Provided by: radiance_4R1+20120125-1.1_amd64 

NAME
ranimove - render a RADIANCE animation with motion
SYNOPSIS
ranimove [ -s ][ -e ][ -w ][ -f beg,end ][ -n nprocs ][ -t sec ][ -d jnd ] rnmfile
DESCRIPTION
Ranimove is a program for progressive animation rendering. Variables in the given rnmfile indicate input
files, output file names, and various other controls and options.
Normally, progress reports are written to the standard output, but the -s option tells ranimove to do its
work silently. The -e option tells ranimove to explicate all variables used for the animation, including
default values not specified in the input file, and print them on the standard output. The -w option
turns off warnings about multiply and misassigned variables and non-fatal rendering problems.
Normally, ranimove will produce one animation frame for each view given in the specified view file. If
the -f option is specified, the animation will resume at the given frame, and continue to the end of the
sequence, or to the second frame if one is given (separated from the first by a comma but no space).
The -n option specifies the number of processes to use for rendering. The default value is 1, which is
appropriate for most machines that have a single central processing unit (CPU). If you are running on a
machine with multiple CPUs, a larger value up to the number of processors may be used to improve
rendering speed, depending on the system load.
Because ranimove renders each frame progressively, it needs some criteria for when to proceed to the next
frame in the animation. The -t option is used to specify the maximum number of seconds to spend on any
one frame. The default value for this option is 60 seconds. Additionally, the -d option may be used to
specify a termination threshold in just-noticeable-differences. If the error can be reduced below this
number of JNDs over the whole frame before the time allocation is spent, ranimove will then proceed to
the next frame. A value of 2.0 JNDs is the point at which 75% of the people will notice a difference,
and this is the level usually selected for such a termination test. There is no default value for this
option, which means that rendering will proceed until the time allocation is spent for each frame,
regardless. If -t is set to 0, ranimove will spend as much time as it takes to reduce the visible error
below the value set by the -d option.
Ranimove renders each frame in three stages. In the first stage, a low-quality image is rendered using
one ray sample per 16 pixels. In the second stage, pixels from the previous frame are extrapolated to
their corresponding positions in this one, based on the given camera and object movements. A set of
heuristics is applied to prevent errors in specular highlights and shadows, avoiding some of the errors
typical with the pinterp(1) program. In the third stage, additional high-quality samples are used to
refine important regions of the image that are judged to have visible errors. This proceeds until the
stopping criteria specified by the -t and -d options are met, when the frame is filtered and written to
the designated picture file.
The chief differences between this program and ranimate(1) are that motion blur is computed for objects
as well as camera movement, and its progressive rendering allows better control over the tradeoff between
frame accuracy and rendering time. Fewer controls are provided for managing the picture files produced
by ranimove, and no facilities for distributed rendering are available other than executing ranimove on
different machines using the -f option to manually partition the work.
Animation variable assignments appear one per line in rnmfile. The name of the variable is followed by
an equals sign ('=') and its value(s). The end of line may be escaped with a backslash ('\'), though it
is not usually necessary since additional variable values may be given in multiple assignments.
Variables that should have only one value are given in upper case. Variables that may have multiple
values are given in lower case. Variables may be abbreviated by their first three letters. Comments in
rnmfile start with a pound sign ('#') and proceed to the end of line.
The animation variables, their interpretations and default values are given below.
OCTREE The name of the base octree file, which should be generated by the oconv(1) command using the
-f option. There is no default value for this variable. If no RIF variable is given, the
octree must be specified.
RIF This variable specifies a rad(1) input file to use as a source of rendering options and other
variable settings. If given, ranimate will execute rad and create an options file to control
rendering parameters. Ranimate will also extract default settings for the common variables:
OCTREE, RESOLUTION, and EXPOSURE. Following the file name, overriding variable settings may be
given, which will be passed to rad on the command line. Settings with spaces in them should be
enclosed in quotes. The execution of rad will also update the contents of the octree, if
necessary. There is no default value for this variable.
move This variable specifies an object (or objects) with a specific motion and/or rendering
priority. Four value arguments are expected for each appearance of this variable. The first
is the name of a parent move object, or "void" if none. If given, the object's transformation
will be prepended to that of its parent. The second argument is the name of this object, which
will be used to name surfaces it contains, and as a modifier for any child objects that
reference it. The third argument is the transformation string or file for this object. If
this argument is enclosed in quotes and begins with a hyphen ('-'), then it will be interpreted
as a static transform specification a la xform(1). Otherwise, the argument will be taken as
the name of a file that contains one such transform specification per line, corresponding to
frames in the animation. A period ('.') may be given if no object transformation is desired.
The fourth argument is the name of a RADIANCE scene file (or files) to be given to xform for
transformation. If this argument begins with an exclamation point ('!'), then it will be
interpreted as a command rather than a file. A final word corresponding to the frame number
will be appended to the command, and its output will be passed to the input of xform for each
frame. An optinal fifth argument specifies the rendering priority for this object. Values
greater than 1 will result in preferential rendering of this object over other portions of the
image when it appears in a frame. Values less than 1 will cause the rendering to neglect this
object in favor of other parts of the image. A value of 3.0 can be interpreted as saying the
viewer is three times more likely to look at this object than the background. A file may be
given rather than a floating point value, and this file must contain one floating point number
per line, corresponding to frames in the animation.
VIEWFILE This variable names a file from which ranimove may extract the view for each frame in the
animation. This file should contain one valid view per frame, starting with frame 1 on line 1.
An exception is made for a view file with only a single view, which is used for every frame of
the animation. In this case, the END variable must also be specified. This variable is
required, and there is no default value.
END The final frame number in the animation. The default value is computed from the number of
views in the given VIEWFILE. Normally, this variable will only be given if the view is static.
EXPOSURE This variable tells ranimate how to adjust the exposure for each frame. As in pfilt, the
exposure setting may be given either as a multiplier or as a number of f-stop adjustments (eg.
+2 or -1.5). Alternatively, a file name may be given, which ranimate will interpret as having
one exposure value per line per frame, beginning with frame 1 at line 1. (See also the
VIEWFILE variable, above.) There is no default value for this variable. If it is not given,
no exposure adjustments will be made.
BASENAME The base output file name for the final frames. This string should contain a printf(3) style
integer field to distinguish one frame number from another. The final frames will use this
name with a ".hdr" suffix. The default value is "frame%03d".
MBLUR This variable specifies the fraction of a frame time that the shutter is simulated as being
open for motion blur. Motion blur is computed by ranimove using image-based rendering methods,
and will not be exact. The default value is 0, meaning no motion blurring.
RATE This variable specifies the animation frame rate, in frames per second. This is needed to
compute the animation error visibility. The default value is 8.
RESOLUTION
This variable specifies the desired final picture resolution. If only a single number is
given, this value will be used for both the horizontal and vertical picture dimensions. If two
numbers are given, the first is the horizontal resolution and the second is the vertical
resolution. If three numbers are given, the third is taken as the pixel aspect ratio for the
final picture (a real value). If the pixel aspect ratio is zero, the exact dimensions given
will be those produced. Otherwise, they will be used as a frame in which the final image must
fit. The default value for this variable is 640.
lowq This variable may be used to specify rendering options for the initial, low-quality ray
samples. It may be given either as a list of rendering parameter settings, or as variable
settings for the rad command, in which case the RIF variable must also be specified.
highq This variable may be used to specify rendering options for the final, high-quality ray samples.
It may be given either as a list of rendering parameter settings, or as variable settings for
the rad command, in which case the RIF variable must also be specified.
oconv This variable may be used to specify special options for oconv. See the oconv(1) manual page
for a list of valid options. (The -f option is specified by default.)
EXAMPLES
A minimal input file for ranimove might look like this:
::::::::::
sample.rnm
::::::::::
# The rad input file for our static scene:
RIF= tutor.rif
# The view file containing one view per frame:
VIEWFILE= anim1.vf
# Our central character and its motion:
move= void myguy myguy.xf myguy.rad 2.0
Note that most of the variables are not set in this file. If we only want to see what default values
ranimove would use without actually executing anything, we can invoke it thus:
ranimove -n 0 -e sample.rnm
This will print the variables we have given as well as default values ranimove has assigned for us.
Usually, we execute ranimove in the background, redirecting the standard output and standard error to a
file:
ranimove sample.rnm >& sample.err &
If we decide that the default values ranimove has chosen for our variables are not all appropriate, we
can add some more assignments to the file:
RES= 1024 # shoot for 1024x resolution
MBLUR= .25 # apply camera motion blur
RATE= 15 # 15 frames/second
EXP= anim1.exp # adjust exposure according to file
lowq= QUAL=Low # low quality ray sampling
highq= QUAL=Med # high quality ray sampling
Note the use of abbreviation for variable names.
AUTHOR
Greg Ward
SEE ALSO
fieldcomb(1), oconv(1), pfilt(1), pinterp(1), rad(1), ran2tiff(1), ranimate(1), rpict(1), xform(1)
RADIANCE 1/30/03 RANIMOVE(1)