Provided by: game-data-packager_44_all bug

NAME

       game-data-packager - build a .deb of game data

SYNOPSIS

       game-data-packager [ -i ] [ -d out-directory [ -n ] ] [ -z | --no-compress ] game [ game-options ]

DESCRIPTION

       Many  open-source  games  require  game data which is licensed incompatibly with the Debian Free Software
       Guidelines.  game-data-packager is  a  tool  designed  to  help  you  locally  assemble  Debian  packages
       containing such game data from CD-ROMs, the Internet or elsewhere.

OPTIONS

       -i     attempt to install the generated Debian package via dpkg(1) or apt(8), using pkexec(1), sudo(1) or
              su(1) to obtain suitable privileges.

       -d out-directory
              writes the generated Debian package to the specified directory.

       -n     Do  not  attempt  to install the generated Debian package. This option must be used in conjunction
              with -d.

       -z | --compress
              Compress generated .deb (default unless -i is used)

       --no-compress
              Do not compress generated .deb (default with -i)

       game   The game being packaged. Running game-data-packager without arguments will display a list of valid
              games. Running game-data-packager game --help will display a list of valid options for that game.

ALTERNATIVE MODES

       game-data-packager steam [ -i ] [ -d out-directory [ -n ] ] [ -z | --no-compress ] [ --new | --all ]
       will package all your Steam game at once.
       Most games can only be downloaded with Windows Steam running optionally through Wine.

       --new  only package new games

       --all  package all games available

       game-data-packager gog
       will match all the GOG.com games you own against the games supported by this tool.
       Each games must then be packaged individually.

ENVIRONMENT VARIABLES

       LANGUAGE, LANG
              These environment variables are used when a game is available in various languages to  choose  the
              correct version.
              Those are normally set by your desktop environment.

PATHS

       game-data-packager will automatically locate applicable files in these directories:

       ~/.steam/SteamApps/common/<game>/

       ~/.wine/drive_c/Program Files/Steam/SteamApps/common/<game>/
              and also the ~/.PlayOnLinux/wineprefix/Steam/drive_c/... variant

       X:/Program Files/Steam/SteamApps/common/<game>/
              where X:\ is any mounted vfat or NTFS partition

FILES

       /etc/game-data-packager.conf
              game-data-packager configuration file

       ~/.scummvmrc
              provides location information for game registered in ScummVM GUI

       ~/.steam/config/loginusers.vdf
              is used to detect user's SteamID, which is then used to download a list of owned games

       ~/.cache/lgogdownloader/gamedetails.json
              holds a cached list of owned GOG.com games

SEE ALSO

       pkexec(1), sudo(8), su(1), lgogdownloader(1)
       Project homepage: ⟨https://wiki.debian.org/Games/GameDataPackager/⟩

AUTHOR

       Copyright © 2010-2013 Jonathan Dowland <jmtd@debian.org>
       Thanks to Branden Robinson for his ‘Write the Fine Manual’ presentation, once found at ⟨http://
       people.debian.org/~branden/talks/wtfm/⟩

                                                   2008-07-14                              game-data-packager(6)