Provided by: tetrinet-server_0.11+CVS20070911-2_amd64 bug


       tetrinet-server - server program for tetrinet




       tetrinet-server is a server program for tetrinet-client(6), a networked version of tetris.
       You can use it to server both a TetriFast and an original server for up  to  6  people  to
       connect and play. It doesn't support any fancy features like different channels, but still
       includes support for configureable cookie mode and a small winlist.


       tetrinet-server doesn't  take  any  options  at  all.  It  reads  all  its  settings  from
       ~/.tetrinet on startup and creates a default file if there isn't one already there.


       This is a short explenation of the configurationfile ~/.tetrinet together with its default
       entries. It is written after every game or when the server quits. If it is  not  there  it
       will be created automatically.

       winlist Alcan;0;3;1 AndrewK;0;2;1
              This  is  the  winlist the server keeps. Each parameter consists of four semicolon-
              seperated fields: Name;Team;Points;Games. Team is a flag which is either 1  if  the
              entry  is  for a team or 0 if the entry is for a player.  Points is just the number
              of points for  the  entry,  and  Games  is  the  number  of  games  the  entry  has

       classic 1
              Sets classic mode for the game - that means, no cookies.

       initiallevel 1
              Sets the level in which the game will start.

       linesperlevel 2
              Defines how many lines will issue a level increase.

       levelinc 1
              How many levels are increased per linesperlevel removed lines.

       averagelevels 1
              The levels of all player get averaged if this is set to 1.

       speciallines 1
              How many lines must be removed to get specials.

       specialcount 1
              The number of specials that are added each time speciallines' lines are removed.

       specialcapacity 18
              This number tells you how many specials you can hold.

       pieces 14 14 15 14 14 14 15
              Sets  the likeliness of the different pieces. Must sum up to 100. The order is: bar
              (dark blue), square (yellow), reverse-L (green), L  (purple),  Z  (red),  S  (light
              blue), and T (yellow).

       specials 18 18 3 12 0 16 3 12 18
              Sets the likeliness of the different specials. Must sum up to 100. The order is: A,
              C, N, R, S, B, G, Q, O.

       linuxmode 0
              This setting selects whether the  client  should  try  to  remain  compatible  with
              Windows  clients.  This only affects the winlist display; if linuxmode is set to 1,
              the server will send the number of games played by each player as  well  as  points
              won.  This is set to zero by default.

       ipv6_only 0
              Listen on ipv6 only.


              The configuration file for tetrinet-server.


       This manual page was written by Rhonda D'Vine <>.



                                            2004-12-06                         TETRINET-SERVER(6)