xenial (1) r3.to.rast.1grass.gz

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NAME

       r3.to.rast  - Converts 3D raster maps to 2D raster maps

KEYWORDS

       raster3d, conversion, raster, voxel

SYNOPSIS

       r3.to.rast
       r3.to.rast --help
       r3.to.rast [-mr] input=string output=string  [--overwrite]  [--help]  [--verbose]  [--quiet]  [--ui]

   Flags:
       -m
           Use 3D raster mask (if exists) with input map

       -r
           Use the same resolution as the input 3D raster map for the 2D output maps, independent of the current
           region settings

       --overwrite
           Allow output files to overwrite existing files

       --help
           Print usage summary

       --verbose
           Verbose module output

       --quiet
           Quiet module output

       --ui
           Force launching GUI dialog

   Parameters:
       input=string [required]
           3D raster map(s) to be converted to 2D raster slices

       output=string [required]
           Basename for resultant raster slice maps

DESCRIPTION

       Converts one 3D raster map into several 2D raster maps (depends on depths).  If  the  2D  and  3D  region
       settings  are  different,  the  3D  resolution  will be adjusted to the 2D resolution (the depths are not
       touched).  The user can force r3.to.rast to use the 2D resolution of the input  3D  raster  map  for  the
       output maps, independently from the current region settings.

       How r3.to.rast works

NOTES

       Every  slice  of  the  3D  raster  map  is  copied  to  one  2D  raster  map.  The  maps  are  named like
       output_slicenumber. Slices are counted from bottom to the top, so the bottom slice  has  number  1.   The
       number of slices is equal to the number of depths.

SEE ALSO

        r3.cross.rast, r3.out.vtk, r3.out.ascii, g.region

AUTHOR

       Sören Gebbert

       Last changed: $Date: 2013-03-26 21:28:19 +0100 (Tue, 26 Mar 2013) $

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