Provided by: libdmx-dev_1.1.3-1_amd64 bug

NAME

       DMXAddInput, DMXAddBackendInput, DMXAddConsoleInput - attach a new input

SYNOPSIS

       #include <X11/extensions/dmxext.h>

       Bool DMXAddInput(Display *dpy,
                        unsigned int mask,
                        DMXInputAttributes *attr,
                        int *id);
       Bool DMXAddBackendInput(Display *dpy,
                               int screen,
                               int sendsCore,
                               int *newId);
       Bool DMXAddConsoleInput(Display *dpy,
                               const char *name,
                               int sendsCore,
                               int *newId);

DESCRIPTION

       DMXAddInput()  is  used  to  attach  a  new  input (or a previously detached input) to the
       Xdmx(1) server.  mask specifies the fields in attr that are active,  and  id  returns  the
       device if of the first device in the series that is added.

       The value of mask is computed from the following values:

       DMXInputType
       DMXInputPhysicalScreen
       DMXInputSendsCore

       The DMXInputAttributes structure is:

       typedef struct {
           DMXInputEnum inputType;
           int          physicalScreen;
           int          physicalId;
           Bool         isCore;
           Bool         sendsCore;
           const char   *name;
           Bool         detached;
       } DMXInputAttributes;

       inputType may have the value DMXConsoleInputType  or  DMXBackendInputType .

       For console devices, name will specify the display to be used.

       For back-end devices, physicalScreen will specify the Xdmx(1) screen number.

       If sendsCore is True, the new device will be added as a true core device.

       If  a  device  was removed with DMXRemoveInput(3) an attempt will be made to reconnect the
       previous devices (sendsCore is ignored in this case).

       DMXAddBackendInput() is a helper function that is  used  to  add  input  from  a  back-end
       server.   With  this  function, screen refers to the back-end screen, sendsCore is True if
       the new input should send core events (and it ignored if the input has been detached), and
       newId will hold the device id of the first device in the series added.

       DMXAddConsoleInput()  is a helper function that is used to add input from a console.  With
       this function, name is the name of the console display, sendsCore is True if the new input
       should  send  core  events (and it ignored if the input has been detached), and newId will
       hold the device id of the first device in the series added.

RETURN VALUE

       DMXAddInput() returns True on success and False otherwise.

       DMXAddInput() can generate BadValue (if inputType is invalid or physicalScreen is  out  of
       range),  BadAccess  (if  the  input  has already been attached or if the backend screen is
       currently detached).

NOTES

       Local devices cannot be attached or detached.

       Attributes that are not specified will default to 0.  This may lead to unintended results.

SEE ALSO

       DMXRemoveInput(3), DMX(3), Xdmx(1)