complicated subpatterns, and can be nested.
       However, when the subpattern for an atomic group is just a single repeated item, as in the example above,
       a  simpler  notation,  called  a  "possessive  quantifier"  can be used. This consists of an additional +
       character following a quantifier. Using this notation, the previous example can be rewritten as

         \d++foo

       Note that a possessive quantifier can be used with an entire group, for example:

         (abc|xyz){2,3}+

       Possessive quantifiers are always greedy; the setting of the PCRE2_UNGREEDY option is ignored. They are a
       convenient notation for the simpler forms of atomic group. However, there is no difference in the meaning
       of a possessive quantifier and the equivalent atomic group, though there may be a performance difference;
       possessive quantifiers should be slightly faster.

       The  possessive  quantifier syntax is an extension to the Perl 5.8 syntax.  Jeffrey Friedl originated the
       idea (and the name) in the first edition of his book. Mike McCloskey liked it, so implemented it when  he
       built  Sun's  Java  package,  and  PCRE1  copied  it from there. It ultimately found its way into Perl at
       release 5.10.

       PCRE2 has an optimization that  automatically  "possessifies"  certain  simple  pattern  constructs.  For
       example, the sequence A+B is treated as A++B because there is no point in backtracking into a sequence of
       A's when B must follow.  This feature can be disabled by the PCRE2_NO_AUTOPOSSESS option, or starting the
       pattern with (*NO_AUTO_POSSESS).

       When  a pattern contains an unlimited repeat inside a subpattern that can itself be repeated an unlimited
       number of times, the use of an atomic group is the only way to avoid some failing matches taking  a  very
       long time indeed. The pattern

         (\D+|<\d+>)*[!?]

       matches  an  unlimited  number of substrings that either consist of non-digits, or digits enclosed in <>,
       followed by either ! or ?. When it matches, it runs quickly. However, if it is applied to

         aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

       it takes a long time before reporting failure. This is because the string  can  be  divided  between  the
       internal  \D+  repeat and the external * repeat in a large number of ways, and all have to be tried. (The
       example uses [!?] rather than a single character at  the  end,  because  both  PCRE2  and  Perl  have  an
       optimization  that allows for fast failure when a single character is used. They remember the last single
       character that is required for a match, and fail early if it is  not  present  in  the  string.)  If  the
       pattern is changed so that it uses an atomic group, like this:

         ((?>\D+)|<\d+>)*[!?]

       sequences of non-digits cannot be broken, and failure happens quickly.

BACK REFERENCES

       Outside  a  character class, a backslash followed by a digit greater than 0 (and possibly further digits)
       is a back reference to a capturing subpattern earlier (that is, to its left)  in  the  pattern,  provided
       there have been that many previous capturing left parentheses.

       However,  if  the  decimal  number  following  the backslash is less than 8, it is always taken as a back
       reference, and causes an error only if there are not that many capturing left parentheses in  the  entire
       pattern. In other words, the parentheses that are referenced need not be to the left of the reference for
       numbers less than 8. A "forward back reference" of this type can make sense when a repetition is involved
       and the subpattern to the right has participated in an earlier iteration.

       It is not possible to have a numerical "forward back reference" to a subpattern whose number is 8 or more
       using this syntax because a sequence such as \50 is interpreted as a character defined in octal. See  the
       subsection  entitled  "Non-printing  characters"  above  for  further  details  of the handling of digits
       following a backslash. There is no such problem when named parentheses are used. A back reference to  any
       subpattern is possible using named parentheses (see below).

       Another  way  of avoiding the ambiguity inherent in the use of digits following a backslash is to use the
       \g escape sequence. This escape must be followed by an unsigned number or a negative  number,  optionally
       enclosed in braces. These examples are all identical:

         (ring), \1
         (ring), \g1
         (ring), \g{1}

       An  unsigned  number  specifies  an absolute reference without the ambiguity that is present in the older
       syntax. It is also useful when literal digits follow the reference.  A  negative  number  is  a  relative
       reference. Consider this example:

         (abc(def)ghi)\g{-1}

       The  sequence \g{-1} is a reference to the most recently started capturing subpattern before \g, that is,
       is it equivalent to \2 in this example.  Similarly, \g{-2} would be equivalent to \1. The use of relative
       references  can  be  helpful  in long patterns, and also in patterns that are created by joining together
       fragments that contain references within themselves.

       A back reference matches whatever actually matched  the  capturing  subpattern  in  the  current  subject
       string, rather than anything matching the subpattern itself (see "Subpatterns as subroutines" below for a
       way of doing that). So the pattern

         (sens|respons)e and \1ibility

       matches "sense and sensibility" and "response and responsibility", but not "sense and responsibility". If
       caseful  matching  is  in  force  at the time of the back reference, the case of letters is relevant. For
       example,

         ((?i)rah)\s+\1

       matches "rah rah" and "RAH RAH", but not "RAH rah", even though  the  original  capturing  subpattern  is
       matched caselessly.

       There  are  several  different  ways  of  writing  back  references to named subpatterns. The .NET syntax
       \k{name} and the Perl syntax \k<name> or \k'name' are supported, as is the Python syntax (?P=name).  Perl
       5.10's  unified  back reference syntax, in which \g can be used for both numeric and named references, is
       also supported. We could rewrite the above example in any of the following ways:

         (?<p1>(?i)rah)\s+\k<p1>
         (?'p1'(?i)rah)\s+\k{p1}
         (?P<p1>(?i)rah)\s+(?P=p1)
         (?<p1>(?i)rah)\s+\g{p1}

       A subpattern that is referenced by name may appear in the pattern before or after the reference.

       There may be more than one back reference to the same subpattern. If a subpattern has not  actually  been
       used in a particular match, any back references to it always fail by default. For example, the pattern

         (a|(bc))\2

       always fails if it starts to match "a" rather than "bc". However, if the PCRE2_MATCH_UNSET_BACKREF option
       is set at compile time, a back reference to an unset value matches an empty string.

       Because there may be many capturing parentheses in a pattern, all digits following a backslash are  taken
       as  part  of  a  potential  back reference number.  If the pattern continues with a digit character, some
       delimiter must be used to terminate the back reference. If the PCRE2_EXTENDED option is set, this can  be
       white space. Otherwise, the \g{ syntax or an empty comment (see "Comments" below) can be used.

   Recursive back references

       A back reference that occurs inside the parentheses to which it refers fails when the subpattern is first
       used, so, for example, (a\1) never matches.  However, such  references  can  be  useful  inside  repeated
       subpatterns. For example, the pattern

         (a|b\1)+

       matches  any  number of "a"s and also "aba", "ababbaa" etc. At each iteration of the subpattern, the back
       reference matches the character string corresponding to the previous iteration.  In  order  for  this  to
       work,  the  pattern must be such that the first iteration does not need to match the back reference. This
       can be done using alternation, as in the example above, or by a quantifier with a minimum of zero.

       Back references of this type cause the group that they reference to be treated as an atomic group.   Once
       the whole group has been matched, a subsequent matching failure cannot cause backtracking into the middle
       of the group.

ASSERTIONS

       An assertion is a test on the characters following or preceding the current matching point that does  not
       consume  any  characters.  The  simple  assertions coded as \b, \B, \A, \G, \Z, \z, ^ and $ are described
       above.

       More complicated assertions are coded as subpatterns. There are two kinds: those that look ahead  of  the
       current position in the subject string, and those that look behind it. An assertion subpattern is matched
       in the normal way, except that it does not cause the current matching position to be changed.

       Assertion subpatterns are not capturing subpatterns. If such an assertion contains capturing  subpatterns
       within  it,  these  are  counted  for  the  purposes  of numbering the capturing subpatterns in the whole
       pattern. However, substring capturing is carried out only for positive assertions. (Perl  sometimes,  but
       not always, does do capturing in negative assertions.)

       For  compatibility  with  Perl,  most  assertion subpatterns may be repeated; though it makes no sense to
       assert the same thing several times, the side effect of capturing parentheses may occasionally be useful.
       However,  an  assertion  that  forms the condition for a conditional subpattern may not be quantified. In
       practice, for other assertions, there only three cases:

       (1) If the quantifier is {0}, the assertion is never obeyed during matching.   However,  it  may  contain
       internal capturing parenthesized groups that are called from elsewhere via the subroutine mechanism.

       (2)  If quantifier is {0,n} where n is greater than zero, it is treated as if it were {0,1}. At run time,
       the rest of the pattern match is tried with and  without  the  assertion,  the  order  depending  on  the
       greediness of the quantifier.

       (3)  If  the minimum repetition is greater than zero, the quantifier is ignored.  The assertion is obeyed
       just once when encountered during matching.

   Lookahead assertions

       Lookahead assertions start with (?= for positive assertions and (?! for negative assertions. For example,

         \w+(?=;)

       matches a word followed by a semicolon, but does not include the semicolon in the match, and

         foo(?!bar)

       matches any occurrence of "foo" that is not followed by "bar". Note that the apparently similar pattern

         (?!foo)bar

       does not find an occurrence of "bar" that is preceded  by  something  other  than  "foo";  it  finds  any
       occurrence  of  "bar"  whatsoever,  because  the  assertion  (?!foo)  is  always true when the next three
       characters are "bar". A lookbehind assertion is needed to achieve the other effect.

       If you want to force a matching failure at some point in a pattern, the most convenient way to do  it  is
       with  (?!) because an empty string always matches, so an assertion that requires there not to be an empty
       string must always fail.  The backtracking control verb (*FAIL) or (*F) is a synonym for (?!).

   Lookbehind assertions

       Lookbehind assertions start with (?<= for positive assertions  and  (?<!  for  negative  assertions.  For
       example,

         (?<!foo)bar

       does  find  an  occurrence of "bar" that is not preceded by "foo". The contents of a lookbehind assertion
       are restricted such that all the strings it matches must have a  fixed  length.  However,  if  there  are
       several top-level alternatives, they do not all have to have the same fixed length. Thus

         (?<=bullock|donkey)

       is permitted, but

         (?<!dogs?|cats?)

       causes  an  error at compile time. Branches that match different length strings are permitted only at the
       top level of a lookbehind assertion. This is an extension compared with Perl, which requires all branches
       to match the same length of string. An assertion such as

         (?<=ab(c|de))

       is  not  permitted,  because  its  single  top-level  branch  can  match two different lengths, but it is
       acceptable to PCRE2 if rewritten to use two top-level branches:

         (?<=abc|abde)

       In some cases, the escape sequence \K (see above) can be used instead of a lookbehind  assertion  to  get
       round the fixed-length restriction.

       The  implementation  of  lookbehind  assertions is, for each alternative, to temporarily move the current
       position back by the fixed length and then try to match. If there are insufficient characters before  the
       current position, the assertion fails.

       In  a  UTF mode, PCRE2 does not allow the \C escape (which matches a single code unit even in a UTF mode)
       to appear in lookbehind assertions, because it makes  it  impossible  to  calculate  the  length  of  the
       lookbehind.  The  \X  and  \R  escapes,  which  can  match  different numbers of code units, are also not
       permitted.

       "Subroutine" calls (see below) such as (?2) or (?&X)  are  permitted  in  lookbehinds,  as  long  as  the
       subpattern matches a fixed-length string.  Recursion, however, is not supported.

       Possessive  quantifiers  can  be  used  in  conjunction  with  lookbehind assertions to specify efficient
       matching of fixed-length strings at the end of subject strings. Consider a simple pattern such as

         abcd$

       when applied to a long string that does not match. Because matching proceeds from left  to  right,  PCRE2
       will  look  for  each "a" in the subject and then see if what follows matches the rest of the pattern. If
       the pattern is specified as

         ^.*abcd$

       the initial .* matches the entire string at first, but when this fails (because  there  is  no  following
       "a"), it backtracks to match all but the last character, then all but the last two characters, and so on.
       Once again the search for "a" covers the entire string, from right to left, so  we  are  no  better  off.
       However, if the pattern is written as

         ^.*+(?<=abcd)

       there can be no backtracking for the .*+ item because of the possessive quantifier; it can match only the
       entire string. The subsequent lookbehind assertion does a single test on the last four characters. If  it
       fails, the match fails immediately. For long strings, this approach makes a significant difference to the
       processing time.

   Using multiple assertions

       Several assertions (of any sort) may occur in succession. For example,

         (?<=\d{3})(?<!999)foo

       matches "foo" preceded by three digits that are not "999". Notice that each of the assertions is  applied
       independently  at  the  same  point in the subject string. First there is a check that the previous three
       characters are all digits, and then there is a check that the same three characters are not "999".   This
       pattern does not match "foo" preceded by six characters, the first of which are digits and the last three
       of which are not "999". For example, it doesn't match "123abcfoo". A pattern to do that is

         (?<=\d{3}...)(?<!999)foo

       This time the first assertion looks at the preceding six characters, checking that the  first  three  are
       digits, and then the second assertion checks that the preceding three characters are not "999".

       Assertions can be nested in any combination. For example,

         (?<=(?<!foo)bar)baz

       matches an occurrence of "baz" that is preceded by "bar" which in turn is not preceded by "foo", while

         (?<=\d{3}(?!999)...)foo

       is  another  pattern  that  matches  "foo" preceded by three digits and any three characters that are not
       "999".

CONDITIONAL SUBPATTERNS

       It is possible to cause the matching process to obey a subpattern conditionally or to choose between  two
       alternative  subpatterns,  depending  on  the  result  of  an  assertion, or whether a specific capturing
       subpattern has already been matched. The two possible forms of conditional subpattern are:

         (?(condition)yes-pattern)
         (?(condition)yes-pattern|no-pattern)

       If the condition is satisfied, the yes-pattern is used; otherwise the no-pattern (if present) is used. If
       there  are  more  than  two  alternatives in the subpattern, a compile-time error occurs. Each of the two
       alternatives may itself contain nested subpatterns of any form, including  conditional  subpatterns;  the
       restriction  to  two alternatives applies only at the level of the condition. This pattern fragment is an
       example where the alternatives are complex:

         (?(1) (A|B|C) | (D | (?(2)E|F) | E) )

       There are five kinds of condition: references  to  subpatterns,  references  to  recursion,  two  pseudo-
       conditions called DEFINE and VERSION, and assertions.

   Checking for a used subpattern by number

       If  the  text  between  the  parentheses  consists  of  a  sequence of digits, the condition is true if a
       capturing subpattern of that number  has  previously  matched.  If  there  is  more  than  one  capturing
       subpattern  with  the  same  number  (see  the  earlier  section about duplicate subpattern numbers), the
       condition is true if any of them have matched. An alternative notation is to precede the  digits  with  a
       plus  or  minus  sign.  In  this  case,  the subpattern number is relative rather than absolute. The most
       recently opened parentheses can be referenced by (?(-1), the next most  recent  by  (?(-2),  and  so  on.
       Inside  loops it can also make sense to refer to subsequent groups. The next parentheses to be opened can
       be referenced as (?(+1), and so on. (The value zero in any of these forms is  not  used;  it  provokes  a
       compile-time error.)

       Consider  the  following  pattern,  which  contains  non-significant white space to make it more readable
       (assume the PCRE2_EXTENDED option) and to divide it into three parts for ease of discussion:

         ( \( )?    [^()]+    (?(1) \) )

       The first part matches an optional opening parenthesis, and if that character is present, sets it as  the
       first  captured  substring.  The second part matches one or more characters that are not parentheses. The
       third part is a conditional subpattern that tests whether or not the first set of parentheses matched. If
       they did, that is, if subject started with an opening parenthesis, the condition is true, and so the yes-
       pattern is executed and a closing parenthesis is required. Otherwise, since no-pattern  is  not  present,
       the  subpattern  matches  nothing.  In  other  words, this pattern matches a sequence of non-parentheses,
       optionally enclosed in parentheses.

       If you were embedding this pattern in a larger one, you could use a relative reference:

         ...other stuff... ( \( )?    [^()]+    (?(-1) \) ) ...

       This makes the fragment independent of the parentheses in the larger pattern.

   Checking for a used subpattern by name

       Perl uses the syntax (?(<name>)...) or (?('name')...)  to  test  for  a  used  subpattern  by  name.  For
       compatibility  with  earlier  versions  of  PCRE1,  which  had  this  facility  before  Perl,  the syntax
       (?(name)...) is also recognized.

       Rewriting the above example to use a named subpattern gives this:

         (?<OPEN> \( )?    [^()]+    (?(<OPEN>) \) )

       If the name used in a condition of this kind is a duplicate, the test is applied to  all  subpatterns  of
       the same name, and is true if any one of them has matched.

   Checking for pattern recursion

       If  the condition is the string (R), and there is no subpattern with the name R, the condition is true if
       a recursive call to the whole pattern or any subpattern has been made. If digits or a  name  preceded  by
       ampersand follow the letter R, for example:

         (?(R3)...) or (?(R&name)...)

       the  condition  is  true if the most recent recursion is into a subpattern whose number or name is given.
       This condition does not check the entire recursion stack. If the name used in a condition of this kind is
       a  duplicate,  the test is applied to all subpatterns of the same name, and is true if any one of them is
       the most recent recursion.

       At "top level", all these recursion test conditions are false.  The  syntax  for  recursive  patterns  is
       described below.

   Defining subpatterns for use by reference only

       If  the  condition is the string (DEFINE), and there is no subpattern with the name DEFINE, the condition
       is always false. In this case, there may be only one alternative in the subpattern. It is always  skipped
       if  control  reaches  this  point  in  the  pattern;  the idea of DEFINE is that it can be used to define
       subroutines that can be referenced from elsewhere. (The use  of  subroutines  is  described  below.)  For
       example,  a  pattern to match an IPv4 address such as "192.168.23.245" could be written like this (ignore
       white space and line breaks):

         (?(DEFINE) (?<byte> 2[0-4]\d | 25[0-5] | 1\d\d | [1-9]?\d) )
         \b (?&byte) (\.(?&byte)){3} \b

       The first part of the pattern is a DEFINE group inside which a another group  named  "byte"  is  defined.
       This  matches  an  individual  component of an IPv4 address (a number less than 256). When matching takes
       place, this part of the pattern is skipped because DEFINE acts like a false condition. The  rest  of  the
       pattern uses references to the named group to match the four dot-separated components of an IPv4 address,
       insisting on a word boundary at each end.

   Checking the PCRE2 version

       Programs that link with a PCRE2 library can check the version by calling pcre2_config() with  appropriate
       arguments. Users of applications that do not have access to the underlying code cannot do this. A special
       "condition" called VERSION exists to allow such users to discover which version of PCRE2 they are dealing
       with by using this condition to match a string such as "yesno". VERSION must be followed either by "=" or
       ">=" and a version number.  For example:

         (?(VERSION>=10.4)yes|no)

       This pattern matches "yes" if the PCRE2 version is greater or equal  to  10.4,  or  "no"  otherwise.  The
       fractional part of the version number may not contain more than two digits.

   Assertion conditions

       If  the condition is not in any of the above formats, it must be an assertion.  This may be a positive or
       negative lookahead or lookbehind assertion. Consider this pattern, again containing non-significant white
       space, and with the two alternatives on the second line:

         (?(?=[^a-z]*[a-z])
         \d{2}-[a-z]{3}-\d{2}  |  \d{2}-\d{2}-\d{2} )

       The condition is a positive lookahead assertion that matches an optional sequence of non-letters followed
       by a letter. In other words, it tests for the presence of at least one letter in the subject. If a letter
       is  found,  the  subject  is  matched  against the first alternative; otherwise it is matched against the
       second. This pattern matches strings in one of the two forms dd-aaa-dd or dd-dd-dd, where aaa are letters
       and dd are digits.

COMMENTS

       There  are  two  ways  of  including comments in patterns that are processed by PCRE2. In both cases, the
       start of the comment must not be in a character class, nor in the middle of any other sequence of related
       characters such as (?: or a subpattern name or number. The characters that make up a comment play no part
       in the pattern matching.

       The sequence (?# marks the start of a comment that continues up to the next closing  parenthesis.  Nested
       parentheses  are  not  permitted.  If  the  PCRE2_EXTENDED  option  is set, an unescaped # character also
       introduces a comment, which in this case continues to immediately after the  next  newline  character  or
       character  sequence  in  the  pattern.  Which  characters are interpreted as newlines is controlled by an
       option passed to the compiling function or by a  special  sequence  at  the  start  of  the  pattern,  as
       described  in the section entitled "Newline conventions" above. Note that the end of this type of comment
       is a literal newline sequence in the pattern; escape sequences that happen to represent a newline do  not
       count.  For example, consider this pattern when PCRE2_EXTENDED is set, and the default newline convention
       (a single linefeed character) is in force:

         abc #comment \n still comment

       On encountering the # character, pcre2_compile() skips along, looking for a newline in the  pattern.  The
       sequence  \n  is  still  literal  at  this  stage,  so  it does not terminate the comment. Only an actual
       character with the code value 0x0a (the default newline) does so.

RECURSIVE PATTERNS

       Consider the problem of matching a string in parentheses,  allowing  for  unlimited  nested  parentheses.
       Without the use of recursion, the best that can be done is to use a pattern that matches up to some fixed
       depth of nesting. It is not possible to handle an arbitrary nesting depth.

       For some time, Perl has provided a facility that allows regular expressions  to  recurse  (amongst  other
       things). It does this by interpolating Perl code in the expression at run time, and the code can refer to
       the expression itself. A Perl pattern using code interpolation to solve the parentheses  problem  can  be
       created like this:

         $re = qr{\( (?: (?>[^()]+) | (?p{$re}) )* \)}x;

       The (?p{...}) item interpolates Perl code at run time, and in this case refers recursively to the pattern
       in which it appears.

       Obviously, PCRE2 cannot support the interpolation of Perl code. Instead, it supports special  syntax  for
       recursion  of the entire pattern, and also for individual subpattern recursion. After its introduction in
       PCRE1 and Python, this kind of recursion was subsequently introduced into Perl at release 5.10.

       A special item that consists of (? followed by a number greater than zero and a closing parenthesis is  a
       recursive  subroutine  call  of  the  subpattern of the given number, provided that it occurs inside that
       subpattern. (If not, it is a non-recursive subroutine call, which is described in the next section.)  The
       special item (?R) or (?0) is a recursive call of the entire regular expression.

       This PCRE2 pattern solves the nested parentheses problem (assume the PCRE2_EXTENDED option is set so that
       white space is ignored):

         \( ( [^()]++ | (?R) )* \)

       First it matches an opening parenthesis. Then it matches any number of substrings which can either  be  a
       sequence  of  non-parentheses,  or  a  recursive  match  of  the  pattern  itself  (that  is, a correctly
       parenthesized substring).  Finally there  is  a  closing  parenthesis.  Note  the  use  of  a  possessive
       quantifier to avoid backtracking into sequences of non-parentheses.

       If  this  were part of a larger pattern, you would not want to recurse the entire pattern, so instead you
       could use this:

         ( \( ( [^()]++ | (?1) )* \) )

       We have put the pattern into parentheses, and caused the recursion to refer to them instead of the  whole
       pattern.

       In  a  larger pattern, keeping track of parenthesis numbers can be tricky. This is made easier by the use
       of relative references. Instead of (?1) in the pattern above you can write (?-2) to refer to  the  second
       most  recently  opened  parentheses  preceding  the  recursion.  In other words, a negative number counts
       capturing parentheses leftwards from the point at which it is encountered.

       Be aware however, that if duplicate subpattern numbers are in  use,  relative  references  refer  to  the
       earliest subpattern with the appropriate number. Consider, for example:

         (?|(a)|(b)) (c) (?-2)

       The  first  two  capturing  groups  (a)  and (b) are both numbered 1, and group (c) is number 2. When the
       reference (?-2) is encountered, the second most recently opened parentheses has the number 1, but  it  is
       the first such group (the (a) group) to which the recursion refers. This would be the same if an absolute
       reference (?1) was used. In other words, relative references are just a shorthand for computing  a  group
       number.

       It  is  also  possible  to refer to subsequently opened parentheses, by writing references such as (?+2).
       However, these cannot be recursive  because  the  reference  is  not  inside  the  parentheses  that  are
       referenced. They are always non-recursive subroutine calls, as described in the next section.

       An  alternative  approach  is  to  use  named  parentheses. The Perl syntax for this is (?&name); PCRE1's
       earlier syntax (?P>name) is also supported. We could rewrite the above example as follows:

         (?<pn> \( ( [^()]++ | (?&pn) )* \) )

       If there is more than one subpattern with the same name, the earliest one is used.

       The example pattern that we have been looking at contains nested unlimited repeats, and so the use  of  a
       possessive  quantifier  for matching strings of non-parentheses is important when applying the pattern to
       strings that do not match. For example, when this pattern is applied to

         (aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa()

       it yields "no match" quickly. However, if a possessive quantifier is not used, the match runs for a  very
       long  time  indeed because there are so many different ways the + and * repeats can carve up the subject,
       and all have to be tested before failure can be reported.

       At the end of a match, the values of capturing parentheses are those from the  outermost  level.  If  you
       want  to  obtain  intermediate  values,  a  callout  function can be used (see below and the pcre2callout
       documentation). If the pattern above is matched against

         (ab(cd)ef)

       the value for the inner capturing parentheses (numbered 2) is "ef", which is the last value taken  on  at
       the  top  level.  If  a capturing subpattern is not matched at the top level, its final captured value is
       unset, even if it was (temporarily) set at a deeper level during the matching process.

       If there are more than 15 capturing parentheses in a pattern, PCRE2 has to obtain extra memory  from  the
       heap  to  store  data  during  a  recursion.  If  no  memory  can  be  obtained, the match fails with the
       PCRE2_ERROR_NOMEMORY error.

       Do not confuse the (?R) item with the condition (R), which tests for recursion.  Consider  this  pattern,
       which  matches  text in angle brackets, allowing for arbitrary nesting. Only digits are allowed in nested
       brackets (that is, when recursing), whereas any characters are permitted at the outer level.

         < (?: (?(R) \d++  | [^<>]*+) | (?R)) * >

       In this pattern, (?(R) is the start of a conditional subpattern, with two different alternatives for  the
       recursive and non-recursive cases. The (?R) item is the actual recursive call.

   Differences in recursion processing between PCRE2 and Perl

       Recursion  processing in PCRE2 differs from Perl in two important ways. In PCRE2 (like Python, but unlike
       Perl), a recursive subpattern call is always treated as an atomic group. That is,  once  it  has  matched
       some of the subject string, it is never re-entered, even if it contains untried alternatives and there is
       a subsequent matching failure. This can be illustrated by the following pattern, which purports to  match
       a  palindromic  string  that  contains  an  odd  number  of characters (for example, "a", "aba", "abcba",
       "abcdcba"):

         ^(.|(.)(?1)\2)$

       The idea is that it either matches a single character, or two identical  characters  surrounding  a  sub-
       palindrome.  In  Perl,  this  pattern  works;  in  PCRE2  it does not if the pattern is longer than three
       characters. Consider the subject string "abcba":

       At the top level, the first character is matched, but as it is not at the end of the  string,  the  first
       alternative  fails;  the  second  alternative  is taken and the recursion kicks in. The recursive call to
       subpattern 1 successfully matches the next character ("b"). (Note that the  beginning  and  end  of  line
       tests are not part of the recursion).

       Back  at  the  top  level, the next character ("c") is compared with what subpattern 2 matched, which was
       "a". This fails. Because the recursion is treated as an atomic  group,  there  are  now  no  backtracking
       points,  and  so  the entire match fails. (Perl is able, at this point, to re-enter the recursion and try
       the second alternative.) However, if the pattern is written with the alternatives  in  the  other  order,
       things are different:

         ^((.)(?1)\2|.)$

       This  time,  the  recursing  alternative  is  tried  first, and continues to recurse until it runs out of
       characters, at which point the recursion fails. But this time we do have another alternative  to  try  at
       the  higher  level.  That  is  the big difference: in the previous case the remaining alternative is at a
       deeper recursion level, which PCRE2 cannot use.

       To change the pattern so that it matches all palindromic strings, not just those with an  odd  number  of
       characters, it is tempting to change the pattern to this:

         ^((.)(?1)\2|.?)$

       Again, this works in Perl, but not in PCRE2, and for the same reason. When a deeper recursion has matched
       a single character, it cannot be entered again in order to match an empty  string.  The  solution  is  to
       separate the two cases, and write out the odd and even cases as alternatives at the higher level:

         ^(?:((.)(?1)\2|)|((.)(?3)\4|.))

       If  you  want  to  match  typical palindromic phrases, the pattern has to ignore all non-word characters,
       which can be done like this:

         ^\W*+(?:((.)\W*+(?1)\W*+\2|)|((.)\W*+(?3)\W*+\4|\W*+.\W*+))\W*+$

       If run with the PCRE2_CASELESS option, this pattern matches phrases such as "A  man,  a  plan,  a  canal:
       Panama!"  and  it  works  in  both  PCRE2 and Perl. Note the use of the possessive quantifier *+ to avoid
       backtracking into sequences of non-word characters. Without this, PCRE2 takes a great  deal  longer  (ten
       times or more) to match typical phrases, and Perl takes so long that you think it has gone into a loop.

       WARNING:  The  palindrome-matching  patterns  above work only if the subject string does not start with a
       palindrome that is shorter than the entire string.  For example, although "abcba" is  correctly  matched,
       if the subject is "ababa", PCRE2 finds the palindrome "aba" at the start, then fails at top level because
       the end of the string does not follow. Once again, it cannot jump back into the recursion  to  try  other
       alternatives, so the entire match fails.

       The  second  way  in  which  PCRE2  and  Perl  differ in their recursion processing is in the handling of
       captured values. In Perl, when a subpattern is called recursively  or  as  a  subpattern  (see  the  next
       section), it has no access to any values that were captured outside the recursion, whereas in PCRE2 these
       values can be referenced. Consider this pattern:

         ^(.)(\1|a(?2))

       In PCRE2, this pattern matches "bab". The first capturing parentheses  match  "b",  then  in  the  second
       group,  when  the  back  reference  \1  fails  to  match "b", the second alternative matches "a" and then
       recurses. In the recursion, \1 does now match "b" and so the whole match succeeds. In Perl,  the  pattern
       fails to match because inside the recursive call \1 cannot access the externally set value.

SUBPATTERNS AS SUBROUTINES

       If  the  syntax  for  a  recursive  subpattern  call  (either  by  number or by name) is used outside the
       parentheses to which it refers, it operates like a subroutine  in  a  programming  language.  The  called
       subpattern  may  be  defined  before  or  after  the  reference.  A numbered reference can be absolute or
       relative, as in these examples:

         (...(absolute)...)...(?2)...
         (...(relative)...)...(?-1)...
         (...(?+1)...(relative)...

       An earlier example pointed out that the pattern

         (sens|respons)e and \1ibility

       matches "sense and sensibility" and "response and responsibility", but not "sense and responsibility". If
       instead the pattern

         (sens|respons)e and (?1)ibility

       is  used,  it  does match "sense and responsibility" as well as the other two strings. Another example is
       given in the discussion of DEFINE above.

       All subroutine calls, whether recursive or not, are always treated as atomic  groups.  That  is,  once  a
       subroutine  has  matched  some of the subject string, it is never re-entered, even if it contains untried
       alternatives and there is a subsequent matching failure. Any capturing parentheses that  are  set  during
       the subroutine call revert to their previous values afterwards.

       Processing  options such as case-independence are fixed when a subpattern is defined, so if it is used as
       a subroutine, such options cannot be changed for different calls. For example, consider this pattern:

         (abc)(?i:(?-1))

       It matches "abcabc". It does not match "abcABC" because the change of processing option does  not  affect
       the called subpattern.

ONIGURUMA SUBROUTINE SYNTAX

       For  compatibility  with Oniguruma, the non-Perl syntax \g followed by a name or a number enclosed either
       in angle brackets or single  quotes,  is  an  alternative  syntax  for  referencing  a  subpattern  as  a
       subroutine, possibly recursively. Here are two of the examples used above, rewritten using this syntax:

         (?<pn> \( ( (?>[^()]+) | \g<pn> )* \) )
         (sens|respons)e and \g'1'ibility

       PCRE2  supports  an extension to Oniguruma: if a number is preceded by a plus or a minus sign it is taken
       as a relative reference. For example:

         (abc)(?i:\g<-1>)

       Note that \g{...} (Perl syntax) and \g<...> (Oniguruma syntax) are not synonymous. The former is  a  back
       reference; the latter is a subroutine call.

CALLOUTS

       Perl  has  a  feature  whereby using the sequence (?{...}) causes arbitrary Perl code to be obeyed in the
       middle of matching a regular expression. This  makes  it  possible,  amongst  other  things,  to  extract
       different substrings that match the same pair of parentheses when there is a repetition.

       PCRE2 provides a similar feature, but of course it cannot obey arbitrary Perl code. The feature is called
       "callout". The caller of PCRE2 provides an external function by  putting  its  entry  point  in  a  match
       context  using  the  function  pcre2_set_callout(),  and  then  passing  that context to pcre2_match() or
       pcre2_dfa_match(). If no match context is passed, or if the callout entry point is set to NULL,  callouts
       are disabled.

       Within  a regular expression, (?C<arg>) indicates a point at which the external function is to be called.
       There are two kinds of callout: those with a numerical argument and those with a string argument. (?C) on
       its  own with no argument is treated as (?C0). A numerical argument allows the application to distinguish
       between different callouts. String arguments were added for release 10.20 to make it possible for  script
       languages that use PCRE2 to embed short scripts within patterns in a similar way to Perl.

       During matching, when PCRE2 reaches a callout point, the external function is called. It is provided with
       the number or string argument of the callout, the position in the pattern, and one item of data  that  is
       also  set  in  the  match  block. The callout function may cause matching to proceed, to backtrack, or to
       fail.

       By default, PCRE2 implements a number of optimizations at matching time,  and  one  side-effect  is  that
       sometimes callouts are skipped. If you need all possible callouts to happen, you need to set options that
       disable the relevant optimizations. More details, including a complete  description  of  the  programming
       interface to the callout function, are given in the pcre2callout documentation.

   Callouts with numerical arguments

       If  you  just  want  to  have a means of identifying different callout points, put a number less than 256
       after the letter C. For example, this pattern has two callout points:

         (?C1)abc(?C2)def

       If the PCRE2_AUTO_CALLOUT flag  is  passed  to  pcre2_compile(),  numerical  callouts  are  automatically
       installed  before each item in the pattern. They are all numbered 255. If there is a conditional group in
       the pattern whose condition is an assertion, an additional callout is inserted just before the condition.
       An explicit callout may also be set at this position, as in this example:

         (?(?C9)(?=a)abc|def)

       Note that this applies only to assertion conditions, not to other types of condition.

   Callouts with string arguments

       A  delimited string may be used instead of a number as a callout argument. The starting delimiter must be
       one of ` ' " ^ % # $ { and the ending delimiter is the same as the start, except for {, where the  ending
       delimiter is }. If the ending delimiter is needed within the string, it must be doubled. For example:

         (?C'ab ''c'' d')xyz(?C{any text})pqr

       The doubling is removed before the string is passed to the callout function.

BACKTRACKING CONTROL

       Perl  5.10  introduced a number of "Special Backtracking Control Verbs", which are still described in the
       Perl documentation as "experimental and subject to change or removal in a future  version  of  Perl".  It
       goes  on  to say: "Their usage in production code should be noted to avoid problems during upgrades." The
       same remarks apply to the PCRE2 features described in this section.

       The new verbs make use of what was previously invalid syntax:  an  opening  parenthesis  followed  by  an
       asterisk.  They  are generally of the form (*VERB) or (*VERB:NAME). Some verbs take either form, possibly
       behaving differently depending on whether or not a name is present.

       By default, for compatibility with Perl, a name is any sequence of characters that  does  not  include  a
       closing  parenthesis.  The  name is not processed in any way, and it is not possible to include a closing
       parenthesis in the name.  However, if the PCRE2_ALT_VERBNAMES option is set, normal backslash  processing
       is  applied  to  verb  names  and  only  an  unescaped closing parenthesis terminates the name. A closing
       parenthesis can be included in a name either as \) or between \Q and \E. If the PCRE2_EXTENDED option  is
       set,  unescaped whitespace in verb names is skipped and #-comments are recognized, exactly as in the rest
       of the pattern.

       The maximum length of a name is 255 in the 8-bit library and 65535 in the 16-bit and 32-bit libraries. If
       the name is empty, that is, if the closing parenthesis immediately follows the colon, the effect is as if
       the colon were not there. Any number of these verbs may occur in a pattern.

       Since these verbs are specifically related to backtracking, most of  them  can  be  used  only  when  the
       pattern  is  to  be  matched  using  the  traditional matching function, because these use a backtracking
       algorithm. With the  exception  of  (*FAIL),  which  behaves  like  a  failing  negative  assertion,  the
       backtracking control verbs cause an error if encountered by the DFA matching function.

       The  behaviour  of  these  verbs in repeated groups, assertions, and in subpatterns called as subroutines
       (whether or not recursively) is documented below.

   Optimizations that affect backtracking verbs

       PCRE2 contains some optimizations that are used to speed up matching by running some checks at the  start
       of  each  match  attempt.  For  example,  it  may  know the minimum length of matching subject, or that a
       particular character must be present. When one of these optimizations bypasses the running  of  a  match,
       any  included  backtracking  verbs will not, of course, be processed. You can suppress the start-of-match
       optimizations by setting the PCRE2_NO_START_OPTIMIZE option when calling pcre2_compile(), or by  starting
       the  pattern  with  (*NO_START_OPT).  There  is  more  discussion  of this option in the section entitled
       "Compiling a pattern" in the pcre2api documentation.

       Experiments with Perl suggest that it too has  similar  optimizations,  sometimes  leading  to  anomalous
       results.

   Verbs that act immediately

       The following verbs act as soon as they are encountered. They may not be followed by a name.

          (*ACCEPT)

       This  verb  causes the match to end successfully, skipping the remainder of the pattern. However, when it
       is inside a subpattern that is called as a  subroutine,  only  that  subpattern  is  ended  successfully.
       Matching  then  continues  at  the  outer  level.  If (*ACCEPT) in triggered in a positive assertion, the
       assertion succeeds; in a negative assertion, the assertion fails.

       If (*ACCEPT) is inside capturing parentheses, the data so far is captured. For example:

         A((?:A|B(*ACCEPT)|C)D)

       This matches "AB", "AAD", or "ACD"; when it matches "AB", "B" is captured by the outer parentheses.

         (*FAIL) or (*F)

       This verb causes a matching failure, forcing backtracking to occur. It is equivalent to (?!)  but  easier
       to read. The Perl documentation notes that it is probably useful only when combined with (?{}) or (??{}).
       Those are, of course, Perl features that are not present in PCRE2. The nearest equivalent is the  callout
       feature, as for example in this pattern:

         a+(?C)(*FAIL)

       A  match  with the string "aaaa" always fails, but the callout is taken before each backtrack happens (in
       this example, 10 times).

   Recording which path was taken

       There is one verb whose main purpose is to track how a match  was  arrived  at,  though  it  also  has  a
       secondary use in conjunction with advancing the match starting point (see (*SKIP) below).

         (*MARK:NAME) or (*:NAME)

       A  name  is  always  required  with this verb. There may be as many instances of (*MARK) as you like in a
       pattern, and their names do not have to be unique.

       When a match succeeds, the name of the last-encountered (*MARK:NAME), (*PRUNE:NAME), or  (*THEN:NAME)  on
       the  matching  path  is passed back to the caller as described in the section entitled "Other information
       about the match" in the pcre2api documentation. Here is an example of pcre2test output, where the  "mark"
       modifier requests the retrieval and outputting of (*MARK) data:

           re> /X(*MARK:A)Y|X(*MARK:B)Z/mark
         data> XY
          0: XY
         MK: A
         XZ
          0: XZ
         MK: B

       The  (*MARK)  name is tagged with "MK:" in this output, and in this example it indicates which of the two
       alternatives matched. This is a more efficient way  of  obtaining  this  information  than  putting  each
       alternative in its own capturing parentheses.

       If  a  verb  with  a  name  is encountered in a positive assertion that is true, the name is recorded and
       passed back if it is the last-encountered. This does  not  happen  for  negative  assertions  or  failing
       positive assertions.

       After  a  partial  match  or  a  failed  match,  the last encountered name in the entire match process is
       returned. For example:

           re> /X(*MARK:A)Y|X(*MARK:B)Z/mark
         data> XP
         No match, mark = B

       Note that in this unanchored example the mark is retained from the match  attempt  that  started  at  the
       letter "X" in the subject. Subsequent match attempts starting at "P" and then with an empty string do not
       get as far as the (*MARK) item, but nevertheless do not reset it.

       If  you  are  interested  in  (*MARK)  values  after  failed  matches,  you  should  probably   set   the
       PCRE2_NO_START_OPTIMIZE option (see above) to ensure that the match is always attempted.

   Verbs that act after backtracking

       The  following  verbs  do nothing when they are encountered. Matching continues with what follows, but if
       there is no subsequent match, causing a backtrack to the verb, a failure is forced. That is, backtracking
       cannot  pass  to  the  left  of the verb. However, when one of these verbs appears inside an atomic group
       (which includes any group that is called as a subroutine) or in an assertion that is true, its effect  is
       confined to that group, because once the group has been matched, there is never any backtracking into it.
       In this situation, backtracking has to jump to the left of the entire atomic group or assertion.

       These verbs differ in exactly what kind of failure occurs when backtracking reaches them.  The  behaviour
       described below is what happens when the verb is not in a subroutine or an assertion. Subsequent sections
       cover these special cases.

         (*COMMIT)

       This verb, which may not be followed by a name, causes the whole match to fail outright  if  there  is  a
       later  matching  failure  that  causes  backtracking  to  reach it. Even if the pattern is unanchored, no
       further attempts to find a match by advancing the starting point take place. If  (*COMMIT)  is  the  only
       backtracking  verb  that  is encountered, once it has been passed pcre2_match() is committed to finding a
       match at the current starting point, or not at all. For example:

         a+(*COMMIT)b

       This matches "xxaab" but not "aacaab". It can be thought of  as  a  kind  of  dynamic  anchor,  or  "I've
       started,  so I must finish." The name of the most recently passed (*MARK) in the path is passed back when
       (*COMMIT) forces a match failure.

       If there is more than one backtracking verb in a pattern, a different one that follows (*COMMIT)  may  be
       triggered  first,  so merely passing (*COMMIT) during a match does not always guarantee that a match must
       be at this starting point.

       Note that (*COMMIT) at the start of a pattern is not the same as an anchor, unless PCRE2's start-of-match
       optimizations are turned off, as shown in this output from pcre2test:

           re> /(*COMMIT)abc/
         data> xyzabc
          0: abc
         data>
         re> /(*COMMIT)abc/no_start_optimize
         data> xyzabc
         No match

       For  the  first  pattern, PCRE2 knows that any match must start with "a", so the optimization skips along
       the subject to "a" before applying the pattern to the first set of data. The match attempt then succeeds.
       The  second pattern disables the optimization that skips along to the first character. The pattern is now
       applied starting at "x", and so the (*COMMIT) causes the match to fail without trying any other  starting
       points.

         (*PRUNE) or (*PRUNE:NAME)

       This  verb  causes  the match to fail at the current starting position in the subject if there is a later
       matching failure that causes backtracking  to  reach  it.  If  the  pattern  is  unanchored,  the  normal
       "bumpalong"  advance  to the next starting character then happens. Backtracking can occur as usual to the
       left of (*PRUNE), before it is reached, or when matching to the right of (*PRUNE), but  if  there  is  no
       match  to  the right, backtracking cannot cross (*PRUNE). In simple cases, the use of (*PRUNE) is just an
       alternative to an atomic group or possessive quantifier, but there are some uses of (*PRUNE) that  cannot
       be expressed in any other way. In an anchored pattern (*PRUNE) has the same effect as (*COMMIT).

       The  behaviour  of (*PRUNE:NAME) is the not the same as (*MARK:NAME)(*PRUNE).  It is like (*MARK:NAME) in
       that the name is remembered for passing back to the caller. However, (*SKIP:NAME) searches only for names
       set with (*MARK), ignoring those set by (*PRUNE) or (*THEN).

         (*SKIP)

       This  verb,  when  given  without a name, is like (*PRUNE), except that if the pattern is unanchored, the
       "bumpalong" advance is not to the next character, but to the position in the subject  where  (*SKIP)  was
       encountered.  (*SKIP)  signifies  that  whatever  text  was  matched leading up to it cannot be part of a
       successful match. Consider:

         a+(*SKIP)b

       If the subject is "aaaac...", after the first match attempt fails (starting at the first character in the
       string),  the  starting point skips on to start the next attempt at "c". Note that a possessive quantifer
       does not have the same effect as this example; although it would suppress backtracking during  the  first
       match attempt, the second attempt would start at the second character instead of skipping on to "c".

         (*SKIP:NAME)

       When  (*SKIP)  has an associated name, its behaviour is modified. When it is triggered, the previous path
       through the pattern is searched for the most recent (*MARK) that has the same name. If one is found,  the
       "bumpalong"  advance  is  to  the  subject  position that corresponds to that (*MARK) instead of to where
       (*SKIP) was encountered. If no (*MARK) with a matching name is found, the (*SKIP) is ignored.

       Note that (*SKIP:NAME) searches only for names set by (*MARK:NAME). It ignores  names  that  are  set  by
       (*PRUNE:NAME) or (*THEN:NAME).

         (*THEN) or (*THEN:NAME)

       This  verb  causes  a  skip  to  the next innermost alternative when backtracking reaches it. That is, it
       cancels any further backtracking within the current alternative. Its name comes from the observation that
       it can be used for a pattern-based if-then-else block:

         ( COND1 (*THEN) FOO | COND2 (*THEN) BAR | COND3 (*THEN) BAZ ) ...

       If  the COND1 pattern matches, FOO is tried (and possibly further items after the end of the group if FOO
       succeeds); on failure, the matcher skips to the second alternative and tries COND2, without  backtracking
       into  COND1. If that succeeds and BAR fails, COND3 is tried. If subsequently BAZ fails, there are no more
       alternatives, so there is a backtrack to whatever came before the entire group. If (*THEN) is not  inside
       an alternation, it acts like (*PRUNE).

       The  behaviour  of  (*THEN:NAME)  is the not the same as (*MARK:NAME)(*THEN).  It is like (*MARK:NAME) in
       that the name is remembered for passing back to the caller. However, (*SKIP:NAME) searches only for names
       set with (*MARK), ignoring those set by (*PRUNE) and (*THEN).

       A subpattern that does not contain a | character is just a part of the enclosing alternative; it is not a
       nested alternation with only one alternative. The effect of (*THEN) extends beyond such a  subpattern  to
       the  enclosing alternative. Consider this pattern, where A, B, etc. are complex pattern fragments that do
       not contain any | characters at this level:

         A (B(*THEN)C) | D

       If A and B are matched, but there is a failure in C, matching does not backtrack into A; instead it moves
       to  the  next  alternative,  that  is,  D.   However,  if  the  subpattern containing (*THEN) is given an
       alternative, it behaves differently:

         A (B(*THEN)C | (*FAIL)) | D

       The effect of (*THEN) is now confined to the inner subpattern. After a failure in C,  matching  moves  to
       (*FAIL), which causes the whole subpattern to fail because there are no more alternatives to try. In this
       case, matching does now backtrack into A.

       Note that a conditional subpattern is not considered as having two alternatives, because only one is ever
       used. In other words, the | character in a conditional subpattern has a different meaning. Ignoring white
       space, consider:

         ^.*? (?(?=a) a | b(*THEN)c )

       If the subject is "ba", this pattern does not match. Because .*? is ungreedy, it initially  matches  zero
       characters.  The condition (?=a) then fails, the character "b" is matched, but "c" is not. At this point,
       matching does not backtrack to .*? as might perhaps be expected from the presence of the | character. The
       conditional  subpattern  is  part  of the single alternative that comprises the whole pattern, and so the
       match fails. (If there was a backtrack into .*?, allowing it to match "b", the match would succeed.)

       The verbs just described provide four different "strengths" of control when  subsequent  matching  fails.
       (*THEN)  is  the weakest, carrying on the match at the next alternative. (*PRUNE) comes next, failing the
       match at the current starting position, but allowing an advance to the next character (for an  unanchored
       pattern).  (*SKIP)  is  similar, except that the advance may be more than one character. (*COMMIT) is the
       strongest, causing the entire match to fail.

   More than one backtracking verb

       If more than one backtracking verb is present in a pattern, the one that is backtracked onto first  acts.
       For example, consider this pattern, where A, B, etc. are complex pattern fragments:

         (A(*COMMIT)B(*THEN)C|ABD)

       If A matches but B fails, the backtrack to (*COMMIT) causes the entire match to fail. However, if A and B
       match, but C fails, the backtrack to (*THEN)  causes  the  next  alternative  (ABD)  to  be  tried.  This
       behaviour  is consistent, but is not always the same as Perl's. It means that if two or more backtracking
       verbs appear in succession, all the the last of them has no effect. Consider this example:

         ...(*COMMIT)(*PRUNE)...

       If there is a matching failure to the right, backtracking onto (*PRUNE) causes it to  be  triggered,  and
       its action is taken. There can never be a backtrack onto (*COMMIT).

   Backtracking verbs in repeated groups

       PCRE2 differs from Perl in its handling of backtracking verbs in repeated groups. For example, consider:

         /(a(*COMMIT)b)+ac/

       If the subject is "abac", Perl matches, but PCRE2 fails because the (*COMMIT) in the second repeat of the
       group acts.

   Backtracking verbs in assertions

       (*FAIL) in an assertion has its normal effect: it forces an immediate backtrack.

       (*ACCEPT) in a positive assertion causes the assertion to succeed without any further  processing.  In  a
       negative assertion, (*ACCEPT) causes the assertion to fail without any further processing.

       The  other  backtracking  verbs  are  not  treated  specially  if they appear in a positive assertion. In
       particular, (*THEN) skips to the next alternative in the innermost enclosing group that has alternations,
       whether or not this is within the assertion.

       Negative assertions are, however, different, in order to ensure that changing a positive assertion into a
       negative assertion changes its result.  Backtracking  into  (*COMMIT),  (*SKIP),  or  (*PRUNE)  causes  a
       negative  assertion  to  be  true, without considering any further alternative branches in the assertion.
       Backtracking into (*THEN) causes it to skip to the next enclosing alternative within the  assertion  (the
       normal behaviour), but if the assertion does not have such an alternative, (*THEN) behaves like (*PRUNE).

   Backtracking verbs in subroutines

       These  behaviours  occur  whether  or  not  the  subpattern  is  called recursively.  Perl's treatment of
       subroutines is different in some cases.

       (*FAIL) in a subpattern called as a subroutine has its normal effect: it forces an immediate backtrack.

       (*ACCEPT) in a subpattern called as a subroutine causes the  subroutine  match  to  succeed  without  any
       further processing. Matching then continues after the subroutine call.

       (*COMMIT),  (*SKIP),  and  (*PRUNE)  in a subpattern called as a subroutine cause the subroutine match to
       fail.

       (*THEN) skips to the next alternative in the innermost enclosing group within  the  subpattern  that  has
       alternatives.  If  there  is  no such group within the subpattern, (*THEN) causes the subroutine match to
       fail.

SEE ALSO

       pcre2api(3), pcre2callout(3), pcre2matching(3), pcre2syntax(3), pcre2(3).

AUTHOR

       Philip Hazel
       University Computing Service
       Cambridge, England.

REVISION

       Last updated: 13 November 2015
       Copyright (c) 1997-2015 University of Cambridge.