xenial (1) mkillum.1.gz

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NAME

       mkillum - compute illum sources for a RADIANCE scene

SYNOPSIS

       mkillum [ -n nprocs ][ rtrace options ] octree [ < file .. ]
       mkillum [ rtrace options ] -defaults

DESCRIPTION

       Mkillum takes a prepared RADIANCE scene description and an octree and computes light source distributions
       for each surface, replacing them  with  secondary  sources  whose  contributions  can  be  computed  more
       efficiently  by  rpict(1) and rvu(1).  This type of optimization is most useful for windows and skylights
       which represent concentrated sources of indirect illumination.  Mkillum is not appropriate for very large
       sources  or  sources  with  highly directional distributions.  These are best handled respectively by the
       ambient calculation and the secondary source types in RADIANCE.

       If the -n option is specified with a value greater than 1, multiple ray tracing processes will be used to
       accelerate computation on a shared memory machine.  Note that there is no benefit to using more processes
       than there are local CPUs available to do the work.

       Remaining arguments to mkillum are interpreted as rendering options for rtrace(1), to compute  the  light
       distributions  for  the  input  surfaces.  These surfaces can be any combination of polygons, spheres and
       rings.  Other surfaces may be included, but mkillum cannot compute their distributions.

       By default, mkillum reads from its standard input and writes to its standard output.  It is  possible  to
       specify  multiple  input files in a somewhat unconventional fashion by placing a lesser-than symbol ('<')
       before the file names.  (Note that this character must be escaped from most shells.)  This  is  necessary
       so mkillum can tell where the rendering arguments end and its own input files begin.

VARIABLES

       Mkillum has a number of parameters that can be changed by comments in the input file of the form:

            #@mkillum variable=value option switch{+|-} ..

       String  or integer variables are separated from their values by the equals sign ('=').  Options appear by
       themselves.  Switches are followed either by a plus sign to turn them on or a minus  sign  to  turn  them
       off.

       Parameters  are  usually changed many times within the same input file to tailor the calculation, specify
       different labels and so on.  The parameters and their meanings are described below.

       o=string  Set the output file to string.  All subsequent scene data will be sent to this file.   If  this
                 appears  in  the first comment in the input, nothing will be sent to the standard output.  Note
                 that this is not recommended when running mkillum from rad(1), which expects the output  to  be
                 on the standard output.

       m=string  Set  the  material  identifier  to  string.  This name will be used not only as the new surface
                 modifier, but it will also be used to name the distribution pattern and the  data  files.   The
                 distribution  name  will be string plus the suffix ".dist".  The data file will be named string
                 plus possibly an integer plus a ".dat" suffix.  The integer is used to avoid accidently writing
                 over an existing file.  If overwriting the file is desired, use the f variable below.

       f=string  Set  the  data  file  name to string.  The next data file will be given this name plus a ".dat"
                 suffix.  Subsequent files will be named string plus an integer  plus  the  ".dat"  suffix.   An
                 existing  file with the same name will be clobbered.  This variable may be unset by leaving off
                 the value.  (See also the m variable above.)

       a         Produce secondary sources for all of the surfaces in the input.  This is the default.

       e=string  Produce secondary sources for all surfaces except those modified by string.  Surfaces  modified
                 by string will be passed to the output unchanged.

       i=string  Only produce secondary sources for surfaces modified by string.

       n         Do  not  produce  any  secondary  sources.   All input will be passed to the output unaffected,
                 except any void surfaces will be removed.

       b=real    Do not produce a secondary source for a surface if its average brightness  (radiance)  is  less
                 than the value real.

       c={d|a|n} Use  color  information  according  to  the given character.  If the character is d, then color
                 information will be used in three separate data  files  and  the  distribution  will  be  fully
                 characterized  in  terms  of  color.   If  the  character  is a, then only the average color is
                 computed and the distribution will not contain color information.  If the character is n,  even
                 the  average  distribution  color  will  be  thrown  away, producing secondary sources that are
                 completely uncolored.  This may be desirable from a color-balancing point of view.

       d=integer Set the number of direction  samples  per  projected  steradian  to  integer.   The  number  of
                 directions  stored  in the associated data file will be approximately this number multiplied by
                 pi for polygons and rings, and by 4pi for spheres.  If integer is zero, then a  diffuse  source
                 is assumed and no distribution is created.

       d=string  Set  the  surface Bidirectional Scattering Distribution Function (BSDF) to the given file.  The
                 RADIANCE library path will be searched if the file does not begin with a '.' or '~'  character.
                 This  file  must  contain  an  LBNL  Window  6  XML specification of a valid BSDF for the given
                 surface, and all rays will be interpreted through this function, which may be produced  by  the
                 Radiance genBSDF(1) program.  The orientation of the BSDF may be controlled with the u setting,
                 described below.  If this variable has no setting or an integer is specified,  mkillum  returns
                 to the default behavior of computing the output distribution directly.

       s=integer Set  the number of ray samples per direction to integer.  This variable affects the accuracy of
                 the distribution value for each direction as well as the computation time for mkillum.

       l{+|-}    Switch between light sources and illum sources.  If this switch is enabled (l+),  mkillum  will
                 use  the  material  type "light" to represent surfaces.  If disabled (l-), mkillum will use the
                 material type "illum" with the input surface modifier as its alternate material.   The  default
                 is l-.

       u=[+|-]{X|Y|Z}
                 The  given  axis  will  be considered "up" for the purposes of interpreting BSDF data specified
                 with the d variable.  The BSDF will be reoriented relative to the surface as necessary to  keep
                 the  up  vector  in  the  vertical  plane  that  contains  this  axis  and  the surface normal,
                 corresponding to an azimuth of 90 degrees.  The default up vector is +Z.

       t=real    Set the surface thickness to real in world coordinates.  This value  is  used  for  determining
                 where  to  start  rays  that  need  to  begin  on  the  opposite side of a fenestration system,
                 specifically to compute the incoming distribution for a BSDF computation.  If the thickness  is
                 set to 0 and a BSDF contains detailed geometry, it will be translated and output as part of the
                 new description, provided the l- option is also in effect.   (This  currently  works  only  for
                 rectangular polygons.)  The default thickness is 0.

EXAMPLES

       The following command generates illum's corresponding to geometry in the files "it1.rad" and "it2.rad":

          mkillum -ab 2 -ad 1024 -av .1 .1 .1 basic.oct "<" it1.rad it2.rad > illums.rad

       The  output  file  "illums.rad"  would then be combined with the original scene geometry to create a more
       easily rendered composite.

ENVIRONMENT

       RAYPATH        the directories to check for auxiliary files.

AUTHOR

       Greg Ward

ACKNOWLEDGEMENT

       Work on this program was initiated and sponsored by the LESO group at EPFL in Switzerland.

SEE ALSO

       genBSDF(1), oconv(1), rad(1), rpict(1), rtrace(1), rvu(1)