xenial (7) icecream.7.gz

Provided by: icecc_1.0.1-2_amd64 bug

NAME

       icecream - A distributed compile system

DESCRIPTION

       Icecream is a distributed compile system for C and C++.

       Icecream  is  created by SUSE and is based on ideas and code by distcc. Like distcc it takes compile jobs
       from your build and distributes it to remote machines allowing  a  parallel  build  on  several  machines
       you've  got.  But  unlike  distcc  Icecream  uses a central server that schedules the compile jobs to the
       fastest free server and is as this dynamic. This advantage pays  off  mostly  for  shared  computers,  if
       you're the only user on x machines, you have full control over them anyway.

HOW TO USE ICECREAM

       You need:

       • One machine that runs the scheduler ("./icecc-scheduler -d")

       • Many machines that run the daemon ("./iceccd -d")

       If  you  want to compile using icecream, make sure $prefix/lib/icecc/bin is the first first entry in your
       path, e.g. type export PATH=/usr/lib/icecc/bin:$PATH (Hint: put this in ~/.bashrc or /etc/profile to  not
       have to type it in everytime)

       Then  you  just  compile  with  make  -j  <num>, where <num> is the amount of jobs you want to compile in
       parallel. Don't exaggerate. Numbers greater than 15 normally cause trouble.

       WARNING: Never use icecream in untrusted environments. Run the deamons and the scheduler as  unpriviliged
       user in such networks if you have to! But you will have to rely on homogeneous networks then (see below).

       If you want funny stats, you might want to run "icemon".

USING ICECREAM IN HETEROGENEOUS ENVIRONMENTS

       If  you  are  running  icecream daemons (note: they _all_ must be running as root. In the future icecream
       might gain the ability to know when machines can't accept a different env, but  for  now  it  is  all  or
       nothing  )  in  the same icecream network but on machines with incompatible compiler versions you have to
       tell icecream which environment you are using.  Use  icecc  --build-native  to  create  an  archive  file
       containing  all the files necessary to setup the compiler environment. The file will have a random unique
       name like "ddaea39ca1a7c88522b185eca04da2d8.tar.bz2" per default. Rename it to something more  expressive
       for            your            convenience,            e.g.           "i386-3.3.1.tar.bz2".           Set
       ICECC_VERSION=<filename_of_archive_containing_your_environment> in the shell environment where you  start
       the compile jobs and the file will be transfered to the daemons where your compile jobs run and installed
       to a chroot environment for executing the compile jobs in the environment fitting to the  environment  of
       the client. This requires that the icecream deamon runs as root.

       If  you  do  not  set ICECC_VERSION, the client will use a tar ball provided by the daemon running on the
       same machine. So you can always be sure you're not tricked by incompatible gcc versions  -  and  you  can
       share  your  computer with users of other distributions (or different versions of your beloved SUSE Linux
       :)

CROSS-COMPILING USING ICECREAM

       SUSE got quite some good machines not having a processor from Intel or AMD, so icecream is pretty good in
       using  cross-compiler  environments  similiar  to  the  above  way  of  spreading  compilers.  There  the
       ICECC_VERSION varaible looks like <native_filename>(,<platform>:<cross_compiler_filename>)*, for  example
       like this: /work/9.1-i386.tar.bz2,ia64:/work/9.1-cross-ia64.tar.bz2

       How  to  package  such  a cross compiler is pretty straightforward if you look what's inside the tarballs
       generated by icecc --build-native.

CROSS-COMPILING FOR EMBEDDED TARGETS USING ICECREAM

       When building for embedded targets like ARM often you'll have a toolchain that  runs  on  your  host  and
       produces code for the target. In these situations you can exploit the power of icecream as well.

       Create  symlinks  from  where  icecc  is to the name of your cross compilers (e.g. arm-linux-g++ and arm-
       linux-gcc), make sure that these symlinks are in the path and before the path  of  your  toolchain,  with
       $ICECC_CC  and  $ICECC_CXX  you  need to tell icecream which compilers to use for preprocessing and local
       compiling. e.g. set it to ICECC_CC=arm-linux-gcc and ICECC_CXX=arm-linux-g++.

       As the next step you need to create a .tar.bz2 of your cross compiler, check the result  of  build-native
       to see what needs to be present.

       Finally  one  needs  to  set  ICECC_VERSION  and  point  it to the tar.bz2 you've created. When you start
       compiling your toolchain will be used.

       NOTE: with ICECC_VERSION you point out on which platforms your toolchain runs, you do  not  indicate  for
       which target code will be generated.

HOW TO COMBINE ICECREAM WITH CCACHE

       The  easiest way to use ccache with icecream is to set CCACHE_PREFIX to icecc (the actual icecream client
       wrapper)

        export CCACHE_PREFIX=icecc
       .fi

       This will make ccache prefix any compilation command it needs to do with icecc,
       making it use icecream for the compilation (but not for preprocessing alone).

       To actually use ccache, the mechanism is the same like with using icecream alone.
       Since ccache does not provide any symlinks in /opt/ccache/bin, you can create them manually:

       mkdir /opt/ccache/bin
       ln -s /usr/bin/ccache /opt/ccache/bin/gcc
       ln -s /usr/bin/ccache /opt/ccache/bin/g++
       .fi

       And then compile with

       export PATH=/opt/ccache/bin:$PATH
       .fi

       Note however that ccache isn't really worth the trouble if you're not
       recompiling your project three times a day from scratch (it adds quite some overhead
       in comparing the preprocessor output and uses quite some disc space and I found
       a cache hit of 18% a bit too few, so I disabled it again).

DEBUG OUTPUT

       You can use the environment variable ICECC_DEBUG to control if icecream gives debug output or not. Set it
       to  debug  to  get debug output. The other possible values are error, warning and info (the -v option for
       daemon and scheduler raise the level per -v on the command line - so use -vvv for full debug).

AVOIDING OLD HOSTS

       It is possible that compilation on some hosts fails because they are too old (typically the kernel on the
       remote host is too old for the glibc from the local host).  Recent icecream versions should automatically
       detect this and avoid such hosts when compilation would fail. If some  hosts  are  running  old  icecream
       versions and it is not possible to upgrade them for some reason, use

        export ICECC_IGNORE_UNVERIFIED=1
       .fi

SOME NUMBERS

       Numbers of my test case (some STL C++ genetic algorithm)

       • g++ on my machine: 1.6s

       • g++ on fast machine: 1.1s

       • icecream using my machine as remote machine: 1.9s

       • icecream using fast machine: 1.8s

       The  icecream overhead is quite huge as you might notice, but the compiler can't interleave preprocessing
       with compilation and the file needs to be read/written once more and in between the file is transfered.

       But even if the other computer is faster, using g++ on  my  local  machine  is  faster.  If  you're  (for
       whatever  reason)  alone in your network at some point, you loose all advantages of distributed compiling
       and only add the overhead. So icecream got a special  case  for  local  compilations  (the  same  special
       meaning  that localhost got within $DISTCC_HOSTS). This makes compiling on my machine using icecream down
       to 1.7s (the overhead is actually less than 0.1s in average).

       As the scheduler is aware of that meaning, it will prefer your own computer if it's free and got not less
       than 70% of the fastest available computer.

       Keep in mind, that this affects only the first compile job, the second one is distributed anyway. So if I
       had to compile two of my files, I would get

       • g++ -j1 on my machine: 3.2s

       • g++ -j1 on the fast machine: 2.2s

       • using icecream -j2 on my machine: max(1.7,1.8)=1.8s

       • (using icecream -j2 on the other machine: max(1.1,1.8)=1.8s)

       The math is a bit tricky and depends a lot on the current state of the compilation network, but make sure
       you're not blindly assuming make -j2 halfs your compilation time.

WHAT IS THE BEST ENVIRONMENT FOR ICECREAM

       In  most  requirements icecream isn't special, e.g. it doesn't matter what distributed compile system you
       use, you won't have fun if your nodes are connected through than less  or  equal  to  10MBit.  Note  that
       icecream compresses input and output files (using lzo), so you can calc with ~1MBit per compile job - i.e
       more than make -j10 won't be possible without delays.

       Remember that more machines are only good if you can use massive parallelization, but you will  for  sure
       get  the  best  result if your submitting machine (the one you called g++ on) will be fast enough to feed
       the others.  Especially if your project consists of many easy to compile  files,  the  preprocessing  and
       file IO will be job enough to need a quick machine.

       The  scheduler will try to give you the fastest machines available, so even if you add old machines, they
       will be used only in exceptional situations, but still you can have bad luck - the scheduler doesn't know
       how  long  a  job will take before it started. So if you have 3 machines and two quick to compile and one
       long to compile source file, you're not safe from a choice  where  everyone  has  to  wait  on  the  slow
       machine. Keep that in mind.

NETWORK SETUP FOR ICECREAM (FIREWALLS)

       A short overview of the ports icecream requires:

       • TCP/10245 on the daemon computers (required)

       • TCP/8765 for the the scheduler computer (required)

       • TCP/8766 for the telnet interface to the scheduler (optional)

       • UDP/8765 for broadcast to find the scheduler (optional)

       Note  that the SuSEfirewall2 on SUSE < 9.1 got some problems configuring broadcast. So you might need the
       -s  option  for  the  daemon  in  any  case  there.  If  the  monitor  can't  find  the  scheduler,   use
       USE_SCHEDULER=<host> icemon (or send me a patch :)

SEE ALSO

       icecream, icecc-scheduler, iceccd, icemon

ICECREAM AUTHORS

       Stephan Kulow <coolo@suse.de>

       Michael Matz <matz@suse.de>

       Cornelius Schumacher <cschum@suse.de>

       ...and various other contributors.

                                                April 21th, 2005                                     icecream(7)