Provided by: tetrinet-client_0.11+CVS20070911-2_amd64 bug


       tetrinet-client - textmode client program for tetrinet


       tetrinet [-fancy] [-fast] [-log file] [-noshadow] [-noslide] [-slide] [-shadow] [-windows]
       nickname server


       tetrinet-client is a textmode client program for tetrinet, a networked version of  tetris.
       You  can play both on TetriFast server and on the original servers with it.  Please notice
       that you need at least 50 lines to be able to play it.


       A summary of options is included below.

       -fancy Use "fancy" TTY graphics.  (Note that this will slow down redraws somewhat.)

       -fast  Use the "tetrifast" mode to connect to the server.  This mode eliminates the  delay
              before  a  new  cube  appears,  thus speeding the game up noticeably.  This mode is
              incompatible with the classic mode and the server has to support it.  If in  doubt,
              ask the other players.

       -log file
              Log  network  traffic  to  the  given  file.  All lines start with an absolute time
              (seconds) in brackets.  Lines sent from the client to the server are prefixed  with
              ">>>", and lines from the server to the client are prefixed with "<<<".  This could
              be used with a utility program to replay a game later on (though such a program  is
              not currently included in the Tetrinet distribution.)

              Do not make pieces cast "shadows" when they are slowly falling.  (Normally the area
              under piece is filled by dim dots to help to determine where the  piece  would  hit
              the ground if one would press the spacebar.)

              Do  not  allow pieces to "slide" after being dropped with the spacebar.  (Normally,
              there is a short time after pressing the spacebar during which a piece can  "slide"
              left or right before it solidifies.)

              Opposite  of  -noshadow;  make  the  pieces  cast "shadows".  Can speed up gameplay
              considerably, but it can be considered as cheating by some people since some  other
              tetrinet clients lack this.

       -slide Opposite  of  -noslide;  allows  pieces  to  "slide"  after  being dropped. If both
              -slide and -noslide   are   given,    -slide    takes    precedence.     If    both
              -windows and -slide  are  given,  this  overrides the "no sliding" part of -windows
              without affecting the other changes in program behavior.

              Behave as  much  like  the  Windows  version  of  Tetrinet  as  possible.   Implies
              -noslide and -noshadow.


       When  you  start  tetrinet-client you will find yourself in the partyline. In here you can
       chat with the other players. With /help you will get the  list  of  the  server  supported
       commands. You can switch between three screens with F1 through to F3.

       With  /start  you  can  start a game (if you are in position one). You will have to switch
       over to the Fields with the F1 key, an automatic switch over on game start is  planed.  To
       pause  a  running  game you have to enter /pause in the partyline. To restart the game you
       enter /unpause.

       With the cursor keys left and right you can move the stones, with cursor up you  turn  the
       stones  clockwise,  with cursor down you pull the stones to the bottom, and with space you
       drop them. You have to fill the lines completely, because complete lines will get  removed
       from  the display. The more lines you can eliminate with a single stone the better. If the
       play room supports specials you will eventually see a list of letters below your playfield
       that you can use with the number keys from 1 to 6 for the corresponding playfield.  If you
       want to get rid of a special, drop it with d.  You can also chat in the playfield, to open
       the chat box press t (for talk.)  That's it, more or less.


       This manual page was written by Rhonda D'Vine <>.



                                            2004-11-23                         TETRINET-CLIENT(6)